RELICCOH started at 2012-02-20 10:55 OS NT 6.1 (sp1.0) x64, 12193MB Physical Memory, 9737 Physical Available, 3973 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes USER Red 10:55:50.00 8 Logical Processors detected 10:55:50.00 Multithreading Enabled 10:55:50.00 THREAD: Hyper-Threading Technology Processors are not detected. 10:55:50.00 XTHREAD: Detected 8 core(s) with 8 hardware thread(s) 10:55:50.00 XTHREAD: Main thread now used as XThread 0 10:55:50.00 XTHREAD: Spawned thread on processor 1 10:55:50.00 XTHREAD: Spawned thread on processor 2 10:55:50.00 XTHREAD: Spawned thread on processor 3 10:55:50.00 XTHREAD: Spawned thread on processor 4 10:55:50.00 XTHREAD: Spawned thread on processor 5 10:55:50.00 XTHREAD: Spawned thread on processor 6 10:55:50.00 XTHREAD: Spawned thread on processor 7 10:55:50.00 MATHBOX -- Version=6, Cpu=Intel Pentium III Xeon:f=6,m=10, Mode=SSE 10:55:50.01 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language French 10:55:50.01 MOD -- Mounting Eastern_Front_DLC1, 1.0 10:55:50.01 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 10:55:50.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC1\Data\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundFrench\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC1\DataSoundFrench\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC1\Movies\' 10:55:50.02 MOD -- Mounting Eastern_Front_DLC2, 1.0 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC2\Data\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundFrench\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC2\DataSoundFrench\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC2\Movies\' 10:55:50.02 MOD -- Mounting Eastern_Front_DLC3, 1.0 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC3\Data\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundFrench\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC3\DataSoundFrench\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC3\Movies\' 10:55:50.02 MOD -- Mounting Eastern_Front_OPS, 1.0 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 10:55:50.02 MOD -- Mounting EF_DLC1, 1.0 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC1\Data\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundFrench\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC1\DataSoundFrench\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC1\Movies\' 10:55:50.02 MOD -- Mounting EF_DLC2, 1.0 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC2\Data\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundFrench\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC2\DataSoundFrench\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC2\Movies\' 10:55:50.02 MOD -- Mounting EF_DLC3, 1.0 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC3\Data\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundFrench\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC3\DataSoundFrench\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\DLC3\Movies\' 10:55:50.02 MOD -- Mounting EF_OPS, 1.0 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 10:55:50.02 MOD -- Mounting Eastern_Front, 1.0 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 10:55:50.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\RelicOnline\Data\' 10:55:50.03 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 10:55:50.03 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 10:55:50.03 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 10:55:50.03 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\WW2\Data\' 10:55:50.03 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 10:55:50.03 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\CoH\Data\' 10:55:50.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 10:55:50.04 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 10:55:50.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 10:55:50.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 10:55:50.04 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 10:55:50.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 10:55:50.04 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\French\Data\' 10:55:50.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\Eastern_Front\Locale\French\Data\' 10:55:50.04 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\French\Data\' 10:55:50.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\CoH\Engine\Locale\French\Data\' 10:55:50.06 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundFrench\' 10:55:50.06 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\CoH\DataSoundFrench\' 10:55:50.06 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\French\Data\' 10:55:50.06 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\CoH\Locale\French\Data\' 10:55:50.