-- Log file for all dbTracef messages -- 14:46:17.04 NetworkManager::Create - creating network manager 14:46:17.04 Read 688 bytes from network datastore login_cache.bin 14:46:17.04 Read 120560 bytes from network datastore global_cache.bin 14:46:17.04 Read 857458 bytes from network datastore ping_cache.bin 14:46:17.06 QuazalInitializer - static initializing Quazal library 14:46:17.09 PingCache - populating cache with 36545 pings 14:46:17.09 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 14:46:17.10 WinTransport - CreateSocket exclusive broadcast socket was available. 14:46:17.10 WinTransport - CreateSocket listening for broadcasts on default port 14:46:17.10 WinTransport - Host Name: jan-4a3095fc21a, aliases: , type=AF_INET, len=4 14:46:17.10 WinTransport - Host IP Address #0: [IP address redacted] 14:46:17.10 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 14:46:17.10 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_LOOPBACK IFF_MULTICAST 14:46:17.10 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:46:17.10 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 14:46:17.10 SessionManager - Peer Header Size = 16 bytes 14:46:17.10 SessionManager - Game Data overhead = 7 bytes 14:46:17.10 SessionManager - Proxy overhead = 7 bytes 14:46:17.10 MessageInternal::CreateChannel: Created channel 47535450 14:46:17.10 Session::Initialize - info, initializing session object, using threads. 14:46:17.10 SessionManager::RegisterSession - Registering new session 0ec3d0a0 14:46:17.10 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:46:17.10 AutomatchInternal: Instantiating 14:46:17.10 PartyInternal: Instantiating 14:46:17.10 Net::ThreadFunction - Entering network thread function... 14:46:17.10 MessageInternal::CreateChannel: Created channel 50525459 14:46:17.10 MessageInternal::CreateChannel: Created channel 51434b4d 14:46:17.12 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:46:17.12 MessageInternal::CreateChannel: Created channel 534d5347 14:46:17.12 MessageInternal::CreateChannel: Created channel 474d4343 14:46:17.12 MessageInternal::CreateChannel: Created channel 474f424a 14:46:17.12 MessageInternal::CreateChannel: Created channel 4d4f444d 14:46:17.12 MessageInternal::CreateChannel: Created channel 53594e43 14:46:17.12 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:46:17.12 MessageInternal::DestroyChannel: Destroyed channel 474d4343 14:46:17.12 MessageInternal::DestroyChannel: Destroyed channel 474f424a 14:46:17.12 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 14:46:17.12 MessageInternal::DestroyChannel: Destroyed channel 53594e43 14:46:17.12 GAME -- Available memory: 2039MB Physical RAM, 1890MB Pagefile, 2047 Virtual Address Space 14:46:17.14 Transport - Largest received is now 19 14:46:17.14 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:46:22.28 DLLDriverLinker -- Adding driver 'spDx9.dll'. 14:46:22.28 DLLDriverLinker -- 1 DLL drivers found. 14:46:22.54 DLLDriverLinker -- 1 DLL drivers found. 14:46:22.73 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 14:46:22.73 GAME -- Resolution set to 1024x768 (fullscreen). 14:46:22.75 SPDx9 -- Driver Name = igxprd32.dll Desc = Intel(R) 82915G/GV/910GL Express Chipset Family 14:46:22.75 SPDx9 -- Driver Vendor = 0x8086 Device = 0x2582 SubSys = 0x300C103C Rev = 0x0004 14:46:22.75 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x00 Build = 47.64 14:46:22.75 SPDx9 -- Driver GUID = {D7B78E66-66C2-11CF-1061-0610A5C2CB35} 14:46:23.29 SPDx9 -- 93MB available Texture Memory 14:46:23.29 SPDx9 -- Unknown video driver, assuming [1] GPUs. 14:46:23.31 ShaderDatabase: using shader profile [ps15] 14:46:24.23 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 14:46:24.50 GameObjLoader 07c40fe8 - resetting counters 14:46:24.50 GameObjLoader 07c40fe8 - Created loader 14:46:24.50 GameObjLoader 07db6d80 - resetting counters 14:46:24.50 GameObjLoader 07db6d80 - Created loader 14:46:24.82 GAME -- Beginning FE 14:46:24.82 Sent message game CompanyOfHeroes started 3824 602 allowtraffic 14:46:24.82 RemoteDLManager - Connection Restored. 14:46:24.82 UIFrontEnd - Loading Front End 14:46:24.93 SOUND -- Initializing ... 14:46:25.03 INNIMapDCA Key not found: sp_speechducker::time 14:46:25.82 SOUND -- Initialization completed! 14:46:25.82 UIFrontEnd - Initializing Forms 14:46:28.53 CampaignFilter::BindFilterSpecificWidgets() 14:46:28.73 Activating screen: MovieScreen 14:46:28.73 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio -1] 14:46:31.37 Activating screen: AppLoadingForm 14:46:31.37 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:46:32.39 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 14:46:32.39 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 14:46:32.39 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 14:46:32.39 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 14:46:32.39 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 14:46:32.39 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 14:46:32.96 GAME -- Using player profile JAN-4A3095FC21A 14:46:34.54 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 14:46:35.59 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 14:46:37.31 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 14:46:37.31 RendezvousManager: CreateSession - starting profile=Guest login 14:46:38.68 RendezvousManager: Login complete and successfull 14:46:38.68 RendezvousManager initialized 14:46:38.81 Current server English:live version is 602.0, client is 602.0 14:46:38.81 OnConnect: successful connection established, enabling reconnect 14:46:38.81 OnConnect: this wasnt a reconnect, no need for autologin 14:46:38.81 Logging in jwvd1 on controller:0 14:46:39.62 Requesting Relic Downloader soft throttle call [LoginAsync] has time 813 14:46:39.62 Sent message game CompanyOfHeroes softthrottle 14:46:39.62 Got dlman msg [ack game CompanyOfHeroes softthrottle] 14:46:40.25 Login completed: ACCOUNT_VALIDATED 14:46:40.25 Found 2 profiles for account jwvd1 14:46:40.25 Found profile: jwvd1 14:46:40.25 Found profile: jcvd1 14:46:40.25 installed_products = ( CXP1 DLC1 DLC2 DLC3 ) 14:46:40.25 OnLogin: no previous login, auto selecting profile not required 14:46:40.26 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:46:40.26 CRC & Version Info : 0000025a:5f21ef68:ec3c9e0d eastern_front:602:factionfix.dll 1 14:46:40.29 Activating screen: FEMovie 14:46:40.29 Activating screen: OnlineWidget 14:46:40.29 Activating screen: RelicOnlineProfileSelect 14:46:40.31 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:46:40.31 Activating screen: RelicOnlineWait 14:46:40.31 RendezvousManager - destroying chat handler 14:46:40.31 RendezvousManager: CreateSession - starting logout profile = 100:Guest 14:46:42.73 RendezvousManager: Logout complete 14:46:42.73 RendezvousManager - terminating all server calls in progress 14:46:42.73 CallManager - terminating all server calls in progress (1 in progress) 14:46:42.73 RendezvousManager: OnCredentialsEvent - starting profile login 14:46:43.79 RendezvousManager: Login complete and successfull 14:46:43.79 RendezvousManager - creating chat handler 14:46:43.81 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 14:46:44.04 QuazalSelectProfileAsync - Got UserID 14:46:44.09 Transport - Largest sent is now 16 14:46:44.20 Transport - Largest received is now 42 14:46:44.23 GetUserStats requested stats for PIDs ( 3263704 ) (best:0, full:1) 14:46:44.37 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=62782;PID=3263704;RVCID=80805398], private [udp:/address=[IP address redacted];port=6112;PID=3263704] 14:46:44.50 QuazalSelectProfileAsync - Got Full Stats 14:46:44.68 GetAutomatchMaps: Got [32] maps 14:46:44.71 PopulateArmyListBox - skipping race 2 