RELICCOH started at 2011-07-20 21:59 OS NT 6.1 (sp1.0) x64, 12278MB Physical Memory, 9317 Physical Available, 3974 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\company of heroes USER Erik Watkins 21:59:16.46 8 Logical Processors detected 21:59:16.46 Multithreading Enabled 21:59:16.46 THREAD: Hyper-Threading Technology Processors are not detected. 21:59:16.46 XTHREAD: Detected 8 core(s) with 8 hardware thread(s) 21:59:16.46 XTHREAD: Main thread now used as XThread 0 21:59:16.46 XTHREAD: Spawned thread on processor 1 21:59:16.46 XTHREAD: Spawned thread on processor 2 21:59:16.46 XTHREAD: Spawned thread on processor 3 21:59:16.46 XTHREAD: Spawned thread on processor 4 21:59:16.46 XTHREAD: Spawned thread on processor 5 21:59:16.46 XTHREAD: Spawned thread on processor 6 21:59:16.46 XTHREAD: Spawned thread on processor 7 21:59:16.46 MATHBOX -- Version=6, Cpu=Intel Pentium III Xeon:f=6,m=10, Mode=SSE 21:59:16.47 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English 21:59:16.48 MOD -- Mounting EF_DLC1, 1.0 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\DLC1\Data\' 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\DLC1\Movies\' 21:59:16.48 MOD -- Mounting EF_DLC2, 1.0 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\DLC2\Data\' 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\DLC2\Movies\' 21:59:16.48 MOD -- Mounting EF_DLC3, 1.0 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 21:59:16.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\DLC3\Data\' 21:59:16.49 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 21:59:16.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 21:59:16.49 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 21:59:16.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 21:59:16.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\DLC3\Movies\' 21:59:16.49 MOD -- Mounting EF_OPS, 1.0 21:59:16.49 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 21:59:16.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 21:59:16.49 MOD -- Mounting Eastern_Front, 1.0 21:59:16.49 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 21:59:16.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\RelicOnline\Data\' 21:59:16.49 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 21:59:16.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 21:59:16.49 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 21:59:16.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\WW2\Data\' 21:59:16.50 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 21:59:16.50 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\CoH\Data\' 21:59:16.51 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 21:59:16.51 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 21:59:16.52 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 21:59:16.52 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 21:59:16.52 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 21:59:16.52 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 21:59:16.52 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 21:59:16.52 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 21:59:16.55 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 21:59:16.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 21:59:16.55 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 21:59:16.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 21:59:16.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\Engine\Movies\' 21:59:16.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Erik Watkins\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x6F248D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 21:59:16.60 GAME -- Resetting fp control word. 21:59:33.05 WW2Mod -- PropertyBagManager Loaded in 16.450001s 21:59:33.18 NetworkManager::Create - creating network manager 21:59:33.18 Read 850 bytes from network datastore login_cache.bin 21:59:33.18 Read 116568 bytes from network datastore global_cache.bin 21:59:33.18 Read 216550 bytes from network datastore ping_cache.bin 21:59:33.18 QuazalInitializer - static initializing Quazal library 21:59:33.18 PingCache - populating cache with 4280 pings 21:59:33.19 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 21:59:33.19 WinTransport - CreateSocket exclusive broadcast socket was available. 