-- Log file for all dbTracef messages --

15:40:14.27   NetworkManager::Create - creating network manager
15:40:14.27   Read 269 bytes from network datastore login_cache.bin
15:40:14.27   Read 52 bytes from network datastore global_cache.bin
15:40:14.27   Read 100 bytes from network datastore ping_cache.bin
15:40:14.27   QuazalInitializer - static initializing Quazal library
15:40:14.27   PingCache - populating cache with 4 pings
15:40:14.27   Sent message game CompanyOfHeroes started 1488 602 allowtraffic
15:40:14.27   RemoteDLManager - Connection Restored.
15:40:14.27   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
15:40:14.32   WinTransport - CreateSocket exclusive broadcast socket was available.
15:40:14.32   WinTransport - CreateSocket listening for broadcasts on default port
15:40:14.32   WinTransport - Host Name: NgocQuang-PC, aliases: , type=AF_INET, len=4
15:40:14.32   WinTransport - Host IP Address #0: 5.162.102.231
15:40:14.32   WinTransport - WARNING, MultipleNetwork adapters may cause problems
15:40:14.32   WinTransport - Interface #0: ip:5.162.102.231, broadcast:5.162.102.231, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
15:40:14.32   WinTransport - Interface #1: ip:192.168.1.100, broadcast:192.168.1.100, flags=IFF_BROADCAST IFF_MULTICAST
15:40:14.32   WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
15:40:14.32   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
15:40:14.32   WinTransport - Quazal address string = udp:/address=5.162.102.231;port=6112
15:40:14.32   SessionManager - Peer Header Size = 16 bytes
15:40:14.32   SessionManager - Game Data overhead = 7 bytes
15:40:14.32   SessionManager - Proxy overhead = 7 bytes
15:40:14.32   MessageInternal::CreateChannel: Created channel 47535450
15:40:14.32   Session::Initialize - info, initializing session object, using threads.
15:40:14.32   SessionManager::RegisterSession - Registering new session 03cb61d8
15:40:14.32   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
15:40:14.32   AutomatchInternal: Instantiating
15:40:14.32   PartyInternal: Instantiating
15:40:14.32   MessageInternal::CreateChannel: Created channel 50525459
15:40:14.32   MessageInternal::CreateChannel: Created channel 51434b4d
15:40:14.32   Net::ThreadFunction - Entering network thread function...
15:40:14.32   MessageInternal::CreateChannel: Created channel 534d5347
15:40:14.32   MessageInternal::CreateChannel: Created channel 474d4343
15:40:14.32   MessageInternal::CreateChannel: Created channel 474f424a
15:40:14.32   MessageInternal::CreateChannel: Created channel 4d4f444d
15:40:14.32   MessageInternal::CreateChannel: Created channel 53594e43
15:40:14.32   MessageInternal::DestroyChannel: Destroyed channel 534d5347
15:40:14.32   MessageInternal::DestroyChannel: Destroyed channel 474d4343
15:40:14.32   MessageInternal::DestroyChannel: Destroyed channel 474f424a
15:40:14.32   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
15:40:14.32   MessageInternal::DestroyChannel: Destroyed channel 53594e43
15:40:14.32   GAME -- Available memory: 3071MB Physical RAM, 3069MB Pagefile, 4095 Virtual Address Space
15:40:14.34   Transport - Largest received is now 19
15:40:14.34   Transport::OpenInternal request to WINaddr:127.0.0.1:6112;
15:40:14.35   Transport - Largest sent is now 19
15:40:17.71   DLLDriverLinker -- Adding driver 'spDx10.dll'.
15:40:17.71   DLLDriverLinker -- Adding driver 'spDx9.dll'.
15:40:17.71   DLLDriverLinker -- 2 DLL drivers found.
15:40:17.77   SPDx10 -- Adapter [ASUS EAH3450 Series]: 508MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory.
15:40:19.42   DLLDriverLinker -- 2 DLL drivers found.
15:40:19.57   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
15:40:19.57   GAME -- Resolution set to 1024x768 (fullscreen).
