-- Log file for all warning messages related to the Art files --

Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
CommandBPDatabase - Remapping function [restore_specific_texture_selector] due to mismatched parameter count [0 != 1].
CommandBPDatabase - Remapping function [OS_CreateLocalScar] due to mismatched parameter #[5] : [randRotation].
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\COMMAND_BRANCH.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DECORATORS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DEFAULTS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\NEWOBJECTIVE.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\SUBTITLESCREEN.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TACTICALMAP.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TASKBAR.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\MAINMENUANI.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\RELICONLINEANI.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINETABS.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen
ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen
ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_tov] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
Cursor image [modal_fire_panzerfaust] not found. Load failed.
Cursor image [modal_fire_panzerfaust_cancel] not found. Load failed.
Cursor image [modal_move_cancel] not found. Load failed.
Cursor image [modal_rallypoint] not found. Load failed.
Cursor image [modal_rallypoint_cancel] not found. Load failed.
Cursor image [modal_set_facing] not found. Load failed.
Cursor image [modal_weighted_move] not found. Load failed.
Cursor image [modal_dig_in] not found. Load failed.
Cursor image [modal_dig_in_cancel] not found. Load failed.
Cursor image [modal_assault] not found. Load failed.
Cursor image [modal_assault_cancel] not found. Load failed.
Cursor image [modal_place_explosive] not found. Load failed.
Cursor image [modal_throw_explosive] not found. Load failed.
Cursor image [modal_satchel_charge] not found. Load failed.
Cursor image [modal_satchel_charge_cancel] not found. Load failed.
Cursor image [modal_sticky_bomb] not found. Load failed.
Cursor image [modal_sticky_bomb_cancel] not found. Load failed.
Cursor image [modal_barrage] not found. Load failed.
Cursor image [modal_barrage_cancel] not found. Load failed.
Cursor image [modal_build_mine] not found. Load failed.
Cursor image [modal_build_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_detonate_explosives] not found. Load failed.
Cursor image [modal_detonate_explosives_cancel] not found. Load failed.
Cursor image [modal_reinforcements] not found. Load failed.
Cursor image [modal_reinforcements_cancel] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_01] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_02] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_03] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_04] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_05] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_06] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_07] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_08] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_09] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_10] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_11] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_12] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_13] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_14] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_15] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_16] not found. Load failed.
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down'
Using default texture for art\ui\textures\scroll_down
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up'
Using default texture for art\ui\textures\scroll_up
Unable to create texture for [tool:C:\WW2\DataGeneric\BIA\WW2\Art\folder\Aaaaa\Bbbb\Cccccccc\Ddddddd\Eeeeeee\Fffff\GGGgGGgGgggggg.hhh].
Unable to create texture for [tool:C:\WW2\DataGeneric\BIA\WW2\Art\folder\Aaaaa\Bbbb\Cccccccc\Ddddddd\Eeeeeee\Fffff\GGGgGGgGgggggg.hhh].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_coh] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_3a] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\led_status_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_character_tov] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_black_bar_right] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_btn_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_icon_shadow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc3_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc2_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\caen_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\omg_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\m02_paradrop_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_lock_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_noise] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tov_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_lock_campaign_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\kick_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_locked] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_open] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\relic_maps] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\classic\2p_angoville farms\2p_angoville farms_map_base.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\community_maps] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\8p_the hochwald gap 2_map_base.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\8p_dust_and_stones_map_base.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\8p_operation goodwood (8)_map_base.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:scenarios\mp\8p_operation goodwood (8).tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation].
Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
Failed to open 'Data:ART\FX\fx_ambient\grass_indendiary_burn_nebelwerfe2.bfx'
TypeLoad: Error, cannot load fx file 'fx_ambient\grass_indendiary_burn_nebelwerfe2'.
Using default RenderModel (rgm/rgo) for art\models\gameplay\props\boys_at_rifle
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [art\models\missinglua] generated the preceeding warnings.
Invalid animation [idle], for Motion Tree Node [idle].
=== File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\craft
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop_02
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\paratrooperb
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\structures\50cal_aa_emplacement\50cal_aa_emplacement
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup]
=== File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings.
Behaviour [bhv_sfx_57mm_fire] has no conditions so it will never do anything.
=== File(s) [art\models\races\allies\vehicles\halftrack_t48\halftrack_t48] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisible] to Dest [crew|loader01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|57mm|firing] to Dest [crew|loader01|animations|57mm|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisible] to Dest [crew|gunner01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|57mm|firing] to Dest [crew|gunner01|animations|57mm|idles].
=== File(s) [art\models\races\allies\vehicles\halftrack_t48\halftrack_t48_crew] generated the preceeding warnings.
Invalid source node [( void )] for transition to [moving|moving_backward].
=== File(s) [art\models\races\allies\vehicles\m1a1_75mm_howitzer\m1a1_75mm_howitzer] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\vehicles\m1a1_pack_howitzer\pack_howie
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Down], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Level], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Up], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Down], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Level], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Up], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Jostle], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Left], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Right], in matrix anim
=== File(s) [art\models\races\allies\vehicles\m20_recon_vehicle\m20_recon_vehicle_v] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\allies\vehicles\m21_halftrack\mortar_gunner] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\vehicles\m2a1_105mm_howitzeraxis\m2a1_105mm_howitzeraxis
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid source node [( void )] for transition to [moving|moving_backward].
=== File(s) [art\models\races\allies\vehicles\m5_antitank_gun\m5_antitank_gun\m5_antitank_gun] generated the preceeding warnings.
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Down], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Level], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Up], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Down], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Level], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Up], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Jostle], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Left], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Right], in matrix anim
Invalid animation [gunner\aim\aim_matrix\top_50cal_aim_horiz], for Motion Tree Node [horizontal].
=== File(s) [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [AL_Halftrack].
=== File(s) [art\models\races\allies\vehicles\sdkfz_250\m21] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\allies\vehicles\sdkfz_250\sdkfz_250] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
=== File(s) [art\models\races\allies\vehicles\sherman_m4a2\m4e2_sherman] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire].
=== File(s) [art\models\races\allies\vehicles\sherman_m4a3(76)w\m4a3(76)w] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire].
=== File(s) [art\models\races\allies\vehicles\sherman_m4a3(76)w\m4a3(76)w_cw] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire].
=== File(s) [art\models\races\allies\vehicles\sherman_m4a3e8\m4a3e8(76)w] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [merged material-[branch_pile_01,StickShader]01].
=== File(s) [art\models\races\axis\decals\panther_decals] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\axis\soldiers\borman
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\flakpanzer_38(t)\panzer_38(t)] generated the preceeding warnings.
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob].
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob].
Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa].
=== File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings.
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [red].
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|ready|firing] to Dest [crew|loader01|animations|ready|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|ready|firing] to Dest [crew|gunner01|animations|ready|idles].
=== File(s) [art\models\races\axis\vehicles\hotchkiss\hotchkiss] generated the preceeding warnings.
Invalid source node [( void )] for transition to [moving|moving_backward].
=== File(s) [art\models\races\axis\vehicles\leig18_75mm\leig18_75mm] generated the preceeding warnings.
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b].
=== File(s) [art\models\races\axis\vehicles\ostwind_flak_panzer\ostwind_flak_panzer] generated the preceeding warnings.
