-- Log file for all dbTracef messages --

10:17:36.33   NetworkManager::Create - creating network manager
10:17:36.33   Read 269 bytes from network datastore login_cache.bin
10:17:36.33   Read 52 bytes from network datastore global_cache.bin
10:17:36.33   Read 28 bytes from network datastore ping_cache.bin
10:17:36.33   QuazalInitializer - static initializing Quazal library
10:17:36.33   PingCache - populating cache with 0 pings
10:17:36.61   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
10:17:37.07   WinTransport - CreateSocket exclusive broadcast socket was available.
10:17:37.07   WinTransport - CreateSocket listening for broadcasts on default port
10:17:37.08   WinTransport - Host Name: NgocQuang-PC, aliases: , type=AF_INET, len=4
10:17:37.08   WinTransport - Host IP Address #0: 5.3.208.164
10:17:37.08   WinTransport - WARNING, MultipleNetwork adapters may cause problems
10:17:37.08   WinTransport - Interface #0: ip:192.168.1.100, broadcast:192.168.1.100, flags=IFF_BROADCAST IFF_MULTICAST
10:17:37.08   WinTransport - Interface #1: ip:5.3.208.164, broadcast:5.3.208.164, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
10:17:37.08   WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
10:17:37.08   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:17:37.08   WinTransport - Quazal address string = udp:/address=5.3.208.164;port=6112
10:17:37.08   SessionManager - Peer Header Size = 16 bytes
10:17:37.08   SessionManager - Game Data overhead = 7 bytes
10:17:37.08   SessionManager - Proxy overhead = 7 bytes
10:17:37.08   MessageInternal::CreateChannel: Created channel 47535450
10:17:37.08   Session::Initialize - info, initializing session object, using threads.
10:17:37.08   SessionManager::RegisterSession - Registering new session 07aa2e40
10:17:37.08   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:17:37.08   AutomatchInternal: Instantiating
10:17:37.08   PartyInternal: Instantiating
10:17:37.08   MessageInternal::CreateChannel: Created channel 50525459
10:17:37.08   MessageInternal::CreateChannel: Created channel 51434b4d
10:17:37.08   Net::ThreadFunction - Entering network thread function...
10:17:37.10   Transport - Largest received is now 19
10:17:37.10   Transport::OpenInternal request to WINaddr:127.0.0.1:6112;
10:17:37.11   Transport - Largest sent is now 19
10:17:37.26   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:17:37.26   MessageInternal::CreateChannel: Created channel 534d5347
10:17:37.26   MessageInternal::CreateChannel: Created channel 474d4343
10:17:37.26   MessageInternal::CreateChannel: Created channel 474f424a
10:17:37.26   MessageInternal::CreateChannel: Created channel 4d4f444d
10:17:37.26   MessageInternal::CreateChannel: Created channel 53594e43
10:17:37.26   MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:17:37.26   MessageInternal::DestroyChannel: Destroyed channel 474d4343
10:17:37.26   MessageInternal::DestroyChannel: Destroyed channel 474f424a
10:17:37.26   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
10:17:37.26   MessageInternal::DestroyChannel: Destroyed channel 53594e43
10:17:37.26   GAME -- Available memory: 3071MB Physical RAM, 3069MB Pagefile, 4095 Virtual Address Space
10:17:40.58   DLLDriverLinker -- Adding driver 'spDx10.dll'.
10:17:40.68   DLLDriverLinker -- Adding driver 'spDx9.dll'.
10:17:40.68   DLLDriverLinker -- 2 DLL drivers found.
10:17:40.73   SPDx10 -- Adapter [ASUS EAH3450 Series]: 508MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory.
10:17:42.63   DLLDriverLinker -- 2 DLL drivers found.
10:17:42.78   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
10:17:42.78   GAME -- Resolution set to 1024x768 (fullscreen).
