-- Log file for all dbTracef messages --

14:52:21.06   NetworkManager::Create - creating network manager
14:52:21.06   Read 269 bytes from network datastore login_cache.bin
14:52:21.06   Read 52 bytes from network datastore global_cache.bin
14:52:21.06   Read 100 bytes from network datastore ping_cache.bin
14:52:21.06   QuazalInitializer - static initializing Quazal library
14:52:21.06   PingCache - populating cache with 4 pings
14:52:21.12   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
14:52:21.17   WinTransport - CreateSocket exclusive broadcast socket was available.
14:52:21.17   WinTransport - CreateSocket listening for broadcasts on default port
14:52:21.21   WinTransport - Host Name: NgocQuang-PC, aliases: , type=AF_INET, len=4
14:52:21.21   WinTransport - Host IP Address #0: 5.162.102.231
14:52:21.21   WinTransport - WARNING, MultipleNetwork adapters may cause problems
14:52:21.21   WinTransport - Interface #0: ip:5.162.102.231, broadcast:5.162.102.231, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
14:52:21.21   WinTransport - Interface #1: ip:192.168.1.101, broadcast:192.168.1.101, flags=IFF_BROADCAST IFF_MULTICAST
14:52:21.21   WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
14:52:21.21   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
14:52:21.22   WinTransport - Quazal address string = udp:/address=5.162.102.231;port=6112
14:52:21.22   SessionManager - Peer Header Size = 16 bytes
14:52:21.22   SessionManager - Game Data overhead = 7 bytes
14:52:21.22   SessionManager - Proxy overhead = 7 bytes
14:52:21.22   MessageInternal::CreateChannel: Created channel 47535450
14:52:21.22   Session::Initialize - info, initializing session object, using threads.
14:52:21.22   SessionManager::RegisterSession - Registering new session 06f32f50
14:52:21.22   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
14:52:21.22   AutomatchInternal: Instantiating
14:52:21.22   PartyInternal: Instantiating
14:52:21.22   MessageInternal::CreateChannel: Created channel 50525459
14:52:21.22   MessageInternal::CreateChannel: Created channel 51434b4d
14:52:21.22   Net::ThreadFunction - Entering network thread function...
14:52:21.22   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
14:52:21.22   MessageInternal::CreateChannel: Created channel 534d5347
14:52:21.22   MessageInternal::CreateChannel: Created channel 474d4343
14:52:21.22   MessageInternal::CreateChannel: Created channel 474f424a
14:52:21.22   MessageInternal::CreateChannel: Created channel 4d4f444d
14:52:21.22   MessageInternal::CreateChannel: Created channel 53594e43
14:52:21.22   MessageInternal::DestroyChannel: Destroyed channel 534d5347
14:52:21.22   MessageInternal::DestroyChannel: Destroyed channel 474d4343
14:52:21.22   MessageInternal::DestroyChannel: Destroyed channel 474f424a
14:52:21.22   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
14:52:21.22   MessageInternal::DestroyChannel: Destroyed channel 53594e43
14:52:21.22   GAME -- Available memory: 3071MB Physical RAM, 3069MB Pagefile, 4095 Virtual Address Space
14:52:21.24   Transport - Largest received is now 19
14:52:21.24   Transport::OpenInternal request to WINaddr:127.0.0.1:6112;
14:52:21.25   Transport - Largest sent is now 19
14:52:24.06   DLLDriverLinker -- Adding driver 'spDx10.dll'.
14:52:24.07   DLLDriverLinker -- Adding driver 'spDx9.dll'.
14:52:24.07   DLLDriverLinker -- 2 DLL drivers found.
14:52:24.13   SPDx10 -- Adapter [ASUS EAH3450 Series]: 508MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory.
14:52:25.86   DLLDriverLinker -- 2 DLL drivers found.
14:52:25.98   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
14:52:25.98   GAME -- Resolution set to 1024x768 (fullscreen).
14:52:26.00   SPDx9 -- Driver Name = atiumdag.dll  Desc = ASUS EAH3450 Series
14:52:26.00   SPDx9 -- Driver Vendor = 0x1002  Device = 0x95C5  SubSys = 0x01E21043  Rev = 0x0000
14:52:26.00   SPDx9 -- Driver Version  Product = 0x0007  Version = 0x000E  SubVersion = 0x00  Build = 5.97
14:52:26.00   SPDx9 -- Driver GUID = {D7B71EE2-D685-11CF-A671-E821A1C2CA35}
14:52:26.48   SPDx9 -- 1774MB available Texture Memory
14:52:26.51   ShaderDatabase: using shader profile [ps30]
14:52:27.03   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
14:52:27.33   GameObjLoader 0b3869b0 - resetting counters
14:52:27.33   GameObjLoader 0b3869b0 - Created loader
14:52:27.33   GameObjLoader 0b386b10 - resetting counters
14:52:27.33   GameObjLoader 0b386b10 - Created loader
14:52:27.62   GAME -- Beginning FE
14:52:27.62   Sent message game CompanyOfHeroes started 4528 602 allowtraffic
14:52:27.62   RemoteDLManager - Connection Restored.
14:52:27.62   UIFrontEnd - Loading Front End
14:52:27.62   THREAD: Hyper-Threading Technology Processors are not detected.
14:52:27.72   SOUND -- Initializing ...
14:52:27.79   INNIMapDCA Key not found: sp_speechducker::time
14:52:28.35   SOUND -- Initialization completed!
14:52:28.35   UIFrontEnd - Initializing Forms
14:52:30.17   CampaignFilter::BindFilterSpecificWidgets()
14:52:30.25   Activating screen: AppLoadingForm
14:52:30.25   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
14:52:30.25   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
14:52:31.24   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
14:52:31.24   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
14:52:31.24   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
14:52:31.24   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
14:52:31.25   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
14:52:31.25   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
14:52:31.69   GAME -- Using player profile NGOCQUANG-PC
14:52:34.77   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
14:52:35.67   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
14:52:37.91   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
14:52:37.91   RendezvousManager: CreateSession - starting profile=Guest login
14:52:37.96   GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
14:52:37.96   RendezvousManager - unable to connect to the server as guest
14:52:37.98   OnConnect: connect failure
14:52:37.98   RendezvousManager::Shutdown - deleting instance
14:52:37.98   RendezvousManager - terminating all server calls in progress
14:52:37.98   CallManager - terminating all server calls in progress (1 in progress)
14:52:37.98   RendezvousManager - destroying chat handler
14:52:37.98   ~RendezvousManager - m_state = 7, no need for server disconnect
14:52:38.00   OnConnect: this wasnt a reconnect, no need for autologin
14:52:38.01   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
14:52:38.01   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
14:52:38.01   Activating screen: FEMovie
14:52:38.01   Activating screen: OnlineWidget
14:52:38.01   Activating screen: RelicOnlineLogin
14:52:38.05   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
14:52:38.05   You have a valid version of the game.
14:52:38.08   AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
14:52:38.08   installed_products = ( DLC1 DLC2 DLC3 )
14:52:38.08   OnLogin: no previous login, auto selecting profile not required
14:52:38.08   Activating screen: MessageBoxPopup
14:52:38.08   Activating screen: MessageBoxPopup
14:52:38.08   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
14:53:07.83   SPDx9 -- 1770MB available Texture Memory
14:53:10.61   Beginning media verification...
