-- Log file for all dbTracef messages --

13:40:20.75   NetworkManager::Create - creating network manager
13:40:20.75   Read 269 bytes from network datastore login_cache.bin
13:40:20.75   Read 52 bytes from network datastore global_cache.bin
13:40:20.75   Read 28 bytes from network datastore ping_cache.bin
13:40:20.75   QuazalInitializer - static initializing Quazal library
13:40:20.75   PingCache - populating cache with 0 pings
13:40:20.75   Sent message game CompanyOfHeroes started 2360 602 allowtraffic
13:40:20.75   RemoteDLManager - Connection Restored.
13:40:20.75   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
13:40:20.80   WinTransport - CreateSocket exclusive broadcast socket was available.
13:40:20.80   WinTransport - CreateSocket listening for broadcasts on default port
13:40:20.80   WinTransport - Host Name: NgocQuang-PC, aliases: , type=AF_INET, len=4
13:40:20.80   WinTransport - Host IP Address #0: 127.0.0.1
13:40:20.80   WinTransport - Interface #0: ip:27.3.16.14, broadcast:27.3.16.14, flags=IFF_BROADCAST IFF_MULTICAST
13:40:20.80   WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
13:40:20.80   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:40:20.80   WinTransport - Quazal address string = udp:/address=127.0.0.1;port=6112
13:40:20.80   SessionManager - Peer Header Size = 16 bytes
13:40:20.80   SessionManager - Game Data overhead = 7 bytes
13:40:20.80   SessionManager - Proxy overhead = 7 bytes
13:40:20.80   MessageInternal::CreateChannel: Created channel 47535450
13:40:20.80   Session::Initialize - info, initializing session object, using threads.
13:40:20.80   SessionManager::RegisterSession - Registering new session 07815ff8
13:40:20.80   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:40:20.80   AutomatchInternal: Instantiating
13:40:20.80   PartyInternal: Instantiating
13:40:20.80   MessageInternal::CreateChannel: Created channel 50525459
13:40:20.80   MessageInternal::CreateChannel: Created channel 51434b4d
13:40:20.80   Net::ThreadFunction - Entering network thread function...
13:40:20.82   MessageInternal::CreateChannel: Created channel 534d5347
13:40:20.82   MessageInternal::CreateChannel: Created channel 474d4343
13:40:20.82   MessageInternal::CreateChannel: Created channel 474f424a
13:40:20.82   MessageInternal::CreateChannel: Created channel 4d4f444d
13:40:20.82   MessageInternal::CreateChannel: Created channel 53594e43
13:40:20.82   MessageInternal::DestroyChannel: Destroyed channel 534d5347
13:40:20.82   MessageInternal::DestroyChannel: Destroyed channel 474d4343
13:40:20.82   MessageInternal::DestroyChannel: Destroyed channel 474f424a
13:40:20.82   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
13:40:20.82   MessageInternal::DestroyChannel: Destroyed channel 53594e43
13:40:20.82   GAME -- Available memory: 3071MB Physical RAM, 3069MB Pagefile, 4095 Virtual Address Space
13:40:20.83   Transport - Largest received is now 19
13:40:20.83   Transport::OpenInternal request to WINaddr:127.0.0.1:6112;
13:40:24.12   DLLDriverLinker -- Adding driver 'spDx10.dll'.
13:40:24.12   DLLDriverLinker -- Adding driver 'spDx9.dll'.
13:40:24.12   DLLDriverLinker -- 2 DLL drivers found.
13:40:24.19   SPDx10 -- Adapter [ASUS EAH3450 Series]: 508MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory.
13:40:25.84   DLLDriverLinker -- 2 DLL drivers found.
13:40:26.00   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
13:40:26.00   GAME -- Resolution set to 1024x768 (fullscreen).
