RELICCOH started at 2012-04-25 00:49 OS NT 6.1 (sp0.0) x64, 4060MB Physical Memory, 2885 Physical Available, 3975 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer WORKING-DIR D:\Games\COH USER Leonid 00:49:12.78 2 Logical Processors detected 00:49:12.78 Multithreading Enabled 00:49:12.78 THREAD: Hyper-Threading Technology Processors are not detected. 00:49:12.78 XTHREAD: Detected 2 core(s) with 2 hardware thread(s) 00:49:12.78 XTHREAD: Main thread now used as XThread 0 00:49:12.78 XTHREAD: Spawned thread on processor 1 00:49:12.79 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE 00:49:12.79 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English 00:49:12.81 MOD -- Mounting Eastern_Front_DLC1, 1.0 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\Data\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\Movies\' 00:49:12.81 MOD -- Mounting Eastern_Front_DLC2, 1.0 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\Data\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\Movies\' 00:49:12.81 MOD -- Mounting Eastern_Front_DLC3, 1.0 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\Data\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\Movies\' 00:49:12.81 MOD -- Mounting Eastern_Front_OPS, 1.0 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 00:49:12.81 MOD -- Mounting EF_DLC1, 1.0 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\Data\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 00:49:12.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\Movies\' 00:49:12.82 MOD -- Mounting EF_DLC2, 1.0 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\Data\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\Movies\' 00:49:12.82 MOD -- Mounting EF_DLC3, 1.0 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\Data\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\Movies\' 00:49:12.82 MOD -- Mounting EF_OPS, 1.0 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 00:49:12.82 MOD -- Mounting Eastern_Front, 1.0 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\RelicOnline\Data\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 00:49:12.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\WW2\Data\' 00:49:12.84 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 00:49:12.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\CoH\Data\' 00:49:12.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 00:49:12.86 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 00:49:12.86 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 00:49:12.86 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 00:49:12.86 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 00:49:12.86 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 00:49:12.86 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 00:49:12.86 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 00:49:12.86 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 00:49:12.86 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 00:49:12.89 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 00:49:12.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 00:49:12.89 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 00:49:12.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 00:49:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 00:49:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 00:49:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Engine\Movies\' 00:49:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x74308D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 00:49:13.09 GAME -- Resetting fp control word. 00:49:32.43 WW2Mod -- PropertyBagManager Loaded in 19.344000s 00:49:32.67 NetworkManager::Create - creating network manager 00:49:32.67 Read 412 bytes from network datastore login_cache.bin 00:49:32.68 Read 52 bytes from network datastore global_cache.bin 00:49:32.68 Read 28 bytes from network datastore ping_cache.bin 00:49:32.68 QuazalInitializer - static initializing Quazal library 00:49:32.68 PingCache - populating cache with 0 pings 00:49:32.70 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 00:49:33.14 WinTransport - CreateSocket exclusive broadcast socket was available. 00:49:33.14 WinTransport - CreateSocket listening for broadcasts on default port 00:49:33.15 WinTransport - Host Name: Leonid-PC, aliases: , type=AF_INET, len=4 00:49:33.15 WinTransport - Host IP Address #0: [IP address redacted] 00:49:33.15 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_BROADCAST IFF_MULTICAST 00:49:33.15 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 00:49:33.15 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 00:49:33.15 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 00:49:33.15 SessionManager - Peer Header Size = 16 bytes 00:49:33.15 SessionManager - Game Data overhead = 7 bytes 00:49:33.15 SessionManager - Proxy overhead = 7 bytes 00:49:33.15 MessageInternal::CreateChannel: Created channel 47535450 00:49:33.15 Session::Initialize - info, initializing session object, using threads. 00:49:33.15 SessionManager::RegisterSession - Registering new session 0c095de0 00:49:33.15 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 00:49:33.15 AutomatchInternal: Instantiating 00:49:33.15 PartyInternal: Instantiating 00:49:33.15 MessageInternal::CreateChannel: Created channel 50525459 00:49:33.15 MessageInternal::CreateChannel: Created channel 51434b4d 00:49:33.15 Net::ThreadFunction - Entering network thread function... 00:49:33.18 Transport - Largest received is now 19 00:49:33.18 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 00:49:33.20 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 00:49:33.20 MessageInternal::CreateChannel: Created channel 534d5347 00:49:33.20 MessageInternal::CreateChannel: Created channel 474d4343 00:49:33.20 MessageInternal::CreateChannel: Created channel 474f424a 00:49:33.20 MessageInternal::CreateChannel: Created channel 4d4f444d 00:49:33.20 MessageInternal::CreateChannel: Created channel 53594e43 00:49:33.20 MessageInternal::DestroyChannel: Destroyed channel 534d5347 00:49:33.20 MessageInternal::DestroyChannel: Destroyed channel 474d4343 00:49:33.20 MessageInternal::DestroyChannel: Destroyed channel 474f424a 00:49:33.20 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 00:49:33.20 MessageInternal::DestroyChannel: Destroyed channel 53594e43 00:49:33.20 GAME -- Available memory: 4060MB Physical RAM, 4058MB Pagefile, 4095 Virtual Address Space 00:49:39.52 DLLDriverLinker -- Adding driver 'spDx10.dll'. 00:49:39.53 DLLDriverLinker -- Adding driver 'spDx9.dll'. 00:49:39.53 DLLDriverLinker -- 2 DLL drivers found. 00:49:39.86 SPDx10 -- Adapter [NVIDIA GeForce 310M ]: 474MB dedicated video memory, 0MB dedicated system memory and 1774MB shared system memory. 00:49:42.43 DLLDriverLinker -- 2 DLL drivers found. 00:49:42.62 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 00:49:42.62 GAME -- Resolution set to 1366x768 (fullscreen). 00:49:42.70 SPDx9 -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce 310M 00:49:42.70 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0A75 SubSys = 0xC06D144D Rev = 0x00A2 00:49:42.70 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0010 SubVersion = 0x00 Build = 187.87 00:49:42.70 SPDx9 -- Driver GUID = {D7B71E3E-4935-11CF-AE55-66E01DC2C535} 00:49:43.15 SPDx9 -- 2232MB available Texture Memory 00:49:43.17 ShaderDatabase: using shader profile [ps30] 00:49:43.99 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 00:49:44.87 GameObjLoader 0a2aa228 - resetting counters 00:49:44.87 GameObjLoader 0a2aa228 - Created loader 00:49:44.87 GameObjLoader 0a2aa388 - resetting counters 00:49:44.87 GameObjLoader 0a2aa388 - Created loader 00:49:45.90 GAME -- Beginning FE 00:49:45.90 Sent message game CompanyOfHeroes started 1016 602 allowtraffic 00:49:45.90 RemoteDLManager - Connection Restored. 00:49:45.90 UIFrontEnd - Loading Front End 00:49:45.90 THREAD: Hyper-Threading Technology Processors are not detected. 