14:53:10.61   Validator type : validators\udro\udro.dll
14:53:10.64   Activating screen: MessageBoxPopup
14:53:10.79   Activating screen: FE_mm_01
14:53:10.81   GAME -- Setting campaign state to 'dlc1'
14:53:10.81   GAME -- Closing state 'dlc1'
14:53:10.82   GAME -- Setting campaign state to 'dlc2'
14:53:10.82   GAME -- Closing state 'dlc2'
14:53:10.82   GAME -- Setting campaign state to 'dlc3'
14:53:10.82   GAME -- Closing state 'dlc3'
14:53:13.33   Activating screen: MessageBoxPopup
14:53:13.33   Created Matchinfo
14:53:13.33   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
14:53:13.33   starting LAN hosting
14:53:13.36   OnJoinAdvertisementSuccess - joined online match, server leave notification required
14:53:13.36   starting local hosting
14:53:13.36   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
14:53:13.36   Allocated route ID=0 for PeerID 1 at WINaddr:5.162.102.231:6112;
14:53:13.36   Transport::OpenInternal request to WINaddr:5.162.102.231:6112;
14:53:13.36   Session::Host sid = EC3689C49D942353, hostURL = , local addresses = WINaddr:5.162.102.231:6112;
14:53:13.36   ValidateCustomData: called with 217 bytes of custom data
14:53:13.36   Host accepted Peer 1 into the match at address list=WINaddr:5.162.102.231:6112;, routes=WINaddr:5.162.102.231:6112;
14:53:13.36   AdvertisementInternal::Process - EVENT_NEWPEER
14:53:13.36   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
14:53:13.38   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
14:53:13.38   hosting - Session is connected
14:53:13.38   Net::Session::SetVisible - session is set to VISIBLE.
14:53:13.39   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.162.102.231:6112; (ping=0ms) 100.00%, pending=0, dead=0
14:53:13.39   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
14:53:13.39   hosting completed successfully
14:53:13.39   HostAsync - completed with HostResult = 0
14:53:13.39   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
14:53:13.39   Activating screen: OnlineGameSetup
14:53:13.39   MessageInternal::CreateChannel: Created channel 534d5347
14:53:13.40   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
14:53:13.40   MatchInternal::SetMatchType - new type 14 - updating server
14:53:13.40   Transport - Largest received is now 477
14:53:13.42   Transport - Largest received is now 533
14:53:13.43   SetVisible called while !IsConnected
14:53:13.43   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
14:53:13.43   Activating screen: RelicOnlineChat
14:53:13.43   Activating screen: RelicOnlineNewsScreen
14:53:13.43   Activating screen: RelicOnlineStatsScreen
14:53:13.43   Activating screen: Achievements
14:53:13.44   GAME -- Setting campaign state to 'dlc1'
14:53:13.44   GAME -- Closing state 'dlc1'
14:53:13.44   GAME -- Setting campaign state to 'dlc1'
14:53:13.44   GAME -- Closing state 'dlc1'
14:53:13.44   GAME -- Setting campaign state to 'dlc2'
14:53:13.44   GAME -- Closing state 'dlc2'
14:53:13.44   GAME -- Setting campaign state to 'dlc3'
14:53:13.44   GAME -- Closing state 'dlc3'
14:53:13.45   GAME -- Setting campaign state to 'dlc1'
14:53:13.45   GAME -- Closing state 'dlc1'
14:53:13.46   Transport - Largest received is now 1187
14:53:13.51   Activating screen: GameHistory
14:53:13.51   GAME -- Setting campaign state to 'dlc1'
14:53:13.54   GAME -- Closing state 'dlc1'
14:53:13.54   GAME -- Setting campaign state to 'dlc2'
14:53:13.54   GAME -- Closing state 'dlc2'
14:53:13.54   GAME -- Setting campaign state to 'dlc3'
14:53:13.54   GAME -- Closing state 'dlc3'
14:53:13.55   Activating screen: OnlineGameSetup
14:53:13.55   Activating screen: RelicOnlineTabs
14:53:13.55   AutomatchInternal::OnHostComplete - Completed Host with success=1
14:53:13.55   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
14:53:13.55   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
14:53:13.56   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
14:53:13.56   Net::Session::SetVisible - session is set to VISIBLE.
14:53:13.56   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
14:53:13.62   TGAIO -- TGA file 'Data:scenarios\mp\8p_berlin_1945_b041_map_base.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
14:53:13.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:13.68   GAME -- Setting campaign state to 'dlc1'
14:53:13.68   GAME -- Closing state 'dlc1'
14:53:13.68   GAME -- Setting campaign state to 'dlc2'
14:53:13.68   GAME -- Closing state 'dlc2'
14:53:13.69   GAME -- Setting campaign state to 'dlc3'
14:53:13.69   GAME -- Closing state 'dlc3'
14:53:13.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:17.16   Activating screen: GameHistory
14:53:17.16   Activating screen: RelicOnlineTabs
14:53:17.16   Activating screen: ScreenTipPopup
14:53:22.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
14:53:22.40   SPDx9 -- 1770MB available Texture Memory
14:53:25.05   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.06   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.06   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.07   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.07   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.08   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.09   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.09   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.09   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.10   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.11   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.11   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.11   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.11   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.11   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.11   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.11   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.11   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.11   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:25.11   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:26.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:26.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:26.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:26.98   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:26.98   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.01   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.01   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.01   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.02   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.04   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.04   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.06   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.08   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.08   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.10   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.12   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.12   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.13   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:27.16   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:41.36   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:41.36   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:41.36   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:41.37   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:41.37   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:41.37   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:41.37   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:41.37   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:53:43.01   MOD - Setting player (0) race to: allies_soviets
14:53:43.01   MOD - Setting player (0) race to: 2
14:53:43.02   MOD - Setting player (1) race to: allies_soviets
14:53:43.02   MOD - Setting player (1) race to: 2
14:53:43.02   MOD - Setting player (2) race to: allies_soviets
14:53:43.02   MOD - Setting player (2) race to: 2
14:53:43.02   MOD - Setting player (3) race to: axis_panzer_elite
14:53:43.02   MOD - Setting player (3) race to: 4
14:53:43.02   MOD - Setting player (4) race to: axis
14:53:43.02   MOD - Setting player (4) race to: 3
14:53:43.02   MOD - Setting player (5) race to: axis_panzer_elite
14:53:43.02   MOD - Setting player (5) race to: 4
14:53:43.02   Activating screen: MessageBoxPopup
14:53:43.02   Session is marking the local peer PeerID 1 for death
14:53:43.02   Session::GetEvent DestroyPeer success Peer 1 removed
14:53:43.02   Session::DestroyPeer - deallocating peer 1
14:53:43.02   Session - Requested Disconnect for connectionID 2
14:53:43.02   Deallocated route ID=3 for PeerID 1 at WINaddr:5.162.102.231:6112;
14:53:43.02   Session - Requested Disconnect for connectionID 3
14:53:43.02   Closed route 3<>3 for PeerID 1 at WINaddr:5.162.102.231:6112;
14:53:43.02   AdvertisementInternal::Process - EVENT_DESTROYPEER
14:53:43.02   Destroyed Matchinfo
14:53:43.05   APP -- Game Start
14:53:43.05   Sent message game CompanyOfHeroes allowtraffic
14:53:43.05   GAME -- Setting campaign state to 'dlc1'
14:53:43.05   GAME -- Closing state 'dlc1'
14:53:43.05   GAME -- Setting campaign state to 'dlc2'
14:53:43.05   GAME -- Closing state 'dlc2'
14:53:43.05   GAME -- Setting campaign state to 'dlc3'
14:53:43.05   GAME -- Closing state 'dlc3'
14:53:43.06   MessageInternal::DestroyChannel: Destroyed channel 534d5347
14:53:43.07   GAME -- Ending FE
14:53:43.07   UIFrontEnd - Unloading Front End
14:53:43.09   SOUND -- Shutting down ...
