RELICCOH started at 2011-06-20 22:46 OS NT 5.1 (sp3.0) x86, 1023MB Physical Memory, 323 Physical Available, 1968 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR C:\Programme\THQ\Company of Heroes USER Samy 22:46:52.79 1 Logical Processors detected 22:46:52.79 Multithreading Disabled 22:46:52.79 MATHBOX -- Version=6, Cpu=AMD Athlon 64:f=15,m=7, Mode=SSE 22:46:52.82 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language German 22:46:53.03 MOD -- Mounting EF_DLC1, 1.0 22:46:53.07 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 22:46:53.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\DLC1\Data\' 22:46:53.07 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtLow\' 22:46:53.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\DLC1\DataArtLow\' 22:46:53.12 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundGerman\' 22:46:53.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\DLC1\DataSoundGerman\' 22:46:53.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\DLC1\Movies\' 22:46:53.12 MOD -- Mounting EF_DLC2, 1.0 22:46:53.18 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 22:46:53.18 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\DLC2\Data\' 22:46:53.18 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtLow\' 22:46:53.18 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\DLC2\DataArtLow\' 22:46:53.20 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundGerman\' 22:46:53.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\DLC2\DataSoundGerman\' 22:46:53.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\DLC2\Movies\' 22:46:53.23 MOD -- Mounting EF_DLC3, 1.0 22:46:53.25 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 22:46:53.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\DLC3\Data\' 22:46:53.26 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtLow\' 22:46:53.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\DLC3\DataArtLow\' 22:46:53.31 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundGerman\' 22:46:53.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\DLC3\DataSoundGerman\' 22:46:53.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\DLC3\Movies\' 22:46:53.31 MOD -- Mounting EF_OPS, 1.0 22:46:53.34 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 22:46:53.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\CoH\Ops\Data\' 22:46:53.34 MOD -- Mounting Eastern_Front, 1.0 22:46:53.37 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 22:46:53.37 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\RelicOnline\Data\' 22:46:53.42 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 22:46:53.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\CoH\Engine\Data\' 22:46:53.43 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 22:46:53.68 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 22:46:53.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\CoH\Data\' 22:46:54.54 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\Eastern_Front\Data\' 22:46:54.70 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtLow\' 22:46:54.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\CoH\DataArtLow\' 22:46:54.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 22:46:54.85 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 22:46:54.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\Eastern_Front\DataSound\' 22:46:54.93 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\German\Data\' 22:46:54.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\Eastern_Front\Locale\German\Data\' 22:46:55.00 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\German\Data\' 22:46:55.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\CoH\Engine\Locale\German\Data\' 22:46:56.14 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundGerman\' 22:46:56.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\CoH\DataSoundGerman\' 22:46:56.15 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\German\Data\' 22:46:56.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\CoH\Locale\German\Data\' 22:46:56.21 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 22:46:56.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\Eastern_Front\Movies\' 22:46:56.