15:40:19.58   SPDx9 -- Driver Name = atiumdag.dll  Desc = ASUS EAH3450 Series
15:40:19.58   SPDx9 -- Driver Vendor = 0x1002  Device = 0x95C5  SubSys = 0x01E21043  Rev = 0x0000
15:40:19.58   SPDx9 -- Driver Version  Product = 0x0007  Version = 0x000E  SubVersion = 0x00  Build = 5.97
15:40:19.58   SPDx9 -- Driver GUID = {D7B71EE2-D685-11CF-A671-E821A1C2CA35}
15:40:20.11   SPDx9 -- 1774MB available Texture Memory
15:40:20.11   ShaderDatabase: using shader profile [ps30]
15:40:20.68   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
15:40:20.86   GameObjLoader 08fb0ee8 - resetting counters
15:40:20.86   GameObjLoader 08fb0ee8 - Created loader
15:40:20.86   GameObjLoader 08fb1048 - resetting counters
15:40:20.86   GameObjLoader 08fb1048 - Created loader
15:40:21.11   GAME -- Beginning FE
15:40:21.11   Sent message game CompanyOfHeroes allowtraffic
15:40:21.11   UIFrontEnd - Loading Front End
15:40:21.11   THREAD: Hyper-Threading Technology Processors are not detected.
15:40:21.18   SOUND -- Initializing ...
15:40:21.92   SOUND -- Initialization completed!
15:40:21.92   UIFrontEnd - Initializing Forms
15:40:23.91   CampaignFilter::BindFilterSpecificWidgets()
15:40:23.97   installed_products = ( )
15:40:24.00   Activating screen: AppResolutionPrompt
15:40:24.00   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:40:24.00   Activating screen: prompt_generic
15:40:24.00   Activating screen: prompt_generic
15:40:24.00   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
15:40:24.00   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
15:40:24.00   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
15:40:24.00   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
15:40:25.47   Activating screen: AppLoadingForm
15:40:25.47   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:40:26.26   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
15:40:26.26   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
15:40:26.26   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
15:40:26.26   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
15:40:26.26   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
15:40:26.27   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
15:40:26.65   GAME -- Using player profile NGOCQUANG-PC
15:40:30.02   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
15:40:30.98   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
15:40:32.04   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
15:40:32.04   RendezvousManager: CreateSession - starting profile=Guest login
15:40:32.09   GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
15:40:32.09   RendezvousManager - unable to connect to the server as guest
15:40:32.10   OnConnect: connect failure
15:40:32.10   RendezvousManager::Shutdown - deleting instance
15:40:32.10   RendezvousManager - terminating all server calls in progress
15:40:32.10   CallManager - terminating all server calls in progress (1 in progress)
15:40:32.10   RendezvousManager - destroying chat handler
15:40:32.10   ~RendezvousManager - m_state = 7, no need for server disconnect
15:40:32.12   OnConnect: this wasnt a reconnect, no need for autologin
15:40:32.14   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:40:32.14   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
15:40:32.14   Activating screen: FEMovie
15:40:32.14   Activating screen: OnlineWidget
15:40:32.14   Activating screen: RelicOnlineLogin
15:40:32.17   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:40:32.17   You have a valid version of the game.
15:40:32.18   AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
15:40:32.19   installed_products = ( DLC1 DLC2 DLC3 )
15:40:32.19   OnLogin: no previous login, auto selecting profile not required
15:40:32.19   Activating screen: MessageBoxPopup
15:40:32.19   Activating screen: MessageBoxPopup
15:40:32.19   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
15:40:33.57   Beginning media verification...
15:40:33.57   Validator type : validators\udro\udro.dll
15:40:33.57   Activating screen: MessageBoxPopup
15:40:35.76   Activating screen: FE_mm_01
15:40:35.76   GAME -- Setting campaign state to 'dlc1'
15:40:35.76   GAME -- Closing state 'dlc1'
15:40:35.76   GAME -- Setting campaign state to 'dlc2'
15:40:35.76   GAME -- Closing state 'dlc2'
15:40:35.77   GAME -- Setting campaign state to 'dlc3'
15:40:35.77   GAME -- Closing state 'dlc3'
15:40:37.44   Activating screen: MessageBoxPopup
15:40:37.44   Created Matchinfo
15:40:37.44   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
15:40:37.44   starting LAN hosting
15:40:37.47   OnJoinAdvertisementSuccess - joined online match, server leave notification required
15:40:37.47   starting local hosting
15:40:37.47   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
15:40:37.47   Allocated route ID=0 for PeerID 1 at WINaddr:5.162.102.231:6112;
15:40:37.47   Transport::OpenInternal request to WINaddr:5.162.102.231:6112;
15:40:37.47   Session::Host sid = 5E9078D7977F37B9, hostURL = , local addresses = WINaddr:5.162.102.231:6112;
15:40:37.47   ValidateCustomData: called with 217 bytes of custom data
15:40:37.47   Host accepted Peer 1 into the match at address list=WINaddr:5.162.102.231:6112;, routes=WINaddr:5.162.102.231:6112;
15:40:37.47   AdvertisementInternal::Process - EVENT_NEWPEER
15:40:37.47   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
15:40:37.49   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
15:40:37.49   hosting - Session is connected
15:40:37.49   Net::Session::SetVisible - session is set to VISIBLE.
