-- Log file for all dbTracef messages --

12:51:12.18   NetworkManager::Create - creating network manager
12:51:12.19   Read 269 bytes from network datastore login_cache.bin
12:51:12.19   Read 52 bytes from network datastore global_cache.bin
12:51:12.19   Read 28 bytes from network datastore ping_cache.bin
12:51:12.19   QuazalInitializer - static initializing Quazal library
12:51:12.19   PingCache - populating cache with 0 pings
12:51:12.30   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
12:51:12.35   WinTransport - CreateSocket exclusive broadcast socket was available.
12:51:12.35   WinTransport - CreateSocket listening for broadcasts on default port
12:51:12.36   WinTransport - Host Name: NgocQuang-PC, aliases: , type=AF_INET, len=4
12:51:12.36   WinTransport - Host IP Address #0: 5.3.208.164
12:51:12.36   WinTransport - Interface #0: ip:5.3.208.164, broadcast:5.3.208.164, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
12:51:12.36   WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
12:51:12.36   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
12:51:12.36   WinTransport - Quazal address string = udp:/address=5.3.208.164;port=6112
12:51:12.36   SessionManager - Peer Header Size = 16 bytes
12:51:12.36   SessionManager - Game Data overhead = 7 bytes
12:51:12.36   SessionManager - Proxy overhead = 7 bytes
12:51:12.36   MessageInternal::CreateChannel: Created channel 47535450
12:51:12.36   Session::Initialize - info, initializing session object, using threads.
12:51:12.36   SessionManager::RegisterSession - Registering new session 03a42e40
12:51:12.36   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
12:51:12.36   AutomatchInternal: Instantiating
12:51:12.36   PartyInternal: Instantiating
12:51:12.36   MessageInternal::CreateChannel: Created channel 50525459
12:51:12.36   MessageInternal::CreateChannel: Created channel 51434b4d
12:51:12.36   Net::ThreadFunction - Entering network thread function...
12:51:12.36   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
12:51:12.36   MessageInternal::CreateChannel: Created channel 534d5347
12:51:12.36   MessageInternal::CreateChannel: Created channel 474d4343
12:51:12.36   MessageInternal::CreateChannel: Created channel 474f424a
12:51:12.36   MessageInternal::CreateChannel: Created channel 4d4f444d
12:51:12.36   MessageInternal::CreateChannel: Created channel 53594e43
12:51:12.36   MessageInternal::DestroyChannel: Destroyed channel 534d5347
12:51:12.36   MessageInternal::DestroyChannel: Destroyed channel 474d4343
12:51:12.36   MessageInternal::DestroyChannel: Destroyed channel 474f424a
12:51:12.36   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
12:51:12.36   MessageInternal::DestroyChannel: Destroyed channel 53594e43
12:51:12.37   GAME -- Available memory: 3071MB Physical RAM, 3069MB Pagefile, 4095 Virtual Address Space
12:51:12.38   Transport - Largest received is now 19
12:51:12.38   Transport::OpenInternal request to WINaddr:127.0.0.1:6112;
12:51:12.39   Transport - Largest sent is now 19
12:51:15.66   DLLDriverLinker -- Adding driver 'spDx10.dll'.
12:51:15.67   DLLDriverLinker -- Adding driver 'spDx9.dll'.
12:51:15.67   DLLDriverLinker -- 2 DLL drivers found.
12:51:15.72   SPDx10 -- Adapter [ASUS EAH3450 Series]: 508MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory.
12:51:17.38   DLLDriverLinker -- 2 DLL drivers found.
12:51:17.55   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
12:51:17.55   GAME -- Resolution set to 1024x768 (fullscreen).
12:51:17.59   SPDx9 -- Driver Name = atiumdag.dll  Desc = ASUS EAH3450 Series
12:51:17.59   SPDx9 -- Driver Vendor = 0x1002  Device = 0x95C5  SubSys = 0x01E21043  Rev = 0x0000
12:51:17.59   SPDx9 -- Driver Version  Product = 0x0007  Version = 0x000E  SubVersion = 0x00  Build = 5.97
12:51:17.59   SPDx9 -- Driver GUID = {D7B71EE2-D685-11CF-A671-E821A1C2CA35}
12:51:18.13   SPDx9 -- 1774MB available Texture Memory
12:51:18.17   ShaderDatabase: using shader profile [ps30]
12:51:18.71   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
12:51:19.83   GameObjLoader 07e25ea0 - resetting counters
12:51:19.83   GameObjLoader 07e25ea0 - Created loader
12:51:19.83   GameObjLoader 07e26000 - resetting counters
12:51:19.83   GameObjLoader 07e26000 - Created loader
12:51:35.37   GAME -- Beginning FE
12:51:35.37   Sent message game CompanyOfHeroes started 3376 602 allowtraffic
12:51:35.37   RemoteDLManager - Connection Restored.
