-- Log file for all dbTracef messages --

08:22:06.48   NetworkManager::Create - creating network manager
08:22:06.48   Read 269 bytes from network datastore login_cache.bin
08:22:06.48   Read 52 bytes from network datastore global_cache.bin
08:22:06.48   Read 28 bytes from network datastore ping_cache.bin
08:22:06.48   QuazalInitializer - static initializing Quazal library
08:22:06.48   PingCache - populating cache with 0 pings
08:22:06.59   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
08:22:06.64   WinTransport - CreateSocket exclusive broadcast socket was available.
08:22:06.64   WinTransport - CreateSocket listening for broadcasts on default port
08:22:06.65   WinTransport - Host Name: NgocQuang-PC, aliases: , type=AF_INET, len=4
08:22:06.65   WinTransport - Host IP Address #0: 5.3.208.164
08:22:06.65   WinTransport - WARNING, MultipleNetwork adapters may cause problems
08:22:06.65   WinTransport - Interface #0: ip:5.3.208.164, broadcast:5.3.208.164, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
08:22:06.65   WinTransport - Interface #1: ip:192.168.1.100, broadcast:192.168.1.100, flags=IFF_BROADCAST IFF_MULTICAST
08:22:06.65   WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
08:22:06.65   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
08:22:06.65   WinTransport - Quazal address string = udp:/address=5.3.208.164;port=6112
08:22:06.65   SessionManager - Peer Header Size = 16 bytes
08:22:06.65   SessionManager - Game Data overhead = 7 bytes
08:22:06.65   SessionManager - Proxy overhead = 7 bytes
08:22:06.65   MessageInternal::CreateChannel: Created channel 47535450
08:22:06.65   Session::Initialize - info, initializing session object, using threads.
08:22:06.65   SessionManager::RegisterSession - Registering new session 03b22e40
08:22:06.65   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
08:22:06.65   AutomatchInternal: Instantiating
08:22:06.65   PartyInternal: Instantiating
08:22:06.65   MessageInternal::CreateChannel: Created channel 50525459
08:22:06.65   MessageInternal::CreateChannel: Created channel 51434b4d
08:22:06.65   Net::ThreadFunction - Entering network thread function...
08:22:06.65   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
08:22:06.65   MessageInternal::CreateChannel: Created channel 534d5347
08:22:06.65   MessageInternal::CreateChannel: Created channel 474d4343
08:22:06.65   MessageInternal::CreateChannel: Created channel 474f424a
08:22:06.65   MessageInternal::CreateChannel: Created channel 4d4f444d
08:22:06.65   MessageInternal::CreateChannel: Created channel 53594e43
08:22:06.65   MessageInternal::DestroyChannel: Destroyed channel 534d5347
08:22:06.65   MessageInternal::DestroyChannel: Destroyed channel 474d4343
08:22:06.65   MessageInternal::DestroyChannel: Destroyed channel 474f424a
08:22:06.65   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
08:22:06.65   MessageInternal::DestroyChannel: Destroyed channel 53594e43
08:22:06.65   GAME -- Available memory: 3071MB Physical RAM, 3069MB Pagefile, 4095 Virtual Address Space
08:22:06.67   Transport - Largest received is now 19
08:22:06.67   Transport::OpenInternal request to WINaddr:127.0.0.1:6112;
08:22:06.68   Transport - Largest sent is now 19
08:22:09.82   DLLDriverLinker -- Adding driver 'spDx10.dll'.
08:22:09.83   DLLDriverLinker -- Adding driver 'spDx9.dll'.
08:22:09.83   DLLDriverLinker -- 2 DLL drivers found.
08:22:09.88   SPDx10 -- Adapter [ASUS EAH3450 Series]: 508MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory.
08:22:11.54   DLLDriverLinker -- 2 DLL drivers found.
08:22:11.69   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
08:22:11.69   GAME -- Resolution set to 1024x768 (fullscreen).
08:22:11.73   SPDx9 -- Driver Name = atiumdag.dll  Desc = ASUS EAH3450 Series
08:22:11.73   SPDx9 -- Driver Vendor = 0x1002  Device = 0x95C5  SubSys = 0x01E21043  Rev = 0x0000
08:22:11.73   SPDx9 -- Driver Version  Product = 0x0007  Version = 0x000E  SubVersion = 0x00  Build = 5.97
08:22:11.73   SPDx9 -- Driver GUID = {D7B71EE2-D685-11CF-A671-E821A1C2CA35}
08:22:12.28   SPDx9 -- 1774MB available Texture Memory
08:22:12.28   ShaderDatabase: using shader profile [ps15]
08:22:12.80   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
08:22:13.96   GameObjLoader 09447838 - resetting counters
08:22:13.96   GameObjLoader 09447838 - Created loader
08:22:13.96   GameObjLoader 09447998 - resetting counters
08:22:13.96   GameObjLoader 09447998 - Created loader
08:22:23.56   GAME -- Beginning FE
08:22:23.56   Sent message game CompanyOfHeroes started 4020 602 allowtraffic
08:22:23.56   RemoteDLManager - Connection Restored.
08:22:23.56   UIFrontEnd - Loading Front End
08:22:23.56   THREAD: Hyper-Threading Technology Processors are not detected.
08:22:23.66   SOUND -- Initializing ...
