-- Log file for all warning messages related to the Art files --

Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
CommandBPDatabase - Remapping function [restore_specific_texture_selector] due to mismatched parameter count [0 != 1].
CommandBPDatabase - Remapping function [OS_CreateLocalScar] due to mismatched parameter #[5] : [randRotation].
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\COMMAND_BRANCH.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DECORATORS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DEFAULTS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\NEWOBJECTIVE.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\SUBTITLESCREEN.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TACTICALMAP.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TASKBAR.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\MAINMENUANI.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\RELICONLINEANI.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINETABS.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen
ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen
ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
Cursor image [modal_fire_panzerfaust] not found. Load failed.
Cursor image [modal_fire_panzerfaust_cancel] not found. Load failed.
Cursor image [modal_move_cancel] not found. Load failed.
Cursor image [modal_rallypoint] not found. Load failed.
Cursor image [modal_rallypoint_cancel] not found. Load failed.
Cursor image [modal_set_facing] not found. Load failed.
Cursor image [modal_weighted_move] not found. Load failed.
Cursor image [modal_dig_in] not found. Load failed.
Cursor image [modal_dig_in_cancel] not found. Load failed.
Cursor image [modal_assault] not found. Load failed.
Cursor image [modal_assault_cancel] not found. Load failed.
Cursor image [modal_place_explosive] not found. Load failed.
Cursor image [modal_throw_explosive] not found. Load failed.
Cursor image [modal_satchel_charge] not found. Load failed.
Cursor image [modal_satchel_charge_cancel] not found. Load failed.
Cursor image [modal_sticky_bomb] not found. Load failed.
Cursor image [modal_sticky_bomb_cancel] not found. Load failed.
Cursor image [modal_barrage] not found. Load failed.
Cursor image [modal_barrage_cancel] not found. Load failed.
Cursor image [modal_build_mine] not found. Load failed.
Cursor image [modal_build_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_detonate_explosives] not found. Load failed.
Cursor image [modal_detonate_explosives_cancel] not found. Load failed.
Cursor image [modal_reinforcements] not found. Load failed.
Cursor image [modal_reinforcements_cancel] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_01] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_02] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_03] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_04] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_05] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_06] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_07] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_08] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_09] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_10] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_11] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_12] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_13] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_14] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_15] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_16] not found. Load failed.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down'
Using default texture for art\ui\textures\scroll_down
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up'
Using default texture for art\ui\textures\scroll_up
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_coh] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_3a] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\led_status_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_black_bar_right] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_btn_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_icon_shadow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc3_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc2_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\caen_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\omg_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\m02_paradrop_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_lock_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_noise] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\kick_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_locked] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_open] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\6p_kiev_map_base.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:scenarios\mp\6p_kiev.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation].
Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
Behaviour [nis_detonate_smoke] has no conditions so it will never do anything.
Behaviour [NewBehaviour0] has no conditions so it will never do anything.
=== File(s) [art\models\environment\art_ambient\objects\ruins\ruined_building_collapse_01] generated the preceeding warnings.
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [art\models\missinglua] generated the preceeding warnings.
Invalid animation [idle], for Motion Tree Node [idle].
=== File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\craft
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop_02
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup]
=== File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings.
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Down], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Level], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Up], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Down], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Level], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Up], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Jostle], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Left], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Right], in matrix anim
Invalid animation [gunner\aim\aim_matrix\top_50cal_aim_horiz], for Motion Tree Node [horizontal].
=== File(s) [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\vehicles\recoilless_jeep\recoilless_jeep_101
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire].
=== File(s) [art\models\races\allies\vehicles\sherman\m4a3(76)_sherman] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
=== File(s) [art\models\races\allies\vehicles\sherman_jumbo\m4e2_sherman] generated the preceeding warnings.
Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything.
=== File(s) [art\models\races\allies\vehicles\su76] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\axis\soldiers\borman
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob].
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob].
Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa].
=== File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings.
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [red].
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|ready|firing] to Dest [crew|loader01|animations|ready|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|ready|firing] to Dest [crew|gunner01|animations|ready|idles].
=== File(s) [art\models\races\axis\vehicles\hotchkiss\hotchkiss] generated the preceeding warnings.