14:53:43.14   SOUND -- Shutdown completed!
14:53:43.17   GAME -- Beginning playback P
14:53:43.26   Activating screen: GameLoadScreen
14:53:43.26   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
14:53:43.26   PeerRemoveAll - flushing local session peer data
14:53:43.26   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
14:53:43.26   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
14:53:43.59   THREAD: Hyper-Threading Technology Processors are not detected.
14:53:43.67   SOUND -- Initializing ...
14:53:44.40   SOUND -- Initialization completed!
14:53:44.47   PHYSICS: detected processor(s) capable of handling 4 threads.
14:53:44.50   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\6p_kiev'
14:53:44.50   MOD -- Using Mod 'Eastern_Front'
14:53:44.52   Unable to load/parse precache file [DATA:scenarios\mp\6p_kiev_precache.lua]
14:53:44.63   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'.  Expensive operation
14:53:44.63   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'.  Expensive operation
14:53:48.09   GameObjLoader - upgrading load_count from 0 to 1101
14:53:51.94   GameObjLoader - upgrading load_count from 1101 to 1823
14:53:52.03   PHYSICS -- Created node factory 'HVOK'
14:53:52.03   PHYSICS -- Created node factory 'DMMY'
14:54:07.40   SPDx9 -- 1770MB available Texture Memory
14:54:16.94   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'.  Expensive operation
14:54:23.01   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
14:54:43.49   GameObjLoader - upgrading load_count from 29 to 4410
14:54:52.31   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'.  Expensive operation
14:55:03.56   GameObjLoader 0b3869b0 - resetting counters
14:55:03.56   GameObjLoader 0b3869b0 - LOAD_DONE
14:55:03.61   GAME - SessionSetup
14:55:04.00   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
14:55:04.00   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
14:55:04.00   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
14:55:06.56   GAME - CreateGEWorld in 2949 ms
14:55:06.58   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
14:55:06.83   GAME - SessionSetup finished in 3222 ms
14:55:06.89   GAME - WaterReflectionManagerSetup
14:55:06.89   GAME - WaterReflectionManagerSetup finished in 0 ms
14:55:07.56   MessageInternal::CreateChannel: Created channel 474d4343
14:55:07.66   Regenerating ImpassMap data...
14:55:07.66       Impass Data was already valid, but regenerating...
14:55:07.98   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
14:55:07.98   Regenerating CanBuildMap data...
14:55:07.98   Generating CanShoot Map.
14:55:07.99   Pathfinder::Regenerate()...
14:55:08.09   Generating PathSectorMap...
14:55:08.77   Pathfinder::Regenerate() Done.
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x063ec008
[Cope FactionFix] - patched @0x67e35491
[Cope FactionFix] - hooked @0x67e35492
[Cope FactionFix] - patched @0x67e34a07
[Cope FactionFix] - hooked @0x67e34a07
[Cope FactionFix] - Hook installed
14:55:09.42   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded.
14:55:09.94   MOD -- Player  (unused player) (frame 0) (KillPlayer)
14:55:09.94   MOD -- Player  (unused player) (frame 0) (KillPlayer)
14:55:13.53   SPDx9 -- 1759MB available Texture Memory
14:55:13.55   MessageInternal::CreateChannel: Created channel 4d4f444d
14:55:14.44   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
14:55:14.44   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
14:55:14.44   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
14:55:14.44   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
14:55:14.44   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
14:55:15.07   SPEECHMANAGER -- Loaded in 0.579864 seconds
14:55:16.19   GameObjLoader - upgrading load_count from 0 to 396
14:55:19.10   GameObjLoader 0b386b10 - resetting counters
14:55:19.10   GameObjLoader 0b386b10 - LOAD_DONE
14:55:21.31   PreloadResources took 2133ms.
14:55:21.66   GAME -- Loading completed (98 seconds)
14:55:21.66   SIM -- Setting SyncErrorChecking level to Low
14:55:24.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
14:55:24.27   Activating screen: GameScreen
14:55:24.27   Activating screen: Decorators
14:55:24.27   Activating screen: Taskbar
14:55:24.27   Activating screen: SubtitleScreen
14:55:24.27   Activating screen: TextOverlayScreen
14:55:24.67   PerformanceRecorder::StartRecording for game size 6
14:55:24.67   GAME -- Starting mission...
14:55:24.74   Warning: binding playback_child7() -- Binding playback_child7: failed bind to widget 'pb_camera_follow'
14:55:31.91   Warning: non auto-match upgrade not found in AE, tuning
14:55:58.18   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
14:56:24.26   SPEECHMANAGER -- Loaded in 0.510549 seconds
14:56:24.78   Activating screen: Decorators
14:56:24.78   Activating screen: Taskbar
14:56:25.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
14:56:30.96   SPEECHMANAGER -- Loaded in 0.510805 seconds
14:56:31.36   Activating screen: Decorators
14:56:31.36   Activating screen: Taskbar
14:57:09.76   GAME -- SimulationController::Pause 0
14:57:10.63   GAME -- SimulationController::Pause 1
14:57:26.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
14:57:55.15   GAME -- SimulationController::Pause 0
14:58:13.52   GAME -- SimulationController::Pause 1
14:58:23.84   SPEECHMANAGER -- Loaded in 0.512463 seconds
14:58:24.25   Activating screen: Decorators
14:58:24.25   Activating screen: Taskbar
14:58:27.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
14:58:29.32   SPEECHMANAGER -- Loaded in 0.510030 seconds
14:58:29.73   Activating screen: Decorators
14:58:29.73   Activating screen: Taskbar
14:58:56.54   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
14:58:56.54   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
14:58:56.54   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
14:59:04.45   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
14:59:04.45   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
14:59:04.45   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
14:59:12.56   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
14:59:12.56   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
14:59:12.56   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
14:59:28.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
14:59:47.37   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
14:59:47.37   Muting spew of bind updater.  Fix art and re-test.
15:00:29.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:01:14.34   GAME -- SimulationController::Pause 0
15:01:30.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:01:42.15   GAME -- SimulationController::Pause 1
15:02:26.15   GameObj - AI Simulation for player [1] migrated to local station [0].
15:02:26.81   GameObj - AI Simulation for player [0] migrated to local station [0].
15:02:26.90   MOD -- Player Glimmerman133 set to AI Type: Remote Human Takeover (frame 5738) (CmdAI)
15:02:27.50   MOD -- Player MaxiKing6 set to AI Type: Remote Human Takeover (frame 5748) (CmdAI)
15:02:31.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:02:46.62   Unabled to do upgrade, CANPRODUCE_NoResources
15:03:06.72   Unabled to do upgrade, CANPRODUCE_NoResources
15:03:32.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:04:30.19   GameObj - AI Simulation for player [2] migrated to local station [0].
