-- Log file for all dbTracef messages --

10:35:36.86   NetworkManager::Create - creating network manager
10:35:36.86   Read 269 bytes from network datastore login_cache.bin
10:35:36.87   Read 52 bytes from network datastore global_cache.bin
10:35:36.87   Read 28 bytes from network datastore ping_cache.bin
10:35:36.87   QuazalInitializer - static initializing Quazal library
10:35:36.87   PingCache - populating cache with 0 pings
10:35:36.96   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
10:35:37.02   WinTransport - CreateSocket exclusive broadcast socket was available.
10:35:37.02   WinTransport - CreateSocket listening for broadcasts on default port
10:35:37.02   WinTransport - Host Name: NgocQuang-PC, aliases: , type=AF_INET, len=4
10:35:37.02   WinTransport - Host IP Address #0: 5.3.208.164
10:35:37.02   WinTransport - WARNING, MultipleNetwork adapters may cause problems
10:35:37.02   WinTransport - Interface #0: ip:5.3.208.164, broadcast:5.3.208.164, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
10:35:37.02   WinTransport - Interface #1: ip:192.168.1.100, broadcast:192.168.1.100, flags=IFF_BROADCAST IFF_MULTICAST
10:35:37.02   WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
10:35:37.02   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:35:37.02   WinTransport - Quazal address string = udp:/address=5.3.208.164;port=6112
10:35:37.02   SessionManager - Peer Header Size = 16 bytes
10:35:37.02   SessionManager - Game Data overhead = 7 bytes
10:35:37.02   SessionManager - Proxy overhead = 7 bytes
10:35:37.02   MessageInternal::CreateChannel: Created channel 47535450
10:35:37.02   Session::Initialize - info, initializing session object, using threads.
10:35:37.02   SessionManager::RegisterSession - Registering new session 07a32e40
10:35:37.02   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:35:37.02   AutomatchInternal: Instantiating
10:35:37.02   PartyInternal: Instantiating
10:35:37.02   MessageInternal::CreateChannel: Created channel 50525459
10:35:37.02   MessageInternal::CreateChannel: Created channel 51434b4d
10:35:37.03   Net::ThreadFunction - Entering network thread function...
10:35:37.03   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:35:37.03   MessageInternal::CreateChannel: Created channel 534d5347
10:35:37.03   MessageInternal::CreateChannel: Created channel 474d4343
10:35:37.03   MessageInternal::CreateChannel: Created channel 474f424a
10:35:37.03   MessageInternal::CreateChannel: Created channel 4d4f444d
10:35:37.03   MessageInternal::CreateChannel: Created channel 53594e43
10:35:37.03   MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:35:37.03   MessageInternal::DestroyChannel: Destroyed channel 474d4343
10:35:37.03   MessageInternal::DestroyChannel: Destroyed channel 474f424a
10:35:37.03   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
10:35:37.03   MessageInternal::DestroyChannel: Destroyed channel 53594e43
10:35:37.03   GAME -- Available memory: 3071MB Physical RAM, 3069MB Pagefile, 4095 Virtual Address Space
10:35:37.05   Transport - Largest received is now 19
10:35:37.05   Transport::OpenInternal request to WINaddr:127.0.0.1:6112;
10:35:37.06   Transport - Largest sent is now 19
10:35:39.88   DLLDriverLinker -- Adding driver 'spDx10.dll'.
10:35:39.89   DLLDriverLinker -- Adding driver 'spDx9.dll'.
10:35:39.89   DLLDriverLinker -- 2 DLL drivers found.
10:35:39.95   SPDx10 -- Adapter [ASUS EAH3450 Series]: 508MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory.
10:35:41.61   DLLDriverLinker -- 2 DLL drivers found.
10:35:41.73   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
10:35:41.73   GAME -- Resolution set to 1024x768 (fullscreen).
10:35:41.77   SPDx9 -- Driver Name = atiumdag.dll  Desc = ASUS EAH3450 Series
10:35:41.77   SPDx9 -- Driver Vendor = 0x1002  Device = 0x95C5  SubSys = 0x01E21043  Rev = 0x0000
10:35:41.77   SPDx9 -- Driver Version  Product = 0x0007  Version = 0x000E  SubVersion = 0x00  Build = 5.97
10:35:41.77   SPDx9 -- Driver GUID = {D7B71EE2-D685-11CF-A671-E821A1C2CA35}
10:35:42.32   SPDx9 -- 1774MB available Texture Memory
10:35:42.32   ShaderDatabase: using shader profile [ps30]
10:35:42.83   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
10:35:43.12   GameObjLoader 036d4000 - resetting counters
10:35:43.12   GameObjLoader 036d4000 - Created loader
10:35:43.12   GameObjLoader 036d4160 - resetting counters
10:35:43.12   GameObjLoader 036d4160 - Created loader
10:35:58.62   GAME -- Beginning FE
10:35:58.62   Sent message game CompanyOfHeroes started 4132 602 allowtraffic
10:35:58.62   RemoteDLManager - Connection Restored.
10:35:58.62   UIFrontEnd - Loading Front End
10:35:58.62   THREAD: Hyper-Threading Technology Processors are not detected.
10:35:58.73   SOUND -- Initializing ...
10:35:58.80   INNIMapDCA Key not found: sp_speechducker::time
10:35:59.32   SOUND -- Initialization completed!
10:35:59.32   UIFrontEnd - Initializing Forms
10:36:01.03   CampaignFilter::BindFilterSpecificWidgets()
10:36:01.17   Activating screen: MovieScreen
10:36:01.17   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
10:36:07.89   Activating screen: AppLoadingForm
10:36:07.89   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:36:08.51   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
10:36:08.52   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
10:36:08.52   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
10:36:08.52   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
10:36:08.52   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
10:36:08.53   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
10:36:08.89   GAME -- Using player profile NGOCQUANG-PC
10:36:11.99   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
10:36:12.88   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
10:36:13.90   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
10:36:13.90   RendezvousManager: CreateSession - starting profile=Guest login
10:36:13.95   GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
10:36:13.95   RendezvousManager - unable to connect to the server as guest
10:36:13.97   OnConnect: connect failure
10:36:13.97   RendezvousManager::Shutdown - deleting instance
10:36:13.97   RendezvousManager - terminating all server calls in progress
10:36:13.97   CallManager - terminating all server calls in progress (1 in progress)
10:36:13.97   RendezvousManager - destroying chat handler
10:36:13.97   ~RendezvousManager - m_state = 7, no need for server disconnect
10:36:13.99   OnConnect: this wasnt a reconnect, no need for autologin
10:36:14.00   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:36:14.01   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
10:36:14.01   Activating screen: FEMovie
10:36:14.01   Activating screen: OnlineWidget
10:36:14.01   Activating screen: RelicOnlineLogin
10:36:14.04   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:36:14.04   You have a valid version of the game.
10:36:14.06   AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
10:36:14.06   installed_products = ( DLC1 DLC2 DLC3 )
10:36:14.06   OnLogin: no previous login, auto selecting profile not required
10:36:14.06   Activating screen: MessageBoxPopup
10:36:14.06   Activating screen: MessageBoxPopup
10:36:14.06   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
10:36:37.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:36:40.08   Got dlman msg [dlmanager shutdown user]
10:37:38.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:37:45.73   SPDx9 -- 1773MB available Texture Memory
10:37:46.95   Beginning media verification...
10:37:46.95   Validator type : validators\udro\udro.dll
10:37:46.95   Activating screen: MessageBoxPopup
10:37:49.08   Activating screen: FE_mm_01
10:37:49.09   GAME -- Setting campaign state to 'dlc1'
10:37:49.09   GAME -- Closing state 'dlc1'
10:37:49.09   GAME -- Setting campaign state to 'dlc2'
10:37:49.09   GAME -- Closing state 'dlc2'
10:37:49.09   GAME -- Setting campaign state to 'dlc3'
10:37:49.09   GAME -- Closing state 'dlc3'
10:38:00.28   Activating screen: MessageBoxPopup
10:38:00.28   Created Matchinfo
10:38:00.28   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
10:38:00.28   starting LAN hosting
10:38:00.32   OnJoinAdvertisementSuccess - joined online match, server leave notification required
10:38:00.32   starting local hosting
10:38:00.32   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:38:00.32   Allocated route ID=0 for PeerID 1 at WINaddr:5.3.208.164:6112;
10:38:00.32   Transport::OpenInternal request to WINaddr:5.3.208.164:6112;
10:38:00.32   Session::Host sid = 703D61CE0263144C, hostURL = , local addresses = WINaddr:5.3.208.164:6112;
10:38:00.32   ValidateCustomData: called with 217 bytes of custom data
10:38:00.32   Host accepted Peer 1 into the match at address list=WINaddr:5.3.208.164:6112;, routes=WINaddr:5.3.208.164:6112;
10:38:00.32   AdvertisementInternal::Process - EVENT_NEWPEER
10:38:00.32   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
10:38:00.35   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
10:38:00.35   hosting - Session is connected
10:38:00.35   Net::Session::SetVisible - session is set to VISIBLE.
