-- Log file for all warning messages related to the Art files --

Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
CommandBPDatabase - Remapping function [restore_specific_texture_selector] due to mismatched parameter count [0 != 1].
CommandBPDatabase - Remapping function [OS_CreateLocalScar] due to mismatched parameter #[5] : [randRotation].
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\COMMAND_BRANCH.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DECORATORS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DEFAULTS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\NEWOBJECTIVE.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\SUBTITLESCREEN.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TACTICALMAP.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TASKBAR.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\MAINMENUANI.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\RELICONLINEANI.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINETABS.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen
ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen
ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_tov] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
Cursor image [modal_fire_panzerfaust] not found. Load failed.
Cursor image [modal_fire_panzerfaust_cancel] not found. Load failed.
Cursor image [modal_move_cancel] not found. Load failed.
Cursor image [modal_rallypoint] not found. Load failed.
Cursor image [modal_rallypoint_cancel] not found. Load failed.
Cursor image [modal_set_facing] not found. Load failed.
Cursor image [modal_weighted_move] not found. Load failed.
Cursor image [modal_dig_in] not found. Load failed.
Cursor image [modal_dig_in_cancel] not found. Load failed.
Cursor image [modal_assault] not found. Load failed.
Cursor image [modal_assault_cancel] not found. Load failed.
Cursor image [modal_place_explosive] not found. Load failed.
Cursor image [modal_throw_explosive] not found. Load failed.
Cursor image [modal_satchel_charge] not found. Load failed.
Cursor image [modal_satchel_charge_cancel] not found. Load failed.
Cursor image [modal_sticky_bomb] not found. Load failed.
Cursor image [modal_sticky_bomb_cancel] not found. Load failed.
Cursor image [modal_barrage] not found. Load failed.
Cursor image [modal_barrage_cancel] not found. Load failed.
Cursor image [modal_build_mine] not found. Load failed.
Cursor image [modal_build_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_detonate_explosives] not found. Load failed.
Cursor image [modal_detonate_explosives_cancel] not found. Load failed.
Cursor image [modal_reinforcements] not found. Load failed.
Cursor image [modal_reinforcements_cancel] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_01] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_02] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_03] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_04] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_05] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_06] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_07] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_08] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_09] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_10] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_11] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_12] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_13] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_14] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_15] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_16] not found. Load failed.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down'
Using default texture for art\ui\textures\scroll_down
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up'
Using default texture for art\ui\textures\scroll_up
Unable to create texture for [tool:C:\WW2\DataGeneric\BIA\WW2\Art\folder\Aaaaa\Bbbb\Cccccccc\Ddddddd\Eeeeeee\Fffff\GGGgGGgGgggggg.hhh].
Unable to create texture for [tool:C:\WW2\DataGeneric\BIA\WW2\Art\folder\Aaaaa\Bbbb\Cccccccc\Ddddddd\Eeeeeee\Fffff\GGGgGGgGgggggg.hhh].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_coh] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_3a] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\led_status_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_dlc3_german] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_black_bar_right] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_btn_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_icon_shadow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc3_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc2_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\caen_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\omg_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\m02_paradrop_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_lock_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_noise] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tov_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_meter_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bttn_000] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn__checkmark_complete] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_checkmark_incomplete] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\kick_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_locked] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_open] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\relic_maps] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\classic\2p_angoville farms\2p_angoville farms_map_base.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\8p_the hochwald gap 2_map_base.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\cw_tetrarch_cs_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\cw_sherman_5_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\cw_uc_boys_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\al_stuart_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\al_m2_halftrack_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\al_m3_t48_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\al_m36b1_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_min] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\symbol_cmnw_rewards] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\cw_tetrarch_cs_large] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tab_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tab_off_r] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_popup_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_x_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\ax_kingtiger_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\ax_sturmpanzer_4_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\ax_234_3_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\ax_leig18_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\ax_geschutzwagen_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\pe_250_8_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\pe_stug_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\pe_250_9_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\pe_251_22_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\pe_jpz4_l48_icon_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\symbol_axis_rewards] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\ax_kingtiger_large] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\symbol_pnze_rewards] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\pe_stug_large] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\ax_sturmpanzer_4_large] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:scenarios\mp\8p_the hochwald gap 2.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation].
Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
Failed to open 'Data:ART\FX\fx_ambient\grass_indendiary_burn_nebelwerfe2.bfx'
TypeLoad: Error, cannot load fx file 'fx_ambient\grass_indendiary_burn_nebelwerfe2'.
Behaviour [NewBehaviour0] has no conditions so it will never do anything.
=== File(s) [art\models\environment\art_ambient\bridges\vehicle_drawbridge] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\gameplay\props\boys_at_rifle
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [art\models\missinglua] generated the preceeding warnings.
Invalid animation [idle], for Motion Tree Node [idle].
=== File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\craft
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop_02
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\paratrooperb
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\structures\50cal_aa_emplacement\50cal_aa_emplacement
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup]
=== File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings.
Behaviour [bhv_sfx_57mm_fire] has no conditions so it will never do anything.
=== File(s) [art\models\races\allies\vehicles\halftrack_t48\halftrack_t48] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisible] to Dest [crew|loader01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|57mm|firing] to Dest [crew|loader01|animations|57mm|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisible] to Dest [crew|gunner01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|57mm|firing] to Dest [crew|gunner01|animations|57mm|idles].
=== File(s) [art\models\races\allies\vehicles\halftrack_t48\halftrack_t48_crew] generated the preceeding warnings.
Invalid source node [( void )] for transition to [moving|moving_backward].
=== File(s) [art\models\races\allies\vehicles\m1a1_75mm_howitzer\m1a1_75mm_howitzer] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\vehicles\m1a1_pack_howitzer\pack_howie
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Down], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Level], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Up], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Down], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Level], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Up], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Jostle], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Left], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Right], in matrix anim
=== File(s) [art\models\races\allies\vehicles\m20_recon_vehicle\m20_recon_vehicle_v] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\allies\vehicles\m21_halftrack\mortar_gunner] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\vehicles\m2a1_105mm_howitzeraxis\m2a1_105mm_howitzeraxis
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid source node [( void )] for transition to [moving|moving_backward].
=== File(s) [art\models\races\allies\vehicles\m5_antitank_gun\m5_antitank_gun\m5_antitank_gun] generated the preceeding warnings.
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Down], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Level], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Up], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Down], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Level], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Up], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Jostle], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Left], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Right], in matrix anim
Invalid animation [gunner\aim\aim_matrix\top_50cal_aim_horiz], for Motion Tree Node [horizontal].
=== File(s) [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [AL_Halftrack].
=== File(s) [art\models\races\allies\vehicles\sdkfz_250\m21] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\allies\vehicles\sdkfz_250\sdkfz_250] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
=== File(s) [art\models\races\allies\vehicles\sherman_m4a2\m4e2_sherman] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire].
=== File(s) [art\models\races\allies\vehicles\sherman_m4a3(76)w\m4a3(76)w] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire].