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 10:55:50.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 10:55:50.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\Engine\Movies\' 10:55:50.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Red\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x70B08D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 10:55:50.29 GAME -- Resetting fp control word. 10:56:04.31 WW2Mod -- PropertyBagManager Loaded in 14.015000s 10:56:04.45 NetworkManager::Create - creating network manager 10:56:04.46 Read 470 bytes from network datastore login_cache.bin 10:56:04.47 Read 112388 bytes from network datastore global_cache.bin 10:56:04.48 Read 7786 bytes from network datastore ping_cache.bin 10:56:04.48 QuazalInitializer - static initializing Quazal library 10:56:04.48 PingCache - populating cache with 431 pings 10:56:04.48 RemoteDLManager - FATAL: failed to spawn DownloadManager process 10:56:04.48 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 10:56:04.48 WinTransport - CreateSocket exclusive broadcast socket was available. 10:56:04.48 WinTransport - CreateSocket listening for broadcasts on default port 10:56:04.49 WinTransport - Host Name: RAID, aliases: , type=AF_INET, len=4 10:56:04.49 WinTransport - Host IP Address #0: [IP address redacted] 10:56:04.49 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 10:56:04.49 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 10:56:04.49 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 10:56:04.49 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 10:56:04.49 SessionManager - Peer Header Size = 16 bytes 10:56:04.49 SessionManager - Game Data overhead = 7 bytes 10:56:04.49 SessionManager - Proxy overhead = 7 bytes 10:56:04.49 MessageInternal::CreateChannel: Created channel 47535450 10:56:04.49 Session::Initialize - info, initializing session object, using threads. 10:56:04.49 SessionManager::RegisterSession - Registering new session 0800f740 10:56:04.49 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 10:56:04.49 AutomatchInternal: Instantiating 10:56:04.49 PartyInternal: Instantiating 10:56:04.49 MessageInternal::CreateChannel: Created channel 50525459 10:56:04.49 MessageInternal::CreateChannel: Created channel 51434b4d 10:56:04.49 Net::ThreadFunction - Entering network thread function... 10:56:04.51 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 10:56:04.51 MessageInternal::CreateChannel: Created channel 534d5347 10:56:04.51 MessageInternal::CreateChannel: Created channel 474d4343 10:56:04.51 MessageInternal::CreateChannel: Created channel 474f424a 10:56:04.51 MessageInternal::CreateChannel: Created channel 4d4f444d 10:56:04.51 MessageInternal::CreateChannel: Created channel 53594e43 10:56:04.51 MessageInternal::DestroyChannel: Destroyed channel 534d5347 10:56:04.51 MessageInternal::DestroyChannel: Destroyed channel 474d4343 10:56:04.51 MessageInternal::DestroyChannel: Destroyed channel 474f424a 10:56:04.51 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 10:56:04.51 MessageInternal::DestroyChannel: Destroyed channel 53594e43 10:56:04.51 Transport - Largest received is now 19 10:56:04.51 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 10:56:04.52 GAME -- Available memory: 12193MB Physical RAM, 12191MB Pagefile, 4095 Virtual Address Space 10:56:07.77 DLLDriverLinker -- Adding driver 'spDx10.dll'. 10:56:07.80 DLLDriverLinker -- Adding driver 'spDx9.dll'. 10:56:07.80 DLLDriverLinker -- 2 DLL drivers found. 10:56:08.00 SPDx10 -- Adapter [Intel(R) HD Graphics Family]: 2014MB dedicated video memory, 0MB dedicated system memory and 2047MB shared system memory. 10:56:09.41 DLLDriverLinker -- 2 DLL drivers found. 10:56:09.51 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 10:56:09.51 GAME -- Resolution set to 1360x768 (fullscreen). 10:56:09.55 SPDx10 -- Adapter Description = Intel(R) HD Graphics Family 10:56:09.55 SPDx10 -- Driver Vendor = 0x00008086 Device = 0x00000116 SubSys = 0x21141043 Rev = 0x00000009 10:56:09.55 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 285.48 10:56:09.55 SPDx10 -- Driver LUID = 0x00000000-0x00006fb4 10:56:09.55 SPDx10 -- 2014MB dedicated video memory, 0MB dedicated system memory and 2047MB shared system memory available. 10:56:09.55 SPDx10 -- Unknown video driver, assuming [1] GPUs. 10:56:09.55 ShaderDatabase: using shader profile [ps40] 10:56:12.41 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 10:56:12.54 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 10:56:12.55 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 10:56:13.29 GameObjLoader 03c079f0 - resetting counters 10:56:13.29 GameObjLoader 03c079f0 - Created loader 10:56:13.29 GameObjLoader 03c07b50 - resetting counters 10:56:13.29 GameObjLoader 03c07b50 - Created loader 10:56:13.80 GAME -- Beginning FE 10:56:13.80 UIFrontEnd - Loading Front End 10:56:13.80 THREAD: Hyper-Threading Technology Processors are not detected. 