-- Log file for all dbTracef messages --

08:18:13.57   NetworkManager::Create - creating network manager
08:18:13.58   Read 269 bytes from network datastore login_cache.bin
08:18:13.58   Read 52 bytes from network datastore global_cache.bin
08:18:13.58   Read 100 bytes from network datastore ping_cache.bin
08:18:13.58   QuazalInitializer - static initializing Quazal library
08:18:13.58   PingCache - populating cache with 4 pings
08:18:13.64   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
08:18:13.69   WinTransport - CreateSocket exclusive broadcast socket was available.
08:18:13.69   WinTransport - CreateSocket listening for broadcasts on default port
08:18:13.70   WinTransport - Host Name: NgocQuang-PC, aliases: , type=AF_INET, len=4
08:18:13.70   WinTransport - Host IP Address #0: 5.162.102.231
08:18:13.70   WinTransport - WARNING, MultipleNetwork adapters may cause problems
08:18:13.70   WinTransport - Interface #0: ip:5.162.102.231, broadcast:5.162.102.231, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
08:18:13.70   WinTransport - Interface #1: ip:192.168.1.100, broadcast:192.168.1.100, flags=IFF_BROADCAST IFF_MULTICAST
08:18:13.70   WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
08:18:13.70   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
08:18:13.70   WinTransport - Quazal address string = udp:/address=5.162.102.231;port=6112
08:18:13.70   SessionManager - Peer Header Size = 16 bytes
08:18:13.70   SessionManager - Game Data overhead = 7 bytes
08:18:13.70   SessionManager - Proxy overhead = 7 bytes
08:18:13.70   MessageInternal::CreateChannel: Created channel 47535450
08:18:13.70   Session::Initialize - info, initializing session object, using threads.
08:18:13.70   SessionManager::RegisterSession - Registering new session 038b2f50
08:18:13.70   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
08:18:13.70   AutomatchInternal: Instantiating
08:18:13.70   PartyInternal: Instantiating
08:18:13.70   MessageInternal::CreateChannel: Created channel 50525459
08:18:13.70   MessageInternal::CreateChannel: Created channel 51434b4d
08:18:13.70   Net::ThreadFunction - Entering network thread function...
08:18:13.70   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
08:18:13.70   MessageInternal::CreateChannel: Created channel 534d5347
08:18:13.70   MessageInternal::CreateChannel: Created channel 474d4343
08:18:13.70   MessageInternal::CreateChannel: Created channel 474f424a
08:18:13.70   MessageInternal::CreateChannel: Created channel 4d4f444d
08:18:13.70   MessageInternal::CreateChannel: Created channel 53594e43
08:18:13.70   MessageInternal::DestroyChannel: Destroyed channel 534d5347
08:18:13.70   MessageInternal::DestroyChannel: Destroyed channel 474d4343
08:18:13.70   MessageInternal::DestroyChannel: Destroyed channel 474f424a
08:18:13.70   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
08:18:13.70   MessageInternal::DestroyChannel: Destroyed channel 53594e43
08:18:13.70   GAME -- Available memory: 3071MB Physical RAM, 3069MB Pagefile, 4095 Virtual Address Space
08:18:13.72   Transport - Largest received is now 19
08:18:13.72   Transport::OpenInternal request to WINaddr:127.0.0.1:6112;
08:18:13.73   Transport - Largest sent is now 19
08:18:16.56   DLLDriverLinker -- Adding driver 'spDx10.dll'.
08:18:16.57   DLLDriverLinker -- Adding driver 'spDx9.dll'.
08:18:16.57   DLLDriverLinker -- 2 DLL drivers found.
08:18:16.62   SPDx10 -- Adapter [ASUS EAH3450 Series]: 508MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory.
08:18:18.28   DLLDriverLinker -- 2 DLL drivers found.
08:18:18.43   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
08:18:18.43   GAME -- Resolution set to 1024x768 (fullscreen).
08:18:18.45   SPDx9 -- Driver Name = atiumdag.dll  Desc = ASUS EAH3450 Series
08:18:18.45   SPDx9 -- Driver Vendor = 0x1002  Device = 0x95C5  SubSys = 0x01E21043  Rev = 0x0000
08:18:18.45   SPDx9 -- Driver Version  Product = 0x0007  Version = 0x000E  SubVersion = 0x00  Build = 5.97
08:18:18.45   SPDx9 -- Driver GUID = {D7B71EE2-D685-11CF-A671-E821A1C2CA35}
08:18:18.94   SPDx9 -- 1774MB available Texture Memory
08:18:18.94   ShaderDatabase: using shader profile [ps30]
08:18:19.48   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
08:18:20.05   GameObjLoader 093883e0 - resetting counters
08:18:20.05   GameObjLoader 093883e0 - Created loader
08:18:20.05   GameObjLoader 09388540 - resetting counters
08:18:20.05   GameObjLoader 09388540 - Created loader
08:18:20.40   GAME -- Beginning FE
08:18:20.40   Sent message game CompanyOfHeroes started 4864 602 allowtraffic
08:18:20.40   RemoteDLManager - Connection Restored.
08:18:20.40   UIFrontEnd - Loading Front End
08:18:20.40   THREAD: Hyper-Threading Technology Processors are not detected.
08:18:20.50   SOUND -- Initializing ...
08:18:20.59   INNIMapDCA Key not found: sp_speechducker::time
08:18:21.19   SOUND -- Initialization completed!
08:18:21.19   UIFrontEnd - Initializing Forms
08:18:23.01   CampaignFilter::BindFilterSpecificWidgets()
08:18:23.09   Activating screen: AppLoadingForm
08:18:23.09   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
08:18:23.09   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
08:18:24.62   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
08:18:24.62   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
08:18:24.62   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
08:18:24.62   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
08:18:24.63   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
08:18:24.63   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
08:18:25.06   GAME -- Using player profile NGOCQUANG-PC
08:18:28.24   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
08:18:29.16   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
08:18:30.98   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
08:18:30.98   RendezvousManager: CreateSession - starting profile=Guest login
08:18:31.03   GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
08:18:31.03   RendezvousManager - unable to connect to the server as guest
08:18:31.05   OnConnect: connect failure
08:18:31.05   RendezvousManager::Shutdown - deleting instance
08:18:31.05   RendezvousManager - terminating all server calls in progress
08:18:31.05   CallManager - terminating all server calls in progress (1 in progress)
08:18:31.05   RendezvousManager - destroying chat handler
08:18:31.05   ~RendezvousManager - m_state = 7, no need for server disconnect
08:18:31.07   OnConnect: this wasnt a reconnect, no need for autologin
08:18:31.08   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
08:18:31.09   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
08:18:31.09   Activating screen: FEMovie
08:18:31.09   Activating screen: OnlineWidget
08:18:31.09   Activating screen: RelicOnlineLogin
08:18:31.14   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
08:18:31.14   You have a valid version of the game.
08:18:31.16   AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
08:18:31.16   installed_products = ( DLC1 DLC2 DLC3 )
08:18:31.16   OnLogin: no previous login, auto selecting profile not required
08:18:31.16   Activating screen: MessageBoxPopup
08:18:31.16   Activating screen: MessageBoxPopup
08:18:31.16   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
08:18:33.19   Beginning media verification...