Invalid source node [( void )] for transition to [moving|moving_backward].
=== File(s) [art\models\races\axis\vehicles\pak36_37mm\pak36_37mm] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_4] generated the preceeding warnings.
Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim
Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything.
Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\schwimmwagen] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisible] to Dest [crew|loader01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|57mm|firing] to Dest [crew|loader01|animations|57mm|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisible] to Dest [crew|gunner01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|57mm|firing] to Dest [crew|gunner01|animations|57mm|idles].
=== File(s) [art\models\races\axis\vehicles\sdkfz234_3\sdkfz234_3_crew] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisible] to Dest [crew|loader01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|57mm|firing] to Dest [crew|loader01|animations|57mm|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisible] to Dest [crew|gunner01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|57mm|firing] to Dest [crew|gunner01|animations|57mm|idles].
=== File(s) [art\models\races\axis\vehicles\sdkfz251_9\sdkfz251_9_crew] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\axis\vehicles\sdkfz251_halftrack\crew] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\axis\vehicles\sdkfz_250_9\sdkfz_250] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
Behaviour [texture_swapper_shield_axis] has no conditions so it will never do anything.
Behaviour [texture_swapper_shield_panzerelite] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\stup_iv\stup_iv_treads] generated the preceeding warnings.
Invalid transition animation [hatch_close], for transition from Source [commander_upgrade|upgrade] to Dest [commander_upgrade|no_upgrade].
Invalid transition animation [hatch_open], for transition from Source [commander_upgrade|no_upgrade] to Dest [commander_upgrade|upgrade].
=== File(s) [art\models\races\commonwealth\vehicles\churchill\commander] generated the preceeding warnings.
Invalid transition animation [hatch_close], for transition from Source [commander_upgrade|upgrade] to Dest [commander_upgrade|no_upgrade].
Invalid transition animation [hatch_open], for transition from Source [commander_upgrade|no_upgrade] to Dest [commander_upgrade|upgrade].
=== File(s) [art\models\races\commonwealth\vehicles\churchill_95mm\churchill_95mm] generated the preceeding warnings.
Invalid transition animation [hatch_close], for transition from Source [commander_upgrade|upgrade] to Dest [commander_upgrade|no_upgrade].
Invalid transition animation [hatch_open], for transition from Source [commander_upgrade|no_upgrade] to Dest [commander_upgrade|upgrade].
=== File(s) [art\models\races\commonwealth\vehicles\churchill_vii\commander] generated the preceeding warnings.
Behaviour [bhv_sfx_57mm_fire] has no conditions so it will never do anything.
=== File(s) [art\models\races\commonwealth\vehicles\halftrack_t48\halftrack_t48] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisible] to Dest [crew|loader01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|57mm|firing] to Dest [crew|loader01|animations|57mm|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisible] to Dest [crew|gunner01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|57mm|firing] to Dest [crew|gunner01|animations|57mm|idles].
=== File(s) [art\models\races\commonwealth\vehicles\halftrack_t48\halftrack_t48_crew] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[door_open_close_00], Action=[act_sfx_ramp]
=== File(s) [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_middle_back], Action=[sfx_suspension_short]
Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_middle], Action=[sfx_suspension_short]
Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_rear], Action=[sfx_suspension_short]
=== File(s) [art\models\races\commonwealth\vehicles\m7_priest\m7_priest] generated the preceeding warnings.
Invalid animation [vehicle\yellowmoving_idle], for Motion Tree Node [tankbody_yellowstate].
=== File(s) [art\models\races\commonwealth\vehicles\sherman_firefly\sherman_firefly] generated the preceeding warnings.
Invalid animation [vehicle\yellowmoving_idle], for Motion Tree Node [tankbody_yellowstate].
=== File(s) [art\models\races\commonwealth\vehicles\sherman_v\sherman_v_hull] generated the preceeding warnings.
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b].
=== File(s) [art\models\races\german\vehicles\flakpanzer_iv_ostwind\flakpanzer_iv_ostwind] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\german\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings.
Invalid transition animation [hatch_close], for transition from Source [commander_upgrade|upgrade] to Dest [commander_upgrade|no_upgrade].
Invalid transition animation [hatch_open], for transition from Source [commander_upgrade|no_upgrade] to Dest [commander_upgrade|upgrade].
=== File(s) [art\models\races\panzerelite\vehicles\kingtiger\kingtiger_t] generated the preceeding warnings.
Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything.
=== File(s) [art\models\races\panzerelite\vehicles\marderiii\marderiii] generated the preceeding warnings.
Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything.
=== File(s) [art\models\races\panzerelite\vehicles\sdkfz138_grille\sdkfz138_grille_hull] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch]
=== File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh]
=== File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh]
=== File(s) [art\models\races\allies\props\spool] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim
=== File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings.
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture '\ww2\datasrc\engine\texture_white'
Using default texture for \ww2\datasrc\engine\texture_white
RENDER ANIM -- Unable to load texture 'art\models\races\allies\sdkfz_250\sdkfz_250\modeltex_al_m3_halftrack_ocl2'
Using default texture for art\models\races\allies\sdkfz_250\sdkfz_250\modeltex_al_m3_halftrack_ocl2
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\hadrianglider\hadrianglider\model\tex_hadrianglider__tc'
Using default texture for art\models\races\allies\vehicles\hadrianglider\hadrianglider\model\tex_hadrianglider__tc
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m20_recon_vehicle\m20_recon_vehicle\model\tex_al_m20_greyhound_occ'
Using default texture for art\models\races\allies\vehicles\m20_recon_vehicle\m20_recon_vehicle\model\tex_al_m20_greyhound_occ
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\shared_textures\tex_al_sherman_76_ocl'
Using default texture for art\models\races\allies\vehicles\shared_textures\tex_al_sherman_76_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\shared_textures\tex_al_sherman_dif_76'
Using default texture for art\models\races\allies\vehicles\shared_textures\tex_al_sherman_dif_76
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\shared_textures\tex_al_sherman_gls_76'
Using default texture for art\models\races\allies\vehicles\shared_textures\tex_al_sherman_gls_76
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\shared_textures\tex_al_sherman_nrm_76'
Using default texture for art\models\races\allies\vehicles\shared_textures\tex_al_sherman_nrm_76
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\shared_textures\tex_al_sherman_occ_76'
Using default texture for art\models\races\allies\vehicles\shared_textures\tex_al_sherman_occ_76
RENDER ANIM -- Unable to load texture 'art\models\races\american\vehicles\m4a3e8(76)w\textures\medium_tank_mudguards_dif'
Using default texture for art\models\races\american\vehicles\m4a3e8(76)w\textures\medium_tank_mudguards_dif
RENDER ANIM -- Unable to load texture 'art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_dif'
Using default texture for art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_dif
RENDER ANIM -- Unable to load texture 'art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_gls'
Using default texture for art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_gls
RENDER ANIM -- Unable to load texture 'art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_nrm'
Using default texture for art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_spc'
Using default texture for art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_spc
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\halftrack\halftrack\model\2ex_ax_halftrack_tc'
Using default texture for art\models\races\axis\vehicles\halftrack\halftrack\model\2ex_ax_halftrack_tc
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_dif'
Using default texture for art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_dif
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_gls'
Using default texture for art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_gls
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_nrm'
Using default texture for art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_spc'
Using default texture for art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_spc
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\sdkfz_250_9\model\sdkfz250-9_sh_dirtness'
Using default texture for art\models\races\axis\vehicles\sdkfz_250_9\model\sdkfz250-9_sh_dirtness
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\sdkfz_250_9\model\sdkfz250-9_sh_glossiness'
Using default texture for art\models\races\axis\vehicles\sdkfz_250_9\model\sdkfz250-9_sh_glossiness
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\tiger\tiger\model\4ex_ax_tiger_dif'
Using default texture for art\models\races\axis\vehicles\tiger\tiger\model\4ex_ax_tiger_dif
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\vehicles\shared_textures\2ex_cw_churchill_gls'
Using default texture for art\models\races\commonwealth\vehicles\shared_textures\2ex_cw_churchill_gls
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\vehicles\shared_textures\2ex_cw_churchill_nrm'
Using default texture for art\models\races\commonwealth\vehicles\shared_textures\2ex_cw_churchill_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_dif'
Using default texture for art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_dif
RENDER ANIM -- Unable to load texture 'art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_gls'
Using default texture for art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_gls
RENDER ANIM -- Unable to load texture 'art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_nrm'
Using default texture for art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_spc'
Using default texture for art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_spc
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
RENDER ANIM -- Unable to load texture 'ww2\datasrc\engine\texture_white'
Using default texture for ww2\datasrc\engine\texture_white
Warning : there are different materials named [09 - Default] in both [art\models\environment\art_ambient\bridges\rebuilt_bridge_section] and [art\models\environment\art_ambient\bridges\bridge_15_01].
Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags] and [art\models\gameplay\resource_points\fuel].
Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\engineer].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\engineer].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\engineer].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\engineer].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\engineer].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper82\paratrooper82] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper82\paratrooper82] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper82\paratrooper82] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper82\paratrooper82] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_buddies\paratrooper_buddies] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_buddies\paratrooper_buddies] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_buddies\paratrooper_buddies] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper_buddies\paratrooper_buddies] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_captain\paratrooper_captain] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_captain\paratrooper_captain] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_captain\paratrooper_captain] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper_captain\paratrooper_captain] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_engineer\paratrooper_engineer] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_engineer\paratrooper_engineer] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_engineer\paratrooper_engineer] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper_engineer\paratrooper_engineer] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_medic\paratrooper_medic] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_medic\paratrooper_medic] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_medic\paratrooper_medic] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper_medic\paratrooper_medic] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_scout\paratrooper_scout] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_scout\paratrooper_scout] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_scout\paratrooper_scout] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper_scout\paratrooper_scout] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\allies\soldiers\paratrooper_scout].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\allies\soldiers\paratrooper_scout].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\allies\soldiers\paratrooper_scout].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\allies\soldiers\paratrooper_scout].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_sniper\paratrooper_sniper] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_sniper\paratrooper_sniper] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_sniper\paratrooper_sniper] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper_sniper\paratrooper_sniper] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\ranger].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\ranger].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\ranger].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\ranger].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\ranger].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman10].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman10].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman10].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman10].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman10].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman10].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman_devils\rifleman_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman_devils\rifleman_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman_devils\rifleman_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman_devils\rifleman_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_devils\officer_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_devils\officer_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_devils\officer_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_devils\officer_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer_devils\officer_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer_devils\officer_devils] and [art\models\races\allies\soldiers\rifleman_devils].
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Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\riflemand].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\riflemand].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\riflemand].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\riflemand].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\riflemand].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\riflemand].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\riflemand].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\riflemand].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\scout].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\scout].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\scout].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\scout].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\scout].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\scout].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\tankcrew].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\tankcrew].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\tankcrew].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\tankcrew].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\tankcrew].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_tc\officer_tc] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_tc\officer_tc] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_tc\officer_tc] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_tc\officer_tc] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer_tc\officer_tc] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer_tc\officer_tc] and [art\models\races\allies\soldiers\tankcrew].
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Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\barracks].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\quarter_master_supply_yard].
Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\support_weapons].
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Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier_splint] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\engineer].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\engineer].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\engineer].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\engineer].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\engineer].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\engineer].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer_b] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer_b] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer_b] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\pioneer\pioneer_b] and [art\models\races\axis\soldiers\engineer].
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Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\grenadier\hose_sumpf] and [art\models\races\axis\soldiers\engineer].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\feldwebel].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\feldwebel].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\feldwebel].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\feldwebel].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\feldwebel].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\feldwebel].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\feldwebel].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier_feldwebel] and [art\models\races\axis\soldiers\feldwebel].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\feldwebel].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\feldwebel].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\feldwebel].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\medic].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\mg_gunnerpe].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss] and [art\models\races\axis\soldiers\mg_gunnerpe].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss] and [art\models\races\axis\soldiers\mg_gunnerpe].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss] and [art\models\races\axis\soldiers\mg_gunnerpe].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss] and [art\models\races\axis\soldiers\mg_gunnerpe].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadierleader\panzergrenadierleader] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadierleader\panzergrenadierleader] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadierleader\panzergrenadierleader] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadierleader\panzergrenadierleader] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_equip_mg] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_equip_mg] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_equip_mg] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_equip_mg] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [merged material-[mp44,SHD_AX_MP44]] in both [art\models\races\axis\soldiers\weapons\mp44] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_sumpftarn] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_sumpftarn] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_sumpftarn] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_sumpftarn] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier_splint] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier_tc] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_leader] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_leader] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_leader] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_leader] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer_pzace] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer_pzace] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer_pzace] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer_pzace] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer_pzace] and [art\models\races\axis\soldiers\wm_pzace].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer_pzace] and [art\models\races\axis\soldiers\wm_pzace].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer_pzace] and [art\models\races\axis\soldiers\wm_pzace].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer_pzace] and [art\models\races\axis\soldiers\wm_pzace].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer_pzace] and [art\models\races\axis\soldiers\wm_pzace].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer_pzace] and [art\models\races\axis\soldiers\wm_pzace].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\quartermaster].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\captain].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\captain].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\captain].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\captain].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\captain].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\captain].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\captain\captain] and [art\models\races\commonwealth\soldiers\captain].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\commando\commando] and [art\models\races\commonwealth\soldiers\commando].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\commonwealth\soldiers\commando_artillery_spotter].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\commonwealth\soldiers\commando_artillery_spotter].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\commonwealth\soldiers\commando_artillery_spotter].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_artillery_spotter].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_artillery_spotter].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_artillery_spotter].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_artillery_spotter].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_artillery_spotter].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_artillery_spotter].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\commando\commando] and [art\models\races\commonwealth\soldiers\commando_artillery_spotter].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_captain].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_captain].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_captain].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_captain].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_captain].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_captain].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\commando\commando_captain] and [art\models\races\commonwealth\soldiers\commando_captain].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_sas].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_sas].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_sas].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_sas].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_sas].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\commando_sas].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\commando_sas\commando_sas] and [art\models\races\commonwealth\soldiers\commando_sas].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\lieutenant].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\lieutenant].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\lieutenant].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\lieutenant].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\lieutenant].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\lieutenant\lieutenant] and [art\models\races\commonwealth\soldiers\lieutenant].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\piper].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\piper].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\piper].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\piper].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\piper].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\piper].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\piper\piper] and [art\models\races\commonwealth\soldiers\piper].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\sapper].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\sapper].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\sapper].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\sapper].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\sapper].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\sapper].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\sapper\sapper] and [art\models\races\commonwealth\soldiers\sapper].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\sapper_re].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\sapper_re].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\sapper_re].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\sapper_re].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\sapper_re].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\sapper_re].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\sapper\sapper_re] and [art\models\races\commonwealth\soldiers\sapper_re].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\engineer\engineer_backpack_only] and [art\models\races\commonwealth\soldiers\sapper_re].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\engineer\engineer_backpack_only] and [art\models\races\commonwealth\soldiers\sapper_re].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer_backpack_only] and [art\models\races\commonwealth\soldiers\sapper_re].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer_backpack_only] and [art\models\races\commonwealth\soldiers\sapper_re].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer_backpack_only] and [art\models\races\commonwealth\soldiers\sapper_re].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tank_commander].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tank_commander].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tank_commander].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tank_commander].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tank_commander].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tank_commander].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\tank_commander\tank_commander] and [art\models\races\commonwealth\soldiers\tank_commander].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tommy].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tommy].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tommy].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tommy].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tommy].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tommy].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\infantry] and [art\models\races\commonwealth\soldiers\tommy].
