-- Log file for all warning messages related to the Attribute Editor files --

WARNING: Terrain Cover Map has mismatched number of cover types!  Level needs to be re-saved!
WARNING:  Game building CRC (1599958505) does not match saved building CRC (1657036912).  Building tuning data has changed since level was saved.
 *SQUADAI_ALERT: [string "Data:SquadAI/VILLERS-BOCAGE-REACTION.squadai"]:65: squadai: assert_isbool. got nil instead. Value:nil ACTION_MOVE_POSTURE_EXT
SquadAI: Error loading(Data:SquadAI/VILLERS-BOCAGE-REACTION.squadai), could not load file
(332.5, 379.5): Building (43274) Extends beyond the edge of the world. cell(710, 758) size(12, 11)
(332.5, 361.5): Moving entity (43275) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(377.5, 314.5): Building (43285) needs to be placed on Passable Land only. cell(756, 692) size(11, 12)
(359.5, 315.5): Moving entity (43286) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(257.5, 362.5): Moving entity (43297) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(144.5, 347.5): Moving entity (43308) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(-296.5, -376.5): Building (43329) needs to be placed on Passable Land only. cell(81, 2) size(12, 11)
(-230.5, -372.5): Building (43340) needs to be placed on Passable Land only. cell(147, 6) size(12, 11)
(-67.5, -362.5): Building (43351) needs to be placed on Passable Land only. cell(310, 16) size(12, 11)
Child binding of 'selection bindings' failed to load 'selection_entities'
Child binding of 'selection bindings' failed to load 'selection_entity_hold'
Child binding of 'selection bindings' failed to load 'selection_squad_building'
Child binding of 'selection bindings' failed to load 'selection_structure'
Child binding of 'selection bindings' failed to load 'selection_resources'
Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
Warning: binding repeat_0(Production Item: upgrade\allies\research\abilities_ki) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_garage_01\wood_2x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_garage_01\wood_2x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Warning: binding repeat_5(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
Cannot find squad for entity ebps\races\axis\buildings\platoon_support_building when accessing slot container
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x4_arch_01\plaster04_2x4_arch_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_wdg90_x2_01\multisub_wdg90_x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_6x3_civic_02\plaster02_6x3_civic_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_shops_01\plaster01_3x2_shops_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_shops_01\plaster01_3x2_shops_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x2_monastery_01\roughstone_4x2_monastery_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_02\plaster03_3x2_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_02\plaster03_3x2_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_02\plaster03_3x2_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_02\plaster03_3x2_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_6x3_civic_02\plaster02_6x3_civic_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_02\plaster03_3x2_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_6x3_civic_02\plaster02_6x3_civic_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_02\plaster03_3x2_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_wdg60_01\plaster01_3x2_wdg60_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_wdg60_01\plaster01_3x2_wdg60_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_corner_01\plaster01_2x2_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\wood_3x1_barracks_01\wood_3x1_barracks_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughtimb_3x2_01\roughtimb_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_corner_01\plaster01_2x2_corner_01.
No locale files found in folder 'DLC1\Locale\English'
No locale files found in folder 'DLC2\Locale\English'
No locale files found in folder 'DLC3\Locale\English'
No locale files found in folder 'CoH\Ops\Locale\English'
WARNING: Terrain Cover Map has mismatched number of cover types!  Level needs to be re-saved!
WARNING:  Game building CRC (1599958505) does not match saved building CRC (1657036912).  Building tuning data has changed since level was saved.
(332.5, 379.5): Building (43274) Extends beyond the edge of the world. cell(710, 758) size(12, 11)
(332.5, 361.5): Moving entity (43275) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(377.5, 314.5): Building (43285) needs to be placed on Passable Land only. cell(756, 692) size(11, 12)
(359.5, 315.5): Moving entity (43286) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(257.5, 362.5): Moving entity (43297) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(144.5, 347.5): Moving entity (43308) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(-296.5, -376.5): Building (43329) needs to be placed on Passable Land only. cell(81, 2) size(12, 11)
(-230.5, -372.5): Building (43340) needs to be placed on Passable Land only. cell(147, 6) size(12, 11)
(-67.5, -362.5): Building (43351) needs to be placed on Passable Land only. cell(310, 16) size(12, 11)
Child binding of 'selection bindings' failed to load 'selection_entities'
Child binding of 'selection bindings' failed to load 'selection_entity_hold'
Child binding of 'selection bindings' failed to load 'selection_squad_building'
Child binding of 'selection bindings' failed to load 'selection_structure'
Child binding of 'selection bindings' failed to load 'selection_resources'
Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
Warning: binding repeat_0(Production Item: upgrade\allies\research\abilities_ki) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_garage_01\wood_2x1_garage_01.
Warning: binding repeat_5(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_garage_01\wood_2x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_4x3_train_01\bricktile01_4x3_train_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_4x3_train_01\bricktile01_4x3_train_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_4x3_train_01\bricktile01_4x3_train_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_4x3_train_01\bricktile01_4x3_train_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_4x3_train_01\bricktile01_4x3_train_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_4x3_train_01\bricktile01_4x3_train_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
WARNING: Creating empty PropertyBagGroup(material\wo_damage_splats). Generating defaults.
WARNING: Creating empty PropertyBagGroup(hit_material\empty_hit_material). Generating defaults.