14:46:44.71 PopulateArmyListBox - skipping race 0 14:46:44.71 PopulateArmyListBox - skipping race 1 14:46:44.71 PopulateArmyListBox - skipping race 3 14:46:44.71 AutoMatchForm::OnArmySelectionChanged - sending request info 14:46:44.71 GetMaxFrameTimeFromProfile: players=2 expected FPS=2.391359, bars=1, max avg=0.201, sd=0.217, 5 samples = 0.63 0.04 0.12 0.15 0.06 14:46:44.71 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 14:46:44.73 QuazalSelectProfileAsync - Got Automatch maps 14:46:48.06 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 14:46:48.23 Profile [00000000:0031ccd8] selected on controller#0 14:46:48.23 Activating screen: FEMovie 14:46:48.23 Activating screen: OnlineWidget 14:46:48.23 Activating screen: FE_mm_01 14:46:48.23 Activating screen: RelicOnlineWait 14:46:48.26 GAME -- Setting campaign state to 'cxp2' 14:46:48.26 GAME -- Closing state 'cxp2' 14:46:48.26 GAME -- Setting campaign state to 'cxp1' 14:46:48.26 GAME -- Closing state 'cxp1' 14:46:48.26 GAME -- Setting campaign state to 'dlc1' 14:46:48.26 GAME -- Closing state 'dlc1' 14:46:48.26 GAME -- Setting campaign state to 'dlc2' 14:46:48.26 GAME -- Closing state 'dlc2' 14:46:48.28 GAME -- Setting campaign state to 'dlc3' 14:46:48.28 GAME -- Closing state 'dlc3' 14:46:49.81 Activating screen: MessageBoxPopup 14:46:49.81 Created Matchinfo 14:46:49.81 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 14:46:49.82 starting online hosting 14:46:49.84 OnlineHostAsync: initiating CallCreateMatch 14:46:49.98 OnlineHostAsync: created gid=204272670 14:46:50.00 Transport - Largest sent is now 79 14:46:50.01 RendezvousNotifier - Received Participate ParticipationEvent. 14:46:50.10 Transport - Largest received is now 105 14:46:50.26 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=62782;PID=3263704;RVCID=80805398], private [udp:/address=[IP address redacted];port=6112;PID=3263704] 14:46:50.40 OnlineHostAsync: initiating UpdateSessionURL [gid=204272670, url=udp:/address=[IP address redacted];port=62782;PID=3263704;RVCID=80805398] 14:46:50.60 OnJoinAdvertisementSuccess - joined online match, server leave notification required 14:46:50.60 starting local hosting 14:46:50.60 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:46:50.60 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:46:50.60 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:46:50.60 Session::Host sid = C2CF41E, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 14:46:50.60 ValidateCustomData: called with 705 bytes of custom data 14:46:50.60 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 14:46:50.60 AdvertisementInternal::Process - EVENT_NEWPEER 14:46:50.60 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 14:46:50.64 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 14:46:50.64 hosting - Session is connected 14:46:50.64 Net::Session::SetVisible - session is set to INVISIBLE. 14:46:50.65 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:46:50.65 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:46:50.67 hosting completed successfully 14:46:50.67 HostAsync - completed with HostResult = 0 14:46:50.67 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 14:46:50.67 Activating screen: OnlineGameSetup 14:46:50.67 MessageInternal::CreateChannel: Created channel 534d5347 14:46:50.68 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:46:50.68 MatchInternal::SetMatchType - new type 14 - updating server 14:46:50.70 SetVisible called while !IsConnected 14:46:50.70 GetMaxFrameTimeFromProfile: players=2 expected FPS=2.391359, bars=1, max avg=0.201, sd=0.217, 5 samples = 0.63 0.04 0.12 0.15 0.06 14:46:50.71 Activating screen: RelicOnlineChat 14:46:50.71 Activating screen: RelicOnlineNewsScreen 14:46:50.81 Activating screen: RelicOnlineStatsScreen 14:46:50.81 Activating screen: Achievements 14:46:50.81 GAME -- Setting campaign state to 'cxp2' 14:46:50.81 GAME -- Closing state 'cxp2' 14:46:50.81 GAME -- Setting campaign state to 'cxp1' 14:46:50.81 GAME -- Closing state 'cxp1' 14:46:50.81 GAME -- Setting campaign state to 'dlc1' 14:46:50.81 GAME -- Closing state 'dlc1' 14:46:50.81 GAME -- Setting campaign state to 'dlc2' 14:46:50.81 GAME -- Closing state 'dlc2' 14:46:50.82 GAME -- Setting campaign state to 'dlc3' 14:46:50.82 GAME -- Closing state 'dlc3' 14:46:50.82 GAME -- Setting campaign state to 'dlc1' 14:46:50.82 GAME -- Closing state 'dlc1' 14:46:50.84 Activating screen: GameHistory 14:46:50.84 GAME -- Setting campaign state to 'cxp2' 14:46:50.84 GAME -- Closing state 'cxp2' 14:46:50.84 GAME -- Setting campaign state to 'cxp1' 14:46:50.84 GAME -- Closing state 'cxp1' 14:46:50.84 GAME -- Setting campaign state to 'dlc1' 14:46:50.84 GAME -- Closing state 'dlc1' 14:46:50.84 GAME -- Setting campaign state to 'dlc2' 14:46:50.84 GAME -- Closing state 'dlc2' 14:46:50.84 GAME -- Setting campaign state to 'dlc3' 14:46:50.84 GAME -- Closing state 'dlc3' 14:46:50.84 Activating screen: OnlineGameSetup 14:46:50.84 Activating screen: RelicOnlineTabs 14:46:50.84 AutomatchInternal::OnHostComplete - Completed Host with success=1 14:46:50.84 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 14:46:50.84 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 14:46:50.85 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:46:50.85 Net::Session::SetVisible - session is set to INVISIBLE. 14:46:50.87 GetMaxFrameTimeFromProfile: players=2 expected FPS=2.391359, bars=1, max avg=0.201, sd=0.217, 5 samples = 0.63 0.04 0.12 0.15 0.06 14:46:50.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:46:50.96 GAME -- Setting campaign state to 'cxp2' 14:46:50.96 GAME -- Closing state 'cxp2' 14:46:50.96 GAME -- Setting campaign state to 'cxp1' 14:46:50.96 GAME -- Closing state 'cxp1' 14:46:50.96 GAME -- Setting campaign state to 'dlc1' 14:46:50.96 GAME -- Closing state 'dlc1' 14:46:50.96 GAME -- Setting campaign state to 'dlc2' 14:46:50.96 GAME -- Closing state 'dlc2' 14:46:50.96 GAME -- Setting campaign state to 'dlc3' 14:46:50.96 GAME -- Closing state 'dlc3' 14:46:50.98 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 14:46:51.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:46:51.82 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 844 14:46:51.82 Sent message game CompanyOfHeroes softthrottle 14:46:51.87 Got dlman msg [ack game CompanyOfHeroes softthrottle] 14:46:52.46 GetUserStats requested stats for PIDs ( 708345 2693666 3060958 3113790 3423389 3426494 3446491 3586647 3603588 3610770 3649979 3654615 3679000 3838690 ) (best:14, full:0) 14:46:52.46 QueryMatches: Got [43] maps, [113] ids, [17] advertisements, startID [1] 14:46:52.46 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 96 matches 14:46:53.81 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:46:53.81 Net::Session::SetVisible - session is set to INVISIBLE. 14:46:53.81 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:46:53.81 MatchInternal::SetMatchState - state 1 - updating server 14:46:53.81 Net::Session::SetVisible - session is set to INVISIBLE. 14:46:53.81 MatchSetup: Sending start game message! 14:46:53.81 GameSetupForm - Starting game 14:46:53.81 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:46:53.82 PopulateGameInfo - random seed:[1318250813], guid:[{3bb673ff-7da8-4c9d-9e31-3b64b4b18533}], sync level:[0] 14:46:53.82 Error loading [DATA:levelingCurve.lua] 14:46:53.82 Error loading [DATA:levelingCurve.lua] 14:46:53.82 MOD - Setting player (0) race to: allies 14:46:53.82 MOD - Setting player (0) race to: 1 14:46:53.82 MOD - Setting player (1) race to: axis 14:46:53.82 MOD - Setting player (1) race to: 3 14:46:53.84 OnlineUpdateStateAsync: initiating state change, id = 204272670, state=2 14:46:53.87 APP -- Game Start 14:46:53.87 Sent message game CompanyOfHeroes allowtraffic 14:46:53.87 GAME -- Setting campaign state to 'cxp2' 14:46:53.87 GAME -- Closing state 'cxp2' 14:46:53.87 GAME -- Setting campaign state to 'cxp1' 14:46:53.87 GAME -- Closing state 'cxp1' 14:46:53.87 GAME -- Setting campaign state to 'dlc1' 14:46:53.87 GAME -- Closing state 'dlc1' 14:46:53.89 GAME -- Setting campaign state to 'dlc2' 14:46:53.89 GAME -- Closing state 'dlc2' 14:46:53.89 GAME -- Setting campaign state to 'dlc3' 14:46:53.89 GAME -- Closing state 'dlc3' 14:46:53.89 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:46:53.92 GAME -- Ending FE 14:46:53.92 UIFrontEnd - Unloading Front End 14:46:53.95 SOUND -- Shutting down ... 