10:38:00.36   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.3.208.164:6112; (ping=0ms) 100.00%, pending=0, dead=0
10:38:00.36   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
10:38:00.37   Transport - Largest received is now 481
10:38:00.37   hosting completed successfully
10:38:00.37   HostAsync - completed with HostResult = 0
10:38:00.37   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
10:38:00.37   Activating screen: OnlineGameSetup
10:38:00.37   MessageInternal::CreateChannel: Created channel 534d5347
10:38:00.37   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:38:00.37   MatchInternal::SetMatchType - new type 14 - updating server
10:38:00.38   SetVisible called while !IsConnected
10:38:00.38   GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
10:38:00.38   Activating screen: RelicOnlineChat
10:38:00.38   Activating screen: RelicOnlineNewsScreen
10:38:00.38   Activating screen: RelicOnlineStatsScreen
10:38:00.38   Activating screen: Achievements
10:38:00.39   Transport - Largest received is now 537
10:38:00.39   GAME -- Setting campaign state to 'dlc1'
10:38:00.39   GAME -- Closing state 'dlc1'
10:38:00.39   GAME -- Setting campaign state to 'dlc1'
10:38:00.39   GAME -- Closing state 'dlc1'
10:38:00.39   GAME -- Setting campaign state to 'dlc2'
10:38:00.39   GAME -- Closing state 'dlc2'
10:38:00.40   GAME -- Setting campaign state to 'dlc3'
10:38:00.40   GAME -- Closing state 'dlc3'
10:38:00.40   GAME -- Setting campaign state to 'dlc1'
10:38:00.40   GAME -- Closing state 'dlc1'
10:38:00.41   Transport - Largest received is now 1198
10:38:00.41   Activating screen: GameHistory
10:38:00.41   GAME -- Setting campaign state to 'dlc1'
10:38:00.41   GAME -- Closing state 'dlc1'
10:38:00.41   GAME -- Setting campaign state to 'dlc2'
10:38:00.41   GAME -- Closing state 'dlc2'
10:38:00.41   GAME -- Setting campaign state to 'dlc3'
10:38:00.41   GAME -- Closing state 'dlc3'
10:38:00.42   Activating screen: OnlineGameSetup
10:38:00.42   Activating screen: RelicOnlineTabs
10:38:00.42   AutomatchInternal::OnHostComplete - Completed Host with success=1
10:38:00.42   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
10:38:00.42   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
10:38:00.43   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:38:00.43   Net::Session::SetVisible - session is set to VISIBLE.
10:38:00.43   GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
10:38:00.50   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:00.52   GAME -- Setting campaign state to 'dlc1'
10:38:00.52   GAME -- Closing state 'dlc1'
10:38:00.52   GAME -- Setting campaign state to 'dlc2'
10:38:00.52   GAME -- Closing state 'dlc2'
10:38:00.53   GAME -- Setting campaign state to 'dlc3'
10:38:00.53   GAME -- Closing state 'dlc3'
10:38:00.57   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:08.21   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:38:08.21   Net::Session::SetVisible - session is set to VISIBLE.
10:38:08.21   GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
10:38:08.29   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:08.32   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:11.29   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:38:11.29   Net::Session::SetVisible - session is set to VISIBLE.
10:38:11.29   GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
10:38:11.33   TGAIO -- TGA file 'Data:scenarios\mp\omaha_beach_map_base.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
10:38:12.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:12.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:15.36   Activating screen: RaceSelectionPopup
10:38:16.08   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:38:16.08   Net::Session::SetVisible - session is set to VISIBLE.
10:38:16.08   GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
10:38:16.10   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:16.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:16.58   Activating screen: DynamicPopupMenu
10:38:17.20   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:38:17.20   Net::Session::SetVisible - session is set to INVISIBLE.
10:38:17.21   GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
10:38:17.22   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:17.24   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:17.74   Activating screen: RaceSelectionPopup
10:38:18.32   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:38:18.32   Net::Session::SetVisible - session is set to INVISIBLE.
10:38:18.33   GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
10:38:18.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:18.36   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:18.89   Activating screen: DynamicPopupMenu
10:38:19.73   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:38:19.73   Net::Session::SetVisible - session is set to INVISIBLE.
10:38:19.73   GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
10:38:19.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:19.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:20.33   Activating screen: DynamicPopupMenu
10:38:27.76   SPDx9 -- 1773MB available Texture Memory
10:38:33.62   Activating screen: DynamicPopupMenu
10:38:35.35   Activating screen: DynamicPopupMenu
10:38:36.86   Activating screen: DynamicPopupMenu
10:38:37.83   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:38:37.83   Net::Session::SetVisible - session is set to INVISIBLE.
10:38:37.83   GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
10:38:37.83   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:37.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:39.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
10:38:39.53   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:38:39.53   Net::Session::SetVisible - session is set to INVISIBLE.
10:38:39.53   GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
10:38:39.54   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:39.57   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:40.70   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:38:40.70   Net::Session::SetVisible - session is set to INVISIBLE.
10:38:40.70   GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
10:38:40.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:40.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:41.85   GameSetupForm - No win/loss reporting and only a single player, disconnecting
10:38:41.85   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:38:41.85   SetVisible called while !IsConnected
10:38:41.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:41.85   GameSetupForm - Starting game
10:38:41.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:38:41.86   PopulateGameInfo - random seed:[1308541121], guid:[{f6a2e526-b586-443f-94d7-c1b9415365cb}], sync level:[2]
10:38:41.86   Error loading [DATA:levelingCurve.lua]
10:38:41.86   Error loading [DATA:levelingCurve.lua]
10:38:41.86   Error loading [DATA:levelingCurve.lua]
10:38:41.87   Error loading [DATA:levelingCurve.lua]
10:38:41.87   MOD - Setting player (0) race to: allies_soviets
10:38:41.87   MOD - Setting player (0) race to: 2
10:38:41.87   MOD - Setting player (1) race to: allies_soviets
10:38:41.87   MOD - Setting player (1) race to: 2
10:38:41.87   MOD - Setting player (2) race to: axis
10:38:41.87   MOD - Setting player (2) race to: 3
10:38:41.87   MOD - Setting player (3) race to: axis
10:38:41.87   MOD - Setting player (3) race to: 3
10:38:41.87   Activating screen: MessageBoxPopup
10:38:41.87   Session is marking the local peer PeerID 1 for death
10:38:41.87   Session::GetEvent DestroyPeer success Peer 1 removed
10:38:41.87   Session::DestroyPeer - deallocating peer 1
10:38:41.87   Session - Requested Disconnect for connectionID 2
10:38:41.87   Deallocated route ID=3 for PeerID 1 at WINaddr:5.3.208.164:6112;
10:38:41.87   Session - Requested Disconnect for connectionID 3
10:38:41.87   Closed route 3<>3 for PeerID 1 at WINaddr:5.3.208.164:6112;
10:38:41.87   AdvertisementInternal::Process - EVENT_DESTROYPEER
10:38:41.87   Destroyed Matchinfo
10:38:41.87   APP -- Game Start
10:38:41.87   GAME -- Setting campaign state to 'dlc1'
10:38:41.88   GAME -- Closing state 'dlc1'
10:38:41.88   GAME -- Setting campaign state to 'dlc2'
10:38:41.88   GAME -- Closing state 'dlc2'
10:38:41.88   GAME -- Setting campaign state to 'dlc3'
10:38:41.88   GAME -- Closing state 'dlc3'
10:38:41.89   MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:38:41.89   GAME -- Ending FE
10:38:41.89   UIFrontEnd - Unloading Front End
10:38:41.91   SOUND -- Shutting down ...
10:38:41.96   SOUND -- Shutdown completed!
10:38:41.99
10:38:41.99   GAME -- *** Beginning mission omaha_beach (1 Humans, 3 Computers) ***
10:38:41.99
10:38:42.61   GAME -- Recording game
10:38:42.70   Activating screen: GameLoadScreen
10:38:42.70   ReportGameStartStats - no connection to server unable to report
10:38:42.70   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:38:42.70   PeerRemoveAll - flushing local session peer data
10:38:42.70   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
10:38:43.20   THREAD: Hyper-Threading Technology Processors are not detected.
10:38:43.28   SOUND -- Initializing ...
10:38:44.01   SOUND -- Initialization completed!
10:38:44.04   PHYSICS: detected processor(s) capable of handling 4 threads.
10:38:44.05   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\omaha_beach'
10:38:44.05   MOD -- Using Mod 'Eastern_Front'
10:38:44.07   Unable to load/parse precache file [DATA:scenarios\mp\omaha_beach_precache.lua]
10:38:44.19   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
10:38:44.19   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
10:38:47.71   GameObjLoader - upgrading load_count from 0 to 1049
10:38:51.11   GameObjLoader - upgrading load_count from 1049 to 1713
10:38:51.12   PHYSICS -- Created node factory 'HVOK'
10:38:51.12   PHYSICS -- Created node factory 'DMMY'
10:39:18.05   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
10:39:34.42   GameObjLoader - upgrading load_count from 41 to 4219
10:39:40.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
10:39:43.18   GameObjLoader 036d4000 - resetting counters
10:39:43.18   GameObjLoader 036d4000 - LOAD_DONE
10:39:43.18   GAME - SessionSetup
10:39:43.75   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
10:39:43.75   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
10:39:43.75   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
10:39:46.53   GAME - CreateGEWorld in 3350 ms
10:39:46.54   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
10:39:46.82   GAME - SessionSetup finished in 3635 ms
10:39:46.82   GAME - WaterReflectionManagerSetup
10:39:46.82   GAME - WaterReflectionManagerSetup finished in 0 ms
10:39:47.08   MessageInternal::CreateChannel: Created channel 474d4343
10:39:47.09   Regenerating ImpassMap data...