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b].
=== File(s) [art\models\races\axis\vehicles\ostwind_flak_panzer\ostwind_flak_panzer] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings.
Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim
Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything.
Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\schwimmwagen] generated the preceeding warnings.
Behaviour [CW_Team_Colour_1] has no conditions so it will never do anything.
=== File(s) [art\models\races\commonwealth\vehicles\cw_staghound] generated the preceeding warnings.
Invalid animation [chassis_shake], for Motion Tree Node [idle].
=== File(s) [art\models\races\commonwealth\vehicles\daimler_dingo\daimler_dingo] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[door_open_close_00], Action=[act_sfx_ramp]
=== File(s) [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_middle_back], Action=[sfx_suspension_short]
Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_middle], Action=[sfx_suspension_short]
Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_rear], Action=[sfx_suspension_short]
=== File(s) [art\models\races\commonwealth\vehicles\m7_priest\m7_priest] generated the preceeding warnings.
Invalid animation [vehicle\yellowmoving_idle], for Motion Tree Node [tankbody_yellowstate].
=== File(s) [art\models\races\commonwealth\vehicles\sherman_firefly\sherman_firefly] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\panzerelite\soldiers\maximillian_voss_tank
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\soldiers\weapons\maxim_hmg
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid animation [destroyed\death_01], for Motion Tree Node [death_01].
Invalid animation [destroyed\death_02], for Motion Tree Node [death_02].
Invalid animation [critical_hits\engine_green], for Motion Tree Node [green].
Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow].
Invalid animation [critical_hits\engine_red], for Motion Tree Node [red].
Invalid animation [vehicle\suspension_tread_l03], for Motion Tree Node [wheel_l03_travel].
Invalid animation [vehicle\suspension_tread_r03], for Motion Tree Node [wheel_r03_travel].
Invalid animation [vehicle\idle], for Motion Tree Node [idle].
Invalid animation [vehicle\move], for Motion Tree Node [move].
=== File(s) [art\models\races\russians\vehicles\hcar1guo\hcar1guo] generated the preceeding warnings.
Invalid source node [weapon|main_gun_90mm|fire] for transition to [weapon|main_gun_90mm|aim].
Invalid destination node [weapon|main_gun_90mm|aim] for transition from [weapon|main_gun_90mm|fire].
Invalid source node [weapon|main_gun_90mm|aim] for transition to [weapon|main_gun_90mm|fire].
Invalid destination node [weapon|main_gun_90mm|fire] for transition from [weapon|main_gun_90mm|aim].
=== File(s) [art\models\races\russians\vehicles\hcar1guot\hcar1guot] generated the preceeding warnings.
Invalid animation [idle], for Motion Tree Node [idle].
Invalid animation [idle], for Motion Tree Node [move].
=== File(s) [art\models\races\russians\vehicles\is3m\is3m] generated the preceeding warnings.
Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\isu-152\isu-152] generated the preceeding warnings.
Invalid animation [destruction\die_1], for Motion Tree Node [dead].
Invalid animation [critical_hits\engine_green], for Motion Tree Node [green].
Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow].
Invalid animation [critical_hits\engine_red], for Motion Tree Node [red].
Invalid animation [critical_hits\engine_green], for Motion Tree Node [green].
Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [red].
Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [red].
Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire].
Invalid animation [vehicle\idle], for Motion Tree Node [idle].
Invalid animation [vehicle\move], for Motion Tree Node [move].
Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil].
=== File(s) [art\models\races\russians\vehicles\kv-2\kv-2] generated the preceeding warnings.
Invalid animation [destruction\die_1], for Motion Tree Node [dead].
Invalid animation [vehicle\idle], for Motion Tree Node [idle].
Invalid animation [vehicle\move], for Motion Tree Node [move].
Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil].