08:22:23.77   INNIMapDCA Key not found: sp_speechducker::time
08:22:24.33   SOUND -- Initialization completed!
08:22:24.33   UIFrontEnd - Initializing Forms
08:22:26.09   CampaignFilter::BindFilterSpecificWidgets()
08:22:26.18   Activating screen: AppLoadingForm
08:22:26.18   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
08:22:26.18   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
08:22:26.96   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
08:22:26.97   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
08:22:26.97   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
08:22:26.97   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
08:22:26.97   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
08:22:26.97   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
08:22:27.38   GAME -- Using player profile NGOCQUANG-PC
08:22:27.76   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
08:22:28.03   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
08:22:32.26   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
08:22:32.26   RendezvousManager: CreateSession - starting profile=Guest login
08:22:32.41   GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
08:22:32.41   RendezvousManager - unable to connect to the server as guest
08:22:32.46   OnConnect: connect failure
08:22:32.46   RendezvousManager::Shutdown - deleting instance
08:22:32.46   RendezvousManager - terminating all server calls in progress
08:22:32.46   CallManager - terminating all server calls in progress (1 in progress)
08:22:32.46   RendezvousManager - destroying chat handler
08:22:32.46   ~RendezvousManager - m_state = 7, no need for server disconnect
08:22:32.48   OnConnect: this wasnt a reconnect, no need for autologin
08:22:32.58   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
08:22:32.58   Activating screen: FEMovie
08:22:32.58   Activating screen: OnlineWidget
08:22:32.58   Activating screen: RelicOnlineLogin
08:22:32.58   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
08:22:32.68   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
08:22:32.68   You have a valid version of the game.
08:22:32.70   AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
08:22:32.70   installed_products = ( DLC1 DLC2 DLC3 )
08:22:32.70   OnLogin: no previous login, auto selecting profile not required
08:22:32.70   Activating screen: MessageBoxPopup
08:22:32.70   Activating screen: MessageBoxPopup
08:22:32.70   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
08:22:36.74   SPDx9 -- 1774MB available Texture Memory
08:22:38.78   Beginning media verification...
08:22:38.78   Validator type : validators\udro\udro.dll
08:22:38.78   Activating screen: MessageBoxPopup
08:22:42.00   Activating screen: FE_mm_01
08:22:42.00   GAME -- Setting campaign state to 'dlc1'
08:22:42.00   GAME -- Closing state 'dlc1'
08:22:42.00   GAME -- Setting campaign state to 'dlc2'
08:22:42.00   GAME -- Closing state 'dlc2'
08:22:42.00   GAME -- Setting campaign state to 'dlc3'
08:22:42.00   GAME -- Closing state 'dlc3'
08:22:43.58   FEHelpers::DoScenarioSelection - Could not find current profile, using first scenario
08:22:43.58   Activating screen: MessageBoxPopup
08:22:43.58   Created Matchinfo
08:22:43.58   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
08:22:43.58   starting LAN hosting
08:22:43.61   OnJoinAdvertisementSuccess - joined online match, server leave notification required
08:22:43.61   starting local hosting
08:22:43.61   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
08:22:43.61   Allocated route ID=0 for PeerID 1 at WINaddr:5.3.208.164:6112;
08:22:43.61   Transport::OpenInternal request to WINaddr:5.3.208.164:6112;
08:22:43.61   Session::Host sid = F92546238D9C449E, hostURL = , local addresses = WINaddr:5.3.208.164:6112;
08:22:43.61   ValidateCustomData: called with 217 bytes of custom data
08:22:43.61   Host accepted Peer 1 into the match at address list=WINaddr:5.3.208.164:6112;, routes=WINaddr:5.3.208.164:6112;
08:22:43.61   AdvertisementInternal::Process - EVENT_NEWPEER
08:22:43.61   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
08:22:43.63   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
08:22:43.63   hosting - Session is connected
08:22:43.63   Net::Session::SetVisible - session is set to VISIBLE.
08:22:43.65   hosting completed successfully
08:22:43.65   HostAsync - completed with HostResult = 0
08:22:43.65   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
08:22:43.65   Activating screen: OnlineGameSetup
08:22:43.65   MessageInternal::CreateChannel: Created channel 534d5347
08:22:43.65   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.3.208.164:6112; (ping=0ms) 100.00%, pending=0, dead=0
08:22:43.65   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
08:22:43.65   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:22:43.65   MatchInternal::SetMatchType - new type 14 - updating server
08:22:43.66   Transport - Largest received is now 489
08:22:43.68   SetVisible called while !IsConnected
08:22:43.68   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:22:43.68   Transport - Largest received is now 531
08:22:43.68   Activating screen: RelicOnlineChat
08:22:43.68   Activating screen: RelicOnlineNewsScreen
08:22:43.68   Activating screen: RelicOnlineStatsScreen
08:22:43.68   Activating screen: Achievements
08:22:43.69   GAME -- Setting campaign state to 'dlc1'
08:22:43.69   GAME -- Closing state 'dlc1'
08:22:43.69   GAME -- Setting campaign state to 'dlc1'
08:22:43.69   GAME -- Closing state 'dlc1'
08:22:43.69   GAME -- Setting campaign state to 'dlc2'
08:22:43.69   GAME -- Closing state 'dlc2'
08:22:43.69   GAME -- Setting campaign state to 'dlc3'
08:22:43.69   GAME -- Closing state 'dlc3'
08:22:43.69   GAME -- Setting campaign state to 'dlc1'
08:22:43.69   GAME -- Closing state 'dlc1'
08:22:43.70   Activating screen: GameHistory
08:22:43.70   GAME -- Setting campaign state to 'dlc1'
08:22:43.70   Transport - Largest received is now 1168
08:22:43.70   GAME -- Closing state 'dlc1'
08:22:43.70   GAME -- Setting campaign state to 'dlc2'
08:22:43.70   GAME -- Closing state 'dlc2'
08:22:43.70   GAME -- Setting campaign state to 'dlc3'
08:22:43.70   GAME -- Closing state 'dlc3'
08:22:43.70   Activating screen: OnlineGameSetup
08:22:43.70   Activating screen: RelicOnlineTabs
08:22:43.70   AutomatchInternal::OnHostComplete - Completed Host with success=1
08:22:43.70   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
08:22:43.70   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
08:22:43.71   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:22:43.71   Net::Session::SetVisible - session is set to INVISIBLE.
