-- Log file for all warning messages related to the Art files --

Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
CommandBPDatabase - Remapping function [restore_specific_texture_selector] due to mismatched parameter count [0 != 1].
CommandBPDatabase - Remapping function [OS_CreateLocalScar] due to mismatched parameter #[5] : [randRotation].
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\COMMAND_BRANCH.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DECORATORS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DEFAULTS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\NEWOBJECTIVE.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\SUBTITLESCREEN.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TACTICALMAP.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TASKBAR.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\MAINMENUANI.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\RELICONLINEANI.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINETABS.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen
ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen
ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_tov] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
Cursor image [modal_fire_panzerfaust] not found. Load failed.
Cursor image [modal_fire_panzerfaust_cancel] not found. Load failed.
Cursor image [modal_move_cancel] not found. Load failed.
Cursor image [modal_rallypoint] not found. Load failed.
Cursor image [modal_rallypoint_cancel] not found. Load failed.
Cursor image [modal_set_facing] not found. Load failed.
Cursor image [modal_weighted_move] not found. Load failed.
Cursor image [modal_dig_in] not found. Load failed.
Cursor image [modal_dig_in_cancel] not found. Load failed.
Cursor image [modal_assault] not found. Load failed.
Cursor image [modal_assault_cancel] not found. Load failed.
Cursor image [modal_place_explosive] not found. Load failed.
Cursor image [modal_throw_explosive] not found. Load failed.
Cursor image [modal_satchel_charge] not found. Load failed.
Cursor image [modal_satchel_charge_cancel] not found. Load failed.
Cursor image [modal_sticky_bomb] not found. Load failed.
Cursor image [modal_sticky_bomb_cancel] not found. Load failed.
Cursor image [modal_barrage] not found. Load failed.
Cursor image [modal_barrage_cancel] not found. Load failed.
Cursor image [modal_build_mine] not found. Load failed.
Cursor image [modal_build_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_detonate_explosives] not found. Load failed.
Cursor image [modal_detonate_explosives_cancel] not found. Load failed.
Cursor image [modal_reinforcements] not found. Load failed.
Cursor image [modal_reinforcements_cancel] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_01] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_02] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_03] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_04] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_05] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_06] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_07] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_08] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_09] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_10] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_11] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_12] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_13] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_14] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_15] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_16] not found. Load failed.
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down'
Using default texture for art\ui\textures\scroll_down
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up'
Using default texture for art\ui\textures\scroll_up
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_coh] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_3a] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\led_status_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_black_bar_right] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_btn_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_icon_shadow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc3_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc2_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\caen_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\omg_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\m02_paradrop_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_lock_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_noise] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\kick_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_locked] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_open] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\6p_kiev_map_base.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\icon_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\drop_down_arrow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_min] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\sp\villersbocage\villersbocage_c_mm_screenshot.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_popup_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_x_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_x_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_x_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\icon_playback] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\classic\4p_linden\4p_linden_map_base.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\default_skirmish_screenshot.rgt] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:scenarios\default_loadscreen.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation].
Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [art\models\missinglua] generated the preceeding warnings.
Invalid animation [idle], for Motion Tree Node [idle].
=== File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup]
=== File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings.
Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything.
=== File(s) [art\models\races\allies\vehicles\su76] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\axis\soldiers\borman
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob].
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob].
Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa].
=== File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings.
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [red].
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|ready|firing] to Dest [crew|loader01|animations|ready|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|ready|firing] to Dest [crew|gunner01|animations|ready|idles].
=== File(s) [art\models\races\axis\vehicles\hotchkiss\hotchkiss] generated the preceeding warnings.
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b].
=== File(s) [art\models\races\axis\vehicles\ostwind_flak_panzer\ostwind_flak_panzer] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings.
Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim
Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything.
Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\schwimmwagen] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\panzerelite\soldiers\maximillian_voss_tank
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\soldiers\weapons\maxim_hmg
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid animation [destroyed\death_01], for Motion Tree Node [death_01].
