-- Log file for all warning messages related to the Art files -- Unable to find parameter [self_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_end] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_start] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [scale] in command [OS_CreateLocalScar]. Saving this file will lose the data from this parameter. CommandBPDatabase - Remapping function [restore_specific_texture_selector] due to mismatched parameter count [0 != 1]. CommandBPDatabase - Remapping function [OS_CreateLocalScar] due to mismatched parameter #[5] : [randRotation]. AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\COMMAND_BRANCH.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DECORATORS.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DEFAULTS.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\NEWOBJECTIVE.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\SUBTITLESCREEN.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TACTICALMAP.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TASKBAR.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\MAINMENUANI.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\RELICONLINEANI.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINETABS.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack]. Cursor image [modal_fire_panzerfaust] not found. Load failed. Cursor image [modal_fire_panzerfaust_cancel] not found. Load failed. Cursor image [modal_move_cancel] not found. Load failed. Cursor image [modal_rallypoint] not found. Load failed. Cursor image [modal_rallypoint_cancel] not found. Load failed. Cursor image [modal_set_facing] not found. Load failed. Cursor image [modal_weighted_move] not found. Load failed. Cursor image [modal_dig_in] not found. Load failed. Cursor image [modal_dig_in_cancel] not found. Load failed. Cursor image [modal_assault] not found. Load failed. Cursor image [modal_assault_cancel] not found. Load failed. Cursor image [modal_place_explosive] not found. Load failed. Cursor image [modal_throw_explosive] not found. Load failed. Cursor image [modal_satchel_charge] not found. Load failed. Cursor image [modal_satchel_charge_cancel] not found. Load failed. Cursor image [modal_sticky_bomb] not found. Load failed. Cursor image [modal_sticky_bomb_cancel] not found. Load failed. Cursor image [modal_barrage] not found. Load failed. Cursor image [modal_barrage_cancel] not found. Load failed. Cursor image [modal_build_mine] not found. Load failed. Cursor image [modal_build_mine_cancel] not found. Load failed. Cursor image [modal_diffuse_build_mine] not found. Load failed. Cursor image [modal_diffuse_mine_cancel] not found. Load failed. Cursor image [modal_diffuse_build_mine] not found. Load failed. Cursor image [modal_diffuse_mine_cancel] not found. Load failed. Cursor image [modal_detonate_explosives] not found. Load failed. Cursor image [modal_detonate_explosives_cancel] not found. Load failed. Cursor image [modal_reinforcements] not found. Load failed. Cursor image [modal_reinforcements_cancel] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_01] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_02] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_03] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_04] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_05] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_06] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_07] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_08] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_09] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_10] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_11] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_12] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_13] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_14] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_15] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_16] not found. Load failed. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down' Using default texture for art\ui\textures\scroll_down RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up' Using default texture for art\ui\textures\scroll_up TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_coh] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_3] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_3a] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\led_status_red] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_character_tov] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_black_bar_right] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_campaign] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_btn_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_icon_shadow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc3_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc2_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\caen_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\omg_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\m02_paradrop_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_noise] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\kick_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_locked] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_open] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\relic_maps] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\drop_down_arrow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_min] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\icon_saved] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\classic\8p_montargis region\8p_montargis region_map_base.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\8p_rostov_map_base.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack]. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' TEXTURE PACK -- Texture [data:scenarios\mp\8p_rostov.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack]. CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation]. Unable to find parameter [self_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_end] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_start] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [scale] in command [OS_CreateLocalScar]. Saving this file will lose the data from this parameter. Using default RenderModel (rgm/rgo) for art\models\environment\art_ambient\objects\rubble_debris\muffler_01 MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Behaviour [FX_Mesh_Light] has no conditions so it will never do anything. === File(s) [art\models\environment\art_ambient\objects\single_player\mission_7\bunker_wall_doors_m_01] generated the preceeding warnings. Invalid animation [death\death_01], for Motion Tree Node [death_01]. Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over]. Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down]. Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright]. Invalid animation [flying_00], for Motion Tree Node [fly_idle_00]. Tangent space error [identical texture coordinates] with [wreck_stuka]. Tangent space error [identical texture coordinates] with [crushed]. Tangent space error [identical texture coordinates] with [wreck_tail]. Tangent space error [identical texture coordinates] with [wreck_left_wing]. Tangent space error [identical texture coordinates] with [wreck_right_wing]. === File(s) [art\models\environment\art_ambient\objects\vehicles\military\ju87\ju87] generated the preceeding warnings. MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [art\models\missinglua] generated the preceeding warnings. Invalid animation [idle], for Motion Tree Node [idle]. === File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup] === File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\axis\soldiers\borman MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb]. Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob]. Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba]. Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa]. Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob]. Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03]. Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb]. Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob]. Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba]. Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa]. === File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings. Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green]. Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [red]. Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green]. Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|ready|firing] to Dest [crew|loader01|animations|ready|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|ready|firing] to Dest [crew|gunner01|animations|ready|idles]. === File(s) [art\models\races\axis\vehicles\hotchkiss\hotchkiss] generated the preceeding warnings. Invalid animation [flight], for Motion Tree Node [flight]. Behaviour [sfx_constant] has no conditions so it will never do anything. === File(s) [art\models\races\axis\vehicles\me262\me262] generated the preceeding warnings. Behaviour [NewBehaviour0] has no conditions so it will never do anything. === File(s) [art\models\races\axis\vehicles\nebelwerfer\15cm_nebelwerfer] generated the preceeding warnings. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b]. === File(s) [art\models\races\axis\vehicles\ostwind_flak_panzer\ostwind_flak_panzer] generated the preceeding warnings. Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock]. Invalid animation [driver\idles\01], for Motion Tree Node [01]. Invalid animation [driver\idles\02], for Motion Tree Node [02]. Invalid animation [driver\idles\03], for Motion Tree Node [03]. Invalid animation [driver\idles\04], for Motion Tree Node [04]. Invalid animation [driver\idles\05], for Motion Tree Node [05]. Invalid animation [driver\idles\06], for Motion Tree Node [06]. Invalid animation [driver\idles\07], for Motion Tree Node [07]. Invalid animation [driver\idles\08], for Motion Tree Node [08]. Invalid animation [driver\idles\09], for Motion Tree Node [09]. Invalid animation [driver\idles\10], for Motion Tree Node [10]. === File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings. Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything. Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything. === File(s) [art\models\races\axis\vehicles\schwimmwagen] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\axis\vehicles\sdkfz251_halftrack\crew MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Invalid animation [idles\tense\hub_a\01], for Motion Tree Node [01]. === File(s) [art\models\races\common\vehicles\driver] generated the preceeding warnings. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisible] to Dest [crew|loader01|animations|57mm]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|57mm|firing] to Dest [crew|loader01|animations|57mm|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisible] to Dest [crew|gunner01|animations|57mm]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|57mm|firing] to Dest [crew|gunner01|animations|57mm|idles]. === File(s) [art\models\races\german\vehicles\sdkfz234_3\sdkfz234_3_crew] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\panzerelite\soldiers\maximillian_voss_tank MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything. === File(s) [art\models\races\panzerelite\vehicles\sdkfz138_grille\sdkfz138_grille_hull] generated the preceeding warnings. Invalid source node [( void )] for transition to [moving|moving_backward]. === File(s) [art\models\races\russians\vehicles\76mm_obr1927\76mm_obr1927] generated the preceeding warnings. Invalid animation [destroyed\death_01], for Motion Tree Node [death_01]. Invalid animation [destroyed\death_02], for Motion Tree Node [death_02]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\engine_red], for Motion Tree Node [red]. Invalid animation [vehicle\suspension_tread_l03], for Motion Tree Node [wheel_l03_travel]. Invalid animation [vehicle\suspension_tread_r03], for Motion Tree Node [wheel_r03_travel]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. === File(s) [art\models\races\russians\vehicles\hcar1guo\hcar1guo] generated the preceeding warnings. Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [red]. Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire]. Invalid animation [vehicle\hull_bren_rotation], for Motion Tree Node [rotate]. Invalid animation [vehicle\hull_bren_pitch], for Motion Tree Node [pitch]. Invalid animation [vehicle\hull_bren_fire], for Motion Tree Node [fire]. === File(s) [art\models\races\russians\vehicles\hcar1guo\hcar1guomg] generated the preceeding warnings. Invalid source node [weapon|main_gun_90mm|fire] for transition to [weapon|main_gun_90mm|aim]. Invalid destination node [weapon|main_gun_90mm|aim] for transition from [weapon|main_gun_90mm|fire]. Invalid source node [weapon|main_gun_90mm|aim] for transition to [weapon|main_gun_90mm|fire]. Invalid destination node [weapon|main_gun_90mm|fire] for transition from [weapon|main_gun_90mm|aim]. === File(s) [art\models\races\russians\vehicles\hcar1guo\hcar1guot] generated the preceeding warnings. Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over]. Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down]. Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright]. === File(s) [art\models\races\russians\vehicles\il2\il2] generated the preceeding warnings. Invalid animation [idle], for Motion Tree Node [idle]. Invalid animation [idle], for Motion Tree Node [move]. === File(s) [art\models\races\russians\vehicles\is3m\is3m] generated the preceeding warnings. Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\isu-122\isu-122] generated the preceeding warnings. Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\isu-152\isu-152] generated the preceeding warnings. Invalid animation [destruction\die_1], for Motion Tree Node [dead]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\engine_red], for Motion Tree Node [red]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [red]. Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [red]. Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil]. === File(s) [art\models\races\russians\vehicles\kv-2\kv-2] generated the preceeding warnings. Invalid animation [destruction\die_1], for Motion Tree Node [dead]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil]. === File(s) [art\models\races\russians\vehicles\kv_1\kv-2] generated the preceeding warnings. Invalid animation [destroyed\01], for Motion Tree Node [dead]. Invalid animation [critical_hits\main_gun_green], for Motion Tree Node [main_gun_green]. Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [main_gun_yellow]. Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [main_gun_red]. Invalid animation [idle], for Motion Tree Node [idle]. Invalid animation [move], for Motion Tree Node [move]. Invalid animation [damageengine], for Motion Tree Node [main_gun_red]. === File(s) [art\models\races\russians\vehicles\su122\su122] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\allies\vehicles\su76_custom_anims === File(s) [art\models\races\russians\vehicles\su76\su76] generated the preceeding warnings. MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Unable to load XRef's anim [Wheels\suspension_L01] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_L02] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_L03] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_R01] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_R02] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_R03] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\R_move_forward] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\L_move_forward] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\su76\su76] generated the preceeding warnings. Invalid animation [destruction\death_01], for Motion Tree Node [dead]. Invalid animation [destruction\death_01], for Motion Tree Node [dead_02]. === File(s) [art\models\races\russians\vehicles\t-70\t-70] generated the preceeding warnings. Invalid animation [destruction\death_01], for Motion Tree Node [dead]. Invalid animation [destruction\death_01], for Motion Tree Node [dead_02]. === File(s) [art\models\races\russians\vehicles\t-90\t-90] generated the preceeding warnings. Tangent space error [identical texture coordinates] with [Object256]. === File(s) [art\models\races\russians\vehicles\zis-5v\zis-5v] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\ui\ingame\flag MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh] Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh] Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch] === File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh] Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh] === File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh] Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh] === File(s) [art\models\races\allies\props\spool] generated the preceeding warnings. Invalid animation [injury\hub_c\anim04], for Motion Tree Node [04]. === File(s) [art\models\races\common\base\basemotion] generated the preceeding warnings. Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim === File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings. RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif RENDER ANIM -- Unable to load texture 'art\models\races\german\weapons\mg34\textures\mg34_dif' Using default texture for art\models\races\german\weapons\mg34\textures\mg34_dif RENDER ANIM -- Unable to load texture 'art\models\races\german\weapons\mg34\textures\mg34_gls' Using default texture for art\models\races\german\weapons\mg34\textures\mg34_gls RENDER ANIM -- Unable to load texture 'art\models\races\german\weapons\mg34\textures\mg34_nrm' Using default texture for art\models\races\german\weapons\mg34\textures\mg34_nrm RENDER ANIM -- Unable to load texture 'art\models\races\german\weapons\mg34\textures\mg34_spc' Using default texture for art\models\races\german\weapons\mg34\textures\mg34_spc RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_gls' Using default texture for art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_gls RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl' Using default texture for art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\kv_1\model\kv1_sh_glossiness' Using default texture for art\models\races\russians\vehicles\kv_1\model\kv1_sh_glossiness RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\shared_textures\white' Using default texture for art\models\races\russians\vehicles\shared_textures\white RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc Warning : there are different materials named [09 - Default] in both [art\models\environment\art_ambient\bridges\rebuilt_bridge_section] and [art\models\environment\art_ambient\bridges\bridge_15_01]. Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags] and [art\models\gameplay\resource_points\fuel]. Warning : there is a mesh named [BaseMaterial01] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Eye] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\medic]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\volksgrenadier]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\quartermaster]. Warning : there are different materials named [SHD_AX_Tiget_Treads_Left] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [SHD_AX_Tiget_Treads_Right] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [SHD_AX_Tiger_Body] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\luftwaffe\luftwaffe] and [art\models\races\panzerelite\soldiers\luftwaffe]. Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\tankbuster\tankbuster] and [art\models\races\panzerelite\soldiers\tankbuster]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\major\major] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\marksman]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\marksman] and [art\models\races\russians\soldiers\marksman]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic]. Warning : there is a mesh named [merged material-[60mmmortar_sync,SHD_AL_60mm_mortar]] in both [art\models\races\allies\soldiers\weapons\60mmmortar_sync] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\beret] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\blackmore] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_sapper] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_sapper] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sapper\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_serg] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face_serg] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\snipera] and [art\models\races\russians\soldiers\sniper_ace]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\barracks]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\support_weapons]. Warning : there are different materials named [Main] in both [art\models\races\russians\vehicles\ba_64\gunner_turret] and [art\models\races\russians\vehicles\ba_64\ba_64]. Warning : there are different materials named [Main] in both [art\models\races\russians\vehicles\ba_64\gunner_turret] and [art\models\races\russians\vehicles\ba_64\ba_64]. Failed to open 'Data:ART\FX\fx_explosion\vehicles\ground_dust_stir_combo_00.bfx' TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\ground_dust_stir_combo_00'. Failed to open 'Data:ART\FX\fx_explosion\vehicles\sherman_death_explosion_combo_00.bfx' TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\sherman_death_explosion_combo_00'. Failed to open 'Data:ART\FX\fx_mesh\fx_props\gnome_power_00.bfx' TypeLoad: Error, cannot load fx file 'fx_mesh\fx_props\gnome_power_00'. RENDER ANIM -- Unable to load texture 'art\fx\textures\bia_flame_double' Using default texture for art\fx\textures\bia_flame_double RENDER ANIM -- Unable to load texture 'art\fx\textures\flame_04' Using default texture for art\fx\textures\flame_04