00:49:46.07 SOUND -- Initializing ... 00:49:46.21 INNIMapDCA Key not found: sp_speechducker::time 00:49:47.03 SOUND -- Initialization completed! 00:49:47.03 UIFrontEnd - Initializing Forms 00:49:49.54 CampaignFilter::BindFilterSpecificWidgets() 00:49:49.74 Activating screen: MovieScreen 00:49:49.74 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 00:50:03.05 Activating screen: AppLoadingForm 00:50:03.05 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 00:50:05.37 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 00:50:05.38 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 00:50:05.38 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 00:50:05.40 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 00:50:05.42 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 00:50:05.43 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 00:50:06.07 GAME -- Using player profile LEONID-PC 00:50:07.16 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 00:50:07.49 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 00:50:10.68 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 00:50:10.68 RendezvousManager: CreateSession - starting profile=Guest login 00:50:10.71 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure. 00:50:10.71 RendezvousManager - unable to connect to the server as guest 00:50:10.73 OnConnect: connect failure 00:50:10.73 RendezvousManager::Shutdown - deleting instance 00:50:10.73 RendezvousManager - terminating all server calls in progress 00:50:10.73 CallManager - terminating all server calls in progress (1 in progress) 00:50:10.73 RendezvousManager - destroying chat handler 00:50:10.73 ~RendezvousManager - m_state = 7, no need for server disconnect 00:50:10.75 OnConnect: this wasnt a reconnect, no need for autologin 00:50:10.76 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 00:50:10.77 CRC & Version Info : 0000025a:2b4ee69b:ec3c9e0d eastern_front:602:factionfix.dll 1 00:50:10.77 Activating screen: FEMovie 00:50:10.77 Activating screen: OnlineWidget 00:50:10.77 Activating screen: RelicOnlineLogin 00:50:10.91 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 00:50:10.91 You have a valid version of the game. 00:50:10.94 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now 00:50:10.94 installed_products = ( DLC1 DLC2 DLC3 COH CXP1 ) 00:50:10.94 OnLogin: no previous login, auto selecting profile not required 00:50:10.94 Activating screen: MessageBoxPopup 00:50:10.94 Activating screen: MessageBoxPopup 00:50:10.94 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 00:50:17.73 Beginning media verification... 00:50:17.73 Validator type : validators\rs\rs.dll 00:50:17.83 Activating screen: MessageBoxPopup 00:50:33.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 00:50:36.73 Activating screen: FE_mm_01 00:50:36.75 GAME -- Setting campaign state to 'coh' 00:50:36.75 GAME -- Closing state 'coh' 00:50:36.75 GAME -- Setting campaign state to 'cxp2' 00:50:36.75 GAME -- Closing state 'cxp2' 00:50:36.75 GAME -- Setting campaign state to 'cxp1' 00:50:36.75 GAME -- Closing state 'cxp1' 00:50:36.76 GAME -- Setting campaign state to 'dlc1' 00:50:36.76 GAME -- Closing state 'dlc1' 00:50:36.76 GAME -- Setting campaign state to 'dlc2' 00:50:36.88 GAME -- Closing state 'dlc2' 00:50:36.88 GAME -- Setting campaign state to 'dlc3' 00:50:36.88 GAME -- Closing state 'dlc3' 00:50:40.42 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 00:50:40.42 Activating screen: RelicOnlineCampaign 00:50:40.42 GAME -- Setting campaign state to 'dlc1' 00:50:40.47 Activating screen: RelicOnlineChat 00:50:40.47 Activating screen: RelicOnlineNewsScreen 00:50:40.47 Activating screen: RelicOnlineStatsScreen 00:50:40.47 Activating screen: Achievements 00:50:40.47 GAME -- Closing state 'dlc1' 00:50:40.48 GAME -- Setting campaign state to 'coh' 00:50:40.48 GAME -- Closing state 'coh' 00:50:40.48 GAME -- Setting campaign state to 'cxp2' 00:50:40.48 GAME -- Closing state 'cxp2' 00:50:40.49 GAME -- Setting campaign state to 'cxp1' 00:50:40.49 GAME -- Closing state 'cxp1' 00:50:40.49 GAME -- Setting campaign state to 'dlc1' 00:50:40.49 GAME -- Closing state 'dlc1' 00:50:40.49 GAME -- Setting campaign state to 'dlc2' 00:50:40.49 GAME -- Closing state 'dlc2' 00:50:40.50 GAME -- Setting campaign state to 'dlc3' 00:50:40.50 GAME -- Closing state 'dlc3' 00:50:40.50 GAME -- Setting campaign state to 'dlc1' 00:50:40.52 Activating screen: GameHistory 00:50:40.52 GAME -- Closing state 'dlc1' 00:50:40.52 GAME -- Setting campaign state to 'coh' 00:50:40.52 GAME -- Closing state 'coh' 00:50:40.52 GAME -- Setting campaign state to 'cxp2' 00:50:40.52 GAME -- Closing state 'cxp2' 00:50:40.53 GAME -- Setting campaign state to 'cxp1' 00:50:40.53 GAME -- Closing state 'cxp1' 00:50:40.54 GAME -- Setting campaign state to 'dlc1' 00:50:40.62 GAME -- Closing state 'dlc1' 00:50:40.62 GAME -- Setting campaign state to 'dlc2' 00:50:40.63 GAME -- Closing state 'dlc2' 00:50:40.63 GAME -- Setting campaign state to 'dlc3' 00:50:40.63 GAME -- Closing state 'dlc3' 00:50:40.64 GAME -- Setting campaign state to 'dlc1' 00:50:40.65 Activating screen: RelicOnlineCampaign 00:50:40.65 Activating screen: RelicOnlineTabs 00:50:40.65 GAME -- Closing state 'dlc1' 00:50:40.66 GAME -- Setting campaign state to 'coh' 00:50:40.66 GAME -- Closing state 'coh' 00:50:40.66 GAME -- Setting campaign state to 'cxp2' 00:50:40.66 GAME -- Closing state 'cxp2' 00:50:40.66 GAME -- Setting campaign state to 'cxp1' 00:50:40.66 GAME -- Closing state 'cxp1' 00:50:40.67 GAME -- Setting campaign state to 'dlc1' 00:50:40.67 GAME -- Closing state 'dlc1' 00:50:40.68 GAME -- Setting campaign state to 'dlc2' 00:50:40.68 GAME -- Closing state 'dlc2' 00:50:40.68 GAME -- Setting campaign state to 'dlc3' 00:50:40.68 GAME -- Closing state 'dlc3' 00:50:40.68 GAME -- Setting campaign state to 'dlc1' 00:50:43.55 CancelAutoMatching - called 00:50:43.55 Activating screen: OnlineSelectGame 00:50:43.55 Activating screen: RelicOnlineTabs 00:50:43.55 Activating screen: FEMovie 00:50:43.55 Activating screen: OnlineWidget 00:50:43.55 Activating screen: FE_mm_01 00:50:43.55 GAME -- Closing state 'dlc1' 00:50:43.55 GAME -- Setting campaign state to 'coh' 00:50:43.55 GAME -- Closing state 'coh' 00:50:43.56 GAME -- Setting campaign state to 'cxp2' 00:50:43.56 GAME -- Closing state 'cxp2' 00:50:43.56 GAME -- Setting campaign state to 'cxp1' 00:50:43.56 GAME -- Closing state 'cxp1' 00:50:43.57 GAME -- Setting campaign state to 'dlc1' 00:50:43.57 GAME -- Closing state 'dlc1' 00:50:43.58 GAME -- Setting campaign state to 'dlc2' 00:50:43.58 GAME -- Closing state 'dlc2' 00:50:43.58 GAME -- Setting campaign state to 'dlc3' 00:50:43.58 GAME -- Closing state 'dlc3' 00:50:43.59 GAME -- Setting campaign state to 'dlc1' 00:50:43.62 GAME -- Closing state 'dlc1' 00:50:43.62 GAME -- Setting campaign state to 'coh' 00:50:43.62 GAME -- Closing state 'coh' 00:50:43.62 GAME -- Setting campaign state to 'cxp2' 00:50:43.62 GAME -- Closing state 'cxp2' 00:50:43.63 GAME -- Setting campaign state to 'cxp1' 00:50:43.63 GAME -- Closing state 'cxp1' 00:50:43.63 GAME -- Setting campaign state to 'dlc1' 00:50:43.63 GAME -- Closing state 'dlc1' 00:50:43.63 GAME -- Setting campaign state to 'dlc2' 00:50:43.63 GAME -- Closing state 'dlc2' 00:50:43.64 GAME -- Setting campaign state to 'dlc3' 00:50:43.64 GAME -- Closing state 'dlc3' 00:50:47.53 Activating screen: MessageBoxPopup 00:50:47.53 Created Matchinfo 00:50:47.53 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 00:50:47.53 starting LAN hosting 00:50:47.56 OnJoinAdvertisementSuccess - joined online match, server leave notification required 00:50:47.56 starting local hosting 00:50:47.56 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 00:50:47.56 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 00:50:47.56 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 00:50:47.56 Session::Host sid = 7570D9C9D9FF6B7E, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 00:50:47.56 ValidateCustomData: called with 199 bytes of custom data 00:50:47.56 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 00:50:47.56 AdvertisementInternal::Process - EVENT_NEWPEER 00:50:47.56 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 00:50:47.58 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 00:50:47.58 hosting - Session is connected 00:50:47.58 Net::Session::SetVisible - session is set to VISIBLE. 