08:18:33.19   Validator type : validators\udro\udro.dll
08:18:33.20   Activating screen: MessageBoxPopup
08:18:34.15   Activating screen: FE_mm_01
08:18:34.16   GAME -- Setting campaign state to 'dlc1'
08:18:34.16   GAME -- Closing state 'dlc1'
08:18:34.16   GAME -- Setting campaign state to 'dlc2'
08:18:34.16   GAME -- Closing state 'dlc2'
08:18:34.16   GAME -- Setting campaign state to 'dlc3'
08:18:34.16   GAME -- Closing state 'dlc3'
08:18:38.64   Activating screen: MessageBoxPopup
08:18:38.64   Created Matchinfo
08:18:38.64   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
08:18:38.64   starting LAN hosting
08:18:38.67   OnJoinAdvertisementSuccess - joined online match, server leave notification required
08:18:38.67   starting local hosting
08:18:38.67   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
08:18:38.67   Allocated route ID=0 for PeerID 1 at WINaddr:5.162.102.231:6112;
08:18:38.67   Transport::OpenInternal request to WINaddr:5.162.102.231:6112;
08:18:38.67   Session::Host sid = 679DF1CD5F50676, hostURL = , local addresses = WINaddr:5.162.102.231:6112;
08:18:38.67   ValidateCustomData: called with 217 bytes of custom data
08:18:38.67   Host accepted Peer 1 into the match at address list=WINaddr:5.162.102.231:6112;, routes=WINaddr:5.162.102.231:6112;
08:18:38.67   AdvertisementInternal::Process - EVENT_NEWPEER
08:18:38.67   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
08:18:38.69   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
08:18:38.69   hosting - Session is connected
08:18:38.69   Net::Session::SetVisible - session is set to VISIBLE.
08:18:38.70   hosting completed successfully
08:18:38.70   HostAsync - completed with HostResult = 0
08:18:38.71   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
08:18:38.71   Activating screen: OnlineGameSetup
08:18:38.71   MessageInternal::CreateChannel: Created channel 534d5347
08:18:38.71   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:18:38.71   MatchInternal::SetMatchType - new type 14 - updating server
08:18:38.71   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.162.102.231:6112; (ping=0ms) 100.00%, pending=0, dead=0
08:18:38.71   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
08:18:38.72   Transport - Largest received is now 509
08:18:38.72   SetVisible called while !IsConnected
08:18:38.72   GetMaxFrameTimeFromProfile: players=6 expected FPS=18.053484, bars=5, max avg=0.046, sd=0.009, 3 samples =  0.05 0.05 0.03
08:18:38.72   Activating screen: RelicOnlineChat
08:18:38.72   Activating screen: RelicOnlineNewsScreen
08:18:38.72   Activating screen: RelicOnlineStatsScreen
08:18:38.72   Activating screen: Achievements
08:18:38.73   GAME -- Setting campaign state to 'dlc1'
08:18:38.73   GAME -- Closing state 'dlc1'
08:18:38.73   GAME -- Setting campaign state to 'dlc1'
08:18:38.73   GAME -- Closing state 'dlc1'
08:18:38.73   GAME -- Setting campaign state to 'dlc2'
08:18:38.73   GAME -- Closing state 'dlc2'
08:18:38.74   GAME -- Setting campaign state to 'dlc3'
08:18:38.74   GAME -- Closing state 'dlc3'
08:18:38.74   GAME -- Setting campaign state to 'dlc1'
08:18:38.74   GAME -- Closing state 'dlc1'
08:18:38.74   Transport - Largest received is now 1138
08:18:38.74   Activating screen: GameHistory
08:18:38.75   GAME -- Setting campaign state to 'dlc1'
08:18:38.75   GAME -- Closing state 'dlc1'
08:18:38.75   GAME -- Setting campaign state to 'dlc2'
08:18:38.75   GAME -- Closing state 'dlc2'
08:18:38.75   GAME -- Setting campaign state to 'dlc3'
08:18:38.75   GAME -- Closing state 'dlc3'
08:18:38.76   Transport - Largest received is now 1166
08:18:38.76   Activating screen: OnlineGameSetup
08:18:38.76   Activating screen: RelicOnlineTabs
08:18:38.76   AutomatchInternal::OnHostComplete - Completed Host with success=1
08:18:38.76   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
08:18:38.76   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
08:18:38.77   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:18:38.77   Net::Session::SetVisible - session is set to VISIBLE.
08:18:38.77   GetMaxFrameTimeFromProfile: players=6 expected FPS=18.053484, bars=5, max avg=0.046, sd=0.009, 3 samples =  0.05 0.05 0.03
08:18:38.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:38.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:40.17   Activating screen: GameHistory
08:18:40.17   Activating screen: RelicOnlineTabs
08:18:40.17   Activating screen: ScreenTipPopup
08:18:43.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.83   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.83   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:18:43.83   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:19:07.70   SPDx9 -- 1766MB available Texture Memory
08:19:14.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:19:27.00   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:19:27.00   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:19:27.00   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:19:27.00   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:19:27.00   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:19:27.00   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:19:27.00   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:19:27.00   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:19:32.90   MOD - Setting player (0) race to: allies_soviets
08:19:32.90   MOD - Setting player (0) race to: 2
08:19:32.90   MOD - Setting player (1) race to: allies_soviets
08:19:32.90   MOD - Setting player (1) race to: 2
08:19:32.90   MOD - Setting player (2) race to: axis_panzer_elite
08:19:32.90   MOD - Setting player (2) race to: 4
08:19:32.90   MOD - Setting player (3) race to: axis
08:19:32.90   MOD - Setting player (3) race to: 3
08:19:32.90   Activating screen: MessageBoxPopup
08:19:32.90   Session is marking the local peer PeerID 1 for death
08:19:32.90   Session::GetEvent DestroyPeer success Peer 1 removed
08:19:32.90   Session::DestroyPeer - deallocating peer 1
08:19:32.90   Session - Requested Disconnect for connectionID 2
08:19:32.90   Deallocated route ID=3 for PeerID 1 at WINaddr:5.162.102.231:6112;
08:19:32.90   Session - Requested Disconnect for connectionID 3
08:19:32.90   Closed route 3<>3 for PeerID 1 at WINaddr:5.162.102.231:6112;
08:19:32.90   AdvertisementInternal::Process - EVENT_DESTROYPEER
08:19:32.90   Destroyed Matchinfo
08:19:32.91   APP -- Game Start
08:19:32.91   Sent message game CompanyOfHeroes allowtraffic
08:19:32.91   GAME -- Setting campaign state to 'dlc1'
08:19:32.91   GAME -- Closing state 'dlc1'
08:19:32.91   GAME -- Setting campaign state to 'dlc2'
08:19:32.91   GAME -- Closing state 'dlc2'
08:19:32.91   GAME -- Setting campaign state to 'dlc3'
08:19:32.92   GAME -- Closing state 'dlc3'
08:19:32.92   MessageInternal::DestroyChannel: Destroyed channel 534d5347
08:19:32.92   GAME -- Ending FE
08:19:32.92   UIFrontEnd - Unloading Front End
08:19:32.94   SOUND -- Shutting down ...
08:19:33.00   SOUND -- Shutdown completed!
08:19:33.02   GAME -- Beginning playback P
08:19:33.11   Activating screen: GameLoadScreen
08:19:33.11   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
08:19:33.11   PeerRemoveAll - flushing local session peer data
08:19:33.11   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
08:19:33.11   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
08:19:33.45   THREAD: Hyper-Threading Technology Processors are not detected.
08:19:33.52   SOUND -- Initializing ...
08:19:34.25   SOUND -- Initialization completed!
08:19:34.30   PHYSICS: detected processor(s) capable of handling 4 threads.