08:22:43.71   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:22:43.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:22:43.89   GAME -- Setting campaign state to 'dlc1'
08:22:43.89   GAME -- Closing state 'dlc1'
08:22:43.89   GAME -- Setting campaign state to 'dlc2'
08:22:43.89   GAME -- Closing state 'dlc2'
08:22:43.89   GAME -- Setting campaign state to 'dlc3'
08:22:43.89   GAME -- Closing state 'dlc3'
08:22:43.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:22:44.70   Activating screen: Achievements
08:22:44.70   Activating screen: RelicOnlineTabs
08:22:55.19   Activating screen: MessageBoxPopup
08:22:55.19   Session is marking the local peer PeerID 1 for death
08:22:55.19   Session::GetEvent DestroyPeer success Peer 1 removed
08:22:55.19   Session::DestroyPeer - deallocating peer 1
08:22:55.19   Session - Requested Disconnect for connectionID 2
08:22:55.19   Deallocated route ID=3 for PeerID 1 at WINaddr:5.3.208.164:6112;
08:22:55.19   Session - Requested Disconnect for connectionID 3
08:22:55.19   Closed route 3<>3 for PeerID 1 at WINaddr:5.3.208.164:6112;
08:22:55.19   AdvertisementInternal::Process - EVENT_DESTROYPEER
08:22:55.19   Destroyed Matchinfo
08:22:55.21   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
08:22:55.21   PeerRemoveAll - flushing local session peer data
08:22:55.21   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
08:22:55.22   Activating screen: FEMovie
08:22:55.22   Activating screen: OnlineWidget
08:22:55.22   Activating screen: FE_mm_01
08:22:55.24   GAME -- Setting campaign state to 'dlc1'
08:22:55.24   GAME -- Closing state 'dlc1'
08:22:55.24   GAME -- Setting campaign state to 'dlc2'
08:22:55.24   GAME -- Closing state 'dlc2'
08:22:55.24   GAME -- Setting campaign state to 'dlc3'
08:22:55.24   GAME -- Closing state 'dlc3'
08:22:55.24   MessageInternal::DestroyChannel: Destroyed channel 534d5347
08:22:55.25   GAME -- Setting campaign state to 'dlc1'
08:22:55.25   GAME -- Closing state 'dlc1'
08:22:55.25   GAME -- Setting campaign state to 'dlc2'
08:22:55.25   GAME -- Closing state 'dlc2'
08:22:55.25   GAME -- Setting campaign state to 'dlc3'
08:22:55.25   GAME -- Closing state 'dlc3'
08:22:59.80   SPDx9 -- 1774MB available Texture Memory
08:23:02.59   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
08:23:02.59   Activating screen: RelicOnlineCampaign
08:23:02.60   GAME -- Setting campaign state to 'dlc1'
08:23:02.64   Activating screen: RelicOnlineChat
08:23:02.64   Activating screen: RelicOnlineNewsScreen
08:23:02.65   Activating screen: RelicOnlineStatsScreen
08:23:02.65   Activating screen: Achievements
08:23:02.65   GAME -- Closing state 'dlc1'
08:23:02.65   GAME -- Setting campaign state to 'dlc2'
08:23:02.65   GAME -- Closing state 'dlc2'
08:23:02.65   GAME -- Setting campaign state to 'dlc3'
08:23:02.65   GAME -- Closing state 'dlc3'
08:23:02.65   GAME -- Setting campaign state to 'dlc1'
08:23:02.66   Activating screen: GameHistory
08:23:02.66   GAME -- Closing state 'dlc1'
08:23:02.66   GAME -- Setting campaign state to 'dlc2'
08:23:02.66   GAME -- Closing state 'dlc2'
08:23:02.66   GAME -- Setting campaign state to 'dlc3'
08:23:02.66   GAME -- Closing state 'dlc3'
08:23:02.66   GAME -- Setting campaign state to 'dlc1'
08:23:02.66   Activating screen: RelicOnlineCampaign
08:23:02.66   Activating screen: RelicOnlineTabs
08:23:03.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:23:03.93   CAMPAIGN MENU -- Starting game with campaign 'dlc1' on mission 3
08:23:03.94   APP -- Game Start Campaign Mission
08:23:03.95   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:23:03.95   ReportGameStartStats - no connection to server unable to report
08:23:03.95   APP -- Game Start
08:23:03.95   Sent message game CompanyOfHeroes allowtraffic
08:23:03.96   GAME -- Closing state 'dlc1'
08:23:03.96   GAME -- Setting campaign state to 'dlc2'
08:23:03.96   GAME -- Closing state 'dlc2'
08:23:03.96   GAME -- Setting campaign state to 'dlc3'
08:23:03.96   GAME -- Closing state 'dlc3'
08:23:03.96   GAME -- Setting campaign state to 'dlc1'
08:23:03.98   GAME -- Ending FE
08:23:03.98   UIFrontEnd - Unloading Front End
08:23:04.00   SOUND -- Shutting down ...