00:50:47.59 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 00:50:47.59 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 00:50:47.60 Transport - Largest received is now 463 00:50:47.60 hosting completed successfully 00:50:47.60 HostAsync - completed with HostResult = 0 00:50:47.60 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 00:50:47.60 Activating screen: OnlineGameSetup 00:50:47.60 MessageInternal::CreateChannel: Created channel 534d5347 00:50:47.60 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 00:50:47.60 MatchInternal::SetMatchType - new type 14 - updating server 00:50:47.61 SetVisible called while !IsConnected 00:50:47.61 GetMaxFrameTimeFromProfile: players=2 expected FPS=10.564847, bars=2, max avg=0.075, sd=0.020, 3 samples = 0.10 0.05 0.08 00:50:47.61 Activating screen: RelicOnlineChat 00:50:47.61 Activating screen: RelicOnlineNewsScreen 00:50:47.61 Activating screen: RelicOnlineStatsScreen 00:50:47.61 Activating screen: Achievements 00:50:47.62 Transport - Largest received is now 519 00:50:47.62 GAME -- Setting campaign state to 'coh' 00:50:47.62 GAME -- Closing state 'coh' 00:50:47.62 GAME -- Setting campaign state to 'cxp2' 00:50:47.62 GAME -- Closing state 'cxp2' 00:50:47.62 GAME -- Setting campaign state to 'cxp1' 00:50:47.62 GAME -- Closing state 'cxp1' 00:50:47.63 GAME -- Setting campaign state to 'dlc1' 00:50:47.63 GAME -- Closing state 'dlc1' 00:50:47.63 GAME -- Setting campaign state to 'dlc2' 00:50:47.63 GAME -- Closing state 'dlc2' 00:50:47.63 GAME -- Setting campaign state to 'dlc3' 00:50:47.63 GAME -- Closing state 'dlc3' 00:50:47.64 Transport - Largest received is now 1259 00:50:47.64 GAME -- Setting campaign state to 'dlc1' 00:50:47.64 GAME -- Closing state 'dlc1' 00:50:47.65 Activating screen: GameHistory 00:50:47.66 GAME -- Setting campaign state to 'coh' 00:50:47.66 GAME -- Closing state 'coh' 00:50:47.66 GAME -- Setting campaign state to 'cxp2' 00:50:47.66 GAME -- Closing state 'cxp2' 00:50:47.68 GAME -- Setting campaign state to 'cxp1' 00:50:47.68 GAME -- Closing state 'cxp1' 00:50:47.68 GAME -- Setting campaign state to 'dlc1' 00:50:47.69 GAME -- Closing state 'dlc1' 00:50:47.69 GAME -- Setting campaign state to 'dlc2' 00:50:47.69 GAME -- Closing state 'dlc2' 00:50:47.70 GAME -- Setting campaign state to 'dlc3' 00:50:47.70 GAME -- Closing state 'dlc3' 00:50:47.71 Activating screen: OnlineGameSetup 00:50:47.71 Activating screen: RelicOnlineTabs 00:50:47.71 Activating screen: ScreenTipPopup 00:50:47.71 AutomatchInternal::OnHostComplete - Completed Host with success=1 00:50:47.71 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 00:50:47.71 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 00:50:47.71 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 00:50:47.71 Net::Session::SetVisible - session is set to INVISIBLE. 00:50:47.72 GetMaxFrameTimeFromProfile: players=2 expected FPS=10.564847, bars=2, max avg=0.075, sd=0.020, 3 samples = 0.10 0.05 0.08 00:50:47.83 Activating screen: ScreenTipPopup 00:50:47.83 GameInfo::ResetInfo - SyncLevel set to 0 on reset 00:50:47.94 GameInfo::ResetInfo - SyncLevel set to 0 on reset 00:50:50.45 Activating screen: RaceSelectionPopup 00:50:51.96 Activating screen: RaceSelectionPopup 00:50:53.02 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 00:50:53.02 Net::Session::SetVisible - session is set to INVISIBLE. 00:50:53.02 GetMaxFrameTimeFromProfile: players=2 expected FPS=10.564847, bars=2, max avg=0.075, sd=0.020, 3 samples = 0.10 0.05 0.08 00:50:53.05 GameInfo::ResetInfo - SyncLevel set to 0 on reset 00:50:53.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 00:50:57.56 Activating screen: RaceSelectionPopup 00:50:59.26 Activating screen: DynamicPopupMenu 00:51:02.32 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 00:51:02.32 Net::Session::SetVisible - session is set to INVISIBLE. 00:51:02.32 GetMaxFrameTimeFromProfile: players=2 expected FPS=10.564847, bars=2, max avg=0.075, sd=0.020, 3 samples = 0.10 0.05 0.08 00:51:02.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset 00:51:02.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 00:51:07.14 GameSetupForm - No win/loss reporting and only a single player, disconnecting 00:51:07.14 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 00:51:07.14 SetVisible called while !IsConnected 00:51:07.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset 00:51:07.14 GameSetupForm - Starting game 00:51:07.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset 00:51:07.15 PopulateGameInfo - random seed:[1335304267], guid:[{d268aaf0-dc51-45bd-adbb-f77c36d0f4a0}], sync level:[2] 00:51:07.15 Error loading [DATA:levelingCurve.lua] 00:51:07.16 Error loading [DATA:levelingCurve.lua] 00:51:07.16 MOD - Setting player (0) race to: allies_soviets 00:51:07.16 MOD - Setting player (0) race to: 2 00:51:07.16 MOD - Setting player (1) race to: axis 00:51:07.16 MOD - Setting player (1) race to: 3 00:51:07.16 Activating screen: MessageBoxPopup 00:51:07.16 Session is marking the local peer PeerID 1 for death 00:51:07.16 Session::GetEvent DestroyPeer success Peer 1 removed 00:51:07.16 Session::DestroyPeer - deallocating peer 1 00:51:07.16 Session - Requested Disconnect for connectionID 2 00:51:07.16 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 00:51:07.16 Session - Requested Disconnect for connectionID 3 00:51:07.16 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 00:51:07.16 AdvertisementInternal::Process - EVENT_DESTROYPEER 00:51:07.16 Destroyed Matchinfo 00:51:07.17 APP -- Game Start 00:51:07.17 Sent message game CompanyOfHeroes allowtraffic 00:51:07.17 GAME -- Setting campaign state to 'coh' 00:51:07.17 GAME -- Closing state 'coh' 00:51:07.17 GAME -- Setting campaign state to 'cxp2' 00:51:07.18 GAME -- Closing state 'cxp2' 00:51:07.18 GAME -- Setting campaign state to 'cxp1' 00:51:07.18 GAME -- Closing state 'cxp1' 00:51:07.18 Transport - Largest sent is now 8 00:51:07.18 GAME -- Setting campaign state to 'dlc1' 00:51:07.19 GAME -- Closing state 'dlc1' 00:51:07.19 GAME -- Setting campaign state to 'dlc2' 00:51:07.20 GAME -- Closing state 'dlc2' 00:51:07.20 GAME -- Setting campaign state to 'dlc3' 00:51:07.20 GAME -- Closing state 'dlc3' 00:51:07.21 MessageInternal::DestroyChannel: Destroyed channel 534d5347 00:51:07.22 GAME -- Ending FE 00:51:07.22 UIFrontEnd - Unloading Front End 00:51:07.25 SOUND -- Shutting down ... 00:51:07.33 SOUND -- Shutdown completed! 00:51:07.35 00:51:07.35 GAME -- *** Beginning mission 2p_angoville farms (1 Humans, 1 Computers) *** 00:51:07.35 00:51:07.54 GAME -- Recording game 00:51:07.65 Activating screen: GameLoadScreen 00:51:07.65 ReportGameStartStats - no connection to server unable to report 00:51:07.65 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 00:51:07.65 PeerRemoveAll - flushing local session peer data 00:51:07.65 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 00:51:07.65 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 00:51:08.07 THREAD: Hyper-Threading Technology Processors are not detected. 00:51:08.21 SOUND -- Initializing ... 00:51:09.19 SOUND -- Initialization completed! 00:51:09.26 PHYSICS: detected processor(s) capable of handling 2 threads. 