-- Log file for all dbTracef messages --

08:43:24.92   NetworkManager::Create - creating network manager
08:43:24.92   Read 269 bytes from network datastore login_cache.bin
08:43:24.92   Read 52 bytes from network datastore global_cache.bin
08:43:24.92   Read 28 bytes from network datastore ping_cache.bin
08:43:24.92   QuazalInitializer - static initializing Quazal library
08:43:24.92   PingCache - populating cache with 0 pings
08:43:24.92   Sent message game CompanyOfHeroes started 4420 602 allowtraffic
08:43:24.92   RemoteDLManager - Connection Restored.
08:43:24.92   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
08:43:24.97   WinTransport - CreateSocket exclusive broadcast socket was available.
08:43:24.97   WinTransport - CreateSocket listening for broadcasts on default port
08:43:24.97   WinTransport - Host Name: NgocQuang-PC, aliases: , type=AF_INET, len=4
08:43:24.97   WinTransport - Host IP Address #0: 5.3.208.164
08:43:24.97   WinTransport - WARNING, MultipleNetwork adapters may cause problems
08:43:24.97   WinTransport - Interface #0: ip:5.3.208.164, broadcast:5.3.208.164, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
08:43:24.97   WinTransport - Interface #1: ip:192.168.1.100, broadcast:192.168.1.100, flags=IFF_BROADCAST IFF_MULTICAST
08:43:24.97   WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
08:43:24.97   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
08:43:24.97   WinTransport - Quazal address string = udp:/address=5.3.208.164;port=6112
08:43:24.97   SessionManager - Peer Header Size = 16 bytes
08:43:24.97   SessionManager - Game Data overhead = 7 bytes
08:43:24.97   SessionManager - Proxy overhead = 7 bytes
08:43:24.97   MessageInternal::CreateChannel: Created channel 47535450
08:43:24.97   Session::Initialize - info, initializing session object, using threads.
08:43:24.97   SessionManager::RegisterSession - Registering new session 03a95ff8
08:43:24.97   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
08:43:24.97   AutomatchInternal: Instantiating
08:43:24.97   PartyInternal: Instantiating
08:43:24.97   MessageInternal::CreateChannel: Created channel 50525459
08:43:24.97   MessageInternal::CreateChannel: Created channel 51434b4d
08:43:24.97   Net::ThreadFunction - Entering network thread function...
08:43:24.98   MessageInternal::CreateChannel: Created channel 534d5347
08:43:24.98   MessageInternal::CreateChannel: Created channel 474d4343
08:43:24.98   MessageInternal::CreateChannel: Created channel 474f424a
08:43:24.98   MessageInternal::CreateChannel: Created channel 4d4f444d
08:43:24.98   MessageInternal::CreateChannel: Created channel 53594e43
08:43:24.98   MessageInternal::DestroyChannel: Destroyed channel 534d5347
08:43:24.98   MessageInternal::DestroyChannel: Destroyed channel 474d4343
08:43:24.98   MessageInternal::DestroyChannel: Destroyed channel 474f424a
08:43:24.98   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
08:43:24.98   MessageInternal::DestroyChannel: Destroyed channel 53594e43
08:43:24.98   GAME -- Available memory: 3071MB Physical RAM, 3069MB Pagefile, 4095 Virtual Address Space
08:43:24.99   Transport - Largest received is now 19
08:43:24.99   Transport::OpenInternal request to WINaddr:127.0.0.1:6112;
08:43:25.00   Transport - Largest sent is now 19
08:43:28.44   DLLDriverLinker -- Adding driver 'spDx10.dll'.
08:43:28.44   DLLDriverLinker -- Adding driver 'spDx9.dll'.
08:43:28.44   DLLDriverLinker -- 2 DLL drivers found.
08:43:28.50   SPDx10 -- Adapter [ASUS EAH3450 Series]: 508MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory.
08:43:30.15   DLLDriverLinker -- 2 DLL drivers found.
08:43:30.29   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
08:43:30.29   GAME -- Resolution set to 1024x768 (fullscreen).
