-- Log file for all warning messages related to the Attribute Editor files --

WARNING: Terrain Cover Map has mismatched number of cover types!  Level needs to be re-saved!
WARNING:  Game building CRC (-1668252903) does not match saved building CRC (-927925765).  Building tuning data has changed since level was saved.
 *SQUADAI_ALERT: [string "Data:SquadAI/VILLERS-BOCAGE-REACTION.squadai"]:65: squadai: assert_isbool. got nil instead. Value:nil ACTION_MOVE_POSTURE_EXT
SquadAI: Error loading(Data:SquadAI/VILLERS-BOCAGE-REACTION.squadai), could not load file
WARNING: Creating empty PropertyBagGroup(material\wo_damage_splats). Generating defaults.
WARNING: Creating empty PropertyBagGroup(hit_material\empty_hit_material). Generating defaults.
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
(174.5, 152.5): Moving entity (46445) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(165.5, -37.5): Moving entity (46473) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(91.5, -197.5): Moving entity (46495) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(22.5, -197.5): Moving entity (46519) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
Child binding of 'selection bindings' failed to load 'selection_entities'
Child binding of 'selection bindings' failed to load 'selection_entity_hold'
Child binding of 'selection bindings' failed to load 'selection_squad_building'
Child binding of 'selection bindings' failed to load 'selection_structure'
Child binding of 'selection bindings' failed to load 'selection_resources'
Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
Warning: binding repeat_0(Production Item: upgrade\allies\research\abilities_ki) -- ui index '0' out of bounds; range is [1, 12]
Failed to find best target from squad sbps\races\axis\vehicles\motorcycle_squad
   Cannot attack entity ebps\races\axis\vehicles\motorcycle from squad sbps\races\axis\vehicles\motorcycle_squad
Failed to find best target from squad sbps\races\axis\vehicles\motorcycle_squad
   Cannot attack entity ebps\races\axis\vehicles\motorcycle from squad sbps\races\axis\vehicles\motorcycle_squad
Failed to find best target from squad sbps\races\axis\vehicles\motorcycle_squad
   Cannot attack entity ebps\races\axis\vehicles\motorcycle from squad sbps\races\axis\vehicles\motorcycle_squad
Failed to find best target from squad sbps\races\axis\vehicles\motorcycle_squad
   Cannot attack entity ebps\races\axis\vehicles\motorcycle from squad sbps\races\axis\vehicles\motorcycle_squad
Failed to find best target from squad sbps\races\axis\vehicles\motorcycle_squad
   Cannot attack entity ebps\races\axis\vehicles\motorcycle from squad sbps\races\axis\vehicles\motorcycle_squad
Failed to find best target from squad sbps\races\axis\vehicles\motorcycle_squad
   Cannot attack entity ebps\races\axis\vehicles\motorcycle from squad sbps\races\axis\vehicles\motorcycle_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
Failed to find best target from squad sbps\races\axis\vehicles\motorcycle_squad
   Cannot attack entity ebps\races\axis\vehicles\motorcycle from squad sbps\races\axis\vehicles\motorcycle_squad
Failed to find best target from squad sbps\races\axis\vehicles\motorcycle_squad
   Cannot attack entity ebps\races\axis\vehicles\motorcycle from squad sbps\races\axis\vehicles\motorcycle_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Warning: binding repeat_5(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Cannot find squad for entity ebps\environment\art_ambient\objects\base_perimeter\cement_blocks_type_passable when accessing slot container
Cannot find squad for entity ebps\environment\art_ambient\objects\base_perimeter\sandbag_shoring_01 when accessing slot container
Cannot find squad for entity ebps\environment\art_ambient\objects\base_perimeter\floorboards when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\hq when accessing slot container
Cannot find squad for entity ebps\environment\art_ambient\objects\base_perimeter\cement_blocks_type_passable when accessing slot container
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
Cannot find squad for entity ebps\environment\art_ambient\objects\base_perimeter\cement_blocks_type_passable when accessing slot container
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Failed to find best target from squad sbps\races\allies\vehicles\jeep_squad
   Cannot attack entity ebps\races\allies\vehicles\jeep from squad sbps\races\allies\vehicles\jeep_squad
Failed to find best target from squad sbps\races\allies\vehicles\jeep_squad
   Cannot attack entity ebps\races\allies\vehicles\jeep from squad sbps\races\allies\vehicles\jeep_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Failed to find best target from squad sbps\races\allies\vehicles\jeep_squad