08:19:34.33   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\4p_sevastopol'
08:19:34.33   MOD -- Using Mod 'Eastern_Front'
08:19:34.35   Unable to load/parse precache file [DATA:scenarios\mp\4p_sevastopol_precache.lua]
08:19:34.43   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
08:19:34.43   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
08:19:37.92   GameObjLoader - upgrading load_count from 0 to 1051
08:19:41.20   GameObjLoader - upgrading load_count from 1051 to 1719
08:19:41.28   PHYSICS -- Created node factory 'HVOK'
08:19:41.28   PHYSICS -- Created node factory 'DMMY'
08:20:01.07   GameObjLoader - upgrading load_count from 35 to 3989
08:20:06.74   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
08:20:11.71   GameObjLoader 093883e0 - resetting counters
08:20:11.71   GameObjLoader 093883e0 - LOAD_DONE
08:20:11.71   GAME - SessionSetup
08:20:12.37   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
08:20:12.37   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
08:20:12.37   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
08:20:14.84   GAME - CreateGEWorld in 3131 ms
08:20:14.94   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
08:20:15.01   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:20:15.47   GAME - SessionSetup finished in 3758 ms
08:20:15.48   GAME - WaterReflectionManagerSetup
08:20:15.48   GAME - WaterReflectionManagerSetup finished in 0 ms
08:20:15.67   MessageInternal::CreateChannel: Created channel 474d4343
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x069c2538
[Cope FactionFix] - patched @0x6b545491
[Cope FactionFix] - hooked @0x6b545492
[Cope FactionFix] - patched @0x6b544a07
[Cope FactionFix] - hooked @0x6b544a07
[Cope FactionFix] - Hook installed
08:20:15.91   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded.
08:20:16.61   MOD -- Player  (unused player) (frame 0) (KillPlayer)
08:20:16.61   MOD -- Player  (unused player) (frame 0) (KillPlayer)
08:20:16.61   MOD -- Player  (unused player) (frame 0) (KillPlayer)
08:20:16.61   MOD -- Player  (unused player) (frame 0) (KillPlayer)
08:20:17.62   MessageInternal::CreateChannel: Created channel 4d4f444d
08:20:18.46   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:20:18.46   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:20:18.46   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:20:18.46   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:20:18.46   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:20:19.03   SPEECHMANAGER -- Loaded in 0.521985 seconds
08:20:20.01   GameObjLoader - upgrading load_count from 0 to 409
08:20:21.92   GameObjLoader 09388540 - resetting counters
08:20:21.92   GameObjLoader 09388540 - LOAD_DONE
08:20:24.04   PreloadResources took 2068ms.
08:20:24.19   GAME -- Loading completed (51 seconds)
08:20:24.19   SIM -- Setting SyncErrorChecking level to Low
08:20:26.86   Activating screen: GameScreen
08:20:26.86   Activating screen: Decorators
08:20:26.86   Activating screen: Taskbar
08:20:26.86   Activating screen: SubtitleScreen
08:20:26.86   Activating screen: TextOverlayScreen
08:20:27.00   PerformanceRecorder::StartRecording for game size 4
08:20:27.00   GAME -- Starting mission...
08:20:27.02   Warning: binding playback_child7() -- Binding playback_child7: failed bind to widget 'pb_camera_follow'
08:20:32.98   Warning: non auto-match upgrade not found in AE, tuning
08:20:42.33   SkyObjectOverride- can't get atmosphericSkyAlpha variable in material
08:20:57.84   SPEECHMANAGER -- Loaded in 0.508120 seconds
08:20:58.26   Activating screen: Decorators
08:20:58.26   Activating screen: Taskbar
08:21:16.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:21:40.45   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
08:22:17.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:23:18.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:24:19.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:24:52.88   SPEECHMANAGER -- Loaded in 0.508890 seconds
08:24:53.28   Activating screen: Decorators
08:24:53.28   Activating screen: Taskbar
08:25:20.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:25:39.28   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
08:25:39.79   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
08:25:50.58   GAME -- SimulationController::Pause 0
08:25:57.27   GAME -- SimulationController::Pause 1
08:26:21.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:27:22.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:28:23.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:28:55.68   SPEECHMANAGER -- Loaded in 0.506297 seconds
08:28:56.08   Activating screen: Decorators
08:28:56.08   Activating screen: Taskbar
08:28:59.38   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
08:28:59.38   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
08:29:19.58   FXShader::SetVariable( "tex0", T ) uses unknown variable.
08:29:21.34   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
08:29:21.93   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
08:29:24.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:29:24.96   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
08:29:25.16   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
08:29:25.37   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
08:29:25.37   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
08:29:25.37   Muting spew of bind updater.  Fix art and re-test.
08:29:33.16   GAME -- SimulationController::Pause 0
08:29:44.25   SPDx9 -- 1729MB available Texture Memory
08:29:57.02   Transport::OpenInternal request to WINaddr:192.168.1.100:6112;
08:30:25.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
08:31:26.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.0/0.1, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:32:27.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.8, max unsent 0, version err 0, merge 0
08:33:28.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:34:29.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
08:35:30.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:36:31.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
08:37:32.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:38:33.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
08:39:34.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:40:35.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
08:41:36.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:42:37.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.0/0.1, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:43:38.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
08:44:39.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:45:40.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
08:46:41.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:47:42.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
08:48:43.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:49:44.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
08:50:45.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:51:46.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
08:52:47.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:53:45.73   SPDx9 -- 1729MB available Texture Memory
08:53:48.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.0/0.1, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:53:53.53   GAME -- SimulationController::Pause 1
08:53:59.14   Activating screen: pause_menu
08:53:59.14   GAME -- SimulationController::Pause 0
08:54:22.15   SPDx9 -- 1729MB available Texture Memory
08:54:49.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
08:55:47.22   GAME -- SimulationController::Pause 1
08:55:50.01   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:56:05.86   Warning: upgrade in upgrade prerequisite doesn't exist
08:56:06.02   Warning: upgrade in upgrade prerequisite doesn't exist
08:56:51.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
08:57:52.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
08:58:15.77   Activating screen: pause_menu
08:58:15.78   GAME -- SimulationController::Pause 0
08:58:23.80   SPDx9 -- 1729MB available Texture Memory
08:58:53.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
08:59:54.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
09:00:26.87   SPDx9 -- 1729MB available Texture Memory
09:00:29.94   GAME -- SimulationController::Pause 1
09:00:55.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.8, max unsent 0, version err 0, merge 0
09:01:15.09   GAME -- SimulationController::Pause 0
09:01:21.21   GAME -- SimulationController::Pause 1
09:01:56.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
09:02:57.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
09:03:58.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
09:04:06.57   Warning: upgrade in upgrade prerequisite doesn't exist
09:04:06.67   Warning: upgrade in upgrade prerequisite doesn't exist