14:46:54.04 SOUND -- Shutdown completed! 14:46:54.07 14:46:54.07 GAME -- *** Beginning mission challenge_angoville (1 Humans, 1 Computers) *** 14:46:54.07 14:46:54.25 GAME -- Recording game 14:46:54.35 Activating screen: GameLoadScreen 14:46:54.37 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 14:46:55.25 OnlineUpdateStateAsync: updated state for gid=204272670 14:46:55.35 SOUND -- Initializing ... 14:46:56.40 SOUND -- Initialization completed! 14:46:56.45 QueryMatches: Got [44] maps, [114] ids, [17] advertisements, startID [204271409] 14:46:56.45 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 80 matches 14:46:56.45 PHYSICS: detected processor(s) capable of handling 2 threads. 14:46:56.46 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_angoville farms\challenge_angoville' 14:46:56.46 MOD -- Using Mod 'Eastern_Front' 14:46:56.50 Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_angoville farms\challenge_angoville_precache.lua] 14:46:56.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 14:46:56.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 14:47:02.51 GameObjLoader - upgrading load_count from 0 to 1009 14:47:03.00 QueryMatches: Got [40] maps, [111] ids, [17] advertisements, startID [204272019] 14:47:03.00 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 61 matches 14:47:07.09 GameObjLoader - upgrading load_count from 1009 to 1462 14:47:07.39 PHYSICS -- Created node factory 'HVOK' 14:47:07.39 PHYSICS -- Created node factory 'DMMY' 14:47:08.17 QueryMatches: Got [40] maps, [107] ids, [17] advertisements, startID [204272287] 14:47:08.18 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 41 matches 14:47:13.14 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 937 14:47:13.14 Sent message game CompanyOfHeroes softthrottle 14:47:13.31 Got dlman msg [ack game CompanyOfHeroes softthrottle] 14:47:13.79 QueryMatches: Got [42] maps, [112] ids, [17] advertisements, startID [204272458] 14:47:13.81 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 29 matches 14:47:18.00 QueryMatches: Got [43] maps, [112] ids, [17] advertisements, startID [204272587] 14:47:18.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 14:47:18.01 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 13 matches 14:47:19.48 GameObjLoader - upgrading load_count from 43 to 3327 14:47:22.92 QueryMatches: Got [43] maps, [111] ids, [17] advertisements, startID [204272658] 14:47:26.15 GameObjLoader 07c40fe8 - resetting counters 14:47:26.15 GameObjLoader 07c40fe8 - LOAD_DONE 14:47:26.15 GAME - SessionSetup 14:47:26.50 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 14:47:26.50 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024 14:47:26.50 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 14:47:28.87 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 14:47:30.95 GAME - CreateGEWorld in 4797 ms 14:47:30.95 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 14:47:31.15 GAME - SessionSetup finished in 5000 ms 14:47:31.17 GAME - WaterReflectionManagerSetup 14:47:31.17 GAME - WaterReflectionManagerSetup finished in 0 ms 14:47:31.18 MessageInternal::CreateChannel: Created channel 474d4343 14:47:31.48 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\EFUtil.scar"]:14: attempt to call a nil value main challenge_angoville.scar Ln 7 ((null)) 14:47:31.48 GAME -- SimulationController::Pause 0 14:47:31.51 GameObj::OnFatalScarError: Error loading script file (DATA:scenarios\mp\classic\2p_angoville farms\challenge_angoville.scar). Check script syntax! 14:47:31.51 GAME -- SimulationController::Pause 1 14:47:31.90 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:47:31.90 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:47:31.90 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:47:31.90 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:47:31.90 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:47:31.90 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:47:32.39 MessageInternal::CreateChannel: Created channel 4d4f444d 14:47:33.59 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:47:33.60 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:47:33.60 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:47:33.60 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:47:33.60 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:47:34.53 SPEECHMANAGER -- Loaded in 0.840340 seconds 14:47:36.48 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\EFUtil.scar"]:6: attempt to call global 'ModifyStartingResourcesForRewardFactions' (a nil value) 14:47:36.48 GAME -- SimulationController::Pause 1 14:47:36.51 GameObj::OnFatalScarError: FATAL Scar Error! - Execution has been paused. Error calling init function OnInit. 14:47:36.51 GAME -- SimulationController::Pause 1 14:47:36.73 GameObjLoader - upgrading load_count from 0 to 407 14:47:38.37 GameObjLoader 07db6d80 - resetting counters 14:47:38.37 GameObjLoader 07db6d80 - LOAD_DONE 14:47:38.59 PreloadResources took 156ms. 14:47:38.62 GAME -- Loading completed (44 seconds) 14:47:38.62 SIM -- Setting SyncErrorChecking level to Low 14:47:39.32 Activating screen: GameScreen 14:47:39.32 Activating screen: Decorators 14:47:39.32 Activating screen: Taskbar 14:47:39.32 Activating screen: SubtitleScreen 14:47:39.32 Activating screen: TextOverlayScreen 14:47:39.39 PerformanceRecorder::StartRecording for game size 2 14:47:39.39 GAME -- Starting mission... 14:47:43.82 Warning: binding repeat_1(Ability: abilities\smg_m3) -- ui index '0' out of bounds; range is [1, 12] 14:47:47.23 Activating screen: Command_Tree 14:47:51.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:47:51.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:48:01.18 Activating screen: TacticalMap 14:48:01.18 Activating screen: TextOverlayScreen 14:48:02.84 Activating screen: GameScreen 14:48:02.84 Activating screen: Decorators 14:48:02.84 Activating screen: Taskbar 14:48:02.84 Activating screen: SubtitleScreen 14:48:02.84 Activating screen: TextOverlayScreen 14:48:19.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:48:20.45 Activating screen: pause_menu 14:48:20.45 GAME -- SimulationController::Pause 1 14:48:22.56 Activating screen: pause_options 14:48:31.81 GAME -- SimulationController::Pause 1 14:48:31.95 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 0) (CmdAI) 14:48:36.84 Warning: non auto-match upgrade not found in AE, tuning 14:48:39.34 Activating screen: Command_Tree 14:48:44.60 Warning: binding repeat_3(Ability: abilities\smg_m3) -- ui index '0' out of bounds; range is [1, 12] 14:48:49.62 Activating screen: TacticalMap 14:48:49.62 Activating screen: TextOverlayScreen 14:48:52.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:48:52.