=== File(s) [art\models\races\russians\vehicles\kv_1\kv-2] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\vehicles\sherman_76\sherman_76
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
=== File(s) [art\models\races\russians\vehicles\su-100\track] generated the preceeding warnings.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
=== File(s) [art\models\races\russians\vehicles\su-85\track] generated the preceeding warnings.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
=== File(s) [art\models\races\russians\vehicles\su_122\track] generated the preceeding warnings.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
=== File(s) [art\models\races\russians\vehicles\t-34-85\track] generated the preceeding warnings.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
=== File(s) [art\models\races\russians\vehicles\t-34-85_tankrider\track] generated the preceeding warnings.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
=== File(s) [art\models\races\russians\vehicles\t-34\track] generated the preceeding warnings.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
=== File(s) [art\models\races\russians\vehicles\t-34_tankrider\track] generated the preceeding warnings.
Invalid animation [destruction\death_01], for Motion Tree Node [dead].
Invalid animation [destruction\death_01], for Motion Tree Node [dead_02].
=== File(s) [art\models\races\russians\vehicles\t-70\t-70] generated the preceeding warnings.
Invalid animation [destruction\death_01], for Motion Tree Node [dead].
Invalid animation [destruction\death_01], for Motion Tree Node [dead_02].
=== File(s) [art\models\races\russians\vehicles\t-90\t-90] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [Object256].
=== File(s) [art\models\races\russians\vehicles\zis-5v\zis-5v] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch]
=== File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh]
=== File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh]
=== File(s) [art\models\races\allies\props\spool] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim
=== File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings.
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\is-2\model\is2_occlusion'
Using default texture for art\models\races\allies\vehicles\is-2\model\is2_occlusion
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\sherman_jumbo\m4e2_sherman\model\tex_al_sherman_cobra_nrm'
Using default texture for art\models\races\allies\vehicles\sherman_jumbo\m4e2_sherman\model\tex_al_sherman_cobra_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_gls'
Using default texture for art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_gls
RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl'
Using default texture for art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\su-85\su-85\model\su-85_sh_gloss'
Using default texture for art\models\races\russains\vehicles\su-85\su-85\model\su-85_sh_gloss
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\is-2\model\is-2_normal'
Using default texture for art\models\races\russians\vehicles\is-2\model\is-2_normal
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\is3m\is3m\model\white'
Using default texture for art\models\races\russians\vehicles\is3m\is3m\model\white
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\kv_1\model\kv1_sh_glossiness'
Using default texture for art\models\races\russians\vehicles\kv_1\model\kv1_sh_glossiness
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\shared_textures\white'
Using default texture for art\models\races\russians\vehicles\shared_textures\white
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su-100l\model\cromwell_ocl'
Using default texture for art\models\races\russians\vehicles\su-100l\model\cromwell_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\t-34-85l\model\cromwell_ocl'
Using default texture for art\models\races\russians\vehicles\t-34-85l\model\cromwell_ocl
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags] and [art\models\gameplay\resource_points\fuel].
Warning : there is a mesh named [BaseMaterial01] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Eye] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\barracks].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\quarter_master_supply_yard].
Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\support_weapons].
Warning : there are different materials named [SHD_AL_Sherman_Wreck] in both [art\models\races\allies\vehicles\sherman\accessories\sherman_bull_dozer] and [art\models\races\allies\vehicles\sherman_105mm\sherman_105mm].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\quartermaster].
Warning : there are different materials named [SHD_AX_Tiget_Treads_Right] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [SHD_AX_Tiget_Treads_Left] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [SHD_AX_Tiger_Body] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\captain\captain] and [art\models\races\commonwealth\soldiers\captain].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\captain\blackmore] and [art\models\races\commonwealth\soldiers\captain_sas].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\commando\commando] and [art\models\races\commonwealth\soldiers\commando].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\commando\commandoh] and [art\models\races\commonwealth\soldiers\commandoh].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\lieutenant\lieutenant] and [art\models\races\commonwealth\soldiers\lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\lieutenant\commando] and [art\models\races\commonwealth\soldiers\lieutenant_sas].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\tommy] and [art\models\races\commonwealth\soldiers\marine].