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\Engine\Movies\' 22:46:56.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Dokumente und Einstellungen\Samy\Eigene Dateien\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x1488D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 22:46:56.92 GAME -- Resetting fp control word. 22:47:29.79 WW2Mod -- PropertyBagManager Loaded in 32.868000s 22:47:29.96 NetworkManager::Create - creating network manager 22:47:30.00 Read 450 bytes from network datastore login_cache.bin 22:47:30.01 Read 107600 bytes from network datastore global_cache.bin 22:47:30.04 Read 112978 bytes from network datastore ping_cache.bin 22:47:30.06 QuazalInitializer - static initializing Quazal library 22:47:30.07 PingCache - populating cache with 260 pings 22:47:30.17 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 22:47:30.28 WinTransport - CreateSocket exclusive broadcast socket was available. 22:47:30.28 WinTransport - CreateSocket listening for broadcasts on default port 22:47:30.37 WinTransport - Host Name: sam, aliases: , type=AF_INET, len=4 22:47:30.37 WinTransport - Host IP Address #0: [IP address redacted] 22:47:30.37 WinTransport - Host IP Address #1: [IP address redacted] 22:47:30.37 WinTransport - WARNING, MultipleNetwork adapters may cause problems 22:47:30.37 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 22:47:30.37 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 22:47:30.37 WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_LOOPBACK IFF_MULTICAST 22:47:30.37 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:47:30.37 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 22:47:30.37 SessionManager - Peer Header Size = 16 bytes 22:47:30.37 SessionManager - Game Data overhead = 7 bytes 22:47:30.37 SessionManager - Proxy overhead = 7 bytes 22:47:30.37 Net::ThreadFunction - Entering network thread function... 22:47:30.39 MessageInternal::CreateChannel: Created channel 47535450 22:47:30.39 Session::Initialize - info, initializing session object, using threads. 22:47:30.39 SessionManager::RegisterSession - Registering new session 04708520 22:47:30.39 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:47:30.40 AutomatchInternal: Instantiating 22:47:30.42 PartyInternal: Instantiating 22:47:30.42 MessageInternal::CreateChannel: Created channel 50525459 22:47:30.42 MessageInternal::CreateChannel: Created channel 51434b4d 22:47:30.43 Transport - Largest received is now 19 22:47:30.43 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:47:30.54 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 22:47:30.54 MessageInternal::CreateChannel: Created channel 534d5347 22:47:30.54 MessageInternal::CreateChannel: Created channel 474d4343 22:47:30.54 MessageInternal::CreateChannel: Created channel 474f424a 22:47:30.54 MessageInternal::CreateChannel: Created channel 4d4f444d 22:47:30.54 MessageInternal::CreateChannel: Created channel 53594e43 22:47:30.54 MessageInternal::DestroyChannel: Destroyed channel 534d5347 22:47:30.54 MessageInternal::DestroyChannel: Destroyed channel 474d4343 22:47:30.54 MessageInternal::DestroyChannel: Destroyed channel 474f424a 22:47:30.54 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 22:47:30.54 MessageInternal::DestroyChannel: Destroyed channel 53594e43 22:47:30.57 GAME -- Available memory: 1023MB Physical RAM, 1437MB Pagefile, 2047 Virtual Address Space 22:47:34.03 DLLDriverLinker -- Adding driver 'spDx9.dll'. 22:47:34.03 DLLDriverLinker -- 1 DLL drivers found. 22:47:36.26 DLLDriverLinker -- 1 DLL drivers found. 22:47:36.39 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 22:47:36.39 GAME -- Resolution set to 800x600 (fullscreen). 22:47:36.43 SPDx9 -- Driver Name = ati2dvag.dll Desc = ATI Radeon HD 3850 AGP 22:47:36.43 SPDx9 -- Driver Vendor = 0x1002 Device = 0x9515 SubSys = 0x00281787 Rev = 0x0000 22:47:36.43 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x00 Build = 69.83 22:47:36.43 SPDx9 -- Driver GUID = {D7B71EE2-D655-11CF-706F-2220A1C2CB35} 22:47:37.37 SPDx9 -- 496MB available Texture Memory 22:47:37.67 ShaderDatabase: using shader profile [ps15] 22:47:38.59 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 22:47:47.64 GameObjLoader 08b0bdb0 - resetting counters 22:47:47.64 GameObjLoader 08b0bdb0 - Created loader 22:47:47.64 GameObjLoader 08b0be40 - resetting counters 22:47:47.64 GameObjLoader 08b0be40 - Created loader 22:47:48.71 GAME -- Beginning FE 22:47:48.71 Sent message game CompanyOfHeroes started 3972 601 allowtraffic 22:47:48.71 RemoteDLManager - Connection Restored. 