Cannot find squad for entity ebps\races\axis\buildings\hq when accessing slot container
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x2_01\multisub_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x2_01\multisub_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x2_01\multisub_3x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x2_01\multisub_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_4x2_civic\plaster02_4x2_civic.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01 does not have proper hit material information
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_4x2_civic\plaster02_4x2_civic.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
Cannot find squad for entity ebps\races\axis\buildings\platoon_support_building when accessing slot container
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_6x3_civic_02\plaster02_6x3_civic_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_6x3_civic_02\plaster02_6x3_civic_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_02\plaster03_3x2_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x3_indu_01\plaster03_2x3_indu_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_6x3_civic_02\plaster02_6x3_civic_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x3_indu_01\plaster03_2x3_indu_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_6x3_civic_02\plaster02_6x3_civic_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_01\plaster03_3x3_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x1_house_01\roughstone2_3x1_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_corner_01\plaster01_2x2_corner_01.
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x1_house_01\roughstone2_3x1_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_corner_01\plaster01_2x2_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_6x3_civic_02\plaster02_6x3_civic_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x3_indu_01\plaster03_2x3_indu_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01 does not have proper hit material information
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x3_indu_01\plaster03_2x3_indu_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_corner_01\plaster01_2x2_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_corner_01\plaster01_2x2_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_6x3_civic_02\plaster02_6x3_civic_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_corner_01\plaster01_2x2_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_02\roughstone_3x3_church_02.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_2x2_tower_01\concrete_2x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_corner_01\plaster01_2x2_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_03\roughstone2_3x3_house_03 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_2x2_tower_01\concrete_2x2_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_02\roughstone_3x3_church_02.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_03\roughstone2_3x3_house_03 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x3_indu_01\plaster03_2x3_indu_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_h
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_corner_01\plaster01_2x2_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x3_indu_01\plaster03_2x3_indu_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughtimb_3x2_01\roughtimb_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_corner_01\plaster01_2x2_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_02\roughstone_3x3_church_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughtimb_3x2_01\roughtimb_3x2_01.
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_puma from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_puma from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_puma from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_puma from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_puma from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_puma from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_puma from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_puma from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_puma from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_puma from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_puma from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_puma from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_puma from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_puma from squad sbps\races\axis\vehicles\sdkfz_234_puma_squad
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01 does not have proper hit material information
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_h
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_1x1_shed_01\roughstone_1x1_shed_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_02\roughstone_3x3_church_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_1x1_shed_01\roughstone_1x1_shed_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_corner_01\plaster01_2x2_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x3_indu_01\plaster03_2x3_indu_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x1_house_01\roughstone2_3x1_house_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x3_indu_01\plaster03_2x3_indu_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x1_house_01\roughstone2_3x1_house_01.
Cannot find squad for entity ebps\races\allies\buildings\barracks when accessing slot container
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_corner_01\plaster01_2x2_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_arch_03\plaster03_2x2_arch_03.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x1_house_01\roughstone2_3x1_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x1_house_01\roughstone2_3x1_house_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_02\roughstone_3x3_church_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_wdg60_01\plaster01_3x2_wdg60_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_6x3_civic_02\plaster02_6x3_civic_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x1_house_01\roughstone2_3x1_house_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_2x2_tower_01\concrete_2x2_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_02\roughstone_3x3_church_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_armoured_car_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_armoured_car from squad sbps\races\axis\vehicles\sdkfz_234_armoured_car_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_corner_01\plaster01_2x2_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x1_house_01\roughstone2_3x1_house_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughtimb_3x2_01\roughtimb_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_02\roughstone_3x3_church_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_corner_01\plaster01_2x2_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_02\roughstone_3x3_church_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughtimb_3x2_01\roughtimb_3x2_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_mortar does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\officer_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_03\roughstone2_3x3_house_03 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_02\roughstone_3x3_church_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_02\roughstone_3x3_church_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x3_indu_01\plaster03_2x3_indu_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_h
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_at to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_2x2_tower_01\concrete_2x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x3_indu_01\plaster03_2x3_indu_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\officer_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x3_indu_01\plaster03_2x3_indu_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x3_indu_01\plaster03_2x3_indu_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_02\roughstone_3x3_church_02.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_at to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_02\roughstone_3x3_church_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_wdg_01\plaster01_3x3_wdg_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x3_church_01\roughstone_4x3_church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
Warning: binding repeat_0(Ability: abilities\axis_feuerleiteinheit_grille) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x3_indu_01\plaster03_2x3_indu_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x3_indu_01\plaster03_2x3_indu_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\officer_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_02\roughstone_3x3_church_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_03\roughstone2_3x3_house_03 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
Cannot find squad for entity ebps\races\allies\buildings\machine_gun_nest when accessing slot container
Cannot find squad for entity ebps\races\allies\buildings\machine_gun_nest when accessing slot container
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x3_church_02\roughstone_3x3_church_02.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_h
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_6x3_civic_02\plaster02_6x3_civic_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_6x3_civic_02\plaster02_6x3_civic_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
Cannot find squad for entity ebps\races\allies\buildings\machine_gun_nest when accessing slot container
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_vari_01\plaster04_3x3_vari_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_at to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_at to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_at to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_at to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
Cannot find any entity in the squad sbps\races\axis\soldiers\officer_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\props\axis_panzerschreck_item does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\props\axis_panzerschreck_item does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\officer_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x2_01\plaster03_2x2_01.
There is no wreck to be spawned for this vehicle. A wreck will not (quite obviously) be spawned!
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_01\concrete_1x2_tower_01 does not have proper hit material information
