-- Log file for all warning messages related to the Attribute Editor files --

 *SQUADAI_ALERT: [string "Data:SquadAI/VILLERS-BOCAGE-REACTION.squadai"]:65: squadai: assert_isbool. got nil instead. Value:nil ACTION_MOVE_POSTURE_EXT
SquadAI: Error loading(Data:SquadAI/VILLERS-BOCAGE-REACTION.squadai), could not load file
WARNING: Creating empty PropertyBagGroup(material\wo_damage_splats). Generating defaults.
WARNING: Creating empty PropertyBagGroup(hit_material\empty_hit_material). Generating defaults.
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Child binding of 'selection bindings' failed to load 'selection_entities'
Child binding of 'selection bindings' failed to load 'selection_entity_hold'
Child binding of 'selection bindings' failed to load 'selection_squad_building'
Child binding of 'selection bindings' failed to load 'selection_structure'
Child binding of 'selection bindings' failed to load 'selection_resources'
Warning: binding repeat_3(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
WARNING: Creating empty PropertyBagGroup(material\wood). Generating defaults.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01.
Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_5x2_joint_02\plaster01_5x2_joint_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_5x2_joint_02\plaster01_5x2_joint_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_5x2_joint_02\plaster01_5x2_joint_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_5x2_joint_02\plaster01_5x2_joint_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_6x3_01\plaster_6x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_7x3_m06_01\plaster02_7x3_m06_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_5x2_joint_02\plaster01_5x2_joint_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_5x2_joint_02\plaster01_5x2_joint_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_6x3_01\plaster_6x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_7x3_m06_01\plaster02_7x3_m06_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_7x3_m06_01\plaster02_7x3_m06_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_5x2_joint_02\plaster01_5x2_joint_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_7x3_m06_01\plaster02_7x3_m06_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_5x2_joint_02\plaster01_5x2_joint_02.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_01\bricktile01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_01\bricktile01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_01\bricktile01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_01\bricktile01_2x3_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_01\bricktile01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_01\bricktile01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_01\bricktile01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_1x2_tower_01\plaster04_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_01\bricktile01_2x3_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_1x2_tower_01\plaster04_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_01\bricktile01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_01\bricktile01_2x3_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\brick_2x1_support_slate_01\brick_2x1_support_slate_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\brick_2x1_support_slate_01\brick_2x1_support_slate_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_01\bricktile01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_2x1_01\brick01_2x1_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_2x1_01\brick01_2x1_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_5x2_joint_02\plaster01_5x2_joint_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_5x2_joint_02\plaster01_5x2_joint_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_7x3_m06_01\plaster02_7x3_m06_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_7x3_m06_01\plaster02_7x3_m06_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_5x2_joint_02\plaster01_5x2_joint_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\naval_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_7x3_m06_01\plaster02_7x3_m06_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\guards_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_7x3_m06_01\plaster02_7x3_m06_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\lmg_team to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_5x2_joint_02\plaster01_5x2_joint_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq_4 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_5x2_joint_02\plaster01_5x2_joint_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
This upgraded building via field support has no upgrade extension
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq_4 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq_4 does not have proper hit material information
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack from squad sbps\races\axis\vehicles\halftrack_squad_with_pioneer
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq_4 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq_4 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\guards_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq_4 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq_4 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq_4 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq_4 does not have proper hit material information
No locale files found in folder 'DLC1\Locale\English'
No locale files found in folder 'DLC2\Locale\English'
No locale files found in folder 'DLC3\Locale\English'
No locale files found in folder 'CoH\Ops\Locale\English'