10:39:47.09       Impass Data was already valid, but regenerating...
10:39:47.46   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
10:39:47.46   Regenerating CanBuildMap data...
10:39:47.46   Generating CanShoot Map.
10:39:47.46   Pathfinder::Regenerate()...
10:39:47.57   Generating PathSectorMap...
10:39:48.06   Pathfinder::Regenerate() Done.
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x06930008
[Cope FactionFix] - patched @0x6b5f5491
[Cope FactionFix] - hooked @0x6b5f5492
[Cope FactionFix] - patched @0x6b5f4a07
[Cope FactionFix] - hooked @0x6b5f4a07
[Cope FactionFix] - Hook installed
10:39:48.31   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.
10:39:49.14   MOD -- Player  (unused player) (frame 0) (KillPlayer)
10:39:49.14   MOD -- Player  (unused player) (frame 0) (KillPlayer)
10:39:49.14   MOD -- Player  (unused player) (frame 0) (KillPlayer)
10:39:49.14   MOD -- Player  (unused player) (frame 0) (KillPlayer)
10:39:50.48   MessageInternal::CreateChannel: Created channel 4d4f444d
10:39:51.41   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:39:51.41   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:39:51.42   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:39:51.42   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:39:51.42   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:39:52.01   SPEECHMANAGER -- Loaded in 0.529496 seconds
10:39:54.04   GameObjLoader - upgrading load_count from 0 to 463
10:39:55.68   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
10:39:58.89   GameObjLoader 036d4160 - resetting counters
10:39:58.89   GameObjLoader 036d4160 - LOAD_DONE
10:40:01.49   PreloadResources took 2540ms.
10:40:01.84   GAME -- Loading completed (79 seconds)
10:40:01.84   SIM -- Setting SyncErrorChecking level to None
10:40:03.53   Activating screen: GameScreen
10:40:03.53   Activating screen: Decorators
10:40:03.53   Activating screen: Taskbar
10:40:03.53   Activating screen: SubtitleScreen
10:40:03.53   Activating screen: TextOverlayScreen
10:40:03.67   PerformanceRecorder::StartRecording for game size 4
10:40:03.67   GAME -- Starting mission...
10:40:05.04   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
10:40:05.04   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
10:40:05.04   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
10:40:09.79   Warning: non auto-match upgrade not found in AE, tuning
10:40:11.85   Activating screen: Command_Tree
10:40:13.94   Activating screen: Command_Branch
10:40:36.99   Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
10:40:41.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:40:41.47   Activating screen: pause_menu
10:40:41.47   GAME -- SimulationController::Pause 0
10:40:51.41   SPDx9 -- 1753MB available Texture Memory
10:40:55.55   GAME -- SimulationController::Pause 1
10:41:28.93   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
10:41:42.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:42:43.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:43:16.42   Activating screen: pause_menu
10:43:16.42   GAME -- SimulationController::Pause 0
10:43:19.95   SPDx9 -- 1753MB available Texture Memory
10:43:22.35   GAME -- SimulationController::Pause 1
10:43:44.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:44:45.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:45:22.58   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
10:45:22.58   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
10:45:22.58   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
10:45:26.01   Activating screen: Command_Branch
10:45:26.61   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
10:45:26.61   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
10:45:26.61   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
10:45:31.37   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
10:45:31.37   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
10:45:31.37   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
10:45:46.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:45:47.64   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
10:45:47.64   Muting spew of bind updater.  Fix art and re-test.
10:46:06.47   Activating screen: pause_menu
10:46:06.47   GAME -- SimulationController::Pause 0
10:46:10.19   SPDx9 -- 1753MB available Texture Memory
10:46:11.93   GAME -- SimulationController::Pause 1
10:46:47.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:47:48.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:48:49.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:49:11.54   Activating screen: pause_menu
10:49:11.54   GAME -- SimulationController::Pause 0
10:49:15.22   SPDx9 -- 1753MB available Texture Memory
10:49:17.01   GAME -- SimulationController::Pause 1
10:49:50.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:50:51.01   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:51:40.73   Activating screen: Command_Branch
10:51:52.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:52:31.71   Activating screen: pause_menu
10:52:31.71   GAME -- SimulationController::Pause 0
10:52:35.36   SPDx9 -- 1753MB available Texture Memory
10:52:37.06   GAME -- SimulationController::Pause 1
10:52:53.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
10:53:54.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:54:55.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:55:56.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:56:06.89   Activating screen: pause_menu
10:56:06.89   GAME -- SimulationController::Pause 0
10:56:10.37   SPDx9 -- 1753MB available Texture Memory
10:56:11.83   GAME -- SimulationController::Pause 1
10:56:57.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:57:58.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:58:27.86   Activating screen: Command_Branch
10:58:59.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:59:10.89   Activating screen: Command_Branch
10:59:56.94   Activating screen: pause_menu
10:59:56.94   GAME -- SimulationController::Pause 0
11:00:00.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:00:00.84   SPDx9 -- 1753MB available Texture Memory
11:00:03.27   GAME -- SimulationController::Pause 1
11:01:01.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:01:54.98   Warning: binding repeat_1(Ability: abilities\soviets_fire_katyusha_hq6) -- ui index '0' out of bounds; range is [1, 12]
11:02:02.01   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.9/0.1, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
11:03:03.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:03:06.30   Activating screen: Command_Branch
11:04:02.00   Activating screen: pause_menu
11:04:02.00   GAME -- SimulationController::Pause 0
11:04:04.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:04:05.95   SPDx9 -- 1753MB available Texture Memory
11:04:09.66   GAME -- SimulationController::Pause 1
11:05:05.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:06:06.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:06:32.47   Activating screen: Command_Branch
11:07:07.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:07:22.09   FXShader::SetVariable( "tex0", T ) uses unknown variable.
11:08:08.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:08:22.08   Activating screen: pause_menu
11:08:22.08   GAME -- SimulationController::Pause 0
11:08:26.30   SPDx9 -- 1753MB available Texture Memory
11:08:27.78   GAME -- SimulationController::Pause 1
11:09:09.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:09:11.47   Activating screen: Command_Branch
11:10:00.22   Activating screen: Command_Branch
11:10:10.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:10:27.71   Unabled to do upgrade, CANPRODUCE_NoResources
11:11:11.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:11:16.72   Warning: binding repeat_1(Ability: abilities\facing_ability_ai) -- ui index '0' out of bounds; range is [1, 12]
11:12:12.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:12:23.34   Activating screen: Command_Branch
11:12:57.15   Activating screen: pause_menu
11:12:57.15   GAME -- SimulationController::Pause 0
11:13:01.02   SPDx9 -- 1753MB available Texture Memory
11:13:03.83   GAME -- SimulationController::Pause 1
11:13:13.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:14:14.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:14:59.70   Unabled to do upgrade, CANPRODUCE_NoResources
11:15:15.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:16:16.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:17:17.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
11:17:47.21   Activating screen: pause_menu
11:17:47.21   GAME -- SimulationController::Pause 0
11:17:51.13   SPDx9 -- 1753MB available Texture Memory
11:17:53.26   GAME -- SimulationController::Pause 1
11:18:18.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:18:57.12   Activating screen: pause_menu
11:18:57.14   GAME -- SimulationController::Pause 0
11:18:58.03   Activating screen: prompt_generic
11:18:58.83   MOD -- Player NGOCQUANG-PC (network abort) (frame 18034) (KillPlayer)
11:18:58.83   GameApp::ReportStats
11:18:58.83   ReportStats - untracked game, no need to report match 4294967295:4294967295
11:18:58.83   ReportSimStats - nothing to report, no connection to the server
11:18:58.83   ReportStats - ReportSimStats failed
11:18:58.83   GameObj::DoGameOverPopup
11:18:58.83   Activating screen: GameOverDialog
11:18:58.83   GAME -- SimulationController::Pause 1
11:18:58.83   ArbitrationMessageNeeded 0 allies vs 0 enemies result 0
11:18:58.83   GameOverDialog - normal game ending (no sync errors)
11:18:59.96   Activating screen: ViewStats
11:19:03.01   Activating screen: postgame_stats_skirm
11:19:16.56   Activating screen: AppRestartingForm
11:19:16.56   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
11:19:16.56   Widget attempting to remove a non-existance listener. Widget:bkg_COH
11:19:16.56   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
11:19:16.56   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
11:19:16.56   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
11:19:16.56   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
11:19:16.57   APP -- Game Stop
11:19:16.57   GameApp::TransitionGameStop
11:19:16.57   GameApp::TransitionQuitCommon
11:19:16.57   PerformanceRecorder: Updating profile history
11:19:16.57   GetMaxFrameTimeFromProfile: players=4 expected FPS=16.280464, bars=5, max avg=0.061, sd=0.000, 1 samples =  0.06
11:19:16.57   PerformanceRecorder::EndRecording - game size=4, max average=0.061423, worst frame=0.061423
11:19:16.57    Recording: No [4 players]
11:19:16.57    Total render, sim time: 8.36, 8.67 sec
11:19:16.57    Total render, sim frames: 260, 0
11:19:16.57    Max/Avg: 0.06, 0.03 sec (fps=16.28, 29.41) (117 samples)
11:19:16.57    Bars: 5
11:19:16.57   Profile Max Performance[4 players] =  0.06 0.00 0.00 0.00 0.00
11:19:16.57   Profile Avg Performance[4 players] =  0.03 0.00 0.00 0.00 0.00
11:19:16.57   GameObj::ShutdownGameObj
11:19:16.57   GAME -- Ending mission (Game over)
11:19:16.67   GameObjLoader 036d4160 - Unload
11:19:16.67   GameObjLoader 036d4160 - resetting counters
11:19:16.73   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
11:19:16.74   MOD -- Game Over at frame 18034
11:19:16.96   GameObjLoader 036d4000 - Unload
11:19:16.96   GameObjLoader 036d4000 - resetting counters
11:19:17.02   SOUND -- Shutting down ...