=== File(s) [art\models\races\allies\vehicles\sherman_m4a3e8\m4a3e8(76)w] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [merged material-[branch_pile_01,StickShader]01].
=== File(s) [art\models\races\axis\decals\panther_decals] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\axis\soldiers\borman
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\flakpanzer_38(t)\panzer_38(t)] generated the preceeding warnings.
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob].
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob].
Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa].
=== File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings.
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [red].
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|ready|firing] to Dest [crew|loader01|animations|ready|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|ready|firing] to Dest [crew|gunner01|animations|ready|idles].
=== File(s) [art\models\races\axis\vehicles\hotchkiss\hotchkiss] generated the preceeding warnings.
Invalid source node [( void )] for transition to [moving|moving_backward].
=== File(s) [art\models\races\axis\vehicles\leig18_75mm\leig18_75mm] generated the preceeding warnings.
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b].
=== File(s) [art\models\races\axis\vehicles\ostwind_flak_panzer\ostwind_flak_panzer] generated the preceeding warnings.
Invalid source node [( void )] for transition to [moving|moving_backward].
=== File(s) [art\models\races\axis\vehicles\pak36_37mm\pak36_37mm] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_4] generated the preceeding warnings.
Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim
Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything.
Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\schwimmwagen] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisible] to Dest [crew|loader01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|57mm|firing] to Dest [crew|loader01|animations|57mm|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisible] to Dest [crew|gunner01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|57mm|firing] to Dest [crew|gunner01|animations|57mm|idles].
=== File(s) [art\models\races\axis\vehicles\sdkfz234_3\sdkfz234_3_crew] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisible] to Dest [crew|loader01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|57mm|firing] to Dest [crew|loader01|animations|57mm|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisible] to Dest [crew|gunner01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|57mm|firing] to Dest [crew|gunner01|animations|57mm|idles].
=== File(s) [art\models\races\axis\vehicles\sdkfz251_9\sdkfz251_9_crew] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\axis\vehicles\sdkfz251_halftrack\crew] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\axis\vehicles\sdkfz_250_9\sdkfz_250] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
Behaviour [texture_swapper_shield_axis] has no conditions so it will never do anything.
Behaviour [texture_swapper_shield_panzerelite] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\stup_iv\stup_iv_treads] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_middle_back], Action=[sfx_suspension_short]
Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_middle], Action=[sfx_suspension_short]
Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_rear], Action=[sfx_suspension_short]
=== File(s) [art\models\races\commonwealth\vehicles\m7_priest\m7_priest] generated the preceeding warnings.
Invalid animation [vehicle\yellowmoving_idle], for Motion Tree Node [tankbody_yellowstate].
=== File(s) [art\models\races\commonwealth\vehicles\sherman_firefly\sherman_firefly] generated the preceeding warnings.
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b].
=== File(s) [art\models\races\german\vehicles\flakpanzer_iv_ostwind\flakpanzer_iv_ostwind] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\german\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings.
Invalid transition animation [hatch_close], for transition from Source [commander_upgrade|upgrade] to Dest [commander_upgrade|no_upgrade].
Invalid transition animation [hatch_open], for transition from Source [commander_upgrade|no_upgrade] to Dest [commander_upgrade|upgrade].
=== File(s) [art\models\races\panzerelite\vehicles\kingtiger\kingtiger_t] generated the preceeding warnings.
Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything.
=== File(s) [art\models\races\panzerelite\vehicles\marderiii\marderiii] generated the preceeding warnings.
Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything.
=== File(s) [art\models\races\panzerelite\vehicles\sdkfz138_grille\sdkfz138_grille_hull] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch]
=== File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh]
=== File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh]
=== File(s) [art\models\races\allies\props\spool] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim
=== File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings.
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
RENDER ANIM -- Unable to load texture '\ww2\datasrc\engine\texture_white'
Using default texture for \ww2\datasrc\engine\texture_white
RENDER ANIM -- Unable to load texture 'art\models\races\allies\sdkfz_250\sdkfz_250\modeltex_al_m3_halftrack_ocl2'
Using default texture for art\models\races\allies\sdkfz_250\sdkfz_250\modeltex_al_m3_halftrack_ocl2
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\hadrianglider\hadrianglider\model\tex_hadrianglider__tc'
Using default texture for art\models\races\allies\vehicles\hadrianglider\hadrianglider\model\tex_hadrianglider__tc
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m20_recon_vehicle\m20_recon_vehicle\model\tex_al_m20_greyhound_occ'
Using default texture for art\models\races\allies\vehicles\m20_recon_vehicle\m20_recon_vehicle\model\tex_al_m20_greyhound_occ
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\shared_textures\tex_al_sherman_76_ocl'
Using default texture for art\models\races\allies\vehicles\shared_textures\tex_al_sherman_76_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\shared_textures\tex_al_sherman_dif_76'
Using default texture for art\models\races\allies\vehicles\shared_textures\tex_al_sherman_dif_76
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\shared_textures\tex_al_sherman_gls_76'
Using default texture for art\models\races\allies\vehicles\shared_textures\tex_al_sherman_gls_76
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\shared_textures\tex_al_sherman_nrm_76'
Using default texture for art\models\races\allies\vehicles\shared_textures\tex_al_sherman_nrm_76
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\shared_textures\tex_al_sherman_occ_76'
Using default texture for art\models\races\allies\vehicles\shared_textures\tex_al_sherman_occ_76
RENDER ANIM -- Unable to load texture 'art\models\races\american\vehicles\m4a3e8(76)w\textures\medium_tank_mudguards_dif'
Using default texture for art\models\races\american\vehicles\m4a3e8(76)w\textures\medium_tank_mudguards_dif
RENDER ANIM -- Unable to load texture 'art\models\races\american\vehicles\m4a3e8(76)w\textures\medium_tank_mudguards_nrm'
Using default texture for art\models\races\american\vehicles\m4a3e8(76)w\textures\medium_tank_mudguards_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\american\vehicles\m4a3e8(76)w\textures\medium_tank_mudguards_spc'
Using default texture for art\models\races\american\vehicles\m4a3e8(76)w\textures\medium_tank_mudguards_spc
RENDER ANIM -- Unable to load texture 'art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_dif'
Using default texture for art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_dif
RENDER ANIM -- Unable to load texture 'art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_gls'
Using default texture for art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_gls
RENDER ANIM -- Unable to load texture 'art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_nrm'
Using default texture for art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_spc'
Using default texture for art\models\races\american\weapons\m1919a4\textures\m1919a4_vehicle_spc
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\panzergrenadierleader\panzergrenadierleader\model\tex_ax_panzergrenadiers_glossinessl'
Using default texture for art\models\races\axis\soldiers\panzergrenadierleader\panzergrenadierleader\model\tex_ax_panzergrenadiers_glossinessl
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\flakpanzer_38(t)\textures\marderiii_olc'
Using default texture for art\models\races\axis\vehicles\flakpanzer_38(t)\textures\marderiii_olc
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\halftrack\halftrack\model\2ex_ax_halftrack_tc'
Using default texture for art\models\races\axis\vehicles\halftrack\halftrack\model\2ex_ax_halftrack_tc
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_dif'
Using default texture for art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_dif
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_gls'
Using default texture for art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_gls
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_nrm'
Using default texture for art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_spc'
Using default texture for art\models\races\axis\vehicles\sdkfz251_9\textures\ax_251halftrack_spc
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\sdkfz_250\sdkfz_250\model\tex_pe_sdkfz_nrm'
Using default texture for art\models\races\axis\vehicles\sdkfz_250\sdkfz_250\model\tex_pe_sdkfz_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\sdkfz_250_9\model\sdkfz250-9_sh_dirtness'
Using default texture for art\models\races\axis\vehicles\sdkfz_250_9\model\sdkfz250-9_sh_dirtness
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\sdkfz_250_9\model\sdkfz250-9_sh_glossiness'
Using default texture for art\models\races\axis\vehicles\sdkfz_250_9\model\sdkfz250-9_sh_glossiness
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\tiger\tiger\model\4ex_ax_tiger_dif'
Using default texture for art\models\races\axis\vehicles\tiger\tiger\model\4ex_ax_tiger_dif
RENDER ANIM -- Unable to load texture 'art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_dif'
Using default texture for art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_dif
RENDER ANIM -- Unable to load texture 'art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_gls'
Using default texture for art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_gls
RENDER ANIM -- Unable to load texture 'art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_nrm'
Using default texture for art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_spc'
Using default texture for art\models\races\german\vehicles\sdkfz251\textures\sdkfz251_7_accessories_spc
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
RENDER ANIM -- Unable to load texture 'ww2\datasrc\engine\texture_white'
Using default texture for ww2\datasrc\engine\texture_white
Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags] and [art\models\gameplay\resource_points\fuel].
Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\engineer].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\engineer].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\engineer].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\engineer].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\engineer].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper82\paratrooper82] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper82\paratrooper82] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper82\paratrooper82] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper82\paratrooper82] and [art\models\races\allies\soldiers\paratrooper_base82].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_buddies\paratrooper_buddies] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_buddies\paratrooper_buddies] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_buddies\paratrooper_buddies] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper_buddies\paratrooper_buddies] and [art\models\races\allies\soldiers\paratrooper_base_buddies].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_captain\paratrooper_captain] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_captain\paratrooper_captain] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_captain\paratrooper_captain] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper_captain\paratrooper_captain] and [art\models\races\allies\soldiers\paratrooper_base_captain].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_engineer\paratrooper_engineer] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_engineer\paratrooper_engineer] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_engineer\paratrooper_engineer] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper_engineer\paratrooper_engineer] and [art\models\races\allies\soldiers\paratrooper_base_engineer].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_medic\paratrooper_medic] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_medic\paratrooper_medic] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_medic\paratrooper_medic] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper_medic\paratrooper_medic] and [art\models\races\allies\soldiers\paratrooper_base_medic].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_scout\paratrooper_scout] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_scout\paratrooper_scout] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_scout\paratrooper_scout] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper_scout\paratrooper_scout] and [art\models\races\allies\soldiers\paratrooper_base_scout].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\allies\soldiers\paratrooper_scout].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\allies\soldiers\paratrooper_scout].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\allies\soldiers\paratrooper_scout].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\allies\soldiers\paratrooper_scout].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_sniper\paratrooper_sniper] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_sniper\paratrooper_sniper] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper_sniper\paratrooper_sniper] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper_sniper\paratrooper_sniper] and [art\models\races\allies\soldiers\paratrooper_base_sniper].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\ranger].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\ranger].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\ranger].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\ranger].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\ranger].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman10].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman10].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman10].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman10].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman10].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman10].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman10].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman_devils\rifleman_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman_devils\rifleman_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman_devils\rifleman_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman_devils\rifleman_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_devils\officer_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_devils\officer_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_devils\officer_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_devils\officer_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer_devils\officer_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer_devils\officer_devils] and [art\models\races\allies\soldiers\rifleman_devils].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\riflemand].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\riflemand].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\riflemand].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\riflemand].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\riflemand].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\riflemand].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\riflemand].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\riflemand].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\riflemand].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\riflemand].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\scout].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\scout].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\scout].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\scout].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\scout].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\scout].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\scout].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\tankcrew].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\tankcrew].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\tankcrew].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\tankcrew].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\tankcrew].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\helmet\engineer] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_tc\officer_tc] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_tc\officer_tc] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_tc\officer_tc] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer_tc\officer_tc] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer_tc\officer_tc] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer_tc\officer_tc] and [art\models\races\allies\soldiers\tankcrew].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\barracks].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\quarter_master_supply_yard].
Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\support_weapons].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier_splint] and [art\models\races\axis\soldiers\aufklaerer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\engineer].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\engineer].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\engineer].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\engineer].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\engineer].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\engineer].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer_b] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer_b] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer_b] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\pioneer\pioneer_b] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\grenadier\hose_sumpf] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\grenadier\hose_sumpf] and [art\models\races\axis\soldiers\engineer].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\feldwebel].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\feldwebel].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\feldwebel].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\feldwebel].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\feldwebel].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\feldwebel].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\feldwebel].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier_feldwebel] and [art\models\races\axis\soldiers\feldwebel].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\feldwebel].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\feldwebel].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\feldwebel].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\medic].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\mg_gunnerpe].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss] and [art\models\races\axis\soldiers\mg_gunnerpe].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss] and [art\models\races\axis\soldiers\mg_gunnerpe].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss] and [art\models\races\axis\soldiers\mg_gunnerpe].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_ss] and [art\models\races\axis\soldiers\mg_gunnerpe].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadierleader\panzergrenadierleader] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadierleader\panzergrenadierleader] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadierleader\panzergrenadierleader] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadierleader\panzergrenadierleader] and [art\models\races\axis\soldiers\panzergrenadier_leader].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_equip_mg] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_equip_mg] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_equip_mg] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_equip_mg] and [art\models\races\axis\soldiers\panzergrenadier_lmg42].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\axis\soldiers\panzergrenadier_melder].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_wss] and [art\models\races\axis\soldiers\panzergrenadier_wss_sniper].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [merged material-[mp44,SHD_AX_MP44]] in both [art\models\races\axis\soldiers\weapons\mp44] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_sumpftarn] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_sumpftarn] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_sumpftarn] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier_sumpftarn] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier_splint] and [art\models\races\axis\soldiers\volksgrenadier_splint].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier_tc] and [art\models\races\axis\soldiers\volksgrenadier_tc].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_leader] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_leader] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_leader] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht_leader] and [art\models\races\axis\soldiers\wehrmacht_leader].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer_pzace] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer_pzace] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer_pzace] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer_pzace] and [art\models\races\axis\soldiers\officer_pzace].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer_pzace] and [art\models\races\axis\soldiers\wm_pzace].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer_pzace] and [art\models\races\axis\soldiers\wm_pzace].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer_pzace] and [art\models\races\axis\soldiers\wm_pzace].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer_pzace] and [art\models\races\axis\soldiers\wm_pzace].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer_pzace] and [art\models\races\axis\soldiers\wm_pzace].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer_pzace] and [art\models\races\axis\soldiers\wm_pzace].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\quartermaster].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\luftwaffe\luftwaffe] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\caps\crushercap] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\headphone\headphone] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\headphone\headphone] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\headphone\headphone] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_voss] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_voss] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_voss] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_voss] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_voss] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_voss] and [art\models\races\panzerelite\soldiers\maximillian_voss_tank].