15:04:30.29   MOD -- Player ApeMen set to AI Type: Remote Human Takeover (frame 7673) (CmdAI)
15:04:30.66   MOD -- Player MaxiKing6 (kill endgame) (frame 7679) (KillPlayer)
15:04:30.66   MOD -- Player Glimmerman133 (kill endgame) (frame 7679) (KillPlayer)
15:04:30.66   MOD -- Player ApeMen (kill endgame) (frame 7679) (KillPlayer)
15:04:30.66   MOD -- Game Over at frame 7679
15:04:30.66   MOD -- Could not find win condition 'annihilate'
15:04:30.66   MOD -- Could not find win condition 'annihilate'
15:04:30.66   MOD -- Could not find win condition 'annihilate'
15:04:30.66   MOD -- Could not find win condition 'annihilate'
15:04:30.67   GameApp::ReportStats
15:04:33.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:04:37.20   Activating screen: pause_menu
15:04:37.21   GAME -- SimulationController::Pause 0
15:04:38.54   Activating screen: prompt_generic
15:04:39.34   GameApp::ReportStats
15:04:39.36   GAME -- SimulationController::Pause 1
15:04:39.36   Activating screen: AppRestartingForm
15:04:39.36   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:04:39.36   Widget attempting to remove a non-existance listener. Widget:bkg_COH
15:04:39.36   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
15:04:39.36   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
15:04:39.36   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
15:04:39.36   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
15:04:39.38   APP -- Game Stop
15:04:39.38   GameApp::TransitionGameStop
15:04:39.38   GameApp::TransitionQuitCommon
15:04:39.38   PerformanceRecorder: Updating profile history
15:04:39.38   GetMaxFrameTimeFromProfile: players=6 expected FPS=18.053236, bars=5, max avg=0.046, sd=0.009, 3 samples =  0.05 0.05 0.03
15:04:39.38   PerformanceRecorder::EndRecording - game size=6, max average=0.053271, worst frame=0.055392
15:04:39.38    Recording: No [6 players]
15:04:39.38    Total render, sim time: 12.49, 14.12 sec
15:04:39.38    Total render, sim frames: 400, 146
15:04:39.38    Max/Avg: 0.05, 0.04 sec (fps=18.77, 26.87) (27 samples)
15:04:39.38    Bars: 5
15:04:39.38   Profile Max Performance[6 players] =  0.05 0.05 0.03 0.00 0.00
15:04:39.38   Profile Avg Performance[6 players] =  0.04 0.04 0.02 0.00 0.00
15:04:39.38   GameObj::ShutdownGameObj
15:04:39.38   GAME -- Ending mission (Abort)
15:04:39.49   GameObjLoader 0b386b10 - Unload
15:04:39.49   GameObjLoader 0b386b10 - resetting counters
15:04:39.55   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
15:04:39.77   GameObjLoader 0b3869b0 - Unload
15:04:39.77   GameObjLoader 0b3869b0 - resetting counters
15:04:39.93   SOUND -- Shutting down ...
15:04:40.05   SOUND -- Shutdown completed!
15:04:40.05   MessageInternal::DestroyChannel: Destroyed channel 474d4343
15:04:40.05   GAME -- Beginning FE
15:04:40.05   Sent message game CompanyOfHeroes allowtraffic
15:04:40.05   UIFrontEnd - Loading Front End
15:04:40.05   THREAD: Hyper-Threading Technology Processors are not detected.
15:04:40.13   SOUND -- Initializing ...
15:04:40.17   SOUND -- Initialization completed!
15:04:40.17   UIFrontEnd - Initializing Forms
15:04:42.11   CampaignFilter::BindFilterSpecificWidgets()
15:04:42.17   Turning off auto-selection of profiles, we already have a profile selected.
15:04:42.17   MOD -- Mounting EF_DLC1, 1.0
15:04:42.20   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
15:04:42.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Data\'
15:04:42.22   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
15:04:42.22   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
15:04:42.24   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
15:04:42.24   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
15:04:42.24   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Movies\'
15:04:42.24   MOD -- Mounting EF_DLC2, 1.0
15:04:42.25   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
15:04:42.25   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Data\'
15:04:42.26   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
15:04:42.26   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
15:04:42.27   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
15:04:42.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
15:04:42.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Movies\'
15:04:42.27   MOD -- Mounting EF_DLC3, 1.0
15:04:42.29   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
15:04:42.29   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Data\'
15:04:42.31   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
15:04:42.31   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
15:04:42.32   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
15:04:42.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
15:04:42.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Movies\'
15:04:42.32   MOD -- Mounting EF_OPS, 1.0
15:04:42.33   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
15:04:42.33   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
15:04:42.33   MOD -- Mounting Eastern_Front, 1.0
15:04:42.36   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
15:04:42.36   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\RelicOnline\Data\'
15:04:42.37   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
15:04:42.37   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
15:04:42.49   FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
15:04:42.49   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Data\'
15:04:42.50   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Data\'
15:04:42.59   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
15:04:42.59   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
15:04:42.64   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\'
15:04:42.64   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
15:04:42.64   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
15:04:42.65   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
15:04:42.65   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
15:04:42.66   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
15:04:42.66   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
15:04:42.85   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
15:04:42.85   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
15:04:42.87   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
15:04:42.87   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
15:04:42.89   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
15:04:42.89   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
15:04:42.89   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Movies\'
15:04:42.89   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\WW2\Movies\'
15:04:42.90   Activating screen: AppRestartingForm
15:04:42.90   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:04:42.90   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
15:04:44.24   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:04:44.24   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
15:04:44.24   Activating screen: FEMovie
15:04:44.24   Activating screen: OnlineWidget
15:04:44.24   Activating screen: FE_mm_01
15:04:44.27   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:04:44.28   GAME -- Setting campaign state to 'dlc1'
15:04:44.28   GAME -- Closing state 'dlc1'
15:04:44.28   GAME -- Setting campaign state to 'dlc2'
15:04:44.28   GAME -- Closing state 'dlc2'
15:04:44.28   GAME -- Setting campaign state to 'dlc3'
15:04:44.28   GAME -- Closing state 'dlc3'
15:04:46.27   Activating screen: MessageBoxPopup
15:04:46.27   Created Matchinfo
15:04:46.27   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
15:04:46.27   starting LAN hosting
15:04:46.30   OnJoinAdvertisementSuccess - joined online match, server leave notification required
15:04:46.30   starting local hosting
15:04:46.30   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
15:04:46.30   Allocated route ID=0 for PeerID 1 at WINaddr:5.162.102.231:6112;
15:04:46.30   Transport::OpenInternal request to WINaddr:5.162.102.231:6112;
15:04:46.30   Session::Host sid = A46339A47AB3C955, hostURL = , local addresses = WINaddr:5.162.102.231:6112;
15:04:46.30   ValidateCustomData: called with 217 bytes of custom data
15:04:46.30   Host accepted Peer 1 into the match at address list=WINaddr:5.162.102.231:6112;, routes=WINaddr:5.162.102.231:6112;
15:04:46.30   AdvertisementInternal::Process - EVENT_NEWPEER
15:04:46.30   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
15:04:46.32   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
15:04:46.32   hosting - Session is connected
15:04:46.32   Net::Session::SetVisible - session is set to VISIBLE.