15:40:37.50   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.162.102.231:6112; (ping=0ms) 100.00%, pending=0, dead=0
15:40:37.50   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
15:40:37.51   hosting completed successfully
15:40:37.51   HostAsync - completed with HostResult = 0
15:40:37.51   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
15:40:37.51   Activating screen: OnlineGameSetup
15:40:37.51   MessageInternal::CreateChannel: Created channel 534d5347
15:40:37.51   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
15:40:37.51   MatchInternal::SetMatchType - new type 14 - updating server
15:40:37.51   Transport - Largest received is now 453
15:40:37.52   SetVisible called while !IsConnected
15:40:37.52   GetMaxFrameTimeFromProfile: players=6 expected FPS=18.053484, bars=5, max avg=0.046, sd=0.009, 3 samples =  0.05 0.05 0.03
15:40:37.53   Activating screen: RelicOnlineChat
15:40:37.53   Activating screen: RelicOnlineNewsScreen
15:40:37.53   Activating screen: RelicOnlineStatsScreen
15:40:37.53   Activating screen: Achievements
15:40:37.53   Transport - Largest received is now 509
15:40:37.53   GAME -- Setting campaign state to 'dlc1'
15:40:37.53   GAME -- Closing state 'dlc1'
15:40:37.53   GAME -- Setting campaign state to 'dlc1'
15:40:37.54   GAME -- Closing state 'dlc1'
15:40:37.54   GAME -- Setting campaign state to 'dlc2'
15:40:37.54   GAME -- Closing state 'dlc2'
15:40:37.54   GAME -- Setting campaign state to 'dlc3'
15:40:37.54   GAME -- Closing state 'dlc3'
15:40:37.54   GAME -- Setting campaign state to 'dlc1'
15:40:37.54   GAME -- Closing state 'dlc1'
15:40:37.55   Transport - Largest received is now 1166
15:40:37.56   Activating screen: GameHistory
15:40:37.56   GAME -- Setting campaign state to 'dlc1'
15:40:37.59   GAME -- Closing state 'dlc1'
15:40:37.59   GAME -- Setting campaign state to 'dlc2'
15:40:37.59   GAME -- Closing state 'dlc2'
15:40:37.60   GAME -- Setting campaign state to 'dlc3'
15:40:37.60   GAME -- Closing state 'dlc3'
15:40:37.60   Activating screen: OnlineGameSetup
15:40:37.60   Activating screen: RelicOnlineTabs
15:40:37.60   AutomatchInternal::OnHostComplete - Completed Host with success=1
15:40:37.60   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
15:40:37.60   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
15:40:37.61   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
15:40:37.61   Net::Session::SetVisible - session is set to VISIBLE.
15:40:37.61   GetMaxFrameTimeFromProfile: players=6 expected FPS=18.053484, bars=5, max avg=0.046, sd=0.009, 3 samples =  0.05 0.05 0.03
15:40:37.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:37.70   GAME -- Setting campaign state to 'dlc1'
15:40:37.70   GAME -- Closing state 'dlc1'
15:40:37.70   GAME -- Setting campaign state to 'dlc2'
15:40:37.70   GAME -- Closing state 'dlc2'
15:40:37.70   GAME -- Setting campaign state to 'dlc3'
15:40:37.70   GAME -- Closing state 'dlc3'
15:40:37.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:38.53   Activating screen: GameHistory
15:40:38.53   Activating screen: RelicOnlineTabs
15:40:38.53   Activating screen: ScreenTipPopup
15:40:41.61   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.61   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.61   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.63   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.64   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.64   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.67   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.67   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.67   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.67   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.67   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.67   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.69   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.69   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:41.69   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:51.93   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:51.93   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:51.93   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:51.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:51.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:51.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:51.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:51.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:40:57.79   MOD - Setting player (0) race to: allies_soviets
15:40:57.79   MOD - Setting player (0) race to: 2
15:40:57.79   MOD - Setting player (1) race to: allies_soviets