Invalid animation [destroyed\death_02], for Motion Tree Node [death_02].
Invalid animation [critical_hits\engine_green], for Motion Tree Node [green].
Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow].
Invalid animation [critical_hits\engine_red], for Motion Tree Node [red].
Invalid animation [vehicle\suspension_tread_l03], for Motion Tree Node [wheel_l03_travel].
Invalid animation [vehicle\suspension_tread_r03], for Motion Tree Node [wheel_r03_travel].
Invalid animation [vehicle\idle], for Motion Tree Node [idle].
Invalid animation [vehicle\move], for Motion Tree Node [move].
=== File(s) [art\models\races\russians\vehicles\hcar1guo\hcar1guo] generated the preceeding warnings.
Invalid source node [weapon|main_gun_90mm|fire] for transition to [weapon|main_gun_90mm|aim].
Invalid destination node [weapon|main_gun_90mm|aim] for transition from [weapon|main_gun_90mm|fire].
Invalid source node [weapon|main_gun_90mm|aim] for transition to [weapon|main_gun_90mm|fire].
Invalid destination node [weapon|main_gun_90mm|fire] for transition from [weapon|main_gun_90mm|aim].
=== File(s) [art\models\races\russians\vehicles\hcar1guot\hcar1guot] generated the preceeding warnings.
Invalid animation [idle], for Motion Tree Node [idle].
Invalid animation [idle], for Motion Tree Node [move].
=== File(s) [art\models\races\russians\vehicles\is3m\is3m] generated the preceeding warnings.
Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\isu-152\isu-152] generated the preceeding warnings.
Invalid animation [destruction\die_1], for Motion Tree Node [dead].
Invalid animation [critical_hits\engine_green], for Motion Tree Node [green].
Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow].
Invalid animation [critical_hits\engine_red], for Motion Tree Node [red].
Invalid animation [critical_hits\engine_green], for Motion Tree Node [green].
Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [red].
Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [red].
Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire].
Invalid animation [vehicle\idle], for Motion Tree Node [idle].
Invalid animation [vehicle\move], for Motion Tree Node [move].
Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil].
=== File(s) [art\models\races\russians\vehicles\kv-2\kv-2] generated the preceeding warnings.
Invalid animation [destruction\die_1], for Motion Tree Node [dead].
Invalid animation [vehicle\idle], for Motion Tree Node [idle].
Invalid animation [vehicle\move], for Motion Tree Node [move].
Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil].
=== File(s) [art\models\races\russians\vehicles\kv_1\kv-2] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\vehicles\sherman_76\sherman_76
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
=== File(s) [art\models\races\russians\vehicles\su-100\track] generated the preceeding warnings.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
=== File(s) [art\models\races\russians\vehicles\su-85\track] generated the preceeding warnings.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
=== File(s) [art\models\races\russians\vehicles\su_122\track] generated the preceeding warnings.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
=== File(s) [art\models\races\russians\vehicles\t-34-85\track] generated the preceeding warnings.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
=== File(s) [art\models\races\russians\vehicles\t-34-85_tankrider\track] generated the preceeding warnings.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
=== File(s) [art\models\races\russians\vehicles\t-34\track] generated the preceeding warnings.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
Unable to find parameter [Parameter 0] in command [vehiclephysics_toggle].  Saving this file will lose the data from this parameter.
=== File(s) [art\models\races\russians\vehicles\t-34_tankrider\track] generated the preceeding warnings.
Invalid animation [destruction\death_01], for Motion Tree Node [dead].
Invalid animation [destruction\death_01], for Motion Tree Node [dead_02].
=== File(s) [art\models\races\russians\vehicles\t-70\t-70] generated the preceeding warnings.
Invalid animation [destruction\death_01], for Motion Tree Node [dead].
Invalid animation [destruction\death_01], for Motion Tree Node [dead_02].
=== File(s) [art\models\races\russians\vehicles\t-90\t-90] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [Object256].