00:51:09.40 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_angoville farms\2p_angoville farms' 00:51:09.41 MOD -- Using Mod 'Eastern_Front' 00:51:09.42 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation 00:51:09.43 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation 00:51:09.45 Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_angoville farms\2p_angoville farms_precache.lua] 00:51:16.68 GameObjLoader - upgrading load_count from 0 to 1058 00:51:21.54 GameObjLoader - upgrading load_count from 1058 to 1688 00:51:21.66 PHYSICS -- Created node factory 'HVOK' 00:51:21.66 PHYSICS -- Created node factory 'DMMY' 00:51:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 00:51:38.64 RENDER ANIM -- TextureLoad: Data:art\models\races\axis\shared_textures\tex_ax_tiger_ace_dlc_maps_diff.rgt: Not a valid chunky file! 00:51:43.30 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation 00:51:49.49 GameObjLoader - upgrading load_count from 30 to 4112 00:52:01.04 GameObjLoader 0a2aa228 - resetting counters 00:52:01.04 GameObjLoader 0a2aa228 - LOAD_DONE 00:52:01.04 GAME - SessionSetup 00:52:01.47 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 00:52:01.47 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 00:52:01.48 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 00:52:06.10 GAME - CreateGEWorld in 5062 ms 00:52:06.15 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 00:52:06.81 GAME - SessionSetup finished in 5772 ms 00:52:06.82 GAME - WaterReflectionManagerSetup 00:52:06.82 GAME - WaterReflectionManagerSetup finished in 0 ms 00:52:07.40 MessageInternal::CreateChannel: Created channel 474d4343 [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x05c32928 [Cope FactionFix] - patched @0x702c5491 [Cope FactionFix] - hooked @0x702c5492 [Cope FactionFix] - patched @0x702c4a07 [Cope FactionFix] - hooked @0x702c4a07 [Cope FactionFix] - Hook installed 00:52:07.79 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded. 00:52:08.04 MOD -- Player (unused player) (frame 0) (KillPlayer) 00:52:08.04 MOD -- Player (unused player) (frame 0) (KillPlayer) 00:52:08.04 MOD -- Player (unused player) (frame 0) (KillPlayer) 00:52:08.04 MOD -- Player (unused player) (frame 0) (KillPlayer) 00:52:08.04 MOD -- Player (unused player) (frame 0) (KillPlayer) 00:52:08.04 MOD -- Player (unused player) (frame 0) (KillPlayer) 00:52:08.90 MessageInternal::CreateChannel: Created channel 4d4f444d 00:52:09.97 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 00:52:09.97 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 00:52:09.97 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 00:52:09.97 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 00:52:09.97 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 00:52:10.71 SPEECHMANAGER -- Loaded in 0.666977 seconds 00:52:13.32 GameObjLoader - upgrading load_count from 0 to 472 00:52:15.65 GameObjLoader 0a2aa388 - resetting counters 00:52:15.65 GameObjLoader 0a2aa388 - LOAD_DONE 00:52:16.68 PreloadResources took 960ms. 00:52:16.96 GAME -- Loading completed (69 seconds) 00:52:16.96 SIM -- Setting SyncErrorChecking level to None 00:52:23.06 Activating screen: GameScreen 00:52:23.06 Activating screen: Decorators_widescreen 00:52:23.06 Activating screen: Taskbar_widescreen 00:52:23.06 Activating screen: SubtitleScreen 00:52:23.06 Activating screen: TextOverlayScreen 00:52:23.67 PerformanceRecorder::StartRecording for game size 2 00:52:23.67 GAME -- Starting mission... 00:52:24.59 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI) 00:52:29.27 Warning: non auto-match upgrade not found in AE, tuning 00:52:35.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 00:53:01.10 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 00:53:33.19 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 00:53:36.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 00:54:34.39 Warning: binding repeat_1(Ability: abilities\smg_pps) -- ui index '0' out of bounds; range is [1, 12] 00:54:37.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 00:55:38.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 00:56:39.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 00:57:40.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 00:58:41.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 00:59:42.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:00:27.69 Activating screen: pause_menu 01:00:27.70 GAME -- SimulationController::Pause 0 01:00:39.09 GAME -- SimulationController::Pause 1 01:00:43.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:01:44.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:02:10.54 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 01:02:23.78 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 01:02:37.30 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 01:02:45.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:02:52.02 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 01:03:14.62 Activating screen: Command_Tree 01:03:16.21 Activating screen: Command_Branch 01:03:21.08 Activating screen: NewObjective_widescreen 01:03:23.02 Activating screen: Command_Branch 01:03:46.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 01:04:28.40 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 01:04:47.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:05:19.96 Warning: binding repeat_2(Ability: abilities\soviets_strelky_zeal) -- ui index '0' out of bounds; range is [1, 12] 01:05:25.39 Activating screen: Command_Branch 01:05:48.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:06:49.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:06:55.04 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 01:07:04.56 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 01:07:11.06 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 01:07:50.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:07:56.92 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 01:08:51.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:08:52.59 Activating screen: Command_Branch 01:08:54.62 Activating screen: NewObjective_widescreen 01:09:52.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:10:53.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 01:11:04.16 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 01:11:04.16 Muting spew of bind updater. Fix art and re-test. 01:11:54.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:12:23.06 Unabled to do upgrade, CANPRODUCE_NoResources 01:12:24.03 Unabled to do upgrade, CANPRODUCE_NoResources 01:12:25.06 Unabled to do upgrade, CANPRODUCE_NoResources 01:12:26.05 Unabled to do upgrade, CANPRODUCE_NoResources 01:12:27.04 Unabled to do upgrade, CANPRODUCE_NoResources 01:12:28.03 Unabled to do upgrade, CANPRODUCE_NoResources 01:12:29.05 Unabled to do upgrade, CANPRODUCE_NoResources 01:12:30.05 Unabled to do upgrade, CANPRODUCE_NoResources 01:12:31.05 Unabled to do upgrade, CANPRODUCE_NoResources 01:12:32.04 Unabled to do upgrade, CANPRODUCE_NoResources 01:12:33.06 Unabled to do upgrade, CANPRODUCE_NoResources 01:12:34.06 Unabled to do upgrade, CANPRODUCE_NoResources 01:12:35.06 Unabled to do upgrade, CANPRODUCE_NoResources 01:12:50.03 Activating screen: Command_Branch 01:12:54.73 Activating screen: NewObjective_widescreen 01:12:55.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 01:13:56.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:14:57.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:15:12.10 Activating screen: Command_Branch 01:15:58.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 01:16:59.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:18:00.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:19:01.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:20:02.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:20:53.76 Activating screen: Command_Branch 01:21:03.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:22:04.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:23:05.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:24:06.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:25:07.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:26:08.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:27:09.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 01:28:10.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:29:11.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:30:12.