21:59:33.19 WinTransport - CreateSocket listening for broadcasts on default port 21:59:33.19 WinTransport - Host Name: TheBeast, aliases: , type=AF_INET, len=4 21:59:33.19 WinTransport - Host IP Address #0: [IP address redacted] 21:59:33.19 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 21:59:33.19 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 21:59:33.19 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 21:59:33.19 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 21:59:33.19 SessionManager - Peer Header Size = 16 bytes 21:59:33.19 SessionManager - Game Data overhead = 7 bytes 21:59:33.19 SessionManager - Proxy overhead = 7 bytes 21:59:33.19 MessageInternal::CreateChannel: Created channel 47535450 21:59:33.19 Session::Initialize - info, initializing session object, using threads. 21:59:33.19 SessionManager::RegisterSession - Registering new session 08b9f740 21:59:33.19 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 21:59:33.19 AutomatchInternal: Instantiating 21:59:33.19 PartyInternal: Instantiating 21:59:33.19 MessageInternal::CreateChannel: Created channel 50525459 21:59:33.19 MessageInternal::CreateChannel: Created channel 51434b4d 21:59:33.19 Net::ThreadFunction - Entering network thread function... 21:59:33.20 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 21:59:33.20 MessageInternal::CreateChannel: Created channel 534d5347 21:59:33.20 MessageInternal::CreateChannel: Created channel 474d4343 21:59:33.20 MessageInternal::CreateChannel: Created channel 474f424a 21:59:33.20 MessageInternal::CreateChannel: Created channel 4d4f444d 21:59:33.20 MessageInternal::CreateChannel: Created channel 53594e43 21:59:33.20 MessageInternal::DestroyChannel: Destroyed channel 534d5347 21:59:33.20 MessageInternal::DestroyChannel: Destroyed channel 474d4343 21:59:33.20 MessageInternal::DestroyChannel: Destroyed channel 474f424a 21:59:33.20 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 21:59:33.20 MessageInternal::DestroyChannel: Destroyed channel 53594e43 21:59:33.20 GAME -- Available memory: 12278MB Physical RAM, 12277MB Pagefile, 4095 Virtual Address Space 21:59:33.21 Transport - Largest received is now 19 21:59:33.21 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 21:59:37.60 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 21:59:37.60 Transport - Largest sent is now 30 21:59:37.68 Transport - Largest received is now 30 21:59:38.36 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 21:59:41.64 DLLDriverLinker -- Adding driver 'spDx10.dll'. 21:59:41.64 DLLDriverLinker -- Adding driver 'spDx9.dll'. 21:59:41.64 DLLDriverLinker -- 2 DLL drivers found. 21:59:41.92 SPDx10 -- Adapter [ATI Radeon HD 5900 Series]: 1004MB dedicated video memory, 0MB dedicated system memory and 2803MB shared system memory. 21:59:43.36 DLLDriverLinker -- 2 DLL drivers found. 21:59:43.73 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 21:59:43.73 GAME -- Resolution set to 1920x1080 (fullscreen). 21:59:43.74 SPDx10 -- Adapter Description = ATI Radeon HD 5900 Series 21:59:43.74 SPDx10 -- Driver Vendor = 0x00001002 Device = 0x0000689c SubSys = 0x25421002 Rev = 0x00000000 21:59:43.74 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 0.24 21:59:43.74 SPDx10 -- Driver LUID = 0x00000000-0x0000a3eb 21:59:43.74 SPDx10 -- 1004MB dedicated video memory, 0MB dedicated system memory and 2803MB shared system memory available. 