13:40:26.00   SPDx9 -- Driver Name = atiumdag.dll  Desc = ASUS EAH3450 Series
13:40:26.00   SPDx9 -- Driver Vendor = 0x1002  Device = 0x95C5  SubSys = 0x01E21043  Rev = 0x0000
13:40:26.00   SPDx9 -- Driver Version  Product = 0x0007  Version = 0x000E  SubVersion = 0x00  Build = 5.97
13:40:26.00   SPDx9 -- Driver GUID = {D7B71EE2-D685-11CF-A671-E821A1C2CA35}
13:40:26.51   SPDx9 -- 1774MB available Texture Memory
13:40:26.51   ShaderDatabase: using shader profile [ps30]
13:40:27.07   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
13:40:27.31   GameObjLoader 0d8ab008 - resetting counters
13:40:27.31   GameObjLoader 0d8ab008 - Created loader
13:40:27.31   GameObjLoader 0d8ab168 - resetting counters
13:40:27.31   GameObjLoader 0d8ab168 - Created loader
13:40:27.74   GAME -- Beginning FE
13:40:27.74   Sent message game CompanyOfHeroes allowtraffic
13:40:27.74   UIFrontEnd - Loading Front End
13:40:27.74   THREAD: Hyper-Threading Technology Processors are not detected.
13:40:27.85   SOUND -- Initializing ...
13:40:28.59   SOUND -- Initialization completed!
13:40:28.59   UIFrontEnd - Initializing Forms
13:40:30.53   CampaignFilter::BindFilterSpecificWidgets()
13:40:30.60   installed_products = ( )
13:40:30.62   Activating screen: AppLoadingForm
13:40:30.62   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:40:30.62   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
13:40:30.62   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
13:40:30.62   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
13:40:31.42   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
13:40:31.42   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
13:40:31.43   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
13:40:31.43   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
13:40:31.43   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
13:40:31.43   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
13:40:31.81   GAME -- Using player profile NGOCQUANG-PC
13:40:35.15   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
13:40:36.10   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
13:40:37.16   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
13:40:37.16   RendezvousManager: CreateSession - starting profile=Guest login
13:40:37.21   GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
13:40:37.21   RendezvousManager - unable to connect to the server as guest
13:40:37.22   OnConnect: connect failure
13:40:37.22   RendezvousManager::Shutdown - deleting instance
13:40:37.22   RendezvousManager - terminating all server calls in progress
13:40:37.22   CallManager - terminating all server calls in progress (1 in progress)
13:40:37.22   RendezvousManager - destroying chat handler
13:40:37.22   ~RendezvousManager - m_state = 7, no need for server disconnect
13:40:37.24   OnConnect: this wasnt a reconnect, no need for autologin
13:40:37.26   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:40:37.26   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
13:40:37.26   Activating screen: FEMovie
13:40:37.26   Activating screen: OnlineWidget
13:40:37.26   Activating screen: RelicOnlineLogin
13:40:37.29   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:40:37.29   You have a valid version of the game.
13:40:37.30   AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
13:40:37.30   installed_products = ( DLC1 DLC2 DLC3 )
13:40:37.30   OnLogin: no previous login, auto selecting profile not required
13:40:37.30   Activating screen: MessageBoxPopup
13:40:37.30   Activating screen: MessageBoxPopup
13:40:37.30   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
13:40:58.62   Beginning media verification...