09:04:11.76   Warning: upgrade in upgrade prerequisite doesn't exist
09:04:11.84   Warning: upgrade in upgrade prerequisite doesn't exist
09:04:14.29   Warning: upgrade in upgrade prerequisite doesn't exist
09:04:14.36   Warning: upgrade in upgrade prerequisite doesn't exist
09:04:14.51   GAME -- SimulationController::Pause 0
09:04:18.94   GAME -- SimulationController::Pause 1
09:04:35.29   GAME -- SimulationController::Pause 0
09:04:36.12   GAME -- SimulationController::Pause 1
09:04:42.40   GAME -- SimulationController::Pause 0
09:04:48.94   GAME -- SimulationController::Pause 1
09:04:59.01   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.0/0.1, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
09:05:03.45   GAME -- SimulationController::Pause 0
09:05:09.94   GAME -- SimulationController::Pause 1
09:05:13.88   GAME -- SimulationController::Pause 0
09:05:15.21   GAME -- SimulationController::Pause 1
09:06:00.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
09:06:05.02   GAME -- SimulationController::Pause 0
09:06:17.90   GAME -- SimulationController::Pause 1
09:07:01.01   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
09:08:02.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.8, max unsent 0, version err 0, merge 0
09:09:03.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
09:09:56.71   GAME -- SimulationController::Pause 0
09:10:04.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.5/0.8, max unsent 0, version err 0, merge 0
09:10:04.29   GAME -- SimulationController::Pause 1
09:11:05.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
09:11:36.12   Activating screen: pause_menu
09:11:36.16   GAME -- SimulationController::Pause 0
09:11:37.31   Activating screen: prompt_generic
09:11:38.96   GameApp::ReportStats
09:11:38.99   GAME -- SimulationController::Pause 1
09:11:38.99   Activating screen: AppRestartingForm
09:11:38.99   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
09:11:38.99   Widget attempting to remove a non-existance listener. Widget:bkg_COH
09:11:38.99   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
09:11:38.99   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
09:11:38.99   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
09:11:38.99   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
09:11:39.00   APP -- Game Stop
09:11:39.00   GameApp::TransitionGameStop
09:11:39.00   GameApp::TransitionQuitCommon
09:11:39.00   PerformanceRecorder: Updating profile history
09:11:39.00   GetMaxFrameTimeFromProfile: players=4 expected FPS=11.469938, bars=2, max avg=0.069, sd=0.018, 3 samples =  0.09 0.06 0.06
09:11:39.00   PerformanceRecorder::EndRecording - game size=4, max average=0.094519, worst frame=0.087184
09:11:39.00    Recording: No [4 players]
09:11:39.00    Total render, sim time: 6.98, 7.41 sec
09:11:39.00    Total render, sim frames: 112, 72
09:11:39.00    Max/Avg: 0.09, 0.06 sec (fps=10.58, 17.10) (72 samples)
09:11:39.00    Bars: 2
09:11:39.00   Profile Max Performance[4 players] =  0.09 0.06 0.06 0.00 0.00
09:11:39.00   Profile Avg Performance[4 players] =  0.06 0.04 0.04 0.00 0.00
09:11:39.00   GameObj::ShutdownGameObj
09:11:39.00   GAME -- Ending mission (Abort)
09:11:39.26   GameObjLoader 09388540 - Unload
09:11:39.26   GameObjLoader 09388540 - resetting counters
09:11:39.36   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
09:11:39.36   MOD -- Game Over at frame 13462
09:11:39.75   GameObjLoader 093883e0 - Unload
09:11:39.75   GameObjLoader 093883e0 - resetting counters
09:11:39.84   SOUND -- Shutting down ...
09:11:39.96   SOUND -- Shutdown completed!
09:11:39.98   MessageInternal::DestroyChannel: Destroyed channel 474d4343
09:11:39.98   GAME -- Beginning FE
09:11:39.98   Sent message game CompanyOfHeroes allowtraffic
09:11:39.98   UIFrontEnd - Loading Front End
09:11:39.98   THREAD: Hyper-Threading Technology Processors are not detected.
09:11:40.13   SOUND -- Initializing ...
09:11:40.18   SOUND -- Initialization completed!
09:11:40.18   UIFrontEnd - Initializing Forms
09:11:42.14   CampaignFilter::BindFilterSpecificWidgets()
09:11:42.21   Turning off auto-selection of profiles, we already have a profile selected.
09:11:42.21   MOD -- Mounting EF_DLC1, 1.0
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Data\'
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Movies\'
09:11:42.21   MOD -- Mounting EF_DLC2, 1.0
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Data\'
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Movies\'
09:11:42.21   MOD -- Mounting EF_DLC3, 1.0
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
09:11:42.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Data\'
09:11:42.22   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
09:11:42.22   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
09:11:42.22   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
09:11:42.22   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
09:11:42.22   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Movies\'
09:11:42.22   MOD -- Mounting EF_OPS, 1.0
09:11:42.22   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
09:11:42.22   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
09:11:42.22   MOD -- Mounting Eastern_Front, 1.0
09:11:42.22   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
09:11:42.22   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\RelicOnline\Data\'
09:11:42.22   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
09:11:42.22   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
09:11:42.23   FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
09:11:42.23   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Data\'
09:11:42.23   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Data\'
09:11:42.23   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
09:11:42.23   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
09:11:42.24   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\'
09:11:42.24   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
09:11:42.24   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
09:11:42.24   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
09:11:42.24   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
09:11:42.24   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
09:11:42.24   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
09:11:42.27   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
09:11:42.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
09:11:42.27   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
09:11:42.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
09:11:42.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
09:11:42.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
09:11:42.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Movies\'
09:11:42.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\WW2\Movies\'
09:11:42.34   Activating screen: AppRestartingForm
09:11:42.34   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
09:11:42.34   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
09:11:43.25   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
09:11:43.27   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
09:11:43.28   Activating screen: FEMovie
09:11:43.28   Activating screen: OnlineWidget
09:11:43.28   Activating screen: FE_mm_01
09:11:43.38   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
09:11:43.38   GAME -- Setting campaign state to 'dlc1'
09:11:43.38   GAME -- Closing state 'dlc1'
09:11:43.38   GAME -- Setting campaign state to 'dlc2'
09:11:43.38   GAME -- Closing state 'dlc2'
09:11:43.38   GAME -- Setting campaign state to 'dlc3'
09:11:43.38   GAME -- Closing state 'dlc3'
09:11:45.41   Activating screen: MessageBoxPopup
09:11:45.41   Created Matchinfo
09:11:45.41   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
09:11:45.41   starting LAN hosting
09:11:45.44   OnJoinAdvertisementSuccess - joined online match, server leave notification required
09:11:45.44   starting local hosting
09:11:45.44   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
09:11:45.44   Allocated route ID=0 for PeerID 1 at WINaddr:5.162.102.231:6112;
09:11:45.44   Transport::OpenInternal request to WINaddr:5.162.102.231:6112;
09:11:45.44   Session::Host sid = 1A4A3F8E1DB184B8, hostURL = , local addresses = WINaddr:5.162.102.231:6112;
09:11:45.44   ValidateCustomData: called with 217 bytes of custom data
09:11:45.44   Host accepted Peer 1 into the match at address list=WINaddr:5.162.102.231:6112;, routes=WINaddr:5.162.102.231:6112;
09:11:45.44   AdvertisementInternal::Process - EVENT_NEWPEER
09:11:45.44   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
09:11:45.45   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
09:11:45.45   hosting - Session is connected
09:11:45.45   Net::Session::SetVisible - session is set to VISIBLE.