21:59:43.74 ShaderDatabase: using shader profile [ps40] 21:59:45.37 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 21:59:45.74 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 21:59:45.77 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 21:59:46.42 GameObjLoader 038c1830 - resetting counters 21:59:46.42 GameObjLoader 038c1830 - Created loader 21:59:46.42 GameObjLoader 038c1990 - resetting counters 21:59:46.42 GameObjLoader 038c1990 - Created loader 21:59:46.75 GAME -- Beginning FE 21:59:46.75 Sent message game CompanyOfHeroes started 4028 602 allowtraffic 21:59:46.75 RemoteDLManager - Connection Restored. 21:59:46.75 UIFrontEnd - Loading Front End 21:59:46.75 THREAD: Hyper-Threading Technology Processors are not detected. 21:59:46.79 SOUND -- Initializing ... 21:59:46.94 INNIMapDCA Key not found: sp_speechducker::time 21:59:48.41 SOUND -- Initialization completed! 21:59:48.41 UIFrontEnd - Initializing Forms 21:59:52.24 CampaignFilter::BindFilterSpecificWidgets() 21:59:52.38 Activating screen: AppLoadingForm 21:59:52.38 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 21:59:52.38 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 21:59:54.05 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 21:59:54.06 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 21:59:54.06 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 21:59:54.07 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 21:59:54.08 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 21:59:54.08 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 21:59:54.63 GAME -- Using player profile BOBPHEONI 21:59:58.42 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 21:59:59.66 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 22:00:01.86 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 22:00:01.86 RendezvousManager: CreateSession - starting profile=Guest login 22:00:02.61 RendezvousManager: Login complete and successfull 22:00:02.61 RendezvousManager initialized 22:00:02.69 Current server English:live version is 602.0, client is 602.0 22:00:02.69 OnConnect: successful connection established, enabling reconnect 22:00:02.69 OnConnect: this wasnt a reconnect, no need for autologin 22:00:02.69 Logging in sirbadassI on controller:0 22:00:02.94 Login completed: ACCOUNT_VALIDATED 22:00:02.94 Found 1 profiles for account sirbadassI 22:00:02.94 Found profile: SirBadassI 22:00:02.94 installed_products = ( CXP1 COH DLC1 DLC2 DLC3 ) 22:00:02.94 OnLogin: no previous login, auto selecting profile not required 22:00:02.94 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 22:00:02.94 CRC & Version Info : 0000025a:9166edaf:ec3c9e0d eastern_front:602:factionfix.dll 1 22:00:02.94 Activating screen: FEMovie 22:00:02.94 Activating screen: OnlineWidget 22:00:02.94 Activating screen: RelicOnlineProfileSelect 22:00:02.96 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 22:00:02.96 Activating screen: RelicOnlineWait 22:00:02.96 RendezvousManager - destroying chat handler 22:00:02.96 RendezvousManager: CreateSession - starting logout profile = 100:Guest 22:00:03.09 RendezvousManager: Logout complete 22:00:03.09 RendezvousManager - terminating all server calls in progress 22:00:03.09 CallManager - terminating all server calls in progress (1 in progress) 22:00:03.09 RendezvousManager: OnCredentialsEvent - starting profile login 22:00:03.75 RendezvousManager: Login complete and successfull 22:00:03.75 RendezvousManager - creating chat handler 22:00:03.76 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 22:00:03.86 QuazalSelectProfileAsync - Got UserID 22:00:03.95 Transport - Largest received is now 42 22:00:03.97 GetUserStats requested stats for PIDs ( 3232261 ) (best:0, full:1) 22:00:04.12 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=3232261;RVCID=58789484], private [udp:/address=[IP address redacted];port=6112;PID=3232261] 22:00:04.20 QuazalSelectProfileAsync - Got Full Stats 22:00:04.28 GetAutomatchMaps: Got [34] maps 22:00:04.30 PopulateArmyListBox - skipping race 2 22:00:04.30 PopulateArmyListBox - skipping race 0 22:00:04.30 PopulateArmyListBox - skipping race 1 22:00:04.30 PopulateArmyListBox - skipping race 3 22:00:04.30 