13:40:58.62   Validator type : validators\udro\udro.dll
13:40:58.62   Activating screen: MessageBoxPopup
13:40:58.64   Activating screen: FE_mm_01
13:40:58.64   GAME -- Setting campaign state to 'dlc1'
13:40:58.64   GAME -- Closing state 'dlc1'
13:40:58.64   GAME -- Setting campaign state to 'dlc2'
13:40:58.64   GAME -- Closing state 'dlc2'
13:40:58.64   GAME -- Setting campaign state to 'dlc3'
13:40:58.64   GAME -- Closing state 'dlc3'
13:41:02.94   Activating screen: MessageBoxPopup
13:41:02.94   Created Matchinfo
13:41:02.94   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
13:41:02.94   starting LAN hosting
13:41:02.97   OnJoinAdvertisementSuccess - joined online match, server leave notification required
13:41:02.97   starting local hosting
13:41:02.97   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:41:02.97   Allocated route ID=0 for PeerID 1 at WINaddr:127.0.0.1:6112;
13:41:02.97   Transport::OpenInternal request to WINaddr:127.0.0.1:6112;
13:41:02.97   Session::Host sid = 7B2E8BB38F8A4EFE, hostURL = , local addresses = WINaddr:127.0.0.1:6112;
13:41:02.97   ValidateCustomData: called with 217 bytes of custom data
13:41:02.97   Host accepted Peer 1 into the match at address list=WINaddr:127.0.0.1:6112;, routes=WINaddr:127.0.0.1:6112;
13:41:02.97   AdvertisementInternal::Process - EVENT_NEWPEER
13:41:02.97   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
13:41:02.99   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
13:41:02.99   hosting - Session is connected
13:41:02.99   Net::Session::SetVisible - session is set to VISIBLE.
13:41:03.00   hosting completed successfully
13:41:03.00   HostAsync - completed with HostResult = 0
13:41:03.00   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
13:41:03.00   Activating screen: OnlineGameSetup
13:41:03.00   MessageInternal::CreateChannel: Created channel 534d5347
13:41:03.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:127.0.0.1:6112; (ping=0ms) 100.00%, pending=0, dead=0
13:41:03.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
13:41:03.01   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:03.01   MatchInternal::SetMatchType - new type 14 - updating server
13:41:03.02   Transport - Largest received is now 533
13:41:03.02   SetVisible called while !IsConnected
13:41:03.02   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:03.02   Activating screen: RelicOnlineChat
13:41:03.03   Activating screen: RelicOnlineNewsScreen
13:41:03.03   Activating screen: RelicOnlineStatsScreen
13:41:03.03   Activating screen: Achievements
13:41:03.03   GAME -- Setting campaign state to 'dlc1'
13:41:03.03   GAME -- Closing state 'dlc1'
13:41:03.03   GAME -- Setting campaign state to 'dlc1'
13:41:03.03   GAME -- Closing state 'dlc1'
13:41:03.04   Transport - Largest received is now 572
13:41:03.04   GAME -- Setting campaign state to 'dlc2'
13:41:03.04   GAME -- Closing state 'dlc2'
13:41:03.04   GAME -- Setting campaign state to 'dlc3'
13:41:03.04   GAME -- Closing state 'dlc3'
13:41:03.04   GAME -- Setting campaign state to 'dlc1'
13:41:03.04   GAME -- Closing state 'dlc1'
13:41:03.04   Activating screen: GameHistory
13:41:03.05   GAME -- Setting campaign state to 'dlc1'
13:41:03.05   GAME -- Closing state 'dlc1'
13:41:03.05   GAME -- Setting campaign state to 'dlc2'
13:41:03.05   GAME -- Closing state 'dlc2'
13:41:03.05   GAME -- Setting campaign state to 'dlc3'
13:41:03.05   GAME -- Closing state 'dlc3'
13:41:03.06   Transport - Largest received is now 1187
13:41:03.06   Activating screen: OnlineGameSetup
13:41:03.06   Activating screen: RelicOnlineTabs
13:41:03.06   AutomatchInternal::OnHostComplete - Completed Host with success=1
13:41:03.06   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
13:41:03.06   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
13:41:03.07   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:03.07   Net::Session::SetVisible - session is set to VISIBLE.
