RELICCOH started at 2012-01-04 23:10 OS NT 6.0 (sp2.0) x86, 3325MB Physical Memory, 2140 Physical Available, 1935 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR C:\coh\COHTOV USER COOLGUY 23:10:28.69 2 Logical Processors detected 23:10:28.69 Multithreading Enabled 23:10:28.69 THREAD: Hyper-Threading Technology Processors are not detected. 23:10:28.69 XTHREAD: Detected 2 core(s) with 2 hardware thread(s) 23:10:28.69 XTHREAD: Main thread now used as XThread 0 23:10:28.69 XTHREAD: Spawned thread on processor 1 23:10:28.69 MATHBOX -- Version=6, Cpu=Intel Core 2:f=6,m=15, Mode=SSE 23:10:28.69 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language ChineseTrad 23:10:28.70 MOD -- Mounting EF_DLC1, 1.0 23:10:28.70 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 23:10:28.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\DLC1\Data\' 23:10:28.70 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 23:10:28.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\DLC1\Movies\' 23:10:28.71 MOD -- Mounting EF_DLC2, 1.0 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\DLC2\Data\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\DLC2\Movies\' 23:10:28.71 MOD -- Mounting EF_DLC3, 1.0 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\DLC3\Data\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\DLC3\Movies\' 23:10:28.71 MOD -- Mounting EF_OPS, 1.0 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 23:10:28.71 MOD -- Mounting Eastern_Front, 1.0 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\RelicOnline\Data\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 23:10:28.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\WW2\Data\' 23:10:28.73 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 23:10:28.73 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\CoH\Data\' 23:10:28.73 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 23:10:28.74 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 23:10:28.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 23:10:28.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 23:10:28.74 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 23:10:28.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 23:10:28.74 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\ChineseTrad\Data\' 23:10:28.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\Eastern_Front\Locale\ChineseTrad\Data\' 23:10:28.74 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\ChineseTrad\Data\' 23:10:28.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\CoH\Engine\Locale\ChineseTrad\Data\' 23:10:28.78 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 23:10:28.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 23:10:28.78 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\ChineseTrad\Data\' 23:10:28.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\CoH\Locale\ChineseTrad\Data\' 23:10:28.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 23:10:28.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 23:10:28.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\Engine\Movies\' 23:10:28.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\COOLGUY\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x72FB8D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 23:10:28.86 GAME -- Resetting fp control word. 23:10:39.42 WW2Mod -- PropertyBagManager Loaded in 10.561000s 23:10:39.60 NetworkManager::Create - creating network manager 23:10:39.60 Read 261 bytes from network datastore login_cache.bin 23:10:39.60 Read 52 bytes from network datastore global_cache.bin 23:10:39.60 Read 28 bytes from network datastore ping_cache.bin 23:10:39.60 QuazalInitializer - static initializing Quazal library 23:10:39.60 PingCache - populating cache with 0 pings 23:10:39.61 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 23:10:39.62 WinTransport - CreateSocket exclusive broadcast socket was available. 