AutoMatchForm::OnArmySelectionChanged - sending request info 22:00:04.30 GetMaxFrameTimeFromProfile: players=2 expected FPS=22.133688, bars=5, max avg=0.045, sd=0.000, 1 samples = 0.05 22:00:04.30 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 22:00:04.30 QuazalSelectProfileAsync - Got Automatch maps 22:00:04.90 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 22:00:04.98 Profile [00000000:00315205] selected on controller#0 22:00:04.98 Activating screen: FEMovie 22:00:04.98 Activating screen: OnlineWidget 22:00:04.98 Activating screen: FE_mm_01 22:00:04.98 Activating screen: RelicOnlineWait 22:00:04.99 GAME -- Setting campaign state to 'coh' 22:00:04.99 GAME -- Closing state 'coh' 22:00:05.00 GAME -- Setting campaign state to 'cxp2' 22:00:05.00 GAME -- Closing state 'cxp2' 22:00:05.00 GAME -- Setting campaign state to 'cxp1' 22:00:05.00 GAME -- Closing state 'cxp1' 22:00:05.01 GAME -- Setting campaign state to 'dlc1' 22:00:05.01 GAME -- Closing state 'dlc1' 22:00:05.01 GAME -- Setting campaign state to 'dlc2' 22:00:05.01 GAME -- Closing state 'dlc2' 22:00:05.02 GAME -- Setting campaign state to 'dlc3' 22:00:05.02 GAME -- Closing state 'dlc3' 22:00:09.27 Activating screen: FriendsListPopup 22:00:09.39 GetUserStats requested stats for PIDs ( 2200333 3214421 3217150 3582638 ) (best:4, full:0) 22:00:11.32 Activating screen: MessageBoxPopup 22:00:11.32 Created Matchinfo 22:00:11.32 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 22:00:11.32 starting online hosting 22:00:11.33 OnlineHostAsync: initiating CallCreateMatch 22:00:11.44 OnlineHostAsync: created gid=190928225 22:00:11.45 Transport - Largest sent is now 79 22:00:11.45 RendezvousNotifier - Received Participate ParticipationEvent. 22:00:11.53 Transport - Largest received is now 105 22:00:11.70 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=3232261;RVCID=58789484], private [udp:/address=[IP address redacted];port=6112;PID=3232261] 22:00:11.78 OnlineHostAsync: initiating UpdateSessionURL [gid=190928225, url=udp:/address=[IP address redacted];port=6112;PID=3232261;RVCID=58789484] 22:00:11.87 OnJoinAdvertisementSuccess - joined online match, server leave notification required 22:00:11.87 starting local hosting 22:00:11.87 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:00:11.87 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 22:00:11.87 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:00:11.87 Session::Host sid = B615561, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 22:00:11.87 ValidateCustomData: called with 439 bytes of custom data 22:00:11.87 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 22:00:11.87 AdvertisementInternal::Process - EVENT_NEWPEER 22:00:11.87 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 22:00:11.89 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 22:00:11.89 hosting - Session is connected 22:00:11.89 Net::Session::SetVisible - session is set to INVISIBLE. 22:00:11.89 hosting completed successfully 22:00:11.89 HostAsync - completed with HostResult = 0 22:00:11.89 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 22:00:11.89 Activating screen: OnlineGameSetup 22:00:11.89 MessageInternal::CreateChannel: Created channel 534d5347 22:00:11.89 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 22:00:11.89 MatchInternal::SetMatchType - new type 14 - updating server 22:00:11.90 SetVisible called while !IsConnected 22:00:11.90 GetMaxFrameTimeFromProfile: players=4 expected FPS=29.415359, bars=5, max avg=0.030, sd=0.004, 5 samples = 0.03 0.04 0.03 0.03 0.03 22:00:11.91 Activating screen: RelicOnlineChat 22:00:11.91 Activating screen: RelicOnlineNewsScreen 22:00:11.91 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 22:00:11.91 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 22:00:11.98 Activating screen: RelicOnlineStatsScreen 22:00:11.98 Activating screen: Achievements 22:00:11.98 GAME -- Setting campaign state to 'coh' 22:00:11.98 GAME -- Closing state 'coh' 22:00:11.98 GAME -- Setting campaign state to 'cxp2' 22:00:11.98 GAME -- Closing state 'cxp2' 22:00:11.99 GAME -- Setting campaign state to 'cxp1' 22:00:11.99 GAME -- Closing state 'cxp1' 22:00:11.99 GAME -- Setting campaign state to 'dlc1' 22:00:11.99 GAME -- Closing state 'dlc1' 22:00:12.00 GAME -- Setting campaign state to 'dlc2' 22:00:12.00 GAME -- Closing state 'dlc2' 22:00:12.00 GAME -- Setting campaign state to 'dlc3' 22:00:12.00 GAME -- Closing state 'dlc3' 22:00:12.01 GAME -- Setting campaign state to 'dlc1' 22:00:12.01 GAME -- Closing state 'dlc1' 22:00:12.02 Activating screen: GameHistory 22:00:12.02 GAME -- Setting campaign state to 'coh' 22:00:12.02 GAME -- Closing state 'coh' 22:00:12.02 GAME -- Setting campaign state to 'cxp2' 22:00:12.02 GAME -- Closing state 'cxp2' 22:00:12.03 GAME -- Setting campaign state to 'cxp1' 22:00:12.03 GAME -- Closing state 'cxp1' 22:00:12.03 GAME -- Setting campaign state to 'dlc1' 22:00:12.03 GAME -- Closing state 'dlc1' 22:00:12.04 GAME -- Setting campaign state to 'dlc2' 22:00:12.04 GAME -- Closing state 'dlc2' 22:00:12.04 GAME -- Setting campaign state to 'dlc3' 22:00:12.04 GAME -- Closing state 'dlc3' 22:00:12.05 Activating screen: OnlineGameSetup 22:00:12.05 Activating screen: RelicOnlineTabs 22:00:12.05 AutomatchInternal::OnHostComplete - Completed Host with success=1 22:00:12.05 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 22:00:12.05 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 22:00:12.05 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 22:00:12.05 Net::Session::SetVisible - session is set to INVISIBLE. 22:00:12.05 GetMaxFrameTimeFromProfile: players=4 expected FPS=29.415359, bars=5, max avg=0.030, sd=0.004, 5 samples = 0.03 0.04 0.03 0.03 0.03 22:00:12.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:12.15 GAME -- Setting campaign state to 'coh' 22:00:12.15 GAME -- Closing state 'coh' 22:00:12.16 GAME -- Setting campaign state to 'cxp2' 22:00:12.16 GAME -- Closing state 'cxp2' 22:00:12.16 GAME -- Setting campaign state to 'cxp1' 22:00:12.16 GAME -- Closing state 'cxp1' 22:00:12.17 GAME -- Setting campaign state to 'dlc1' 22:00:12.17 GAME -- Closing state 'dlc1' 22:00:12.17 GAME -- Setting campaign state to 'dlc2' 22:00:12.17 GAME -- Closing state 'dlc2' 22:00:12.18 GAME -- Setting campaign state to 'dlc3' 22:00:12.18 GAME -- Closing state 'dlc3' 22:00:12.19 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 22:00:12.19 Sending encoded message 1512 bytes, to UserID [00000000:0021930d] 22:00:12.19 Sending encoded message 1512 bytes, to UserID [00000000:00310c55] 22:00:12.25 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:13.00 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 809 22:00:13.00 Sent message game CompanyOfHeroes softthrottle 22:00:13.01 Got dlman msg [ack game CompanyOfHeroes softthrottle] 22:00:13.18 Activating screen: GameHistory 22:00:13.18 Activating screen: RelicOnlineTabs 22:00:13.29 QueryMatches: Got [31] maps, [61] ids, [17] advertisements, startID [1] 22:00:13.29 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 44 matches 22:00:15.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:15.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:17.34 QueryMatches: Got [31] maps, [61] ids, [17] advertisements, startID [190927554] 22:00:17.34 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 27 matches 22:00:17.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:17.