22:47:48.71 UIFrontEnd - Loading Front End 22:47:48.71 THREAD: Hyper-Threading Technology Processors are not detected. 22:47:50.35 SOUND -- Initializing ... 22:47:50.51 INNIMapDCA Key not found: sp_speechducker::time 22:47:51.29 SOUND -- Initialization completed! 22:47:51.29 UIFrontEnd - Initializing Forms 22:47:53.85 CampaignFilter::BindFilterSpecificWidgets() 22:47:53.95 Activating screen: AppLoadingForm 22:47:53.95 SetupProductLoadingArt - choosing bgArt = 0 (gold=0) 22:47:53.96 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 22:47:55.98 GAME -- Loaded campaign 'Invasion der Normandie' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 22:47:56.00 GAME -- Loaded campaign 'Befreiung von Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 22:47:56.00 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 22:47:56.03 GAME -- Loaded campaign 'Kessel von Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 22:47:56.04 GAME -- Loaded campaign 'Damm' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 22:47:56.04 GAME -- Loaded campaign 'Tigerass' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 22:47:56.42 GAME -- Using player profile SAM 22:47:57.10 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 22:47:57.57 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 22:48:02.21 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 22:48:02.26 RendezvousManager: CreateSession - starting profile=Guest login 22:48:17.35 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure. 22:48:17.35 RendezvousManager - unable to connect to the server as guest 22:48:17.37 OnConnect: connect failure 22:48:17.37 RendezvousManager::Shutdown - deleting instance 22:48:17.37 RendezvousManager - terminating all server calls in progress 22:48:17.37 CallManager - terminating all server calls in progress (1 in progress) 22:48:17.37 RendezvousManager - destroying chat handler 22:48:17.37 ~RendezvousManager - m_state = 7, no need for server disconnect 22:48:17.39 OnConnect: this wasnt a reconnect, no need for autologin 22:48:17.39 AccountStore -- Found matching account Samx33, ignoring for now 22:48:17.39 installed_products = ( COH CXP1 ) 22:48:17.39 OnLogin: no previous login, auto selecting profile not required 22:48:17.39 Activating screen: MessageBoxPopup 22:48:24.67 Beginning media verification... 22:48:24.67 Validator type : validators\udro\udro.dll 22:48:25.01 THREAD: Hyper-Threading Technology Processors are not detected. 22:48:25.01 XTHREAD: Detected 1 core(s) with 1 hardware thread(s) 22:48:25.01 XTHREAD: Main thread now used as XThread 0 22:48:25.01 XTHREAD: Spawned thread on processor 1 22:48:25.01 Activating screen: MessageBoxPopup 22:48:26.20 SetupProductLoadingArt - choosing bgArt = 2 (gold=1) 22:48:26.20 CRC & Version Info : 00000259:19872e00:48d2c5df eastern_front:601:factionfix.dll 1 22:48:26.21 Activating screen: FEMovie 22:48:26.21 Activating screen: OnlineWidget 22:48:26.21 Activating screen: RelicOnlineProfileSelect 22:48:26.43 SetupProductLoadingArt - choosing bgArt = 2 (gold=1) 22:48:26.48 Activating screen: RelicOnlineWait 22:48:26.48 Activating screen: FEMovie 22:48:26.48 Activating screen: OnlineWidget 22:48:26.48 Activating screen: FE_mm_01 22:48:26.48 Activating screen: RelicOnlineWait 22:48:26.67 GAME -- Setting campaign state to 'coh' 22:48:26.67 GAME -- Closing state 'coh' 22:48:26.84 GAME -- Setting campaign state to 'cxp2' 22:48:26.84 GAME -- Closing state 'cxp2' 22:48:26.84 GAME -- Setting campaign state to 'cxp1' 22:48:26.84 GAME -- Closing state 'cxp1' 22:48:29.18 Activating screen: MessageBoxPopup 22:48:29.18 Created Matchinfo 22:48:29.20 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 22:48:29.20 starting LAN hosting 22:48:29.29 OnJoinAdvertisementSuccess - joined online match, server leave