09:11:45.47   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.162.102.231:6112; (ping=0ms) 100.00%, pending=0, dead=0
09:11:45.47   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
09:11:45.47   hosting completed successfully
09:11:45.47   HostAsync - completed with HostResult = 0
09:11:45.47   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
09:11:45.47   Activating screen: OnlineGameSetup
09:11:45.47   MessageInternal::CreateChannel: Created channel 534d5347
09:11:45.47   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
09:11:45.47   MatchInternal::SetMatchType - new type 14 - updating server
09:11:45.48   SetVisible called while !IsConnected
09:11:45.49   GetMaxFrameTimeFromProfile: players=6 expected FPS=18.053484, bars=5, max avg=0.046, sd=0.009, 3 samples =  0.05 0.05 0.03
09:11:45.49   Activating screen: RelicOnlineChat
09:11:45.49   Activating screen: RelicOnlineNewsScreen
09:11:45.49   Activating screen: RelicOnlineStatsScreen
09:11:45.49   Activating screen: Achievements
09:11:45.49   GAME -- Setting campaign state to 'dlc1'
09:11:45.49   GAME -- Closing state 'dlc1'
09:11:45.49   GAME -- Setting campaign state to 'dlc2'
09:11:45.49   GAME -- Closing state 'dlc2'
09:11:45.50   GAME -- Setting campaign state to 'dlc3'
09:11:45.50   GAME -- Closing state 'dlc3'
09:11:45.50   GAME -- Setting campaign state to 'dlc1'
09:11:45.50   GAME -- Closing state 'dlc1'
09:11:45.53   Activating screen: GameHistory
09:11:45.53   GAME -- Setting campaign state to 'dlc1'
09:11:45.56   GAME -- Closing state 'dlc1'
09:11:45.56   GAME -- Setting campaign state to 'dlc2'
09:11:45.56   GAME -- Closing state 'dlc2'
09:11:45.56   GAME -- Setting campaign state to 'dlc3'
09:11:45.56   GAME -- Closing state 'dlc3'
09:11:45.57   Activating screen: OnlineGameSetup
09:11:45.57   Activating screen: RelicOnlineTabs
09:11:45.57   AutomatchInternal::OnHostComplete - Completed Host with success=1
09:11:45.57   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
09:11:45.57   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
09:11:45.58   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
09:11:45.58   Net::Session::SetVisible - session is set to VISIBLE.
09:11:45.58   GetMaxFrameTimeFromProfile: players=6 expected FPS=18.053484, bars=5, max avg=0.046, sd=0.009, 3 samples =  0.05 0.05 0.03
09:11:45.64   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:45.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:46.87   Activating screen: GameHistory
09:11:46.87   Activating screen: RelicOnlineTabs
09:11:46.87   Activating screen: ScreenTipPopup
09:11:50.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.45   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.45   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.45   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.47   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.47   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.47   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.48   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.49   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.49   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.49   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.50   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.50   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.52   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.53   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.53   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.54   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.54   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.54   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.55   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.55   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.55   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:11:50.57   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:12:01.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:12:01.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:12:01.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:12:01.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:12:01.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:12:01.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:12:01.83   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:12:01.83   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:12:03.44   MOD - Setting player (0) race to: allies_soviets
09:12:03.44   MOD - Setting player (0) race to: 2
09:12:03.45   MOD - Setting player (1) race to: allies_soviets
09:12:03.45   MOD - Setting player (1) race to: 2
09:12:03.45   MOD - Setting player (2) race to: allies_soviets
09:12:03.45   MOD - Setting player (2) race to: 2
09:12:03.45   MOD - Setting player (3) race to: axis_panzer_elite
09:12:03.45   MOD - Setting player (3) race to: 4
09:12:03.45   MOD - Setting player (4) race to: axis
09:12:03.45   MOD - Setting player (4) race to: 3
09:12:03.45   MOD - Setting player (5) race to: axis_panzer_elite
09:12:03.45   MOD - Setting player (5) race to: 4
09:12:03.45   Activating screen: MessageBoxPopup
09:12:03.45   Session is marking the local peer PeerID 1 for death
09:12:03.45   Session::GetEvent DestroyPeer success Peer 1 removed
09:12:03.45   Session::DestroyPeer - deallocating peer 1
09:12:03.45   Session - Requested Disconnect for connectionID 4
09:12:03.45   Deallocated route ID=5 for PeerID 1 at WINaddr:5.162.102.231:6112;
09:12:03.45   Session - Requested Disconnect for connectionID 5
09:12:03.45   Closed route 5<>5 for PeerID 1 at WINaddr:5.162.102.231:6112;
09:12:03.45   AdvertisementInternal::Process - EVENT_DESTROYPEER
09:12:03.45   Destroyed Matchinfo
09:12:03.46   APP -- Game Start
09:12:03.46   Sent message game CompanyOfHeroes allowtraffic
09:12:03.46   GAME -- Setting campaign state to 'dlc1'
09:12:03.46   GAME -- Closing state 'dlc1'
09:12:03.47   GAME -- Setting campaign state to 'dlc2'
09:12:03.47   GAME -- Closing state 'dlc2'
09:12:03.47   GAME -- Setting campaign state to 'dlc3'
09:12:03.47   GAME -- Closing state 'dlc3'
09:12:03.48   MessageInternal::DestroyChannel: Destroyed channel 534d5347
09:12:03.49   GAME -- Ending FE
09:12:03.49   UIFrontEnd - Unloading Front End
09:12:03.51   SOUND -- Shutting down ...
09:12:03.58   SOUND -- Shutdown completed!
09:12:03.60   GAME -- Beginning playback P
09:12:03.67   Activating screen: GameLoadScreen
09:12:03.67   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
09:12:03.67   PeerRemoveAll - flushing local session peer data
09:12:03.67   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
09:12:03.67   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
09:12:03.99   THREAD: Hyper-Threading Technology Processors are not detected.
09:12:04.09   SOUND -- Initializing ...
09:12:04.83   SOUND -- Initialization completed!
09:12:04.85   PHYSICS: detected processor(s) capable of handling 4 threads.
09:12:04.85   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\6p_kiev'
09:12:04.86   MOD -- Using Mod 'Eastern_Front'
09:12:04.88   Unable to load/parse precache file [DATA:scenarios\mp\6p_kiev_precache.lua]
09:12:05.00   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
09:12:05.00   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
09:12:06.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 3.4/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
09:12:08.45   GameObjLoader - upgrading load_count from 0 to 1093
09:12:11.16   GameObjLoader - upgrading load_count from 1093 to 1825
09:12:26.88   GameObjLoader - upgrading load_count from 1440 to 4300
09:12:32.42   GameObjLoader 093883e0 - resetting counters
09:12:32.42   GameObjLoader 093883e0 - LOAD_DONE
09:12:32.42   GAME - SessionSetup
09:12:32.66   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
09:12:32.66   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
09:12:32.66   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
09:12:35.56   GAME - CreateGEWorld in 3140 ms
09:12:35.65   GAME - SessionSetup finished in 3230 ms
09:12:35.66   GAME - WaterReflectionManagerSetup
09:12:35.66   GAME - WaterReflectionManagerSetup finished in 0 ms
09:12:36.23   MessageInternal::CreateChannel: Created channel 474d4343
09:12:36.24   Regenerating ImpassMap data...
09:12:36.24       Impass Data was already valid, but regenerating...
09:12:36.56   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
09:12:36.56   Regenerating CanBuildMap data...
09:12:36.56   Generating CanShoot Map.
09:12:36.56   Pathfinder::Regenerate()...
09:12:36.66   Generating PathSectorMap...
09:12:37.34   Pathfinder::Regenerate() Done.
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x0676f978
[Cope FactionFix] - Hook already installed
09:12:37.58   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded.
09:12:38.09   MOD -- Player  (unused player) (frame 0) (KillPlayer)
09:12:38.09   MOD -- Player  (unused player) (frame 0) (KillPlayer)
09:12:38.87   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
09:12:39.57   MessageInternal::CreateChannel: Created channel 4d4f444d
09:12:40.40   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
09:12:40.40   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
09:12:40.40   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
09:12:40.40   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
09:12:40.40   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
09:12:40.97   SPEECHMANAGER -- Loaded in 0.521465 seconds
09:12:41.98   GameObjLoader - upgrading load_count from 0 to 455
09:12:44.01   GameObjLoader 09388540 - resetting counters
09:12:44.01   GameObjLoader 09388540 - LOAD_DONE
09:12:46.28   PreloadResources took 2200ms.