15:40:57.79   MOD - Setting player (1) race to: 2
15:40:57.79   MOD - Setting player (2) race to: allies_soviets
15:40:57.79   MOD - Setting player (2) race to: 2
15:40:57.79   MOD - Setting player (3) race to: axis_panzer_elite
15:40:57.79   MOD - Setting player (3) race to: 4
15:40:57.79   MOD - Setting player (4) race to: axis
15:40:57.79   MOD - Setting player (4) race to: 3
15:40:57.79   MOD - Setting player (5) race to: axis
15:40:57.79   MOD - Setting player (5) race to: 3
15:40:57.79   Activating screen: MessageBoxPopup
15:40:57.79   Session is marking the local peer PeerID 1 for death
15:40:57.79   Session::GetEvent DestroyPeer success Peer 1 removed
15:40:57.79   Session::DestroyPeer - deallocating peer 1
15:40:57.79   Session - Requested Disconnect for connectionID 2
15:40:57.79   Deallocated route ID=3 for PeerID 1 at WINaddr:5.162.102.231:6112;
15:40:57.79   Session - Requested Disconnect for connectionID 3
15:40:57.79   Closed route 3<>3 for PeerID 1 at WINaddr:5.162.102.231:6112;
15:40:57.79   AdvertisementInternal::Process - EVENT_DESTROYPEER
15:40:57.79   Destroyed Matchinfo
15:40:57.81   APP -- Game Start
15:40:57.81   Sent message game CompanyOfHeroes allowtraffic
15:40:57.81   GAME -- Setting campaign state to 'dlc1'
15:40:57.81   GAME -- Closing state 'dlc1'
15:40:57.81   GAME -- Setting campaign state to 'dlc2'
15:40:57.81   GAME -- Closing state 'dlc2'
15:40:57.81   GAME -- Setting campaign state to 'dlc3'
15:40:57.82   GAME -- Closing state 'dlc3'
15:40:57.82   MessageInternal::DestroyChannel: Destroyed channel 534d5347
15:40:57.83   GAME -- Ending FE
15:40:57.83   UIFrontEnd - Unloading Front End
15:40:57.85   SOUND -- Shutting down ...
15:40:57.90   SOUND -- Shutdown completed!
15:40:57.92   GAME -- Beginning playback P
15:40:57.99   Activating screen: GameLoadScreen
15:40:57.99   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
15:40:57.99   PeerRemoveAll - flushing local session peer data
15:40:57.99   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
15:40:57.99   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
15:40:58.25   THREAD: Hyper-Threading Technology Processors are not detected.
15:40:58.33   SOUND -- Initializing ...
15:40:59.07   SOUND -- Initialization completed!
15:40:59.09   PHYSICS: detected processor(s) capable of handling 4 threads.
15:40:59.17   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\6p_prochorovka'
15:40:59.17   MOD -- Using Mod 'Eastern_Front'
15:40:59.17   Unable to load/parse precache file [DATA:scenarios\mp\6p_prochorovka_precache.lua]
15:40:59.25   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
15:40:59.25   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
15:41:02.76   GameObjLoader - upgrading load_count from 0 to 1149
15:41:05.67   GameObjLoader - upgrading load_count from 1149 to 1870
15:41:15.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.6/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
15:41:16.37   GameObjLoader - upgrading load_count from 1480 to 4546
15:41:21.32   GameObjLoader 08fb0ee8 - resetting counters
15:41:21.32   GameObjLoader 08fb0ee8 - LOAD_DONE
15:41:21.32   GAME - SessionSetup
15:41:21.65   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
15:41:21.66   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
15:41:21.66   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
15:41:23.75   GAME - CreateGEWorld in 2432 ms
15:41:23.75   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
15:41:24.15   GAME - SessionSetup finished in 2830 ms
15:41:24.15   GAME - WaterReflectionManagerSetup
15:41:24.15   GAME - WaterReflectionManagerSetup finished in 0 ms
15:41:24.69   MessageInternal::CreateChannel: Created channel 474d4343
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x46dfc900
[Cope FactionFix] - Hook already installed
15:41:24.86   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded.
15:41:25.20   MOD -- Player  (unused player) (frame 0) (KillPlayer)
15:41:25.20   MOD -- Player  (unused player) (frame 0) (KillPlayer)
15:41:26.59   MessageInternal::CreateChannel: Created channel 4d4f444d
15:41:27.33   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:41:27.34   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:41:27.34   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:41:27.34   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:41:27.34   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:41:27.90   SPEECHMANAGER -- Loaded in 0.512854 seconds
15:41:28.99   GameObjLoader - upgrading load_count from 0 to 466
15:41:30.06   GameObjLoader 08fb1048 - resetting counters
15:41:30.06   GameObjLoader 08fb1048 - LOAD_DONE
15:41:32.23   PreloadResources took 2099ms.