10:17:42.86   SPDx9 -- Driver Name = atiumdag.dll  Desc = ASUS EAH3450 Series
10:17:42.86   SPDx9 -- Driver Vendor = 0x1002  Device = 0x95C5  SubSys = 0x01E21043  Rev = 0x0000
10:17:42.86   SPDx9 -- Driver Version  Product = 0x0007  Version = 0x000E  SubVersion = 0x00  Build = 5.97
10:17:42.86   SPDx9 -- Driver GUID = {D7B71EE2-D685-11CF-A671-E821A1C2CA35}
10:17:43.40   SPDx9 -- 1774MB available Texture Memory
10:17:43.58   ShaderDatabase: using shader profile [ps30]
10:17:44.09   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
10:17:45.13   GameObjLoader 09ee8248 - resetting counters
10:17:45.13   GameObjLoader 09ee8248 - Created loader
10:17:45.13   GameObjLoader 09ee83a8 - resetting counters
10:17:45.13   GameObjLoader 09ee83a8 - Created loader
10:17:56.35   GAME -- Beginning FE
10:17:56.36   Sent message game CompanyOfHeroes started 968 602 allowtraffic
10:17:56.36   RemoteDLManager - Connection Restored.
10:17:56.36   UIFrontEnd - Loading Front End
10:17:56.36   THREAD: Hyper-Threading Technology Processors are not detected.
10:17:56.77   SOUND -- Initializing ...
10:17:56.90   INNIMapDCA Key not found: sp_speechducker::time
10:17:57.52   SOUND -- Initialization completed!
10:17:57.52   UIFrontEnd - Initializing Forms
10:17:59.48   CampaignFilter::BindFilterSpecificWidgets()
10:17:59.59   Activating screen: AppLoadingForm
10:17:59.59   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:17:59.59   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
10:18:03.61   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
10:18:03.61   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
10:18:03.62   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
10:18:03.63   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
10:18:03.65   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
10:18:03.65   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
10:18:04.19   GAME -- Using player profile NGOCQUANG-PC
10:18:07.39   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
10:18:08.38   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
10:18:12.79   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
10:18:12.79   RendezvousManager: CreateSession - starting profile=Guest login
10:18:12.84   GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
10:18:12.84   RendezvousManager - unable to connect to the server as guest
10:18:12.86   OnConnect: connect failure
10:18:12.86   RendezvousManager::Shutdown - deleting instance
10:18:12.86   RendezvousManager - terminating all server calls in progress
10:18:12.86   CallManager - terminating all server calls in progress (1 in progress)
10:18:12.86   RendezvousManager - destroying chat handler
10:18:12.86   ~RendezvousManager - m_state = 7, no need for server disconnect
10:18:12.88   OnConnect: this wasnt a reconnect, no need for autologin
10:18:12.89   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:18:12.89   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
10:18:12.89   Activating screen: FEMovie
10:18:12.89   Activating screen: OnlineWidget
10:18:12.89   Activating screen: RelicOnlineLogin
10:18:13.12   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:18:13.12   You have a valid version of the game.
10:18:13.25   AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
10:18:13.25   installed_products = ( DLC1 DLC2 DLC3 )
10:18:13.25   OnLogin: no previous login, auto selecting profile not required
10:18:13.25   Activating screen: MessageBoxPopup
10:18:13.25   Activating screen: MessageBoxPopup
10:18:13.25   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
10:18:18.03   Beginning media verification...
10:18:18.03   Validator type : validators\udro\udro.dll
10:18:18.05   Activating screen: MessageBoxPopup
10:18:18.43   Activating screen: FE_mm_01
10:18:18.44   GAME -- Setting campaign state to 'dlc1'
10:18:18.44   GAME -- Closing state 'dlc1'
10:18:18.45   GAME -- Setting campaign state to 'dlc2'
10:18:18.45   GAME -- Closing state 'dlc2'
10:18:18.45   GAME -- Setting campaign state to 'dlc3'
10:18:18.45   GAME -- Closing state 'dlc3'
10:18:21.08   Activating screen: OptionsMenu
10:18:21.08   THREAD: Hyper-Threading Technology Processors are not detected.
10:18:21.10   THREAD: Hyper-Threading Technology Processors are not detected.
10:18:29.27   GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:18:29.28   APP -- Game Start
10:18:29.28   Sent message game CompanyOfHeroes allowtraffic
10:18:29.29   GAME -- Ending FE
10:18:29.29   UIFrontEnd - Unloading Front End
10:18:29.31   SOUND -- Shutting down ...
10:18:29.40   SOUND -- Shutdown completed!
10:18:29.42
10:18:29.42   GAME -- *** Beginning mission performancet (1 Humans, 3 Computers) ***
10:18:29.42
10:18:29.51   Activating screen: GameLoadScreen
10:18:29.51   ReportGameStartStats - no connection to server unable to report
10:18:29.51   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
10:18:29.84   THREAD: Hyper-Threading Technology Processors are not detected.