09:12:46.38   GAME -- Loading completed (43 seconds)
09:12:46.38   SIM -- Setting SyncErrorChecking level to Low
09:12:47.75   Activating screen: GameScreen
09:12:47.75   Activating screen: Decorators
09:12:47.75   Activating screen: Taskbar
09:12:47.75   Activating screen: SubtitleScreen
09:12:47.75   Activating screen: TextOverlayScreen
09:12:47.90   PerformanceRecorder::StartRecording for game size 6
09:12:47.90   GAME -- Starting mission...
09:12:47.98   Warning: binding playback_child7() -- Binding playback_child7: failed bind to widget 'pb_camera_follow'
09:12:53.97   Warning: non auto-match upgrade not found in AE, tuning
09:13:02.95   SPEECHMANAGER -- Loaded in 0.504726 seconds
09:13:03.38   Activating screen: Decorators
09:13:03.38   Activating screen: Taskbar
09:13:07.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 3.4/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
09:13:22.66   Activating screen: pause_menu
09:13:22.67   GAME -- SimulationController::Pause 0
09:13:25.63   Activating screen: prompt_generic
09:13:26.39   GameApp::ReportStats
09:13:26.42   GAME -- SimulationController::Pause 1
09:13:26.42   Activating screen: AppRestartingForm
09:13:26.42   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
09:13:26.42   Widget attempting to remove a non-existance listener. Widget:bkg_COH
09:13:26.42   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
09:13:26.42   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
09:13:26.42   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
09:13:26.42   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
09:13:26.43   APP -- Game Stop
09:13:26.43   GameApp::TransitionGameStop
09:13:26.43   GameApp::TransitionQuitCommon
09:13:26.43   PerformanceRecorder: Not enough game time to update profile history
09:13:26.43   GetMaxFrameTimeFromProfile: players=6 expected FPS=18.053484, bars=5, max avg=0.046, sd=0.009, 3 samples =  0.05 0.05 0.03
09:13:26.43   PerformanceRecorder::EndRecording - game size=6, max average=0.000000, worst frame=0.055391
09:13:26.43    Recording: No [6 players]
09:13:26.43    Total render, sim time: 16.35, 18.52 sec
09:13:26.43    Total render, sim frames: 398, 323
09:13:26.43    Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (1 samples)
09:13:26.43    Bars: 0
09:13:26.43   Profile Max Performance[6 players] =  0.05 0.05 0.03 0.00 0.00
09:13:26.43   Profile Avg Performance[6 players] =  0.04 0.04 0.02 0.00 0.00
09:13:26.43   GameObj::ShutdownGameObj
09:13:26.43   GAME -- Ending mission (Abort)
09:13:26.58   GameObjLoader 09388540 - Unload
09:13:26.58   GameObjLoader 09388540 - resetting counters
09:13:26.61   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
09:13:26.61   MOD -- Game Over at frame 547
09:13:26.86   GameObjLoader 093883e0 - Unload
09:13:26.86   GameObjLoader 093883e0 - resetting counters
09:13:27.00   SOUND -- Shutting down ...
09:13:27.12   SOUND -- Shutdown completed!
09:13:27.12   MessageInternal::DestroyChannel: Destroyed channel 474d4343
09:13:27.12   GAME -- Beginning FE
09:13:27.12   Sent message game CompanyOfHeroes allowtraffic
09:13:27.12   UIFrontEnd - Loading Front End
09:13:27.12   THREAD: Hyper-Threading Technology Processors are not detected.
09:13:27.20   SOUND -- Initializing ...
09:13:27.24   SOUND -- Initialization completed!
09:13:27.24   UIFrontEnd - Initializing Forms
09:13:29.20   CampaignFilter::BindFilterSpecificWidgets()
09:13:29.27   Turning off auto-selection of profiles, we already have a profile selected.
09:13:29.27   MOD -- Mounting EF_DLC1, 1.0
09:13:29.27   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
09:13:29.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Data\'
09:13:29.27   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
09:13:29.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
09:13:29.27   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
09:13:29.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
09:13:29.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Movies\'
09:13:29.27   MOD -- Mounting EF_DLC2, 1.0
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Data\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Movies\'
09:13:29.28   MOD -- Mounting EF_DLC3, 1.0
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Data\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Movies\'
09:13:29.28   MOD -- Mounting EF_OPS, 1.0
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
09:13:29.28   MOD -- Mounting Eastern_Front, 1.0
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\RelicOnline\Data\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
09:13:29.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
09:13:29.29   FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
09:13:29.29   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Data\'
09:13:29.29   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Data\'
09:13:29.30   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
09:13:29.30   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
09:13:29.30   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\'
09:13:29.30   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
09:13:29.30   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
09:13:29.33   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
09:13:29.33   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
09:13:29.33   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
09:13:29.33   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
09:13:29.37   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
09:13:29.37   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
09:13:29.37   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
09:13:29.37   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
09:13:29.37   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
09:13:29.37   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
09:13:29.37   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Movies\'
09:13:29.37   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\WW2\Movies\'
09:13:29.39   Activating screen: AppRestartingForm
09:13:29.39   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
09:13:29.39   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
09:13:30.32   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
09:13:30.32   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
09:13:30.32   Activating screen: FEMovie
09:13:30.32   Activating screen: OnlineWidget
09:13:30.32   Activating screen: FE_mm_01
09:13:30.34   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
09:13:30.34   GAME -- Setting campaign state to 'dlc1'
09:13:30.34   GAME -- Closing state 'dlc1'
09:13:30.34   GAME -- Setting campaign state to 'dlc2'
09:13:30.34   GAME -- Closing state 'dlc2'
09:13:30.34   GAME -- Setting campaign state to 'dlc3'
09:13:30.34   GAME -- Closing state 'dlc3'
09:13:35.70   SPDx9 -- 1765MB available Texture Memory
09:14:08.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 3.4/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
09:14:40.02   Transport::OpenInternal request to WINaddr:7.19.62.180:6112;
09:15:09.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 3.4/0.0, #p/sec[s/r] = 0.8/1.0, max unsent 0, version err 0, merge 0
09:15:28.89   Transport::OpenInternal request to WINaddr:7.15.2.86:6112;
09:15:29.14   Transport::OpenInternal request to WINaddr:7.18.190.55:6112;
09:15:29.14   Transport - Largest sent is now 30
09:15:29.37   Transport::OpenInternal request to WINaddr:7.11.59.8:6112;
09:15:29.38   Transport::OpenInternal request to WINaddr:7.13.132.57:6112;
09:15:29.39   Transport::OpenInternal request to WINaddr:7.4.75.119:6112;
09:15:29.40   Transport::OpenInternal request to WINaddr:7.18.83.146:6112;
09:15:29.41   Transport::OpenInternal request to WINaddr:7.2.24.209:6112;
09:15:29.42   Transport::OpenInternal request to WINaddr:7.8.146.69:6112;
09:15:29.43   Transport::OpenInternal request to WINaddr:7.19.117.224:6112;
09:15:29.43   Transport::OpenInternal request to WINaddr:7.6.154.238:6112;
09:15:29.44   Transport::OpenInternal request to WINaddr:7.18.235.54:6112;
09:15:29.44   Transport::OpenInternal request to WINaddr:7.17.19.37:6112;
09:15:29.46   Transport::OpenInternal request to WINaddr:7.18.19.251:6112;
09:15:29.47   Transport::OpenInternal request to WINaddr:7.3.33.204:6112;
09:15:29.47   Transport::OpenInternal request to WINaddr:7.1.53.136:6112;
09:15:29.66   Transport::OpenInternal request to WINaddr:7.17.236.40:6112;
09:15:30.22   Transport::OpenInternal request to WINaddr:7.19.110.65:6112;
09:15:33.43   Transport::OpenInternal request to WINaddr:7.8.128.84:6112;
09:15:33.44   Transport::OpenInternal request to WINaddr:7.11.182.124:6112;
09:15:33.51   Transport::OpenInternal request to WINaddr:7.6.145.69:6112;
09:15:35.22   Transport::OpenInternal request to WINaddr:7.19.92.183:6112;
09:15:36.17   SPDx9 -- 1765MB available Texture Memory
09:15:37.58   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
09:15:37.58   Activating screen: OnlineSelectGame
09:15:37.60   GameSelectForm::Activate - hidden, proper tab not selected.