08:23:04.05   SOUND -- Shutdown completed!
08:23:04.07
08:23:04.07   GAME -- *** Beginning mission villersbocage_c (1 Humans, 3 Computers) ***
08:23:04.07
08:23:04.16   Activating screen: GameLoadScreen
08:23:04.17   ReportGameStartStats - no connection to server unable to report
08:23:04.17   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
08:23:04.72   THREAD: Hyper-Threading Technology Processors are not detected.
08:23:04.80   SOUND -- Initializing ...
08:23:05.51   SOUND -- Initialization completed!
08:23:05.54   PHYSICS: detected processor(s) capable of handling 4 threads.
08:23:05.55   MOD -- Locating MOD for scenario 'DATA:scenarios\sp\villersbocage\villersbocage_c'
08:23:05.55   MOD -- Using Mod 'EF_DLC1'
08:23:05.55   MOD -- Mounting EF_DLC1, 1.0
08:23:05.55   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
08:23:05.55   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Data\'
08:23:05.55   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
08:23:05.55   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
08:23:05.56   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
08:23:05.56   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
08:23:05.56   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Movies\'
08:23:05.68   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
08:23:05.69   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
08:23:07.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
08:23:09.22   GameObjLoader - upgrading load_count from 0 to 982
08:23:11.88   GameObjLoader - upgrading load_count from 982 to 1574
08:23:12.01   PHYSICS -- Created node factory 'HVOK'
08:23:12.01   PHYSICS -- Created node factory 'DMMY'
08:23:25.71   GameObjLoader - upgrading load_count from 27 to 3459
08:23:31.93   GameObjLoader 09447838 - resetting counters
08:23:31.93   GameObjLoader 09447838 - LOAD_DONE
08:23:31.98   GAME - SessionSetup
08:23:32.41   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
08:23:32.41   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
08:23:32.41   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
08:23:35.89   GAME - CreateGEWorld in 3908 ms
08:23:35.89   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
08:23:36.23   GAME - SessionSetup finished in 4247 ms
08:23:36.28   GAME - WaterReflectionManagerSetup
08:23:36.28   GAME - WaterReflectionManagerSetup finished in 0 ms
08:23:36.38   MessageInternal::CreateChannel: Created channel 474d4343
08:23:37.25   MOD -- Player  (unused player) (frame 0) (KillPlayer)
08:23:37.25   MOD -- Player  (unused player) (frame 0) (KillPlayer)
08:23:37.25   MOD -- Player  (unused player) (frame 0) (KillPlayer)
08:23:37.25   MOD -- Player  (unused player) (frame 0) (KillPlayer)
08:23:37.38   MessageInternal::CreateChannel: Created channel 4d4f444d
08:23:38.01   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
08:23:38.14   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:23:38.15   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:23:38.15   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:23:38.15   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:23:38.15   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
08:23:38.76   SPEECHMANAGER -- Loaded in 0.566047 seconds
08:23:41.29   GameObjLoader - upgrading load_count from 0 to 606
08:23:43.16   GameObjLoader 09447998 - resetting counters
08:23:43.16   GameObjLoader 09447998 - LOAD_DONE
08:23:43.55   PreloadResources took 163ms.
08:23:44.04   GAME -- Loading completed (40 seconds)
08:23:44.04   SIM -- Setting SyncErrorChecking level to None
08:23:48.76   SPDx9 -- 1764MB available Texture Memory
08:24:07.78   Activating screen: GameScreen
08:24:07.78   Activating screen: Decorators
08:24:07.78   Activating screen: Taskbar
08:24:07.78   Activating screen: SubtitleScreen
08:24:07.78   Activating screen: TextOverlayScreen
08:24:07.85   PerformanceRecorder::StartRecording for game size 4
08:24:07.85   GAME -- Starting mission...
08:24:08.01   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:24:12.12   NIS master sound event found.  We will sync to that.
08:24:12.13   NIS: App Timer being overridden by the NIS.
08:24:15.36   NIS: App Timer override restored.