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_wm].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_wm].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_wm].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_wm].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_wm].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\panzerelite\soldiers\tankbuster_wm].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\tankbuster_wm\tankbuster_wm] and [art\models\races\panzerelite\soldiers\tankbuster_wm].
Failed to open 'Data:ART\FX\fx_damage\brick_building_dmg\fx_collapse\shockwave_group_combo_01_brown.bfx'
TypeLoad: Error, cannot load fx file 'fx_damage\brick_building_dmg\fx_collapse\shockwave_group_combo_01_brown'.
Failed to open 'Data:ART\FX\fx_explosion\vehicles\ground_dust_stir_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\ground_dust_stir_combo_00'.
Failed to open 'Data:ART\FX\fx_explosion\vehicles\sherman_death_explosion_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\sherman_death_explosion_combo_00'.
Failed to open 'Data:ART\FX\fx_hit\special\satchel\satchel_random_destroy.bfx'
TypeLoad: Error, cannot load fx file 'fx_hit\special\satchel\satchel_random_destroy'.
Failed to open 'Data:ART\FX\fx_mesh\fx_props\gnome_power_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_mesh\fx_props\gnome_power_00'.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters_grass\crater_grenade_blast_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_natural\holland_stones] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\grenade_crater_stone_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [orph_startup].
dca::ActionDatabase : unable to load action [orphan_on_death_action].
dca::ActionDatabase : unable to load action [physics rig transition].
dca::ActionDatabase : unable to load action [act_sfx_turret_rotate].
dca::ActionDatabase : unable to load action [shadow].
dca::ActionDatabase : unable to load action [sfx_turret_rotate].
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\holland\buildings\brick_2x1_support_slate_01\brick_2x1_support_slate_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\holland\buildings\brick_2x1_support_slate_01\brick_2x1_support_slate_01
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete_2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_indu] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01
SPLAT : texture 'DATA:art\scenarios\textures\splats\Crater_Concrete\BIA_Rubble_Collapse_Long_01' not loaded
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_sand] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete
SPLAT : texture 'DATA:art\scenarios\textures\splats\CrNM_Craters\Mortar_81mm_concrete' not loaded
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_jagged] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [debris_action_02].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_garage_01\wood_2x1_garage_01'.
dca::ActionDatabase : unable to load action [physics_transition_bunker_02].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allies_op] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
There are no demolition point markers defined for this building ebps\races\axis\buildings\hq_8
There are no demolition point markers defined for this building ebps\races\axis\buildings\hq_8
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.049300,0.684850,0.273700,1.008190] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.070150,0.050000,0.829850,0.950000] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource!
Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource!
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_badges\ct_pnze_medal_01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_banners\ct_branchbanner_btm_pnze_00' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_banners\ct_branchbanner_stripes_pnze_00' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_banners\ct_branchbanner_top_pnze_01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_arrow_body_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_arrow_body_tile_side' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_arrow_head' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_arrow_head_end' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_arrow_head_end_side' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_body_shadow_body_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_body_shadow_end' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_body_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_available_frame' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_available_frame_indent' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_available_frame_indent_side' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_available_frame_no_indent' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_iconbox' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_pointbox' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_pointbox_check' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_purchased' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_select_frame' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_select_frame_no_light' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_select_light' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_select_light_side' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_shadow_normal' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_button_unavailable_frame' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_cross' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_footer_body_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_footer_end' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_footer_text_body_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_footer_text_end' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_footer_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_header' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_header_text_body' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cb_header_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cc_click_arrow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cmdr_flag_button' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\cmdr_flag_button_hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\coh - hint point bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\confirm_end' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\confirm_tile' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_ prompt_green_button_disable' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_ prompt_green_button_select' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_ prompt_red_button_disable' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_ prompt_red_button_select' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_body_star' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_branchbanner_btm_mask' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_branchbanner_grad' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_exit_button_00' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_exit_button_01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_exit_button_02' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_frame_btm' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_frame_btm_corner' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_frame_mdl_bars' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_frame_side' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_frame_top' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_frame_top_corner' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\commander_frame\ct_medal_badge' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\cover\cover_decorator_negative' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\criticals\panther' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\events\event_cue' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\events\event_cue_ultra_decryption' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\kickers\coh - kicker - upgrade - 1' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\kickers\coh - kicker - veterency - 1' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\kickers\follow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\complete' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\incomplete' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\objective_arrow_n' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\objective_medal' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\objective_primary' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\objective_primary_completed' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\objective_primary_failed' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\objectives\objective_secondary' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\ambient_use' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\blank' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\decorator_demolition' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\decorator_demolition_hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\decorator_retreat' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\operations_level_box' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\operations_level_box_enemy' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\reinforce' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\reinforce_hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\tacmap_backdrop' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\team_allied' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\team_axis' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\veterancy_generic_lv3' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\veterancy_gnrc_vehicle_lv3' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\odds\veterancy_kicker_pnze_prompt' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\portraits\building_allied_checkpoint_portrait' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\portraits\speech_allied_carota' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\portraits\unit_allied_engineer_portrait' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\flag_munitions' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\flag_victory' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\resource_small_fuel' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\resource_small_manpower' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\resource_small_munition' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\resource_small_popcap' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\resource_small_victory_point' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\resources\resource_tacmap_munition_large' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\symbols\unit_allied_engineer_symbol' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\symbols\unit_allied_ranger_symbol' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\symbols\unit_axis_sniper_symbol' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\symbols\vehicle_allied_pershing_symbol' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\symbols\vehicle_axis_tiger_symbol' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\symbols\unit_axis_stormtrooper_backup_symbol' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\coh - hint point bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\ping_btn_click' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\ping_btn_hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\ping_symbol_attack' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\ping_symbol_capture' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\ping_symbol_defend' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tac_exit_button_00' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tac_exit_button_02' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_corner' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_exit_button_slots' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_groove_01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_hole_01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_inside_side_bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_inside_top_bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_menu_button' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_menu_button_slot' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_noise' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_objective_box' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_outside_side_bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_outside_top_bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_ping_slots' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_sitrep_play' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_sitrep_slots' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_sitrep_stop' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_top_bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_window_bars' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_window_bottom' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_window_shadow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\tactical\tacmap_window_top' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - button activated shadow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - button shadow active' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - button shadow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - command - allied - activated' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - command - allied - dissabled' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - command - allied - hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - command - allied - off' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - command - allied - white' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - command - rarity - hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - criticals - back' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - good vs - buildings' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - good vs - heavy armor' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - good vs - infantry' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - good vs - light armor' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - hint point bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - icons - army slot - hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - icons - army slot' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - icons - build slot' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - icons - hold slot' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - cc-btn - glass' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - cc-btn - off' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - chatbtn - click' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - chatbtn - hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - chatbtn - off' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - next - armor' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - next - infantry' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 01 - click' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 01 - hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 01 - off' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 02 - click' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 02 - hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 02 - off' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 03 - click' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 03 - hover' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - pingbtn 03 - off' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - tm btn 01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - tm btn 02' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh - taskbar - tm btn 03' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh help grad' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_04' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_05' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_02' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_03' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_04' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_05' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_06' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\coh_warning_back' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\command_button_shadow_active' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - cc - ability cap' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - cc - ability mid' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - frame - bar 02' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - frame - mp' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - frame - wide 01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - sc - button 01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - score - double' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - score - single' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - shadow - corner' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - shadow - side' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - shadow - top' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - small - back shadow - top' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - small - bar - long' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - small - bar - portrait' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar - small - bar - selection' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar 4x3 frame 01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar mm back' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar mm frame 01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\taskbar\taskbar stripes 01' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\territory\territory_line_captain' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\territory\territory_line_dashed' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\territory\territory_line_oob' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_garrisoned_badge_base' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_garrisoned_badge_select' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_garrisoned_badge_shadow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_badge_base' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_badge_glow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_badge_player_white' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_badge_select' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_badge_shadow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_control_badge' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_control_badge_select' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\allied_squad_control_badge_shadow' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\tacmap_building_badge' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\tacmap_squad_badge' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\units\tacmap_vehicle_badge' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\upgrades\icon_upgrade_pnze_flash' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\upgrades\package_mg42' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\upgrades\icon_upgrade_allies_sherman_76' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\weapons\weapon_bar' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\weapons\weapon_mp44' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\weapons\weapon_recoilless' added to inventory - please check the resource!