10:56:14.09 SOUND -- Initializing ... 10:56:14.16 INNIMapDCA Key not found: sp_speechducker::time 10:56:14.61 SOUND -- Initialization completed! 10:56:14.61 UIFrontEnd - Initializing Forms 10:56:15.88 CampaignFilter::BindFilterSpecificWidgets() 10:56:16.01 Activating screen: MovieScreen 10:56:19.94 Activating screen: AppLoadingForm 10:56:19.94 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 10:56:21.48 GAME -- Loaded campaign 'Bataille de Normandie' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 10:56:21.48 GAME -- Loaded campaign 'Libération de Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 10:56:21.48 GAME -- Loaded campaign 'Opération Market-Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 10:56:21.49 GAME -- Loaded campaign 'Poche de Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 10:56:21.51 GAME -- Loaded campaign 'Chaussée' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 10:56:21.51 GAME -- Loaded campaign 'Tigre de l'as' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 10:56:21.88 GAME -- Using player profile RAID 10:56:22.66 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 10:56:22.93 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 10:56:24.98 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 10:56:24.98 RendezvousManager: CreateSession - starting profile=Guest login 10:56:26.13 RendezvousManager: Login complete and successfull 10:56:26.14 RendezvousManager initialized 10:56:26.29 Current server French:live version is 602.0, client is 602.0 10:56:26.31 OnConnect: successful connection established, enabling reconnect 10:56:26.31 OnConnect: this wasnt a reconnect, no need for autologin 10:56:26.33 Logging in Kobja on controller:0 10:56:26.78 Login completed: ACCOUNT_VALIDATED 10:56:26.78 Found 1 profiles for account Kobja 10:56:26.78 Found profile: Kobja 10:56:26.78 installed_products = ( DLC1 DLC2 DLC3 ) 10:56:26.78 OnLogin: no previous login, auto selecting profile not required 10:56:26.81 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 10:56:26.81 CRC & Version Info : 0000025a:602bf1ff:ec3c9e0d eastern_front:602:factionfix.dll 1 10:56:26.88 Activating screen: FEMovie 10:56:26.88 Activating screen: OnlineWidget 10:56:26.88 Activating screen: RelicOnlineProfileSelect 10:56:26.95 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 10:56:26.95 Activating screen: RelicOnlineWait 10:56:26.95 RendezvousManager - destroying chat handler 10:56:26.95 RendezvousManager: CreateSession - starting logout profile = 100:Guest 10:56:27.14 RendezvousManager: Logout complete 10:56:27.14 RendezvousManager - terminating all server calls in progress 10:56:27.14 CallManager - terminating all server calls in progress (1 in progress) 10:56:27.14 RendezvousManager: OnCredentialsEvent - starting profile login 10:56:28.31 RendezvousManager: Login complete and successfull 10:56:28.31 RendezvousManager - creating chat handler 10:56:28.32 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 10:56:28.53 QuazalSelectProfileAsync - Got UserID 10:56:28.55 Transport - Largest sent is now 16 10:56:28.68 Transport - Largest received is now 41 10:56:28.71 GetUserStats requested stats for PIDs ( 147982 ) (best:0, full:1) 10:56:28.81 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=147982;RVCID=113520778], private [udp:/address=[IP address redacted];port=6112;PID=147982] 10:56:28.96 QuazalSelectProfileAsync - Got Full Stats 10:56:29.14 GetAutomatchMaps: Got [32] maps 10:56:29.15 PopulateArmyListBox - skipping race 2 10:56:29.15 PopulateArmyListBox - skipping race 0 10:56:29.15 PopulateArmyListBox - skipping race 1 10:56:29.15 PopulateArmyListBox - skipping race 3 10:56:29.15 AutoMatchForm::OnArmySelectionChanged - sending request info 10:56:29.16 GetMaxFrameTimeFromProfile: players=2 expected FPS=34.036762, bars=5, max avg=0.027, sd=0.002, 2 samples = 0.03 0.02 10:56:29.16 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 10:56:29.16 QuazalSelectProfileAsync - Got Automatch maps 10:56:30.68 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 10:56:30.96 Profile [00000000:0002420e] selected on controller#0 10:56:30.96 Activating screen: FEMovie 10:56:30.96 Activating screen: OnlineWidget 10:56:30.96 Activating screen: FE_mm_01 10:56:30.96 Activating screen: RelicOnlineWait 10:56:30.98 GAME -- Setting campaign state to 'dlc1' 10:56:30.98 GAME -- Closing state 'dlc1' 10:56:30.98 GAME -- Setting campaign state to 'dlc2' 10:56:30.98 GAME -- Closing state 'dlc2' 10:56:30.99 GAME -- Setting campaign state to 'dlc3' 10:56:30.99 GAME -- Closing state 'dlc3' 10:56:35.76 Activating screen: MessageBoxPopup 10:56:35.76 Created Matchinfo 10:56:35.76 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 10:56:35.76 starting online hosting 10:56:35.78 OnlineHostAsync: initiating CallCreateMatch 10:56:35.93 OnlineHostAsync: created gid=224573744 10:56:35.94 Transport - Largest sent is now 78 10:56:35.95 RendezvousNotifier - Received Participate ParticipationEvent. 