notification required 22:48:29.29 starting local hosting 22:48:29.29 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:48:29.29 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 22:48:29.29 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:48:29.29 Session::Host sid = EF2E08D8443504B2, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 22:48:29.29 ValidateCustomData: called with 209 bytes of custom data 22:48:29.29 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 22:48:29.29 AdvertisementInternal::Process - EVENT_NEWPEER 22:48:29.31 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 22:48:29.34 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 22:48:29.34 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 22:48:29.35 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 22:48:29.35 hosting - Session is connected 22:48:29.35 Net::Session::SetVisible - session is set to VISIBLE. 22:48:29.40 hosting completed successfully 22:48:29.40 HostAsync - completed with HostResult = 0 22:48:29.40 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 22:48:29.40 Activating screen: OnlineGameSetup 22:48:29.42 MessageInternal::CreateChannel: Created channel 534d5347 22:48:29.42 Transport - Largest received is now 427 22:48:29.42 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 22:48:29.42 MatchInternal::SetMatchType - new type 14 - updating server 22:48:29.45 Transport - Largest received is now 483 22:48:29.54 SetVisible called while !IsConnected 22:48:29.56 GetMaxFrameTimeFromProfile: players=2 expected FPS=21.068020, bars=5, max avg=0.037, sd=0.011, 5 samples = 0.05 0.02 0.04 0.04 0.04 22:48:29.57 Transport - Largest received is now 502 22:48:29.57 Activating screen: RelicOnlineChat 22:48:29.57 Activating screen: RelicOnlineNewsScreen 22:48:29.60 Transport - Largest received is now 868 22:48:29.65 Activating screen: RelicOnlineStatsScreen 22:48:29.65 Activating screen: Achievements 22:48:29.65 GAME -- Setting campaign state to 'coh' 22:48:29.65 GAME -- Closing state 'coh' 22:48:29.67 GAME -- Setting campaign state to 'cxp2' 22:48:29.67 GAME -- Closing state 'cxp2' 22:48:29.67 GAME -- Setting campaign state to 'cxp1' 22:48:29.67 GAME -- Closing state 'cxp1' 22:48:29.70 Activating screen: GameHistory 22:48:29.70 GAME -- Setting campaign state to 'coh' 22:48:29.70 GAME -- Closing state 'coh' 22:48:29.70 GAME -- Setting campaign state to 'cxp2' 22:48:29.70 GAME -- Closing state 'cxp2' 22:48:29.70 GAME -- Setting campaign state to 'cxp1' 22:48:29.70 GAME -- Closing state 'cxp1' 22:48:29.70 Activating screen: OnlineGameSetup 22:48:29.70 Activating screen: RelicOnlineTabs 22:48:29.71 AutomatchInternal::OnHostComplete - Completed Host with success=1 22:48:29.71 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 22:48:29.71 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 22:48:29.73 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 22:48:29.73 Net::Session::SetVisible - session is set to INVISIBLE. 22:48:29.73 GetMaxFrameTimeFromProfile: players=2 expected FPS=21.068020, bars=5, max avg=0.037, sd=0.011, 5 samples = 0.05 0.02 0.04 0.04 0.04 22:48:30.57 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:48:30.67 GAME -- Setting campaign state to 'coh' 22:48:30.67 GAME -- Closing state 'coh' 22:48:30.67 GAME -- Setting campaign state to 'cxp2' 22:48:30.67 GAME -- Closing state 'cxp2' 22:48:30.67 GAME -- Setting campaign state to 'cxp1' 22:48:30.67 GAME -- Closing state 'cxp1' 22:48:30.87 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:48:31.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 2.7/1.3, #p/sec[s/r] = 0.0/0.6, max unsent 0, version err 0, merge 0 22:48:33.76 Activating screen: DynamicPopupMenu 22:48:35.42 Activating screen: RaceSelectionPopup 22:48:37.20 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 22:48:37.20 Net::Session::SetVisible - session is set to INVISIBLE. 22:48:37.20 GetMaxFrameTimeFromProfile: players=2 expected FPS=21.068020, bars=5, max avg=0.037, sd=0.011, 5 samples = 0.05 0.02 0.04 0.04 0.04 22:48:37.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:48:37.46 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:48:37.89 Activating screen: RaceSelectionPopup 22:48:38.87 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 22:48:38.87 Net::Session::SetVisible - session is set to INVISIBLE. 