12:51:35.37   UIFrontEnd - Loading Front End
12:51:35.37   THREAD: Hyper-Threading Technology Processors are not detected.
12:51:35.57   SOUND -- Initializing ...
12:51:35.68   INNIMapDCA Key not found: sp_speechducker::time
12:51:36.25   SOUND -- Initialization completed!
12:51:36.25   UIFrontEnd - Initializing Forms
12:51:38.04   CampaignFilter::BindFilterSpecificWidgets()
12:51:38.14   Activating screen: AppLoadingForm
12:51:38.14   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
12:51:38.14   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
12:51:39.56   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
12:51:39.56   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
12:51:39.57   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
12:51:39.58   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
12:51:39.58   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
12:51:39.58   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
12:51:40.32   GAME -- Using player profile NGOCQUANG-PC
12:51:43.51   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
12:51:44.45   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
12:51:49.01   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
12:51:49.01   RendezvousManager: CreateSession - starting profile=Guest login
12:51:49.16   GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
12:51:49.16   RendezvousManager - unable to connect to the server as guest
12:51:49.21   OnConnect: connect failure
12:51:49.21   RendezvousManager::Shutdown - deleting instance
12:51:49.21   RendezvousManager - terminating all server calls in progress
12:51:49.21   CallManager - terminating all server calls in progress (1 in progress)
12:51:49.21   RendezvousManager - destroying chat handler
12:51:49.21   ~RendezvousManager - m_state = 7, no need for server disconnect
12:51:49.23   OnConnect: this wasnt a reconnect, no need for autologin
12:51:49.33   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
12:51:49.33   Activating screen: FEMovie
12:51:49.33   Activating screen: OnlineWidget
12:51:49.33   Activating screen: RelicOnlineLogin
12:51:49.33   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
12:51:49.45   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
12:51:49.45   You have a valid version of the game.
12:51:49.47   AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
12:51:49.47   installed_products = ( DLC1 DLC2 DLC3 )
12:51:49.47   OnLogin: no previous login, auto selecting profile not required
12:51:49.47   Activating screen: MessageBoxPopup
12:51:49.47   Activating screen: MessageBoxPopup
12:51:49.47   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
12:52:13.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:52:24.58   SPDx9 -- 1773MB available Texture Memory
12:52:25.56   Beginning media verification...
12:52:25.56   Validator type : validators\udro\udro.dll
12:52:25.59   Activating screen: MessageBoxPopup
12:52:28.87   Activating screen: FE_mm_01
12:52:28.90   GAME -- Setting campaign state to 'dlc1'
12:52:28.90   GAME -- Closing state 'dlc1'
12:52:28.90   GAME -- Setting campaign state to 'dlc2'
12:52:28.90   GAME -- Closing state 'dlc2'
12:52:28.90   GAME -- Setting campaign state to 'dlc3'
12:52:28.90   GAME -- Closing state 'dlc3'
12:52:38.86   Activating screen: MessageBoxPopup
12:52:38.86   Created Matchinfo
12:52:38.86   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
12:52:38.86   starting LAN hosting
12:52:38.89   OnJoinAdvertisementSuccess - joined online match, server leave notification required
12:52:38.89   starting local hosting
12:52:38.89   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
12:52:38.89   Allocated route ID=0 for PeerID 1 at WINaddr:5.3.208.164:6112;
12:52:38.89   Transport::OpenInternal request to WINaddr:5.3.208.164:6112;
12:52:38.89   Session::Host sid = 3DDD8D9407F11218, hostURL = , local addresses = WINaddr:5.3.208.164:6112;
12:52:38.89   ValidateCustomData: called with 217 bytes of custom data
12:52:38.89   Host accepted Peer 1 into the match at address list=WINaddr:5.3.208.164:6112;, routes=WINaddr:5.3.208.164:6112;
12:52:38.89   AdvertisementInternal::Process - EVENT_NEWPEER
12:52:38.89   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
12:52:38.89   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
12:52:38.89   hosting - Session is connected
12:52:38.89   Net::Session::SetVisible - session is set to VISIBLE.