=== File(s) [art\models\races\russians\vehicles\zis-5v\zis-5v] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch]
=== File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh]
=== File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh]
=== File(s) [art\models\races\allies\props\spool] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim
=== File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings.
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\is-2\model\is2_occlusion'
Using default texture for art\models\races\allies\vehicles\is-2\model\is2_occlusion
RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_gls'
Using default texture for art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_gls
RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl'
Using default texture for art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\su-85\su-85\model\su-85_sh_gloss'
Using default texture for art\models\races\russains\vehicles\su-85\su-85\model\su-85_sh_gloss
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\is-2\model\is-2_normal'
Using default texture for art\models\races\russians\vehicles\is-2\model\is-2_normal
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\is3m\is3m\model\white'
Using default texture for art\models\races\russians\vehicles\is3m\is3m\model\white
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\kv_1\model\kv1_sh_glossiness'
Using default texture for art\models\races\russians\vehicles\kv_1\model\kv1_sh_glossiness
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\shared_textures\white'
Using default texture for art\models\races\russians\vehicles\shared_textures\white
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su-100l\model\cromwell_ocl'
Using default texture for art\models\races\russians\vehicles\su-100l\model\cromwell_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\t-34-85l\model\cromwell_ocl'
Using default texture for art\models\races\russians\vehicles\t-34-85l\model\cromwell_ocl
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags] and [art\models\gameplay\resource_points\fuel].
Warning : there is a mesh named [BaseMaterial01] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Eye] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\quartermaster].
Warning : there are different materials named [SHD_AX_Tiget_Treads_Right] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [SHD_AX_Tiget_Treads_Left] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [SHD_AX_Tiger_Body] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\luftwaffe\luftwaffe] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard].
Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\commando1].
Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\commando1].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\conscript_1].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_conscript] and [art\models\races\russians\soldiers\conscript_1].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_conscript] and [art\models\races\russians\soldiers\conscript_1].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\honor].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\honor].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\honor].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\honor].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\honor].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\honor].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\honor].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\lmg].
Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\major\major] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\maxim_hmg] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\mg_gunner].
Warning : there is a mesh named [merged material-[60mmmortar_sync,SHD_AL_60mm_mortar]] in both [art\models\races\allies\soldiers\weapons\60mmmortar_sync] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\beret] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\blackmore] and [art\models\races\russians\soldiers\partizan_4].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd].
Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_ptrd] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_ptrd] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_sapper] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_sapper] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\sniper] and [art\models\races\russians\soldiers\sniper].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\snipera] and [art\models\races\russians\soldiers\sniper_ace].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\spotter].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\sniper2] and [art\models\races\russians\soldiers\spotter].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\barracks].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\support_weapons].
Warning : there are different materials named [Main] in both [art\models\races\russians\vehicles\ba_64\gunner_turret] and [art\models\races\russians\vehicles\ba_64\ba_64].
Warning : there are different materials named [Main] in both [art\models\races\russians\vehicles\ba_64\ba_64] and [art\models\races\russians\vehicles\ba_64\ba_64].
Failed to open 'Data:ART\FX\fx_explosion\vehicles\ground_dust_stir_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\ground_dust_stir_combo_00'.
Failed to open 'Data:ART\FX\fx_explosion\vehicles\sherman_death_explosion_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\sherman_death_explosion_combo_00'.
Failed to open 'Data:ART\FX\fx_mesh\fx_props\gnome_power_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_mesh\fx_props\gnome_power_00'.
RENDER ANIM -- Unable to load texture 'art\fx\textures\bia_flame_double'
Using default texture for art\fx\textures\bia_flame_double
RENDER ANIM -- Unable to load texture 'art\fx\textures\flame_04'
Using default texture for art\fx\textures\flame_04
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/wheat_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/wheat_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_02_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_02_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_green_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_green_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_brown_02_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_dandylion_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_dandylion_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_wild_flowers_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_wild_flowers_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Grn_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Grn_01_burnt_01.dds' (may not be DXT3).