Duplicate RenderProxy Texture Object resource 'art\ui\ingame\weapons\weapon_thompson' added to inventory - please check the resource!
RENDER ANIM -- Unable to load texture 'art\ui\ingame\medals\large_medals_air_medal'
Using default texture for art\ui\ingame\medals\large_medals_air_medal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\mini_icons\mini_raid'
Using default texture for art\ui\ingame\mini_icons\mini_raid
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv5'
Using default texture for art\ui\ingame\odds\player_hero_badge_lv5
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_army_item_deco_player'
Using default texture for art\ui\ingame\odds\unit_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_hero_lv1'
Using default texture for art\ui\ingame\odds\unit_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_army_item_deco_player'
Using default texture for art\ui\ingame\odds\vehicle_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_hero_lv1'
Using default texture for art\ui\ingame\odds\vehicle_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_disabled'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_disabled
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01'
Using default texture for art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\allied_squad_badge_player'
Using default texture for art\ui\ingame\units\allied_squad_badge_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\icon_unit_allied_infantry_commander'
Using default texture for art\ui\ingame\units\icon_unit_allied_infantry_commander
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_minmap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_tacmap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_pnze_mortar_bunker_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ums_mortar_bunker_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_pnze_tank_trap_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\buildings_allies_howitzer_nest_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_allied_107mm_mortar_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_allies_at_nest_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_axis_triage_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\vehicle_axis_flak_38_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\vehicle_allied_m55_maxon_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_cmnw_commando_at_rifle_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_cmnw_artillery_recon_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_allied_airborne_82nd_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_allied_airborne_captain_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_allied_airborne_mg_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_allied_airborne_mortar_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_allied_airborne_recon_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\vehicle_cmnw_bren_repair_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_pnze_sabotagetrupp_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_pnze_gebirgsjaeger_absprung_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_cmnw_sapper_re_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_cmnw_commando_lee_enfield_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_cmnw_commando_captain_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_blue] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_orange] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_white] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_white] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_orange] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_calliope_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_calliope_white] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_calliope_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_blue] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commands\icon_command_holdground_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commands\icon_command_hold_facing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commands\icon_command_hold_facing_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\m4a3_76_sherman] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\m4a3e2_sherman] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\wespe] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_upgrade_shields] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sherman_105] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\opel_blitz_flak] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\nashorn] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\m55_maxon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\m36b1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\halftrack_pak40] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\halftrack_251_mortar] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\grille] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\38_flak_single] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\75mm_leig18] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\75mm_m1a1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\daimler_ac_mk1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\m4a3e2(76)_sherman] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\m3_t48_halftrack] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\leutnant_rank_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\leutnant_rank_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\leutnant_rank_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allied_hvss] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_package_weapon_massproduction] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_package_inf_massproduction] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_package_brandmittel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_package_anti_tank_m6a3c] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\cmdr_cmnw_victor_target_all] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_sherman_sandbags] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_sherman_m4a3e2_chassis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_sherman_chassis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_sherman_105_chassis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allied_m36_engine] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_105mm_incendiary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_ap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_aphe] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_m10_chassis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_m18_chassis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_m36_chassis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_pershing_chassis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_phosphor] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_sherman_105mm] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\package_gewehr43] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_nashorn_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_mun_halftrack] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_jpz4_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_jagdpanzer_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_jagdpanther_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_hummel_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_brandmittel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_brandbombe] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_pnze_150mm_fes] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_sherman_v] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_sherman_cromwell_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_sapper_re_construction_training] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_sapper_re_combat_training] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_firefly] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_cromwell_95mm] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_cromwell] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_pnze_nashorn] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_pnze_halftrack_251_22] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_pnze_halftrack_250_8] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_pnze_grille] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_pnze_hotchkiss_h35] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_splittermantel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_sig_defensive] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_research_jp4_l48] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pzspgr3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pzspgr2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pzspgr] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pzg_hl] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pzgr40_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pzgr40] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pz4_skirts_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pz4_short_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_pz4_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_panther_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_kingtiger_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_grille_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_bundled_grenade_incendiary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_allies_strafing_run_inc_penetration] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_commando_training_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_commando_glider_upgrade_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_comet] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_churchill_mkvi] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_churchill_crocodile] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_churchill_95mm] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_churchill] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_stg44_scope] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_stug4_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_stuh_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_sturmabteilung] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_axis_tiger_chasis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\icon_upgrade_cmnw_achilles] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\rifle_boys_firing_position] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\scope_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allies_at_nest] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allies_inf_nest] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_pnze_88_flak_stellung] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_drop_fallschirmjaeger] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_drop_gebirgsjaeger] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_hotchkiss_h35_barrage_stuka_incendiary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_incendiary_charge] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_jagdpanther_camouflage_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_jagdpanther_camouflage_enabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_jpz4_camouflage_enabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_paradrop_heavy_weapons] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_paradrop_lig18_gun] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_paradrop_weapons] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_sdkfz_251_22_camouflage_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_sdkfz_251_22_camouflage_enabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_victor_target] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\icon_vehicle_flank_speed] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\icon_vehicle_he_rounds] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\icon_vehicle_lockdown] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\icon_vehicle_medic_aura] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commands\icon_command_holdground] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_pnze_sector_artillery] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_pnze_booby_trap_all] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_pnze_detonate_building] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_pnze_hummel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_pnze_mun_resource] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_pnze_wespe] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_pnze_sabotage_infiltration] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_pnze_sturmpionier] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_throw_incendiary_grenade] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_passiv_reinforce] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_pnze_jpz4_camouflage_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_bazooka_m6a3c] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_m1919a6] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_gewehr43] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\kickers\wrench] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\kickers\feuerstellung] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\kickers\beobachtung] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m3_t48_halftrack_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_flak38_quad20_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_commando_piat_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_commando_mortar_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_commando_mg_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m4a3e2(76)_sherman_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_commando_lee_enfield_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_commando_captain_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_commando_at_rifle_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_artillery_recon_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_4_2_mortar_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_4_2_mortarteam_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m24_chaffee_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m20_command_vehicle_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m1a1_pack_howitzer_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m16_halftrack_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_76mm_towed_gun_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_57mm_towed_gun_airborne_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m20_recon_vehicle_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_pnze_sturmpionier_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_pnze_sabotagetrupp_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_pnze_gebirgsjaeger_absprung_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_pnze_brandtrupp_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_sapper_re_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_cmnw_commando_sniper_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_allied_airborne_recon_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_allied_airborne_mortar_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_allied_airborne_mg_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_allied_airborne_captain_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\overlay_speedboost_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\overlay_rangeboost_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\overlay_defensive_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\overlay_attack_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_cmnw_daimler_mk1_