15:41:32.27   GAME -- Loading completed (34 seconds)
15:41:32.27   SIM -- Setting SyncErrorChecking level to Low
15:41:33.11   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
15:41:33.51   Activating screen: GameScreen
15:41:33.51   Activating screen: Decorators
15:41:33.51   Activating screen: Taskbar
15:41:33.51   Activating screen: SubtitleScreen
15:41:33.51   Activating screen: TextOverlayScreen
15:41:33.63   PerformanceRecorder::StartRecording for game size 6
15:41:33.63   GAME -- Starting mission...
15:41:33.65   Warning: binding playback_child7() -- Binding playback_child7: failed bind to widget 'pb_camera_follow'
15:41:39.14   Warning: non auto-match upgrade not found in AE, tuning
15:41:50.44   Activating screen: pause_menu
15:41:50.48   GAME -- SimulationController::Pause 0
15:41:51.84   Activating screen: pause_options
15:41:59.52   GAME -- SimulationController::Pause 1
15:42:16.01   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:42:30.98   SPEECHMANAGER -- Loaded in 0.512870 seconds
15:42:31.39   Activating screen: Decorators
15:42:31.39   Activating screen: Taskbar
15:42:41.25   GAME -- SimulationController::Pause 0
15:43:03.31   GAME -- SimulationController::Pause 1
15:43:17.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.6/0.0, #p/sec[s/r] = 0.3/0.4, max unsent 0, version err 0, merge 0
15:44:18.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:44:50.96   Activating screen: pause_menu
15:44:50.99   GAME -- SimulationController::Pause 0
15:44:52.15   Activating screen: prompt_generic
15:44:53.40   GameApp::ReportStats
15:44:53.43   GAME -- SimulationController::Pause 1
15:44:53.43   Activating screen: AppRestartingForm
15:44:53.43   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:44:53.43   Widget attempting to remove a non-existance listener. Widget:bkg_COH
15:44:53.43   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
15:44:53.43   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
15:44:53.43   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
15:44:53.43   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
15:44:53.47   APP -- Game Stop
15:44:53.47   GameApp::TransitionGameStop
15:44:53.47   GameApp::TransitionQuitCommon
15:44:53.47   PerformanceRecorder: Updating profile history
15:44:53.47   GetMaxFrameTimeFromProfile: players=6 expected FPS=15.285742, bars=4, max avg=0.052, sd=0.013, 4 samples =  0.07 0.05 0.05 0.03
15:44:53.47   PerformanceRecorder::EndRecording - game size=6, max average=0.070361, worst frame=0.065420
15:44:53.47    Recording: No [6 players]
15:44:53.47    Total render, sim time: 17.68, 19.52 sec
15:44:53.47    Total render, sim frames: 326, 292
15:44:53.47    Max/Avg: 0.07, 0.06 sec (fps=14.21, 17.96) (9 samples)
15:44:53.47    Bars: 4
15:44:53.47   Profile Max Performance[6 players] =  0.07 0.05 0.05 0.03 0.00
15:44:53.47   Profile Avg Performance[6 players] =  0.06 0.04 0.04 0.02 0.00
15:44:53.47   GameObj::ShutdownGameObj
15:44:53.47   GAME -- Ending mission (Abort)
15:44:53.68   GameObjLoader 08fb1048 - Unload
15:44:53.68   GameObjLoader 08fb1048 - resetting counters
15:44:53.71   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
15:44:53.71   MOD -- Game Over at frame 2067
15:44:53.79   GameObjLoader 08fb0ee8 - Unload
15:44:53.79   GameObjLoader 08fb0ee8 - resetting counters
15:44:53.85   SOUND -- Shutting down ...
15:44:53.91   SOUND -- Shutdown completed!
15:44:53.92   MessageInternal::DestroyChannel: Destroyed channel 474d4343
15:44:53.92   GAME -- Beginning FE
15:44:53.92   Sent message game CompanyOfHeroes allowtraffic
15:44:53.92   UIFrontEnd - Loading Front End
15:44:53.92   THREAD: Hyper-Threading Technology Processors are not detected.
15:44:53.99   SOUND -- Initializing ...
15:44:54.04   SOUND -- Initialization completed!