15:04:46.34   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.162.102.231:6112; (ping=0ms) 100.00%, pending=0, dead=0
15:04:46.34   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
15:04:46.34   hosting completed successfully
15:04:46.34   HostAsync - completed with HostResult = 0
15:04:46.34   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
15:04:46.34   Activating screen: OnlineGameSetup
15:04:46.34   MessageInternal::CreateChannel: Created channel 534d5347
15:04:46.34   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
15:04:46.34   MatchInternal::SetMatchType - new type 14 - updating server
15:04:46.35   SetVisible called while !IsConnected
15:04:46.36   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
15:04:46.36   Activating screen: RelicOnlineChat
15:04:46.36   Activating screen: RelicOnlineNewsScreen
15:04:46.36   Activating screen: RelicOnlineStatsScreen
15:04:46.36   Activating screen: Achievements
15:04:46.36   GAME -- Setting campaign state to 'dlc1'
15:04:46.36   GAME -- Closing state 'dlc1'
15:04:46.36   GAME -- Setting campaign state to 'dlc2'
15:04:46.36   GAME -- Closing state 'dlc2'
15:04:46.37   GAME -- Setting campaign state to 'dlc3'
15:04:46.37   GAME -- Closing state 'dlc3'
15:04:46.37   GAME -- Setting campaign state to 'dlc1'
15:04:46.37   GAME -- Closing state 'dlc1'
15:04:46.37   Activating screen: GameHistory
15:04:46.38   GAME -- Setting campaign state to 'dlc1'
15:04:46.40   GAME -- Closing state 'dlc1'
15:04:46.40   GAME -- Setting campaign state to 'dlc2'
15:04:46.40   GAME -- Closing state 'dlc2'
15:04:46.40   GAME -- Setting campaign state to 'dlc3'
15:04:46.40   GAME -- Closing state 'dlc3'
15:04:46.41   Activating screen: OnlineGameSetup
15:04:46.41   Activating screen: RelicOnlineTabs
15:04:46.41   AutomatchInternal::OnHostComplete - Completed Host with success=1
15:04:46.41   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
15:04:46.41   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
15:04:46.42   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
15:04:46.42   Net::Session::SetVisible - session is set to VISIBLE.
15:04:46.42   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
15:04:46.44   TGAIO -- TGA file 'Data:scenarios\mp\8p_berlin_1945_b041_map_base.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
15:04:46.48   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:46.54   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:47.92   Activating screen: GameHistory
15:04:47.92   Activating screen: RelicOnlineTabs
15:04:47.92   Activating screen: ScreenTipPopup
15:04:51.24   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.24   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.24   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.25   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.25   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.25   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.25   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.25   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.25   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.25   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.25   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.27   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.27   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.27   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.28   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.28   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.28   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.28   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.29   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.29   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:04:51.29   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:05:01.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:05:01.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:05:01.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:05:01.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:05:01.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:05:01.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:05:01.40   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:05:01.40   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:05:07.18   MOD - Setting player (0) race to: allies_soviets
15:05:07.18   MOD - Setting player (0) race to: 2
15:05:07.18   MOD - Setting player (1) race to: allies_soviets
15:05:07.18   MOD - Setting player (1) race to: 2
15:05:07.18   MOD - Setting player (2) race to: allies_soviets
15:05:07.18   MOD - Setting player (2) race to: 2
15:05:07.18   MOD - Setting player (3) race to: allies_soviets
15:05:07.18   MOD - Setting player (3) race to: 2
15:05:07.18   MOD - Setting player (4) race to: axis
15:05:07.18   MOD - Setting player (4) race to: 3
15:05:07.18   MOD - Setting player (5) race to: axis_panzer_elite
15:05:07.18   MOD - Setting player (5) race to: 4
15:05:07.18   MOD - Setting player (6) race to: axis
15:05:07.18   MOD - Setting player (6) race to: 3
15:05:07.18   MOD - Setting player (7) race to: axis_panzer_elite
15:05:07.18   MOD - Setting player (7) race to: 4
15:05:07.18   Activating screen: MessageBoxPopup
15:05:07.18   Session is marking the local peer PeerID 1 for death
15:05:07.18   Session::GetEvent DestroyPeer success Peer 1 removed
15:05:07.18   Session::DestroyPeer - deallocating peer 1
15:05:07.18   Session - Requested Disconnect for connectionID 4
15:05:07.18   Deallocated route ID=5 for PeerID 1 at WINaddr:5.162.102.231:6112;
15:05:07.18   Session - Requested Disconnect for connectionID 5
15:05:07.18   Closed route 5<>5 for PeerID 1 at WINaddr:5.162.102.231:6112;
15:05:07.18   AdvertisementInternal::Process - EVENT_DESTROYPEER
15:05:07.18   Destroyed Matchinfo
15:05:07.19   APP -- Game Start
15:05:07.19   Sent message game CompanyOfHeroes allowtraffic
15:05:07.19   GAME -- Setting campaign state to 'dlc1'
15:05:07.19   GAME -- Closing state 'dlc1'
15:05:07.19   GAME -- Setting campaign state to 'dlc2'
15:05:07.19   GAME -- Closing state 'dlc2'
15:05:07.20   GAME -- Setting campaign state to 'dlc3'
15:05:07.20   GAME -- Closing state 'dlc3'
15:05:07.20   MessageInternal::DestroyChannel: Destroyed channel 534d5347
15:05:07.21   GAME -- Ending FE
15:05:07.21   UIFrontEnd - Unloading Front End
15:05:07.23   SOUND -- Shutting down ...
15:05:07.28   SOUND -- Shutdown completed!
15:05:07.30   GAME -- Beginning playback P
15:05:07.37   Activating screen: GameLoadScreen
15:05:07.38   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
15:05:07.38   PeerRemoveAll - flushing local session peer data
15:05:07.38   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
15:05:07.38   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
15:05:07.79   THREAD: Hyper-Threading Technology Processors are not detected.
15:05:07.87   SOUND -- Initializing ...
15:05:08.60   SOUND -- Initialization completed!
15:05:08.63   PHYSICS: detected processor(s) capable of handling 4 threads.
15:05:08.63   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\8p_steel_pact\8p_steel pact'
15:05:08.63   MOD -- Using Mod 'Eastern_Front'
15:05:08.66   Unable to load/parse precache file [DATA:scenarios\mp\classic\8p_steel_pact\8p_steel pact_precache.lua]
15:05:08.76   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'.  Expensive operation
15:05:08.77   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'.  Expensive operation
15:05:12.24   GameObjLoader - upgrading load_count from 0 to 1026
15:05:14.53   GameObjLoader - upgrading load_count from 1026 to 1692
15:05:24.49   GameObjLoader - upgrading load_count from 1322 to 3931
15:05:29.13   GameObjLoader 0b3869b0 - resetting counters
15:05:29.13   GameObjLoader 0b3869b0 - LOAD_DONE
15:05:29.13   GAME - SessionSetup
15:05:29.40   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
15:05:29.40   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
15:05:29.40   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
15:05:31.64   GAME - CreateGEWorld in 2511 ms
15:05:31.70   ATMOSPHERE -- Could not load 'data:art/scenarios/presets/atmosphere/8P_STEEL PACT_dawn.APS': 'Unable to open file!'.
15:05:31.70   GAME - SessionSetup finished in 2574 ms
15:05:31.70   GAME - WaterReflectionManagerSetup
15:05:31.70   GAME - WaterReflectionManagerSetup finished in 0 ms
15:05:32.08   MessageInternal::CreateChannel: Created channel 474d4343
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x064b91c0
[Cope FactionFix] - Hook already installed
15:05:32.26   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.