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_cmnw_bren_repair_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_sturmpanzer_iv_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_pnze_halftrack_251_22_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_pnze_halftrack_250_8_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_halftrack_pak36_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_halftrack_mortar_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_halftrack_251_9_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_allied_m55_maxon_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_flak_38_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_flakpanzer_38_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_opel_blitz_flak_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_axis_lig18_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_captain] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_oob] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_dashed] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\grille_critical_primary_weapon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\halftrack_251_mortar_critical_primary_weapon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\halftrack_pak40_critical_primary_weapon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_critical_shields] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_critical_secondary_weapon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_critical_right_tread] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_critical_primary_weapon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_critical_mg42] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_critical_left_tread] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\sturmpanzer_iv_critical_engine] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_generic_lv4_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_generic_lv3_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_generic_lv2_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_generic_lv1_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\jpiv_critical_engine] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\jpiv_critical_left_tread] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\jpiv_critical_right_tread] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\jpiv_critical_primary_weapon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_large] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_large_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\motorcycle_critical_primary_weapon] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\marder_iii_critical_right_tread] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\criticals\motorcycle_critical_engine] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_frame\ct_ prompt_dark_green_button_select] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_frame\ct_ prompt_dark_green_button_disable] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\tactical\tacmap_menu_button_slot] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_frame\ct_branchbanner_btm_mask] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\tactical\tacmap_window_bars] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\tactical\tacmap_menu_button] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_frame\cb_body_tile] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_garrisoned] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh - hint point bar] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_source] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\taskbar - small - bar - portrait] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_buildings_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_buildings_construction] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_primary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\taskbar - small - bar - selection] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_primary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\taskbar - small - bar - long] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\tactical\coh - hint point bar] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\tactical\tacmap_inside_top_bar] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_warning_back] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_frame\cb_body_shadow_body_tile] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_frame\coh - hint point bar] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_frame\ct_frame_side] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_pnze_00] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_pnze_01] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_pnze_02] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\tactical\tacmap_groove_01] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_tan_dirty] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_window] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_brit] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_tank_wars\tw_select_frame] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_tank_wars\tw_select_frame_highlight] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\bkg_400x400] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_tank_wars\tw_select_allied_churchill] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tutorial_info_box] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tov_logo_small] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\medals_distinguished_service_cross_off] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\coh_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_al_medal_armour] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_gold_logo] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\pgstats_allied_bkg_strip] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\pgstats_axis_bkg_strip] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_18] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_19] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\overlay\rarity_border] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_axis_volksgenadier_reinf] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\cb_branch_bkg_allied_airborne] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\threat_arrows\threat_arrow_n] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\playback\background] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh_logo_bullet_holes] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_automatch_status] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_corner] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\red_x] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\options_tab_selected] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\options_tab_unselected] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\options_tab_hover] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\slider_meter_01] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\allied_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cb_button_pointbox_check] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cmnw_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\pnze_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\playback\bttn_play] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\playback\bttn_pause] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\summary_background] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\bkg_strip] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\bttn_set000_active] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\stats\bttn_set000_normal] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\slider_bg] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_disabled] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\mini_icons\mini_raid] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\large_medals_air_medal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_fill] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\allied_squad_badge_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\icon_unit_allied_infantry_commander] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv5] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\textures\coh_warning_back] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\textures\coh - hint point bar] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
texture [art\models\environment\art_ambient\objects\base_perimeter\gaurd_tower\model\tex_guard_tower_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\environment\art_ambient\objects\base_perimeter\allies_trailer\model\allies_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\environment\art_ambient\objects\base_perimeter\allies_side_flag\model\allies_flag_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\allies\structures\flag\model\tex_al_flag_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\environment\art_ambient\objects\base_perimeter\allies_side_flag02\model\allies_flag_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\gameplay\resource_points\shared_textures\tex_capture_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_sprint_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_sprint_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_wirecutters_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_wirecutters_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_rout_enemy_hover'
Using default texture for art\ui\ingame\abilities\ability_axis_rout_enemy_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_axis_rout_enemy] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_demolitions] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_wirecutters] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_sprint] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\icon_ability_allied_repair] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\paths\path_node] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
texture [art\models\races\allies\structures\machinegunemplacement\model\mg1_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\concrete_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_barracks_hover'
Using default texture for art\ui\ingame\buildings\building_allied_barracks_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_armoury_hover'
Using default texture for art\ui\ingame\buildings\building_allied_armoury_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_motorpool_hover'
Using default texture for art\ui\ingame\buildings\building_allied_motorpool_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_tank_depot_hover'
Using default texture for art\ui\ingame\buildings\building_allied_tank_depot_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_supply_yard_hover'
Using default texture for art\ui\ingame\buildings\building_allied_supply_yard_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_triage_hover'
Using default texture for art\ui\ingame\buildings\building_allied_triage_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_triage] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_supply_yard] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_tank_depot] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_motorpool] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_armoury] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_barracks] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
texture [art\models\races\allies\structures\barracks\model\allies_barracks_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_allied_deuce_ammo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_allied_deuce] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_allied_jeep] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_allied_engineer] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_allied_armor] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_allied_armor] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_allied_armor] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_allied_airborne] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_allied_airborne] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_allied_airborne] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_al_medal_airborne] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_allied_infantry] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_allied_infantry] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_allied_infantry] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_al_medal_infantry] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_allied_improved_infantry_build_times] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_allied_defensive_operations] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_107mm_mortar] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_glider] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_infiltration_devils_brigade] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_barrage_howitzer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_barrage_howitzer_long_tom] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_allied_calliope_reinforcement] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_m4a3e2(76)_reinforcement] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_allied_sherman_bounty] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_cmnw_heavy_mines] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_allied_strength_of_production] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_allied_vehicle_self_repair] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_axis_improved_production] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_allied_vehicles_capture_points] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_barrage_tankcommander] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_allied_jeep_50cal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_allied_officer] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_allied_ranger_at] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_allied_ranger] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_allied_mortar] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_allied_scouts] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_allied_sniper] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_allied_mg] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_allied_rifleman] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
texture [art\models\races\allies\structures\support_weapons\model\support_weapons_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [dmg1 action].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_round_up_armour_piercing_hover'
Using default texture for art\ui\ingame\abilities\ability_axis_round_up_armour_piercing_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_at_camo_off_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_at_camo_off_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_axis_round_up_armour_piercing] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_at_camo_off] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
Orphaned FX should NOT be looping.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_sticky_bomb_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_sticky_bomb_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_throw_grenade_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_throw_grenade_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_sticky_bomb] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_throw_grenade] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
texture [art\models\races\allies\structures\motorpool\model\allies_motor_pool_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\grid] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [exhaust_startup].