22:48:38.89 GetMaxFrameTimeFromProfile: players=2 expected FPS=21.068020, bars=5, max avg=0.037, sd=0.011, 5 samples = 0.05 0.02 0.04 0.04 0.04 22:48:38.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:48:39.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:48:39.85 Activating screen: DynamicPopupMenu 22:48:40.89 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:48:41.73 Activating screen: DynamicPopupMenu 22:48:43.68 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 22:48:43.68 Net::Session::SetVisible - session is set to INVISIBLE. 22:48:43.68 GetMaxFrameTimeFromProfile: players=2 expected FPS=21.068020, bars=5, max avg=0.037, sd=0.011, 5 samples = 0.05 0.02 0.04 0.04 0.04 22:48:43.73 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:48:43.82 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:48:45.87 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 22:48:45.87 Net::Session::SetVisible - session is set to INVISIBLE. 22:48:45.89 GetMaxFrameTimeFromProfile: players=2 expected FPS=21.068020, bars=5, max avg=0.037, sd=0.011, 5 samples = 0.05 0.02 0.04 0.04 0.04 22:48:45.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:48:46.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:48:50.06 GameSetupForm - No win/loss reporting and only a single player, disconnecting 22:48:50.06 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 22:48:50.06 SetVisible called while !IsConnected 22:48:50.06 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:48:50.09 GameSetupForm - Starting game 22:48:50.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:48:50.10 PopulateGameInfo - random seed:[1308602930], guid:[{ba647a96-6e98-4baa-bcdf-8e084af59b18}], sync level:[2] 22:48:50.10 Error loading [DATA:levelingCurve.lua] 22:48:50.10 Error loading [DATA:levelingCurve.lua] 22:48:50.10 MOD - Setting player (0) race to: allies_soviets 22:48:50.10 MOD - Setting player (0) race to: 2 22:48:50.10 MOD - Setting player (1) race to: axis_panzer_elite 22:48:50.10 MOD - Setting player (1) race to: 4 22:48:50.14 Activating screen: MessageBoxPopup 22:48:50.14 Session is marking the local peer PeerID 1 for death 22:48:50.14 Session::GetEvent DestroyPeer success Peer 1 removed 22:48:50.14 Session::DestroyPeer - deallocating peer 1 22:48:50.14 Session - Requested Disconnect for connectionID 2 22:48:50.14 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 22:48:50.14 Session - Requested Disconnect for connectionID 3 22:48:50.14 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 22:48:50.14 AdvertisementInternal::Process - EVENT_DESTROYPEER 22:48:50.14 Destroyed Matchinfo 22:48:50.18 Transport - Largest sent is now 8 22:48:50.20 APP -- Game Start 22:48:50.20 Sent message game CompanyOfHeroes allowtraffic 22:48:50.20 GAME -- Setting campaign state to 'coh' 22:48:50.20 GAME -- Closing state 'coh' 22:48:50.20 GAME -- Setting campaign state to 'cxp2' 22:48:50.20 GAME -- Closing state 'cxp2' 22:48:50.21 GAME -- Setting campaign state to 'cxp1' 22:48:50.21 GAME -- Closing state 'cxp1' 22:48:50.21 MessageInternal::DestroyChannel: Destroyed channel 534d5347 22:48:50.23 GAME -- Ending FE 22:48:50.23 UIFrontEnd - Unloading Front End 22:48:50.28 SOUND -- Shutting down ... 22:48:50.35 SOUND -- Shutdown completed! 22:48:50.40 22:48:50.40 GAME -- *** Beginning mission 2p_langres (1 Humans, 1 Computers) *** 22:48:50.40 22:48:51.48 GAME -- Recording game 22:48:51.57 Activating screen: GameLoadScreen 22:48:51.60 ReportGameStartStats - no connection to server unable to report 22:48:51.60 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 22:48:51.60 PeerRemoveAll - flushing local session peer data 22:48:51.60 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 22:48:51.60 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 22:48:55.17 THREAD: Hyper-Threading Technology Processors are not detected. 22:48:55.67 SOUND -- Initializing ... 22:48:56.40 SOUND -- Initialization completed! 22:48:56.50 PHYSICS: detected processor(s) capable of handling 1 threads. 