Warning : there is a mesh named [merged material-[light_mg,orig_03 - Default]] in both [art\models\races\commonwealth\soldiers\weapons\light_mg] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\tommy1] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there is a mesh named [merged material-[light_mg,orig_03 - Default]] in both [art\models\races\commonwealth\soldiers\weapons\light_mg] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine_sapper\sapper] and [art\models\races\commonwealth\soldiers\marine_sapper].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\piper\piper] and [art\models\races\commonwealth\soldiers\piper].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\sapper\sapper] and [art\models\races\commonwealth\soldiers\sapper].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\sas\captain] and [art\models\races\commonwealth\soldiers\sas].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\tommy] and [art\models\races\commonwealth\soldiers\tommy].
Warning : there is a mesh named [merged material-[light_mg,orig_03 - Default]] in both [art\models\races\commonwealth\soldiers\weapons\light_mg] and [art\models\races\commonwealth\soldiers\tommy].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\luftwaffe\luftwaffe] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard].
Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\commando1].
Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\conscript_1].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_conscript] and [art\models\races\russians\soldiers\conscript_1].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_conscript] and [art\models\races\russians\soldiers\conscript_1].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\honor].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\honor].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\honor].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\honor].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\honor].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\honor].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\honor].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\major\major] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\maxim_hmg] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there is a mesh named [merged material-[60mmmortar_sync,SHD_AL_60mm_mortar]] in both [art\models\races\allies\soldiers\weapons\60mmmortar_sync] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\beret] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\blackmore] and [art\models\races\russians\soldiers\partizan_4].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd].
Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_ptrd] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_ptrd] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_sapper] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_sapper] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\sniper] and [art\models\races\russians\soldiers\sniper].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\snipera] and [art\models\races\russians\soldiers\sniper_ace].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\spotter].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\sniper2] and [art\models\races\russians\soldiers\spotter].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\barracks].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\support_weapons].
Warning : there are different materials named [Main] in both [art\models\races\russians\vehicles\ba_64\gunner_turret] and [art\models\races\russians\vehicles\ba_64\ba_64].
Warning : there are different materials named [Main] in both [art\models\races\russians\vehicles\ba_64\ba_64] and [art\models\races\russians\vehicles\ba_64\ba_64].
Failed to open 'Data:ART\FX\fx_explosion\vehicles\ground_dust_stir_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\ground_dust_stir_combo_00'.
Failed to open 'Data:ART\FX\fx_explosion\vehicles\sherman_death_explosion_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\sherman_death_explosion_combo_00'.
Failed to open 'Data:ART\FX\fx_mesh\fx_props\gnome_power_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_mesh\fx_props\gnome_power_00'.
RENDER ANIM -- Unable to load texture 'art\fx\textures\bia_flame_double'
Using default texture for art\fx\textures\bia_flame_double
RENDER ANIM -- Unable to load texture 'art\fx\textures\flame_04'
Using default texture for art\fx\textures\flame_04
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_brown_02_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_02_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_yellow_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_yellow_01_burnt_01.dds' (may not be DXT3).
dca::ActionDatabase : unable to load action [_randomize_orange_triangle].
dca::ActionDatabase : unable to load action [set_random_canopy].
dca::ActionDatabase : unable to load action [set_random_supplies].
dca::ActionDatabase : unable to load action [startup_temp].
TEXTURE PACK -- Texture [data:art\fx\textures\flame_04] using texture pack [fx manager pack]'s default.
TEXTURE PACK -- Texture [data:art\fx\textures\bia_flame_double] using texture pack [fx manager pack]'s default.
dca::ActionDatabase : unable to load action [ooc_green].
dca::ActionDatabase : unable to load action [snd_generator].
dca::ActionDatabase : unable to load action [sfx_a_running].
dca::ActionDatabase : unable to load action [death_orphan].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
dca::ActionDatabase : unable to load action [newaction0].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
dca::ActionDatabase : unable to load action [sfx_a_engine_exit].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
dca::ActionDatabase : unable to load action [set_random_variable].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
dca::ActionDatabase : unable to load action [physics rig transition].
dca::ActionDatabase : unable to load action [spotlights].
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01
SPLAT : texture 'DATA:art\scenarios\textures\splats\Crater_Concrete\BIA_Rubble_Collapse_Long_01' not loaded
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete
SPLAT : texture 'DATA:art\scenarios\textures\splats\CrNM_Craters\Mortar_81mm_concrete' not loaded
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_jagged] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [dmg1].