12:52:38.91   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.3.208.164:6112; (ping=0ms) 100.00%, pending=0, dead=0
12:52:38.91   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
12:52:38.91   hosting completed successfully
12:52:38.91   HostAsync - completed with HostResult = 0
12:52:38.91   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
12:52:38.91   Activating screen: OnlineGameSetup
12:52:38.91   MessageInternal::CreateChannel: Created channel 534d5347
12:52:38.91   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
12:52:38.91   MatchInternal::SetMatchType - new type 14 - updating server
12:52:38.92   Transport - Largest received is now 457
12:52:38.94   Transport - Largest received is now 513
12:52:39.01   SetVisible called while !IsConnected
12:52:39.01   GetMaxFrameTimeFromProfile: players=6 expected FPS=30.731407, bars=5, max avg=0.033, sd=0.000, 1 samples =  0.03
12:52:39.01   Activating screen: RelicOnlineChat
12:52:39.01   Activating screen: RelicOnlineNewsScreen
12:52:39.01   Activating screen: RelicOnlineStatsScreen
12:52:39.01   Activating screen: Achievements
12:52:39.02   GAME -- Setting campaign state to 'dlc1'
12:52:39.02   GAME -- Closing state 'dlc1'
12:52:39.02   GAME -- Setting campaign state to 'dlc1'
12:52:39.02   GAME -- Closing state 'dlc1'
12:52:39.02   GAME -- Setting campaign state to 'dlc2'
12:52:39.02   GAME -- Closing state 'dlc2'
12:52:39.03   GAME -- Setting campaign state to 'dlc3'
12:52:39.03   GAME -- Closing state 'dlc3'
12:52:39.03   GAME -- Setting campaign state to 'dlc1'
12:52:39.03   GAME -- Closing state 'dlc1'
12:52:39.03   Activating screen: GameHistory
12:52:39.03   GAME -- Setting campaign state to 'dlc1'
12:52:39.03   GAME -- Closing state 'dlc1'
12:52:39.04   GAME -- Setting campaign state to 'dlc2'
12:52:39.04   GAME -- Closing state 'dlc2'
12:52:39.04   GAME -- Setting campaign state to 'dlc3'
12:52:39.04   GAME -- Closing state 'dlc3'
12:52:39.04   Transport - Largest received is now 1143
12:52:39.04   Activating screen: OnlineGameSetup
12:52:39.04   Activating screen: RelicOnlineTabs
12:52:39.04   AutomatchInternal::OnHostComplete - Completed Host with success=1
12:52:39.04   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
12:52:39.04   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
12:52:39.04   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
12:52:39.04   Net::Session::SetVisible - session is set to VISIBLE.
12:52:39.04   GetMaxFrameTimeFromProfile: players=6 expected FPS=30.731407, bars=5, max avg=0.033, sd=0.000, 1 samples =  0.03
12:52:39.18   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:52:39.20   GAME -- Setting campaign state to 'dlc1'
12:52:39.20   GAME -- Closing state 'dlc1'
12:52:39.20   GAME -- Setting campaign state to 'dlc2'
12:52:39.20   GAME -- Closing state 'dlc2'
12:52:39.20   GAME -- Setting campaign state to 'dlc3'
12:52:39.20   GAME -- Closing state 'dlc3'
12:52:39.24   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:52:40.31   Activating screen: GameHistory
12:52:40.31   Activating screen: RelicOnlineTabs
12:52:40.34   Activating screen: ScreenTipPopup
12:53:14.01   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.4/0.1, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:53:39.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.3.208.164:6112; (ping=0ms) 100.00%, pending=0, dead=0
12:53:39.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=3/4, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=18/18, frag=0/0, Errors=0/0
12:54:15.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.3, max unsent 0, version err 0, merge 0
12:54:40.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.3.208.164:6112; (ping=0ms) 100.00%, pending=0, dead=0
12:54:40.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=15/15, frag=0/0, Errors=0/0
12:55:16.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.3, max unsent 0, version err 0, merge 0
12:55:41.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.3.208.164:6112; (ping=0ms) 100.00%, pending=0, dead=0
12:55:41.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=18/18, frag=0/0, Errors=0/0
12:56:17.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.3, max unsent 0, version err 0, merge 0
12:56:42.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.3.208.164:6112; (ping=0ms) 100.00%, pending=0, dead=0
12:56:42.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=16/15, frag=0/0, Errors=0/0