10:18:29.92   SOUND -- Initializing ...
10:18:30.64   SOUND -- Initialization completed!
10:18:30.69   PHYSICS: detected processor(s) capable of handling 4 threads.
10:18:30.71   MOD -- Locating MOD for scenario 'DATA:scenarios\sp\performancet\performancet'
10:18:30.71   MOD -- Using Mod 'Eastern_Front'
10:18:30.85   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
10:18:30.86   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
10:18:34.34   GameObjLoader - upgrading load_count from 0 to 999
10:18:36.79   GameObjLoader - upgrading load_count from 999 to 1528
10:18:36.87   PHYSICS -- Created node factory 'HVOK'
10:18:36.87   PHYSICS -- Created node factory 'DMMY'
10:18:37.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:18:47.84   GameObjLoader - upgrading load_count from 12 to 3076
10:18:51.74   GameObjLoader 09ee8248 - resetting counters
10:18:51.74   GameObjLoader 09ee8248 - LOAD_DONE
10:18:51.74   GAME - SessionSetup
10:18:52.25   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
10:18:52.25   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
10:18:52.25   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
10:18:55.39   GAME - CreateGEWorld in 3652 ms
10:18:55.45   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
10:18:55.88   GAME - SessionSetup finished in 4146 ms
10:18:55.88   GAME - WaterReflectionManagerSetup
10:18:55.88   GAME - WaterReflectionManagerSetup finished in 0 ms
10:18:56.14   MessageInternal::CreateChannel: Created channel 474d4343
10:18:56.44   Regenerating ImpassMap data...
10:18:56.44       Impass Data was already valid, but regenerating...
10:18:56.63   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
10:18:56.63   Regenerating CanBuildMap data...
10:18:56.63   Generating CanShoot Map.
10:18:56.63   Pathfinder::Regenerate()...
10:18:56.69   Generating PathSectorMap...
10:18:57.19   Pathfinder::Regenerate() Done.
10:18:57.19   didn't add a border to sector 5!!!
10:18:57.71   MOD -- Player  (unused player) (frame 0) (KillPlayer)
10:18:57.71   MOD -- Player  (unused player) (frame 0) (KillPlayer)
10:18:57.71   MOD -- Player  (unused player) (frame 0) (KillPlayer)
10:18:57.71   MOD -- Player  (unused player) (frame 0) (KillPlayer)
10:18:57.79   MessageInternal::CreateChannel: Created channel 4d4f444d
10:18:58.59   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:18:58.59   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:18:58.59   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:18:58.59   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:18:58.59   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:18:59.18   SPEECHMANAGER -- Loaded in 0.539164 seconds
10:19:01.19   GameObjLoader - upgrading load_count from 0 to 477
10:19:03.99   GameObjLoader - upgrading load_count from 19 to 609
10:19:04.31   GameObjLoader 09ee83a8 - resetting counters
10:19:04.31   GameObjLoader 09ee83a8 - LOAD_DONE
10:19:05.38   PreloadResources took 1016ms.
10:19:05.51   GAME -- Loading completed (36 seconds)
10:19:05.51   SIM -- Setting SyncErrorChecking level to None
10:19:05.51   Activating screen: GameScreen
10:19:05.51   Activating screen: Decorators
10:19:05.51   Activating screen: Taskbar
10:19:05.51   Activating screen: SubtitleScreen
10:19:05.51   Activating screen: TextOverlayScreen
10:19:05.66   PerformanceRecorder::StartRecording for game size 4
10:19:05.66   GAME -- Starting mission...
10:19:06.27   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
10:19:06.36   NIS master sound event found.  We will sync to that.
10:19:06.38   NIS: App Timer being overridden by the NIS.
10:19:11.30   GAME -- Using placeholder speech time (2.00 secs) for textID 220010
10:19:11.31   Warning: non auto-match upgrade not found in AE, tuning
10:19:14.33   GAME -- Using placeholder speech time (2.00 secs) for textID 220020
10:19:17.67   GAME -- Using placeholder speech time (2.00 secs) for textID 220030
10:19:18.39   GAME -- SimulationController::Pause 0
10:19:23.03   SPDx9 -- 1758MB available Texture Memory
10:19:28.48   SPDx9 -- 1758MB available Texture Memory
10:19:36.02   Unable to bind updater for fx [fx_ambient\lens_effects\lighting_fx\spotlights\cool_spotlight_flare_00].  It could be looping in a fire-n-forget action.