13:41:03.07   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:03.11   TGAIO -- TGA file 'Data:scenarios\mp\8p_berlin_1945_b041_map_base.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
13:41:03.15   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:03.21   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:04.19   Activating screen: Achievements
13:41:04.19   Activating screen: RelicOnlineTabs
13:41:21.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.7/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:41:27.98   Activating screen: OnlineGameSetup
13:41:27.98   Activating screen: RelicOnlineTabs
13:41:30.49   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:31.62   Activating screen: RaceSelectionPopup
13:41:32.22   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:32.22   Net::Session::SetVisible - session is set to VISIBLE.
13:41:32.23   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:32.25   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:32.29   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:34.17   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:34.17   Net::Session::SetVisible - session is set to VISIBLE.
13:41:34.17   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:34.18   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:34.22   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:38.72   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:38.72   Net::Session::SetVisible - session is set to VISIBLE.
13:41:38.72   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:38.72   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:38.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:40.36   Activating screen: DynamicPopupMenu
13:41:41.28   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:41.28   Net::Session::SetVisible - session is set to VISIBLE.
13:41:41.28   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:41.29   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:41.32   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:41.73   Activating screen: DynamicPopupMenu
13:41:42.30   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:42.30   Net::Session::SetVisible - session is set to VISIBLE.
13:41:42.30   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:42.32   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:42.35   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:42.79   Activating screen: DynamicPopupMenu
13:41:44.17   Activating screen: DynamicPopupMenu
13:41:45.06   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:45.06   Net::Session::SetVisible - session is set to INVISIBLE.
13:41:45.06   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:45.07   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:45.10   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:45.85   Activating screen: DynamicPopupMenu
13:41:46.68   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:46.68   Net::Session::SetVisible - session is set to INVISIBLE.
13:41:46.68   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:46.69   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:46.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:47.40   Activating screen: DynamicPopupMenu
13:41:48.33   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:48.33   Net::Session::SetVisible - session is set to INVISIBLE.
13:41:48.33   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:48.34   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:48.38   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:48.87   Activating screen: DynamicPopupMenu
13:41:49.71   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:49.71   Net::Session::SetVisible - session is set to INVISIBLE.
13:41:49.71   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:49.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:49.78   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:50.39   Activating screen: DynamicPopupMenu
13:41:51.04   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:51.04   Net::Session::SetVisible - session is set to INVISIBLE.
13:41:51.04   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:51.05   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:51.10   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:51.43   Activating screen: DynamicPopupMenu
13:41:52.20   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:52.20   Net::Session::SetVisible - session is set to INVISIBLE.
13:41:52.20   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:52.21   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:52.25   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:53.04   Activating screen: DynamicPopupMenu
13:41:53.90   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:53.90   Net::Session::SetVisible - session is set to INVISIBLE.
13:41:53.90   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:53.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:53.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:54.87   Activating screen: RaceSelectionPopup
13:41:55.45   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:55.45   Net::Session::SetVisible - session is set to INVISIBLE.
13:41:55.45   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:55.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:55.50   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:55.92   Activating screen: RaceSelectionPopup
13:41:56.52   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:56.52   Net::Session::SetVisible - session is set to INVISIBLE.
13:41:56.52   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:56.53   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:56.58   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:56.91   Activating screen: RaceSelectionPopup
13:41:57.65   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:57.65   Net::Session::SetVisible - session is set to INVISIBLE.
13:41:57.65   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:57.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:57.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:58.54   Activating screen: RaceSelectionPopup
13:41:59.15   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:41:59.15   Net::Session::SetVisible - session is set to INVISIBLE.