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:48:53.40 Activating screen: GameScreen 14:48:53.40 Activating screen: Decorators 14:48:53.40 Activating screen: Taskbar 14:48:53.40 Activating screen: SubtitleScreen 14:48:53.40 Activating screen: TextOverlayScreen 14:49:02.84 Activating screen: TacticalMap 14:49:02.84 Activating screen: TextOverlayScreen 14:49:04.76 Activating screen: GameScreen 14:49:04.76 Activating screen: Decorators 14:49:04.76 Activating screen: Taskbar 14:49:04.76 Activating screen: SubtitleScreen 14:49:04.76 Activating screen: TextOverlayScreen 14:49:07.32 Activating screen: TacticalMap 14:49:07.32 Activating screen: TextOverlayScreen 14:49:12.87 Activating screen: GameScreen 14:49:12.87 Activating screen: Decorators 14:49:12.87 Activating screen: Taskbar 14:49:12.87 Activating screen: SubtitleScreen 14:49:12.87 Activating screen: TextOverlayScreen 14:49:13.79 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 14:49:20.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:49:27.42 Activating screen: pause_menu 14:49:27.42 GAME -- SimulationController::Pause 0 14:49:29.53 Activating screen: prompt_generic 14:49:30.81 MOD -- Player jwvd1 (network abort) (frame 403) (KillPlayer) 14:49:30.81 MOD -- Could not find win condition 'annihilate' 14:49:30.81 MOD -- Could not find win condition 'annihilate' 14:49:30.81 MOD -- Game Over at frame 403 14:49:30.81 GameApp::ReportStats 14:49:30.81 ReportMatchResults - onlyReportOnWin = 0 14:49:30.81 ReportMatchResults - SimID:1001, raceID:0, teamID:0, uid:0:3263704, result:1:PS_ABORTED 14:49:30.81 ReportMatchResults - SimID:1000, raceID:1, teamID:1, uid:0:0, AI player, ignoring 14:49:30.81 ReportMatchResults - reporting normal game results for match 0:204272670 14:49:30.81 ReportSimStats - storing simulation results for match 0:204272670 14:49:30.81 ReportStats - ReportSimStats failed 14:49:30.81 GameObj::DoGameOverPopup 14:49:30.81 Activating screen: GameOverDialog 14:49:30.81 GAME -- SimulationController::Pause 1 14:49:30.81 ArbitrationMessageNeeded 0 allies vs 0 enemies result 0 14:49:30.81 GameOverDialog - normal game ending (no sync errors) 14:49:30.81 OnlineReportResults - player=3263704, gid = 204272670, time=50, result=1, team=0, race=0, simPlayerID=1001 14:49:30.81 OnlineReportResults: Call started. 14:49:31.32 RendezvousNotifier - StatsUpdate MatchEvent - flushing player stats for pid = 3263704. 14:49:31.32 RNT_StatsUpdate: Loss notification, userID [00000000:0031ccd8], matchType=14, race =0, level+=0 14:49:31.32 FEAppListener - Processing win/loss notification 14:49:31.32 RendezvousNotifier - received report simulation stats notification, sending simulation stats to lobby. 14:49:31.32 PostStoredStats: matchID = [00000000:0c2cf41e] is unknown 14:49:31.56 GetUserStats requested stats for PIDs ( 3263704 ) (best:0, full:1) 14:49:31.62 Activating screen: ViewStats 14:49:32.32 Activating screen: TacticalMap 14:49:32.32 Activating screen: TextOverlayScreen 14:49:33.79 Activating screen: GameScreen 14:49:33.79 Activating screen: Decorators 14:49:33.79 Activating screen: Taskbar 14:49:33.79 Activating screen: SubtitleScreen 14:49:33.79 Activating screen: TextOverlayScreen 14:49:34.81 Activating screen: postgame_stats_skirm 14:49:36.95 Activating screen: AppRestartingForm 14:49:36.95 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:49:36.95 Widget attempting to remove a non-existance listener. Widget:bkg_COH 14:49:36.95 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 14:49:36.95 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 14:49:36.95 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 14:49:36.95 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 14:49:36.98 APP -- Game Stop 14:49:36.98 GameApp::TransitionGameStop 14:49:36.98 GameApp::TransitionQuitCommon 14:49:36.98 PerformanceRecorder: Updating profile history 14:49:36.98 GetMaxFrameTimeFromProfile: players=2 expected FPS=2.401062, bars=1, max avg=0.196, sd=0.221, 5 samples = 0.04 0.63 0.04 0.12 0.15 14:49:36.98 PerformanceRecorder::EndRecording - game size=2, max average=0.036969, worst frame=0.416482 14:49:36.98 Recording: No [2 players] 14:49:36.98 Total render, sim time: 16.58, 16.58 sec 14:49:36.98 Total render, sim frames: 531, 228 14:49:36.98 Max/Avg: 0.04, 0.02 sec (fps=27.05, 43.37) (3 samples) 14:49:36.98 Bars: 5 14:49:36.98 Profile Max Performance[2 players] = 0.04 0.63 0.04 0.12 0.15 14:49:36.98 Profile Avg Performance[2 players] = 0.02 0.08 0.02 0.07 0.06 14:49:36.98 GameObj::ShutdownGameObj 14:49:36.98 Calling disconnect... 14:49:36.98 Session is marking the local peer PeerID 1 for death 14:49:36.98 OnlineLeaveAdvertisementAsync: Match id = 204272670 started, nothing to do 14:49:36.98 Session::GetEvent DestroyPeer success Peer 1 removed 14:49:36.98 Session::DestroyPeer - deallocating peer 1 14:49:36.98 Session - Requested Disconnect for connectionID 2 14:49:36.98 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:49:36.98 Session - Requested Disconnect for connectionID 3 14:49:36.98 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:49:36.98 AdvertisementInternal::Process - EVENT_DESTROYPEER 14:49:36.98 LeaveMatchInternal - no action taken, needLeave=0, service=0 14:49:36.98 Destroyed Matchinfo 14:49:36.98 GAME -- Ending mission (Game over) 14:49:36.98 GameObjLoader 07db6d80 - Unload 14:49:36.98 GameObjLoader 07db6d80 - resetting counters 14:49:37.03 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 14:49:37.09 GameObjLoader 07c40fe8 - Unload 14:49:37.09 GameObjLoader 07c40fe8 - resetting counters 14:49:37.17 SOUND -- Shutting down ... 14:49:37.26 SOUND -- Shutdown completed! 14:49:37.26 MessageInternal::DestroyChannel: Destroyed channel 474d4343 14:49:37.26 GAME -- Beginning FE 14:49:37.26 Sent message game CompanyOfHeroes allowtraffic 14:49:37.26 UIFrontEnd - Loading Front End 14:49:37.31 SOUND -- Initializing ... 14:49:37.37 SOUND -- Initialization completed! 14:49:37.37 UIFrontEnd - Initializing Forms 14:49:40.23 CampaignFilter::BindFilterSpecificWidgets() 14:49:40.32 Turning off auto-selection of profiles, we already have a profile selected. 14:49:40.34 MOD -- Mounting EF_DLC1, 1.0 14:49:40.34 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 14:49:40.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC1\Data\' 14:49:40.34 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtLow\' 14:49:40.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC1\DataArtLow\' 14:49:40.34 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 14:49:40.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 14:49:40.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC1\Movies\' 14:49:40.34 MOD -- Mounting EF_DLC2, 1.0 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC2\Data\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtLow\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC2\DataArtLow\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC2\Movies\' 14:49:40.35 MOD -- Mounting EF_DLC3, 1.0 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC3\Data\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtLow\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC3\DataArtLow\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC3\Movies\' 14:49:40.35 MOD -- Mounting EF_OPS, 1.0 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\CoH\Ops\Data\' 14:49:40.35 MOD -- Mounting Eastern_Front, 1.0 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\RelicOnline\Data\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\CoH\Engine\Data\' 14:49:40.35 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 14:49:40.37 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 14:49:40.37 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\CoH\Data\' 14:49:40.37 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Eastern_Front\Data\' 14:49:40.37 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtLow\' 14:49:40.37 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\CoH\DataArtLow\' 14:49:40.37 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Eastern_Front\DataSoundLow\' 14:49:40.37 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 14:49:40.37 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Eastern_Front\DataSound\' 14:49:40.37 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 14:49:40.37 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 14:49:40.37 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 14:49:40.37 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Engine\Locale\English\Data\' 14:49:40.42 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 14:49:40.