-- Log file for all warning messages related to the Attribute Editor files --

 *SQUADAI_ALERT: [string "Data:SquadAI/VILLERS-BOCAGE-REACTION.squadai"]:65: squadai: assert_isbool. got nil instead. Value:nil ACTION_MOVE_POSTURE_EXT
SquadAI: Error loading(Data:SquadAI/VILLERS-BOCAGE-REACTION.squadai), could not load file
WARNING: Creating empty PropertyBagGroup(material\wo_damage_splats). Generating defaults.
WARNING: Creating empty PropertyBagGroup(hit_material\empty_hit_material). Generating defaults.
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Child binding of 'selection bindings' failed to load 'selection_entities'
Child binding of 'selection bindings' failed to load 'selection_entity_hold'
Child binding of 'selection bindings' failed to load 'selection_squad_building'
Child binding of 'selection bindings' failed to load 'selection_structure'
Child binding of 'selection bindings' failed to load 'selection_resources'
WARNING: Creating empty PropertyBagGroup(upgrade\upgrade_panzer_elite_schimmwagen). Generating defaults.
WARNING: Unable to find UpgradeOwnerType in UpgradeBag 'upgrade\upgrade_panzer_elite_schimmwagen'
Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
Warning: binding repeat_5(Ability: abilities\smg_pps) -- ui index '0' out of bounds; range is [1, 12]
WARNING: Creating empty PropertyBagGroup(material\wood). Generating defaults.
Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_light_halftrack from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_light_halftrack from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_01\bricktile01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_01\bricktile01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_01\bricktile01_2x3_01.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick_01_2x3_control_tower\brick_01_2x3_control_tower.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis_panzer_elite\buildings\hq_4 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\command_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\tankbuster_anti_infantry_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\naval_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\plaster_6x3_01\plaster_6x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_7x3_m06_01\plaster02_7x3_m06_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_7x3_m06_01\plaster02_7x3_m06_01.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\tankbuster_anti_infantry_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_7x3_m06_01\plaster02_7x3_m06_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_4x4_01\brick01_4x4_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_4x4_01\brick01_4x4_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_4x4_01\brick01_4x4_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_4x4_01\brick01_4x4_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_1x1_01\brick01_1x1_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\naval_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_4x2_joint_03\plaster01_4x2_joint_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_4x4_01\brick01_4x4_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_7x3_m06_01\plaster02_7x3_m06_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_4x4_01\brick01_4x4_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x3_module_01\brick01_3x3_module_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies_soviets\buildings\hq_4 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_4x4_01\brick01_4x4_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies_soviets\buildings\hq_4 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies_soviets\buildings\hq_4 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies_soviets\buildings\hq_4 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies_soviets\buildings\hq_4 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies_soviets\buildings\hq_4 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies_soviets\buildings\hq_4 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_4x4_01\brick01_4x4_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies_soviets\buildings\hq_4 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x2_barracks_01\wood_3x2_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\tankbuster_anti_infantry_squad to add the squad weapon
No locale files found in folder 'DLC1\Locale\English'
No locale files found in folder 'DLC2\Locale\English'
No locale files found in folder 'DLC3\Locale\English'
No locale files found in folder 'CoH\Ops\Locale\English'