12:57:18.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.3, max unsent 0, version err 0, merge 0
12:57:43.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:5.3.208.164:6112; (ping=0ms) 100.00%, pending=0, dead=0
12:57:43.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=17/18, frag=0/0, Errors=0/0
12:57:58.58   SPDx9 -- 1773MB available Texture Memory
12:58:13.73   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:58:13.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:58:13.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:58:13.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:58:15.56   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:58:15.56   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:58:15.56   Activating screen: MessageBoxPopup
12:58:15.56   Session is marking the local peer PeerID 1 for death
12:58:15.57   Session::GetEvent DestroyPeer success Peer 1 removed
12:58:15.57   Session::DestroyPeer - deallocating peer 1
12:58:15.57   Session - Requested Disconnect for connectionID 2
12:58:15.57   Deallocated route ID=3 for PeerID 1 at WINaddr:5.3.208.164:6112;
12:58:15.57   Session - Requested Disconnect for connectionID 3
12:58:15.57   Closed route 3<>3 for PeerID 1 at WINaddr:5.3.208.164:6112;
12:58:15.57   AdvertisementInternal::Process - EVENT_DESTROYPEER
12:58:15.57   Destroyed Matchinfo
12:58:15.58   APP -- Game Load
12:58:15.58   GameApp::TransitionGameLoad
12:58:15.58   Sent message game CompanyOfHeroes allowtraffic
12:58:15.58   GAME -- Setting campaign state to 'dlc1'
12:58:15.59   GAME -- Closing state 'dlc1'
12:58:15.59   GAME -- Setting campaign state to 'dlc2'
12:58:15.59   GAME -- Closing state 'dlc2'
12:58:15.59   GAME -- Setting campaign state to 'dlc3'
12:58:15.59   GAME -- Closing state 'dlc3'
12:58:15.59   MessageInternal::DestroyChannel: Destroyed channel 534d5347
12:58:15.59   GAME -- Ending FE
12:58:15.59   UIFrontEnd - Unloading Front End
12:58:15.61   SOUND -- Shutting down ...
12:58:15.67   SOUND -- Shutdown completed!
12:58:15.69   GAME -- Beginning FE
12:58:15.69   Sent message game CompanyOfHeroes allowtraffic
12:58:15.69   UIFrontEnd - Loading Front End
12:58:15.69   THREAD: Hyper-Threading Technology Processors are not detected.
12:58:15.78   SOUND -- Initializing ...
12:58:16.49   SOUND -- Initialization completed!
12:58:16.49   UIFrontEnd - Initializing Forms
12:58:18.35   CampaignFilter::BindFilterSpecificWidgets()
12:58:18.43   Turning off auto-selection of profiles, we already have a profile selected.
12:58:18.43   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:58:18.43   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:58:18.43   MOD - Setting player (0) race to: allies_soviets
12:58:18.43   MOD - Setting player (0) race to: 2
12:58:18.43   MOD - Setting player (1) race to: allies_soviets
12:58:18.43   MOD - Setting player (1) race to: 2
12:58:18.43   MOD - Setting player (2) race to: allies_soviets
12:58:18.43   MOD - Setting player (2) race to: 2
12:58:18.43   MOD - Setting player (3) race to: axis
12:58:18.43   MOD - Setting player (3) race to: 3
12:58:18.43   MOD - Setting player (4) race to: axis
12:58:18.43   MOD - Setting player (4) race to: 3
12:58:18.43   MOD - Setting player (5) race to: axis
12:58:18.43   MOD - Setting player (5) race to: 3
12:58:18.43   ReportGameStartStats - no connection to server unable to report
12:58:18.43   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
12:58:18.43   PeerRemoveAll - flushing local session peer data
12:58:18.43   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
12:58:18.43   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
12:58:18.43   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
12:58:18.43   APP -- Game Start
12:58:18.44   Sent message game CompanyOfHeroes allowtraffic
12:58:18.44   GAME -- Ending FE
12:58:18.44   UIFrontEnd - Unloading Front End
12:58:18.45   SOUND -- Shutting down ...
12:58:18.51   SOUND -- Shutdown completed!
12:58:18.51
12:58:18.51   GAME -- *** Beginning mission 6p_seelow (1 Humans, 5 Computers) ***
12:58:18.51
12:58:18.51   GAME -- Recording game
12:58:18.60   Activating screen: GameLoadScreen
12:58:18.60   ReportGameStartStats - no connection to server unable to report
12:58:18.60   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
12:58:19.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.3, max unsent 0, version err 0, merge 0
12:58:19.12   THREAD: Hyper-Threading Technology Processors are not detected.