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\spec_field_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_coarse_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\trench_dirt_splat_specular'
Using default texture for art\scenarios\textures\splats\dirt\trench_dirt_splat_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular'
Using default texture for art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\scorch_03_small_specular'
Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_small_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dust_specular'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dust_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_edge_specular'
Using default texture for art\scenarios\textures\splats\mud\mud_edge_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular'
Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_specular'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\scorch_03_specular'
Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_01_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_01_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03_small_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dust_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\trench_dirt_splat_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_edge_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\trench_dirt_splat_normal'
Using default texture for art\scenarios\textures\splats\dirt\trench_dirt_splat_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal'
Using default texture for art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\scorch_03_small_normal'
Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_small_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dust_normal'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dust_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_edge_normal'
Using default texture for art\scenarios\textures\splats\mud\mud_edge_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal'
Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_normal'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\scorch_03_normal'
Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_01_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_01_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03_small_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dust_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\trench_dirt_splat_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_edge_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\tracks_01_specular'
Using default texture for art\scenarios\textures\splats\nm_tracks\tracks_01_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\tracks_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\tracks_01_normal'
Using default texture for art\scenarios\textures\splats\nm_tracks\tracks_01_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\tracks_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
dca::ActionDatabase : unable to load action [physics rig transition].
dca::ActionDatabase : unable to load action [spotlights].
dca::ActionDatabase : unable to load action [orphan_on_death_action].
dca::ActionDatabase : unable to load action [_randomize_orange_triangle].
dca::ActionDatabase : unable to load action [set_random_canopy].
dca::ActionDatabase : unable to load action [set_random_supplies].
dca::ActionDatabase : unable to load action [startup_temp].
TEXTURE PACK -- Texture [data:art\fx\textures\flame_04] using texture pack [fx manager pack]'s default.
TEXTURE PACK -- Texture [data:art\fx\textures\bia_flame_double] using texture pack [fx manager pack]'s default.
dca::ActionDatabase : unable to load action [ooc_green].
dca::ActionDatabase : unable to load action [orph_startup].
dca::ActionDatabase : unable to load action [death_orphan].
dca::ActionDatabase : unable to load action [snd_generator].
dca::ActionDatabase : unable to load action [sfx_a_running].
dca::ActionDatabase : unable to load action [newaction0].
dca::ActionDatabase : unable to load action [startup_rig_trans].
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete_2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_indu] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_specular'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_normal'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_normal
SPLAT : texture 'DATA:art\scenarios\textures\splats\Crater_Concrete\BIA_Rubble_Collapse_Long_01' not loaded
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_sand] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_specular'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_normal'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_normal
SPLAT : texture 'DATA:art\scenarios\textures\splats\CrNM_Craters\Mortar_81mm_concrete' not loaded
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_jagged] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [overlap_off].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allies_op] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_normal
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_normal
dca::ActionDatabase : unable to load action [physics_transition_bunker_02].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
dca::ActionDatabase : unable to load action [pickrandomskin].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular'
Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal'
Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal
Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\wounded_specular'
Using default texture for art\scenarios\textures\splats\nm_stains\wounded_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\wounded_normal'
Using default texture for art\scenarios\textures\splats\nm_stains\wounded_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\gib_00_specular'
Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\gib_00_normal'
Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\dark_dirt'
Using default texture for art\scenarios\textures\splats\dirt\dark_dirt
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_dirt\dig_in_hole_small'
Using default texture for art\scenarios\textures\splats\crater_dirt\dig_in_hole_small
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\tankbuster\tankbuster] and [art\models\races\panzerelite\soldiers\tankbuster].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
dca::ActionDatabase : unable to load action [tex_axis_restore_00].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.049300,0.684850,0.273700,1.008190] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.070150,0.050000,0.829850,0.950000] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource!
Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource!
