-- Log file for all dbTracef messages --

20:02:41.09   NetworkManager::Create - creating network manager
20:02:41.09   Read 269 bytes from network datastore login_cache.bin
20:02:41.09   Read 52 bytes from network datastore global_cache.bin
20:02:41.09   Read 100 bytes from network datastore ping_cache.bin
20:02:41.09   QuazalInitializer - static initializing Quazal library
20:02:41.09   PingCache - populating cache with 4 pings
20:02:41.09   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
20:02:41.15   WinTransport - CreateSocket exclusive broadcast socket was available.
20:02:41.15   WinTransport - CreateSocket listening for broadcasts on default port
20:02:41.15   WinTransport - Host Name: NgocQuang-PC, aliases: , type=AF_INET, len=4
20:02:41.15   WinTransport - Host IP Address #0: 7.19.62.180
20:02:41.15   WinTransport - Host IP Address #1: 5.162.102.231
20:02:41.15   WinTransport - WARNING, MultipleNetwork adapters may cause problems
20:02:41.15   WinTransport - Interface #0: ip:7.19.62.180, broadcast:7.19.62.180, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
20:02:41.15   WinTransport - Interface #1: ip:5.162.102.231, broadcast:5.162.102.231, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
20:02:41.15   WinTransport - Interface #2: ip:192.168.1.100, broadcast:192.168.1.100, flags=IFF_BROADCAST IFF_MULTICAST
20:02:41.15   WinTransport - Interface #3: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
20:02:41.15   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:02:41.15   WinTransport - Quazal address string = udp:/address=7.19.62.180;port=6112
20:02:41.15   SessionManager - Peer Header Size = 16 bytes
20:02:41.15   SessionManager - Game Data overhead = 7 bytes
20:02:41.15   SessionManager - Proxy overhead = 7 bytes
20:02:41.15   MessageInternal::CreateChannel: Created channel 47535450
20:02:41.15   Session::Initialize - info, initializing session object, using threads.
20:02:41.15   SessionManager::RegisterSession - Registering new session 0fc72f40
20:02:41.15   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:02:41.15   AutomatchInternal: Instantiating
20:02:41.15   PartyInternal: Instantiating
20:02:41.15   MessageInternal::CreateChannel: Created channel 50525459
20:02:41.15   MessageInternal::CreateChannel: Created channel 51434b4d
20:02:41.15   Net::ThreadFunction - Entering network thread function...
20:02:41.16   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
20:02:41.16   MessageInternal::CreateChannel: Created channel 534d5347
20:02:41.16   MessageInternal::CreateChannel: Created channel 474d4343
20:02:41.16   MessageInternal::CreateChannel: Created channel 474f424a
20:02:41.16   MessageInternal::CreateChannel: Created channel 4d4f444d
20:02:41.16   MessageInternal::CreateChannel: Created channel 53594e43
20:02:41.16   MessageInternal::DestroyChannel: Destroyed channel 534d5347
20:02:41.16   MessageInternal::DestroyChannel: Destroyed channel 474d4343
20:02:41.16   MessageInternal::DestroyChannel: Destroyed channel 474f424a
20:02:41.16   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
20:02:41.16   MessageInternal::DestroyChannel: Destroyed channel 53594e43
20:02:41.16   GAME -- Available memory: 3071MB Physical RAM, 3069MB Pagefile, 4095 Virtual Address Space
20:02:41.17   Transport - Largest received is now 19
20:02:41.17   Transport::OpenInternal request to WINaddr:7.19.62.180:6112;
20:02:43.95   DLLDriverLinker -- Adding driver 'spDx10.dll'.
20:02:43.95   DLLDriverLinker -- Adding driver 'spDx9.dll'.
20:02:43.95   DLLDriverLinker -- 2 DLL drivers found.
20:02:44.01   SPDx10 -- Adapter [ASUS EAH3450 Series]: 508MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory.
20:02:45.66   DLLDriverLinker -- 2 DLL drivers found.
20:02:45.79   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
20:02:45.79   GAME -- Resolution set to 1024x768 (fullscreen).
20:02:45.80   SPDx9 -- Driver Name = atiumdag.dll  Desc = ASUS EAH3450 Series
20:02:45.80   SPDx9 -- Driver Vendor = 0x1002  Device = 0x95C5  SubSys = 0x01E21043  Rev = 0x0000
20:02:45.80   SPDx9 -- Driver Version  Product = 0x0007  Version = 0x000E  SubVersion = 0x00  Build = 5.97
20:02:45.80   SPDx9 -- Driver GUID = {D7B71EE2-D685-11CF-A671-E821A1C2CA35}
20:02:46.29   SPDx9 -- 1774MB available Texture Memory
20:02:46.29   ShaderDatabase: using shader profile [ps30]
20:02:46.80   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
20:02:47.03   GameObjLoader 095bf3c8 - resetting counters
20:02:47.03   GameObjLoader 095bf3c8 - Created loader
20:02:47.03   GameObjLoader 095bf528 - resetting counters
20:02:47.03   GameObjLoader 095bf528 - Created loader
20:02:47.32   GAME -- Beginning FE
20:02:47.32   Sent message game CompanyOfHeroes started 4456 602 allowtraffic
20:02:47.32   RemoteDLManager - Connection Restored.