12:58:19.20   SOUND -- Initializing ...
12:58:19.91   SOUND -- Initialization completed!
12:58:19.96   PHYSICS: detected processor(s) capable of handling 4 threads.
12:58:19.96   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\6p_seelow'
12:58:19.96   MOD -- Using Mod 'Eastern_Front'
12:58:20.01   Unable to load/parse precache file [DATA:scenarios\mp\6p_seelow_precache.lua]
12:58:20.11   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_force_beyond_reckoning_lower_load.smf'.  Expensive operation
12:58:20.11   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_force_beyond_reckoning_lower_load.smf'.  Expensive operation
12:58:23.60   GameObjLoader - upgrading load_count from 0 to 1128
12:58:27.58   GameObjLoader - upgrading load_count from 1128 to 1843
12:58:27.72   PHYSICS -- Created node factory 'HVOK'
12:58:27.72   PHYSICS -- Created node factory 'DMMY'
12:58:57.05   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_force_beyond_reckoning_lower_load.smf'.  Expensive operation
12:59:16.42   GameObjLoader - upgrading load_count from 24 to 4216
12:59:20.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
12:59:25.21   GameObjLoader 07e25ea0 - resetting counters
12:59:25.21   GameObjLoader 07e25ea0 - LOAD_DONE
12:59:25.21   GAME - SessionSetup
12:59:26.42   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:59:26.42   GameInfo::ResetInfo - SyncLevel set to 0 on reset
12:59:27.05   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
12:59:27.05   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
12:59:27.05   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
12:59:33.08   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\naval_infantry] -- (normal: 0, orthogonal: 0)
12:59:33.11   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\naval_infantry] -- (normal: 0, orthogonal: 0)
12:59:33.38   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\weapon_crew] -- (normal: 0, orthogonal: 0)
12:59:33.39   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\vehicles\katyusha\katyusha] -- (normal: 0, orthogonal: 0)
12:59:33.39   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\weapon_crew] -- (normal: 0, orthogonal: 0)
12:59:33.42   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\naval_infantry] -- (normal: 0, orthogonal: 0)
12:59:33.44   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\axis\soldiers\volksgrenadier] -- (normal: 0, orthogonal: 0)
12:59:33.45   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\axis\vehicles\sdkfz163_stug_iv\sdkfz163_stug_iv] -- (normal: 0, orthogonal: 0)
12:59:33.49   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\commando1] -- (normal: 0, orthogonal: 0)
12:59:33.55   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\axis\soldiers\volksgrenadier] -- (normal: 0, orthogonal: 0)
12:59:33.58   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\naval_infantry] -- (normal: 0, orthogonal: 0)
12:59:33.59   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\allies\projectiles\60mm_mortar] -- (normal: 0, orthogonal: 0)
12:59:33.60   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\naval_infantry] -- (normal: 0, orthogonal: 0)
12:59:33.62   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\vehicles\il-2\il-2] -- (normal: 0, orthogonal: 0)
12:59:33.66   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\vehicles\zis_2_new\zis_2] -- (normal: 0, orthogonal: 0)
12:59:33.66   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\sniper] -- (normal: 0, orthogonal: 0)
12:59:33.71   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\naval_infantry] -- (normal: 0, orthogonal: 0)
12:59:33.79   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\naval_infantry] -- (normal: 0, orthogonal: 0)
12:59:33.80   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\commando1] -- (normal: 0, orthogonal: 0)
12:59:33.80   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\vehicles\il-2\il-2] -- (normal: 0, orthogonal: 0)
12:59:33.80   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\axis\vehicles\goliath\goliath] -- (normal: 0, orthogonal: 0)
12:59:33.86   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\axis\vehicles\sdkfz234_armouredcar\sdkfz234armouredcar] -- (normal: 0, orthogonal: 0)
12:59:33.88   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\vehicles\kv_1\kv_1] -- (normal: 0, orthogonal: 0)
12:59:37.27   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_force_beyond_reckoning_lower_load.smf'.  Expensive operation
12:59:38.53   SAVEGAME -- Read delayed load chunk (296764 bytes)
12:59:41.64   GAME - CreateGEWorld in 16428 ms
12:59:41.67   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
12:59:41.93   GAME - SessionSetup finished in 16721 ms
12:59:41.94   GAME - WaterReflectionManagerSetup
12:59:41.94   GAME - WaterReflectionManagerSetup finished in 0 ms
12:59:42.39   MessageInternal::CreateChannel: Created channel 474d4343
12:59:42.40   Regenerating ImpassMap data...