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_6x3_01\brick01_6x3_01'.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_4x4_01\brick01_4x4_01'.
dca::ActionDatabase : unable to load action [dmg3].
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_4x3_train_01\bricktile01_4x3_train_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_4x3_train_01\bricktile01_4x3_train_01'.
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_metal_medium].
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_3x3_mine_01\bricktile01_3x3_mine_01'.
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_terracotta_large].
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_roundroof_01\bricktile01_2x3_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_roundroof_01\bricktile01_2x3_roundroof_01'.
dca::ActionDatabase : unable to load action [dmg 1].
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_3x1_01\bricktile01_3x1_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_2x2_tower_01\concrete_2x2_tower_01'.
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_metal_large].
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_6x3_01\brick01_6x3_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_6x3_01\brick01_6x3_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_6x3_01\brick01_6x3_01'.
dca::ActionDatabase : unable to load action [dmg4].
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\plasterstone_3x2_corner_01\plasterstone_3x2_corner_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_4x1_roundroof_01\bricktile01_4x1_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_4x1_roundroof_01\bricktile01_4x1_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x1_02\brick01_3x1_02'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01'.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_6x3_01\brick01_6x3_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_6x3_01\brick01_6x3_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x1_02\brick01_3x1_02'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x1_02\brick01_3x1_02'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\concrete_1x2_tower_02\concrete_1x2_tower_02'.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_train_01\brick01_3x2_train_01'.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allies_op] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
dca::ActionDatabase : unable to load action [import_startup_splat].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
dca::ActionDatabase : unable to load action [physics_transition_bunker_02].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
dca::ActionDatabase : unable to load action [pickrandomskin].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\tankbuster\tankbuster] and [art\models\races\panzerelite\soldiers\tankbuster].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\dark_dirt'
Using default texture for art\scenarios\textures\splats\dirt\dark_dirt
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_dirt\dig_in_hole_small'
Using default texture for art\scenarios\textures\splats\crater_dirt\dig_in_hole_small
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.049300,0.684850,0.273700,1.008190] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.070150,0.050000,0.829850,0.950000] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource!
Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource!
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Precache file [DATA:Art\UI\precache.lua] is not a valid lua file.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\medals\large_medals_air_medal'
Using default texture for art\ui\ingame\medals\large_medals_air_medal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\mini_icons\mini_raid'
Using default texture for art\ui\ingame\mini_icons\mini_raid
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv5'
Using default texture for art\ui\ingame\odds\player_hero_badge_lv5
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_army_item_deco_player'
Using default texture for art\ui\ingame\odds\unit_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_hero_lv1'
Using default texture for art\ui\ingame\odds\unit_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_army_item_deco_player'
Using default texture for art\ui\ingame\odds\vehicle_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_hero_lv1'
Using default texture for art\ui\ingame\odds\vehicle_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_disabled'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_disabled
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01'
Using default texture for art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\allied_squad_badge_player'
Using default texture for art\ui\ingame\units\allied_squad_badge_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\icon_unit_allied_infantry_commander'
Using default texture for art\ui\ingame\units\icon_unit_allied_infantry_commander
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_tan_dirty] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_window] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_brit] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_soviets] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_soviets] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tutorial_info_box] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\coh_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_19] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_18] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh_logo_bullet_holes] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_automatch_status] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_captain] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_oob] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_dashed] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\red_x] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_corner] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cb_button_pointbox_check] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cmnw_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\pnze_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\allied_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_disabled] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\large_medals_air_medal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\mini_icons\mini_raid] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\allied_squad_badge_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\icon_unit_allied_infantry_commander] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv5] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_fill] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\commonwealth\structures\shared_textures\tex_cw_hq_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_23] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\tercol_metal_sand].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_concrete].