13:41:59.15   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:41:59.17   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:41:59.21   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:42:01.93   GameSetupForm - No win/loss reporting and only a single player, disconnecting
13:42:01.93   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:42:01.93   SetVisible called while !IsConnected
13:42:01.93   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:42:01.94   GameSetupForm - Starting game
13:42:01.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:42:01.94   PopulateGameInfo - random seed:[1311921721], guid:[{3d153e3f-2f6d-4d40-9265-ed5f9c3c6d64}], sync level:[2]
13:42:01.94   Error loading [DATA:levelingCurve.lua]
13:42:01.94   Error loading [DATA:levelingCurve.lua]
13:42:01.95   Error loading [DATA:levelingCurve.lua]
13:42:01.95   Error loading [DATA:levelingCurve.lua]
13:42:01.95   Error loading [DATA:levelingCurve.lua]
13:42:01.95   Error loading [DATA:levelingCurve.lua]
13:42:01.95   Error loading [DATA:levelingCurve.lua]
13:42:01.95   Error loading [DATA:levelingCurve.lua]
13:42:01.95   MOD - Setting player (0) race to: allies_soviets
13:42:01.96   MOD - Setting player (0) race to: 2
13:42:01.96   MOD - Setting player (1) race to: allies_soviets
13:42:01.96   MOD - Setting player (1) race to: 2
13:42:01.96   MOD - Setting player (2) race to: allies_soviets
13:42:01.96   MOD - Setting player (2) race to: 2
13:42:01.96   MOD - Setting player (3) race to: allies_soviets
13:42:01.96   MOD - Setting player (3) race to: 2
13:42:01.96   MOD - Setting player (4) race to: axis_panzer_elite
13:42:01.96   MOD - Setting player (4) race to: 4
13:42:01.96   MOD - Setting player (5) race to: axis
13:42:01.96   MOD - Setting player (5) race to: 3
13:42:01.96   MOD - Setting player (6) race to: axis
13:42:01.96   MOD - Setting player (6) race to: 3
13:42:01.96   MOD - Setting player (7) race to: axis
13:42:01.96   MOD - Setting player (7) race to: 3
13:42:01.96   Activating screen: MessageBoxPopup
13:42:01.96   Session is marking the local peer PeerID 1 for death
13:42:01.96   Session::GetEvent DestroyPeer success Peer 1 removed
13:42:01.96   Session::DestroyPeer - deallocating peer 1
13:42:01.96   Session - Requested Disconnect for connectionID 2
13:42:01.96   Deallocated route ID=3 for PeerID 1 at WINaddr:127.0.0.1:6112;
13:42:01.96   Session - Requested Disconnect for connectionID 3
13:42:01.96   Closed route 3<>3 for PeerID 1 at WINaddr:127.0.0.1:6112;
13:42:01.96   AdvertisementInternal::Process - EVENT_DESTROYPEER
13:42:01.96   Destroyed Matchinfo
13:42:01.97   Transport - Largest sent is now 8
13:42:01.97   APP -- Game Start
13:42:01.97   Sent message game CompanyOfHeroes allowtraffic
13:42:01.97   GAME -- Setting campaign state to 'dlc1'
13:42:01.97   GAME -- Closing state 'dlc1'
13:42:01.97   GAME -- Setting campaign state to 'dlc2'
13:42:01.97   GAME -- Closing state 'dlc2'
13:42:01.98   GAME -- Setting campaign state to 'dlc3'
13:42:01.98   GAME -- Closing state 'dlc3'
13:42:01.98   MessageInternal::DestroyChannel: Destroyed channel 534d5347
13:42:02.00   GAME -- Ending FE
13:42:02.00   UIFrontEnd - Unloading Front End
13:42:02.01   SOUND -- Shutting down ...
13:42:02.11   SOUND -- Shutdown completed!
13:42:02.13
13:42:02.13   GAME -- *** Beginning mission 8P_BERLIN_1945_B041 (1 Humans, 7 Computers) ***
13:42:02.13
13:42:02.13   GAME -- Recording game
13:42:02.21   Activating screen: GameLoadScreen
13:42:02.21   ReportGameStartStats - no connection to server unable to report
13:42:02.21   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
13:42:02.21   PeerRemoveAll - flushing local session peer data
13:42:02.21   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
13:42:02.21   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
13:42:02.24   TGAIO -- TGA file 'Data:scenarios\mp\8p_berlin_1945_b041.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
13:42:02.60   THREAD: Hyper-Threading Technology Processors are not detected.