   Cannot attack entity ebps\races\allies\vehicles\jeep from squad sbps\races\allies\vehicles\jeep_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Cannot find squad for entity ebps\environment\art_ambient\objects\base_perimeter\axis_team_flagpole when accessing slot container
Cannot find squad for entity ebps\environment\art_ambient\objects\base_perimeter\axis_ledge when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\hq when accessing slot container
Cannot find squad for entity ebps\environment\art_ambient\objects\base_perimeter\axis_radar_spot_light when accessing slot container
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_wdg90_x2_01\multisub_wdg90_x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_wdg90_x2_01\multisub_wdg90_x2_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
WARNING: Trying to check required_in_cover requirement for a player, but a player is never in cover.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
Cannot find squad for entity ebps\environment\art_ambient\objects\base_perimeter\axis_ledge when accessing slot container
Cannot find squad for entity ebps\environment\art_ambient\objects\base_perimeter\axis_radar_spot_light when accessing slot container
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_tinyawning_01\shingles_1x1_tinyawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_tinyawning_01\shingles_1x1_tinyawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_tinyawning_01\shingles_1x1_tinyawning_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
WARNING: Trying to check required_in_cover requirement for a player, but a player is never in cover.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
WARNING: Trying to check required_in_cover requirement for a player, but a player is never in cover.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_h
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WARNING: Trying to check required_in_cover requirement for a player, but a player is never in cover.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
Cannot find any entity in the squad sbps\races\axis\soldiers\officer_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stup_iv
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stup_iv
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Warning: binding repeat_0(Production Item: upgrade\axis\items\axis_squad_item_tank_top_mg42) -- ui index '0' out of bounds; range is [1, 3]
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
There is no wreck to be spawned for this vehicle. A wreck will not (quite obviously) be spawned!
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Failed to find best target from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
   Cannot attack entity ebps\races\axis\vehicles\panzer_iv_ausf_h from squad sbps\races\axis\vehicles\panzer_iv_ausf_h_squad
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
WARNING: Creating empty PropertyBagGroup(upgrade\ammunition_fired_he). Generating defaults.
WARNING: Unable to find UpgradeOwnerType in UpgradeBag 'upgrade\ammunition_fired_he'
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01.
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Failed to find best target from squad sbps\races\allies\vehicles\m4_sherman_squad
   Cannot attack entity ebps\races\allies\vehicles\m4_sherman from squad sbps\races\allies\vehicles\m4_sherman_squad
Cannot find any entity in the squad sbps\races\axis\soldiers\officer_squad to add the squad weapon
Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stup_iv
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stup_iv
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WARNING: Trying to check required_in_cover requirement for a player, but a player is never in cover.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\officer_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
There is no wreck to be spawned for this vehicle. A wreck will not (quite obviously) be spawned!
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\sdkfz234_3
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_h
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\officer_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
No locale files found in folder 'DLC1\Locale\English'
No locale files found in folder 'DLC2\Locale\English'
No locale files found in folder 'DLC3\Locale\English'
No locale files found in folder 'CoH\Ops\Locale\English'
WARNING: Terrain Cover Map has mismatched number of cover types!  Level needs to be re-saved!
WARNING:  Game building CRC (-1668252903) does not match saved building CRC (-927925765).  Building tuning data has changed since level was saved.