15:05:33.51   MessageInternal::CreateChannel: Created channel 4d4f444d
15:05:34.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:05:34.27   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:05:34.28   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:05:34.28   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:05:34.28   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:05:34.28   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:05:34.83   SPEECHMANAGER -- Loaded in 0.511197 seconds
15:05:35.82   GameObjLoader - upgrading load_count from 0 to 402
15:05:36.92   GameObjLoader 0b386b10 - resetting counters
15:05:36.92   GameObjLoader 0b386b10 - LOAD_DONE
15:05:39.10   PreloadResources took 2119ms.
15:05:39.13   GAME -- Loading completed (32 seconds)
15:05:39.13   SIM -- Setting SyncErrorChecking level to Low
15:05:40.17   Activating screen: GameScreen
15:05:40.17   Activating screen: Decorators
15:05:40.17   Activating screen: Taskbar
15:05:40.17   Activating screen: SubtitleScreen
15:05:40.17   Activating screen: TextOverlayScreen
15:05:40.28   PerformanceRecorder::StartRecording for game size 8
15:05:40.28   GAME -- Starting mission...
15:05:40.32   Warning: binding playback_child7() -- Binding playback_child7: failed bind to widget 'pb_camera_follow'
15:05:44.97   Warning: non auto-match upgrade not found in AE, tuning
15:05:48.29   SPEECHMANAGER -- Loaded in 0.511477 seconds
15:05:48.67   Activating screen: Decorators
15:05:48.67   Activating screen: Taskbar
15:05:54.18   SPEECHMANAGER -- Loaded in 0.509051 seconds
15:05:54.56   Activating screen: Decorators
15:05:54.56   Activating screen: Taskbar
15:06:35.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:07:36.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:07:42.68   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
15:08:06.45   FXShader::SetVariable( "tex0", T ) uses unknown variable.
15:08:37.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:09:03.43   GAME -- SimulationController::Pause 0
15:09:38.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:10:15.54   GAME -- SimulationController::Pause 1
15:10:39.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:11:40.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:11:46.60   GAME -- SimulationController::Pause 0
15:11:53.58   GAME -- SimulationController::Pause 1
15:12:08.35   GAME -- SimulationController::Pause 0
15:12:37.45   GAME -- SimulationController::Pause 1
15:12:41.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:13:42.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:14:43.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:15:44.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:16:45.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:17:32.82   Warning: upgrade in upgrade prerequisite doesn't exist
15:17:32.87   Warning: upgrade in upgrade prerequisite doesn't exist
15:17:46.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:18:47.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
15:19:48.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:20:49.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:21:21.35   An ability failed to cast because target validation failed: abilities\axis_terror_bombardment
15:21:34.91   Warning: upgrade in upgrade prerequisite doesn't exist
15:21:34.98   Warning: upgrade in upgrade prerequisite doesn't exist
15:21:35.23    *** Entity command 25 sent from 1006 (JBCONQUERER) but received by entity "ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x1_01\bricktile01_2x1_01" belonging to (none)
15:21:35.36    *** Entity command 25 sent from 1006 (JBCONQUERER) but received by entity "ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x1_01\bricktile01_2x1_01" belonging to (none)
15:21:35.48    *** Entity command 25 sent from 1006 (JBCONQUERER) but received by entity "ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x1_01\bricktile01_2x1_01" belonging to (none)
15:21:50.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:22:51.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:23:22.79   Was already stealing a skeleton when told to steal another [88mmflakcannon_sync].
15:23:24.68   Was already stealing a skeleton when told to steal another [88mmflakcannon_sync].
15:23:51.53    *** Entity command 25 sent from 1003 (koresh) but received by entity "ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x2_tower_01\bricktile01_2x2_tower_01" belonging to (none)
15:23:52.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:23:59.85   Warning: upgrade in upgrade prerequisite doesn't exist
15:23:59.89   Warning: upgrade in upgrade prerequisite doesn't exist
15:24:20.26   Warning: upgrade in upgrade prerequisite doesn't exist
15:24:20.31   Warning: upgrade in upgrade prerequisite doesn't exist
15:24:53.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:25:54.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:26:00.09   Activating screen: pause_menu
15:26:00.11   GAME -- SimulationController::Pause 0
15:26:01.31   Activating screen: prompt_generic
15:26:02.58   GameApp::ReportStats
15:26:02.61   GAME -- SimulationController::Pause 1
15:26:02.61   Activating screen: AppRestartingForm
15:26:02.61   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:26:02.61   Widget attempting to remove a non-existance listener. Widget:bkg_COH
15:26:02.61   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
15:26:02.61   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
15:26:02.61   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
15:26:02.61   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
15:26:02.62   APP -- Game Stop
15:26:02.62   GameApp::TransitionGameStop
15:26:02.62   GameApp::TransitionQuitCommon
15:26:02.62   PerformanceRecorder: Updating profile history
15:26:02.62   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.598293, bars=3, max avg=0.065, sd=0.008, 5 samples =  0.06 0.07 0.08 0.07 0.05
15:26:02.62   PerformanceRecorder::EndRecording - game size=8, max average=0.057477, worst frame=0.073539
15:26:02.62    Recording: No [8 players]
15:26:02.62    Total render, sim time: 1.12, 1.20 sec
15:26:02.62    Total render, sim frames: 36, 0
15:26:02.62    Max/Avg: 0.06, 0.03 sec (fps=17.40, 31.78) (59 samples)
15:26:02.62    Bars: 5
15:26:02.62   Profile Max Performance[8 players] =  0.06 0.07 0.08 0.07 0.05
15:26:02.62   Profile Avg Performance[8 players] =  0.03 0.04 0.04 0.04 0.04
15:26:02.62   GameObj::ShutdownGameObj
15:26:02.62   GAME -- Ending mission (Abort)
15:26:02.73   GameObjLoader 0b386b10 - Unload
15:26:02.73   GameObjLoader 0b386b10 - resetting counters
15:26:02.76   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
15:26:02.77   MOD -- Game Over at frame 16155
15:26:03.00   GameObjLoader 0b3869b0 - Unload
15:26:03.00   GameObjLoader 0b3869b0 - resetting counters
15:26:03.10   SOUND -- Shutting down ...
15:26:03.23   SOUND -- Shutdown completed!
15:26:03.23   MessageInternal::DestroyChannel: Destroyed channel 474d4343
15:26:03.23   GAME -- Beginning FE
15:26:03.23   Sent message game CompanyOfHeroes allowtraffic
15:26:03.23   UIFrontEnd - Loading Front End
15:26:03.23   THREAD: Hyper-Threading Technology Processors are not detected.
15:26:03.33   SOUND -- Initializing ...
15:26:03.37   SOUND -- Initialization completed!
15:26:03.37   UIFrontEnd - Initializing Forms
15:26:05.33   CampaignFilter::BindFilterSpecificWidgets()
15:26:05.40   Turning off auto-selection of profiles, we already have a profile selected.