10:56:36.07 Transport - Largest received is now 103 10:56:36.20 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=147982;RVCID=113520778], private [udp:/address=[IP address redacted];port=6112;PID=147982] 10:56:36.35 OnlineHostAsync: initiating UpdateSessionURL [gid=224573744, url=udp:/address=[IP address redacted];port=6112;PID=147982;RVCID=113520778] 10:56:36.51 OnJoinAdvertisementSuccess - joined online match, server leave notification required 10:56:36.51 starting local hosting 10:56:36.51 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 10:56:36.51 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 10:56:36.51 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 10:56:36.51 Session::Host sid = D62B930, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 10:56:36.51 ValidateCustomData: called with 513 bytes of custom data 10:56:36.51 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 10:56:36.51 AdvertisementInternal::Process - EVENT_NEWPEER 10:56:36.51 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 10:56:36.53 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 10:56:36.53 hosting - Session is connected 10:56:36.53 Net::Session::SetVisible - session is set to INVISIBLE. 10:56:36.54 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 10:56:36.54 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 10:56:36.55 hosting completed successfully 10:56:36.55 HostAsync - completed with HostResult = 0 10:56:36.55 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 10:56:36.55 Activating screen: OnlineGameSetup 10:56:36.55 MessageInternal::CreateChannel: Created channel 534d5347 10:56:36.55 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 10:56:36.55 MatchInternal::SetMatchType - new type 14 - updating server 10:56:36.56 SetVisible called while !IsConnected 10:56:36.57 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.749500, bars=2, max avg=0.062, sd=0.023, 2 samples = 0.09 0.04 10:56:36.57 Activating screen: RelicOnlineChat 10:56:36.57 Activating screen: RelicOnlineNewsScreen 10:56:36.61 Activating screen: RelicOnlineStatsScreen 10:56:36.61 Activating screen: Achievements 10:56:36.61 GAME -- Setting campaign state to 'dlc1' 10:56:36.61 GAME -- Closing state 'dlc1' 10:56:36.61 GAME -- Setting campaign state to 'dlc2' 10:56:36.61 GAME -- Closing state 'dlc2' 10:56:36.62 GAME -- Setting campaign state to 'dlc3' 10:56:36.62 GAME -- Closing state 'dlc3' 10:56:36.62 GAME -- Setting campaign state to 'dlc1' 10:56:36.62 GAME -- Closing state 'dlc1' 10:56:36.62 Activating screen: GameHistory 10:56:36.62 GAME -- Setting campaign state to 'dlc1' 10:56:36.62 GAME -- Closing state 'dlc1' 10:56:36.62 GAME -- Setting campaign state to 'dlc2' 10:56:36.62 GAME -- Closing state 'dlc2' 10:56:36.63 GAME -- Setting campaign state to 'dlc3' 10:56:36.63 GAME -- Closing state 'dlc3' 10:56:36.63 Activating screen: OnlineGameSetup 10:56:36.63 Activating screen: RelicOnlineTabs 10:56:36.63 AutomatchInternal::OnHostComplete - Completed Host with success=1 10:56:36.63 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 10:56:36.63 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 10:56:36.63 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 10:56:36.63 Net::Session::SetVisible - session is set to INVISIBLE. 10:56:36.63 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.749500, bars=2, max avg=0.062, sd=0.023, 2 samples = 0.09 0.04 10:56:36.71 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:36.72 GAME -- Setting campaign state to 'dlc1' 10:56:36.72 GAME -- Closing state 'dlc1' 10:56:36.72 GAME -- Setting campaign state to 'dlc2' 10:56:36.72 GAME -- Closing state 'dlc2' 10:56:36.72 GAME -- Setting campaign state to 'dlc3' 10:56:36.72 GAME -- Closing state 'dlc3' 10:56:36.73 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 10:56:36.77 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:37.58 Activating screen: GameHistory 10:56:37.58 Activating screen: RelicOnlineTabs 10:56:38.33 GetUserStats requested stats for PIDs ( 2746516 3768983 3789583 3859298 3877537 3921799 ) (best:6, full:0) 10:56:38.33 QueryMatches: Got [27] maps, [59] ids, [17] advertisements, startID [1] 10:56:38.33 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 42 matches 10:56:41.