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
(174.5, 152.5): Moving entity (46445) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(165.5, -37.5): Moving entity (46473) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(91.5, -197.5): Moving entity (46495) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(22.5, -197.5): Moving entity (46519) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
Child binding of 'selection bindings' failed to load 'selection_entities'
Child binding of 'selection bindings' failed to load 'selection_entity_hold'
Child binding of 'selection bindings' failed to load 'selection_squad_building'
Child binding of 'selection bindings' failed to load 'selection_structure'
Child binding of 'selection bindings' failed to load 'selection_resources'
Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
Warning: binding repeat_0(Production Item: upgrade\allies\research\abilities_ki) -- ui index '0' out of bounds; range is [1, 12]
Warning: binding repeat_5(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_shops_01\plaster01_3x2_shops_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_shops_01\plaster01_3x2_shops_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
WeaponHit::GetCollisionHitMaterial building target ebps\races\allies\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_shops_01\plaster01_3x2_shops_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_shops_01\plaster01_3x2_shops_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_shops_01\plaster01_3x2_shops_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_shops_01\plaster01_3x2_shops_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_tinyawning_01\shingles_1x1_tinyawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_tinyawning_01\shingles_1x1_tinyawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_tinyawning_01\shingles_1x1_tinyawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_tinyawning_01\shingles_1x1_tinyawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_tinyawning_01\shingles_1x1_tinyawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_tinyawning_01\shingles_1x1_tinyawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x3_tower_01\plaster03_1x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01 does not have proper hit material information
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x3_tower_01\plaster03_1x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
Failed to find best target from squad sbps\races\axis\soldiers\volksgrenadier_squad
   Cannot attack entity ebps\races\axis\soldiers\volksgrenadier_leader from squad sbps\races\axis\soldiers\volksgrenadier_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build_inf_doc to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\stormtrooper_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\stormtrooper_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01.
Warning: binding repeat_4(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_at to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_at to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_tinyawning_01\shingles_1x1_tinyawning_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\props\axis_mg34_item does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\props\axis_mg34_item does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\props\axis_mg34_item does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\props\axis_mg34_item does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
Cannot find squad for entity ebps\races\axis\buildings\platoon_support_building when accessing slot container
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build_inf_doc to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_tinyawning_01\shingles_1x1_tinyawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build_inf_doc to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build_inf_doc to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build_inf_doc to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build_inf_doc to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build_inf_doc to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build_inf_doc to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\stormtrooper_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_1x2_tower_01\wood_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
Cannot find squad for entity ebps\races\axis\soldiers\repair_pioneer when accessing slot container
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\stormtrooper_squad to add the squad weapon
Failed to find best target from squad sbps\races\allies\vehicles\m21_halftrack_squad
   Cannot attack entity ebps\races\allies\vehicles\m21_mortar_halftrack from squad sbps\races\allies\vehicles\m21_halftrack_squad
Failed to find best target from squad sbps\races\allies\vehicles\m21_halftrack_squad
   Cannot attack entity ebps\races\allies\vehicles\m21_mortar_halftrack from squad sbps\races\allies\vehicles\m21_halftrack_squad
Failed to find best target from squad sbps\races\allies\vehicles\m21_halftrack_squad
   Cannot attack entity ebps\races\allies\vehicles\m21_mortar_halftrack from squad sbps\races\allies\vehicles\m21_halftrack_squad
Failed to find best target from squad sbps\races\allies\vehicles\m21_halftrack_squad
   Cannot attack entity ebps\races\allies\vehicles\m21_mortar_halftrack from squad sbps\races\allies\vehicles\m21_halftrack_squad
Failed to find best target from squad sbps\races\allies\vehicles\m21_halftrack_squad
   Cannot attack entity ebps\races\allies\vehicles\m21_mortar_halftrack from squad sbps\races\allies\vehicles\m21_halftrack_squad
Failed to find best target from squad sbps\races\allies\vehicles\m21_halftrack_squad
   Cannot attack entity ebps\races\allies\vehicles\m21_mortar_halftrack from squad sbps\races\allies\vehicles\m21_halftrack_squad
Failed to find best target from squad sbps\races\allies\vehicles\m21_halftrack_squad
   Cannot attack entity ebps\races\allies\vehicles\m21_mortar_halftrack from squad sbps\races\allies\vehicles\m21_halftrack_squad
Failed to find best target from squad sbps\races\allies\vehicles\m21_halftrack_squad
   Cannot attack entity ebps\races\allies\vehicles\m21_mortar_halftrack from squad sbps\races\allies\vehicles\m21_halftrack_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
Failed to find best target from squad sbps\races\allies\vehicles\m21_halftrack_squad
   Cannot attack entity ebps\races\allies\vehicles\m21_mortar_halftrack from squad sbps\races\allies\vehicles\m21_halftrack_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_stuka
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_stuka from squad sbps\races\axis\vehicles\halftrack_squad_stuka
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\stormtrooper_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01.