Warning : there is a mesh named [merged material-[light_mg,orig_03 - Default]] in both [art\models\races\commonwealth\soldiers\weapons\light_mg] and [art\models\races\commonwealth\soldiers\tommy].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tommy_leader].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tommy_leader].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tommy_leader].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tommy_leader].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tommy_leader].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\tommy_leader].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\tommy_leader\tommy_leader] and [art\models\races\commonwealth\soldiers\tommy_leader].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\captain_tommy_leader\captain_tommy_leader] and [art\models\races\commonwealth\soldiers\tommy_leader].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\captain_tommy_leader\captain_tommy_leader] and [art\models\races\commonwealth\soldiers\tommy_leader].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\captain_tommy_leader\captain_tommy_leader] and [art\models\races\commonwealth\soldiers\tommy_leader].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\weapon_crew].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\weapon_crew].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\weapon_crew].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\weapon_crew].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\weapon_crew].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\commonwealth\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\weapon_crew\weapon_crew] and [art\models\races\commonwealth\soldiers\weapon_crew].
Warning : there is a mesh named [merged material-[light_mg,orig_03 - Default]] in both [art\models\races\commonwealth\soldiers\weapons\light_mg] and [art\models\races\commonwealth\soldiers\weapon_crew].
Warning : there is a mesh named [CW_Vickers_HMG_00] in both [art\models\races\commonwealth\vehicles\universal_carrier\vickers] and [art\models\races\commonwealth\vehicles\universal_carrier\universal_carrier].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\luftwaffe\luftwaffe] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\caps\crushercap] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\headphone\headphone] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\headphone\headphone] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\headphone\headphone] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_voss] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_voss] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_voss] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_voss] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_voss] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_voss] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_wm].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_wm].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_wm].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_wm].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_wm].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_wm].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\tankbuster_wm\tankbuster_wm] and [art\models\races\panzerelite\soldiers\tankbuster_wm].
Failed to open 'Data:ART\FX\fx_explosion\vehicles\ground_dust_stir_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\ground_dust_stir_combo_00'.
Failed to open 'Data:ART\FX\fx_explosion\vehicles\sherman_death_explosion_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\sherman_death_explosion_combo_00'.
Failed to open 'Data:ART\FX\fx_hit\special\satchel\satchel_random_destroy.bfx'
TypeLoad: Error, cannot load fx file 'fx_hit\special\satchel\satchel_random_destroy'.
Failed to open 'Data:ART\FX\fx_mesh\fx_props\gnome_power_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_mesh\fx_props\gnome_power_00'.
dca::ActionDatabase : unable to load action [spotlights].
dca::ActionDatabase : unable to load action [orph_startup].
dca::ActionDatabase : unable to load action [physics rig transition].
dca::ActionDatabase : unable to load action [startup_rig_trans].
dca::ActionDatabase : unable to load action [_randomize_orange_triangle].
dca::ActionDatabase : unable to load action [set_random_canopy].
dca::ActionDatabase : unable to load action [set_random_supplies].
dca::ActionDatabase : unable to load action [startup_temp].
dca::ActionDatabase : unable to load action [ooc_green].
dca::ActionDatabase : unable to load action [physics_transition_bunker_02].
dca::ActionDatabase : unable to load action [set_random_variable].
There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_tinyawning_01\shingles_1x1_tinyawning_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_indu] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01
SPLAT : texture 'DATA:art\scenarios\textures\splats\Crater_Concrete\BIA_Rubble_Collapse_Long_01' not loaded
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete
SPLAT : texture 'DATA:art\scenarios\textures\splats\CrNM_Craters\Mortar_81mm_concrete' not loaded
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_jagged] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allies_op] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_shops_01\plaster01_3x2_shops_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x2_tfit_01\plaster04_3x2_tfit_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_3sided_01\plaster04_2x2_3sided_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x2_tfit_01\plaster04_3x2_tfit_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x2_tfit_01\plaster04_3x2_tfit_01'.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x2_tfit_01\plaster04_3x2_tfit_01'.
dca::ActionDatabase : unable to load action [top_damage_sfx].
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_01\plaster01_3x2_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x3_tower_01\plaster03_1x3_tower_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x3_tower_01\plaster03_1x3_tower_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x3_tower_01\plaster03_1x3_tower_01'.
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_terracotta_medium].
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x2_01\plaster03_3x2_01'.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_house_01\roughstone_3x2_house_01'.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\weaponcrew].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\weaponcrew\weaponcrew] and [art\models\races\panzerelite\soldiers\weaponcrew].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\dark_dirt'
Using default texture for art\scenarios\textures\splats\dirt\dark_dirt
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_dirt\dig_in_hole_small'
Using default texture for art\scenarios\textures\splats\crater_dirt\dig_in_hole_small
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\pe_panzergrenadier_tarn].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\pe_panzergrenadier_tarn].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\pe_panzergrenadier_tarn].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\pe_panzergrenadier_tarn].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\pe_panzergrenadier_tarn].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\pe_panzergrenadier_tarn].
Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Shd_AX_MG42]] in both [art\models\races\axis\soldiers\weapons\mg42_heavy_tripod_sync] and [art\models\races\axis\soldiers\pe_panzergrenadier_tarn].
Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Ammo]] in both [art\models\races\axis\soldiers\weapons\mg42_heavy_tripod_sync] and [art\models\races\axis\soldiers\pe_panzergrenadier_tarn].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\pe_panzergrenadier_tarn].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss_tarn] and [art\models\races\axis\soldiers\pe_panzergrenadier_tarn].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss_tarn] and [art\models\races\axis\soldiers\pe_panzergrenadier_tarn].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss_tarn] and [art\models\races\axis\soldiers\pe_panzergrenadier_tarn].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss_tarn] and [art\models\races\axis\soldiers\pe_panzergrenadier_tarn].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.049300,0.684850,0.273700,1.008190] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.070150,0.050000,0.829850,0.950000] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource!
Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource!