08:43:30.32   SPDx9 -- Driver Name = atiumdag.dll  Desc = ASUS EAH3450 Series
08:43:30.32   SPDx9 -- Driver Vendor = 0x1002  Device = 0x95C5  SubSys = 0x01E21043  Rev = 0x0000
08:43:30.32   SPDx9 -- Driver Version  Product = 0x0007  Version = 0x000E  SubVersion = 0x00  Build = 5.97
08:43:30.32   SPDx9 -- Driver GUID = {D7B71EE2-D685-11CF-A671-E821A1C2CA35}
08:43:30.87   SPDx9 -- 1774MB available Texture Memory
08:43:30.88   ShaderDatabase: using shader profile [ps30]
08:43:31.43   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
08:43:31.67   GameObjLoader 03904560 - resetting counters
08:43:31.67   GameObjLoader 03904560 - Created loader
08:43:31.67   GameObjLoader 039046c0 - resetting counters
08:43:31.67   GameObjLoader 039046c0 - Created loader
08:43:47.10   GAME -- Beginning FE
08:43:47.10   Sent message game CompanyOfHeroes allowtraffic
08:43:47.10   UIFrontEnd - Loading Front End
08:43:47.10   THREAD: Hyper-Threading Technology Processors are not detected.
08:43:47.20   SOUND -- Initializing ...
08:43:47.93   SOUND -- Initialization completed!
08:43:47.93   UIFrontEnd - Initializing Forms
08:43:49.83   CampaignFilter::BindFilterSpecificWidgets()
08:43:49.90   installed_products = ( )
08:43:49.93   Activating screen: AppResolutionPrompt
08:43:49.93   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
08:43:49.93   Activating screen: prompt_generic
08:43:49.93   Activating screen: prompt_generic
08:43:49.93   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
08:43:49.93   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
08:43:49.93   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
08:43:49.93   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
08:43:54.15   Activating screen: AppLoadingForm
08:43:54.15   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
08:43:54.87   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
08:43:54.88   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
08:43:54.88   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
08:43:54.88   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
08:43:54.88   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
08:43:54.89   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
08:43:55.28   GAME -- Using player profile NGOCQUANG-PC
08:43:58.86   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
08:43:59.89   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
08:44:01.02   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
08:44:01.02   RendezvousManager: CreateSession - starting profile=Guest login
08:44:01.07   GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
08:44:01.07   RendezvousManager - unable to connect to the server as guest
08:44:01.08   OnConnect: connect failure
08:44:01.08   RendezvousManager::Shutdown - deleting instance
08:44:01.08   RendezvousManager - terminating all server calls in progress
08:44:01.08   CallManager - terminating all server calls in progress (1 in progress)
08:44:01.08   RendezvousManager - destroying chat handler
08:44:01.08   ~RendezvousManager - m_state = 7, no need for server disconnect
08:44:01.10   OnConnect: this wasnt a reconnect, no need for autologin
08:44:01.12   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
08:44:01.12   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
08:44:01.12   Activating screen: FEMovie
08:44:01.12   Activating screen: OnlineWidget
08:44:01.12   Activating screen: RelicOnlineLogin
08:44:01.18   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
08:44:01.18   You have a valid version of the game.
08:44:01.18   AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
08:44:01.18   installed_products = ( DLC1 DLC2 DLC3 )
08:44:01.18   OnLogin: no previous login, auto selecting profile not required
08:44:01.18   Activating screen: MessageBoxPopup
08:44:01.18   Activating screen: MessageBoxPopup
08:44:01.18   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
08:44:02.94   Beginning media verification...
08:44:02.94   Validator type : validators\udro\udro.dll
08:44:02.94   Activating screen: MessageBoxPopup
08:44:02.97   Activating screen: FE_mm_01
08:44:02.97   GAME -- Setting campaign state to 'dlc1'
08:44:02.97   GAME -- Closing state 'dlc1'
08:44:02.98   GAME -- Setting campaign state to 'dlc2'
08:44:02.98   GAME -- Closing state 'dlc2'
08:44:02.98   GAME -- Setting campaign state to 'dlc3'
08:44:02.98   GAME -- Closing state 'dlc3'
08:44:05.94   Activating screen: MessageBoxPopup
08:44:05.94   Created Matchinfo
08:44:05.94   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
08:44:05.94   starting LAN hosting
08:44:05.97   OnJoinAdvertisementSuccess - joined online match, server leave notification required
08:44:05.97   starting local hosting
08:44:05.97   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
08:44:05.97   Allocated route ID=0 for PeerID 1 at WINaddr:5.3.208.164:6112;
08:44:05.97   Transport::OpenInternal request to WINaddr:5.3.208.164:6112;
08:44:05.97   Session::Host sid = 70D9682C6E90B74D, hostURL = , local addresses = WINaddr:5.3.208.164:6112;
08:44:05.97   ValidateCustomData: called with 217 bytes of custom data
08:44:05.97   Host accepted Peer 1 into the match at address list=WINaddr:5.3.208.164:6112;, routes=WINaddr:5.3.208.164:6112;
08:44:05.97   AdvertisementInternal::Process - EVENT_NEWPEER
08:44:05.97   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
08:44:05.99   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
08:44:05.99   hosting - Session is connected
08:44:05.99   Net::Session::SetVisible - session is set to VISIBLE.