15:26:05.42   MOD -- Mounting EF_DLC1, 1.0
15:26:05.42   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
15:26:05.42   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Data\'
15:26:05.42   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
15:26:05.42   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
15:26:05.42   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
15:26:05.42   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
15:26:05.42   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Movies\'
15:26:05.42   MOD -- Mounting EF_DLC2, 1.0
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Data\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Movies\'
15:26:05.43   MOD -- Mounting EF_DLC3, 1.0
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Data\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Movies\'
15:26:05.43   MOD -- Mounting EF_OPS, 1.0
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
15:26:05.43   MOD -- Mounting Eastern_Front, 1.0
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\RelicOnline\Data\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
15:26:05.43   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
15:26:05.44   FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
15:26:05.44   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Data\'
15:26:05.45   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Data\'
15:26:05.45   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
15:26:05.45   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
15:26:05.45   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\'
15:26:05.45   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
15:26:05.45   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
15:26:05.45   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
15:26:05.45   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
15:26:05.45   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
15:26:05.45   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
15:26:05.49   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
15:26:05.49   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
15:26:05.49   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
15:26:05.49   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
15:26:05.49   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
15:26:05.49   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
15:26:05.49   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Movies\'
15:26:05.49   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\WW2\Movies\'
15:26:05.51   Activating screen: AppRestartingForm
15:26:05.51   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:26:05.51   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
15:26:06.93   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:26:06.93   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
15:26:06.93   Activating screen: FEMovie
15:26:06.93   Activating screen: OnlineWidget
15:26:06.93   Activating screen: FE_mm_01
15:26:06.97   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:26:06.97   GAME -- Setting campaign state to 'dlc1'
15:26:06.97   GAME -- Closing state 'dlc1'
15:26:06.97   GAME -- Setting campaign state to 'dlc2'
15:26:06.98   GAME -- Closing state 'dlc2'
15:26:06.98   GAME -- Setting campaign state to 'dlc3'
15:26:06.98   GAME -- Closing state 'dlc3'
15:26:10.44   Activating screen: MessageBoxPopup
15:26:10.44   Created Matchinfo
15:26:10.44   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
15:26:10.44   starting LAN hosting
15:26:10.48   OnJoinAdvertisementSuccess - joined online match, server leave notification required
15:26:10.48   starting local hosting
15:26:10.48   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
15:26:10.48   Allocated route ID=0 for PeerID 1 at WINaddr:5.162.102.231:6112;
15:26:10.48   Transport::OpenInternal request to WINaddr:5.162.102.231:6112;
15:26:10.48   Session::Host sid = C230DECC753740B0, hostURL = , local addresses = WINaddr:5.162.102.231:6112;
15:26:10.48   ValidateCustomData: called with 217 bytes of custom data
15:26:10.48   Host accepted Peer 1 into the match at address list=WINaddr:5.162.102.231:6112;, routes=WINaddr:5.162.102.231:6112;
15:26:10.48   AdvertisementInternal::Process - EVENT_NEWPEER
15:26:10.48   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
15:26:10.50   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
15:26:10.50   hosting - Session is connected
15:26:10.50   Net::Session::SetVisible - session is set to VISIBLE.
15:26:10.50   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.162.102.231:6112; (ping=0ms) 100.00%, pending=0, dead=0
15:26:10.50   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
15:26:10.51   hosting completed successfully
15:26:10.51   HostAsync - completed with HostResult = 0
15:26:10.51   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
15:26:10.51   Activating screen: OnlineGameSetup
15:26:10.51   MessageInternal::CreateChannel: Created channel 534d5347
15:26:10.51   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
15:26:10.51   MatchInternal::SetMatchType - new type 14 - updating server
15:26:10.53   SetVisible called while !IsConnected
15:26:10.53   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.598293, bars=3, max avg=0.065, sd=0.008, 5 samples =  0.06 0.07 0.08 0.07 0.05
15:26:10.53   Activating screen: RelicOnlineChat
15:26:10.53   Activating screen: RelicOnlineNewsScreen
15:26:10.53   Activating screen: RelicOnlineStatsScreen
15:26:10.53   Activating screen: Achievements
15:26:10.53   GAME -- Setting campaign state to 'dlc1'
15:26:10.53   GAME -- Closing state 'dlc1'
15:26:10.54   GAME -- Setting campaign state to 'dlc2'
15:26:10.54   GAME -- Closing state 'dlc2'
15:26:10.54   GAME -- Setting campaign state to 'dlc3'
15:26:10.54   GAME -- Closing state 'dlc3'
15:26:10.54   GAME -- Setting campaign state to 'dlc1'
15:26:10.54   GAME -- Closing state 'dlc1'
15:26:10.59   Activating screen: GameHistory
15:26:10.59   GAME -- Setting campaign state to 'dlc1'
15:26:10.62   GAME -- Closing state 'dlc1'
15:26:10.62   GAME -- Setting campaign state to 'dlc2'
15:26:10.62   GAME -- Closing state 'dlc2'
15:26:10.62   GAME -- Setting campaign state to 'dlc3'
15:26:10.62   GAME -- Closing state 'dlc3'
15:26:10.63   Activating screen: OnlineGameSetup
15:26:10.63   Activating screen: RelicOnlineTabs
15:26:10.63   AutomatchInternal::OnHostComplete - Completed Host with success=1
15:26:10.63   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
15:26:10.63   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
15:26:10.64   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
15:26:10.64   Net::Session::SetVisible - session is set to VISIBLE.
15:26:10.64   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.598293, bars=3, max avg=0.065, sd=0.008, 5 samples =  0.06 0.07 0.08 0.07 0.05
15:26:10.67   TGAIO -- TGA file 'Data:scenarios\mp\8p_berlin_1945_b041_map_base.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
15:26:10.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:10.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:12.19   Activating screen: GameHistory
15:26:12.19   Activating screen: RelicOnlineTabs
15:26:12.19   Activating screen: ScreenTipPopup
15:26:14.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.86   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.86   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:14.86   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:18.01   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:18.01   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:18.01   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:18.01   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:18.01   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:18.01   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:18.02   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:18.02   GameInfo::ResetInfo - SyncLevel set to 0 on reset
15:26:23.25   MOD - Setting player (0) race to: allies_soviets
15:26:23.25   MOD - Setting player (0) race to: 2
15:26:23.25   MOD - Setting player (1) race to: axis
15:26:23.25   MOD - Setting player (1) race to: 3
15:26:23.25   Activating screen: MessageBoxPopup
15:26:23.25   Session is marking the local peer PeerID 1 for death
15:26:23.25   Session::GetEvent DestroyPeer success Peer 1 removed
15:26:23.25   Session::DestroyPeer - deallocating peer 1
15:26:23.25   Session - Requested Disconnect for connectionID 6
15:26:23.25   Deallocated route ID=7 for PeerID 1 at WINaddr:5.162.102.231:6112;
15:26:23.25   Session - Requested Disconnect for connectionID 7
15:26:23.25   Closed route 7<>7 for PeerID 1 at WINaddr:5.162.102.231:6112;
15:26:23.25   AdvertisementInternal::Process - EVENT_DESTROYPEER
15:26:23.25   Destroyed Matchinfo
15:26:23.26   APP -- Game Start
15:26:23.26   Sent message game CompanyOfHeroes allowtraffic
15:26:23.26   GAME -- Setting campaign state to 'dlc1'
15:26:23.26   GAME -- Closing state 'dlc1'
15:26:23.27   GAME -- Setting campaign state to 'dlc2'
15:26:23.27   GAME -- Closing state 'dlc2'
15:26:23.27   GAME -- Setting campaign state to 'dlc3'
15:26:23.27   GAME -- Closing state 'dlc3'
15:26:23.28   MessageInternal::DestroyChannel: Destroyed channel 534d5347
15:26:23.29   GAME -- Ending FE
15:26:23.29   UIFrontEnd - Unloading Front End
15:26:23.31   SOUND -- Shutting down ...