11:19:17.11   SOUND -- Shutdown completed!
11:19:17.13   MessageInternal::DestroyChannel: Destroyed channel 474d4343
11:19:17.13   GAME -- Beginning FE
11:19:17.13   UIFrontEnd - Loading Front End
11:19:17.13   THREAD: Hyper-Threading Technology Processors are not detected.
11:19:17.24   SOUND -- Initializing ...
11:19:17.29   SOUND -- Initialization completed!
11:19:17.29   UIFrontEnd - Initializing Forms
11:19:19.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:19:19.19   CampaignFilter::BindFilterSpecificWidgets()
11:19:19.25   Turning off auto-selection of profiles, we already have a profile selected.
11:19:19.26   MOD -- Mounting EF_DLC1, 1.0
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Data\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Movies\'
11:19:19.26   MOD -- Mounting EF_DLC2, 1.0
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Data\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Movies\'
11:19:19.26   MOD -- Mounting EF_DLC3, 1.0
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Data\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Movies\'
11:19:19.26   MOD -- Mounting EF_OPS, 1.0
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
11:19:19.26   MOD -- Mounting Eastern_Front, 1.0
11:19:19.26   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
11:19:19.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\RelicOnline\Data\'
11:19:19.27   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
11:19:19.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
11:19:19.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\WW2\Data\'
11:19:19.27   FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
11:19:19.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Data\'
11:19:19.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Data\'
11:19:19.28   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
11:19:19.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
11:19:19.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\'
11:19:19.28   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
11:19:19.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
11:19:19.28   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
11:19:19.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
11:19:19.28   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
11:19:19.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
11:19:19.32   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
11:19:19.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
11:19:19.32   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
11:19:19.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
11:19:19.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
11:19:19.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
11:19:19.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Movies\'
11:19:19.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\WW2\Movies\'
11:19:19.34   Activating screen: AppRestartingForm
11:19:19.34   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
11:19:20.43   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
11:19:20.43   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
11:19:20.43   Activating screen: FEMovie
11:19:20.43   Activating screen: OnlineWidget
11:19:20.43   Activating screen: FE_mm_01
11:19:20.49   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
11:19:20.49   GAME -- Setting campaign state to 'dlc1'
11:19:20.49   GAME -- Closing state 'dlc1'
11:19:20.49   GAME -- Setting campaign state to 'dlc2'
11:19:20.49   GAME -- Closing state 'dlc2'
11:19:20.49   GAME -- Setting campaign state to 'dlc3'
11:19:20.49   GAME -- Closing state 'dlc3'
11:19:21.88   Activating screen: MessageBoxPopup
11:19:21.88   Created Matchinfo
11:19:21.88   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
11:19:21.89   starting LAN hosting
11:19:21.92   OnJoinAdvertisementSuccess - joined online match, server leave notification required
11:19:21.92   starting local hosting
11:19:21.92   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
11:19:21.92   Allocated route ID=0 for PeerID 1 at WINaddr:5.3.208.164:6112;
11:19:21.92   Transport::OpenInternal request to WINaddr:5.3.208.164:6112;
11:19:21.92   Session::Host sid = C6A6E283B2B4952E, hostURL = , local addresses = WINaddr:5.3.208.164:6112;
11:19:21.92   ValidateCustomData: called with 217 bytes of custom data
11:19:21.92   Host accepted Peer 1 into the match at address list=WINaddr:5.3.208.164:6112;, routes=WINaddr:5.3.208.164:6112;
11:19:21.92   AdvertisementInternal::Process - EVENT_NEWPEER
11:19:21.92   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
11:19:21.93   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
11:19:21.93   hosting - Session is connected
11:19:21.93   Net::Session::SetVisible - session is set to VISIBLE.
11:19:21.95   hosting completed successfully
11:19:21.95   HostAsync - completed with HostResult = 0
11:19:21.95   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
11:19:21.95   Activating screen: OnlineGameSetup
11:19:21.95   MessageInternal::CreateChannel: Created channel 534d5347
11:19:21.95   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:19:21.95   MatchInternal::SetMatchType - new type 14 - updating server
11:19:21.95   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.3.208.164:6112; (ping=0ms) 100.00%, pending=0, dead=0
11:19:21.95   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
11:19:22.00   SetVisible called while !IsConnected
11:19:22.01   GetMaxFrameTimeFromProfile: players=4 expected FPS=16.280464, bars=5, max avg=0.061, sd=0.000, 1 samples =  0.06
11:19:22.01   Activating screen: RelicOnlineChat
11:19:22.01   Activating screen: RelicOnlineNewsScreen
11:19:22.01   Activating screen: RelicOnlineStatsScreen
11:19:22.01   Activating screen: Achievements
11:19:22.01   GAME -- Setting campaign state to 'dlc1'
11:19:22.01   GAME -- Closing state 'dlc1'
11:19:22.01   GAME -- Setting campaign state to 'dlc2'
11:19:22.02   GAME -- Closing state 'dlc2'
11:19:22.02   GAME -- Setting campaign state to 'dlc3'
11:19:22.02   GAME -- Closing state 'dlc3'
11:19:22.02   GAME -- Setting campaign state to 'dlc1'
11:19:22.02   GAME -- Closing state 'dlc1'
11:19:22.03   Activating screen: GameHistory
11:19:22.03   GAME -- Setting campaign state to 'dlc1'
11:19:22.10   GAME -- Closing state 'dlc1'
11:19:22.11   GAME -- Setting campaign state to 'dlc2'
11:19:22.11   GAME -- Closing state 'dlc2'
11:19:22.11   GAME -- Setting campaign state to 'dlc3'
11:19:22.11   GAME -- Closing state 'dlc3'
11:19:22.12   Activating screen: OnlineGameSetup
11:19:22.12   Activating screen: RelicOnlineTabs
11:19:22.12   AutomatchInternal::OnHostComplete - Completed Host with success=1
11:19:22.12   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
11:19:22.12   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
11:19:22.12   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:19:22.12   Net::Session::SetVisible - session is set to VISIBLE.
11:19:22.12   GetMaxFrameTimeFromProfile: players=4 expected FPS=16.280464, bars=5, max avg=0.061, sd=0.000, 1 samples =  0.06
11:19:22.17   TGAIO -- TGA file 'Data:scenarios\mp\omaha_beach_map_base.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
11:19:23.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:19:23.47   GAME -- Setting campaign state to 'dlc1'
11:19:23.48   GAME -- Closing state 'dlc1'
11:19:23.48   GAME -- Setting campaign state to 'dlc2'
11:19:23.48   GAME -- Closing state 'dlc2'
11:19:23.48   GAME -- Setting campaign state to 'dlc3'
11:19:23.48   GAME -- Closing state 'dlc3'
11:19:23.53   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:19:29.47   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:19:29.47   Net::Session::SetVisible - session is set to VISIBLE.
11:19:29.48   GetMaxFrameTimeFromProfile: players=4 expected FPS=16.280464, bars=5, max avg=0.061, sd=0.000, 1 samples =  0.06
11:19:29.54   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:19:29.58   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:19:36.19   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:19:36.19   Net::Session::SetVisible - session is set to VISIBLE.
11:19:36.19   GetMaxFrameTimeFromProfile: players=4 expected FPS=16.280464, bars=5, max avg=0.061, sd=0.000, 1 samples =  0.06
11:19:36.35   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:19:36.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:19:42.70   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:19:42.70   Net::Session::SetVisible - session is set to VISIBLE.
11:19:42.70   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:19:42.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:19:42.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:19:46.38   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:19:46.38   Net::Session::SetVisible - session is set to VISIBLE.