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 01:31:00.98 Activating screen: Command_Branch 01:31:13.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:32:14.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 01:32:33.07 MOD -- Player CPU - Easy (kill endgame) (frame 19167) (KillPlayer) 01:32:33.07 MOD -- Game Over at frame 19167 01:32:33.07 GameApp::ReportStats 01:32:33.07 ReportStats - untracked game, no need to report match 4294967295:4294967295 01:32:33.07 ReportSimStats - nothing to report, no connection to the server 01:32:33.07 ReportStats - ReportSimStats failed 01:32:33.07 GameObj::DoGameOverPopup 01:32:33.07 Activating screen: GameOverDialog 01:32:33.07 ArbitrationMessageNeeded adding player 1001 [23792865817024] as victorious ally 01:32:33.07 ArbitrationMessageNeeded 1 allies vs 0 enemies result 0 01:32:33.07 GameOverDialog - normal game ending (no sync errors) 01:32:39.41 Activating screen: ViewStats 01:32:41.19 Activating screen: postgame_stats_skirm 01:32:47.41 Activating screen: AppRestartingForm 01:32:47.41 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 01:32:47.41 Widget attempting to remove a non-existance listener. Widget:bkg_COH 01:32:47.41 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 01:32:47.41 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 01:32:47.41 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 01:32:47.41 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 01:32:47.43 APP -- Game Stop 01:32:47.43 GameApp::TransitionGameStop 01:32:47.43 GameApp::TransitionQuitCommon 01:32:47.43 PerformanceRecorder: Updating profile history 01:32:47.43 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:32:47.43 PerformanceRecorder::EndRecording - game size=2, max average=0.058461, worst frame=0.089303 01:32:47.43 Recording: No [2 players] 01:32:47.43 Total render, sim time: 1.49, 1.59 sec 01:32:47.43 Total render, sim frames: 53, 0 01:32:47.43 Max/Avg: 0.06, 0.03 sec (fps=17.11, 29.25) (121 samples) 01:32:47.43 Bars: 5 01:32:47.43 Profile Max Performance[2 players] = 0.06 0.10 0.05 0.08 0.00 01:32:47.43 Profile Avg Performance[2 players] = 0.03 0.07 0.04 0.04 0.00 01:32:47.43 GameObj::ShutdownGameObj 01:32:47.43 GAME -- Ending mission (Game over) 01:32:47.78 GameObjLoader 0a2aa388 - Unload 01:32:47.78 GameObjLoader 0a2aa388 - resetting counters 01:32:47.90 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 01:32:48.01 GameObjLoader 0a2aa228 - Unload 01:32:48.01 GameObjLoader 0a2aa228 - resetting counters 01:32:48.09 SOUND -- Shutting down ... 01:32:48.20 SOUND -- Shutdown completed! 01:32:48.22 MessageInternal::DestroyChannel: Destroyed channel 474d4343 01:32:48.22 GAME -- Beginning FE 01:32:48.22 Sent message game CompanyOfHeroes allowtraffic 01:32:48.22 UIFrontEnd - Loading Front End 01:32:48.22 THREAD: Hyper-Threading Technology Processors are not detected. 01:32:48.39 SOUND -- Initializing ... 01:32:48.46 SOUND -- Initialization completed! 01:32:48.46 UIFrontEnd - Initializing Forms 01:32:51.95 CampaignFilter::BindFilterSpecificWidgets() 01:32:52.06 Turning off auto-selection of profiles, we already have a profile selected. 01:32:52.07 MOD -- Mounting Eastern_Front_DLC1, 1.0 01:32:52.07 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 01:32:52.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\Data\' 01:32:52.07 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 01:32:52.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 01:32:52.07 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 01:32:52.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 01:32:52.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\Movies\' 01:32:52.07 MOD -- Mounting Eastern_Front_DLC2, 1.0 01:32:52.07 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 01:32:52.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\Data\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\Movies\' 01:32:52.08 MOD -- Mounting Eastern_Front_DLC3, 1.0 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\Data\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\Movies\' 01:32:52.08 MOD -- Mounting Eastern_Front_OPS, 1.0 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 01:32:52.08 MOD -- Mounting EF_DLC1, 1.0 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\Data\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 01:32:52.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC1\Movies\' 01:32:52.09 MOD -- Mounting EF_DLC2, 1.0 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\Data\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC2\Movies\' 01:32:52.09 MOD -- Mounting EF_DLC3, 1.0 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\Data\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\DLC3\Movies\' 01:32:52.09 MOD -- Mounting EF_OPS, 1.0 01:32:52.09 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 01:32:52.10 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 01:32:52.10 MOD -- Mounting Eastern_Front, 1.0 01:32:52.10 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 01:32:52.10 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\RelicOnline\Data\' 01:32:52.10 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 01:32:52.10 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 01:32:52.10 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 01:32:52.10 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\WW2\Data\' 01:32:52.11 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 01:32:52.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\CoH\Data\' 01:32:52.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 01:32:52.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 01:32:52.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 01:32:52.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 01:32:52.13 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 01:32:52.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 01:32:52.14 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 01:32:52.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 01:32:52.14 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 01:32:52.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 01:32:52.19 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 01:32:52.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 01:32:52.19 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 01:32:52.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 01:32:52.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 01:32:52.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 01:32:52.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\Engine\Movies\' 01:32:52.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Leonid\Documents\My Games\Company of Heroes\WW2\Movies\' 01:32:52.23 Activating screen: AppRestartingForm 01:32:52.23 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 01:32:52.23 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 01:32:53.43 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 01:32:53.43 CRC & Version Info : 0000025a:2b4ee69b:ec3c9e0d eastern_front:602:factionfix.dll 1 01:32:53.43 Activating screen: FEMovie 01:32:53.43 Activating screen: OnlineWidget 01:32:53.43 Activating screen: FE_mm_01 01:32:53.48 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 01:32:53.48 GAME -- Setting campaign state to 'coh' 01:32:53.48 GAME -- Closing state 'coh' 01:32:53.48 GAME -- Setting campaign state to 'cxp2' 01:32:53.48 GAME -- Closing state 'cxp2' 01:32:53.48 GAME -- Setting campaign state to 'cxp1' 01:32:53.48 GAME -- Closing state 'cxp1' 01:32:53.49 GAME -- Setting campaign state to 'dlc1' 01:32:53.49 GAME -- Closing state 'dlc1' 01:32:53.49 GAME -- Setting campaign state to 'dlc2' 01:32:53.49 GAME -- Closing state 'dlc2' 01:32:53.50 GAME -- Setting campaign state to 'dlc3' 01:32:53.50 GAME -- Closing state 'dlc3' 01:33:05.52 Activating screen: MessageBoxPopup 01:33:05.52 Created Matchinfo 01:33:05.52 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 01:33:05.52 starting LAN hosting 01:33:05.55 OnJoinAdvertisementSuccess - joined online match, server leave notification required 01:33:05.55 starting local hosting 01:33:05.55 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 01:33:05.55 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 01:33:05.55 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 01:33:05.55 Session::Host sid = 6E04DF54E63469D5, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 01:33:05.55 ValidateCustomData: called with 199 bytes of custom data 01:33:05.55 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 01:33:05.55 AdvertisementInternal::Process - EVENT_NEWPEER 01:33:05.55 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 01:33:05.57 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 01:33:05.57 hosting - Session is connected 01:33:05.57 Net::Session::SetVisible - session is set to VISIBLE. 