dca::ActionDatabase : unable to load action [collision\tercol_metal_wo_damage_splats].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_minmap] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [ui\selection\selectover_allies_ally].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_primary] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_concrete].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_secondary] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_wirecutters_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_wirecutters_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_cmnw_marine_sapper_portrait] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_razorwire_hover'
Using default texture for art\ui\ingame\buildings\building_allied_razorwire_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_sandbags_hover'
Using default texture for art\ui\ingame\buildings\building_allied_sandbags_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_mines_hover'
Using default texture for art\ui\ingame\buildings\building_allied_mines_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_at_gun_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_at_gun_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_bofor_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_bofor_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_howitzer_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_howitzer_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_glider_sas_hover'
Using default texture for art\ui\ingame\abilities\ability_glider_sas_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_primary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_cmnw_captain_sas] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_cmnw_lieutenant_sas] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_cmnw_marine_sapper] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_cmnw_marine] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_glider_sas] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\concrete_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_cmnw_marine_portrait] could not fit in texture pack [RenderProxy texture pack].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\panzerelite\vehicles\sdkfz_250\sdkfz_250] generated the preceeding warnings.
texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_rout_enemy_hover'
Using default texture for art\ui\ingame\abilities\ability_axis_rout_enemy_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_garrisoned] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [idle].
dca::ActionDatabase : unable to load action [panzerfaust_hidemesh].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_cement].
dca::ActionDatabase : unable to load action [weapons\hit__stone].
dca::ActionDatabase : unable to load action [sfx_a_incoming].
dca::ActionDatabase : unable to load action [trail].
dca::ActionDatabase : unable to load action [collision\tercol_armour_cement].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sappers_symbol] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [set_accessory_state].
dca::ActionDatabase : unable to load action [m1rifle_tracer].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_metal].
dca::ActionDatabase : unable to load action [death_splat1].
dca::ActionDatabase : unable to load action [death_splat2].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_sand].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_flesh].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_road_asphalt].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small_hover] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_wood].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_dirt].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow] could not fit in texture pack [RenderProxy texture pack].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_boforpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_buildings_construction] could not fit in texture pack [RenderProxy texture pack].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [impact_small_event].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_mg_nest_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_mg_nest_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_mortar_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_mortar_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_triage_center_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_triage_center_hover
dca::ActionDatabase : unable to load action [collision\objcol_flesh_stoneobj].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_wood].
dca::ActionDatabase : unable to load action [impact_heavy_event].
dca::ActionDatabase : unable to load action [team_colour_disabled_action].
dca::ActionDatabase : unable to load action [act_sfx_vertical_turret].
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_dirt].
dca::ActionDatabase : unable to load action [collision\objcol_metal_metal].
dca::ActionDatabase : unable to load action [repaired_action].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_victor_target_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_victor_target_hover
dca::ActionDatabase : unable to load action [ui\command\generic].
dca::ActionDatabase : unable to load action [weapons\hit__sand].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_concrete].
dca::ActionDatabase : unable to load action [collision\objcol_sandbag_wood].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_sand].
dca::ActionDatabase : unable to load action [collision\objcol_metal_sandbag].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_sandbag].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_stone\grenade_crater_stone_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_stone].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\objcol_sandbag_sandbag].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_cement].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_button_down_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_button_down_hover
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_terracotta].
dca::ActionDatabase : unable to load action [shadow].
dca::ActionDatabase : unable to load action [fx_movement_forward].
dca::ActionDatabase : unable to load action [fx_movement_skid].
dca::ActionDatabase : unable to load action [exhaust_startup].
ERROR -- Can't find marker [marker_dmg_hull_weakpoint_15] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\schwimmwagen]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_armour_sand].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_wood_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\tercol_wood_sand].
dca::ActionDatabase : unable to load action [collision\objcol_sandbag_stoneobj].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_secure_hq_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_secure_hq_hover
dca::ActionDatabase : unable to load action [collision\tercol_stone_crater_concrete].
dca::ActionDatabase : unable to load action [sfx_a_tracer].
dca::ActionDatabase : unable to load action [collision\tercol_stone_crater_stone].
dca::ActionDatabase : unable to load action [collision\tercol_stone_cement].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_canvasarmour_sand].
dca::ActionDatabase : unable to load action [collision\objcol_canvasarmour_canvasarmour].
dca::ActionDatabase : unable to load action [collision\tercol_canvasarmour_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\objcol_canvasarmour_stoneobj].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_concealing_smoke_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_concealing_smoke_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_throw_grenade_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_throw_grenade_hover
dca::ActionDatabase : unable to load action [collision\objcol_canvasarmour_wood].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_orange] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_orange] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_atpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [weapons\deflect__armour].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_conscripts_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\sov_leader_badge_circular_outline] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [keyframed_rig_startup].