13:42:02.68   SOUND -- Initializing ...
13:42:03.41   SOUND -- Initialization completed!
13:42:03.48   PHYSICS: detected processor(s) capable of handling 4 threads.
13:42:03.50   MOD -- Locating MOD for scenario 'DATA:Scenarios\MP\8P_BERLIN_1945_B041'
13:42:03.50   MOD -- Using Mod 'Eastern_Front'
13:42:03.52   Unable to load/parse precache file [DATA:Scenarios\MP\8P_BERLIN_1945_B041_precache.lua]
13:42:03.64   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
13:42:03.64   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
13:42:07.04   GameObjLoader - upgrading load_count from 0 to 1117
13:42:10.94   GameObjLoader - upgrading load_count from 1117 to 1824
13:42:11.06   PHYSICS -- Created node factory 'HVOK'
13:42:11.06   PHYSICS -- Created node factory 'DMMY'
13:42:22.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 2.3/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
13:42:39.06   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
13:42:59.59   GameObjLoader - upgrading load_count from 42 to 4474
13:43:08.61   GameObjLoader 0d8ab008 - resetting counters
13:43:08.61   GameObjLoader 0d8ab008 - LOAD_DONE
13:43:08.61   GAME - SessionSetup
13:43:08.61   GAME -- Can't initialize scenario pack more than once.
13:43:09.13   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
13:43:09.13   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
13:43:09.13   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
13:43:13.74   GAME - CreateGEWorld in 5130 ms
13:43:13.76   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
13:43:14.10   GAME - SessionSetup finished in 5490 ms
13:43:14.11   GAME - WaterReflectionManagerSetup
13:43:14.11   GAME - WaterReflectionManagerSetup finished in 0 ms
13:43:14.74   MessageInternal::CreateChannel: Created channel 474d4343
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x06751b70
[Cope FactionFix] - patched @0x6dc45491
[Cope FactionFix] - hooked @0x6dc45492
[Cope FactionFix] - patched @0x6dc44a07
[Cope FactionFix] - hooked @0x6dc44a07
[Cope FactionFix] - Hook installed
13:43:15.17   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.
13:43:18.76   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
13:43:19.09   MessageInternal::CreateChannel: Created channel 4d4f444d
13:43:19.93   TGAIO -- TGA file 'DATA:Scenarios\MP\8P_BERLIN_1945_B041_mm.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
13:43:20.00   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
13:43:20.01   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
13:43:20.01   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
13:43:20.01   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
13:43:20.01   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
13:43:20.65   SPEECHMANAGER -- Loaded in 0.572095 seconds
13:43:21.28   TGAIO -- TGA file 'DATA:Scenarios\MP\8P_BERLIN_1945_B041_mm.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
13:43:23.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 2.3/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:43:23.29   GameObjLoader - upgrading load_count from 0 to 405
13:43:26.02   GameObjLoader 0d8ab168 - resetting counters
13:43:26.02   GameObjLoader 0d8ab168 - LOAD_DONE
13:43:28.83   PreloadResources took 2740ms.
13:43:29.22   GAME -- Loading completed (87 seconds)
13:43:29.22   SIM -- Setting SyncErrorChecking level to None
13:44:03.62   Activating screen: GameScreen
13:44:03.62   Activating screen: Decorators
13:44:03.62   Activating screen: Taskbar
13:44:03.62   Activating screen: SubtitleScreen
13:44:03.62   Activating screen: TextOverlayScreen
13:44:03.75   PerformanceRecorder::StartRecording for game size 8
13:44:03.75   GAME -- Starting mission...