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:17.79 Activating screen: MessageBoxPopup 22:00:17.79 Session is marking the local peer PeerID 1 for death 22:00:17.79 OnlineLeaveAdvertisementAsync: Call to LeaveMatch id = 190928225, cancel = 1, badPids = 0, matchState = 0 22:00:17.79 Session::GetEvent DestroyPeer success Peer 1 removed 22:00:17.79 Session::DestroyPeer - deallocating peer 1 22:00:17.79 Session - Requested Disconnect for connectionID 2 22:00:17.79 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 22:00:17.79 Session - Requested Disconnect for connectionID 3 22:00:17.79 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 22:00:17.79 AdvertisementInternal::Process - EVENT_DESTROYPEER 22:00:17.79 LeaveMatchInternal - no action taken, needLeave=0, service=0 22:00:17.79 Destroyed Matchinfo 22:00:17.80 APP -- Game Load 22:00:17.80 GameApp::TransitionGameLoad 22:00:17.80 Sent message game CompanyOfHeroes allowtraffic 22:00:17.80 GAME -- Setting campaign state to 'coh' 22:00:17.80 GAME -- Closing state 'coh' 22:00:17.80 GAME -- Setting campaign state to 'cxp2' 22:00:17.80 GAME -- Closing state 'cxp2' 22:00:17.81 GAME -- Setting campaign state to 'cxp1' 22:00:17.81 GAME -- Closing state 'cxp1' 22:00:17.81 GAME -- Setting campaign state to 'dlc1' 22:00:17.81 GAME -- Closing state 'dlc1' 22:00:17.82 GAME -- Setting campaign state to 'dlc2' 22:00:17.82 GAME -- Closing state 'dlc2' 22:00:17.82 GAME -- Setting campaign state to 'dlc3' 22:00:17.82 GAME -- Closing state 'dlc3' 22:00:17.83 MessageInternal::DestroyChannel: Destroyed channel 534d5347 22:00:17.84 GAME -- Ending FE 22:00:17.84 UIFrontEnd - Unloading Front End 22:00:17.85 SOUND -- Shutting down ... 22:00:17.90 SOUND -- Shutdown completed! 22:00:17.92 GAME -- Beginning FE 22:00:17.92 Sent message game CompanyOfHeroes allowtraffic 22:00:17.92 UIFrontEnd - Loading Front End 22:00:17.92 THREAD: Hyper-Threading Technology Processors are not detected. 22:00:17.98 SOUND -- Initializing ... 22:00:19.76 SOUND -- Initialization completed! 22:00:19.76 UIFrontEnd - Initializing Forms 22:00:23.74 CampaignFilter::BindFilterSpecificWidgets() 22:00:23.91 Turning off auto-selection of profiles, we already have a profile selected. 22:00:23.91 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:23.92 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:00:23.92 MOD - Setting player (0) race to: allies_soviets 22:00:23.92 MOD - Setting player (0) race to: 2 22:00:23.92 MOD - Setting player (1) race to: allies 22:00:23.92 MOD - Setting player (1) race to: 1 22:00:23.92 MOD - Setting player (2) race to: axis 22:00:23.92 MOD - Setting player (2) race to: 3 22:00:23.92 MOD - Setting player (3) race to: axis 22:00:23.92 MOD - Setting player (3) race to: 3 22:00:23.92 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 22:00:23.92 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 22:00:23.92 APP -- Game Start 22:00:23.92 Sent message game CompanyOfHeroes allowtraffic 22:00:23.92 GAME -- Ending FE 22:00:23.92 UIFrontEnd - Unloading Front End 22:00:23.93 SOUND -- Shutting down ... 22:00:23.97 SOUND -- Shutdown completed! 22:00:23.98 22:00:23.98 GAME -- *** Beginning mission 4p_achelous river (1 Humans, 3 Computers) *** 22:00:23.98 22:00:23.98 GAME -- Recording game 22:00:24.09 Activating screen: GameLoadScreen 22:00:24.09 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 22:00:24.25 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 22:00:24.25 PeerRemoveAll - flushing local session peer data 22:00:24.25 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 22:00:24.57 QueryMatches: Got [31] maps, [62] ids, [17] advertisements, startID [190928037] 22:00:24.58 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 11 matches 22:00:24.58 THREAD: Hyper-Threading Technology Processors are not detected. 22:00:24.62 SOUND -- Initializing ... 22:00:24.65 Transport - Largest sent is now 80 22:00:26.37 SOUND -- Initialization completed! 22:00:26.39 PHYSICS: detected processor(s) capable of handling 8 threads. 22:00:26.43 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river' 22:00:26.43 MOD -- Using Mod 'Eastern_Front' 22:00:26.44 Unable to load/parse precache file [DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river_precache.lua] 22:00:26.53 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation 22:00:26.54 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation 22:00:34.