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\CoH\DataSoundEnglish\' 14:49:40.42 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 14:49:40.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\CoH\Locale\English\Data\' 14:49:40.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 14:49:40.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Eastern_Front\Movies\' 14:49:40.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Engine\Movies\' 14:49:40.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\WW2\Movies\' 14:49:40.43 Activating screen: AppRestartingForm 14:49:40.43 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:49:40.43 OnlineLeaveAdvertisementAsync: Match id = 204272670 started, nothing to do 14:49:40.43 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 14:49:40.79 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:49:40.79 PeerRemoveAll - flushing local session peer data 14:49:40.79 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 14:49:41.62 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:49:41.62 CRC & Version Info : 0000025a:5f21ef68:ec3c9e0d eastern_front:602:factionfix.dll 1 14:49:41.62 Activating screen: FEMovie 14:49:41.62 Activating screen: OnlineWidget 14:49:41.62 Activating screen: FE_mm_01 14:49:41.68 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:49:41.68 GAME -- Setting campaign state to 'cxp2' 14:49:41.68 GAME -- Closing state 'cxp2' 14:49:41.68 GAME -- Setting campaign state to 'cxp1' 14:49:41.68 GAME -- Closing state 'cxp1' 14:49:41.68 GAME -- Setting campaign state to 'dlc1' 14:49:41.68 GAME -- Closing state 'dlc1' 14:49:41.68 GAME -- Setting campaign state to 'dlc2' 14:49:41.68 GAME -- Closing state 'dlc2' 14:49:41.68 GAME -- Setting campaign state to 'dlc3' 14:49:41.68 GAME -- Closing state 'dlc3' 14:49:43.06 Activating screen: MessageBoxPopup 14:49:43.06 Created Matchinfo 14:49:43.06 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 14:49:43.07 starting online hosting 14:49:43.09 OnlineHostAsync: initiating CallCreateMatch 14:49:43.25 OnlineHostAsync: created gid=204273026 14:49:43.28 RendezvousNotifier - Received Participate ParticipationEvent. 14:49:43.54 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=62913;PID=3263704;RVCID=80805398], private [udp:/address=[IP address redacted];port=6112;PID=3263704] 14:49:43.67 OnlineHostAsync: initiating UpdateSessionURL [gid=204273026, url=udp:/address=[IP address redacted];port=62913;PID=3263704;RVCID=80805398] 14:49:43.87 OnJoinAdvertisementSuccess - joined online match, server leave notification required 14:49:43.87 starting local hosting 14:49:43.87 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:49:43.87 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:49:43.87 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:49:43.87 Session::Host sid = C2CF582, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 14:49:43.87 ValidateCustomData: called with 705 bytes of custom data 14:49:43.87 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 14:49:43.87 AdvertisementInternal::Process - EVENT_NEWPEER 14:49:43.87 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 14:49:43.90 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 14:49:43.90 hosting - Session is connected 14:49:43.90 Net::Session::SetVisible - session is set to INVISIBLE. 14:49:43.92 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:49:43.92 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:49:43.93 hosting completed successfully 14:49:43.93 HostAsync - completed with HostResult = 0 14:49:43.93 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 14:49:43.93 Activating screen: OnlineGameSetup 14:49:43.93 MessageInternal::CreateChannel: Created channel 534d5347 14:49:43.93 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:49:43.93 MatchInternal::SetMatchType - new type 14 - updating server 14:49:43.96 SetVisible called while !IsConnected 14:49:43.96 GetMaxFrameTimeFromProfile: players=2 expected FPS=2.401062, bars=1, max avg=0.196, sd=0.221, 5 samples = 0.04 0.63 0.04 0.12 0.15 14:49:43.96 Activating screen: RelicOnlineChat 14:49:43.96 Activating screen: RelicOnlineNewsScreen 14:49:44.06 Activating screen: RelicOnlineStatsScreen 14:49:44.06 Activating screen: Achievements 14:49:44.06 GAME -- Setting campaign state to 'cxp2' 14:49:44.06 GAME -- Closing state 'cxp2' 14:49:44.06 GAME -- Setting campaign state to 'cxp1' 14:49:44.06 GAME -- Closing state 'cxp1' 14:49:44.06 GAME -- Setting campaign state to 'dlc1' 14:49:44.06 GAME -- Closing state 'dlc1' 14:49:44.06 GAME -- Setting campaign state to 'dlc2' 14:49:44.06 GAME -- Closing state 'dlc2' 14:49:44.06 GAME -- Setting campaign state to 'dlc3' 14:49:44.06 GAME -- Closing state 'dlc3' 14:49:44.07 GAME -- Setting campaign state to 'dlc1' 14:49:44.07 GAME -- Closing state 'dlc1' 14:49:44.07 Activating screen: GameHistory 14:49:44.07 GAME -- Setting campaign state to 'cxp2' 14:49:44.09 GAME -- Closing state 'cxp2' 14:49:44.09 GAME -- Setting campaign state to 'cxp1' 14:49:44.09 GAME -- Closing state 'cxp1' 14:49:44.09 GAME -- Setting campaign state to 'dlc1' 14:49:44.09 GAME -- Closing state 'dlc1' 14:49:44.09 GAME -- Setting campaign state to 'dlc2' 14:49:44.09 GAME -- Closing state 'dlc2' 14:49:44.09 GAME -- Setting campaign state to 'dlc3' 14:49:44.09 GAME -- Closing state 'dlc3' 14:49:44.09 Activating screen: OnlineGameSetup 14:49:44.09 Activating screen: RelicOnlineTabs 14:49:44.09 AutomatchInternal::OnHostComplete - Completed Host with success=1 14:49:44.09 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 14:49:44.09 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 14:49:44.10 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:49:44.10 Net::Session::SetVisible - session is set to INVISIBLE. 14:49:44.10 GetMaxFrameTimeFromProfile: players=2 expected FPS=2.401062, bars=1, max avg=0.196, sd=0.221, 5 samples = 0.04 0.63 0.04 0.12 0.15 14:49:44.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:49:44.18 GAME -- Setting campaign state to 'cxp2' 14:49:44.18 GAME -- Closing state 'cxp2' 14:49:44.18 GAME -- Setting campaign state to 'cxp1' 14:49:44.18 GAME -- Closing state 'cxp1' 14:49:44.18 GAME -- Setting campaign state to 'dlc1' 14:49:44.18 GAME -- Closing state 'dlc1' 14:49:44.18 GAME -- Setting campaign state to 'dlc2' 14:49:44.18 GAME -- Closing state 'dlc2' 14:49:44.18 GAME -- Setting campaign state to 'dlc3' 14:49:44.18 GAME -- Closing state 'dlc3' 14:49:44.20 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 14:49:44.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:49:44.92 QueryMatches: Got [38] maps, [102] ids, [17] advertisements, startID [204266738] 14:49:44.93 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 39 matches 14:49:45.60 Activating screen: DynamicPopupMenu 14:49:46.39 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:49:46.39 Net::Session::SetVisible - session is set to INVISIBLE. 14:49:46.39 GetMaxFrameTimeFromProfile: players=2 expected FPS=2.401062, bars=1, max avg=0.196, sd=0.221, 5 samples = 0.04 0.63 0.04 0.12 0.15 14:49:46.42 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:49:46.50 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:49:49.28 GameSetupForm - UpdateMatchType: Setting match type to 17: STONEWALL 14:49:49.28 MatchInternal::SetMatchType - new type 17 - updating server 14:49:49.28 Net::Session::SetVisible - session is set to INVISIBLE. 