08:24:17.11   Warning: non auto-match upgrade not found in AE, tuning
08:24:19.04   Activating screen: pause_menu
08:24:19.04   GAME -- SimulationController::Pause 0
08:24:20.38   GAME -- SimulationController::Pause 1
08:24:20.77   Activating screen: pause_menu
08:24:20.78   GAME -- SimulationController::Pause 0
08:24:24.12   SPDx9 -- 1763MB available Texture Memory
08:24:25.80   GAME -- SimulationController::Pause 1
08:24:29.58   Activating screen: NewObjective
08:24:52.92   Activating screen: TacticalMap
08:24:52.92   Activating screen: TextOverlayScreen
08:24:52.92   GAME -- SimulationController::Pause 0
08:24:53.93   GAME -- Using placeholder speech time (5.50 secs) for textID 6040500
08:24:57.85   GAME -- SimulationController::Pause 1
08:24:57.92   Activating screen: GameScreen
08:24:57.92   Activating screen: Decorators
08:24:57.92   Activating screen: Taskbar
08:24:57.92   Activating screen: SubtitleScreen
08:24:57.92   Activating screen: TextOverlayScreen
08:25:08.82   Activating screen: Command_Branch
08:25:09.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:25:09.87   Activating screen: NewObjective
08:25:25.74   Activating screen: pause_menu
08:25:25.74   GAME -- SimulationController::Pause 0
08:25:27.41   SPDx9 -- 1763MB available Texture Memory
08:25:28.72   GAME -- SimulationController::Pause 1
08:25:41.05   Activating screen: NewObjective
08:26:10.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:26:13.92   Warning: binding repeat_3(Ability: abilities\villers_bocage_slow_turret) -- ui index '0' out of bounds; range is [1, 12]
08:26:14.00   Warning: binding repeat_8(Ability: abilities\villers_bocage_ammo_pzgr) -- widget 'command_ability_button_11' already occupied by 'repeat_7:Ability: abilities\villers_bocage_ammo_he'
08:26:14.66   Activating screen: NewObjective
08:26:45.99   Activating screen: pause_menu
08:26:45.99   GAME -- SimulationController::Pause 0
08:26:47.55   SPDx9 -- 1763MB available Texture Memory
08:26:49.24   GAME -- SimulationController::Pause 1
08:27:03.19   Activating screen: Command_Branch
08:27:11.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:27:33.58   Warning: binding repeat_1(Ability: abilities\villers_bocage_commander_up) -- widget 'command_ability_button_08' already occupied by 'repeat_0:Ability: abilities\villers_bocage_commander_down'
08:27:33.58   Warning: binding repeat_4(Ability: abilities\villers_bocage_slow_turret) -- ui index '0' out of bounds; range is [1, 12]
08:27:33.59   Warning: binding repeat_9(Ability: abilities\villers_bocage_ammo_pzgr) -- widget 'command_ability_button_11' already occupied by 'repeat_8:Ability: abilities\villers_bocage_ammo_he'
08:28:12.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:28:21.16   Activating screen: pause_menu
08:28:21.16   GAME -- SimulationController::Pause 0
08:28:22.93   SPDx9 -- 1763MB available Texture Memory
08:28:24.80   GAME -- SimulationController::Pause 1
08:28:41.10   Activating screen: Command_Branch
08:29:13.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:30:11.13   Activating screen: pause_menu
08:30:11.14   GAME -- SimulationController::Pause 0
08:30:12.91   SPDx9 -- 1763MB available Texture Memory
08:30:14.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:30:14.48   GAME -- SimulationController::Pause 1
08:31:15.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:31:52.59   Activating screen: Command_Branch
08:32:16.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:32:16.32   Activating screen: pause_menu
08:32:16.32   GAME -- SimulationController::Pause 0
08:32:17.94   SPDx9 -- 1763MB available Texture Memory
08:32:19.51   GAME -- SimulationController::Pause 1
08:32:43.29   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
08:33:17.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:34:18.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:34:26.37   Activating screen: pause_menu
08:34:26.37   GAME -- SimulationController::Pause 0
08:34:27.75   Activating screen: SaveGamePopup
08:34:31.35   Saving Terrain....
08:34:32.19       HeightManager::Save took 0.833888 seconds
08:34:32.24       TChunkManagerIO::Save took 0.0522752 seconds
08:34:32.24   GRASSMANAGER -- Save() called with grass disabled. Data lost.
08:34:32.24       GrassManager::Save took 4.22397e-005 seconds
08:34:32.78       TerrainTextureLoad::Save took 0.53877 seconds
08:34:32.78       DecalManager::Save took 0.00157652 seconds
08:34:32.78       TerrainMaterial::Save took 0.00037973 seconds
08:34:32.78       DeformationMask::Save took 0.00038357 seconds
08:34:32.78       ShellManager::Save took 1.57865e-005 seconds
08:34:32.78       LitterManager::Save took 1.45065e-005 seconds
08:34:32.78       WeatherManager::Save took 4.39463e-005 seconds
08:34:34.55   Pathfinder::Save...
08:34:37.27   Pathfinder::Save Done
08:34:44.37   SPDx9 -- 1763MB available Texture Memory
08:34:47.32   GAME -- SimulationController::Pause 1
08:35:19.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:36:20.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:37:11.29   Activating screen: pause_menu
08:37:11.30   GAME -- SimulationController::Pause 0
08:37:13.14   SPDx9 -- 1763MB available Texture Memory
08:37:15.07   Activating screen: SaveGamePopup
08:37:19.39   Saving Terrain....
08:37:20.21       HeightManager::Save took 0.826604 seconds
08:37:20.27       TChunkManagerIO::Save took 0.052957 seconds
08:37:20.27   GRASSMANAGER -- Save() called with grass disabled. Data lost.