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.7/0.8, max unsent 0, version err 0, merge 2 22:00:35.70 GameObjLoader - upgrading load_count from 0 to 1070 22:00:36.01 QueryMatches: Got [31] maps, [63] ids, [17] advertisements, startID [190928207] 22:00:41.34 GameObjLoader - upgrading load_count from 1070 to 1749 22:00:41.66 PHYSICS -- Created node factory 'HVOK' 22:00:41.66 PHYSICS -- Created node factory 'DMMY' 22:00:56.46 GameObjLoader - upgrading load_count from 18 to 4126 22:01:00.40 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation 22:01:05.51 GameObjLoader 038c1830 - resetting counters 22:01:05.51 GameObjLoader 038c1830 - LOAD_DONE 22:01:05.51 GAME - SessionSetup 22:01:06.25 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:01:06.25 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:01:06.94 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 22:01:06.94 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 22:01:06.94 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 22:01:14.95 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\allies\projectiles\60mm_mortar] -- (normal: 0, orthogonal: 0) 22:01:16.88 SAVEGAME -- Read delayed load chunk (119976 bytes) 22:01:18.30 GAME - CreateGEWorld in 12793 ms 22:01:18.31 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 22:01:18.83 GAME - SessionSetup finished in 13328 ms 22:01:18.83 GAME - WaterReflectionManagerSetup 22:01:18.83 GAME - WaterReflectionManagerSetup finished in 0 ms 22:01:19.47 MessageInternal::CreateChannel: Created channel 474d4343 22:01:19.49 Regenerating ImpassMap data... 22:01:19.49 Impass Data was already valid, but regenerating... 22:01:19.58 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 22:01:19.58 Regenerating CanBuildMap data... 22:01:19.58 Generating CanShoot Map. 22:01:19.58 Pathfinder::Regenerate()... 22:01:19.61 Generating PathSectorMap... 22:01:19.80 Pathfinder::Regenerate() Done. [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x079b2210 [Cope FactionFix] - patched @0x60795491 [Cope FactionFix] - hooked @0x60795492 [Cope FactionFix] - patched @0x60794a07 [Cope FactionFix] - hooked @0x60794a07 [Cope FactionFix] - Hook installed 22:01:20.09 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilateNoPop.scar] succeeded. 22:01:25.60 MessageInternal::CreateChannel: Created channel 4d4f444d 22:01:26.93 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:01:26.93 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:01:26.93 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:01:26.93 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:01:26.93 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:01:27.38 SPEECHMANAGER -- Loaded in 0.377263 seconds 22:01:29.34 GameObjLoader - upgrading load_count from 0 to 377 22:01:31.41 GameObjLoader 038c1990 - resetting counters 22:01:31.41 GameObjLoader 038c1990 - LOAD_DONE 22:01:33.22 PreloadResources took 0ms. 22:01:33.26 GAME -- Loading completed (69 seconds) 22:01:33.26 SIM -- Setting SyncErrorChecking level to Low 22:01:35.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.8/0.9, max unsent 0, version err 0, merge 0 22:01:40.55 Activating screen: GameScreen 22:01:40.55 Activating screen: Decorators_widescreen 22:01:40.55 Activating screen: Taskbar_widescreen 22:01:40.55 Activating screen: SubtitleScreen 22:01:40.55 Activating screen: TextOverlayScreen 22:01:40.62 PerformanceRecorder::StartRecording for game size 4 22:01:40.62 GAME -- Starting mission... 22:01:43.57 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 3098) (CmdAI) 22:01:43.57 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 3098) (CmdAI) 22:01:43.57 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 3098) (CmdAI) 22:01:48.81 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 22:02:02.77 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 22:02:16.00 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 22:02:36.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.5/0.8, max unsent 0, version err 0, merge 0 22:03:37.