14:49:49.31 GameSetupForm - UpdateMatchType: Setting match type to 17: STONEWALL 14:49:49.31 Net::Session::SetVisible - session is set to INVISIBLE. 14:49:49.31 GetMaxFrameTimeFromProfile: players=8 expected FPS=1.630746, bars=1, max avg=0.368, sd=0.245, 5 samples = 0.34 0.21 0.14 0.32 0.84 14:49:49.42 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:49:49.45 UpdateMatch: Call to UpdateGathering started, matchTypeID = 17. 14:49:49.45 GameSetupForm - UpdateMatchType: Setting match type to 17: STONEWALL 14:49:49.45 Net::Session::SetVisible - session is set to INVISIBLE. 14:49:49.45 GetMaxFrameTimeFromProfile: players=8 expected FPS=1.630746, bars=1, max avg=0.368, sd=0.245, 5 samples = 0.34 0.21 0.14 0.32 0.84 14:49:49.50 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:49:49.57 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:49:49.85 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 828 14:49:49.85 Sent message game CompanyOfHeroes softthrottle 14:49:49.92 Got dlman msg [ack game CompanyOfHeroes softthrottle] 14:49:51.06 Requesting Relic Downloader hard throttle call [GetAdvertisementsAsync] has time 2031 14:49:51.06 Sent message game CompanyOfHeroes hardthrottle 14:49:51.10 Got dlman msg [ack game CompanyOfHeroes hardthrottle] 14:49:51.17 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:49:51.17 MatchInternal::SetMatchType - new type 14 - updating server 14:49:51.17 Net::Session::SetVisible - session is set to INVISIBLE. 14:49:51.18 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:49:51.18 Net::Session::SetVisible - session is set to INVISIBLE. 14:49:51.18 GetMaxFrameTimeFromProfile: players=2 expected FPS=2.401062, bars=1, max avg=0.196, sd=0.221, 5 samples = 0.04 0.63 0.04 0.12 0.15 14:49:51.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:49:51.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:49:51.89 QueryMatches: Got [37] maps, [104] ids, [17] advertisements, startID [204272032] 14:49:51.89 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 41 matches 14:49:53.81 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:49:53.81 Net::Session::SetVisible - session is set to INVISIBLE. 14:49:53.81 GetMaxFrameTimeFromProfile: players=2 expected FPS=2.401062, bars=1, max avg=0.196, sd=0.221, 5 samples = 0.04 0.63 0.04 0.12 0.15 14:49:53.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:49:53.87 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 14:49:53.92 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:49:54.64 QueryMatches: Got [36] maps, [102] ids, [17] advertisements, startID [204272425] 14:49:54.64 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 39 matches 14:49:59.03 Activating screen: DynamicPopupMenu 14:49:59.67 QueryMatches: Got [37] maps, [101] ids, [17] advertisements, startID [204272633] 14:49:59.67 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 30 matches 14:49:59.79 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:49:59.79 Net::Session::SetVisible - session is set to INVISIBLE. 14:49:59.79 GetMaxFrameTimeFromProfile: players=2 expected FPS=2.401062, bars=1, max avg=0.196, sd=0.221, 5 samples = 0.04 0.63 0.04 0.12 0.15 14:49:59.82 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:49:59.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:50:01.35 Activating screen: RaceSelectionPopup 14:50:02.12 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:50:02.12 Net::Session::SetVisible - session is set to INVISIBLE. 14:50:02.12 GetMaxFrameTimeFromProfile: players=2 expected FPS=2.401062, bars=1, max avg=0.196, sd=0.221, 5 samples = 0.04 0.63 0.04 0.12 0.15 14:50:02.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:50:02.25 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:50:03.42 Activating screen: RaceSelectionPopup 14:50:04.87 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 813 14:50:04.87 Sent message game CompanyOfHeroes softthrottle 14:50:04.93 Got dlman msg [ack game CompanyOfHeroes softthrottle] 14:50:05.25 QueryMatches: Got [40] maps, [104] ids, [17] advertisements, startID [204272822] 14:50:05.25 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 17 matches 14:50:05.65 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:50:05.65 Net::Session::SetVisible - session is set to INVISIBLE. 14:50:05.65 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:50:05.65 MatchInternal::SetMatchState - state 1 - updating server 14:50:05.65 Net::Session::SetVisible - session is set to INVISIBLE. 14:50:05.65 MatchSetup: Sending start game message! 14:50:05.65 GameSetupForm - Starting game 14:50:05.65 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:50:05.65 PopulateGameInfo - random seed:[1318251005], guid:[{1ba29711-d0d6-422b-855f-893894d27938}], sync level:[0] 14:50:05.67 Error loading [DATA:levelingCurve.lua] 14:50:05.67 Error loading [DATA:levelingCurve.lua] 14:50:05.67 MOD - Setting player (0) race to: allies_soviets 14:50:05.67 MOD - Setting player (0) race to: 2 14:50:05.67 MOD - Setting player (1) race to: axis 14:50:05.67 MOD - Setting player (1) race to: 3 14:50:05.68 OnlineUpdateStateAsync: initiating state change, id = 204273026, state=2 14:50:05.73 APP -- Game Start 14:50:05.73 Sent message game CompanyOfHeroes allowtraffic 14:50:05.73 GAME -- Setting campaign state to 'cxp2' 14:50:05.73 GAME -- Closing state 'cxp2' 14:50:05.73 GAME -- Setting campaign state to 'cxp1' 14:50:05.73 GAME -- Closing state 'cxp1' 14:50:05.73 GAME -- Setting campaign state to 'dlc1' 14:50:05.73 GAME -- Closing state 'dlc1' 14:50:05.73 GAME -- Setting campaign state to 'dlc2' 14:50:05.73 GAME -- Closing state 'dlc2' 14:50:05.73 GAME -- Setting campaign state to 'dlc3' 14:50:05.73 GAME -- Closing state 'dlc3' 14:50:05.73 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:50:05.78 GAME -- Ending FE 14:50:05.78 UIFrontEnd - Unloading Front End 14:50:05.81 SOUND -- Shutting down ... 14:50:05.90 SOUND -- Shutdown completed! 14:50:05.93 14:50:05.93 GAME -- *** Beginning mission challenge_angoville (1 Humans, 1 Computers) *** 14:50:05.93 14:50:06.12 GAME -- Recording game 14:50:06.23 Activating screen: GameLoadScreen 14:50:06.26 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 14:50:06.46 OnlineUpdateStateAsync: updated state for gid=204273026 14:50:06.56 SOUND -- Initializing ... 14:50:07.60 SOUND -- Initialization completed! 14:50:07.65 PHYSICS: detected processor(s) capable of handling 2 threads. 14:50:07.67 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_angoville farms\challenge_angoville' 14:50:07.67 MOD -- Using Mod 'Eastern_Front' 14:50:07.68 Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_angoville farms\challenge_angoville_precache.lua] 14:50:07.79 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 14:50:07.81 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 14:50:13.71 GameObjLoader - upgrading load_count from 0 to 1028 14:50:14.18 QueryMatches: Got [40] maps, [103] ids, [17] advertisements, startID [204272972] 14:50:14.18 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 3 matches 14:50:18.35 GameObjLoader - upgrading load_count from 1028 to 1531 14:50:18.79 QueryMatches: Got [41] maps, [107] ids, [17] advertisements, startID [204273078] 14:50:20.37 Transport - Largest sent is now 80 14:50:21.01 Transport - median kBPS [hi/cur] sent = 0.2/0.2, recvd = 0.2/0.2, #p/sec[s/r] = 0.1/0.1, max unsent 0, version err 0, merge 0 14:50:39.96 GameObjLoader - upgrading load_count from 1175 to 3786 14:50:43.00 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 14:50:44.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:50:44.