23:10:39.62 WinTransport - CreateSocket listening for broadcasts on default port 23:10:39.63 WinTransport - Host Name: COOLGUY-PC, aliases: , type=AF_INET, len=4 23:10:39.63 WinTransport - Host IP Address #0: [IP address redacted] 23:10:39.63 WinTransport - Host IP Address #1: [IP address redacted] 23:10:39.63 WinTransport - WARNING, MultipleNetwork adapters may cause problems 23:10:39.63 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 23:10:39.63 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 23:10:39.63 WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 23:10:39.63 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 23:10:39.63 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 23:10:39.63 SessionManager - Peer Header Size = 16 bytes 23:10:39.63 SessionManager - Game Data overhead = 7 bytes 23:10:39.63 SessionManager - Proxy overhead = 7 bytes 23:10:39.63 MessageInternal::CreateChannel: Created channel 47535450 23:10:39.63 Session::Initialize - info, initializing session object, using threads. 23:10:39.63 SessionManager::RegisterSession - Registering new session 12585dd8 23:10:39.63 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 23:10:39.63 AutomatchInternal: Instantiating 23:10:39.63 PartyInternal: Instantiating 23:10:39.63 MessageInternal::CreateChannel: Created channel 50525459 23:10:39.63 MessageInternal::CreateChannel: Created channel 51434b4d 23:10:39.63 Net::ThreadFunction - Entering network thread function... 23:10:39.63 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 23:10:39.63 MessageInternal::CreateChannel: Created channel 534d5347 23:10:39.63 MessageInternal::CreateChannel: Created channel 474d4343 23:10:39.63 MessageInternal::CreateChannel: Created channel 474f424a 23:10:39.63 MessageInternal::CreateChannel: Created channel 4d4f444d 23:10:39.63 MessageInternal::CreateChannel: Created channel 53594e43 23:10:39.63 MessageInternal::DestroyChannel: Destroyed channel 534d5347 23:10:39.63 MessageInternal::DestroyChannel: Destroyed channel 474d4343 23:10:39.63 MessageInternal::DestroyChannel: Destroyed channel 474f424a 23:10:39.63 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 23:10:39.63 MessageInternal::DestroyChannel: Destroyed channel 53594e43 23:10:39.63 GAME -- Available memory: 3325MB Physical RAM, 3555MB Pagefile, 2047 Virtual Address Space 23:10:39.65 Transport - Largest received is now 19 23:10:39.65 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 23:10:39.66 Transport - Largest sent is now 19 23:10:45.04 DLLDriverLinker -- Adding driver 'spDx10.dll'. 23:10:45.05 DLLDriverLinker -- Adding driver 'spDx9.dll'. 23:10:45.05 DLLDriverLinker -- 2 DLL drivers found. 23:10:45.08 SPDx10 -- Adapter [ATI Radeon HD 5700 Series]: 1015MB dedicated video memory, 0MB dedicated system memory and 1406MB shared system memory. 23:10:47.12 DLLDriverLinker -- 2 DLL drivers found. 23:10:47.27 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 23:10:47.27 GAME -- Resolution set to 1280x768 (fullscreen). 23:10:47.29 SPDx10 -- Adapter Description = ATI Radeon HD 5700 Series 23:10:47.29 SPDx10 -- Driver Vendor = 0x00001002 Device = 0x000068b8 SubSys = 0x29901682 Rev = 0x00000000 23:10:47.29 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 10.65 23:10:47.29 SPDx10 -- Driver LUID = 0x00000000-0x0000c759 23:10:47.29 SPDx10 -- 1015MB dedicated video memory, 0MB dedicated system memory and 1406MB shared system memory available. 23:10:47.29 ShaderDatabase: using shader profile [ps40] 23:10:48.23 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 23:10:48.29 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 23:10:48.30 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 23:10:48.62 GameObjLoader 08aec0d0 - resetting counters 23:10:48.62 GameObjLoader 08aec0d0 - Created loader 23:10:48.62 GameObjLoader 08aec230 - resetting counters 23:10:48.62 GameObjLoader 08aec230 - Created loader 23:10:48.96 GAME -- Beginning FE 23:10:48.96 Sent message game CompanyOfHeroes started 5964 601 allowtraffic 23:10:48.96 RemoteDLManager - Connection Restored. 23:10:48.96 UIFrontEnd - Loading Front End 23:10:48.96 THREAD: Hyper-Threading Technology Processors are not detected. 23:10:49.03 SOUND -- Initializing ... 