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_dirt].
dca::ActionDatabase : unable to load action [collision\objcol_armour_armour].
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_wo_damage_splats].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_barrage_smoke_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_barrage_smoke_hover
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [act_sfx_tracer].
dca::ActionDatabase : unable to load action [act_sfx_incoming].
dca::ActionDatabase : unable to load action [collision\tercol_stone_sand].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [maingun_fire].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_piat_ambush_enabled_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_piat_ambush_enabled_hover
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [act_sfx_metal_creek].
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [death_lingering_smoke].
dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_sand].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\objcol_wood_wood].
dca::ActionDatabase : unable to load action [weapons\hit__flesh].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_stone\bia_crater_stone] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [smoking_barrel].
dca::ActionDatabase : unable to load action [collision\tercol_barbwire_cement].
dca::ActionDatabase : unable to load action [collision\tercol_barbwire_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\objcol_building_brick_metal].
dca::ActionDatabase : unable to load action [m1903_tracer].
dca::ActionDatabase : unable to load action [mobile_overide].
dca::ActionDatabase : unable to load action [ui\heroic_fx].
dca::ActionDatabase : unable to load action [start_herioc_charge].
dca::ActionDatabase : unable to load action [right_tread_marks].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_rubble].
dca::ActionDatabase : unable to load action [left_tread_marks].
dca::ActionDatabase : unable to load action [import_hq_damage_01_action].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_concrete].
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_armour_wo_damage_splats].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_05] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_stone].
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_sand].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
texture [art\models\races\commonwealth\structures\shared_textures\tex_cw_hq_tc_dmg] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_comet] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [tire_marks].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_canvasarmour_dirt].
ERROR -- Can't find marker [marker_dmg_hull_weakpoint_15] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\schwimmwagen]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_canvasarmour_stone_natural].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_daimler_armoured_car] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_atjeep] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_sasjeep] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_cmnw_sas_piat] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [tire_dust_forward].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_road_asphalt].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_regulars_symbol] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_terracotta_medium_child].
dca::ActionDatabase : unable to load action [buildings\collapse\collapse_building_stone_wall_].
dca::ActionDatabase : unable to load action [buildings\collapse\collapse_].
dca::ActionDatabase : unable to load action [buildings\collapse\collapse_building_terracotta_roof_].
dca::ActionDatabase : unable to load action [act_sfx_mg42].
dca::ActionDatabase : unable to load action [mg42_bmw_tracer].
dca::ActionDatabase : unable to load action [buildings\panel_cracked_building_terracotta].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_armour_rubble].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_metal_rubble].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_armour_flesh].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_metal_small].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_concrete].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
dca::ActionDatabase : unable to load action [import_hq_damage_02_action].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
texture [art\models\races\allies\vehicles\shared_textures\tex_al_jeep_tc2] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_stone].
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
FXMesh: Model [MESH PIECES/PROJECTILES/ARTILLERY] has a non-'fxmesh' shader [max_alphablend] on a mesh.
dca::ActionDatabase : unable to load action [hq_damage_01_action].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_dirt].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
dca::ActionDatabase : unable to load action [hq_damage_02_action].
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_1] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [sfx_a_munitions1_dmg1].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
dca::ActionDatabase : unable to load action [hq_damage_03_action].
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [fx_critical_hullgun_red].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_wo_damage_splats].
dca::ActionDatabase : unable to load action [sfx_turret_rotate].
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_metal_medium_child].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_stone].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_dirt].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [buildings\collapse\collapse_building_metal_roof_].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
dca::ActionDatabase : unable to load action [hq_death].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_sand].
dca::ActionDatabase : unable to load action [collision\tercol_armour_road_asphalt].
dca::ActionDatabase : unable to load action [dmg1 action].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_metal_small_child].
dca::ActionDatabase : unable to load action [team_colour_2_action].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_armour_canvasarmour].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_cromwell_speed_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_cromwell_speed_hover
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\tank_commander\tank_commander] and [art\models\races\commonwealth\soldiers\tank_commander].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything.