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_badges\ct_pnze_medal_01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_banners\ct_branchbanner_btm_pnze_00' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_banners\ct_branchbanner_stripes_pnze_00' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_banners\ct_branchbanner_top_pnze_01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_arrow_body_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_arrow_body_tile_side' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_arrow_head' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_arrow_head_end' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_arrow_head_end_side' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_body_shadow_body_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_body_shadow_end' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_body_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_available_frame' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_available_frame_indent' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_available_frame_indent_side' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_available_frame_no_indent' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_iconbox' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_pointbox' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_pointbox_check' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_purchased' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_select_frame' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_select_frame_no_light' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_select_light' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_select_light_side' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_shadow_normal' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_unavailable_frame' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_cross' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_footer_body_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_footer_end' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_footer_text_body_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_footer_text_end' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_footer_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_header' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_header_text_body' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_header_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cc_click_arrow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cmdr_flag_button' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cmdr_flag_button_hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\coh - hint point bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\confirm_end' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\confirm_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_ prompt_green_button_disable' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_ prompt_green_button_select' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_ prompt_red_button_disable' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_ prompt_red_button_select' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_body_star' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_branchbanner_btm_mask' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_branchbanner_grad' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_exit_button_00' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_exit_button_01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_exit_button_02' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_frame_btm' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_frame_btm_corner' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_frame_mdl_bars' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_frame_side' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_frame_top' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_frame_top_corner' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_medal_badge' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\cover\cover_decorator_negative' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\criticals\panther' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\events\event_cue' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\events\event_cue_ultra_decryption' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\kickers\coh - kicker - upgrade - 1' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\kickers\coh - kicker - veterency - 1' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\kickers\follow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\complete' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\incomplete' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\objective_arrow_n' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\objective_medal' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\objective_primary' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\objective_primary_completed' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\objective_primary_failed' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\objective_secondary' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\ambient_use' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\blank' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\decorator_demolition' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\decorator_demolition_hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\decorator_retreat' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\operations_level_box' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\operations_level_box_enemy' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\reinforce' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\reinforce_hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\tacmap_backdrop' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\team_allied' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\team_axis' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\veterancy_generic_lv3' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\veterancy_gnrc_vehicle_lv3' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\veterancy_kicker_pnze_prompt' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\portraits\building_allied_checkpoint_portrait' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\portraits\speech_allied_carota' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\portraits\unit_allied_engineer_portrait' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\flag_munitions' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\flag_victory' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\resource_small_fuel' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\resource_small_manpower' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\resource_small_munition' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\resource_small_popcap' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\resource_small_victory_point' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\resource_tacmap_munition_large' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\symbols\unit_allied_engineer_symbol' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\symbols\unit_allied_ranger_symbol' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\symbols\unit_axis_sniper_symbol' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\symbols\vehicle_allied_pershing_symbol' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\symbols\vehicle_axis_tiger_symbol' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\symbols\unit_axis_stormtrooper_backup_symbol' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\coh - hint point bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\ping_btn_click' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\ping_btn_hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\ping_symbol_attack' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\ping_symbol_capture' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\ping_symbol_defend' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tac_exit_button_00' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tac_exit_button_02' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_corner' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_exit_button_slots' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_groove_01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_hole_01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_inside_side_bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_inside_top_bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_menu_button' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_menu_button_slot' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_noise' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_objective_box' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_outside_side_bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_outside_top_bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_ping_slots' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_sitrep_play' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_sitrep_slots' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_sitrep_stop' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_top_bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_window_bars' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_window_bottom' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_window_shadow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_window_top' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - button activated shadow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - button shadow active' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - button shadow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - command - allied - activated' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - command - allied - dissabled' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - command - allied - hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - command - allied - off' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - command - allied - white' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - command - rarity - hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - criticals - back' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - good vs - buildings' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - good vs - heavy armor' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - good vs - infantry' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - good vs - light armor' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - hint point bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - icons - army slot - hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - icons - army slot' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - icons - build slot' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - icons - hold slot' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - cc-btn - glass' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - cc-btn - off' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - chatbtn - click' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - chatbtn - hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - chatbtn - off' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - next - armor' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - next - infantry' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 01 - click' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 01 - hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 01 - off' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 02 - click' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 02 - hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 02 - off' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 03 - click' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 03 - hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 03 - off' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - tm btn 01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - tm btn 02' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - tm btn 03' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh help grad' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_04' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_05' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_02' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_03' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_04' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_05' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_06' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_warning_back' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\command_button_shadow_active' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - cc - ability cap' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - cc - ability mid' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - frame - bar 02' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - frame - mp' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - frame - wide 01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - sc - button 01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - score - double' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - score - single' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - shadow - corner' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - shadow - side' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - shadow - top' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - small - back shadow - top' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - small - bar - long' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - small - bar - portrait' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - small - bar - selection' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar 4x3 frame 01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar mm back' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar mm frame 01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar stripes 01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\territory\territory_line_captain' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\territory\territory_line_dashed' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\territory\territory_line_oob' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_garrisoned_badge_base' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_garrisoned_badge_select' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_garrisoned_badge_shadow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_badge_base' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_badge_glow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_badge_player_white' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_badge_select' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_badge_shadow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_control_badge' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_control_badge_select' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_control_badge_shadow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\tacmap_building_badge' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\tacmap_squad_badge' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\tacmap_vehicle_badge' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\upgrades\icon_upgrade_pnze_flash' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\upgrades\package_mg42' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\upgrades\icon_upgrade_allies_sherman_76' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\weapons\weapon_bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\weapons\weapon_mp44' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\weapons\weapon_recoilless' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\weapons\weapon_thompson' added to inventory - please check the resource!
