-- Log file for all warning messages related to the Attribute Editor files --

WARNING: Terrain Cover Map has mismatched number of cover types!  Level needs to be re-saved!
 *SQUADAI_ALERT: [string "Data:SquadAI/VILLERS-BOCAGE-REACTION.squadai"]:65: squadai: assert_isbool. got nil instead. Value:nil ACTION_MOVE_POSTURE_EXT
SquadAI: Error loading(Data:SquadAI/VILLERS-BOCAGE-REACTION.squadai), could not load file
(310.5, 247.5): Moving entity (11533) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(309.5, 290.5): Moving entity (11544) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(286.5, 310.5): Moving entity (11555) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(288.5, 309.5): Moving entity (11556) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
(248.5, 330.5): Building (11565) Extends beyond the edge of the world. cell(578, 661) size(12, 11)
(247.5, 312.5): Moving entity (11566) with blueprint (ebps\races\axis\soldiers\pioneer) started on impassible terrain or building.
Child binding of 'selection bindings' failed to load 'selection_entities'
Child binding of 'selection bindings' failed to load 'selection_entity_hold'
Child binding of 'selection bindings' failed to load 'selection_squad_building'
Child binding of 'selection bindings' failed to load 'selection_structure'
Child binding of 'selection bindings' failed to load 'selection_resources'
Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_6x3_01\plaster_6x3_01.
Warning: binding repeat_6(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_6x3_01\plaster_6x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_4x2_01\plaster_4x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_4x2_01\plaster_4x2_01.
Warning: binding repeat_2(Ability: abilities\commonwealth_truck_setup_instant) -- ui index '-1' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_tfit_01\plaster_3x2_tfit_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_tfit_01\plaster_3x2_tfit_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_4x2_01\plaster_4x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_4x2_01\plaster_4x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_tfit_01\plaster_3x2_tfit_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_tfit_01\plaster_3x2_tfit_01.
Warning: binding repeat_5(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_tfit_01\plaster_3x2_tfit_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_4x2_01\plaster_4x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_tfit_01\plaster_3x2_tfit_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_4x2_01\plaster_4x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_redroof_01\plaster_3x2_redroof_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_tfit_01\plaster_3x2_tfit_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_redroof_01\plaster_3x2_redroof_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_tfit_01\plaster_3x2_tfit_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_tfit_01\plaster_3x2_tfit_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_tfit_01\plaster_3x2_tfit_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_redroof_01\plaster_3x2_redroof_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_redroof_01\plaster_3x2_redroof_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
Failed to find best target from squad sbps\races\axis\vehicles\motorcycle_squad
   Cannot attack entity ebps\races\axis\vehicles\motorcycle from squad sbps\races\axis\vehicles\motorcycle_squad
Failed to find best target from squad sbps\races\axis\vehicles\motorcycle_squad
   Cannot attack entity ebps\races\axis\vehicles\motorcycle from squad sbps\races\axis\vehicles\motorcycle_squad
Failed to find best target from squad sbps\races\axis\vehicles\motorcycle_squad
   Cannot attack entity ebps\races\axis\vehicles\motorcycle from squad sbps\races\axis\vehicles\motorcycle_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
There is no wreck to be spawned for this vehicle. A wreck will not (quite obviously) be spawned!
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
Cannot find squad for entity ebps\races\axis\buildings\platoon_support_building when accessing slot container
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Failed to find best target from squad sbps\races\axis\vehicles\axis_schwimmwagen
   Cannot attack entity ebps\races\axis\vehicles\axis_schwimmwagen from squad sbps\races\axis\vehicles\axis_schwimmwagen
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
WARNING: Creating empty PropertyBagGroup(material\wo_damage_splats). Generating defaults.
WARNING: Creating empty PropertyBagGroup(hit_material\empty_hit_material). Generating defaults.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_02\plaster01_2x2_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_02\plaster01_2x2_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
There is no wreck to be spawned for this vehicle. A wreck will not (quite obviously) be spawned!
There is no wreck to be spawned for this vehicle. A wreck will not (quite obviously) be spawned!
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
Reinforcements action has produced 30 squads, this is the maximum, no more will be produced.
Cannot find squad for entity ebps\races\axis\buildings\basic_support when accessing slot container
Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
Cannot find squad for entity ebps\races\axis\buildings\platoon_support_building when accessing slot container
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
Warning: binding repeat_4(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\officer_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_armoured_car_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_armoured_car from squad sbps\races\axis\vehicles\sdkfz_234_armoured_car_squad
Failed to find best target from squad sbps\races\axis\vehicles\sdkfz_234_armoured_car_squad
   Cannot attack entity ebps\races\axis\vehicles\sdkfz234_armoured_car from squad sbps\races\axis\vehicles\sdkfz_234_armoured_car_squad
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_02\plaster01_2x2_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\officer_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_02\plaster01_2x2_02.
Cannot find squad for entity ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 when accessing slot container
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
There is no wreck to be spawned for this vehicle. A wreck will not (quite obviously) be spawned!
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x2_01\multisub_3x2_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
There is no wreck to be spawned for this vehicle. A wreck will not (quite obviously) be spawned!
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x2_01\multisub_3x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x2_01\multisub_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x2_01\multisub_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_02\plaster01_2x2_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x2_01\multisub_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_02\plaster01_2x2_02.
Cannot find squad for entity ebps\races\allies\buildings\motorpool when accessing slot container
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x2_01\multisub_3x2_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\officer_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
Cannot find squad for entity ebps\races\allies\buildings\barracks when accessing slot container
Cannot find squad for entity ebps\races\allies\buildings\barracks when accessing slot container
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\officer_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_at to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_at to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
There is no wreck to be spawned for this vehicle. A wreck will not (quite obviously) be spawned!
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_02\plaster01_2x2_02.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build_inf_doc to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_02\plaster01_2x2_02.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build_inf_doc to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_shed_green_red_01\wood_2x1_shed_green_red_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_shed_green_red_01\wood_2x1_shed_green_red_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01.
The demo charge entity planted by the engineers has no defined projectile extension or no demolition charge extension.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_shed_green_red_01\wood_2x1_shed_green_red_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team_build to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\rifleman_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_3x1_garage_01\wood_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_3x1_garage_01\wood_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv_ausf_e
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\stug_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_support_green_w_red_01\wood_2x1_support_green_w_red_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
Failed to find best target from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
   Cannot attack entity ebps\races\axis\vehicles\sdkfz_251_halftrack_kwk37 from squad sbps\races\axis\vehicles\halftrack_squad_kwk37
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_shed_green_red_01\wood_2x1_shed_green_red_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_support_green_w_red_01\wood_2x1_support_green_w_red_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_shed_green_red_01\wood_2x1_shed_green_red_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_3x1_garage_01\wood_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_3x1_garage_01\wood_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_shed_green_red_01\wood_2x1_shed_green_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_shed_green_red_01\wood_2x1_shed_green_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_shed_green_red_01\wood_2x1_shed_green_red_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_01\multisub_4x2_combo_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\vehicles\sdkfz_234_puma_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_shed_green_red_01\wood_2x1_shed_green_red_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot create crew gunner because it is already created on entity ebps\races\axis\vehicles\panzer_iv
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_2x1_garage_green_w_red_01\wood_2x1_garage_green_w_red_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_01\multisub_3x3_01.