13:44:07.57   MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI)
13:44:07.57   MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI)
13:44:07.57   MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI)
13:44:07.57   MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI)
13:44:07.57   MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI)
13:44:07.57   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
13:44:07.57   MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI)
13:44:12.65   Warning: non auto-match upgrade not found in AE, tuning
13:44:24.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 2.3/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:44:33.20   Activating screen: pause_menu
13:44:33.23   GAME -- SimulationController::Pause 0
13:44:34.56   Activating screen: prompt_generic
13:44:35.36   MOD -- Player NGOCQUANG-PC (network abort) (frame 195) (KillPlayer)
13:44:35.36   GameApp::ReportStats
13:44:35.36   ReportStats - untracked game, no need to report match 4294967295:4294967295
13:44:35.36   ReportSimStats - nothing to report, no connection to the server
13:44:35.36   ReportStats - ReportSimStats failed
13:44:35.36   GameObj::DoGameOverPopup
13:44:35.36   Activating screen: GameOverDialog
13:44:35.36   GAME -- SimulationController::Pause 1
13:44:35.37   ArbitrationMessageNeeded 0 allies vs 0 enemies result 0
13:44:35.37   GameOverDialog - normal game ending (no sync errors)
13:44:36.26   Activating screen: ViewStats
13:44:37.40   Activating screen: postgame_stats_skirm
13:44:38.69   Activating screen: AppRestartingForm
13:44:38.69   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:44:38.69   Widget attempting to remove a non-existance listener. Widget:bkg_COH
13:44:38.69   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
13:44:38.69   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
13:44:38.69   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
13:44:38.69   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
13:44:38.70   APP -- Game Stop
13:44:38.70   GameApp::TransitionGameStop
13:44:38.70   GameApp::TransitionQuitCommon
13:44:38.70   PerformanceRecorder: Not enough game time to update profile history
13:44:38.70   GetMaxFrameTimeFromProfile: players=8 expected FPS=13.261767, bars=3, max avg=0.067, sd=0.008, 4 samples =  0.07 0.08 0.07 0.05
13:44:38.70   PerformanceRecorder::EndRecording - game size=8, max average=0.000000, worst frame=0.075405
13:44:38.70    Recording: No [8 players]
13:44:38.70    Total render, sim time: 14.01, 14.00 sec
13:44:38.70    Total render, sim frames: 364, 201
13:44:38.70    Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (1 samples)
13:44:38.70    Bars: 0
13:44:38.70   Profile Max Performance[8 players] =  0.07 0.08 0.07 0.05 0.00
13:44:38.70   Profile Avg Performance[8 players] =  0.04 0.04 0.04 0.04 0.00
13:44:38.70   GameObj::ShutdownGameObj
13:44:38.70   GAME -- Ending mission (Game over)
13:44:38.80   GameObjLoader 0d8ab168 - Unload
13:44:38.80   GameObjLoader 0d8ab168 - resetting counters
13:44:38.87   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
13:44:38.87   MOD -- Game Over at frame 195
13:44:39.12   GameObjLoader 0d8ab008 - Unload
13:44:39.12   GameObjLoader 0d8ab008 - resetting counters
13:44:39.23   SOUND -- Shutting down ...
13:44:39.34   SOUND -- Shutdown completed!
13:44:39.34   MessageInternal::DestroyChannel: Destroyed channel 474d4343
13:44:39.34   GAME -- Beginning FE
13:44:39.34   Sent message game CompanyOfHeroes allowtraffic
13:44:39.34   UIFrontEnd - Loading Front End
13:44:39.34   THREAD: Hyper-Threading Technology Processors are not detected.
13:44:39.43   SOUND -- Initializing ...
13:44:39.48   SOUND -- Initialization completed!
13:44:39.49   UIFrontEnd - Initializing Forms
13:44:41.46   CampaignFilter::BindFilterSpecificWidgets()
13:44:41.52   Turning off auto-selection of profiles, we already have a profile selected.