12:59:42.40       Impass Data was already valid, but regenerating...
12:59:42.65   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
12:59:42.65   Regenerating CanBuildMap data...
12:59:42.65   Generating CanShoot Map.
12:59:42.65   Pathfinder::Regenerate()...
12:59:42.73   Generating PathSectorMap...
12:59:43.35   Pathfinder::Regenerate() Done.
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x0641c8b8
[Cope FactionFix] - patched @0x07465491
[Cope FactionFix] - hooked @0x07465492
[Cope FactionFix] - patched @0x07464a07
[Cope FactionFix] - hooked @0x07464a07
[Cope FactionFix] - Hook installed
12:59:43.66   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.
12:59:43.66   didn't add a border to sector 6!!!
12:59:43.66   didn't add a border to sector 11!!!
12:59:43.67   Sector 21 is a single cell, it can't have its border traced
12:59:43.67   didn't add a border to sector 23!!!
12:59:43.67   didn't add a border to sector 24!!!
12:59:46.05   MessageInternal::CreateChannel: Created channel 4d4f444d
12:59:47.03   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:59:47.03   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:59:47.03   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:59:47.03   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:59:47.03   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:59:47.62   SPEECHMANAGER -- Loaded in 0.543294 seconds
12:59:49.74   GameObjLoader - upgrading load_count from 0 to 393
12:59:51.67   GameObjLoader 07e26000 - resetting counters
12:59:51.67   GameObjLoader 07e26000 - LOAD_DONE
12:59:53.73   PreloadResources took 2000ms.
12:59:54.77   GAME -- Loading completed (96 seconds)
12:59:54.77   SIM -- Setting SyncErrorChecking level to None
12:59:57.79   Activating screen: GameScreen
12:59:57.79   Activating screen: Decorators
12:59:57.79   Activating screen: Taskbar
12:59:57.79   Activating screen: SubtitleScreen
12:59:57.79   Activating screen: TextOverlayScreen
12:59:57.97   PerformanceRecorder::StartRecording for game size 6
12:59:57.97   GAME -- Starting mission...
12:59:59.72   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 29322) (CmdAI)
12:59:59.72   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 29322) (CmdAI)
12:59:59.72   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 29322) (CmdAI)
12:59:59.72   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 29322) (CmdAI)
12:59:59.72   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 29322) (CmdAI)
13:00:06.54   Warning: binding repeat_1(Ability: abilities\soviets_fire_katyusha_hq) -- ui index '0' out of bounds; range is [1, 12]
13:00:10.54   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
13:00:13.44   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
13:00:13.76   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
13:00:13.90   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
13:00:21.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
13:00:22.85   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
13:00:41.16   Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
13:01:12.84   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
13:01:12.84   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
13:01:12.84   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
13:01:22.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
13:01:29.50   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
13:01:29.50   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
13:01:29.50   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
13:01:29.50   Muting spew of bind updater.  Fix art and re-test.
13:02:23.00   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
13:03:24.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0
13:04:25.00   Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
13:04:50.88   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:04:52.04   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:04:53.00   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:04:54.00   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:04:55.00   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:04:56.05   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:04:56.92   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:04:57.94   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:04:59.28   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:00.54   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:01.67   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:02.66   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:03.66   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:04.82   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:05.80   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:06.81   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:08.04   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:09.17   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:10.16   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:11.14   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:12.16   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:13.28   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:14.28   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:15.29   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:15.79   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:16.79   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:17.81   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:18.92   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:19.91   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:20.91   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:21.91   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:22.90   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:24.03   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:25.04   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:26.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
13:05:26.16   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:27.15   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:28.16   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:29.16   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:30.15   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:31.16   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:32.30   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:33.42   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:33.67   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:34.67   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:35.65   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:36.71   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:37.91   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:38.93   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:40.15   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:41.04   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:42.15   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:43.17   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:44.30   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:45.40   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:46.15   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:47.18   