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.5/0.5, max unsent 0, version err 0, merge 0 22:03:56.70 GAME -- SimulationController::Pause 0 22:03:59.54 Activating screen: pause_menu 22:03:59.54 GAME -- SimulationController::Pause 1 22:04:01.38 Activating screen: prompt_generic 22:04:02.40 MOD -- Player SirBadassI (network abort) (frame 4163) (KillPlayer) 22:04:02.41 GameApp::ReportStats 22:04:02.41 ReportStats - untracked game, no need to report match 4294967295:4294967295 22:04:02.41 ReportSimStats - storing simulation results for match 4294967295:4294967295 22:04:02.41 ReportStats - ReportSimStats failed 22:04:02.41 GameApp::Quit( exitValue = 0 ) 22:04:02.47 GAME -- SimulationController::Pause 1 22:04:02.47 Activating screen: AppRestartingForm 22:04:02.47 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 22:04:02.47 Widget attempting to remove a non-existance listener. Widget:bkg_COH 22:04:02.47 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 22:04:02.47 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 22:04:02.47 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 22:04:02.47 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 22:04:02.48 GameApp::ShutFrontEnd 22:04:02.48 GameObj::ShutdownGameObj 22:04:02.48 GAME -- Ending mission (Game over) 22:04:02.48 GameObjLoader 038c1990 - Unload 22:04:02.48 GameObjLoader 038c1990 - resetting counters 22:04:02.50 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 22:04:02.50 MOD -- Game Over at frame 4163 22:04:02.60 GameObjLoader 038c1830 - Unload 22:04:02.60 GameObjLoader 038c1830 - resetting counters 22:04:02.64 SOUND -- Shutting down ... 22:04:02.67 SOUND -- Shutdown completed! 22:04:02.67 MessageInternal::DestroyChannel: Destroyed channel 474d4343 22:04:02.68 ~FEAppListener - Flushing queued online notifications 22:04:02.88 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 22:04:03.64 DLLDriverLinker -- 2 DLL drivers found. 22:04:03.64 ActionDatabase : [2344] global actions, [39] dummy actions. 22:04:03.65 NetworkManager::Destroy - destroying network manager 22:04:03.65 RendezvousManager::Shutdown - deleting instance 22:04:03.65 RendezvousManager - terminating all server calls in progress 22:04:03.65 CallManager - terminating all server calls in progress (0 in progress) 22:04:03.65 RendezvousManager - destroying chat handler 22:04:03.65 RendezvousManager::DestroyNATTraversalClient - NAT traversal no longer available. 22:04:03.65 ~RendezvousManager - disconnecting from server 22:04:03.75 MessageInternal::DestroyChannel: Destroyed channel 51434b4d 22:04:03.75 MessageInternal::DestroyChannel: Destroyed channel 50525459 22:04:03.75 PartyInternal: Fade to black 22:04:03.75 AutomatchInternal: Fade to black 22:04:03.75 PeerRemoveAll - flushing local session peer data 22:04:03.75 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 22:04:03.75 MessageInternal::DestroyChannel: Destroyed channel 47535450 22:04:03.75 Session - Requested Disconnect for connectionID 1 22:04:03.75 SessionManager::UnregisterSession - Unregistering session 08b9f740 22:04:03.75 SessionManager::~SessionManager - uninitializing 22:04:03.76 Net::ThreadFunction - Returning from the network thread function... 22:04:03.76 Transport::~Transport - shutting down transport 22:04:03.76 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 22:04:03.76 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 22:04:03.76 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 22:04:03.76 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 22:04:03.76 Wrote 850 bytes to network datastore login_cache.bin 22:04:03.77 Wrote 116568 bytes to network datastore global_cache.bin 22:04:03.77 Wrote 77176 bytes to network datastore ping_cache.bin 22:04:03.77 Datastore -- uninitialize complete 22:04:03.77 QuazalInitializer - static uninit of Quazal library 22:04:03.77 QuazalInitializer - unhooking memory 0 currently allocated, 17736 allocations, total of 5255904 bytes 22:04:03.77 MOD -- Shutting down Application closed without errors