11:19:46.38   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:19:46.42   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:19:46.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:19:53.46   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:19:53.46   Net::Session::SetVisible - session is set to VISIBLE.
11:19:53.46   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:19:53.53   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:19:53.57   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:19:54.93   Activating screen: Achievements
11:19:54.93   Activating screen: RelicOnlineTabs
11:20:01.80   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:01.80   Net::Session::SetVisible - session is set to VISIBLE.
11:20:01.80   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:20:01.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:01.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:03.81   Activating screen: OnlineGameSetup
11:20:03.81   Activating screen: RelicOnlineTabs
11:20:05.81   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:05.81   Net::Session::SetVisible - session is set to VISIBLE.
11:20:05.81   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
11:20:05.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:05.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:06.88   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:06.88   Net::Session::SetVisible - session is set to VISIBLE.
11:20:06.88   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:20:06.98   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:07.03   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:08.73   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:08.73   Net::Session::SetVisible - session is set to VISIBLE.
11:20:08.73   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:20:08.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:08.78   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:09.44   Activating screen: RaceSelectionPopup
11:20:10.06   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:10.06   Net::Session::SetVisible - session is set to VISIBLE.
11:20:10.06   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:20:10.08   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:10.12   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:10.63   Activating screen: DynamicPopupMenu
11:20:11.36   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:11.36   Net::Session::SetVisible - session is set to VISIBLE.
11:20:11.36   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:20:11.38   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:11.41   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:11.83   Activating screen: DynamicPopupMenu
11:20:12.46   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:12.46   Net::Session::SetVisible - session is set to INVISIBLE.
11:20:12.46   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:20:12.48   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:12.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:13.01   Activating screen: RaceSelectionPopup
11:20:13.68   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:13.68   Net::Session::SetVisible - session is set to INVISIBLE.
11:20:13.68   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:20:13.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:13.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:14.17   Activating screen: RaceSelectionPopup
11:20:14.73   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:14.73   Net::Session::SetVisible - session is set to INVISIBLE.
11:20:14.73   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:20:14.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:14.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:15.36   Activating screen: DynamicPopupMenu
11:20:16.02   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:16.02   Net::Session::SetVisible - session is set to INVISIBLE.
11:20:16.02   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:20:16.02   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:16.07   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:16.56   Activating screen: DynamicPopupMenu
11:20:17.63   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:17.63   Net::Session::SetVisible - session is set to INVISIBLE.
11:20:17.63   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:20:17.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:17.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:18.09   Activating screen: DynamicPopupMenu
11:20:18.90   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:18.90   Net::Session::SetVisible - session is set to INVISIBLE.
11:20:18.90   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:20:18.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:18.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:20.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.8, max unsent 0, version err 0, merge 0
11:20:21.09   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:21.09   Net::Session::SetVisible - session is set to INVISIBLE.
11:20:21.09   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:20:21.10   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:21.13   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:22.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.3.208.164:6112; (ping=0ms) 100.00%, pending=0, dead=0
11:20:22.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=33/34, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=18/18, frag=0/0, Errors=0/0
11:20:22.87   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:22.87   Net::Session::SetVisible - session is set to INVISIBLE.
11:20:22.87   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:20:22.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:22.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:25.98   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:25.98   Net::Session::SetVisible - session is set to INVISIBLE.
11:20:25.98   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.252983, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
11:20:26.00   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:26.02   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:27.83   GameSetupForm - No win/loss reporting and only a single player, disconnecting
11:20:27.83   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:20:27.83   SetVisible called while !IsConnected
11:20:27.83   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:27.83   GameSetupForm - Starting game
11:20:27.83   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:20:27.84   PopulateGameInfo - random seed:[1308543627], guid:[{0e5195ce-5efa-4a3d-a869-14d21be251b7}], sync level:[2]
11:20:27.84   Error loading [DATA:levelingCurve.lua]
11:20:27.84   Error loading [DATA:levelingCurve.lua]
11:20:27.84   Error loading [DATA:levelingCurve.lua]
11:20:27.85   Error loading [DATA:levelingCurve.lua]
11:20:27.85   Error loading [DATA:levelingCurve.lua]
11:20:27.85   Error loading [DATA:levelingCurve.lua]
11:20:27.85   MOD - Setting player (0) race to: allies_soviets
11:20:27.85   MOD - Setting player (0) race to: 2
11:20:27.85   MOD - Setting player (1) race to: allies_soviets
11:20:27.85   MOD - Setting player (1) race to: 2
11:20:27.85   MOD - Setting player (2) race to: allies_soviets
11:20:27.85   MOD - Setting player (2) race to: 2
11:20:27.85   MOD - Setting player (3) race to: axis
11:20:27.85   MOD - Setting player (3) race to: 3
11:20:27.85   MOD - Setting player (4) race to: axis
11:20:27.85   MOD - Setting player (4) race to: 3
11:20:27.85   MOD - Setting player (5) race to: axis
11:20:27.85   MOD - Setting player (5) race to: 3
11:20:27.85   Activating screen: MessageBoxPopup
11:20:27.85   Session is marking the local peer PeerID 1 for death
11:20:27.85   Session::GetEvent DestroyPeer success Peer 1 removed
11:20:27.85   Session::DestroyPeer - deallocating peer 1
11:20:27.85   Session - Requested Disconnect for connectionID 4
11:20:27.85   Deallocated route ID=5 for PeerID 1 at WINaddr:5.3.208.164:6112;
11:20:27.85   Session - Requested Disconnect for connectionID 5
11:20:27.85   Closed route 5<>5 for PeerID 1 at WINaddr:5.3.208.164:6112;
11:20:27.85   AdvertisementInternal::Process - EVENT_DESTROYPEER
11:20:27.85   Destroyed Matchinfo
11:20:27.87   APP -- Game Start
11:20:27.87   GAME -- Setting campaign state to 'dlc1'
11:20:27.87   GAME -- Closing state 'dlc1'
11:20:27.88   GAME -- Setting campaign state to 'dlc2'
11:20:27.88   GAME -- Closing state 'dlc2'
11:20:27.88   GAME -- Setting campaign state to 'dlc3'
11:20:27.88   GAME -- Closing state 'dlc3'
11:20:27.89   MessageInternal::DestroyChannel: Destroyed channel 534d5347
11:20:27.90   GAME -- Ending FE
11:20:27.90   UIFrontEnd - Unloading Front End
11:20:27.92   SOUND -- Shutting down ...
11:20:27.98   SOUND -- Shutdown completed!
11:20:28.00
11:20:28.00   GAME -- *** Beginning mission 6p_halbe (1 Humans, 5 Computers) ***
11:20:28.00
11:20:28.75   GAME -- Recording game
11:20:28.82   Activating screen: GameLoadScreen
11:20:28.82   ReportGameStartStats - no connection to server unable to report
11:20:28.82   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
11:20:28.82   PeerRemoveAll - flushing local session peer data
11:20:28.82   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
11:20:29.33   THREAD: Hyper-Threading Technology Processors are not detected.
11:20:29.41   SOUND -- Initializing ...
11:20:30.14   SOUND -- Initialization completed!
11:20:30.16   PHYSICS: detected processor(s) capable of handling 4 threads.
11:20:30.16   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\6p_halbe'
11:20:30.16   MOD -- Using Mod 'Eastern_Front'
11:20:30.19   Unable to load/parse precache file [DATA:scenarios\mp\6p_halbe_precache.lua]
11:20:30.32   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'.  Expensive operation
11:20:30.32   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'.  Expensive operation
11:20:33.82   GameObjLoader - upgrading load_count from 0 to 1035
11:20:35.98   GameObjLoader - upgrading load_count from 1035 to 1717
11:20:46.40   GameObjLoader - upgrading load_count from 1338 to 4178
11:20:51.37   GameObjLoader 036d4000 - resetting counters
11:20:51.37   GameObjLoader 036d4000 - LOAD_DONE
11:20:51.37   GAME - SessionSetup
11:20:51.53   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
11:20:51.53   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
11:20:51.53   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
11:20:53.54   GAME - CreateGEWorld in 2168 ms
11:20:53.65   GAME - SessionSetup finished in 2286 ms
11:20:53.66   GAME - WaterReflectionManagerSetup
11:20:53.66   GAME - WaterReflectionManagerSetup finished in 0 ms
11:20:54.27   MessageInternal::CreateChannel: Created channel 474d4343
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x0690fc38
[Cope FactionFix] - Hook already installed
11:20:54.44   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.
11:20:54.97   MOD -- Player  (unused player) (frame 0) (KillPlayer)
11:20:54.97   MOD -- Player  (unused player) (frame 0) (KillPlayer)
11:20:55.52   MessageInternal::CreateChannel: Created channel 4d4f444d
11:20:56.30   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
11:20:56.30   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
11:20:56.30   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
11:20:56.30   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
11:20:56.30   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
11:20:56.86   SPEECHMANAGER -- Loaded in 0.507498 seconds
11:20:58.39   GameObjLoader - upgrading load_count from 0 to 408
11:20:59.55   GameObjLoader 036d4160 - resetting counters
11:20:59.55   GameObjLoader 036d4160 - LOAD_DONE
11:21:02.02   PreloadResources took 2404ms.