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.05 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.05 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.06 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.06 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.08 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:41.70 QueryMatches: Got [24] maps, [57] ids, [17] advertisements, startID [224573291] 10:56:41.70 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 23 matches 10:56:42.53 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:42.53 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:42.53 Activating screen: MessageBoxPopup 10:56:42.53 Session is marking the local peer PeerID 1 for death 10:56:42.53 OnlineLeaveAdvertisementAsync: Call to LeaveMatch id = 224573744, cancel = 1, badPids = 0, matchState = 0 10:56:42.53 Session::GetEvent DestroyPeer success Peer 1 removed 10:56:42.53 Session::DestroyPeer - deallocating peer 1 10:56:42.53 Session - Requested Disconnect for connectionID 2 10:56:42.53 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 10:56:42.53 Session - Requested Disconnect for connectionID 3 10:56:42.53 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 10:56:42.53 AdvertisementInternal::Process - EVENT_DESTROYPEER 10:56:42.53 LeaveMatchInternal - no action taken, needLeave=0, service=0 10:56:42.53 Destroyed Matchinfo 10:56:42.55 APP -- Game Load 10:56:42.55 GameApp::TransitionGameLoad 10:56:42.55 GAME -- Setting campaign state to 'dlc1' 10:56:42.55 GAME -- Closing state 'dlc1' 10:56:42.55 GAME -- Setting campaign state to 'dlc2' 10:56:42.55 GAME -- Closing state 'dlc2' 10:56:42.55 GAME -- Setting campaign state to 'dlc3' 10:56:42.55 GAME -- Closing state 'dlc3' 10:56:42.55 MessageInternal::DestroyChannel: Destroyed channel 534d5347 10:56:42.57 GAME -- Ending FE 10:56:42.57 UIFrontEnd - Unloading Front End 10:56:42.58 SOUND -- Shutting down ... 10:56:42.63 SOUND -- Shutdown completed! 10:56:42.64 GAME -- Beginning FE 10:56:42.64 UIFrontEnd - Loading Front End 10:56:42.64 THREAD: Hyper-Threading Technology Processors are not detected. 10:56:42.73 SOUND -- Initializing ... 10:56:43.20 SOUND -- Initialization completed! 10:56:43.20 UIFrontEnd - Initializing Forms 10:56:44.53 CampaignFilter::BindFilterSpecificWidgets() 10:56:44.59 Turning off auto-selection of profiles, we already have a profile selected. 10:56:44.59 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:44.59 GameInfo::ResetInfo - SyncLevel set to 0 on reset 10:56:44.59 MOD - Setting player (0) race to: allies_soviets 10:56:44.59 MOD - Setting player (0) race to: 2 10:56:44.59 MOD - Setting player (1) race to: allies_commonwealth 10:56:44.59 MOD - Setting player (1) race to: 0 10:56:44.59 MOD - Setting player (2) race to: axis_panzer_elite 10:56:44.59 MOD - Setting player (2) race to: 4 10:56:44.59 MOD - Setting player (3) race to: axis_panzer_elite 10:56:44.59 MOD - Setting player (3) race to: 4 10:56:44.60 APP -- Game Start 10:56:44.60 GAME -- Ending FE 10:56:44.60 UIFrontEnd - Unloading Front End 10:56:44.61 SOUND -- Shutting down ... 10:56:44.67 SOUND -- Shutdown completed! 10:56:44.67 10:56:44.67 GAME -- *** Beginning mission 4p_achelous river (1 Humans, 3 Computers) *** 10:56:44.67 10:56:44.67 GAME -- Recording game 10:56:44.73 Activating screen: GameLoadScreen 10:56:44.92 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 10:56:44.92 PeerRemoveAll - flushing local session peer data 10:56:44.92 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 10:56:45.22 THREAD: Hyper-Threading Technology Processors are not detected. 10:56:45.38 SOUND -- Initializing ... 10:56:45.85 SOUND -- Initialization completed! 10:56:45.95 PHYSICS: detected processor(s) capable of handling 8 threads. 10:56:46.02 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river' 10:56:46.02 MOD -- Using Mod 'Eastern_Front' 10:56:46.05 Unable to load/parse precache file [DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river_precache.lua] 10:56:46.07 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 10:56:46.08 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 10:56:49.59 QueryMatches: Got [25] maps, [55] ids, [17] advertisements, startID [224573621] 10:56:49.59 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 5 matches 10:56:49.74 GameObjLoader - upgrading load_count from 0 to 1046 10:56:51.94 QueryMatches: Got [25] maps, [56] ids, [17] advertisements, startID [224573729] 10:56:52.29 GameObjLoader - upgrading load_count from 1046 to 1726 10:56:52.30 PHYSICS -- Created node factory 'HVOK' 10:56:52.30 PHYSICS -- Created node factory 'DMMY' 10:57:00.41 Transport - Largest sent is now 79 10:57:05.00 Transport - median kBPS [hi/cur] sent = 0.2/0.1, recvd = 0.1/0.0, #p/sec[s/r] = 0.2/0.3, max unsent 0, version err 0, merge 0 10:57:10.96 GameObjLoader - upgrading load_count from 29 to 4214 10:57:18.31 GameObjLoader 03c079f0 - resetting counters 10:57:18.31 GameObjLoader 03c079f0 - LOAD_DONE