RENDER ANIM -- Unable to load texture 'art\ui\ingame\medals\large_medals_air_medal'
Using default texture for art\ui\ingame\medals\large_medals_air_medal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\mini_icons\mini_raid'
Using default texture for art\ui\ingame\mini_icons\mini_raid
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv5'
Using default texture for art\ui\ingame\odds\player_hero_badge_lv5
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_army_item_deco_player'
Using default texture for art\ui\ingame\odds\unit_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_hero_lv1'
Using default texture for art\ui\ingame\odds\unit_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_army_item_deco_player'
Using default texture for art\ui\ingame\odds\vehicle_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_hero_lv1'
Using default texture for art\ui\ingame\odds\vehicle_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_disabled'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_disabled
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01'
Using default texture for art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\allied_squad_badge_player'
Using default texture for art\ui\ingame\units\allied_squad_badge_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\icon_unit_allied_infantry_commander'
Using default texture for art\ui\ingame\units\icon_unit_allied_infantry_commander
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_minmap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_tacmap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_pnze_mortar_bunker_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ums_mortar_bunker_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_pnze_tank_trap_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\buildings_allies_howitzer_nest_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_allied_107mm_mortar_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_allies_at_nest_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_axis_triage_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\vehicle_axis_flak_38_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\vehicle_allied_m55_maxon_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_cmnw_commando_at_rifle_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_cmnw_artillery_recon_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_allied_airborne_82nd_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_allied_airborne_captain_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_allied_airborne_mg_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_allied_airborne_mortar_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_allied_airborne_recon_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\vehicle_cmnw_bren_repair_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_pnze_sabotagetrupp_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_pnze_gebirgsjaeger_absprung_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_cmnw_sapper_re_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_cmnw_commando_lee_enfield_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_cmnw_commando_captain_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_blue] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_orange] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_white] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_white] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_orange] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_calliope_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_calliope_white] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_calliope_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_blue] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commands\icon_command_holdground_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commands\icon_command_hold_facing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commands\icon_command_hold_facing_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\m4a3_76_sherman] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\m4a3e2_sherman] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\wespe] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_upgrade_shields] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sherman_105] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\opel_blitz_flak] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\nashorn] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\m55_maxon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\m36b1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\halftrack_pak40] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\halftrack_251_mortar] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\grille] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\38_flak_single] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\75mm_leig18] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\75mm_m1a1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\daimler_ac_mk1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\m4a3e2(76)_sherman] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\m3_t48_halftrack] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\leutnant_rank_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\leutnant_rank_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\leutnant_rank_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allied_hvss] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_package_weapon_massproduction] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_package_inf_massproduction] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_package_brandmittel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_package_anti_tank_m6a3c] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\cmdr_cmnw_victor_target_all] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_sherman_sandbags] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_sherman_m4a3e2_chassis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_sherman_chassis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_sherman_105_chassis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allied_m36_engine] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_105mm_incendiary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_ap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_aphe] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_m10_chassis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_m18_chassis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_m36_chassis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_pershing_chassis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_phosphor] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_sherman_105mm] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\package_gewehr43] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_nashorn_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_mun_halftrack] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_jpz4_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_jagdpanzer_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_jagdpanther_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_hummel_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_brandmittel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_brandbombe] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_150mm_fes] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_sherman_v] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_sherman_cromwell_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_sapper_re_construction_training] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_sapper_re_combat_training] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_firefly] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_cromwell_95mm] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_cromwell] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_pnze_nashorn] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_pnze_halftrack_251_22] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_pnze_halftrack_250_8] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_pnze_grille] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_pnze_hotchkiss_h35] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_splittermantel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_sig_defensive] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_research_jp4_l48] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pzspgr3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pzspgr2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pzspgr] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pzg_hl] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pzgr40_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pzgr40] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pz4_skirts_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pz4_short_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pz4_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_panther_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_kingtiger_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_grille_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_bundled_grenade_incendiary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_strafing_run_inc_penetration] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_commando_training_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_commando_glider_upgrade_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_comet] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_churchill_mkvi] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_churchill_crocodile] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_churchill_95mm] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_churchill] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_stg44_scope] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_stug4_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_stuh_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_sturmabteilung] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_tiger_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_achilles] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\rifle_boys_firing_position] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\scope_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allies_at_nest] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allies_inf_nest] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_pnze_88_flak_stellung] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_drop_fallschirmjaeger] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_drop_gebirgsjaeger] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_hotchkiss_h35_barrage_stuka_incendiary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_incendiary_charge] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_jagdpanther_camouflage_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_jagdpanther_camouflage_enabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_jpz4_camouflage_enabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_paradrop_heavy_weapons] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_paradrop_lig18_gun] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_paradrop_weapons] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_sdkfz_251_22_camouflage_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_sdkfz_251_22_camouflage_enabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_victor_target] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\icon_vehicle_flank_speed] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\icon_vehicle_he_rounds] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\icon_vehicle_lockdown] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\icon_vehicle_medic_aura] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commands\icon_command_holdground] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_pnze_sector_artillery] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_pnze_booby_trap_all] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_pnze_detonate_building] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_pnze_hummel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_pnze_mun_resource] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_pnze_wespe] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_pnze_sabotage_infiltration] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_pnze_sturmpionier] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_throw_incendiary_grenade] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_passiv_reinforce] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_jpz4_camouflage_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_bazooka_m6a3c] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_m1919a6] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_gewehr43] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\kickers\wrench] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\kickers\feuerstellung] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\kickers\beobachtung] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m3_t48_halftrack_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_flak38_quad20_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_commando_piat_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_commando_mortar_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_commando_mg_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m4a3e2(76)_sherman_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_commando_lee_enfield_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_commando_captain_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_commando_at_rifle_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_artillery_recon_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_4_2_mortar_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_4_2_mortarteam_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m24_chaffee_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m20_command_vehicle_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m1a1_pack_howitzer_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m16_halftrack_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_76mm_towed_gun_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_57mm_towed_gun_airborne_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m20_recon_vehicle_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_pnze_sturmpionier_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_pnze_sabotagetrupp_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_pnze_gebirgsjaeger_absprung_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_pnze_brandtrupp_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_sapper_re_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_commando_sniper_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_allied_airborne_recon_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_allied_airborne_mortar_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_allied_airborne_mg_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_allied_airborne_captain_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\overlay_speedboost_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\overlay_rangeboost_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\overlay_defensive_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\overlay_attack_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_cmnw_daimler_mk1_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_cmnw_bren_repair_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_sturmpanzer_iv_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_pnze_halftrack_251_22_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_pnze_halftrack_250_8_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_halftrack_pak36_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_halftrack_mortar_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_halftrack_251_9_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m55_maxon_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_flak_38_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_flakpanzer_38_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_opel_blitz_flak_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_lig18_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_captain] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_oob] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_dashed] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\grille_critical_primary_weapon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\halftrack_251_mortar_critical_primary_weapon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\halftrack_pak40_critical_primary_weapon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_critical_shields] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_critical_secondary_weapon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_critical_right_tread] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_critical_primary_weapon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_critical_mg42] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_critical_left_tread] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_critical_engine] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_generic_lv4_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_generic_lv3_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_generic_lv2_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_generic_lv1_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\jpiv_critical_engine] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\jpiv_critical_left_tread] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\jpiv_critical_right_tread] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\jpiv_critical_primary_weapon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_large] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_large_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\motorcycle_critical_primary_weapon] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\marder_iii_critical_right_tread] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\motorcycle_critical_engine] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_frame\ct_ prompt_dark_green_button_select] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_frame\ct_ prompt_dark_green_button_disable] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\tactical\tacmap_menu_button_slot] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_frame\ct_branchbanner_btm_mask] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\tactical\tacmap_window_bars] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\tactical\tacmap_menu_button] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_frame\cb_body_tile] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_garrisoned] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh - hint point bar] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_source] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\taskbar - small - bar - portrait] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_buildings_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_buildings_construction] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_primary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\taskbar - small - bar - selection] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_primary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\taskbar - small - bar - long] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\tactical\coh - hint point bar] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\tactical\tacmap_inside_top_bar] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_warning_back] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_frame\cb_body_shadow_body_tile] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_frame\coh - hint point bar] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_frame\ct_frame_side] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_pnze_00] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_pnze_01] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_pnze_02] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\tactical\tacmap_groove_01] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_tan_dirty] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_window] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_brit] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_tank_wars\tw_select_frame] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_tank_wars\tw_select_frame_highlight] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\bkg_400x400] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_tank_wars\tw_select_allied_churchill] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tutorial_info_box] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tov_logo_small] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\medals_distinguished_service_cross_off] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\coh_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_al_medal_armour] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_gold_logo] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\pgstats_allied_bkg_strip] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\pgstats_axis_bkg_strip] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_18] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_19] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\overlay\rarity_border] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_axis_volksgenadier_reinf] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\cb_branch_bkg_allied_airborne] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\threat_arrows\threat_arrow_n] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\playback\background] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh_logo_bullet_holes] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_automatch_status] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_corner] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\red_x] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\options_tab_selected] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\options_tab_unselected] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\options_tab_hover] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\slider_meter_01] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\allied_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cb_button_pointbox_check] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cmnw_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\pnze_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\playback\bttn_play] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\playback\bttn_pause] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\summary_background] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\bkg_strip] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\bttn_set000_active] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\bttn_set000_normal] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\slider_bg] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_disabled] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\mini_icons\mini_raid] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\large_medals_air_medal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_fill] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\allied_squad_badge_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\icon_unit_allied_infantry_commander] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv5] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\textures\coh_warning_back] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\coh - hint point bar] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
texture [art\models\gameplay\resource_points\shared_textures\tex_strategic_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\commonwealth\structures\shared_textures\tex_cw_hq_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\commonwealth\structures\flag\model\tex_al_flag_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_sand].