dca::ActionDatabase : unable to load action [fx_movement_forward].
dca::ActionDatabase : unable to load action [fx_movement_skid].
dca::ActionDatabase : unable to load action [ui\selection\selectover_allies_ally].
dca::ActionDatabase : unable to load action [dmg1].
dca::ActionDatabase : unable to load action [panzerfaust_hidemesh].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_dirt].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\icon_ability_allied_repair_hover] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_slit_trench_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_slit_trench_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allies_secure_hover'
Using default texture for art\ui\ingame\buildings\building_allies_secure_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_razorwire_hover'
Using default texture for art\ui\ingame\buildings\building_allied_razorwire_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_sandbags_hover'
Using default texture for art\ui\ingame\buildings\building_allied_sandbags_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_tank_traps_hover'
Using default texture for art\ui\ingame\buildings\building_allied_tank_traps_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_mg_nest_hover'
Using default texture for art\ui\ingame\buildings\building_allied_mg_nest_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_mines_hover'
Using default texture for art\ui\ingame\buildings\building_allied_mines_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allies_inf_nest_hover'
Using default texture for art\ui\ingame\buildings\building_allies_inf_nest_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_107mm_mortar_hover'
Using default texture for art\ui\ingame\buildings\building_allied_107mm_mortar_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allies_at_nest_hover'
Using default texture for art\ui\ingame\buildings\building_allies_at_nest_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\buildings_allies_howitzer_nest_hover'
Using default texture for art\ui\ingame\buildings\buildings_allies_howitzer_nest_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_mines] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_mg_nest] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_tank_traps] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_sandbags] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_razorwire] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_cmnw_slit_trench] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
texture [art\models\races\allies\structures\secure\model\tex_al_secure_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [pickrandomskin].
dca::ActionDatabase : unable to load action [30cal_tracer].
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [death_splat2].
dca::ActionDatabase : unable to load action [death_splat1].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_allied_76mm_towed_gun] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_allied_m3_t48_halftrack] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_allied_m4a3e2_sherman] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_allied_m4_sherman_croc] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_allied_m4_sherman] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_cmnw_stuart] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_allied_m21_halftrack] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_allied_m16_halftrack] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_allied_m2_halftrack] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_stone_road].
dca::ActionDatabase : unable to load action [collision\objcol_wood_wood].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_field].
dca::ActionDatabase : unable to load action [repaired_action].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_wood].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_armour_grass].
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_dirt].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [fx_criticals_ooc_coach_attach].
dca::ActionDatabase : unable to load action [collision\objcol_armour_armour].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_flesh_wood].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_flesh_sandbag].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_road_asphalt].
texture [art\models\gameplay\resource_points\shared_textures\tex_strategic_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [collision\tercol_armour_ditch].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_flesh].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Orphaned FX should NOT be looping.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_aa_shooting_allies_dis_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_aa_shooting_allies_dis_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_aa_shooting_allies_dis] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_dmg_hull_weakpoint_15] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\schwimmwagen]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_dmg_hull_weakpoint_15] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\schwimmwagen]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [impact_small_event].
dca::ActionDatabase : unable to load action [collision\tercol_metal_wood].
dca::ActionDatabase : unable to load action [collision\objcol_metal_metal].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_flesh_metal].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_aa_shooting_allies_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_aa_shooting_allies_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_aa_shooting_allies] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_wood_wo_damage_splats].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_dmg_hull_weakpoint_15] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\schwimmwagen]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_metal_field].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_ditch].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_wood_wood].
dca::ActionDatabase : unable to load action [collision\tercol_armour_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_armour_wood].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_dirt].
dca::ActionDatabase : unable to load action [sfx_a_incoming].
dca::ActionDatabase : unable to load action [trail].
dca::ActionDatabase : unable to load action [impact_heavy_event].
dca::ActionDatabase : unable to load action [collision\tercol_wood_field].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_stone_natural].
dca::ActionDatabase : unable to load action [collision\tercol_metal_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\tercol_metal_mud].
dca::ActionDatabase : unable to load action [sfx_engine_on].
dca::ActionDatabase : unable to load action [collision\tercol_armour_field].
ERROR -- Can't find marker [marker_dmg_hull_weakpoint_15] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\schwimmwagen]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [keyframed_rig_startup].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_m3_t48_camouflage_disabled_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_m3_t48_camouflage_disabled_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_m3_t48_camouflage_disabled] could not fit in texture pack [RenderProxy texture pack].
Orphaned FX should NOT be looping.
Warning : there is a mesh named [m1919a6_globins] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman11].
Warning : there is a mesh named [m1919a6_gun] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman11].
Warning : there is a mesh named [m1919a6_legs] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman11].
Warning : there is a mesh named [m1919a6_reloader] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman11].
Warning : there is a mesh named [m1919a6_stock_and_holder] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman11].
Warning : there is a mesh named [m1919a6_clip] in both [art\models\races\common\commonmeshes] and [art\models\races\allies\soldiers\rifleman11].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman11].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman11].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman11].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman11].
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\dark_dirt'
Using default texture for art\scenarios\textures\splats\dirt\dark_dirt
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_dirt\dig_in_hole_small'
Using default texture for art\scenarios\textures\splats\crater_dirt\dig_in_hole_small
dca::ActionDatabase : unable to load action [tire_marks].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [tire_dust_forward].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_mud].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [make_wreck].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_grass].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_dirt].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [act_sfx_tracer].
dca::ActionDatabase : unable to load action [act_sfx_incoming].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_wrecked] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_armour_flesh].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_barrage_smoke_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_barrage_smoke_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_barrage_smoke] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_flesh_wo_damage_splats].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
Failed to open 'Data:ART\FX\fx_damage\brick_building_dmg\fx_collapse\shockwave_group_combo_01_brown.bfx'
TypeLoad: Error, cannot load fx file 'fx_damage\brick_building_dmg\fx_collapse\shockwave_group_combo_01_brown'.
texture [art\models\races\allies\structures\quarter_master_supply_yard\model\tex_al_qm_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
Texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is DXT1 instead of DXT5
texture [art\models\races\allies\structures\motorpool2\model\tex_al_tank_depot_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
FXMesh: Model [MESH PIECES/PROJECTILES/ARTILLERY] has a non-'fxmesh' shader [max_alphablend] on a mesh.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_dmg_hull_weakpoint_15] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\schwimmwagen]. Recoil ignored!
dca::ActionDatabase : unable to load action [sfx_a_munitions1_dmg1].