08:44:05.99   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.3.208.164:6112; (ping=0ms) 100.00%, pending=0, dead=0
08:44:05.99   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
08:44:06.00   Transport - Largest received is now 475
08:44:06.01   hosting completed successfully
08:44:06.01   HostAsync - completed with HostResult = 0
08:44:06.01   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
08:44:06.01   Activating screen: OnlineGameSetup
08:44:06.01   MessageInternal::CreateChannel: Created channel 534d5347
08:44:06.01   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:06.01   MatchInternal::SetMatchType - new type 14 - updating server
08:44:06.02   SetVisible called while !IsConnected
08:44:06.02   Transport - Largest received is now 531
08:44:06.02   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:06.03   Activating screen: RelicOnlineChat
08:44:06.03   Activating screen: RelicOnlineNewsScreen
08:44:06.03   Activating screen: RelicOnlineStatsScreen
08:44:06.03   Activating screen: Achievements
08:44:06.03   GAME -- Setting campaign state to 'dlc1'
08:44:06.03   GAME -- Closing state 'dlc1'
08:44:06.03   GAME -- Setting campaign state to 'dlc1'
08:44:06.03   GAME -- Closing state 'dlc1'
08:44:06.04   GAME -- Setting campaign state to 'dlc2'
08:44:06.04   GAME -- Closing state 'dlc2'
08:44:06.04   GAME -- Setting campaign state to 'dlc3'
08:44:06.04   GAME -- Closing state 'dlc3'
08:44:06.04   GAME -- Setting campaign state to 'dlc1'
08:44:06.04   GAME -- Closing state 'dlc1'
08:44:06.04   Transport - Largest received is now 1196
08:44:06.05   Activating screen: GameHistory
08:44:06.05   GAME -- Setting campaign state to 'dlc1'
08:44:06.05   GAME -- Closing state 'dlc1'
08:44:06.06   GAME -- Setting campaign state to 'dlc2'
08:44:06.06   GAME -- Closing state 'dlc2'
08:44:06.06   GAME -- Setting campaign state to 'dlc3'
08:44:06.06   GAME -- Closing state 'dlc3'
08:44:06.06   Activating screen: OnlineGameSetup
08:44:06.06   Activating screen: RelicOnlineTabs
08:44:06.06   AutomatchInternal::OnHostComplete - Completed Host with success=1
08:44:06.06   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
08:44:06.06   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
08:44:06.07   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:06.07   Net::Session::SetVisible - session is set to INVISIBLE.
08:44:06.07   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:06.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:06.16   GAME -- Setting campaign state to 'dlc1'
08:44:06.16   GAME -- Closing state 'dlc1'
08:44:06.16   GAME -- Setting campaign state to 'dlc2'
08:44:06.16   GAME -- Closing state 'dlc2'
08:44:06.16   GAME -- Setting campaign state to 'dlc3'
08:44:06.16   GAME -- Closing state 'dlc3'
08:44:06.21   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:07.96   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:07.96   Net::Session::SetVisible - session is set to VISIBLE.
08:44:07.96   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:08.08   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:08.13   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:10.53   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:10.53   Net::Session::SetVisible - session is set to VISIBLE.
08:44:10.53   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:10.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:10.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:12.32   Activating screen: RaceSelectionPopup
08:44:13.05   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:13.05   Net::Session::SetVisible - session is set to VISIBLE.
08:44:13.05   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:13.08   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:13.11   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:13.57   Activating screen: DynamicPopupMenu
08:44:14.32   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:14.32   Net::Session::SetVisible - session is set to VISIBLE.
08:44:14.33   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:14.34   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:14.36   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:14.84   Activating screen: DynamicPopupMenu
08:44:15.64   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:15.64   Net::Session::SetVisible - session is set to VISIBLE.
08:44:15.64   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:15.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:15.69   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:16.15   Activating screen: DynamicPopupMenu
08:44:17.17   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:17.17   Net::Session::SetVisible - session is set to INVISIBLE.