20:02:47.32   UIFrontEnd - Loading Front End
20:02:47.32   THREAD: Hyper-Threading Technology Processors are not detected.
20:02:47.42   SOUND -- Initializing ...
20:02:47.48   INNIMapDCA Key not found: sp_speechducker::time
20:02:48.01   SOUND -- Initialization completed!
20:02:48.01   UIFrontEnd - Initializing Forms
20:02:49.78   CampaignFilter::BindFilterSpecificWidgets()
20:02:49.87   Activating screen: AppLoadingForm
20:02:49.87   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
20:02:49.87   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
20:02:50.55   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
20:02:50.55   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
20:02:50.55   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
20:02:50.55   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
20:02:50.55   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
20:02:50.56   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
20:02:50.92   GAME -- Using player profile NGOCQUANG-PC
20:02:54.07   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
20:02:54.98   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
20:02:55.98   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
20:02:55.98   RendezvousManager: CreateSession - starting profile=Guest login
20:02:56.03   GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
20:02:56.03   RendezvousManager - unable to connect to the server as guest
20:02:56.05   OnConnect: connect failure
20:02:56.05   RendezvousManager::Shutdown - deleting instance
20:02:56.05   RendezvousManager - terminating all server calls in progress
20:02:56.05   CallManager - terminating all server calls in progress (1 in progress)
20:02:56.05   RendezvousManager - destroying chat handler
20:02:56.05   ~RendezvousManager - m_state = 7, no need for server disconnect
20:02:56.07   OnConnect: this wasnt a reconnect, no need for autologin
20:02:56.08   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
20:02:56.08   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
20:02:56.08   Activating screen: FEMovie
20:02:56.08   Activating screen: OnlineWidget
20:02:56.08   Activating screen: RelicOnlineLogin
20:02:56.11   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
20:02:56.11   You have a valid version of the game.
20:02:56.14   AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
20:02:56.14   installed_products = ( DLC1 DLC2 DLC3 )
20:02:56.14   OnLogin: no previous login, auto selecting profile not required
20:02:56.14   Activating screen: MessageBoxPopup
20:02:56.14   Activating screen: MessageBoxPopup
20:02:56.14   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
20:02:58.13   Beginning media verification...
20:02:58.13   Validator type : validators\udro\udro.dll
20:02:58.14   Activating screen: MessageBoxPopup
20:03:01.55   Activating screen: FE_mm_01
20:03:01.56   GAME -- Setting campaign state to 'dlc1'
20:03:01.56   GAME -- Closing state 'dlc1'
20:03:01.56   GAME -- Setting campaign state to 'dlc2'
20:03:01.56   GAME -- Closing state 'dlc2'
20:03:01.56   GAME -- Setting campaign state to 'dlc3'
20:03:01.56   GAME -- Closing state 'dlc3'
20:03:03.27   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
20:03:03.27   Activating screen: OnlineSelectGame
20:03:03.28   Activating screen: RelicOnlineChat
20:03:03.28   Activating screen: RelicOnlineNewsScreen
20:03:03.28   Activating screen: RelicOnlineStatsScreen
20:03:03.28   Activating screen: Achievements
20:03:03.29   GAME -- Setting campaign state to 'dlc1'
20:03:03.29   GAME -- Closing state 'dlc1'
20:03:03.31   GAME -- Setting campaign state to 'dlc1'
20:03:03.31   GAME -- Closing state 'dlc1'
20:03:03.31   GAME -- Setting campaign state to 'dlc2'
20:03:03.31   GAME -- Closing state 'dlc2'
20:03:03.32   GAME -- Setting campaign state to 'dlc3'
20:03:03.32   GAME -- Closing state 'dlc3'
20:03:03.32   GAME -- Setting campaign state to 'dlc1'
20:03:03.32   GAME -- Closing state 'dlc1'
20:03:03.32   Activating screen: GameHistory
20:03:03.32   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:03:03.32   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:03:03.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:03:03.33   Activating screen: OnlineSelectGame
20:03:03.33   Activating screen: RelicOnlineTabs
20:03:03.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:03:03.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:03:03.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:03:38.35   CancelAutoMatching - called