Orphaned FX should NOT be looping.
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\tank_crew\tank_jacket] and [art\models\races\allies\soldiers\tank_crew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\tank_crew\tank_jacket] and [art\models\races\allies\soldiers\tank_crew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\tank_crew\tank_jacket] and [art\models\races\allies\soldiers\tank_crew].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\tank_crew\tank_jacket] and [art\models\races\allies\soldiers\tank_crew].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\tank_crew\tank_crew] and [art\models\races\allies\soldiers\tank_crew].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\tank_crew\tank_crew] and [art\models\races\allies\soldiers\tank_crew].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [mg42_coaxial_tracer].
ERROR -- Can't find marker [marker_ax_sdkfz234_3_kwk37_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\sdkfz251_9\sdkfz251_9]. Recoil ignored!
ERROR -- Can't find marker [marker_ax_sdkfz234_3_kwk37_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\sdkfz251_9\sdkfz251_9]. Recoil ignored!
ERROR -- Can't find marker [marker_ax_sdkfz234_3_kwk37_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\sdkfz251_9\sdkfz251_9]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_flesh_rubble].
dca::ActionDatabase : unable to load action [left_tread_marks].
dca::ActionDatabase : unable to load action [right_tread_marks].
ERROR -- Can't find marker [marker_ax_sdkfz234_3_kwk37_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\sdkfz251_9\sdkfz251_9]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\ui\ingame\tmp\overlay\overlay_ur_shield] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
ERROR -- Can't find marker [marker_ax_sdkfz234_3_kwk37_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\sdkfz251_9\sdkfz251_9]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_concrete].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\brick_broken_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_ax_sdkfz234_3_kwk37_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\sdkfz251_9\sdkfz251_9]. Recoil ignored!
ERROR -- Can't find marker [marker_ax_sdkfz234_3_kwk37_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\sdkfz251_9\sdkfz251_9]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
dca::ActionDatabase : unable to load action [70mm_fire_smoking_barrel_00].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_ax_sdkfz234_3_kwk37_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\sdkfz251_9\sdkfz251_9]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [tread sound l].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\tercol_armour_mud].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_flesh_urban].
texture [art\models\races\shared_textures\ax_251halftrack_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [collision\tercol_armour_wo_damage_splats].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_ax_sdkfz234_3_kwk37_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\sdkfz251_9\sdkfz251_9]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [import_hq_damage_01_action].
ERROR -- Can't find marker [marker_ax_sdkfz234_3_kwk37_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\sdkfz251_9\sdkfz251_9]. Recoil ignored!
dca::ActionDatabase : unable to load action [hq_damage_01_action].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_stoneobj].
dca::ActionDatabase : unable to load action [hq_damage_02_action].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_m3_t48_camouflage_enabled_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_m3_t48_camouflage_enabled_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_m3_t48_camouflage_enabled] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Nonstopping FX should NOT be looping.
Nonstopping FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [team_colour_disabled_action].
texture [art\models\races\commonwealth\vehicles\m5a1_stuart\m5a1_stuart\model\m5a1_stuart_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_direct_fire_on_hover'
Using default texture for art\ui\ingame\abilities\ability_direct_fire_on_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_round_up_explosive_shot_hover'
Using default texture for art\ui\ingame\abilities\ability_axis_round_up_explosive_shot_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_canister_shot_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_canister_shot_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_axis_round_up_explosive_shot] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_cmnw_canister_shot] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [fx_critical_outofcontrol_physicstransition].
dca::ActionDatabase : unable to load action [_set_criticals_on_death].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [import_hq_damage_02_action].
dca::ActionDatabase : unable to load action [import_hq_damage_03_action].
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\panzer_iv\panzer_iv\model4\tex_ax_panzer_iv_shields_gls'
Using default texture for art\models\races\axis\vehicles\panzer_iv\panzer_iv\model4\tex_ax_panzer_iv_shields_gls
RENDER ANIM -- Unable to load texture 'art\models\races\axis\vehicles\panzer_iv\panzer_iv\model4\tex_ax_panzer_iv_gls'
Using default texture for art\models\races\axis\vehicles\panzer_iv\panzer_iv\model4\tex_ax_panzer_iv_gls
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_supply_yard_upgrade2] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_allied_supply_yard_upgrade1] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_cmnw_at_gun_armor_piercing_rounds_hover'
Using default texture for art\ui\ingame\abilities\ability_cmnw_at_gun_armor_piercing_rounds_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_at_m5_camo_off_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_at_m5_camo_off_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_cmnw_at_gun_armor_piercing_rounds] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_at_m5_camo_off] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_stone\grenade_crater_stone_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_armour_stone_road].
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [hq_damage_03_action].
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [buildings\collapse\collapse_building_terracotta_roof_].
dca::ActionDatabase : unable to load action [buildings\collapse\collapse_].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
dca::ActionDatabase : unable to load action [buildings\panel_cracked_building_terracotta].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Orphaned FX should NOT be looping.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_he_shell_hover'
Using default texture for art\ui\ingame\abilities\ability_he_shell_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_suppression_fire_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_suppression_fire_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_smoke_canister_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_smoke_canister_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_smoke_canister] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_allied_suppression_fire] [D3DFMT_DXT5] not packed in texture pack [RenderProxy texture pack] as a matching format could not be found.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
Orphaned FX should NOT be looping.
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [fx_armor_mobility_damage_40].
ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m1_57mm_antitank_gun\m1_57mm_antitank_gun]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Orphaned FX should NOT be looping.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_baker_stun_grenade_hover'
Using default texture for art\ui\ingame\abilities\ability_baker_stun_grenade_hover
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_tov] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen
ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen
ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down'
Using default texture for art\ui\textures\scroll_down
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up'
Using default texture for art\ui\textures\scroll_up
Unable to create texture for [tool:C:\WW2\DataGeneric\BIA\WW2\Art\folder\Aaaaa\Bbbb\Cccccccc\Ddddddd\Eeeeeee\Fffff\GGGgGGgGgggggg.hhh].
Unable to create texture for [tool:C:\WW2\DataGeneric\BIA\WW2\Art\folder\Aaaaa\Bbbb\Cccccccc\Ddddddd\Eeeeeee\Fffff\GGGgGGgGgggggg.hhh].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_coh] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_dlc3_german] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_black_bar_right] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_btn_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_icon_shadow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc3_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc2_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\caen_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\omg_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\m02_paradrop_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_lock_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_noise] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tov_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\led_status_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_meter_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bttn_000] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn__checkmark_complete] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_checkmark_incomplete] could not fit in texture pack [RenderProxy texture pack].