08:44:17.18   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:17.19   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:17.22   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:17.86   Activating screen: RaceSelectionPopup
08:44:18.44   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:18.44   Net::Session::SetVisible - session is set to INVISIBLE.
08:44:18.44   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:18.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:18.50   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:19.03   Activating screen: RaceSelectionPopup
08:44:19.74   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:19.74   Net::Session::SetVisible - session is set to INVISIBLE.
08:44:19.74   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:19.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:19.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:20.20   Activating screen: RaceSelectionPopup
08:44:20.81   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:20.81   Net::Session::SetVisible - session is set to INVISIBLE.
08:44:20.81   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:20.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:20.86   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:21.59   Activating screen: DynamicPopupMenu
08:44:22.33   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:22.33   Net::Session::SetVisible - session is set to INVISIBLE.
08:44:22.34   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:22.35   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:22.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:23.08   Activating screen: DynamicPopupMenu
08:44:24.04   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:24.04   Net::Session::SetVisible - session is set to INVISIBLE.
08:44:24.05   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:24.06   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:24.10   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:24.65   Activating screen: DynamicPopupMenu
08:44:25.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.7, max unsent 0, version err 0, merge 0
08:44:25.40   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:25.40   Net::Session::SetVisible - session is set to INVISIBLE.
08:44:25.40   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:25.41   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:25.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:25.90   Activating screen: DynamicPopupMenu
08:44:26.75   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:26.75   Net::Session::SetVisible - session is set to INVISIBLE.
08:44:26.75   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:26.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:26.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:27.87   Activating screen: Achievements
08:44:27.87   Activating screen: RelicOnlineTabs
08:44:31.79   Activating screen: OnlineGameSetup
08:44:31.79   Activating screen: RelicOnlineTabs
08:44:33.42   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:33.42   Net::Session::SetVisible - session is set to INVISIBLE.
08:44:33.42   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:33.43   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:33.47   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:35.28   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:35.28   Net::Session::SetVisible - session is set to INVISIBLE.
08:44:35.28   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:44:35.29   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:35.32   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:36.27   GameSetupForm - No win/loss reporting and only a single player, disconnecting
08:44:36.27   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:44:36.27   SetVisible called while !IsConnected
08:44:36.27   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:36.27   GameSetupForm - Starting game
08:44:36.27   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:44:36.28   PopulateGameInfo - random seed:[1308534276], guid:[{a714ee38-e256-49dc-ae1b-6817155e0651}], sync level:[2]
08:44:36.28   Error loading [DATA:levelingCurve.lua]
08:44:36.28   Error loading [DATA:levelingCurve.lua]
08:44:36.28   Error loading [DATA:levelingCurve.lua]
08:44:36.28   Error loading [DATA:levelingCurve.lua]
08:44:36.29   Error loading [DATA:levelingCurve.lua]
08:44:36.29   Error loading [DATA:levelingCurve.lua]
08:44:36.29   Error loading [DATA:levelingCurve.lua]
08:44:36.29   Error loading [DATA:levelingCurve.lua]
08:44:36.29   MOD - Setting player (0) race to: allies_soviets
08:44:36.29   MOD - Setting player (0) race to: 2
08:44:36.29   MOD - Setting player (1) race to: allies_soviets
08:44:36.29   MOD - Setting player (1) race to: 2
08:44:36.29   MOD - Setting player (2) race to: allies_soviets
08:44:36.29   MOD - Setting player (2) race to: 2
08:44:36.29   MOD - Setting player (3) race to: allies_soviets
08:44:36.29   MOD - Setting player (3) race to: 2
08:44:36.29   MOD - Setting player (4) race to: axis
08:44:36.29   MOD - Setting player (4) race to: 3
08:44:36.29   MOD - Setting player (5) race to: axis
08:44:36.29   MOD - Setting player (5) race to: 3
08:44:36.29   MOD - Setting player (6) race to: axis
08:44:36.29   MOD - Setting player (6) race to: 3
08:44:36.29   MOD - Setting player (7) race to: axis
08:44:36.29   MOD - Setting player (7) race to: 3
08:44:36.29   Activating screen: MessageBoxPopup
08:44:36.29   Session is marking the local peer PeerID 1 for death
08:44:36.29   Session::GetEvent DestroyPeer success Peer 1 removed
08:44:36.29   Session::DestroyPeer - deallocating peer 1
08:44:36.29   Session - Requested Disconnect for connectionID 2
08:44:36.29   Deallocated route ID=3 for PeerID 1 at WINaddr:5.3.208.164:6112;
08:44:36.29   Session - Requested Disconnect for connectionID 3
08:44:36.29   Closed route 3<>3 for PeerID 1 at WINaddr:5.3.208.164:6112;
08:44:36.29   AdvertisementInternal::Process - EVENT_DESTROYPEER
08:44:36.29   Destroyed Matchinfo
08:44:36.31   APP -- Game Start
08:44:36.31   Sent message game CompanyOfHeroes allowtraffic
08:44:36.31   GAME -- Setting campaign state to 'dlc1'
08:44:36.32   GAME -- Closing state 'dlc1'
08:44:36.32   GAME -- Setting campaign state to 'dlc2'
08:44:36.32   GAME -- Closing state 'dlc2'
08:44:36.32   GAME -- Setting campaign state to 'dlc3'
08:44:36.32   GAME -- Closing state 'dlc3'
08:44:36.33   MessageInternal::DestroyChannel: Destroyed channel 534d5347
08:44:36.34   GAME -- Ending FE
08:44:36.34   UIFrontEnd - Unloading Front End
08:44:36.35   SOUND -- Shutting down ...