11:21:02.05   GAME -- Loading completed (33 seconds)
11:21:02.05   SIM -- Setting SyncErrorChecking level to None
11:21:03.20   Activating screen: GameScreen
11:21:03.20   Activating screen: Decorators
11:21:03.20   Activating screen: Taskbar
11:21:03.20   Activating screen: SubtitleScreen
11:21:03.20   Activating screen: TextOverlayScreen
11:21:03.37   PerformanceRecorder::StartRecording for game size 6
11:21:03.37   GAME -- Starting mission...
11:21:04.40   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
11:21:04.40   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
11:21:04.40   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
11:21:04.40   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
11:21:04.40   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
11:21:07.96   Activating screen: Command_Tree
11:21:09.19   Warning: non auto-match upgrade not found in AE, tuning
11:21:09.66   Activating screen: Command_Branch
11:21:16.88   Activating screen: Command_Branch
11:21:21.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:21:25.67   Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
11:21:59.73   Activating screen: Command_Branch
11:22:12.43   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
11:22:17.84   Warning: binding repeat_1(Ability: abilities\smg_pps) -- ui index '0' out of bounds; range is [1, 12]
11:22:22.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:22:47.25   Activating screen: pause_menu
11:22:47.25   GAME -- SimulationController::Pause 0
11:23:16.91   SPDx9 -- 1755MB available Texture Memory
11:23:18.39   GAME -- SimulationController::Pause 1
11:23:23.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:24:24.01   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:25:10.17   Activating screen: Command_Branch
11:25:25.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:26:26.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:26:28.87   Activating screen: Command_Branch
11:27:27.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:27:47.39   Activating screen: pause_menu
11:27:47.40   GAME -- SimulationController::Pause 0
11:27:50.74   SPDx9 -- 1755MB available Texture Memory
11:27:53.28   GAME -- SimulationController::Pause 1
11:28:28.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:29:04.58   Activating screen: Command_Branch
11:29:29.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:30:30.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
11:31:31.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:32:32.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
11:32:47.27   Activating screen: pause_menu
11:32:47.28   GAME -- SimulationController::Pause 0
11:32:50.55   SPDx9 -- 1755MB available Texture Memory
11:32:52.52   GAME -- SimulationController::Pause 1
11:33:33.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:33:53.55   Activating screen: pause_menu
11:33:53.58   GAME -- SimulationController::Pause 0
11:34:34.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:35:35.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
11:36:36.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:37:37.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:38:38.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:39:39.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
11:40:40.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:41:41.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:42:42.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:43:43.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:44:44.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:45:45.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:46:46.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:47:47.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:48:48.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:49:49.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:50:50.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:51:51.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:52:52.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:53:53.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:54:54.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:55:55.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:56:56.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:57:57.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:58:58.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
11:59:59.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
12:01:00.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:02:01.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:03:02.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:04:03.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:05:04.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:06:05.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:07:06.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:08:07.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:09:08.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.6/0.1, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:10:09.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:11:10.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:12:11.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:13:12.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:14:13.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.4, max unsent 0, version err 0, merge 0
12:14:45.23   SPDx9 -- 1755MB available Texture Memory
12:14:50.67   GAME -- SimulationController::Pause 1
12:15:14.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:16:15.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:16:28.07   Unabled to do upgrade, CANPRODUCE_NoResources
12:17:16.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:17:40.94   Activating screen: Command_Branch
12:18:17.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:19:18.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
12:20:19.01   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:21:20.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:21:38.89   FXShader::SetVariable( "tex0", T ) uses unknown variable.
12:22:14.23   Activating screen: Command_Branch
12:22:16.98   Activating screen: NewObjective
12:22:21.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:23:22.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:23:59.58   Activating screen: Command_Branch
12:24:23.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
12:25:24.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:26:25.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
12:27:08.58   Activating screen: pause_menu
12:27:08.60   GAME -- SimulationController::Pause 0
12:27:26.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:28:25.89   GAME -- SimulationController::Pause 1
12:28:27.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:29:28.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:30:29.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:31:30.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:32:31.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:33:10.99   Activating screen: Command_Branch
12:33:12.74   Activating screen: NewObjective
12:33:32.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:34:33.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:35:34.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:35:59.86   Activating screen: Command_Branch
12:36:32.43   Activating screen: Command_Branch
12:36:35.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:37:19.05   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
12:37:30.32   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
12:37:36.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:38:37.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:39:38.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:40:39.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:41:15.52   Activating screen: Command_Branch
12:41:34.21   MOD -- Player CPU - Expert (kill endgame) (frame 17999) (KillPlayer)
12:41:34.21   MOD -- Player CPU - Expert (kill endgame) (frame 17999) (KillPlayer)
12:41:34.21   MOD -- Player NGOCQUANG-PC (kill endgame) (frame 17999) (KillPlayer)
12:41:34.21   MOD -- Game Over at frame 17999
12:41:34.21   MOD -- Could not find win condition 'annihilate'
12:41:34.21   MOD -- Could not find win condition 'annihilate'
12:41:34.21   MOD -- Could not find win condition 'annihilate'
12:41:34.21   MOD -- Could not find win condition 'annihilate'
12:41:34.22   GameApp::ReportStats
12:41:34.22   ReportStats - untracked game, no need to report match 4294967295:4294967295
12:41:34.22   ReportSimStats - nothing to report, no connection to the server
12:41:34.22   ReportStats - ReportSimStats failed
12:41:34.22   GameObj::DoGameOverPopup
12:41:34.22   Activating screen: GameOverDialog
12:41:34.22   ArbitrationMessageNeeded 0 allies vs 0 enemies result 0
12:41:34.22   GameOverDialog - normal game ending (no sync errors)
12:41:36.65   Activating screen: ViewStats
12:41:40.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:42:25.63   Activating screen: postgame_stats_skirm
12:42:28.96   Activating screen: AppRestartingForm
12:42:28.96   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
12:42:28.96   Widget attempting to remove a non-existance listener. Widget:bkg_COH
12:42:28.96   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
12:42:28.96   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
12:42:28.96   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
12:42:28.96   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
12:42:28.97   APP -- Game Stop
12:42:28.97   GameApp::TransitionGameStop
12:42:28.97   GameApp::TransitionQuitCommon
12:42:28.97   PerformanceRecorder: Updating profile history
12:42:28.97   GetMaxFrameTimeFromProfile: players=6 expected FPS=15.371785, bars=4, max avg=0.051, sd=0.014, 3 samples =  0.07 0.05 0.03
12:42:28.97   PerformanceRecorder::EndRecording - game size=6, max average=0.067628, worst frame=0.065054
12:42:28.97    Recording: No [6 players]
12:42:28.97    Total render, sim time: 18.59, 19.92 sec
12:42:28.97    Total render, sim frames: 680, 0
12:42:28.97    Max/Avg: 0.07, 0.04 sec (fps=14.79, 22.48) (118 samples)
12:42:28.97    Bars: 4
12:42:28.97   Profile Max Performance[6 players] =  0.07 0.05 0.03 0.00 0.00
12:42:28.97   Profile Avg Performance[6 players] =  0.04 0.04 0.02 0.00 0.00
12:42:28.97   GameObj::ShutdownGameObj
12:42:28.97   GAME -- Ending mission (Game over)
12:42:29.07   GameObjLoader 036d4160 - Unload
12:42:29.07   GameObjLoader 036d4160 - resetting counters
12:42:29.13   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
12:42:29.32   GameObjLoader 036d4000 - Unload
12:42:29.32   GameObjLoader 036d4000 - resetting counters
12:42:29.46   SOUND -- Shutting down ...
12:42:29.59   SOUND -- Shutdown completed!
12:42:29.59   MessageInternal::DestroyChannel: Destroyed channel 474d4343
12:42:29.59   GAME -- Beginning FE
12:42:29.59   UIFrontEnd - Loading Front End
12:42:29.59   THREAD: Hyper-Threading Technology Processors are not detected.
12:42:29.67   SOUND -- Initializing ...
12:42:29.72   SOUND -- Initialization completed!
12:42:29.72   UIFrontEnd - Initializing Forms
12:42:31.61   CampaignFilter::BindFilterSpecificWidgets()
12:42:31.67   Turning off auto-selection of profiles, we already have a profile selected.