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Precache file [DATA:Art\UI\precache.lua] is not a valid lua file.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\medals\large_medals_air_medal'
Using default texture for art\ui\ingame\medals\large_medals_air_medal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\mini_icons\mini_raid'
Using default texture for art\ui\ingame\mini_icons\mini_raid
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv5'
Using default texture for art\ui\ingame\odds\player_hero_badge_lv5
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_army_item_deco_player'
Using default texture for art\ui\ingame\odds\unit_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_hero_lv1'
Using default texture for art\ui\ingame\odds\unit_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_army_item_deco_player'
Using default texture for art\ui\ingame\odds\vehicle_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_hero_lv1'
Using default texture for art\ui\ingame\odds\vehicle_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_disabled'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_disabled
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01'
Using default texture for art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\allied_squad_badge_player'
Using default texture for art\ui\ingame\units\allied_squad_badge_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\icon_unit_allied_infantry_commander'
Using default texture for art\ui\ingame\units\icon_unit_allied_infantry_commander
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_tan_dirty] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_window] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_brit] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_soviets] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_soviets] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tutorial_info_box] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\coh_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_19] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_18] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh_logo_bullet_holes] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_automatch_status] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_captain] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_oob] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_dashed] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\red_x] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_corner] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cb_button_pointbox_check] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cmnw_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\pnze_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\allied_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_disabled] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\large_medals_air_medal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\mini_icons\mini_raid] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\allied_squad_badge_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\icon_unit_allied_infantry_commander] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv5] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_fill] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_sand].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_minmap] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [ui\selection\selectover_allies_ally].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\concrete_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\pathway_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\pathway_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_normal
dca::ActionDatabase : unable to load action [sfx_a_munitions1_dmg1].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\debris_01_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\debris_01_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_normal
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sappers_symbol] could not fit in texture pack [RenderProxy texture pack].
texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [dmg1].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_garrisoned] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [m1rifle_tracer].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_major_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_secondary] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [weapons\hit__dirt].
dca::ActionDatabase : unable to load action [panzerfaust_hidemesh].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_dirt].
dca::ActionDatabase : unable to load action [weapons\hit__stone].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_cement].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.070150,0.050000,0.829850,0.950000] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource!
Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource!
texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\russians\structures\flag\model\tex_al_flag_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_conscripts_symbol] could not fit in texture pack [RenderProxy texture pack].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_01-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_01-->self].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_primary] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_stone_natural].
texture [art\models\races\russians\structures\flag\model\tex_al_flag_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\russians\structures\armory\quartermaster\model\armory_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_conscripts] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [repaired_action].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_regulars_symbol] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [weapons\hit__grass].
texture [art\models\races\axis\structures\barracks\model\ax_barracks_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_stone\grenade_crater_stone_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_stone].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_flesh].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\grid] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\grid_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\grid_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_normal
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal
dca::ActionDatabase : unable to load action [weapons\deflect__metal].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_dirt].
dca::ActionDatabase : unable to load action [weapons\deflect__building_brick].
dca::ActionDatabase : unable to load action [weapons\hit__flesh].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_01-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_01-->self].
dca::ActionDatabase : unable to load action [weapons\hit__building_brick].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_01-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_01-->self].
dca::ActionDatabase : unable to load action [collision\tercol_armour_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_armour_grass].
dca::ActionDatabase : unable to load action [death_splat2].
dca::ActionDatabase : unable to load action [death_splat1].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.070150,0.050000,0.829850,0.950000] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource!
Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource!
dca::ActionDatabase : unable to load action [weapons\deflect__dirt].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_01-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_01-->self].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_urban].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_metal].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_stoneobj].