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:50:44.59 RNT_ReportPing: user 1538791:ThePurplelemon CANNOT connect pingMS=65535 14:50:49.67 GameObjLoader 07c40fe8 - resetting counters 14:50:49.67 GameObjLoader 07c40fe8 - LOAD_DONE 14:50:49.67 GAME - SessionSetup 14:50:49.81 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 14:50:49.81 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024 14:50:49.81 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 14:50:54.87 GAME - CreateGEWorld in 5203 ms 14:50:54.87 GAME - SessionSetup finished in 5203 ms 14:50:54.87 GAME - WaterReflectionManagerSetup 14:50:54.87 GAME - WaterReflectionManagerSetup finished in 0 ms 14:50:54.89 MessageInternal::CreateChannel: Created channel 474d4343 14:50:55.14 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\EFUtil.scar"]:14: attempt to call a nil value main challenge_angoville.scar Ln 7 ((null)) 14:50:55.14 GAME -- SimulationController::Pause 0 14:50:55.17 GameObj::OnFatalScarError: Error loading script file (DATA:scenarios\mp\classic\2p_angoville farms\challenge_angoville.scar). Check script syntax! 14:50:55.17 GAME -- SimulationController::Pause 1 14:50:55.51 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:50:55.51 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:50:55.51 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:50:55.51 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:50:55.51 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:50:55.51 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:50:56.39 MessageInternal::CreateChannel: Created channel 4d4f444d 14:50:57.67 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:50:57.67 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:50:57.67 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:50:57.67 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:50:57.67 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:50:59.03 SPEECHMANAGER -- Loaded in 1.231456 seconds 14:51:00.67 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\EFUtil.scar"]:6: attempt to call global 'ModifyStartingResourcesForRewardFactions' (a nil value) 14:51:00.67 GAME -- SimulationController::Pause 1 14:51:00.73 GameObj::OnFatalScarError: FATAL Scar Error! - Execution has been paused. Error calling init function OnInit. 14:51:00.73 GAME -- SimulationController::Pause 1 14:51:00.95 GameObjLoader - upgrading load_count from 0 to 390 14:51:02.45 GameObjLoader 07db6d80 - resetting counters 14:51:02.45 GameObjLoader 07db6d80 - LOAD_DONE 14:51:02.78 PreloadResources took 266ms. 14:51:02.84 GAME -- Loading completed (57 seconds) 14:51:02.84 SIM -- Setting SyncErrorChecking level to Low 14:51:04.48 Activating screen: GameScreen 14:51:04.48 Activating screen: Decorators 14:51:04.48 Activating screen: Taskbar 14:51:04.48 Activating screen: SubtitleScreen 14:51:04.48 Activating screen: TextOverlayScreen 14:51:04.51 PerformanceRecorder::StartRecording for game size 2 14:51:04.51 GAME -- Starting mission... 14:51:07.81 Activating screen: Command_Tree 14:51:10.00 Activating screen: Command_Branch 14:51:15.50 Activating screen: pause_menu 14:51:15.50 GAME -- SimulationController::Pause 1 14:51:17.51 GAME -- SimulationController::Pause 1 14:51:17.65 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 0) (CmdAI) 14:51:19.42 Warning: binding repeat_2(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12] 14:51:19.46 Warning: binding repeat_5(Ability: abilities\smg_mp40) -- ui index '0' out of bounds; range is [1, 12] 14:51:22.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.2/0.0, max unsent 0, version err 0, merge 0 14:51:22.92 Warning: non auto-match upgrade not found in AE, tuning 14:51:26.29 Activating screen: pause_menu 14:51:26.29 GAME -- SimulationController::Pause 0 14:51:27.31 Activating screen: prompt_generic 14:51:27.98 MOD -- Player jwvd1 (network abort) (frame 60) (KillPlayer) 14:51:27.98 MOD -- Could not find win condition 'annihilate' 14:51:27.98 MOD -- Could not find win condition 'annihilate' 14:51:27.98 MOD -- Game Over at frame 60 14:51:27.98 GameApp::ReportStats 14:51:27.98 ReportMatchResults - onlyReportOnWin = 0 14:51:27.98 ReportMatchResults - SimID:1000, raceID:5, teamID:0, uid:0:0, AI player, ignoring 14:51:27.98 ReportMatchResults - SimID:1001, raceID:1, teamID:1, uid:0:3263704, result:1:PS_ABORTED 14:51:27.98 ReportMatchResults - reporting normal game results for match 0:204273026 14:51:27.98 ReportSimStats - storing simulation results for match 0:204273026 14:51:27.98 ReportStats - ReportSimStats failed 14:51:27.98 GameObj::DoGameOverPopup 14:51:27.98 Activating screen: GameOverDialog 14:51:27.98 GAME -- SimulationController::Pause 1 14:51:27.98 ArbitrationMessageNeeded 0 allies vs 0 enemies result 0 14:51:27.98 GameOverDialog - normal game ending (no sync errors) 14:51:28.00 OnlineReportResults - player=3263704, gid = 204273026, time=7, result=1, team=1, race=1, simPlayerID=1001 14:51:28.00 OnlineReportResults: Call started. 14:51:28.81 Requesting Relic Downloader soft throttle call [OnlineReportResults] has time 812 14:51:28.81 Sent message game CompanyOfHeroes softthrottle 14:51:28.85 Got dlman msg [ack game CompanyOfHeroes softthrottle] 14:51:28.92 Activating screen: ViewStats 14:51:29.14 RendezvousNotifier - StatsUpdate MatchEvent - flushing player stats for pid = 3263704. 14:51:29.14 RNT_StatsUpdate: Loss notification, userID [00000000:0031ccd8], matchType=14, race =1, level+=0 14:51:29.14 FEAppListener - Processing win/loss notification 14:51:29.14 RendezvousNotifier - received report simulation stats notification, sending simulation stats to lobby. 14:51:29.14 PostStoredStats: matchID = [00000000:0c2cf582] is unknown 14:51:29.65 Activating screen: TacticalMap 14:51:29.65 Activating screen: TextOverlayScreen 14:51:29.78 GetUserStats requested stats for PIDs ( 3263704 ) (best:0, full:1) 14:51:31.17 Activating screen: GameScreen 14:51:31.17 Activating screen: Decorators 14:51:31.17 Activating screen: Taskbar 14:51:31.17 Activating screen: SubtitleScreen 14:51:31.17 Activating screen: TextOverlayScreen 14:51:32.34 Activating screen: postgame_stats_skirm 14:51:35.10 Activating screen: AppRestartingForm 14:51:35.10 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:51:35.10 Widget attempting to remove a non-existance listener. Widget:bkg_COH 14:51:35.10 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 14:51:35.10 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 14:51:35.10 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 14:51:35.10 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 14:51:35.14 APP -- Game Stop 14:51:35.14 GameApp::TransitionGameStop 14:51:35.14 GameApp::TransitionQuitCommon 14:51:35.14 PerformanceRecorder: Not enough game time to update profile history 14:51:35.14 GetMaxFrameTimeFromProfile: players=2 expected FPS=2.401062, bars=1, max avg=0.196, sd=0.221, 5 samples = 0.04 0.63 0.04 0.12 0.15 14:51:35.14 PerformanceRecorder::EndRecording - game size=2, max average=0.000000, worst frame=0.416482 14:51:35.14 Recording: No [2 players] 14:51:35.14 Total render, sim time: 10.27, 9.49 sec 14:51:35.14 Total render, sim frames: 268, 19 14:51:35.14 Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (1 samples) 14:51:35.14 Bars: 0 14:51:35.14 Profile Max Performance[2 players] = 0.04 0.63 0.04 0.12 0.15 14:51:35.14 Profile Avg Performance[2 players] = 0.02 0.08 0.02 0.07 0.06 14:51:35.14 GameObj::ShutdownGameObj 14:51:35.14 Calling disconnect... 