01:33:05.58 hosting completed successfully 01:33:05.58 HostAsync - completed with HostResult = 0 01:33:05.58 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 01:33:05.58 Activating screen: OnlineGameSetup 01:33:05.58 MessageInternal::CreateChannel: Created channel 534d5347 01:33:05.58 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:33:05.58 MatchInternal::SetMatchType - new type 14 - updating server 01:33:05.59 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 01:33:05.59 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 01:33:05.60 SetVisible called while !IsConnected 01:33:05.60 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:33:05.61 Activating screen: RelicOnlineChat 01:33:05.61 Activating screen: RelicOnlineNewsScreen 01:33:05.61 Activating screen: RelicOnlineStatsScreen 01:33:05.61 Activating screen: Achievements 01:33:05.61 GAME -- Setting campaign state to 'coh' 01:33:05.61 GAME -- Closing state 'coh' 01:33:05.61 GAME -- Setting campaign state to 'cxp2' 01:33:05.61 GAME -- Closing state 'cxp2' 01:33:05.62 GAME -- Setting campaign state to 'cxp1' 01:33:05.62 GAME -- Closing state 'cxp1' 01:33:05.62 GAME -- Setting campaign state to 'dlc1' 01:33:05.62 GAME -- Closing state 'dlc1' 01:33:05.63 GAME -- Setting campaign state to 'dlc2' 01:33:05.63 GAME -- Closing state 'dlc2' 01:33:05.63 GAME -- Setting campaign state to 'dlc3' 01:33:05.63 GAME -- Closing state 'dlc3' 01:33:05.63 GAME -- Setting campaign state to 'dlc1' 01:33:05.63 GAME -- Closing state 'dlc1' 01:33:05.66 Activating screen: GameHistory 01:33:05.66 GAME -- Setting campaign state to 'coh' 01:33:05.66 GAME -- Closing state 'coh' 01:33:05.66 GAME -- Setting campaign state to 'cxp2' 01:33:05.66 GAME -- Closing state 'cxp2' 01:33:05.67 GAME -- Setting campaign state to 'cxp1' 01:33:05.67 GAME -- Closing state 'cxp1' 01:33:05.67 GAME -- Setting campaign state to 'dlc1' 01:33:05.68 GAME -- Closing state 'dlc1' 01:33:05.68 GAME -- Setting campaign state to 'dlc2' 01:33:05.69 GAME -- Closing state 'dlc2' 01:33:05.69 GAME -- Setting campaign state to 'dlc3' 01:33:05.69 GAME -- Closing state 'dlc3' 01:33:05.71 Activating screen: OnlineGameSetup 01:33:05.71 Activating screen: RelicOnlineTabs 01:33:05.71 Activating screen: ScreenTipPopup 01:33:05.71 AutomatchInternal::OnHostComplete - Completed Host with success=1 01:33:05.71 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 01:33:05.71 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 01:33:05.71 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:33:05.71 Net::Session::SetVisible - session is set to INVISIBLE. 01:33:05.71 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:33:05.76 Activating screen: ScreenTipPopup 01:33:05.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:33:05.83 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:33:05.85 GAME -- Setting campaign state to 'coh' 01:33:05.85 GAME -- Closing state 'coh' 01:33:05.85 GAME -- Setting campaign state to 'cxp2' 01:33:05.85 GAME -- Closing state 'cxp2' 01:33:05.86 GAME -- Setting campaign state to 'cxp1' 01:33:05.86 GAME -- Closing state 'cxp1' 01:33:05.86 GAME -- Setting campaign state to 'dlc1' 01:33:05.87 GAME -- Closing state 'dlc1' 01:33:05.88 GAME -- Setting campaign state to 'dlc2' 01:33:05.88 GAME -- Closing state 'dlc2' 01:33:05.88 GAME -- Setting campaign state to 'dlc3' 01:33:05.88 GAME -- Closing state 'dlc3' 01:33:09.65 Activating screen: Achievements 01:33:09.65 Activating screen: RelicOnlineTabs 01:33:09.65 Activating screen: ScreenTipPopup 01:33:15.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:33:27.45 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:33:27.45 Net::Session::SetVisible - session is set to INVISIBLE. 01:33:27.45 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:33:27.46 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:33:27.52 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:33:28.21 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:33:28.21 Net::Session::SetVisible - session is set to INVISIBLE. 01:33:28.21 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:33:28.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:33:28.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:33:29.66 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:33:29.66 Net::Session::SetVisible - session is set to INVISIBLE. 01:33:29.66 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:33:29.68 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:33:29.73 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:33:30.76 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:33:30.76 Net::Session::SetVisible - session is set to INVISIBLE. 01:33:30.76 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:33:30.77 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:33:30.82 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:33:50.51 Activating screen: MessageBoxPopup 01:33:50.51 Session is marking the local peer PeerID 1 for death 01:33:50.51 Session::GetEvent DestroyPeer success Peer 1 removed 01:33:50.51 Session::DestroyPeer - deallocating peer 1 01:33:50.51 Session - Requested Disconnect for connectionID 4 01:33:50.51 Deallocated route ID=5 for PeerID 1 at WINaddr:[IP address redacted]:6112; 01:33:50.51 Session - Requested Disconnect for connectionID 5 01:33:50.51 Closed route 5<>5 for PeerID 1 at WINaddr:[IP address redacted]:6112; 01:33:50.51 AdvertisementInternal::Process - EVENT_DESTROYPEER 01:33:50.51 Destroyed Matchinfo 01:33:50.53 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 01:33:50.53 PeerRemoveAll - flushing local session peer data 01:33:50.53 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 01:33:50.56 Activating screen: FEMovie 01:33:50.56 Activating screen: OnlineWidget 01:33:50.56 Activating screen: FE_mm_01 01:33:50.58 GAME -- Setting campaign state to 'coh' 01:33:50.58 GAME -- Closing state 'coh' 01:33:50.58 GAME -- Setting campaign state to 'cxp2' 01:33:50.58 GAME -- Closing state 'cxp2' 01:33:50.59 GAME -- Setting campaign state to 'cxp1' 01:33:50.59 GAME -- Closing state 'cxp1' 01:33:50.59 GAME -- Setting campaign state to 'dlc1' 01:33:50.60 GAME -- Closing state 'dlc1' 01:33:50.61 GAME -- Setting campaign state to 'dlc2' 01:33:50.61 GAME -- Closing state 'dlc2' 01:33:50.61 GAME -- Setting campaign state to 'dlc3' 01:33:50.61 GAME -- Closing state 'dlc3' 01:33:50.64 MessageInternal::DestroyChannel: Destroyed channel 534d5347 01:33:50.64 GAME -- Setting campaign state to 'coh' 01:33:50.64 GAME -- Closing state 'coh' 01:33:50.64 GAME -- Setting campaign state to 'cxp2' 01:33:50.64 GAME -- Closing state 'cxp2' 01:33:50.65 GAME -- Setting campaign state to 'cxp1' 01:33:50.65 GAME -- Closing state 'cxp1' 01:33:50.65 GAME -- Setting campaign state to 'dlc1' 01:33:50.65 GAME -- Closing state 'dlc1' 01:33:50.66 GAME -- Setting campaign state to 'dlc2' 01:33:50.66 GAME -- Closing state 'dlc2' 01:33:50.66 GAME -- Setting campaign state to 'dlc3' 01:33:50.66 GAME -- Closing state 'dlc3' 01:33:53.08 Activating screen: MessageBoxPopup 01:33:53.08 Created Matchinfo 01:33:53.08 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 01:33:53.08 starting LAN hosting 01:33:53.11 OnJoinAdvertisementSuccess - joined online match, server leave notification required 01:33:53.11 starting local hosting 01:33:53.11 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 01:33:53.11 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 01:33:53.11 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 01:33:53.11 Session::Host sid = F48624B7CDCD9551, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 01:33:53.11 ValidateCustomData: called with 199 bytes of custom data 01:33:53.11 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 01:33:53.11 AdvertisementInternal::Process - EVENT_NEWPEER 01:33:53.11 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 01:33:53.13 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 01:33:53.13 hosting - Session is connected 01:33:53.13 Net::Session::SetVisible - session is set to VISIBLE. 