22:48:56.79 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 22:48:56.79 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 22:48:56.85 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_langres\2p_langres' 22:48:56.85 MOD -- Using Mod 'Eastern_Front' 22:48:56.89 Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_langres\2p_langres_precache.lua] 22:49:00.35 GameObjLoader - upgrading load_count from 0 to 967 22:49:05.34 GameObjLoader - upgrading load_count from 967 to 1544 22:49:05.57 PHYSICS -- Created node factory 'HVOK' 22:49:05.57 PHYSICS -- Created node factory 'DMMY' 22:49:29.51 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 22:49:32.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 2.7/0.0, #p/sec[s/r] = 0.0/0.4, max unsent 0, version err 0, merge 0 22:49:49.54 GameObjLoader - upgrading load_count from 46 to 3431 22:50:04.23 GameObjLoader 08b0bdb0 - resetting counters 22:50:04.23 GameObjLoader 08b0bdb0 - LOAD_DONE 22:50:04.23 GAME - SessionSetup 22:50:05.00 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 22:50:05.03 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024 22:50:05.03 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 22:50:05.90 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 22:50:07.04 GAME - CreateGEWorld in 2809 ms 22:50:07.06 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 22:50:07.31 GAME - SessionSetup finished in 3083 ms 22:50:07.32 GAME - WaterReflectionManagerSetup 22:50:07.32 GAME - WaterReflectionManagerSetup finished in 0 ms 22:50:07.35 MessageInternal::CreateChannel: Created channel 474d4343 22:50:07.42 Regenerating ImpassMap data... 22:50:07.42 Impass Data was already valid, but regenerating... 22:50:07.57 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 22:50:07.57 Regenerating CanBuildMap data... 22:50:07.57 Generating CanShoot Map. 22:50:07.57 Pathfinder::Regenerate()... 22:50:07.67 Generating PathSectorMap... 22:50:08.09 Pathfinder::Regenerate() Done. [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x03abc340 [Cope FactionFix] - patched @0x04ec5491 [Cope FactionFix] - hooked @0x04ec5492 [Cope FactionFix] - patched @0x04ec4a07 [Cope FactionFix] - hooked @0x04ec4a07 [Cope FactionFix] - Hook installed 22:50:08.98 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 22:50:09.53 MOD -- Player (unused player) (frame 0) (KillPlayer) 22:50:09.53 MOD -- Player (unused player) (frame 0) (KillPlayer) 22:50:09.53 MOD -- Player (unused player) (frame 0) (KillPlayer) 22:50:09.53 MOD -- Player (unused player) (frame 0) (KillPlayer) 22:50:09.53 MOD -- Player (unused player) (frame 0) (KillPlayer) 22:50:09.53 MOD -- Player (unused player) (frame 0) (KillPlayer) 22:50:11.18 MessageInternal::CreateChannel: Created channel 4d4f444d 22:50:12.73 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:50:12.73 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:50:12.73 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:50:12.73 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:50:12.73 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:50:13.25 SPEECHMANAGER -- Loaded in 0.439363 seconds 22:50:15.81 GameObjLoader - upgrading load_count from 0 to 436 22:50:19.28 GameObjLoader 08b0be40 - resetting counters 22:50:19.28 GameObjLoader 08b0be40 - LOAD_DONE 22:50:20.87 PreloadResources took 1493ms. 22:50:21.00 GAME -- Loading completed (89 seconds) 22:50:21.00 SIM -- Setting SyncErrorChecking level to None 22:50:23.31 Activating screen: GameScreen 22:50:23.31 Activating screen: Decorators 22:50:23.31 Activating screen: Taskbar 22:50:23.31 Activating screen: SubtitleScreen 22:50:23.31 Activating screen: TextOverlayScreen 22:50:23.50 PerformanceRecorder::StartRecording for game size 2 22:50:23.50 GAME -- Starting mission... 22:50:25.42 MOD -- Player Computer - Leicht set to AI Type: AI Player (frame 1) (CmdAI) 22:50:30.06 Warning: non auto-match upgrade not found in AE, tuning 22:50:33.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 2.7/0.0, #p/sec[s/r] = 0.0/0.4, max unsent 0, version err 0, merge 0 22:50:33.79 Activating screen: Command_Tree 22:50:34.57 Activating screen: Command_Branch 22:50:51.51 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]