15:26:23.36   SOUND -- Shutdown completed!
15:26:23.39   GAME -- Beginning playback P
15:26:23.46   Activating screen: GameLoadScreen
15:26:23.46   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
15:26:23.46   PeerRemoveAll - flushing local session peer data
15:26:23.46   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
15:26:23.46   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
15:26:23.80   THREAD: Hyper-Threading Technology Processors are not detected.
15:26:23.88   SOUND -- Initializing ...
15:26:24.62   SOUND -- Initialization completed!
15:26:24.65   PHYSICS: detected processor(s) capable of handling 4 threads.
15:26:24.65   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\community\2p_egletons\2p_egletons'
15:26:24.65   MOD -- Using Mod 'Eastern_Front'
15:26:24.68   Unable to load/parse precache file [DATA:scenarios\mp\classic\community\2p_egletons\2p_egletons_precache.lua]
15:26:24.80   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
15:26:24.80   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
15:26:28.27   GameObjLoader - upgrading load_count from 0 to 1064
15:26:30.72   GameObjLoader - upgrading load_count from 1064 to 1730
15:26:42.01   GameObjLoader - upgrading load_count from 1350 to 3973
15:26:46.82   GameObjLoader 0b3869b0 - resetting counters
15:26:46.82   GameObjLoader 0b3869b0 - LOAD_DONE
15:26:46.82   GAME - SessionSetup
15:26:47.08   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
15:26:47.08   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
15:26:47.08   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
15:26:48.26   GAME - CreateGEWorld in 1444 ms
15:26:48.27   ATMOSPHERE -- Could not load 'data:art/scenarios/presets/atmosphere/EGLETONS_DAY.APS': 'Unable to open file!'.
15:26:48.27   GAME - SessionSetup finished in 1447 ms
15:26:48.28   GAME - WaterReflectionManagerSetup
15:26:48.28   GAME - WaterReflectionManagerSetup finished in 0 ms
15:26:48.59   MessageInternal::CreateChannel: Created channel 474d4343
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x063ae610
[Cope FactionFix] - Hook already installed
15:26:48.76   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded.
15:26:49.06   MOD -- Player  (unused player) (frame 0) (KillPlayer)
15:26:49.06   MOD -- Player  (unused player) (frame 0) (KillPlayer)
15:26:49.06   MOD -- Player  (unused player) (frame 0) (KillPlayer)
15:26:49.06   MOD -- Player  (unused player) (frame 0) (KillPlayer)
15:26:49.06   MOD -- Player  (unused player) (frame 0) (KillPlayer)
15:26:49.06   MOD -- Player  (unused player) (frame 0) (KillPlayer)
15:26:49.40   MessageInternal::CreateChannel: Created channel 4d4f444d
15:26:50.20   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:26:50.20   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:26:50.20   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:26:50.20   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:26:50.20   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
15:26:50.76   SPEECHMANAGER -- Loaded in 0.510306 seconds
15:26:51.81   GameObjLoader - upgrading load_count from 0 to 335
15:26:52.73   GameObjLoader 0b386b10 - resetting counters
15:26:52.73   GameObjLoader 0b386b10 - LOAD_DONE
15:26:54.71   PreloadResources took 1917ms.
15:26:54.89   GAME -- Loading completed (31 seconds)
15:26:54.89   SIM -- Setting SyncErrorChecking level to Low
15:26:55.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
15:26:56.07   Activating screen: GameScreen
15:26:56.07   Activating screen: Decorators
15:26:56.07   Activating screen: Taskbar
15:26:56.07   Activating screen: SubtitleScreen
15:26:56.07   Activating screen: TextOverlayScreen
15:26:56.18   PerformanceRecorder::StartRecording for game size 2
15:26:56.18   GAME -- Starting mission...
15:26:56.20   Warning: binding playback_child7() -- Binding playback_child7: failed bind to widget 'pb_camera_follow'
15:27:01.65   Warning: non auto-match upgrade not found in AE, tuning
15:27:56.01   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.7/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
15:28:01.28   Activating screen: pause_menu
15:28:01.30   GAME -- SimulationController::Pause 0
15:28:03.41   Activating screen: prompt_generic
15:28:04.21   GameApp::Quit( exitValue = 0 )
15:28:04.24   GAME -- SimulationController::Pause 1
15:28:04.24   Activating screen: AppRestartingForm
15:28:04.24   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
15:28:04.24   Widget attempting to remove a non-existance listener. Widget:bkg_COH
15:28:04.24   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
15:28:04.24   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
15:28:04.24   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
15:28:04.24   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
15:28:04.25   GameApp::ShutFrontEnd
15:28:04.25   GameObj::ShutdownGameObj
15:28:04.25   GAME -- Ending mission (Game In Progress)
15:28:04.36   GameObjLoader 0b386b10 - Unload
15:28:04.36   GameObjLoader 0b386b10 - resetting counters
15:28:04.39   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
15:28:04.39   MOD -- Game Over at frame 1711
15:28:04.46   GameObjLoader 0b3869b0 - Unload
15:28:04.46   GameObjLoader 0b3869b0 - resetting counters
15:28:04.51   SOUND -- Shutting down ...
15:28:04.57   SOUND -- Shutdown completed!
15:28:04.58   MessageInternal::DestroyChannel: Destroyed channel 474d4343
15:28:04.61   ~FEAppListener - Flushing queued online notifications
15:28:05.14   DLLDriverLinker -- 2 DLL drivers found.
15:28:05.14   ActionDatabase : [2344] global actions, [162] dummy actions.
15:28:05.15   NetworkManager::Destroy - destroying network manager
15:28:05.15   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
15:28:05.15   MessageInternal::DestroyChannel: Destroyed channel 50525459
15:28:05.15   PartyInternal: Fade to black
15:28:05.15   AutomatchInternal: Fade to black
15:28:05.15   PeerRemoveAll - flushing local session peer data
15:28:05.15   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
15:28:05.15   MessageInternal::DestroyChannel: Destroyed channel 47535450
15:28:05.15   Session - Requested Disconnect for connectionID 1
15:28:05.15   SessionManager::UnregisterSession - Unregistering session 06f32f50
15:28:05.15   SessionManager::~SessionManager - uninitializing
15:28:05.16   Net::ThreadFunction - Returning from the network thread function...
15:28:05.16   Transport::~Transport - shutting down transport
15:28:05.16   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
15:28:05.16   Transport::~Connection - closing WINaddr:127.0.0.1:6112;,WINaddr:127.0.0.1:6112;
15:28:05.16   Transport::~Connection - closing WINaddr:5.162.102.231:6112;,WINaddr:5.162.102.231:6112;
15:28:05.16   Wrote 269 bytes to network datastore login_cache.bin
15:28:05.16   Wrote 52 bytes to network datastore global_cache.bin
15:28:05.16   Wrote 100 bytes to network datastore ping_cache.bin
15:28:05.16   Datastore -- uninitialize complete
15:28:05.16   QuazalInitializer - static uninit of Quazal library
15:28:05.16   QuazalInitializer - unhooking memory 0 currently allocated, 230 allocations, total of 22448 bytes