=== File(s) [art\models\races\panzerelite\vehicles\marderiii\marderiii] generated the preceeding warnings.
texture [art\models\races\allies\vehicles\wolverine\wolverine\model\tex_al_m10_wolverine_ocl] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
Texture [art\models\races\allies\vehicles\wolverine\wolverine\model\tex_al_m10_wolverine_ocl] is DXT1 instead of DXT5
dca::ActionDatabase : unable to load action [physics_transition_bunker_03].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
texture [art\models\races\axis\structures\barracks\model\ax_barracks_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
Texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is DXT1 instead of DXT5
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
texture [art\models\races\allies\vehicles\shared_textures\tex_al_sherman_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\allies\vehicles\sherman\accessories\sherman_calliope\model\tex_al_sherman_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [tread sound l].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_red] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [70mm_fire_smoking_barrel_00].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [make_wreck].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_wrecked] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
dca::ActionDatabase : unable to load action [act_sfx_rocket].
dca::ActionDatabase : unable to load action [collision\tercol_metal_wood].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
texture [art\models\races\russians\structures\flag\model\tex_al_flag_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
Texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is DXT1 instead of DXT5
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_metal_large_child].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_white] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [mg42_tracer].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_flesh_stone].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
dca::ActionDatabase : unable to load action [ui\repair].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
texture [art\models\races\commonwealth\vehicles\comet\model\cromwell_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_dmg_hull_weakpoint_15] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\schwimmwagen]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_armor_piercing_rounds_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_armor_piercing_rounds_hover
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_sand].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [fx_critical_outofcontrol_physicstransition].
dca::ActionDatabase : unable to load action [_set_criticals_on_death].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\commonwealth\vehicles\mk2\mk2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\maximillian_voss\maximillian_voss] and [art\models\races\panzerelite\soldiers\maximillian_voss].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [20mm_flak_tracer].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
texture [art\models\races\russians\structures\armory\quartermaster\model\armory_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
dca::ActionDatabase : unable to load action [act_sfx_turret_rotate].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_armour_dirt].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\commonwealth\vehicles\mk2\mk2]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_dmg_hull_weakpoint_15] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\schwimmwagen]. Recoil ignored!
dca::ActionDatabase : unable to load action [randomize_accesories].
dca::ActionDatabase : unable to load action [randomize_accessories].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_terracotta_large_child].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [buildings\collapse\collapse_building_stucco_wall_].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
dca::ActionDatabase : unable to load action [ui\audiohenscheloverwatch].
dca::ActionDatabase : unable to load action [audiohenscheloverwatch].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
texture [\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_armour_stone].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_sand].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
Decal [wood\rubble_wood_01] orphaned with '0' duration (infinity).  Killing it.
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [tube_num_00].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_crater_dirt].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_tanks_portrait] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_stone_wo_damage_splats].
ERROR -- Can't find marker [marker_dmg_hull_weakpoint_15] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\schwimmwagen]. Recoil ignored!
Decal [wood\rubble_wood_01] orphaned with '0' duration (infinity).  Killing it.
Decal [wood\rubble_wood_01] orphaned with '0' duration (infinity).  Killing it.
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
dca::ActionDatabase : unable to load action [map_spawn_setstate].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_smoke_canister_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_smoke_canister_hover
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_blue] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored!
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_dirt].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_barrage_mortar_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_barrage_mortar_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_at_hold_fire_off_hover'
Using default texture for art\ui\ingame\abilities\ability_axis_at_hold_fire_off_hover
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Decal [wood\rubble_wood_01] orphaned with '0' duration (infinity).  Killing it.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
Nonstopping FX should NOT be looping.
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_rubble].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_tov] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen
ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen
ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down'
Using default texture for art\ui\textures\scroll_down
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up'
Using default texture for art\ui\textures\scroll_up
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_coh] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_black_bar_right] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_btn_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_icon_shadow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc3_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc2_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\caen_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\omg_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\m02_paradrop_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_lock_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_noise] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\led_status_red] could not fit in texture pack [RenderProxy texture pack].