15:44:54.04   UIFrontEnd - Initializing Forms
15:44:55.99   CampaignFilter::BindFilterSpecificWidgets()
15:44:56.05   Turning off auto-selection of profiles, we already have a profile selected.
15:44:56.05   MOD -- Mounting EF_DLC1, 1.0
15:44:56.05   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
15:44:56.05   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Data\'
15:44:56.05   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Movies\'
15:44:56.06   MOD -- Mounting EF_DLC2, 1.0
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Data\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Movies\'
15:44:56.06   MOD -- Mounting EF_DLC3, 1.0
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Data\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Movies\'
15:44:56.06   MOD -- Mounting EF_OPS, 1.0
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
15:44:56.06   MOD -- Mounting Eastern_Front, 1.0
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\RelicOnline\Data\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
15:44:56.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
15:44:56.07   FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
15:44:56.07   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Data\'
15:44:56.08   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Data\'
15:44:56.08   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
15:44:56.08   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
15:44:56.08   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\'
15:44:56.08   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
15:44:56.08   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
15:44:56.08   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
15:44:56.08   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
15:44:56.08   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
15:44:56.08   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
15:44:56.12   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
15:44:56.12   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
15:44:56.12   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
15:44:56.12   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
15:44:56.12   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
15:44:56.12   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
15:44:56.12   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Movies\'
15:44:56.12   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\WW2\Movies\'
15:44:56.14   Activating screen: AppRestartingForm
15:44:56.14   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:44:56.14   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
15:44:57.00   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:44:57.00   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
15:44:57.00   Activating screen: FEMovie
15:44:57.00   Activating screen: OnlineWidget
15:44:57.00   Activating screen: FE_mm_01
15:44:57.04   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:44:57.04   GAME -- Setting campaign state to 'dlc1'
15:44:57.04   GAME -- Closing state 'dlc1'
15:44:57.04   GAME -- Setting campaign state to 'dlc2'
15:44:57.04   GAME -- Closing state 'dlc2'
15:44:57.05   GAME -- Setting campaign state to 'dlc3'
15:44:57.05   GAME -- Closing state 'dlc3'
15:44:59.08   Activating screen: OptionsMenu
15:44:59.08   THREAD: Hyper-Threading Technology Processors are not detected.
15:44:59.09   THREAD: Hyper-Threading Technology Processors are not detected.
15:45:19.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:45:39.20   GameApp::ShutFrontEnd
15:45:39.20   GAME -- Ending FE
15:45:39.20   UIFrontEnd - Unloading Front End
15:45:39.23   SOUND -- Shutting down ...
15:45:39.28   SOUND -- Shutdown completed!
15:45:39.32   ~FEAppListener - Flushing queued online notifications
15:45:39.49   DLLDriverLinker -- 2 DLL drivers found.
15:45:39.49   ActionDatabase : [2344] global actions, [31] dummy actions.
15:45:39.50   NetworkManager::Destroy - destroying network manager
15:45:39.50   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
15:45:39.50   MessageInternal::DestroyChannel: Destroyed channel 50525459
15:45:39.50   PartyInternal: Fade to black
15:45:39.50   AutomatchInternal: Fade to black
15:45:39.50   PeerRemoveAll - flushing local session peer data
15:45:39.50   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
15:45:39.50   MessageInternal::DestroyChannel: Destroyed channel 47535450
15:45:39.50   Session - Requested Disconnect for connectionID 1
15:45:39.50   SessionManager::UnregisterSession - Unregistering session 03cb61d8
15:45:39.50   SessionManager::~SessionManager - uninitializing
15:45:39.50   Net::ThreadFunction - Returning from the network thread function...
15:45:39.51   Transport::~Transport - shutting down transport
15:45:39.51   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
15:45:39.51   Transport::~Connection - closing WINaddr:127.0.0.1:6112;,WINaddr:127.0.0.1:6112;
15:45:39.51   Transport::~Connection - closing WINaddr:5.162.102.231:6112;,WINaddr:5.162.102.231:6112;
15:45:39.51   Wrote 269 bytes to network datastore login_cache.bin
15:45:39.51   Wrote 52 bytes to network datastore global_cache.bin
15:45:39.51   Wrote 100 bytes to network datastore ping_cache.bin
15:45:39.51   Datastore -- uninitialize complete
15:45:39.51   QuazalInitializer - static uninit of Quazal library
15:45:39.51   QuazalInitializer - unhooking memory 0 currently allocated, 457 allocations, total of 44500 bytes