14:51:35.14 Session is marking the local peer PeerID 1 for death 14:51:35.14 OnlineLeaveAdvertisementAsync: Match id = 204273026 started, nothing to do 14:51:35.14 Session::GetEvent DestroyPeer success Peer 1 removed 14:51:35.14 Session::DestroyPeer - deallocating peer 1 14:51:35.14 Session - Requested Disconnect for connectionID 4 14:51:35.14 Deallocated route ID=5 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:51:35.14 Session - Requested Disconnect for connectionID 5 14:51:35.14 Closed route 5<>5 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:51:35.14 AdvertisementInternal::Process - EVENT_DESTROYPEER 14:51:35.14 LeaveMatchInternal - no action taken, needLeave=0, service=0 14:51:35.14 Destroyed Matchinfo 14:51:35.14 GAME -- Ending mission (Game over) 14:51:35.14 GameObjLoader 07db6d80 - Unload 14:51:35.14 GameObjLoader 07db6d80 - resetting counters 14:51:35.18 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 14:51:35.25 GameObjLoader 07c40fe8 - Unload 14:51:35.25 GameObjLoader 07c40fe8 - resetting counters 14:51:35.32 SOUND -- Shutting down ... 14:51:35.42 SOUND -- Shutdown completed! 14:51:35.42 MessageInternal::DestroyChannel: Destroyed channel 474d4343 14:51:35.42 GAME -- Beginning FE 14:51:35.42 Sent message game CompanyOfHeroes allowtraffic 14:51:35.42 UIFrontEnd - Loading Front End 14:51:35.46 SOUND -- Initializing ... 14:51:35.53 SOUND -- Initialization completed! 14:51:35.53 UIFrontEnd - Initializing Forms 14:51:38.54 CampaignFilter::BindFilterSpecificWidgets() 14:51:38.64 Turning off auto-selection of profiles, we already have a profile selected. 14:51:38.65 MOD -- Mounting EF_DLC1, 1.0 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC1\Data\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtLow\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC1\DataArtLow\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC1\Movies\' 14:51:38.65 MOD -- Mounting EF_DLC2, 1.0 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC2\Data\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtLow\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC2\DataArtLow\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC2\Movies\' 14:51:38.65 MOD -- Mounting EF_DLC3, 1.0 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC3\Data\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtLow\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC3\DataArtLow\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\DLC3\Movies\' 14:51:38.65 MOD -- Mounting EF_OPS, 1.0 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\CoH\Ops\Data\' 14:51:38.65 MOD -- Mounting Eastern_Front, 1.0 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\RelicOnline\Data\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\CoH\Engine\Data\' 14:51:38.65 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 14:51:38.67 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 14:51:38.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\CoH\Data\' 14:51:38.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Eastern_Front\Data\' 14:51:38.68 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtLow\' 14:51:38.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\CoH\DataArtLow\' 14:51:38.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Eastern_Front\DataSoundLow\' 14:51:38.68 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 14:51:38.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Eastern_Front\DataSound\' 14:51:38.68 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 14:51:38.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 14:51:38.68 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 14:51:38.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Engine\Locale\English\Data\' 14:51:38.71 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 14:51:38.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\CoH\DataSoundEnglish\' 14:51:38.71 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 14:51:38.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\CoH\Locale\English\Data\' 14:51:38.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 14:51:38.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Eastern_Front\Movies\' 14:51:38.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\Engine\Movies\' 14:51:38.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\jan willem\Mijn documenten\My Games\Company of Heroes\WW2\Movies\' 14:51:38.75 Activating screen: AppRestartingForm 14:51:38.75 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:51:38.75 OnlineLeaveAdvertisementAsync: Match id = 204273026 started, nothing to do 14:51:38.75 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 14:51:39.17 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:51:39.17 PeerRemoveAll - flushing local session peer data 14:51:39.17 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 14:51:40.01 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:51:40.01 CRC & Version Info : 0000025a:5f21ef68:ec3c9e0d eastern_front:602:factionfix.dll 1 14:51:40.01 Activating screen: FEMovie 14:51:40.01 Activating screen: OnlineWidget 14:51:40.01 Activating screen: FE_mm_01 14:51:40.03 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:51:40.03 GAME -- Setting campaign state to 'cxp2' 14:51:40.03 GAME -- Closing state 'cxp2' 14:51:40.03 GAME -- Setting campaign state to 'cxp1' 14:51:40.03 GAME -- Closing state 'cxp1' 14:51:40.03 GAME -- Setting campaign state to 'dlc1' 14:51:40.03 GAME -- Closing state 'dlc1' 14:51:40.03 GAME -- Setting campaign state to 'dlc2' 14:51:40.03 GAME -- Closing state 'dlc2' 14:51:40.03 GAME -- Setting campaign state to 'dlc3' 14:51:40.03 GAME -- Closing state 'dlc3' 14:51:42.07 Activating screen: QuitPromptDialog 14:51:42.75 GameApp::Quit( exitValue = 0 ) 14:51:42.78 GameApp::ShutFrontEnd 14:51:42.81 GAME -- Ending FE 14:51:42.81 UIFrontEnd - Unloading Front End 14:51:42.82 SOUND -- Shutting down ... 14:51:42.95 SOUND -- Shutdown completed! 14:51:43.01 ~FEAppListener - Flushing queued online notifications 14:51:43.45 DLLDriverLinker -- 1 DLL drivers found. 14:51:43.45 ActionDatabase : [2344] global actions, [8] dummy actions. 14:51:43.46 NetworkManager::Destroy - destroying network manager 14:51:43.46 RendezvousManager::Shutdown - deleting instance 14:51:43.46 RendezvousManager - terminating all server calls in progress 14:51:43.46 CallManager - terminating all server calls in progress (0 in progress) 14:51:43.46 RendezvousManager - destroying chat handler 14:51:43.46 RendezvousManager::DestroyNATTraversalClient - NAT traversal no longer available. 14:51:43.46 ~RendezvousManager - disconnecting from server 14:51:43.64 MessageInternal::DestroyChannel: Destroyed channel 51434b4d 14:51:43.64 MessageInternal::DestroyChannel: Destroyed channel 50525459 14:51:43.64 PartyInternal: Fade to black 14:51:43.64 AutomatchInternal: Fade to black 14:51:43.64 PeerRemoveAll - flushing local session peer data 14:51:43.64 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 14:51:43.64 MessageInternal::DestroyChannel: Destroyed channel 47535450 14:51:43.64 Session - Requested Disconnect for connectionID 1 14:51:43.64 SessionManager::UnregisterSession - Unregistering session 0ec3d0a0 14:51:43.64 SessionManager::~SessionManager - uninitializing 14:51:43.65 Net::ThreadFunction - Returning from the network thread function... 14:51:43.67 Transport::~Transport - shutting down transport 14:51:43.67 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 14:51:43.67 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 14:51:43.71 Wrote 688 bytes to network datastore login_cache.bin 14:51:43.73 Wrote 120560 bytes to network datastore global_cache.bin 14:51:43.78 Wrote 657874 bytes to network datastore ping_cache.bin 14:51:43.78 Datastore -- uninitialize complete 14:51:43.78 QuazalInitializer - static uninit of Quazal library 14:51:43.78 QuazalInitializer - unhooking memory 0 currently allocated, 32509 allocations, total of 10800340 bytes