23:10:49.11 INNIMapDCA Key not found: sp_speechducker::time 23:10:49.80 SOUND -- Initialization completed! 23:10:49.80 UIFrontEnd - Initializing Forms 23:10:52.06 CampaignFilter::BindFilterSpecificWidgets() 23:10:52.15 Activating screen: AppLoadingForm 23:10:52.15 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 23:10:52.15 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 23:10:52.99 GAME -- Loaded campaign '諾曼第登陸' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 23:10:52.99 GAME -- Loaded campaign '解放卡昂' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 23:10:53.00 GAME -- Loaded campaign '市場花園作戰' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 23:10:53.00 GAME -- Loaded campaign '法萊斯包圍戰' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 23:10:53.00 GAME -- Loaded campaign '公路' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 23:10:53.00 GAME -- Loaded campaign '虎式精英' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 23:10:53.40 GAME -- Using player profile COOLGUY-PC 23:10:54.55 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 23:10:55.01 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 23:10:56.61 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 23:10:56.61 RendezvousManager: CreateSession - starting profile=Guest login 23:10:56.61 : call returned with (1:1) CoreErrorCode::Unknown. 23:10:56.61 RendezvousManager - unable to connect to the server as guest 23:10:56.61 OnConnect: connect failure 23:10:56.61 RendezvousManager::Shutdown - deleting instance 23:10:56.61 RendezvousManager - terminating all server calls in progress 23:10:56.61 CallManager - terminating all server calls in progress (1 in progress) 23:10:56.61 RendezvousManager - destroying chat handler 23:10:56.61 ~RendezvousManager - m_state = 7, no need for server disconnect 23:10:56.63 OnConnect: this wasnt a reconnect, no need for autologin 23:10:56.64 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 23:10:56.64 CRC & Version Info : 00000259:c03a3c92:a91550c0 eastern_front:601:factionfix.dll 1 23:10:56.64 Activating screen: FEMovie 23:10:56.64 Activating screen: OnlineWidget 23:10:56.64 Activating screen: RelicOnlineLogin 23:10:56.66 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 23:10:56.66 You have a valid version of the game. 23:10:56.67 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now 23:10:56.67 installed_products = ( DLC1 DLC2 DLC3 ) 23:10:56.67 OnLogin: no previous login, auto selecting profile not required 23:10:56.67 Activating screen: MessageBoxPopup 23:10:56.67 Activating screen: MessageBoxPopup 23:10:56.67 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 23:10:58.49 Beginning media verification... 23:10:58.49 Validator type : validators\udro\udro.dll 23:10:58.49 Activating screen: MessageBoxPopup 23:10:58.74 Activating screen: FE_mm_01 23:10:58.75 GAME -- Setting campaign state to 'dlc1' 23:10:58.75 GAME -- Closing state 'dlc1' 23:10:58.75 GAME -- Setting campaign state to 'dlc2' 23:10:58.75 GAME -- Closing state 'dlc2' 23:10:58.75 GAME -- Setting campaign state to 'dlc3' 23:10:58.75 GAME -- Closing state 'dlc3' 23:10:59.64 Activating screen: MessageBoxPopup 23:10:59.64 Created Matchinfo 23:10:59.64 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 23:10:59.64 starting LAN hosting 23:10:59.67 OnJoinAdvertisementSuccess - joined online match, server leave notification required 23:10:59.67 starting local hosting 23:10:59.67 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 23:10:59.67 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 23:10:59.67 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 23:10:59.67 Session::Host sid = 272B98922A1A358E, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 23:10:59.67 ValidateCustomData: called with 205 bytes of custom data 23:10:59.67 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 23:10:59.67 AdvertisementInternal::Process - EVENT_NEWPEER 23:10:59.67 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 23:10:59.69 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 23:10:59.69 hosting - Session is connected 23:10:59.69 Net::Session::SetVisible - session is set to VISIBLE. 