ERROR -- Can't find marker [marker_dmg_hull_weakpoint_15] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\schwimmwagen]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_armour_urban].
dca::ActionDatabase : unable to load action [collision\tercol_armour_stone_natural].
dca::ActionDatabase : unable to load action [collision\tercol_armour_cement].
dca::ActionDatabase : unable to load action [weapons\deflect__building_terracotta].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_wood].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_mud].
dca::ActionDatabase : unable to load action [sfx_a_incoming].
dca::ActionDatabase : unable to load action [trail].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_wo_damage_splats].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\panzerelite\vehicles\sdkfz_250\sdkfz_250] generated the preceeding warnings.
dca::ActionDatabase : unable to load action [collision\tercol_flesh_stone_road].
texture [art\models\races\russians\structures\armory\quartermaster\model\armory_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [collision\tercol_flesh_rubble].
texture [art\models\races\russians\structures\flag\model\tex_al_flag_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [weapons\deflect__wood].
dca::ActionDatabase : unable to load action [weapons\hit__foliage].
dca::ActionDatabase : unable to load action [collision\objcol_metal_metal].
dca::ActionDatabase : unable to load action [weapons\deflect__foliage].
dca::ActionDatabase : unable to load action [weapons\hit__wood].
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_metal_large_child].
dca::ActionDatabase : unable to load action [weapons\deflect__stoneobj].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_01-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_01-->self].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_01-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_01-->self].
texture [art\models\races\axis\structures\barracks\model\ax_barracks_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [collision\tercol_stone_dirt].
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_regulars_portrait] could not fit in texture pack [RenderProxy texture pack].
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_1] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.070150,0.050000,0.829850,0.950000] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource!
Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
dca::ActionDatabase : unable to load action [sfx_a_tracer].
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_terracotta].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
Nonstopping FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\tercol_metal_wo_damage_splats].
texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
Texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is DXT1 instead of DXT5
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_conscripts_portrait] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [weapons\deflect__armour].
dca::ActionDatabase : unable to load action [weapons\hit__armour].
texture [\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_metal_medium_child].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_04_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_04_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_normal
dca::ActionDatabase : unable to load action [impact_small_event].
dca::ActionDatabase : unable to load action [weapons\deflect__stone].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_03_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_03_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_normal
dca::ActionDatabase : unable to load action [mg42_tracer].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_primary] could not fit in texture pack [RenderProxy texture pack].
texture [art\models\races\russians\structures\armory\quartermaster\model\armory_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sapperssturm_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_sapperssturm_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_concrete].
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_metal_small_child].
Nonstopping FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [team_colour_disabled_action].
dca::ActionDatabase : unable to load action [collision\tercol_armour_stone_road].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_terracotta_large_child].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_01-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_01-->self].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_01-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_01-->self].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_01-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_01-->self].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_05] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_stone_stone_road].
dca::ActionDatabase : unable to load action [collision\objcol_stone_stone].
dca::ActionDatabase : unable to load action [collision\tercol_stone_crater_concrete].
dca::ActionDatabase : unable to load action [collision\tercol_stone_grass].
dca::ActionDatabase : unable to load action [collision\tercol_stone_stone_natural].
dca::ActionDatabase : unable to load action [act_sfx_turret_rotate].
dca::ActionDatabase : unable to load action [collision\objcol_stone_wood].
dca::ActionDatabase : unable to load action [left_tread_marks].
dca::ActionDatabase : unable to load action [right_tread_marks].
dca::ActionDatabase : unable to load action [impact_heavy_event].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_stone_cement].
dca::ActionDatabase : unable to load action [collision\tercol_stone_urban].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\objcol_wood_wood].
dca::ActionDatabase : unable to load action [collision\tercol_wood_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_dirt].
dca::ActionDatabase : unable to load action [collision\objcol_sandbag_wood].
dca::ActionDatabase : unable to load action [20mm_flak_tracer].
dca::ActionDatabase : unable to load action [quad50_tracer].
Nonstopping FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\tercol_metal_stone_natural].
dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_dirt].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_02_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_02_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_02_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_02_normal
dca::ActionDatabase : unable to load action [physics_transition_bunker_03].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_support_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sharpshooter] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_close_support] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_mortar] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_atsquad] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_concrete].
dca::ActionDatabase : unable to load action [physics_transition_bunker_01].