20:03:38.35   Activating screen: OnlineSelectGame
20:03:38.35   Activating screen: RelicOnlineTabs
20:03:38.35   Activating screen: FEMovie
20:03:38.35   Activating screen: OnlineWidget
20:03:38.35   Activating screen: FE_mm_01
20:03:38.35   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:03:38.35   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:03:38.35   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:03:38.36   GAME -- Setting campaign state to 'dlc1'
20:03:38.36   GAME -- Closing state 'dlc1'
20:03:38.36   GAME -- Setting campaign state to 'dlc2'
20:03:38.36   GAME -- Closing state 'dlc2'
20:03:38.36   GAME -- Setting campaign state to 'dlc3'
20:03:38.36   GAME -- Closing state 'dlc3'
20:03:39.58   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
20:03:39.58   Activating screen: OnlineSelectGame
20:03:39.59   Activating screen: RelicOnlineChat
20:03:39.59   Activating screen: RelicOnlineNewsScreen
20:03:39.59   Activating screen: RelicOnlineStatsScreen
20:03:39.59   Activating screen: Achievements
20:03:39.59   GAME -- Setting campaign state to 'dlc1'
20:03:39.59   GAME -- Closing state 'dlc1'
20:03:39.59   GAME -- Setting campaign state to 'dlc2'
20:03:39.59   GAME -- Closing state 'dlc2'
20:03:39.59   GAME -- Setting campaign state to 'dlc3'
20:03:39.59   GAME -- Closing state 'dlc3'
20:03:39.60   GAME -- Setting campaign state to 'dlc1'
20:03:39.60   GAME -- Closing state 'dlc1'
20:03:39.60   Activating screen: GameHistory
20:03:39.60   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:03:39.60   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:03:39.60   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:03:39.61   Activating screen: OnlineSelectGame
20:03:39.61   Activating screen: RelicOnlineTabs
20:03:42.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
20:04:06.13   CancelAutoMatching - called
20:04:06.13   Activating screen: OnlineSelectGame
20:04:06.13   Activating screen: RelicOnlineTabs
20:04:06.13   Activating screen: FEMovie
20:04:06.13   Activating screen: OnlineWidget
20:04:06.13   Activating screen: FE_mm_01
20:04:06.13   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:04:06.13   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:04:06.13   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:04:06.14   GAME -- Setting campaign state to 'dlc1'
20:04:06.14   GAME -- Closing state 'dlc1'
20:04:06.14   GAME -- Setting campaign state to 'dlc2'
20:04:06.14   GAME -- Closing state 'dlc2'
20:04:06.14   GAME -- Setting campaign state to 'dlc3'
20:04:06.14   GAME -- Closing state 'dlc3'
20:04:07.00   Activating screen: QuitPromptDialog
20:04:07.76   GameApp::Quit( exitValue = 0 )
20:04:07.78   GameApp::ShutFrontEnd
20:04:07.79   GAME -- Ending FE
20:04:07.79   UIFrontEnd - Unloading Front End
20:04:07.81   SOUND -- Shutting down ...
20:04:07.86   SOUND -- Shutdown completed!
20:04:07.90   ~FEAppListener - Flushing queued online notifications
20:04:08.00   DLLDriverLinker -- 2 DLL drivers found.
20:04:08.00   ActionDatabase : [2345] global actions, [0] dummy actions.
20:04:08.00   NetworkManager::Destroy - destroying network manager
20:04:08.00   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
20:04:08.00   MessageInternal::DestroyChannel: Destroyed channel 50525459
20:04:08.00   PartyInternal: Fade to black
20:04:08.00   AutomatchInternal: Fade to black
20:04:08.00   PeerRemoveAll - flushing local session peer data
20:04:08.00   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
20:04:08.00   MessageInternal::DestroyChannel: Destroyed channel 47535450
20:04:08.00   Session - Requested Disconnect for connectionID 1
20:04:08.00   SessionManager::UnregisterSession - Unregistering session 0fc72f40
20:04:08.00   SessionManager::~SessionManager - uninitializing
20:04:08.01   Net::ThreadFunction - Returning from the network thread function...
20:04:08.01   Transport::~Transport - shutting down transport
20:04:08.01   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
20:04:08.01   Transport::~Connection - closing WINaddr:7.19.62.180:6112;,WINaddr:7.19.62.180:6112;
20:04:08.01   Wrote 269 bytes to network datastore login_cache.bin
20:04:08.01   Wrote 52 bytes to network datastore global_cache.bin
20:04:08.01   Wrote 100 bytes to network datastore ping_cache.bin
20:04:08.02   Datastore -- uninitialize complete
20:04:08.02   QuazalInitializer - static uninit of Quazal library
20:04:08.02   QuazalInitializer - unhooking memory 0 currently allocated, 250 allocations, total of 24108 bytes