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:48.29   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:49.32   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:50.29   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:51.43   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:52.30   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:53.31   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:54.40   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:55.52   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:56.66   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:57.68   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:58.93   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:05:59.92   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:01.05   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:02.17   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:03.21   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:04.21   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:05.21   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:06.23   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:07.33   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:08.34   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:09.32   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:10.35   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:11.34   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:12.46   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:13.48   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:14.45   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:15.47   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:16.49   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:17.59   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:18.74   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:19.97   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:21.10   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:22.09   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:23.35   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:24.37   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:25.35   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:26.72   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:27.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
13:06:27.87   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:29.23   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:30.23   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:31.35   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:31.35   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:32.35   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:33.38   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:34.61   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:35.75   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:36.75   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:37.85   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:39.12   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:40.13   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:41.12   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:42.13   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:43.35   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:44.37   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:45.36   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:46.36   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:47.35   An ability failed to cast because target validation failed: abilities\soviets_god_o_war_shoot
13:06:48.15   MOD -- Player CPU - Expert (kill endgame) (frame 32575) (KillPlayer)
13:06:48.15   MOD -- Player CPU - Expert (kill endgame) (frame 32575) (KillPlayer)
13:06:48.15   MOD -- Player CPU - Expert (kill endgame) (frame 32575) (KillPlayer)
13:06:48.15   MOD -- Game Over at frame 32575
13:06:48.15   MOD -- Could not find win condition 'annihilate'
13:06:48.15   MOD -- Could not find win condition 'annihilate'
13:06:48.15   MOD -- Could not find win condition 'annihilate'
13:06:48.15   MOD -- Could not find win condition 'annihilate'
13:06:48.15   GameApp::ReportStats
13:06:48.15   ReportStats - untracked game, no need to report match 4294967295:4294967295
13:06:48.15   ReportSimStats - nothing to report, no connection to the server
13:06:48.15   ReportStats - ReportSimStats failed
13:06:48.15   GameObj::DoGameOverPopup
13:06:48.15   Activating screen: GameOverDialog
13:06:48.15   ArbitrationMessageNeeded adding player 1000 [18446744073709551615] as victorious ally
13:06:48.15   ArbitrationMessageNeeded adding player 1001 [18446744073709551615] as victorious ally
13:06:48.15   ArbitrationMessageNeeded adding player 1002 [18446744073709551615] as victorious ally
13:06:48.15   ArbitrationMessageNeeded 3 allies vs 0 enemies result 0
13:06:48.15   GameOverDialog - normal game ending (no sync errors)
13:07:28.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
13:07:46.00   Activating screen: ViewStats
13:08:29.01   Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0
13:08:38.78   Activating screen: postgame_stats_skirm
13:08:50.36   Activating screen: AppRestartingForm
13:08:50.36   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:08:50.36   Widget attempting to remove a non-existance listener. Widget:bkg_COH
13:08:50.36   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
13:08:50.36   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
13:08:50.36   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
13:08:50.36   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
13:08:50.37   APP -- Game Stop
13:08:50.37   GameApp::TransitionGameStop
13:08:50.37   GameApp::TransitionQuitCommon
13:08:50.37   PerformanceRecorder: Updating profile history
13:08:50.37   GetMaxFrameTimeFromProfile: players=6 expected FPS=19.253790, bars=5, max avg=0.042, sd=0.010, 2 samples =  0.05 0.03
13:08:50.37   PerformanceRecorder::EndRecording - game size=6, max average=0.051938, worst frame=0.051938
13:08:50.37    Recording: No [6 players]
13:08:50.37    Total render, sim time: 11.34, 11.80 sec
13:08:50.37    Total render, sim frames: 236, 0
13:08:50.37    Max/Avg: 0.05, 0.04 sec (fps=19.25, 26.44) (21 samples)
13:08:50.37    Bars: 5
13:08:50.37   Profile Max Performance[6 players] =  0.05 0.03 0.00 0.00 0.00
13:08:50.37   Profile Avg Performance[6 players] =  0.04 0.02 0.00 0.00 0.00
13:08:50.37   GameObj::ShutdownGameObj
13:08:50.37   GAME -- Ending mission (Game over)
13:08:50.53   GameObjLoader 07e26000 - Unload
13:08:50.53   GameObjLoader 07e26000 - resetting counters
13:08:50.58   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
13:08:50.90   GameObjLoader 07e25ea0 - Unload
13:08:50.90   GameObjLoader 07e25ea0 - resetting counters
13:08:51.00   SOUND -- Shutting down ...
13:08:51.08   SOUND -- Shutdown completed!
13:08:51.08   MessageInternal::DestroyChannel: Destroyed channel 474d4343
13:08:51.08   GAME -- Beginning FE
13:08:51.09   Sent message game CompanyOfHeroes allowtraffic
13:08:51.09   UIFrontEnd - Loading Front End
13:08:51.09   THREAD: Hyper-Threading Technology Processors are not detected.
13:08:51.18   SOUND -- Initializing ...