09:15:37.60   Activating screen: RelicOnlineChat
09:15:37.60   Activating screen: RelicOnlineNewsScreen
09:15:37.60   Activating screen: RelicOnlineStatsScreen
09:15:37.60   Activating screen: Achievements
09:15:37.60   GAME -- Setting campaign state to 'dlc1'
09:15:37.60   GAME -- Closing state 'dlc1'
09:15:37.60   GAME -- Setting campaign state to 'dlc2'
09:15:37.60   GAME -- Closing state 'dlc2'
09:15:37.60   GAME -- Setting campaign state to 'dlc3'
09:15:37.60   GAME -- Closing state 'dlc3'
09:15:37.60   GAME -- Setting campaign state to 'dlc1'
09:15:37.60   GAME -- Closing state 'dlc1'
09:15:37.61   Activating screen: GameHistory
09:15:37.70   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.70   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.70   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.72   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.72   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.72   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.72   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.72   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.72   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.75   Activating screen: OnlineSelectGame
09:15:37.75   Activating screen: RelicOnlineTabs
09:15:37.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.78   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.78   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.78   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.78   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.78   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:37.78   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:45.13   Transport::OpenInternal request to WINaddr:7.16.54.238:6112;
09:15:47.92   CancelAutoMatching - called
09:15:47.92   Activating screen: OnlineSelectGame
09:15:47.92   Activating screen: RelicOnlineTabs
09:15:47.92   Activating screen: FEMovie
09:15:47.92   Activating screen: OnlineWidget
09:15:47.92   Activating screen: FE_mm_01
09:15:47.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.93   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.93   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.93   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.93   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.93   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.93   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.95   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.95   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.95   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.95   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.95   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.95   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:47.96   GAME -- Setting campaign state to 'dlc1'
09:15:47.96   GAME -- Closing state 'dlc1'
09:15:47.96   GAME -- Setting campaign state to 'dlc2'
09:15:47.96   GAME -- Closing state 'dlc2'
09:15:47.96   GAME -- Setting campaign state to 'dlc3'
09:15:47.96   GAME -- Closing state 'dlc3'
09:15:49.29   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
09:15:49.29   Activating screen: OnlineSelectGame
09:15:49.29   Activating screen: RelicOnlineChat
09:15:49.29   Activating screen: RelicOnlineNewsScreen
09:15:49.29   Activating screen: RelicOnlineStatsScreen
09:15:49.29   Activating screen: Achievements
09:15:49.29   GAME -- Setting campaign state to 'dlc1'
09:15:49.29   GAME -- Closing state 'dlc1'
09:15:49.29   GAME -- Setting campaign state to 'dlc2'
09:15:49.29   GAME -- Closing state 'dlc2'
09:15:49.29   GAME -- Setting campaign state to 'dlc3'
09:15:49.29   GAME -- Closing state 'dlc3'
09:15:49.30   GAME -- Setting campaign state to 'dlc1'
09:15:49.30   GAME -- Closing state 'dlc1'
09:15:49.30   Activating screen: GameHistory
09:15:49.30   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.30   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.30   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.31   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.31   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.31   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.31   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.31   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.31   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.32   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.32   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.32   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.32   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.32   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.32   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.32   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.32   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.34   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.34   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.34   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:15:49.34   Activating screen: OnlineSelectGame
09:15:49.34   Activating screen: RelicOnlineTabs
09:16:03.87   CancelAutoMatching - called
09:16:03.87   Activating screen: OnlineSelectGame
09:16:03.87   Activating screen: RelicOnlineTabs
09:16:03.87   Activating screen: FEMovie
09:16:03.87   Activating screen: OnlineWidget
09:16:03.87   Activating screen: FE_mm_01
09:16:03.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.89   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.89   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.89   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.89   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.89   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.89   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:03.92   GAME -- Setting campaign state to 'dlc1'
09:16:03.92   GAME -- Closing state 'dlc1'
09:16:03.92   GAME -- Setting campaign state to 'dlc2'
09:16:03.92   GAME -- Closing state 'dlc2'
09:16:03.92   GAME -- Setting campaign state to 'dlc3'
09:16:03.92   GAME -- Closing state 'dlc3'
09:16:05.63   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
09:16:05.63   Activating screen: OnlineSelectGame
09:16:05.63   Activating screen: RelicOnlineChat
09:16:05.63   Activating screen: RelicOnlineNewsScreen
09:16:05.63   Activating screen: RelicOnlineStatsScreen
09:16:05.63   Activating screen: Achievements
09:16:05.63   GAME -- Setting campaign state to 'dlc1'
09:16:05.63   GAME -- Closing state 'dlc1'
09:16:05.63   GAME -- Setting campaign state to 'dlc2'
09:16:05.63   GAME -- Closing state 'dlc2'
09:16:05.63   GAME -- Setting campaign state to 'dlc3'
09:16:05.63   GAME -- Closing state 'dlc3'
09:16:05.64   GAME -- Setting campaign state to 'dlc1'
09:16:05.64   GAME -- Closing state 'dlc1'
09:16:05.64   Activating screen: GameHistory
09:16:05.64   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.64   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.64   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.67   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.67   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.67   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.67   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.67   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.67   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.67   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:05.69   Activating screen: OnlineSelectGame
09:16:05.69   Activating screen: RelicOnlineTabs
09:16:10.00   Transport - median kBPS [hi/cur] sent = 0.4/0.1, recvd = 3.4/0.2, #p/sec[s/r] = 5.5/5.2, max unsent 0, version err 0, merge 23
09:16:20.13   CancelAutoMatching - called
09:16:20.13   Activating screen: OnlineSelectGame
09:16:20.13   Activating screen: RelicOnlineTabs
09:16:20.13   Activating screen: FEMovie
09:16:20.13   Activating screen: OnlineWidget
09:16:20.13   Activating screen: FE_mm_01
09:16:20.13   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.13   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.13   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.15   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.15   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.15   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.15   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.15   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.15   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.16   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.16   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.16   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.16   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.16   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.16   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.16   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.16   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.16   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:20.17   GAME -- Setting campaign state to 'dlc1'
09:16:20.17   GAME -- Closing state 'dlc1'
09:16:20.18   GAME -- Setting campaign state to 'dlc2'
09:16:20.18   GAME -- Closing state 'dlc2'
09:16:20.18   GAME -- Setting campaign state to 'dlc3'
09:16:20.18   GAME -- Closing state 'dlc3'
09:16:21.42   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
09:16:21.42   Activating screen: OnlineSelectGame
09:16:21.42   Activating screen: RelicOnlineChat
09:16:21.42   Activating screen: RelicOnlineNewsScreen
09:16:21.42   Activating screen: RelicOnlineStatsScreen
09:16:21.42   Activating screen: Achievements
09:16:21.42   GAME -- Setting campaign state to 'dlc1'
09:16:21.42   GAME -- Closing state 'dlc1'
09:16:21.42   GAME -- Setting campaign state to 'dlc2'
09:16:21.42   GAME -- Closing state 'dlc2'
09:16:21.42   GAME -- Setting campaign state to 'dlc3'
09:16:21.43   GAME -- Closing state 'dlc3'
09:16:21.43   GAME -- Setting campaign state to 'dlc1'
09:16:21.43   GAME -- Closing state 'dlc1'
09:16:21.43   Activating screen: GameHistory
09:16:21.43   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.43   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.43   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.45   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.45   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.45   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.45   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.45   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.45   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.45   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.45   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.47   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.47   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.47   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:21.47   Activating screen: OnlineSelectGame
09:16:21.47   Activating screen: RelicOnlineTabs
09:16:29.65   Activating screen: RelicOnlineStatsPopup
09:16:34.54   DataDeactivate - no more things to deactivate. bailing.