01:33:53.15 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 01:33:53.15 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 01:33:53.15 hosting completed successfully 01:33:53.15 HostAsync - completed with HostResult = 0 01:33:53.15 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 01:33:53.15 Activating screen: OnlineGameSetup 01:33:53.15 MessageInternal::CreateChannel: Created channel 534d5347 01:33:53.15 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:33:53.15 MatchInternal::SetMatchType - new type 14 - updating server 01:33:53.17 SetVisible called while !IsConnected 01:33:53.17 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:33:53.18 Activating screen: RelicOnlineChat 01:33:53.18 Activating screen: RelicOnlineNewsScreen 01:33:53.18 Activating screen: RelicOnlineStatsScreen 01:33:53.18 Activating screen: Achievements 01:33:53.18 GAME -- Setting campaign state to 'coh' 01:33:53.18 GAME -- Closing state 'coh' 01:33:53.18 GAME -- Setting campaign state to 'cxp2' 01:33:53.18 GAME -- Closing state 'cxp2' 01:33:53.19 GAME -- Setting campaign state to 'cxp1' 01:33:53.19 GAME -- Closing state 'cxp1' 01:33:53.19 GAME -- Setting campaign state to 'dlc1' 01:33:53.19 GAME -- Closing state 'dlc1' 01:33:53.20 GAME -- Setting campaign state to 'dlc2' 01:33:53.20 GAME -- Closing state 'dlc2' 01:33:53.20 GAME -- Setting campaign state to 'dlc3' 01:33:53.20 GAME -- Closing state 'dlc3' 01:33:53.21 GAME -- Setting campaign state to 'dlc1' 01:33:53.21 GAME -- Closing state 'dlc1' 01:33:53.22 Activating screen: GameHistory 01:33:53.22 GAME -- Setting campaign state to 'coh' 01:33:53.22 GAME -- Closing state 'coh' 01:33:53.22 GAME -- Setting campaign state to 'cxp2' 01:33:53.22 GAME -- Closing state 'cxp2' 01:33:53.24 GAME -- Setting campaign state to 'cxp1' 01:33:53.24 GAME -- Closing state 'cxp1' 01:33:53.24 GAME -- Setting campaign state to 'dlc1' 01:33:53.25 GAME -- Closing state 'dlc1' 01:33:53.26 GAME -- Setting campaign state to 'dlc2' 01:33:53.26 GAME -- Closing state 'dlc2' 01:33:53.27 GAME -- Setting campaign state to 'dlc3' 01:33:53.27 GAME -- Closing state 'dlc3' 01:33:53.29 Activating screen: OnlineGameSetup 01:33:53.29 Activating screen: RelicOnlineTabs 01:33:53.29 Activating screen: ScreenTipPopup 01:33:53.29 AutomatchInternal::OnHostComplete - Completed Host with success=1 01:33:53.29 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 01:33:53.29 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 01:33:53.30 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:33:53.30 Net::Session::SetVisible - session is set to INVISIBLE. 01:33:53.30 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:33:53.32 Activating screen: ScreenTipPopup 01:33:53.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:33:53.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:33:57.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:34:08.19 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:34:08.20 Net::Session::SetVisible - session is set to INVISIBLE. 01:34:08.20 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:34:08.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:34:08.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:34:13.20 Activating screen: DynamicPopupMenu 01:34:15.27 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:34:15.27 Net::Session::SetVisible - session is set to INVISIBLE. 01:34:15.27 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:34:15.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:34:15.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:34:16.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.1, max unsent 0, version err 0, merge 0 01:34:22.91 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:34:22.91 Net::Session::SetVisible - session is set to INVISIBLE. 01:34:22.91 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:34:23.02 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:34:23.08 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:34:31.34 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:34:31.34 Net::Session::SetVisible - session is set to INVISIBLE. 01:34:31.34 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:34:31.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:34:31.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:34:40.78 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:34:40.78 Net::Session::SetVisible - session is set to INVISIBLE. 01:34:40.79 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:34:40.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:34:40.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:34:45.28 Activating screen: Achievements 01:34:45.28 Activating screen: RelicOnlineTabs 01:34:45.28 Activating screen: ScreenTipPopup 01:34:54.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 01:34:54.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=2/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 01:34:55.89 Activating screen: OnlineGameSetup 01:34:55.89 Activating screen: RelicOnlineTabs 01:34:55.89 Activating screen: ScreenTipPopup 01:35:00.84 Activating screen: RaceSelectionPopup 01:35:02.04 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:35:02.04 Net::Session::SetVisible - session is set to INVISIBLE. 01:35:02.05 GetMaxFrameTimeFromProfile: players=2 expected FPS=11.197821, bars=2, max avg=0.071, sd=0.019, 4 samples = 0.06 0.10 0.05 0.08 01:35:02.06 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:35:02.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:35:06.12 GameSetupForm - No win/loss reporting and only a single player, disconnecting 01:35:06.12 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 01:35:06.12 SetVisible called while !IsConnected 01:35:06.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:35:06.12 GameSetupForm - Starting game 01:35:06.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 01:35:06.13 PopulateGameInfo - random seed:[1335306906], guid:[{51e72197-5914-440b-9e31-62e6333c41d7}], sync level:[2] 01:35:06.14 Error loading [DATA:levelingCurve.lua] 01:35:06.14 Error loading [DATA:levelingCurve.lua] 01:35:06.14 MOD - Setting player (0) race to: allies_soviets 01:35:06.14 MOD - Setting player (0) race to: 2 01:35:06.14 MOD - Setting player (1) race to: axis 01:35:06.14 MOD - Setting player (1) race to: 3 01:35:06.14 Activating screen: MessageBoxPopup 01:35:06.14 Session is marking the local peer PeerID 1 for death 01:35:06.14 Session::GetEvent DestroyPeer success Peer 1 removed 01:35:06.14 Session::DestroyPeer - deallocating peer 1 01:35:06.14 Session - Requested Disconnect for connectionID 6 01:35:06.14 Deallocated route ID=7 for PeerID 1 at WINaddr:[IP address redacted]:6112; 01:35:06.14 Session - Requested Disconnect for connectionID 7 01:35:06.14 Closed route 7<>7 for PeerID 1 at WINaddr:[IP address redacted]:6112; 01:35:06.14 AdvertisementInternal::Process - EVENT_DESTROYPEER 01:35:06.14 Destroyed Matchinfo 01:35:06.17 APP -- Game Start 01:35:06.17 Sent message game CompanyOfHeroes allowtraffic 01:35:06.17 GAME -- Setting campaign state to 'coh' 01:35:06.17 GAME -- Closing state 'coh' 01:35:06.17 GAME -- Setting campaign state to 'cxp2' 01:35:06.17 GAME -- Closing state 'cxp2' 01:35:06.18 GAME -- Setting campaign state to 'cxp1' 01:35:06.18 GAME -- Closing state 'cxp1' 01:35:06.18 GAME -- Setting campaign state to 'dlc1' 01:35:06.19 GAME -- Closing state 'dlc1' 01:35:06.20 GAME -- Setting campaign state to 'dlc2' 01:35:06.20 GAME -- Closing state 'dlc2' 01:35:06.20 GAME -- Setting campaign state to 'dlc3' 01:35:06.20 GAME -- Closing state 'dlc3' 01:35:06.22 MessageInternal::DestroyChannel: Destroyed channel 534d5347 01:35:06.24 GAME -- Ending FE 01:35:06.24 UIFrontEnd - Unloading Front End 01:35:06.27 SOUND -- Shutting down ... 