13:08:51.22   SOUND -- Initialization completed!
13:08:51.22   UIFrontEnd - Initializing Forms
13:08:53.13   CampaignFilter::BindFilterSpecificWidgets()
13:08:53.19   Turning off auto-selection of profiles, we already have a profile selected.
13:08:53.20   MOD -- Mounting EF_DLC1, 1.0
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Data\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:08:53.20   MOD -- Mounting EF_DLC2, 1.0
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Data\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:08:53.20   MOD -- Mounting EF_DLC3, 1.0
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Data\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:08:53.20   MOD -- Mounting EF_OPS, 1.0
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
13:08:53.20   MOD -- Mounting Eastern_Front, 1.0
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
13:08:53.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\RelicOnline\Data\'
13:08:53.21   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
13:08:53.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
13:08:53.21   FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\'
13:08:53.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\WW2\Data\'
13:08:53.21   FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
13:08:53.21   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Data\'
13:08:53.24   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Data\'
13:08:53.24   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
13:08:53.25   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
13:08:53.25   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\'
13:08:53.27   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
13:08:53.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
13:08:53.28   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
13:08:53.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
13:08:53.28   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
13:08:53.28   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
13:08:53.32   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
13:08:53.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
13:08:53.32   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
13:08:53.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
13:08:53.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
13:08:53.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
13:08:53.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\Engine\Movies\'
13:08:53.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Ngoc.Quang\Documents\My Games\Company of Heroes\WW2\Movies\'
13:08:53.34   Activating screen: AppRestartingForm
13:08:53.34   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:08:53.34   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
13:08:54.71   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:08:54.74   CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1
13:08:54.74   Activating screen: FEMovie
13:08:54.74   Activating screen: OnlineWidget
13:08:54.74   Activating screen: FE_mm_01
13:08:54.77   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:08:54.78   GAME -- Setting campaign state to 'dlc1'
13:08:54.78   GAME -- Closing state 'dlc1'
13:08:54.78   GAME -- Setting campaign state to 'dlc2'
13:08:54.78   GAME -- Closing state 'dlc2'
13:08:54.78   GAME -- Setting campaign state to 'dlc3'
13:08:54.78   GAME -- Closing state 'dlc3'
13:08:56.54   Activating screen: QuitPromptDialog
13:08:57.68   GameApp::Quit( exitValue = 0 )
13:08:57.69   GameApp::ShutFrontEnd
13:08:57.69   GAME -- Ending FE
13:08:57.69   UIFrontEnd - Unloading Front End
13:08:57.72   SOUND -- Shutting down ...
13:08:57.76   SOUND -- Shutdown completed!
13:08:57.79   ~FEAppListener - Flushing queued online notifications
13:08:58.09   DLLDriverLinker -- 2 DLL drivers found.
13:08:58.10   ActionDatabase : [2344] global actions, [111] dummy actions.
13:08:58.10   NetworkManager::Destroy - destroying network manager
13:08:58.10   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
13:08:58.10   MessageInternal::DestroyChannel: Destroyed channel 50525459
13:08:58.10   PartyInternal: Fade to black
13:08:58.10   AutomatchInternal: Fade to black
13:08:58.10   PeerRemoveAll - flushing local session peer data
13:08:58.10   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
13:08:58.10   MessageInternal::DestroyChannel: Destroyed channel 47535450
13:08:58.10   Session - Requested Disconnect for connectionID 1
13:08:58.10   SessionManager::UnregisterSession - Unregistering session 03a42e40
13:08:58.10   SessionManager::~SessionManager - uninitializing
13:08:58.10   Net::ThreadFunction - Returning from the network thread function...
13:08:58.11   Transport::~Transport - shutting down transport
13:08:58.11   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
13:08:58.11   Transport::~Connection - closing WINaddr:127.0.0.1:6112;,WINaddr:127.0.0.1:6112;
13:08:58.11   Transport::~Connection - closing WINaddr:5.3.208.164:6112;,WINaddr:5.3.208.164:6112;
13:08:58.11   Wrote 269 bytes to network datastore login_cache.bin
13:08:58.11   Wrote 52 bytes to network datastore global_cache.bin
13:08:58.11   Wrote 28 bytes to network datastore ping_cache.bin
13:08:58.11   Datastore -- uninitialize complete
13:08:58.11   QuazalInitializer - static uninit of Quazal library
13:08:58.11   QuazalInitializer - unhooking memory 0 currently allocated, 204 allocations, total of 19940 bytes