10:19:36.02   Unable to bind updater for fx [fx_ambient\lens_effects\lighting_fx\spotlights\spotlight_beam_00].  It could be looping in a fire-n-forget action.
10:19:36.02   Unable to bind updater for fx [fx_ambient\lens_effects\lighting_fx\spotlights\spotlight_light_00].  It could be looping in a fire-n-forget action.
10:19:36.02   Unable to bind updater for fx [fx_ambient\lens_effects\lighting_fx\spotlights\spotlight_additive_mesh_00].  It could be looping in a fire-n-forget action.
10:19:36.02   Unable to bind updater for fx [fx_ambient\lens_effects\lighting_fx\spotlights\cool_spotlight_flare_00].  It could be looping in a fire-n-forget action.
10:19:36.02   Unable to bind updater for fx [fx_ambient\lens_effects\lighting_fx\spotlights\spotlight_beam_00].  It could be looping in a fire-n-forget action.
10:19:36.02   Unable to bind updater for fx [fx_ambient\lens_effects\lighting_fx\spotlights\spotlight_light_00].  It could be looping in a fire-n-forget action.
10:19:36.02   Unable to bind updater for fx [fx_ambient\lens_effects\lighting_fx\spotlights\spotlight_additive_mesh_00].  It could be looping in a fire-n-forget action.
10:19:38.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:19:47.02   SPDx9 -- 1758MB available Texture Memory
10:20:26.15   SPDx9 -- 1758MB available Texture Memory
10:20:37.41   SPDx9 -- 1758MB available Texture Memory
10:20:39.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
10:20:43.26   GameApp::Quit( exitValue = 0 )
10:20:43.29   Activating screen: AppRestartingForm
10:20:43.29   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:20:43.29   Widget attempting to remove a non-existance listener. Widget:bkg_COH
10:20:43.29   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
10:20:43.29   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
10:20:43.29   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
10:20:43.29   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
10:20:43.30   GameApp::ShutFrontEnd
10:20:43.30   GameObj::ShutdownGameObj
10:20:43.30   GAME -- Ending mission (Game In Progress)
10:20:43.38   GameObjLoader 09ee83a8 - Unload
10:20:43.38   GameObjLoader 09ee83a8 - resetting counters
10:20:43.41   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
10:20:43.41   MOD -- Game Over at frame 93
10:20:43.51   GameObjLoader 09ee8248 - Unload
10:20:43.51   GameObjLoader 09ee8248 - resetting counters
10:20:43.58   SOUND -- Shutting down ...
10:20:43.64   SOUND -- Shutdown completed!
10:20:43.64   MessageInternal::DestroyChannel: Destroyed channel 474d4343
10:20:43.64   ~FEAppListener - Flushing queued online notifications
10:20:43.99   DLLDriverLinker -- 2 DLL drivers found.
10:20:44.00   ActionDatabase : [2344] global actions, [11] dummy actions.
10:20:44.00   NetworkManager::Destroy - destroying network manager
10:20:44.00   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
10:20:44.00   MessageInternal::DestroyChannel: Destroyed channel 50525459
10:20:44.00   PartyInternal: Fade to black
10:20:44.00   AutomatchInternal: Fade to black
10:20:44.00   PeerRemoveAll - flushing local session peer data
10:20:44.00   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
10:20:44.00   MessageInternal::DestroyChannel: Destroyed channel 47535450
10:20:44.00   Session - Requested Disconnect for connectionID 1
10:20:44.00   SessionManager::UnregisterSession - Unregistering session 07aa2e40
10:20:44.00   SessionManager::~SessionManager - uninitializing
10:20:44.02   Net::ThreadFunction - Returning from the network thread function...
10:20:44.02   Transport::~Transport - shutting down transport
10:20:44.02   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
10:20:44.02   Transport::~Connection - closing WINaddr:127.0.0.1:6112;,WINaddr:127.0.0.1:6112;
10:20:44.02   Wrote 269 bytes to network datastore login_cache.bin
10:20:44.02   Wrote 52 bytes to network datastore global_cache.bin
10:20:44.02   Wrote 28 bytes to network datastore ping_cache.bin
10:20:44.02   Datastore -- uninitialize complete
10:20:44.02   QuazalInitializer - static uninit of Quazal library
10:20:44.02   QuazalInitializer - unhooking memory 0 currently allocated, 227 allocations, total of 22020 bytes