09:16:36.59   Activating screen: FriendsListPopup
09:16:43.34   Activating screen: Achievements
09:16:43.34   Activating screen: RelicOnlineTabs
09:16:52.70   Activating screen: OnlineSelectGame
09:16:52.70   Activating screen: RelicOnlineTabs
09:16:56.80   CancelAutoMatching - called
09:16:56.80   Activating screen: OnlineSelectGame
09:16:56.80   Activating screen: RelicOnlineTabs
09:16:56.80   Activating screen: FEMovie
09:16:56.80   Activating screen: OnlineWidget
09:16:56.80   Activating screen: FE_mm_01
09:16:56.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.83   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.83   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.83   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:16:56.84   GAME -- Setting campaign state to 'dlc1'
09:16:56.84   GAME -- Closing state 'dlc1'
09:16:56.84   GAME -- Setting campaign state to 'dlc2'
09:16:56.84   GAME -- Closing state 'dlc2'
09:16:56.84   GAME -- Setting campaign state to 'dlc3'
09:16:56.84   GAME -- Closing state 'dlc3'
09:17:02.74   SPDx9 -- 1765MB available Texture Memory
09:17:05.77   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
09:17:05.77   Activating screen: OnlineSelectGame
09:17:05.77   Activating screen: RelicOnlineChat
09:17:05.77   Activating screen: RelicOnlineNewsScreen
09:17:05.77   Activating screen: RelicOnlineStatsScreen
09:17:05.77   Activating screen: Achievements
09:17:05.77   GAME -- Setting campaign state to 'dlc1'
09:17:05.77   GAME -- Closing state 'dlc1'
09:17:05.77   GAME -- Setting campaign state to 'dlc2'
09:17:05.77   GAME -- Closing state 'dlc2'
09:17:05.77   GAME -- Setting campaign state to 'dlc3'
09:17:05.77   GAME -- Closing state 'dlc3'
09:17:05.78   GAME -- Setting campaign state to 'dlc1'
09:17:05.78   GAME -- Closing state 'dlc1'
09:17:05.78   Activating screen: GameHistory
09:17:05.78   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.78   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.78   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:05.83   Activating screen: OnlineSelectGame
09:17:05.83   Activating screen: RelicOnlineTabs
09:17:11.00   Transport - median kBPS [hi/cur] sent = 0.4/0.2, recvd = 3.4/0.2, #p/sec[s/r] = 7.0/7.8, max unsent 0, version err 0, merge 1
09:17:11.73   CancelAutoMatching - called
09:17:11.73   Activating screen: OnlineSelectGame
09:17:11.73   Activating screen: RelicOnlineTabs
09:17:11.73   Activating screen: FEMovie
09:17:11.73   Activating screen: OnlineWidget
09:17:11.73   Activating screen: FE_mm_01
09:17:11.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
09:17:11.78   GAME -- Setting campaign state to 'dlc1'
09:17:11.78   GAME -- Closing state 'dlc1'
09:17:11.78   GAME -- Setting campaign state to 'dlc2'
09:17:11.78   GAME -- Closing state 'dlc2'
09:17:11.78   GAME -- Setting campaign state to 'dlc3'
09:17:11.78   GAME -- Closing state 'dlc3'
09:17:12.79   Activating screen: OptionsMenu
09:17:12.79   THREAD: Hyper-Threading Technology Processors are not detected.
09:17:12.80   THREAD: Hyper-Threading Technology Processors are not detected.
09:17:46.75   GameApp::ShutFrontEnd
09:17:46.75   GAME -- Ending FE
09:17:46.75   UIFrontEnd - Unloading Front End
09:17:46.77   SOUND -- Shutting down ...
09:17:46.83   SOUND -- Shutdown completed!
09:17:46.87   ~FEAppListener - Flushing queued online notifications
09:17:47.05   DLLDriverLinker -- 2 DLL drivers found.
09:17:47.05   ActionDatabase : [2344] global actions, [124] dummy actions.
09:17:47.06   NetworkManager::Destroy - destroying network manager
09:17:47.06   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
09:17:47.06   MessageInternal::DestroyChannel: Destroyed channel 50525459
09:17:47.06   PartyInternal: Fade to black
09:17:47.06   AutomatchInternal: Fade to black
09:17:47.06   PeerRemoveAll - flushing local session peer data
09:17:47.06   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
09:17:47.06   MessageInternal::DestroyChannel: Destroyed channel 47535450
09:17:47.06   Session - Requested Disconnect for connectionID 1
09:17:47.06   SessionManager::UnregisterSession - Unregistering session 038b2f50
09:17:47.06   SessionManager::~SessionManager - uninitializing
09:17:47.06   Net::ThreadFunction - Returning from the network thread function...
09:17:47.06   Transport::~Transport - shutting down transport
09:17:47.06   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:127.0.0.1:6112;,WINaddr:127.0.0.1:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:5.162.102.231:6112;,WINaddr:5.162.102.231:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:192.168.1.100:6112;,WINaddr:192.168.1.100:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.19.62.180:6112;,WINaddr:7.19.62.180:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.15.2.86:6112;,WINaddr:7.15.2.86:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.18.190.55:6112;,WINaddr:7.18.190.55:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.11.59.8:6112;,WINaddr:7.11.59.8:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.13.132.57:6112;,WINaddr:7.13.132.57:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.4.75.119:6112;,WINaddr:7.4.75.119:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.18.83.146:6112;,WINaddr:7.18.83.146:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.2.24.209:6112;,WINaddr:7.2.24.209:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.8.146.69:6112;,WINaddr:7.8.146.69:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.19.117.224:6112;,WINaddr:7.19.117.224:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.6.154.238:6112;,WINaddr:7.6.154.238:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.18.235.54:6112;,WINaddr:7.18.235.54:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.17.19.37:6112;,WINaddr:7.17.19.37:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.18.19.251:6112;,WINaddr:7.18.19.251:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.3.33.204:6112;,WINaddr:7.3.33.204:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.1.53.136:6112;,WINaddr:7.1.53.136:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.17.236.40:6112;,WINaddr:7.17.236.40:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.19.110.65:6112;,WINaddr:7.19.110.65:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.8.128.84:6112;,WINaddr:7.8.128.84:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.11.182.124:6112;,WINaddr:7.11.182.124:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.6.145.69:6112;,WINaddr:7.6.145.69:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.19.92.183:6112;,WINaddr:7.19.92.183:6112;
09:17:47.06   Transport::~Connection - closing WINaddr:7.16.54.238:6112;,WINaddr:7.16.54.238:6112;
09:17:47.08   Wrote 269 bytes to network datastore login_cache.bin
09:17:47.08   Wrote 52 bytes to network datastore global_cache.bin
09:17:47.08   Wrote 100 bytes to network datastore ping_cache.bin
09:17:47.08   Datastore -- uninitialize complete
09:17:47.08   QuazalInitializer - static uninit of Quazal library
09:17:47.08   QuazalInitializer - unhooking memory 0 currently allocated, 229 allocations, total of 22316 bytes