dca::ActionDatabase : unable to load action [ui\selection\selectover_allies_ally].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_sprint_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_sprint_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_rout_enemy_hover'
Using default texture for art\ui\ingame\abilities\ability_axis_rout_enemy_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_axis_rout_enemy] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_sprint] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\icon_ability_allied_repair] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\icon_ability_allied_repair_hover] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\paths\path_node] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
texture [art\models\environment\art_ambient\objects\base_perimeter\allies_side_flag02\model\allies_flag_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\allies\structures\flag\model\tex_al_flag_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\gameplay\resource_points\shared_textures\tex_capture_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\environment\art_ambient\objects\base_perimeter\allies_trailer\model\allies_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\environment\art_ambient\objects\base_perimeter\allies_side_flag\model\allies_flag_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\environment\art_ambient\objects\base_perimeter\gaurd_tower\model\tex_guard_tower_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\allies\structures\machinegunemplacement\model\mg1_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\concrete_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_at_gun_armor_piercing_rounds_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_at_gun_armor_piercing_rounds_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_at_camo_off_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_at_camo_off_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_cmnw_at_gun_armor_piercing_rounds] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_at_camo_off] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\grid] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\pathway] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_cmnw_mobile_hq] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_allied_jeep] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_bren_carrier] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_cmnw_lieutenant] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_cmnw_tommy_boys_at] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_cmnw_tommy] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_cmnw_sapper] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
dca::ActionDatabase : unable to load action [setskin1].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_allied_armor] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_cmnw_02] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_cmnw_armor] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_cmnw_medal_02] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_allied_airborne] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_cmnw_01] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_cmnw_airborne] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_cmnw_medal_01] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_allied_infantry] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_cmnw_00] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_cmnw_infantry] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_cmnw_medal_00] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_cmnw_overwatch_artillery] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_priest] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_cmnw_4_2_mortar] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_cmnw_creeping_barrage] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_barrage_howitzer_airburst] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\tmp\abilities\ability_allied_long_range_shell] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_cmnw_howitzer_dummy] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_cmnw_forward_observation] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\axis\cmdr_axis_blitzkieg_flares] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_cmnw_sperrfeuer_artillery] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_cmnw_sector_smoke] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_cmnw_paradrop_artillery_spotter] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_heroic_charge_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_heroic_charge_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_barrage_howitzer_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_barrage_howitzer_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\scope_hover'
Using default texture for art\ui\ingame\abilities\scope_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\commander\cmdr_cmnw_glider_hq_hover'
Using default texture for art\ui\ingame\commander\cmdr_cmnw_glider_hq_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_cmnw_glider_hq] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_cmnw_heroic_charge] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_barrage_howitzer] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [dmg1 action].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_hq_armoured] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_hq_infantry] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_elite].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_elite].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_elite].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_elite].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_elite].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_elite].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\tankbuster_elite\tankbuster_elite] and [art\models\races\panzerelite\soldiers\tankbuster_elite].
dca::ActionDatabase : unable to load action [ui\command\generic].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\panzerelite\structures\flag] and [art\models\races\panzerelite\structures\panzerlogistik_command\panzerlogistik_command].
dca::ActionDatabase : unable to load action [exhaust_startup].
dca::ActionDatabase : unable to load action [shadow].
dca::ActionDatabase : unable to load action [fx_movement_forward].
dca::ActionDatabase : unable to load action [fx_movement_skid].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_deploy_marksman_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_deploy_marksman_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_throw_grenade_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_throw_grenade_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_sticky_bomb_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_sticky_bomb_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_cmnw_deploy_marksman] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_throw_grenade] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_sticky_bomb] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
dca::ActionDatabase : unable to load action [panzerfaust_hidemesh].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_field].
dca::ActionDatabase : unable to load action [impact_small_event].
dca::ActionDatabase : unable to load action [m1rifle_tracer].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_dirt].
dca::ActionDatabase : unable to load action [pickrandomskin].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_ditch].
dca::ActionDatabase : unable to load action [death_splat2].
dca::ActionDatabase : unable to load action [death_splat1].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_stone_road].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_flesh].
dca::ActionDatabase : unable to load action [collision\objcol_metal_metal].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_secure_hq_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_secure_hq_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_towed_at_gun] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_staghound] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_kangaroo] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_cmnw_at-team] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_cmnw_captain] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_cmnw_commando] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_cmnw_secure_hq] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [impact_heavy_event].
dca::ActionDatabase : unable to load action [collision\objcol_wood_wood].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_wood_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\objcol_armour_flesh].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_button_down_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_button_down_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_cmnw_button_down] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_flesh_wood].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [repaired_action].
dca::ActionDatabase : unable to load action [collision\tercol_wood_rubble].
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_wo_damage_splats].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [newaction0].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss_tarn] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss_tarn] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss_tarn] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss_tarn] and [art\models\races\panzerelite\soldiers\pgrenadier].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_wire_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_wood_field].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_razorwire_hover'
Using default texture for art\ui\ingame\buildings\building_allied_razorwire_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_sandbags_hover'
Using default texture for art\ui\ingame\buildings\building_allied_sandbags_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_slit_trench_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_slit_trench_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_mines_hover'
Using default texture for art\ui\ingame\buildings\building_allied_mines_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_triage_center_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_triage_center_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_mg_nest_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_mg_nest_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_mortar_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_mortar_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_bofor_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_bofor_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_at_gun_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_at_gun_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_howitzer_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_howitzer_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_howitzer_dummy_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_howitzer_dummy_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_cmnw_howitzer] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_cmnw_at_gun] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_cmnw_bofor] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_cmnw_mortar] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_cmnw_mg_nest] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_cmnw_triage_center] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_mines] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_cmnw_slit_trench] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_sandbags] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_razorwire] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\tankbuster\tankbuster] and [art\models\races\panzerelite\soldiers\tankbuster].
dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_dirt].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\panzerelite\vehicles\sdkfz_250\sdkfz250] generated the preceeding warnings.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [mg42_bmw_tracer].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_flesh_metal].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\panzerelite\vehicles\sdkfz_250\sdkfz_250] generated the preceeding warnings.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_flesh_stoneobj].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_armour_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\tercol_armour_field].