08:37:20.27       GrassManager::Save took 3.96797e-005 seconds
08:37:20.81       TerrainTextureLoad::Save took 0.545331 seconds
08:37:20.81       DecalManager::Save took 0.00155476 seconds
08:37:20.82       TerrainMaterial::Save took 0.000454823 seconds
08:37:20.82       DeformationMask::Save took 0.000616955 seconds
08:37:20.82       ShellManager::Save took 1.66399e-005 seconds
08:37:20.82       LitterManager::Save took 1.49332e-005 seconds
08:37:20.82       WeatherManager::Save took 4.39463e-005 seconds
08:37:21.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:37:22.58   Pathfinder::Save...
08:37:25.35   Pathfinder::Save Done
08:37:32.41   GAME -- SimulationController::Pause 1
08:38:14.38   NIS master sound event found.  We will sync to that.
08:38:14.38   NIS: App Timer being overridden by the NIS.
08:38:17.72   GAME -- Using placeholder speech time (3.00 secs) for textID 6031310
08:38:21.10   NIS: App Timer override restored.
08:38:22.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:38:29.09   MOD -- Could not find win condition 'sp_win'
08:38:29.09   MOD -- Game Over at frame 6252
08:38:29.09   GameApp::ReportStats
08:38:29.09   ReportStats - untracked game, no need to report match 4294967295:4294967295
08:38:29.09   ReportSimStats - nothing to report, no connection to the server
08:38:29.09   ReportStats - ReportSimStats failed
08:38:29.09   GameObj::DoGameOverPopup
08:38:29.09   Activating screen: postgame_stats_sp
08:38:31.42   APP -- Game Start Campaign Mission
08:38:31.49   ReportGameStartStats - no connection to server unable to report
08:38:31.49   APP -- Game Restart FE
08:38:31.49   GameApp::TransitionRestartFE
08:38:31.49   GameObj::ShutdownGameObj
08:38:31.49   GAME -- Ending mission (Game over)
08:38:31.51   GameObjLoader 09447998 - Unload
08:38:31.51   GameObjLoader 09447998 - resetting counters
08:38:31.55   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
08:38:31.86   GameObjLoader 09447838 - Unload
08:38:31.86   GameObjLoader 09447838 - resetting counters
08:38:31.94   SOUND -- Shutting down ...
08:38:32.06   SOUND -- Shutdown completed!
08:38:32.06   MessageInternal::DestroyChannel: Destroyed channel 474d4343
08:38:32.06   GAME -- Beginning FE
08:38:32.06   Sent message game CompanyOfHeroes allowtraffic
08:38:32.06   UIFrontEnd - Loading Front End
08:38:32.06   THREAD: Hyper-Threading Technology Processors are not detected.
08:38:32.14   SOUND -- Initializing ...
08:38:32.19   SOUND -- Initialization completed!
08:38:32.19   UIFrontEnd - Initializing Forms
08:38:34.08   CampaignFilter::BindFilterSpecificWidgets()
08:38:34.14   MOD -- Mounting EF_DLC1, 1.0
08:38:34.14   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
08:38:34.14   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Data\'
08:38:34.14   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
08:38:34.14   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Movies\'
08:38:34.15   MOD -- Mounting EF_DLC2, 1.0
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Data\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Movies\'
08:38:34.15   MOD -- Mounting EF_DLC3, 1.0
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Data\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Movies\'
08:38:34.15   MOD -- Mounting EF_OPS, 1.0
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
08:38:34.15   MOD -- Mounting Eastern_Front, 1.0
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\RelicOnline\Data\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\'
08:38:34.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\WW2\Data\'
08:38:34.16   FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
08:38:34.16   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Data\'
08:38:34.17   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Data\'
08:38:34.17   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
08:38:34.17   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
08:38:34.17   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\'
08:38:34.17   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
08:38:34.17   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
08:38:34.17   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
08:38:34.17   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
08:38:34.17   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
08:38:34.17   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
08:38:34.21   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
08:38:34.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
08:38:34.21   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
08:38:34.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
08:38:34.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
08:38:34.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
08:38:34.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Movies\'
08:38:34.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\WW2\Movies\'
08:38:34.23   Turning off auto-selection of profiles, we already have a profile selected.