08:44:36.41   SOUND -- Shutdown completed!
08:44:36.43
08:44:36.43   GAME -- *** Beginning mission 8p_berlin (1 Humans, 7 Computers) ***
08:44:36.43
08:44:36.69   GAME -- Recording game
08:44:36.76   Activating screen: GameLoadScreen
08:44:36.76   ReportGameStartStats - no connection to server unable to report
08:44:36.76   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
08:44:36.76   PeerRemoveAll - flushing local session peer data
08:44:36.76   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
08:44:36.76   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
08:44:37.53   THREAD: Hyper-Threading Technology Processors are not detected.
08:44:37.61   SOUND -- Initializing ...
08:44:38.34   SOUND -- Initialization completed!
08:44:38.36   PHYSICS: detected processor(s) capable of handling 4 threads.
08:44:38.45   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\8p_berlin'
08:44:38.45   MOD -- Using Mod 'Eastern_Front'
08:44:38.45   Unable to load/parse precache file [DATA:scenarios\mp\8p_berlin_precache.lua]
08:44:38.55   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'.  Expensive operation
08:44:38.55   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'.  Expensive operation
08:44:42.13   GameObjLoader - upgrading load_count from 0 to 1028
08:44:45.54   GameObjLoader - upgrading load_count from 1028 to 1674
08:44:45.56   PHYSICS -- Created node factory 'HVOK'
08:44:45.56   PHYSICS -- Created node factory 'DMMY'
08:45:10.85   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'.  Expensive operation
08:45:26.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:45:31.80   GameObjLoader - upgrading load_count from 4 to 3834
08:45:39.55   GameObjLoader - upgrading load_count from 1634 to 2817
08:45:39.70   GameObjLoader 03904560 - resetting counters
08:45:39.70   GameObjLoader 03904560 - LOAD_DONE
08:45:39.70   GAME - SessionSetup
08:45:40.26   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
08:45:40.26   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
08:45:40.26   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
08:45:42.74   GAME - CreateGEWorld in 3043 ms
08:45:42.75   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
08:45:42.89   GAME - SessionSetup finished in 3193 ms
08:45:42.90   GAME - WaterReflectionManagerSetup
08:45:42.90   GAME - WaterReflectionManagerSetup finished in 0 ms
08:45:43.22   MessageInternal::CreateChannel: Created channel 474d4343
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x06322f88
[Cope FactionFix] - patched @0x699b5491
[Cope FactionFix] - hooked @0x699b5492
[Cope FactionFix] - patched @0x699b4a07
[Cope FactionFix] - hooked @0x699b4a07
[Cope FactionFix] - Hook installed
08:45:43.46   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.
08:45:44.65   MessageInternal::CreateChannel: Created channel 4d4f444d
08:45:45.52   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:45:45.53   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:45:45.53   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:45:45.53   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:45:45.53   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:45:46.08   SPEECHMANAGER -- Loaded in 0.505170 seconds
08:45:46.23   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'.  Expensive operation
08:45:47.99   GameObjLoader - upgrading load_count from 0 to 433
08:45:49.39   GameObjLoader 039046c0 - resetting counters
08:45:49.39   GameObjLoader 039046c0 - LOAD_DONE
08:45:52.05   PreloadResources took 2597ms.