13:44:41.53   MOD -- Mounting EF_DLC1, 1.0
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Data\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:44:41.53   MOD -- Mounting EF_DLC2, 1.0
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Data\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:44:41.53   MOD -- Mounting EF_DLC3, 1.0
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Data\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:44:41.53   MOD -- Mounting EF_OPS, 1.0
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
13:44:41.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
13:44:41.53   MOD -- Mounting Eastern_Front, 1.0
13:44:41.54   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
13:44:41.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\RelicOnline\Data\'
13:44:41.54   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
13:44:41.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
13:44:41.55   FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
13:44:41.55   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Data\'
13:44:41.55   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Data\'
13:44:41.55   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
13:44:41.55   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
13:44:41.55   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\'
13:44:41.55   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
13:44:41.55   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
13:44:41.56   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
13:44:41.56   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
13:44:41.56   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
13:44:41.56   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
13:44:41.59   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
13:44:41.59   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
13:44:41.59   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
13:44:41.59   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
13:44:41.60   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
13:44:41.60   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
13:44:41.60   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Movies\'
13:44:41.60   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\WW2\Movies\'
13:44:41.66   Activating screen: AppRestartingForm
13:44:41.66   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:44:41.66   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
13:44:43.33   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:44:43.45   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
13:44:43.47   Activating screen: FEMovie
13:44:43.47   Activating screen: OnlineWidget
13:44:43.47   Activating screen: FE_mm_01
13:44:43.49   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:44:43.49   GAME -- Setting campaign state to 'dlc1'
13:44:43.49   GAME -- Closing state 'dlc1'
13:44:43.49   GAME -- Setting campaign state to 'dlc2'
13:44:43.49   GAME -- Closing state 'dlc2'
13:44:43.49   GAME -- Setting campaign state to 'dlc3'
13:44:43.49   GAME -- Closing state 'dlc3'
13:44:45.69   Activating screen: OptionsMenu
13:44:45.69   THREAD: Hyper-Threading Technology Processors are not detected.
13:44:45.71   THREAD: Hyper-Threading Technology Processors are not detected.
13:45:25.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 2.3/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:45:30.07   GameApp::ShutFrontEnd
13:45:30.07   GAME -- Ending FE
13:45:30.07   UIFrontEnd - Unloading Front End
13:45:30.08   SOUND -- Shutting down ...
13:45:30.17   SOUND -- Shutdown completed!
13:45:30.19   ~FEAppListener - Flushing queued online notifications
13:45:30.40   DLLDriverLinker -- 2 DLL drivers found.
13:45:30.40   ActionDatabase : [2344] global actions, [19] dummy actions.
13:45:30.40   NetworkManager::Destroy - destroying network manager
13:45:30.40   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
13:45:30.40   MessageInternal::DestroyChannel: Destroyed channel 50525459
13:45:30.40   PartyInternal: Fade to black
13:45:30.40   AutomatchInternal: Fade to black
13:45:30.40   PeerRemoveAll - flushing local session peer data
13:45:30.40   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
13:45:30.40   MessageInternal::DestroyChannel: Destroyed channel 47535450
13:45:30.40   Session - Requested Disconnect for connectionID 1
13:45:30.40   SessionManager::UnregisterSession - Unregistering session 07815ff8
13:45:30.40   SessionManager::~SessionManager - uninitializing
13:45:30.41   Net::ThreadFunction - Returning from the network thread function...
13:45:30.43   Transport::~Transport - shutting down transport
13:45:30.43   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
13:45:30.43   Transport::~Connection - closing WINaddr:127.0.0.1:6112;,WINaddr:127.0.0.1:6112;
13:45:30.43   Wrote 269 bytes to network datastore login_cache.bin
13:45:30.43   Wrote 52 bytes to network datastore global_cache.bin
13:45:30.43   Wrote 28 bytes to network datastore ping_cache.bin
13:45:30.43   Datastore -- uninitialize complete
13:45:30.43   QuazalInitializer - static uninit of Quazal library
13:45:30.43   QuazalInitializer - unhooking memory 0 currently allocated, 406 allocations, total of 39768 bytes