08:38:34.23   ReportGameStartStats - no connection to server unable to report
08:38:34.23   Activating screen: AppRestartingForm
08:38:34.23   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
08:38:34.23   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
08:38:35.35   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
08:38:35.35   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
08:38:35.35   Activating screen: FEMovie
08:38:35.35   Activating screen: OnlineWidget
08:38:35.39   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
08:38:35.41   Activating screen: MedalAwardedPopup
08:38:42.17   Activating screen: MovieScreen
08:38:44.33   Activating screen: FEMovie
08:38:44.33   Activating screen: OnlineWidget
08:38:44.33   UIFrontEnd::StartRelicOnlineTabs deactivating MovieScreen
08:38:44.33   Activating screen: RelicOnlineCampaign
08:38:44.38   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
08:38:44.42   Activating screen: RelicOnlineChat
08:38:44.42   Activating screen: RelicOnlineNewsScreen
08:38:44.42   Activating screen: RelicOnlineStatsScreen
08:38:44.42   Activating screen: Achievements
08:38:44.42   GAME -- Closing state 'dlc1'
08:38:44.43   GAME -- Setting campaign state to 'dlc2'
08:38:44.43   GAME -- Closing state 'dlc2'
08:38:44.44   GAME -- Setting campaign state to 'dlc3'
08:38:44.44   GAME -- Closing state 'dlc3'
08:38:44.44   GAME -- Setting campaign state to 'dlc1'
08:38:44.44   Activating screen: GameHistory
08:38:44.50   GAME -- Closing state 'dlc1'
08:38:44.51   GAME -- Setting campaign state to 'dlc2'
08:38:44.51   GAME -- Closing state 'dlc2'
08:38:44.51   GAME -- Setting campaign state to 'dlc3'
08:38:44.51   GAME -- Closing state 'dlc3'
08:38:44.51   GAME -- Setting campaign state to 'dlc1'
08:38:44.52   Activating screen: RelicOnlineCampaign
08:38:44.52   Activating screen: RelicOnlineTabs
08:38:44.52   Activating screen: Achievements
08:38:44.52   Activating screen: RelicOnlineTabs
08:38:46.53   CancelAutoMatching - called
08:38:46.53   Activating screen: OnlineSelectGame
08:38:46.53   Activating screen: RelicOnlineTabs
08:38:46.53   Activating screen: Achievements
08:38:46.53   Activating screen: RelicOnlineTabs
08:38:46.53   Activating screen: FEMovie
08:38:46.53   Activating screen: OnlineWidget
08:38:46.53   Activating screen: FE_mm_01
08:38:46.54   GAME -- Closing state 'dlc1'
08:38:46.54   GAME -- Setting campaign state to 'dlc2'
08:38:46.54   GAME -- Closing state 'dlc2'
08:38:46.54   GAME -- Setting campaign state to 'dlc3'
08:38:46.54   GAME -- Closing state 'dlc3'
08:38:46.54   GAME -- Setting campaign state to 'dlc1'
08:38:46.56   GAME -- Closing state 'dlc1'
08:38:46.56   GAME -- Setting campaign state to 'dlc1'
08:38:46.56   GAME -- Closing state 'dlc1'
08:38:46.56   GAME -- Setting campaign state to 'dlc2'
08:38:46.56   GAME -- Closing state 'dlc2'
08:38:46.56   GAME -- Setting campaign state to 'dlc3'
08:38:46.56   GAME -- Closing state 'dlc3'
08:38:48.05   Activating screen: MessageBoxPopup
08:38:48.05   Created Matchinfo
08:38:48.05   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
08:38:48.05   starting LAN hosting
08:38:48.08   OnJoinAdvertisementSuccess - joined online match, server leave notification required
08:38:48.08   starting local hosting
08:38:48.08   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
08:38:48.08   Allocated route ID=0 for PeerID 1 at WINaddr:5.3.208.164:6112;
08:38:48.08   Transport::OpenInternal request to WINaddr:5.3.208.164:6112;
08:38:48.08   Session::Host sid = 9DD8B480DD868AE1, hostURL = , local addresses = WINaddr:5.3.208.164:6112;
08:38:48.08   ValidateCustomData: called with 217 bytes of custom data
08:38:48.08   Host accepted Peer 1 into the match at address list=WINaddr:5.3.208.164:6112;, routes=WINaddr:5.3.208.164:6112;
08:38:48.08   AdvertisementInternal::Process - EVENT_NEWPEER
08:38:48.08   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
08:38:48.10   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
08:38:48.10   hosting - Session is connected
08:38:48.10   Net::Session::SetVisible - session is set to VISIBLE.
08:38:48.11   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.3.208.164:6112; (ping=0ms) 100.00%, pending=0, dead=0
08:38:48.11   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
08:38:48.11   hosting completed successfully
08:38:48.11   HostAsync - completed with HostResult = 0
08:38:48.11   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
08:38:48.11   Activating screen: OnlineGameSetup
08:38:48.11   MessageInternal::CreateChannel: Created channel 534d5347
08:38:48.11   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:38:48.11   MatchInternal::SetMatchType - new type 14 - updating server
08:38:48.13   SetVisible called while !IsConnected
08:38:48.13   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:38:48.13   Activating screen: RelicOnlineChat
08:38:48.13   Activating screen: RelicOnlineNewsScreen
08:38:48.13   Activating screen: RelicOnlineStatsScreen
08:38:48.13   Activating screen: Achievements
08:38:48.13   GAME -- Setting campaign state to 'dlc1'
08:38:48.13   GAME -- Closing state 'dlc1'
08:38:48.14   GAME -- Setting campaign state to 'dlc2'
08:38:48.14   GAME -- Closing state 'dlc2'
08:38:48.14   GAME -- Setting campaign state to 'dlc3'
08:38:48.14   GAME -- Closing state 'dlc3'
08:38:48.14   GAME -- Setting campaign state to 'dlc1'
08:38:48.14   GAME -- Closing state 'dlc1'
08:38:48.15   Activating screen: GameHistory
08:38:48.15   GAME -- Setting campaign state to 'dlc1'
08:38:48.15   GAME -- Closing state 'dlc1'
08:38:48.15   GAME -- Setting campaign state to 'dlc2'
08:38:48.15   GAME -- Closing state 'dlc2'
08:38:48.15   GAME -- Setting campaign state to 'dlc3'
08:38:48.15   GAME -- Closing state 'dlc3'
08:38:48.16   Activating screen: OnlineGameSetup
08:38:48.16   Activating screen: RelicOnlineTabs
08:38:48.16   AutomatchInternal::OnHostComplete - Completed Host with success=1
08:38:48.16   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
08:38:48.16   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
08:38:48.17   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:38:48.17   Net::Session::SetVisible - session is set to INVISIBLE.