12:42:31.67   MOD -- Mounting EF_DLC1, 1.0
12:42:31.67   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
12:42:31.67   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Data\'
12:42:31.67   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
12:42:31.67   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
12:42:31.67   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
12:42:31.67   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
12:42:31.67   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Movies\'
12:42:31.67   MOD -- Mounting EF_DLC2, 1.0
12:42:31.67   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
12:42:31.67   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Data\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Movies\'
12:42:31.68   MOD -- Mounting EF_DLC3, 1.0
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Data\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Movies\'
12:42:31.68   MOD -- Mounting EF_OPS, 1.0
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
12:42:31.68   MOD -- Mounting Eastern_Front, 1.0
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\RelicOnline\Data\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
12:42:31.68   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\WW2\Data\'
12:42:31.69   FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
12:42:31.69   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Data\'
12:42:31.69   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Data\'
12:42:31.70   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
12:42:31.70   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
12:42:31.70   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\'
12:42:31.70   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
12:42:31.70   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
12:42:31.70   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
12:42:31.70   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
12:42:31.70   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
12:42:31.70   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
12:42:31.73   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
12:42:31.73   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
12:42:31.73   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
12:42:31.73   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
12:42:31.74   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
12:42:31.74   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
12:42:31.74   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Movies\'
12:42:31.74   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\WW2\Movies\'
12:42:31.75   Activating screen: AppRestartingForm
12:42:31.75   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
12:42:32.81   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
12:42:32.81   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
12:42:32.81   Activating screen: FEMovie
12:42:32.81   Activating screen: OnlineWidget
12:42:32.81   Activating screen: FE_mm_01
12:42:32.87   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
12:42:32.87   GAME -- Setting campaign state to 'dlc1'
12:42:32.87   GAME -- Closing state 'dlc1'
12:42:32.87   GAME -- Setting campaign state to 'dlc2'
12:42:32.87   GAME -- Closing state 'dlc2'
12:42:32.87   GAME -- Setting campaign state to 'dlc3'
12:42:32.87   GAME -- Closing state 'dlc3'
12:42:38.48   Activating screen: RelicOnlineResetPassword
12:42:40.10   Activating screen: MessageBoxPopup
12:42:40.10   Activating screen: FE_mm_01
12:42:40.10   GAME -- Setting campaign state to 'dlc1'
12:42:40.10   GAME -- Closing state 'dlc1'
12:42:40.10   GAME -- Setting campaign state to 'dlc2'
12:42:40.10   GAME -- Closing state 'dlc2'
12:42:40.10   GAME -- Setting campaign state to 'dlc3'
12:42:40.10   GAME -- Closing state 'dlc3'
12:42:41.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.6/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
12:42:42.36   Activating screen: RelicOnlineResetPassword
12:42:44.26   Activating screen: MessageBoxPopup
12:42:44.26   Activating screen: FE_mm_01
12:42:44.27   GAME -- Setting campaign state to 'dlc1'
12:42:44.27   GAME -- Closing state 'dlc1'
12:42:44.27   GAME -- Setting campaign state to 'dlc2'
12:42:44.27   GAME -- Closing state 'dlc2'
12:42:44.27   GAME -- Setting campaign state to 'dlc3'
12:42:44.27   GAME -- Closing state 'dlc3'
12:42:57.01   Transport::OpenInternal request to WINaddr:192.168.1.100:6112;
12:43:05.08   SPDx9 -- 1772MB available Texture Memory
12:43:06.72   Activating screen: MessageBoxPopup
12:43:10.99   Activating screen: RelicOnlineStatsPopup
12:43:22.20   SPDx9 -- 1772MB available Texture Memory
12:43:42.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.6/0.0, #p/sec[s/r] = 0.5/0.7, max unsent 0, version err 0, merge 0
12:43:42.22   DataDeactivate - no more things to deactivate. bailing.
12:43:44.62   Activating screen: FriendsListPopup
12:43:51.34   Activating screen: RelicOnlineStatsPopup
12:43:53.04   DataDeactivate - no more things to deactivate. bailing.
12:43:55.73   Activating screen: MessageBoxPopup
12:44:04.98   Activating screen: OptionsMenu
12:44:04.98   THREAD: Hyper-Threading Technology Processors are not detected.
12:44:05.02   THREAD: Hyper-Threading Technology Processors are not detected.
12:44:13.33   Activating screen: FE_mm_01
12:44:13.33   GAME -- Setting campaign state to 'dlc1'
12:44:13.33   GAME -- Closing state 'dlc1'
12:44:13.34   GAME -- Setting campaign state to 'dlc2'
12:44:13.34   GAME -- Closing state 'dlc2'
12:44:13.34   GAME -- Setting campaign state to 'dlc3'
12:44:13.34   GAME -- Closing state 'dlc3'
12:44:15.43   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
12:44:15.43   Activating screen: RelicOnlineCampaign
12:44:15.44   GAME -- Setting campaign state to 'dlc2'
12:44:15.46   Activating screen: RelicOnlineChat
12:44:15.46   Activating screen: RelicOnlineNewsScreen
12:44:15.46   Activating screen: RelicOnlineStatsScreen
12:44:15.46   Activating screen: Achievements
12:44:15.46   GAME -- Closing state 'dlc2'
12:44:15.46   GAME -- Setting campaign state to 'dlc1'
12:44:15.46   GAME -- Closing state 'dlc1'
12:44:15.47   GAME -- Setting campaign state to 'dlc2'
12:44:15.47   GAME -- Closing state 'dlc2'
12:44:15.47   GAME -- Setting campaign state to 'dlc1'
12:44:15.47   GAME -- Closing state 'dlc1'
12:44:15.47   GAME -- Setting campaign state to 'dlc2'
12:44:15.47   GAME -- Closing state 'dlc2'
12:44:15.47   GAME -- Setting campaign state to 'dlc3'
12:44:15.47   GAME -- Closing state 'dlc3'
12:44:15.47   GAME -- Setting campaign state to 'dlc1'
12:44:15.47   GAME -- Closing state 'dlc1'
12:44:15.47   GAME -- Setting campaign state to 'dlc2'
12:44:15.48   Activating screen: GameHistory
12:44:15.48   GAME -- Closing state 'dlc2'
12:44:15.48   GAME -- Setting campaign state to 'dlc1'
12:44:15.57   GAME -- Closing state 'dlc1'
12:44:15.58   GAME -- Setting campaign state to 'dlc2'
12:44:15.58   GAME -- Closing state 'dlc2'
12:44:15.58   GAME -- Setting campaign state to 'dlc3'
12:44:15.58   GAME -- Closing state 'dlc3'
12:44:15.58   GAME -- Setting campaign state to 'dlc2'
12:44:15.58   Activating screen: RelicOnlineCampaign
12:44:15.58   Activating screen: RelicOnlineTabs
12:44:19.54   CancelAutoMatching - called
12:44:19.54   Activating screen: OnlineSelectGame
12:44:19.54   Activating screen: RelicOnlineTabs
12:44:19.54   Activating screen: FEMovie
12:44:19.54   Activating screen: OnlineWidget
12:44:19.54   Activating screen: FE_mm_01
12:44:19.54   GAME -- Closing state 'dlc2'
12:44:19.54   GAME -- Setting campaign state to 'dlc1'
12:44:19.54   GAME -- Closing state 'dlc1'
12:44:19.54   GAME -- Setting campaign state to 'dlc2'
12:44:19.54   GAME -- Closing state 'dlc2'
12:44:19.54   GAME -- Setting campaign state to 'dlc3'
12:44:19.55   GAME -- Closing state 'dlc3'
12:44:19.55   GAME -- Setting campaign state to 'dlc2'
12:44:19.56   GAME -- Closing state 'dlc2'
12:44:19.56   GAME -- Setting campaign state to 'dlc1'
12:44:19.56   GAME -- Closing state 'dlc1'
12:44:19.57   GAME -- Setting campaign state to 'dlc2'
12:44:19.57   GAME -- Closing state 'dlc2'
12:44:19.57   GAME -- Setting campaign state to 'dlc3'
12:44:19.57   GAME -- Closing state 'dlc3'
12:44:20.34   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
12:44:20.34   Activating screen: RelicOnlineCampaign
12:44:20.34   GAME -- Setting campaign state to 'dlc3'
12:44:20.36   Activating screen: RelicOnlineChat
12:44:20.36   Activating screen: RelicOnlineNewsScreen
12:44:20.36   Activating screen: RelicOnlineStatsScreen
12:44:20.36   Activating screen: Achievements
12:44:20.36   GAME -- Closing state 'dlc3'
12:44:20.36   GAME -- Setting campaign state to 'dlc1'
12:44:20.36   GAME -- Closing state 'dlc1'
12:44:20.37   GAME -- Setting campaign state to 'dlc2'
12:44:20.37   GAME -- Closing state 'dlc2'
12:44:20.37   GAME -- Setting campaign state to 'dlc3'
12:44:20.37   GAME -- Closing state 'dlc3'
12:44:20.37   GAME -- Setting campaign state to 'dlc1'
12:44:20.37   GAME -- Closing state 'dlc1'
12:44:20.37   GAME -- Setting campaign state to 'dlc3'
12:44:20.38   Activating screen: GameHistory
12:44:20.38   GAME -- Closing state 'dlc3'
12:44:20.38   GAME -- Setting campaign state to 'dlc1'
12:44:20.38   GAME -- Closing state 'dlc1'
12:44:20.38   GAME -- Setting campaign state to 'dlc2'
12:44:20.38   GAME -- Closing state 'dlc2'
12:44:20.38   GAME -- Setting campaign state to 'dlc3'
12:44:20.39   Activating screen: RelicOnlineCampaign
12:44:20.39   Activating screen: RelicOnlineTabs
12:44:23.57   CancelAutoMatching - called
12:44:23.57   Activating screen: OnlineSelectGame
12:44:23.57   Activating screen: RelicOnlineTabs
12:44:23.57   Activating screen: FEMovie
12:44:23.57   Activating screen: OnlineWidget
12:44:23.57   Activating screen: FE_mm_01
12:44:23.57   GAME -- Closing state 'dlc3'
12:44:23.57   GAME -- Setting campaign state to 'dlc1'
12:44:23.58   GAME -- Closing state 'dlc1'
12:44:23.58   GAME -- Setting campaign state to 'dlc2'
12:44:23.58   GAME -- Closing state 'dlc2'
12:44:23.58   GAME -- Setting campaign state to 'dlc3'
12:44:23.59   GAME -- Closing state 'dlc3'
12:44:23.60   GAME -- Setting campaign state to 'dlc1'
12:44:23.60   GAME -- Closing state 'dlc1'
12:44:23.60   GAME -- Setting campaign state to 'dlc2'
12:44:23.60   GAME -- Closing state 'dlc2'
12:44:23.60   GAME -- Setting campaign state to 'dlc3'
12:44:23.60   GAME -- Closing state 'dlc3'
12:44:25.14   Activating screen: MessageBoxPopup
12:44:25.14   Created Matchinfo
12:44:25.14   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
12:44:25.14   starting LAN hosting
12:44:25.17   OnJoinAdvertisementSuccess - joined online match, server leave notification required
12:44:25.17   starting local hosting
12:44:25.17   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
12:44:25.17   Allocated route ID=0 for PeerID 1 at WINaddr:5.3.208.164:6112;
12:44:25.17   Transport::OpenInternal request to WINaddr:5.3.208.164:6112;
12:44:25.17   Session::Host sid = FA33C49AAAC069B4, hostURL = , local addresses = WINaddr:5.3.208.164:6112;
12:44:25.17   ValidateCustomData: called with 217 bytes of custom data
12:44:25.17   Host accepted Peer 1 into the match at address list=WINaddr:5.3.208.164:6112;, routes=WINaddr:5.3.208.164:6112;
12:44:25.17   AdvertisementInternal::Process - EVENT_NEWPEER
12:44:25.17   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
12:44:25.19   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
12:44:25.19   hosting - Session is connected
12:44:25.19   Net::Session::SetVisible - session is set to VISIBLE.