23:10:59.70 hosting completed successfully 23:10:59.70 HostAsync - completed with HostResult = 0 23:10:59.70 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 23:10:59.70 Activating screen: OnlineGameSetup 23:10:59.70 MessageInternal::CreateChannel: Created channel 534d5347 23:10:59.71 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:10:59.71 MatchInternal::SetMatchType - new type 14 - updating server 23:10:59.71 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 23:10:59.71 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 23:10:59.72 Transport - Largest received is now 511 23:10:59.72 SetVisible called while !IsConnected 23:10:59.72 GetMaxFrameTimeFromProfile: players=8 expected FPS=4.568563, bars=1, max avg=0.178, sd=0.041, 5 samples = 0.16 0.25 0.13 0.18 0.17 23:10:59.73 Activating screen: RelicOnlineChat 23:10:59.73 Activating screen: RelicOnlineNewsScreen 23:10:59.73 Activating screen: RelicOnlineStatsScreen 23:10:59.73 Activating screen: Achievements 23:10:59.74 GAME -- Setting campaign state to 'dlc1' 23:10:59.74 GAME -- Closing state 'dlc1' 23:10:59.74 GAME -- Setting campaign state to 'dlc1' 23:10:59.74 GAME -- Closing state 'dlc1' 23:10:59.74 GAME -- Setting campaign state to 'dlc2' 23:10:59.74 GAME -- Closing state 'dlc2' 23:10:59.74 GAME -- Setting campaign state to 'dlc3' 23:10:59.74 GAME -- Closing state 'dlc3' 23:10:59.74 GAME -- Setting campaign state to 'dlc1' 23:10:59.75 GAME -- Closing state 'dlc1' 23:10:59.75 Activating screen: GameHistory 23:10:59.75 GAME -- Setting campaign state to 'dlc1' 23:10:59.75 GAME -- Closing state 'dlc1' 23:10:59.75 GAME -- Setting campaign state to 'dlc2' 23:10:59.76 GAME -- Closing state 'dlc2' 23:10:59.76 GAME -- Setting campaign state to 'dlc3' 23:10:59.76 GAME -- Closing state 'dlc3' 23:10:59.76 Activating screen: OnlineGameSetup 23:10:59.76 Activating screen: RelicOnlineTabs 23:10:59.77 Transport - Largest received is now 1137 23:10:59.78 Activating screen: ScreenTipPopup 23:10:59.78 AutomatchInternal::OnHostComplete - Completed Host with success=1 23:10:59.78 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 23:10:59.78 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 23:10:59.78 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:10:59.78 Net::Session::SetVisible - session is set to VISIBLE. 23:10:59.78 GetMaxFrameTimeFromProfile: players=8 expected FPS=4.568563, bars=1, max avg=0.178, sd=0.041, 5 samples = 0.16 0.25 0.13 0.18 0.17 23:10:59.91 Activating screen: ScreenTipPopup 23:10:59.91 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:00.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:00.03 GAME -- Setting campaign state to 'dlc1' 23:11:00.03 GAME -- Closing state 'dlc1' 23:11:00.03 GAME -- Setting campaign state to 'dlc2' 23:11:00.04 GAME -- Closing state 'dlc2' 23:11:00.04 GAME -- Setting campaign state to 'dlc3' 23:11:00.04 GAME -- Closing state 'dlc3' 23:11:01.76 Activating screen: RaceSelectionPopup 23:11:02.41 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:11:02.41 Net::Session::SetVisible - session is set to VISIBLE. 23:11:02.41 GetMaxFrameTimeFromProfile: players=8 expected FPS=4.568563, bars=1, max avg=0.178, sd=0.041, 5 samples = 0.16 0.25 0.13 0.18 0.17 23:11:02.45 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:02.52 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:03.26 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:11:03.26 Net::Session::SetVisible - session is set to VISIBLE. 23:11:03.26 GetMaxFrameTimeFromProfile: players=4 expected FPS=8.221857, bars=1, max avg=0.093, sd=0.029, 5 samples = 0.07 0.11 0.13 0.05 0.09 23:11:03.33 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:03.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:03.91 Activating screen: DynamicPopupMenu 23:11:04.91 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:11:04.91 Net::Session::SetVisible - session is set to INVISIBLE. 