08:38:48.17   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:38:48.24   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:38:48.28   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:38:49.11   Activating screen: Achievements
08:38:49.11   Activating screen: RelicOnlineTabs
08:38:54.49   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
08:38:54.49   Net::Session::SetVisible - session is set to INVISIBLE.
08:38:54.50   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
08:38:54.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:38:54.54   GameInfo::ResetInfo - SyncLevel set to 0 on reset
08:39:03.64   Activating screen: OnlineGameSetup
08:39:03.64   Activating screen: RelicOnlineTabs
08:39:05.03   Activating screen: GameHistory
08:39:05.03   Activating screen: RelicOnlineTabs
08:39:05.03   Activating screen: ScreenTipPopup
08:39:07.54   Activating screen: MessageBoxPopup
08:39:07.54   Session is marking the local peer PeerID 1 for death
08:39:07.54   Session::GetEvent DestroyPeer success Peer 1 removed
08:39:07.54   Session::DestroyPeer - deallocating peer 1
08:39:07.54   Session - Requested Disconnect for connectionID 4
08:39:07.54   Deallocated route ID=5 for PeerID 1 at WINaddr:5.3.208.164:6112;
08:39:07.54   Session - Requested Disconnect for connectionID 5
08:39:07.54   Closed route 5<>5 for PeerID 1 at WINaddr:5.3.208.164:6112;
08:39:07.54   AdvertisementInternal::Process - EVENT_DESTROYPEER
08:39:07.54   Destroyed Matchinfo
08:39:07.56   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
08:39:07.56   PeerRemoveAll - flushing local session peer data
08:39:07.56   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
08:39:07.57   Activating screen: FEMovie
08:39:07.57   Activating screen: OnlineWidget
08:39:07.57   Activating screen: FE_mm_01
08:39:07.59   GAME -- Setting campaign state to 'dlc1'
08:39:07.59   GAME -- Closing state 'dlc1'
08:39:07.60   GAME -- Setting campaign state to 'dlc2'
08:39:07.60   GAME -- Closing state 'dlc2'
08:39:07.60   GAME -- Setting campaign state to 'dlc3'
08:39:07.60   GAME -- Closing state 'dlc3'
08:39:07.61   MessageInternal::DestroyChannel: Destroyed channel 534d5347
08:39:07.61   GAME -- Setting campaign state to 'dlc1'
08:39:07.61   GAME -- Closing state 'dlc1'
08:39:07.61   GAME -- Setting campaign state to 'dlc2'
08:39:07.61   GAME -- Closing state 'dlc2'
08:39:07.61   GAME -- Setting campaign state to 'dlc3'
08:39:07.61   GAME -- Closing state 'dlc3'
08:39:11.97   Activating screen: OptionsMenu
08:39:11.97   THREAD: Hyper-Threading Technology Processors are not detected.
08:39:12.00   THREAD: Hyper-Threading Technology Processors are not detected.
08:39:23.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
08:39:27.62   GameApp::ShutFrontEnd
08:39:27.62   GAME -- Ending FE
08:39:27.62   UIFrontEnd - Unloading Front End
08:39:27.64   SOUND -- Shutting down ...
08:39:27.69   SOUND -- Shutdown completed!
08:39:27.72   ~FEAppListener - Flushing queued online notifications
08:39:27.93   DLLDriverLinker -- 2 DLL drivers found.
08:39:27.93   ActionDatabase : [2345] global actions, [141] dummy actions.
08:39:27.93   NetworkManager::Destroy - destroying network manager
08:39:27.93   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
08:39:27.93   MessageInternal::DestroyChannel: Destroyed channel 50525459
08:39:27.93   PartyInternal: Fade to black
08:39:27.93   AutomatchInternal: Fade to black
08:39:27.93   PeerRemoveAll - flushing local session peer data
08:39:27.93   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
08:39:27.93   MessageInternal::DestroyChannel: Destroyed channel 47535450
08:39:27.93   Session - Requested Disconnect for connectionID 1
08:39:27.93   SessionManager::UnregisterSession - Unregistering session 03b22e40
08:39:27.93   SessionManager::~SessionManager - uninitializing
08:39:27.94   Net::ThreadFunction - Returning from the network thread function...
08:39:27.94   Transport::~Transport - shutting down transport
08:39:27.94   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
08:39:27.94   Transport::~Connection - closing WINaddr:127.0.0.1:6112;,WINaddr:127.0.0.1:6112;
08:39:27.94   Transport::~Connection - closing WINaddr:5.3.208.164:6112;,WINaddr:5.3.208.164:6112;
08:39:27.94   Wrote 269 bytes to network datastore login_cache.bin
08:39:27.94   Wrote 52 bytes to network datastore global_cache.bin
08:39:27.94   Wrote 28 bytes to network datastore ping_cache.bin
08:39:27.94   Datastore -- uninitialize complete
08:39:27.94   QuazalInitializer - static uninit of Quazal library
08:39:27.94   QuazalInitializer - unhooking memory 0 currently allocated, 230 allocations, total of 22324 bytes