12:44:25.21   hosting completed successfully
12:44:25.21   HostAsync - completed with HostResult = 0
12:44:25.21   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
12:44:25.21   Activating screen: OnlineGameSetup
12:44:25.21   MessageInternal::CreateChannel: Created channel 534d5347
12:44:25.21   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
12:44:25.21   MatchInternal::SetMatchType - new type 14 - updating server
12:44:25.21   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.3.208.164:6112; (ping=0ms) 100.00%, pending=0, dead=0
12:44:25.21   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
12:44:25.22   SetVisible called while !IsConnected
12:44:25.22   GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
12:44:25.22   Activating screen: RelicOnlineChat
12:44:25.22   Activating screen: RelicOnlineNewsScreen
12:44:25.22   Activating screen: RelicOnlineStatsScreen
12:44:25.22   Activating screen: Achievements
12:44:25.23   GAME -- Setting campaign state to 'dlc1'
12:44:25.23   GAME -- Closing state 'dlc1'
12:44:25.23   GAME -- Setting campaign state to 'dlc2'
12:44:25.23   GAME -- Closing state 'dlc2'
12:44:25.23   GAME -- Setting campaign state to 'dlc3'
12:44:25.23   GAME -- Closing state 'dlc3'
12:44:25.23   GAME -- Setting campaign state to 'dlc1'
12:44:25.23   GAME -- Closing state 'dlc1'
12:44:25.24   Activating screen: GameHistory
12:44:25.24   GAME -- Setting campaign state to 'dlc1'
12:44:25.24   GAME -- Closing state 'dlc1'
12:44:25.24   GAME -- Setting campaign state to 'dlc2'
12:44:25.24   GAME -- Closing state 'dlc2'
12:44:25.24   GAME -- Setting campaign state to 'dlc3'
12:44:25.24   GAME -- Closing state 'dlc3'
12:44:25.25   Activating screen: OnlineGameSetup
12:44:25.25   Activating screen: RelicOnlineTabs
12:44:25.25   AutomatchInternal::OnHostComplete - Completed Host with success=1
12:44:25.25   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
12:44:25.25   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
12:44:25.26   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
12:44:25.26   Net::Session::SetVisible - session is set to VISIBLE.
12:44:25.26   GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
12:44:25.31   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:44:25.35   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:44:26.19   Activating screen: Achievements
12:44:26.19   Activating screen: RelicOnlineTabs
12:44:43.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.6/0.0, #p/sec[s/r] = 0.6/0.8, max unsent 0, version err 0, merge 0
12:45:26.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.3.208.164:6112; (ping=0ms) 100.00%, pending=0, dead=0
12:45:26.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=2/3, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=33/33, frag=0/0, Errors=0/0
12:45:35.57   Activating screen: MessageBoxPopup
12:45:35.57   Session is marking the local peer PeerID 1 for death
12:45:35.57   Session::GetEvent DestroyPeer success Peer 1 removed
12:45:35.57   Session::DestroyPeer - deallocating peer 1
12:45:35.57   Session - Requested Disconnect for connectionID 6
12:45:35.57   Deallocated route ID=7 for PeerID 1 at WINaddr:5.3.208.164:6112;
12:45:35.57   Session - Requested Disconnect for connectionID 7
12:45:35.57   Closed route 7<>7 for PeerID 1 at WINaddr:5.3.208.164:6112;
12:45:35.57   AdvertisementInternal::Process - EVENT_DESTROYPEER
12:45:35.57   Destroyed Matchinfo
12:45:35.59   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
12:45:35.59   PeerRemoveAll - flushing local session peer data
12:45:35.59   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
12:45:35.60   Activating screen: FEMovie
12:45:35.60   Activating screen: OnlineWidget
12:45:35.60   Activating screen: FE_mm_01
12:45:35.62   GAME -- Setting campaign state to 'dlc1'
12:45:35.62   GAME -- Closing state 'dlc1'
12:45:35.62   GAME -- Setting campaign state to 'dlc2'
12:45:35.62   GAME -- Closing state 'dlc2'
12:45:35.62   GAME -- Setting campaign state to 'dlc3'
12:45:35.62   GAME -- Closing state 'dlc3'
12:45:35.63   MessageInternal::DestroyChannel: Destroyed channel 534d5347
12:45:35.63   GAME -- Setting campaign state to 'dlc1'
12:45:35.63   GAME -- Closing state 'dlc1'
12:45:35.64   GAME -- Setting campaign state to 'dlc2'
12:45:35.64   GAME -- Closing state 'dlc2'
12:45:35.64   GAME -- Setting campaign state to 'dlc3'
12:45:35.64   GAME -- Closing state 'dlc3'
12:45:36.68   Activating screen: QuitPromptDialog
12:45:39.22   GameApp::Quit( exitValue = 0 )
12:45:39.23   GameApp::ShutFrontEnd
12:45:39.24   GAME -- Ending FE
12:45:39.24   UIFrontEnd - Unloading Front End
12:45:39.27   SOUND -- Shutting down ...
12:45:39.31   SOUND -- Shutdown completed!
12:45:39.35   ~FEAppListener - Flushing queued online notifications
12:45:39.56   DLLDriverLinker -- 2 DLL drivers found.
12:45:39.57   ActionDatabase : [2344] global actions, [132] dummy actions.
12:45:39.57   NetworkManager::Destroy - destroying network manager
12:45:39.57   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
12:45:39.57   MessageInternal::DestroyChannel: Destroyed channel 50525459
12:45:39.57   PartyInternal: Fade to black
12:45:39.57   AutomatchInternal: Fade to black
12:45:39.57   PeerRemoveAll - flushing local session peer data
12:45:39.57   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
12:45:39.57   MessageInternal::DestroyChannel: Destroyed channel 47535450
12:45:39.57   Session - Requested Disconnect for connectionID 1
12:45:39.57   SessionManager::UnregisterSession - Unregistering session 07a32e40
12:45:39.57   SessionManager::~SessionManager - uninitializing
12:45:39.57   Net::ThreadFunction - Returning from the network thread function...
12:45:39.58   Transport::~Transport - shutting down transport
12:45:39.58   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
12:45:39.58   Transport::~Connection - closing WINaddr:127.0.0.1:6112;,WINaddr:127.0.0.1:6112;
12:45:39.58   Transport::~Connection - closing WINaddr:5.3.208.164:6112;,WINaddr:5.3.208.164:6112;
12:45:39.58   Transport::~Connection - closing WINaddr:192.168.1.100:6112;,WINaddr:192.168.1.100:6112;
12:45:39.58   Wrote 269 bytes to network datastore login_cache.bin
12:45:39.58   Wrote 52 bytes to network datastore global_cache.bin
12:45:39.58   Wrote 28 bytes to network datastore ping_cache.bin
12:45:39.58   Datastore -- uninitialize complete
12:45:39.58   QuazalInitializer - static uninit of Quazal library
12:45:39.58   QuazalInitializer - unhooking memory 0 currently allocated, 231 allocations, total of 22444 bytes