23:11:04.91 GetMaxFrameTimeFromProfile: players=4 expected FPS=8.221857, bars=1, max avg=0.093, sd=0.029, 5 samples = 0.07 0.11 0.13 0.05 0.09 23:11:04.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:04.99 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:05.40 Activating screen: RaceSelectionPopup 23:11:07.54 Activating screen: DynamicPopupMenu 23:11:09.08 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:11:09.08 Net::Session::SetVisible - session is set to INVISIBLE. 23:11:09.08 GetMaxFrameTimeFromProfile: players=4 expected FPS=8.221857, bars=1, max avg=0.093, sd=0.029, 5 samples = 0.07 0.11 0.13 0.05 0.09 23:11:09.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:09.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:10.93 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:11:10.93 Net::Session::SetVisible - session is set to INVISIBLE. 23:11:10.94 GetMaxFrameTimeFromProfile: players=4 expected FPS=8.221857, bars=1, max avg=0.093, sd=0.029, 5 samples = 0.07 0.11 0.13 0.05 0.09 23:11:10.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:10.98 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:11.95 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:11:11.95 Net::Session::SetVisible - session is set to INVISIBLE. 23:11:11.95 GetMaxFrameTimeFromProfile: players=4 expected FPS=8.221857, bars=1, max avg=0.093, sd=0.029, 5 samples = 0.07 0.11 0.13 0.05 0.09 23:11:11.97 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:12.02 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:12.30 GameSetupForm - No win/loss reporting and only a single player, disconnecting 23:11:12.30 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:11:12.30 SetVisible called while !IsConnected 23:11:12.30 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:12.31 GameSetupForm - Starting game 23:11:12.31 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:11:12.31 PopulateGameInfo - random seed:[1325740272], guid:[{ccf756ed-c408-42a7-82b6-491dbfc55bf8}], sync level:[2] 23:11:12.31 Error loading [DATA:levelingCurve.lua] 23:11:12.32 Error loading [DATA:levelingCurve.lua] 23:11:12.32 Error loading [DATA:levelingCurve.lua] 23:11:12.32 MOD - Setting player (0) race to: allies_soviets 23:11:12.32 MOD - Setting player (0) race to: 2 23:11:12.32 MOD - Setting player (1) race to: allies 23:11:12.32 MOD - Setting player (1) race to: 1 23:11:12.32 MOD - Setting player (2) race to: axis 23:11:12.32 MOD - Setting player (2) race to: 3 23:11:12.32 Activating screen: MessageBoxPopup 23:11:12.32 Session is marking the local peer PeerID 1 for death 23:11:12.32 Session::GetEvent DestroyPeer success Peer 1 removed 23:11:12.32 Session::DestroyPeer - deallocating peer 1 23:11:12.32 Session - Requested Disconnect for connectionID 2 23:11:12.32 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 23:11:12.32 Session - Requested Disconnect for connectionID 3 23:11:12.32 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 23:11:12.32 AdvertisementInternal::Process - EVENT_DESTROYPEER 23:11:12.32 Destroyed Matchinfo 23:11:12.34 APP -- Game Start 23:11:12.34 Sent message game CompanyOfHeroes allowtraffic 23:11:12.34 GAME -- Setting campaign state to 'dlc1' 23:11:12.34 GAME -- Closing state 'dlc1' 23:11:12.35 GAME -- Setting campaign state to 'dlc2' 23:11:12.35 GAME -- Closing state 'dlc2' 23:11:12.35 GAME -- Setting campaign state to 'dlc3' 23:11:12.35 GAME -- Closing state 'dlc3' 23:11:12.35 MessageInternal::DestroyChannel: Destroyed channel 534d5347 23:11:12.36 GAME -- Ending FE 23:11:12.36 UIFrontEnd - Unloading Front End 23:11:12.38 SOUND -- Shutting down ... 23:11:12.43 SOUND -- Shutdown completed! 23:11:12.46 23:11:12.46 GAME -- *** Beginning mission 4p_duclair (1 Humans, 2 Computers) *** 23:11:12.46 23:11:12.61 GAME -- Recording game 23:11:12.70 Activating screen: GameLoadScreen 23:11:12.71 ReportGameStartStats - no connection to server unable to report 23:11:12.71 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 23:11:12.71 PeerRemoveAll - flushing local session peer data 23:11:12.71 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 23:11:12.71 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 23:11:13.03 THREAD: Hyper-Threading Technology Processors are not detected. 