01:35:06.36 SOUND -- Shutdown completed! 01:35:06.39 01:35:06.39 GAME -- *** Beginning mission 2p_moscow (1 Humans, 1 Computers) *** 01:35:06.39 01:35:06.66 GAME -- Recording game 01:35:06.77 Activating screen: GameLoadScreen 01:35:06.77 ReportGameStartStats - no connection to server unable to report 01:35:06.77 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 01:35:06.77 PeerRemoveAll - flushing local session peer data 01:35:06.77 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 01:35:06.77 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 01:35:07.28 THREAD: Hyper-Threading Technology Processors are not detected. 01:35:07.45 SOUND -- Initializing ... 01:35:08.77 SOUND -- Initialization completed! 01:35:08.81 PHYSICS: detected processor(s) capable of handling 2 threads. 01:35:08.82 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\2p_moscow' 01:35:08.82 MOD -- Using Mod 'Eastern_Front' 01:35:08.86 Unable to load/parse precache file [DATA:scenarios\mp\2p_moscow_precache.lua] 01:35:08.97 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 01:35:08.97 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 01:35:17.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.1, max unsent 0, version err 0, merge 0 01:35:18.38 GameObjLoader - upgrading load_count from 0 to 1143 01:35:24.37 GameObjLoader - upgrading load_count from 1143 to 1844 01:35:37.09 RENDER ANIM -- TextureLoad: Data:art\models\races\axis\shared_textures\tex_ax_tiger_ace_dlc_maps_diff.rgt: Not a valid chunky file! 01:35:41.08 GameObjLoader - upgrading load_count from 43 to 4427 01:35:47.69 GameObjLoader 0a2aa228 - resetting counters 01:35:47.69 GameObjLoader 0a2aa228 - LOAD_DONE 01:35:47.69 GAME - SessionSetup 01:35:47.91 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 01:35:47.92 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 01:35:47.92 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 01:35:48.99 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 01:35:51.63 GAME - CreateGEWorld in 3940 ms 01:35:51.67 GAME - SessionSetup finished in 3980 ms 01:35:51.67 GAME - WaterReflectionManagerSetup 01:35:51.67 GAME - WaterReflectionManagerSetup finished in 0 ms 01:35:52.62 MessageInternal::CreateChannel: Created channel 474d4343 [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x05c32928 [Cope FactionFix] - Hook already installed 01:35:52.86 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 01:35:53.27 MOD -- Player (unused player) (frame 0) (KillPlayer) 01:35:53.27 MOD -- Player (unused player) (frame 0) (KillPlayer) 01:35:53.27 MOD -- Player (unused player) (frame 0) (KillPlayer) 01:35:53.27 MOD -- Player (unused player) (frame 0) (KillPlayer) 01:35:53.27 MOD -- Player (unused player) (frame 0) (KillPlayer) 01:35:53.27 MOD -- Player (unused player) (frame 0) (KillPlayer) 01:35:53.65 MessageInternal::CreateChannel: Created channel 4d4f444d 01:35:54.71 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 01:35:54.72 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 01:35:54.72 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 01:35:54.72 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 01:35:54.72 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 01:35:55.42 SPEECHMANAGER -- Loaded in 0.642500 seconds 01:35:57.02 GameObjLoader - upgrading load_count from 0 to 473 01:35:58.42 GameObjLoader 0a2aa388 - resetting counters 01:35:58.42 GameObjLoader 0a2aa388 - LOAD_DONE 01:35:59.49 PreloadResources took 990ms. 01:35:59.85 GAME -- Loading completed (53 seconds) 01:35:59.85 SIM -- Setting SyncErrorChecking level to None 01:36:01.93 Activating screen: GameScreen 01:36:01.93 Activating screen: Decorators_widescreen 01:36:01.93 Activating screen: Taskbar_widescreen 01:36:01.93 Activating screen: SubtitleScreen 01:36:01.93 Activating screen: TextOverlayScreen 01:36:02.50 PerformanceRecorder::StartRecording for game size 2 01:36:02.50 GAME -- Starting mission... 01:36:02.97 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI) 01:36:07.66 Warning: non auto-match upgrade not found in AE, tuning 01:36:18.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:36:24.53 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 01:36:52.52 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 01:37:19.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:38:20.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:39:21.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 01:40:22.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 01:41:23.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:42:24.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 01:43:25.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 01:43:42.74 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\aicontrol.scar"]:141: attempt to index field '?' (a nil value) 01:43:42.74 GAME -- SimulationController::Pause 0 01:44:05.01 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 01:44:05.02 Transport - Largest sent is now 19 01:44:26.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.1/0.3, max unsent 0, version err 0, merge 0 01:45:27.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 01:45:32.99 SPDx9 -- 2161MB available Texture Memory 01:46:28.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 01:47:09.60 SPDx9 -- 2161MB available Texture Memory 01:47:29.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0 01:48:30.00 Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 01:49:31.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 01:50:32.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 01:51:33.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 01:52:34.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 01:53:35.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 01:54:36.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 01:55:37.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 01:56:38.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0 01:57:39.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 01:58:40.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 01:59:41.00 Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:00:42.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:01:43.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:02:44.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:03:43.19 SPDx9 -- 2161MB available Texture Memory 02:03:45.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0 02:04:46.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:05:47.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:06:48.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:07:49.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:08:50.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:09:51.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:10:52.00 Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:11:53.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:12:54.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:13:55.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:14:56.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:15:57.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:16:58.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 02:17:59.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0