08:45:52.09   GAME -- Loading completed (75 seconds)
08:45:52.09   SIM -- Setting SyncErrorChecking level to None
08:46:09.47   Activating screen: GameScreen
08:46:09.47   Activating screen: Decorators
08:46:09.47   Activating screen: Taskbar
08:46:09.47   Activating screen: SubtitleScreen
08:46:09.47   Activating screen: TextOverlayScreen
08:46:09.58   PerformanceRecorder::StartRecording for game size 8
08:46:09.59   GAME -- Starting mission...
08:46:10.44   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
08:46:10.44   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
08:46:10.44   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
08:46:10.44   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
08:46:10.44   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
08:46:10.44   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
08:46:10.44   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
08:46:15.15   Warning: non auto-match upgrade not found in AE, tuning
08:46:15.98   Activating screen: Command_Tree
08:46:17.23   Activating screen: Command_Branch
08:46:26.66   Activating screen: pause_menu
08:46:26.66   GAME -- SimulationController::Pause 0
08:46:27.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:46:34.07   SPDx9 -- 1758MB available Texture Memory
08:46:37.78   GAME -- SimulationController::Pause 1
08:46:44.13   Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
08:47:28.01   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:47:29.81   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
08:47:37.43   Warning: binding repeat_5(Ability: abilities\smg_pps) -- ui index '0' out of bounds; range is [1, 12]
08:48:29.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:49:30.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
08:50:31.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:50:31.31   Activating screen: Command_Branch
08:50:39.66   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
08:50:39.66   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
08:50:39.66   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
08:50:47.73   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
08:50:47.73   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
08:50:47.73   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
08:50:51.08   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
08:50:51.08   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
08:50:51.08   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
08:50:55.79   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
08:50:55.79   Muting spew of bind updater.  Fix art and re-test.
08:51:32.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:52:33.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:52:35.70   Activating screen: Command_Branch
08:53:34.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:53:51.89   Activating screen: pause_menu
08:53:51.89   GAME -- SimulationController::Pause 0
08:53:55.71   SPDx9 -- 1758MB available Texture Memory
08:53:58.58   GAME -- SimulationController::Pause 1
08:54:35.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:55:36.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:56:36.78   Unabled to do upgrade, CANPRODUCE_NoResources
08:56:37.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:56:37.97   Unabled to do upgrade, CANPRODUCE_NoResources
08:56:39.12   Unabled to do upgrade, CANPRODUCE_NoResources
08:56:40.10   Unabled to do upgrade, CANPRODUCE_NoResources
08:56:41.35   Unabled to do upgrade, CANPRODUCE_NoResources
08:56:42.63   Unabled to do upgrade, CANPRODUCE_NoResources
08:56:43.62   Unabled to do upgrade, CANPRODUCE_NoResources
08:56:44.87   Unabled to do upgrade, CANPRODUCE_NoResources
08:56:45.99   Unabled to do upgrade, CANPRODUCE_NoResources
08:56:46.98   Unabled to do upgrade, CANPRODUCE_NoResources
08:56:48.24   Unabled to do upgrade, CANPRODUCE_NoResources
08:56:49.37   Unabled to do upgrade, CANPRODUCE_NoResources
08:57:38.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:57:56.97   Activating screen: pause_menu
08:57:56.98   GAME -- SimulationController::Pause 0
08:57:59.96   SPDx9 -- 1758MB available Texture Memory
08:58:02.47   GAME -- SimulationController::Pause 1
08:58:39.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:58:40.59   Activating screen: Command_Branch
08:59:26.99   Unabled to do upgrade, CANPRODUCE_NoResources
08:59:28.23   Unabled to do upgrade, CANPRODUCE_NoResources
08:59:29.38   Unabled to do upgrade, CANPRODUCE_NoResources
08:59:30.37   Unabled to do upgrade, CANPRODUCE_NoResources
08:59:31.35   Unabled to do upgrade, CANPRODUCE_NoResources
08:59:40.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
09:00:41.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
09:01:42.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
09:02:16.90   Activating screen: pause_menu
09:02:16.90   GAME -- SimulationController::Pause 0
09:02:19.82   SPDx9 -- 1758MB available Texture Memory
09:02:22.59   GAME -- SimulationController::Pause 1
09:02:43.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
Unable to create multiple vertex stream declaration
-- FATAL EXIT --
dx9vertexdecldb.c/265:!
--stack trace--
0x6B4696E3: spInspectDLL                                (D:\Coh Tov\spDx9.dll)