23:11:13.08 SOUND -- Initializing ... 23:11:14.04 SOUND -- Initialization completed! 23:11:14.07 PHYSICS: detected processor(s) capable of handling 2 threads. 23:11:14.11 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\community\4p_duclair\4p_duclair' 23:11:14.11 MOD -- Using Mod 'Eastern_Front' 23:11:14.12 Unable to load/parse precache file [DATA:scenarios\mp\classic\community\4p_duclair\4p_duclair_precache.lua] 23:11:14.20 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'. Expensive operation 23:11:14.20 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'. Expensive operation 23:11:20.39 GameObjLoader - upgrading load_count from 0 to 1191 23:11:24.93 GameObjLoader - upgrading load_count from 1191 to 1953 23:11:25.15 PHYSICS -- Created node factory 'HVOK' 23:11:25.15 PHYSICS -- Created node factory 'DMMY' 23:11:40.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.7/0.0, #p/sec[s/r] = 0.3/0.9, max unsent 0, version err 0, merge 0 23:11:44.87 GameObjLoader - upgrading load_count from 15 to 4913 23:11:46.50 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'. Expensive operation 23:11:54.46 GameObjLoader 08aec0d0 - resetting counters 23:11:54.46 GameObjLoader 08aec0d0 - LOAD_DONE 23:11:54.46 GAME - SessionSetup 23:11:54.97 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 23:11:54.98 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 23:11:54.98 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 23:12:02.75 GAME - CreateGEWorld in 8288 ms 23:12:02.77 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 23:12:03.35 GAME - SessionSetup finished in 8887 ms 23:12:03.35 GAME - WaterReflectionManagerSetup 23:12:03.35 GAME - WaterReflectionManagerSetup finished in 0 ms 23:12:04.08 MessageInternal::CreateChannel: Created channel 474d4343 [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x05acd140 [Cope FactionFix] - patched @0x60a05491 [Cope FactionFix] - hooked @0x60a05492 [Cope FactionFix] - patched @0x60a04a07 [Cope FactionFix] - hooked @0x60a04a07 [Cope FactionFix] - Hook installed 23:12:04.38 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilateNoPop.scar] succeeded. 23:12:10.74 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:12:10.74 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:12:10.74 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:12:10.74 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:12:10.74 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:12:11.64 MessageInternal::CreateChannel: Created channel 4d4f444d 23:12:12.65 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:12:12.65 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:12:12.65 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:12:12.65 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:12:12.65 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:12:13.37 SPEECHMANAGER -- Loaded in 0.651346 seconds 23:12:15.39 GameObjLoader - upgrading load_count from 0 to 458 23:12:17.12 GameObjLoader 08aec230 - resetting counters 23:12:17.12 GameObjLoader 08aec230 - LOAD_DONE 23:12:17.90 PreloadResources took 0ms. 23:12:17.96 GAME -- Loading completed (65 seconds) 23:12:17.96 SIM -- Setting SyncErrorChecking level to None 23:12:20.29 Activating screen: GameScreen 23:12:20.29 Activating screen: Decorators_widescreen 23:12:20.29 Activating screen: Taskbar_widescreen 23:12:20.29 Activating screen: SubtitleScreen 23:12:20.29 Activating screen: TextOverlayScreen 23:12:20.33 PerformanceRecorder::StartRecording for game size 4 23:12:20.33 GAME -- Starting mission... 23:12:21.70 MOD -- Player 23:12:21.70 MOD -- Player 23:12:26.41 Warning: non auto-match upgrade not found in AE, tuning 23:12:28.13 Activating screen: Command_Tree 23:12:28.62 Activating screen: Command_Branch 23:12:41.01 Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.7/0.0, #p/sec[s/r] = 0.3/0.7, max unsent 0, version err 0, merge 0 23:12:41.53 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]