FXMesh: Model [MESH PIECES/PROJECTILES/ARTILLERY] has a non-'fxmesh' shader [max_alphablend] on a mesh.
dca::ActionDatabase : unable to load action [collision\objcol_armour_flesh].
dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_concrete].
dca::ActionDatabase : unable to load action [act_sfx_metal_creek].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_concrete].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\sov_leader_badge_circular_outline] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\sov_veterancy_offensive_pip] could not fit in texture pack [RenderProxy texture pack].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\panzerelite\structures\flag] and [art\models\races\panzerelite\structures\panzerlogistik_command\panzerlogistik_command].
dca::ActionDatabase : unable to load action [collision\tercol_armour_wo_damage_splats].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\ussr_zis2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_major_portrait] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [smoking_barrel].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
Nonstopping FX should NOT be looping.
dca::ActionDatabase : unable to load action [m1903_tracer].
dca::ActionDatabase : unable to load action [collision\objcol_armour_armour].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\coh_explosion_splat] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_stone].
dca::ActionDatabase : unable to load action [kar98_tracer].
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_stone_rubble].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_specular'
Using default texture for art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_normal'
Using default texture for art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_normal
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
dca::ActionDatabase : unable to load action [ui\heroic_fx].
dca::ActionDatabase : unable to load action [start_herioc_charge].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_stone_wo_damage_splats].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_crater_dirt].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_sappers_portrait] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
dca::ActionDatabase : unable to load action [fx_armor_mobility_damage_40].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
dca::ActionDatabase : unable to load action [set_random_variable].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\driver].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver].
dca::ActionDatabase : unable to load action [collision\tercol_metal_rubble].
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_guards_symbol] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_terracotta_medium_child].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
Nonstopping FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\tercol_armour_rubble].
dca::ActionDatabase : unable to load action [randomize_accesories].
dca::ActionDatabase : unable to load action [randomize_accessories].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_dirt].
dca::ActionDatabase : unable to load action [death_lingering_smoke].
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_concrete].
dca::ActionDatabase : unable to load action [act_sfx_tracer].
dca::ActionDatabase : unable to load action [act_sfx_incoming].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_crater_concrete].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
dca::ActionDatabase : unable to load action [buildings\panel_cracked_building_terracotta].
dca::ActionDatabase : unable to load action [startup_action].
TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_pps43] could not fit in texture pack [RenderProxy texture pack].
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Orphaned FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_01_specular'
Using default texture for art\scenarios\textures\splats\nm_stains\scorch_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_01_normal'
Using default texture for art\scenarios\textures\splats\nm_stains\scorch_01_normal
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\objcol_flesh_stone].
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_stone].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_stone_road].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_artillerypit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_atsquad_symbol] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_mortar_portrait] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_stone_natural].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_armoury_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_85mm] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_ptrd] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_shock_guards] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_redflag] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
dca::ActionDatabase : unable to load action [buildings\collapse\collapse_building_terracotta_roof_].
dca::ActionDatabase : unable to load action [buildings\collapse\collapse_].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'position' parameter [<!--mangled:light_02-->self].
Command [fx_orphan] has bad 'orientation' parameter [<!--mangled:light_02-->self].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sappers] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_firebase_portrait] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [fx_critical_outofcontrol_physicstransition].
dca::ActionDatabase : unable to load action [_set_criticals_on_death].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_specular'
Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_normal'
Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_normal
dca::ActionDatabase : unable to load action [make_wreck].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_boforpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
dca::ActionDatabase : unable to load action [shadow].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_tanks] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2_new\zis_2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_3\zis_3]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\hummel\hummel]. Recoil ignored!
dca::ActionDatabase : unable to load action [weapons\hit__metal].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_3\zis_3]. Recoil ignored!
dca::ActionDatabase : unable to load action [tube_num_00].
texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
Texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is DXT1 instead of DXT5
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_ussr_katyusha_symbol] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_tov] could not fit in texture pack [RenderProxy texture pack].