dca::ActionDatabase : unable to load action [collision\tercol_armour_grass].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_pnze_sprint_hover'
Using default texture for art\ui\ingame\abilities\ability_pnze_sprint_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_concealing_smoke_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_concealing_smoke_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_throw_gammon_bomb_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_throw_gammon_bomb_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_airborne_rout_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_airborne_rout_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_airborne_rout] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_cmnw_concealing_smoke] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_cmnw_throw_gammon_bomb] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
texture [art\models\races\panzerelite\vehicles\sdkfz_250\sdkfz_250\model\tex_pe_sdkfz_250_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\commander\cmdr_cmnw_360_degree_fire_hover'
Using default texture for art\ui\ingame\commander\cmdr_cmnw_360_degree_fire_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_suppression_fire_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_suppression_fire_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_suppression_fire] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_cmnw_360_degree_fire] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
texture [art\models\races\commonwealth\vehicles\mk2\mk2\model\tex_cw_bren_carrier_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [30cal_tracer].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [dmg1].
dca::ActionDatabase : unable to load action [collision\tercol_armour_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_wo_damage_splats].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman11].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman11].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman11].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman11].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman11].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman11].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman11].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman11].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman11].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman11].
dca::ActionDatabase : unable to load action [tire_marks].
texture [art\models\races\axis\structures\shared_textures\axis_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\axis\structures\flag\model\ax_flag_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [tire_dust_forward].
dca::ActionDatabase : unable to load action [collision\tercol_stone_crater_dirt].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_faint_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_dirt].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
dca::ActionDatabase : unable to load action [sfx_engine_on].
dca::ActionDatabase : unable to load action [collision\tercol_armour_ditch].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_stone_crater_concrete].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_stone_stone].
dca::ActionDatabase : unable to load action [collision\tercol_stone_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_stone_grass].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [20mm_puma_tracer].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
dca::ActionDatabase : unable to load action [sfx_a_incoming].
dca::ActionDatabase : unable to load action [trail].
dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_dirt].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_armour_stone_road].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_flesh_stucco].
dca::ActionDatabase : unable to load action [tank_type].
texture [art\models\races\commonwealth\vehicles\ram_kangaroo\ram_kangaroo\model\tex_cw_ram_kangaroo_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\brick_broken_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
Nonstopping FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_stone\grenade_crater_stone_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\objcol_flesh_stone].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Nonstopping FX should NOT be looping.
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc_pe].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc_pe].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc_pe].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc_pe].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc_pe].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc_pe].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier_tc_pe].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier_tc_pe] and [art\models\races\axis\soldiers\volksgrenadier_tc_pe].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [act_sfx_tracer].
dca::ActionDatabase : unable to load action [act_sfx_incoming].
dca::ActionDatabase : unable to load action [keyframed_rig_startup].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_wrecked] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [make_wreck].
dca::ActionDatabase : unable to load action [_set_criticals_on_death].
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\commonwealth\vehicles\mk2\mk2]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_metal_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\objcol_armour_stucco].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_dmg_hull_weakpoint_15] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\schwimmwagen]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [orphan_dmg1_02].
dca::ActionDatabase : unable to load action [orphan_dmg1_05].
dca::ActionDatabase : unable to load action [orphan_dmg1_09].
dca::ActionDatabase : unable to load action [orphan_dmg2_01].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
dca::ActionDatabase : unable to load action [act_sfx_turret_rotate].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_concrete].
dca::ActionDatabase : unable to load action [sfx_turret_rotate].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\tank_crew\tank_jacket] and [art\models\races\allies\soldiers\tank_crew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\tank_crew\tank_jacket] and [art\models\races\allies\soldiers\tank_crew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\tank_crew\tank_jacket] and [art\models\races\allies\soldiers\tank_crew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\tank_crew\tank_jacket] and [art\models\races\allies\soldiers\tank_crew].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\tank_crew\tank_crew] and [art\models\races\allies\soldiers\tank_crew].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\tank_crew\tank_crew] and [art\models\races\allies\soldiers\tank_crew].
dca::ActionDatabase : unable to load action [left_tread_marks].
dca::ActionDatabase : unable to load action [right_tread_marks].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [act_sfx_mg42].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
FXMesh: Model [MESH PIECES/PROJECTILES/ARTILLERY] has a non-'fxmesh' shader [max_alphablend] on a mesh.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [setrolevariation].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Nonstopping FX should NOT be looping.
dca::ActionDatabase : unable to load action [fx_dmg1_delayer].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_06] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [orphan_dmg3_03].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_tankcrew_3rd].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_tankcrew_3rd].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_tankcrew_3rd].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_tankcrew_3rd].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_tankcrew_3rd].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_tankcrew_3rd].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman3rd\rifleman3rd] and [art\models\races\allies\soldiers\rifleman_tankcrew_3rd].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman3rd\rifleman3rd] and [art\models\races\allies\soldiers\rifleman_tankcrew_3rd].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman3rd\rifleman3rd] and [art\models\races\allies\soldiers\rifleman_tankcrew_3rd].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman3rd\rifleman3rd] and [art\models\races\allies\soldiers\rifleman_tankcrew_3rd].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [mobile_overide].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [70mm_fire_smoking_barrel_00].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\commonwealth_securement_team_ability_hover'
Using default texture for art\ui\ingame\abilities\commonwealth_securement_team_ability_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\commander\cmdr_cmnw_victor_target_mortar_hover'
Using default texture for art\ui\ingame\commander\cmdr_cmnw_victor_target_mortar_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_cmnw_victor_target_mortar] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
texture [art\models\races\panzerelite\vehicles\sdkfz_222\sdkfz_222\model\sdkfz_221_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\panzerelite\vehicles\marderiii\marderiii\model\marderiii_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [tread sound l].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydebris_burnt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_armour_sandbag].
TEXTURE PACK -- Texture [data:art\ui\ingame\tmp\overlay\overlay_ur_shield] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\coh_explosion_splat] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
texture [art\models\races\commonwealth\structures\shared_textures\tex_cw_hq_tc_dmg] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_cmnw_tank_commander] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_cromwell_95mm] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_sherman_v] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_sherman_firefly] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_m10_achilles] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_command_tank] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [red].
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
=== File(s) [art\models\races\panzerelite\vehicles\hotchkiss_h35\hotchkiss_h35] generated the preceeding warnings.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_atpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\commonwealth\vehicles\mk2\mk2]. Recoil ignored!
dca::ActionDatabase : unable to load action [fx_critical_outofcontrol_physicstransition].
dca::ActionDatabase : unable to load action [act_sfx_metal_creek].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_cromwell_speed_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_cromwell_speed_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_cmnw_cromwell_speed] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
dca::ActionDatabase : unable to load action [death_lingering_smoke].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_rubble].
dca::ActionDatabase : unable to load action [randomize_accesories].
dca::ActionDatabase : unable to load action [randomize_accessories].
dca::ActionDatabase : unable to load action [dmg_1].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_he_shell_hover'
Using default texture for art\ui\ingame\abilities\ability_he_shell_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_direct_fire_on_hover'
Using default texture for art\ui\ingame\abilities\ability_direct_fire_on_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_round_up_armour_piercing_hover'
Using default texture for art\ui\ingame\abilities\ability_axis_round_up_armour_piercing_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_axis_round_up_armour_piercing] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
dca::ActionDatabase : unable to load action [team_colour_disabled_action].
dca::ActionDatabase : unable to load action [collision\tercol_armour_rubble].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [sfx_a_munitions1_dmg1].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_tov] could not fit in texture pack [RenderProxy texture pack].
