RELICCOH started at 2011-06-19 22:56 OS NT 6.1 (sp0.0) x64, 6143MB Physical Memory, 4533 Physical Available, 3977 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR D:\Games\Steam\steamapps\common\company of heroes USER Michael 22:56:57.55 6 Logical Processors detected 22:56:57.55 Multithreading Enabled 22:56:57.55 THREAD: Hyper-Threading Technology Processors are not detected. 22:56:57.55 XTHREAD: Detected 6 core(s) with 6 hardware thread(s) 22:56:57.55 XTHREAD: Main thread now used as XThread 0 22:56:57.55 XTHREAD: Spawned thread on processor 1 22:56:57.55 XTHREAD: Spawned thread on processor 2 22:56:57.55 XTHREAD: Spawned thread on processor 3 22:56:57.55 XTHREAD: Spawned thread on processor 4 22:56:57.55 XTHREAD: Spawned thread on processor 5 22:56:57.55 MATHBOX -- Version=6, Cpu=AMD Athlon 64:f=16,m=10, Mode=SSE 22:56:57.56 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English 22:56:57.56 MOD -- Mounting EF_DLC1, 1.0 22:56:57.56 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 22:56:57.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\DLC1\Data\' 22:56:57.56 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 22:56:57.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 22:56:57.56 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 22:56:57.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 22:56:57.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\DLC1\Movies\' 22:56:57.56 MOD -- Mounting EF_DLC2, 1.0 22:56:57.56 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 22:56:57.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\DLC2\Data\' 22:56:57.56 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 22:56:57.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 22:56:57.56 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 22:56:57.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 22:56:57.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\DLC2\Movies\' 22:56:57.57 MOD -- Mounting EF_DLC3, 1.0 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\DLC3\Data\' 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\DLC3\Movies\' 22:56:57.57 MOD -- Mounting EF_OPS, 1.0 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 22:56:57.57 MOD -- Mounting Eastern_Front, 1.0 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\RelicOnline\Data\' 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\WW2\Data\' 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 22:56:57.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\CoH\Data\' 22:56:57.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 22:56:57.58 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 22:56:57.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 22:56:57.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 22:56:57.58 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 22:56:57.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 22:56:57.58 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 22:56:57.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 22:56:57.58 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 22:56:57.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 22:56:57.61 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 22:56:57.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 22:56:57.61 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 22:56:57.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 22:56:57.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 22:56:57.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 22:56:57.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\Engine\Movies\' 22:56:57.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Michael\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x74508D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 22:56:57.65 GAME -- Resetting fp control word. 22:57:02.82 WW2Mod -- PropertyBagManager Loaded in 5.170000s 22:57:02.90 NetworkManager::Create - creating network manager 22:57:02.90 Read 685 bytes from network datastore login_cache.bin 22:57:02.90 Read 115714 bytes from network datastore global_cache.bin 22:57:02.90 Read 46162 bytes from network datastore ping_cache.bin 22:57:02.90 QuazalInitializer - static initializing Quazal library 22:57:02.90 PingCache - populating cache with 1665 pings 22:57:02.90 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 22:57:02.90 WinTransport - CreateSocket exclusive broadcast socket was available. 22:57:02.90 WinTransport - CreateSocket listening for broadcasts on default port 22:57:02.91 WinTransport - Host Name: Michael-PC, aliases: , type=AF_INET, len=4 22:57:02.91 WinTransport - Host IP Address #0: [IP address redacted] 22:57:02.91 WinTransport - WARNING, MultipleNetwork adapters may cause problems 22:57:02.91 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_BROADCAST IFF_MULTICAST 22:57:02.91 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 22:57:02.91 WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 22:57:02.91 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:57:02.91 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 22:57:02.91 SessionManager - Peer Header Size = 16 bytes 22:57:02.91 SessionManager - Game Data overhead = 7 bytes 22:57:02.91 SessionManager - Proxy overhead = 7 bytes 22:57:02.91 MessageInternal::CreateChannel: Created channel 47535450 22:57:02.91 Session::Initialize - info, initializing session object, using threads. 22:57:02.91 SessionManager::RegisterSession - Registering new session 07eef6e0 22:57:02.91 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:57:02.91 AutomatchInternal: Instantiating 22:57:02.91 PartyInternal: Instantiating 22:57:02.91 MessageInternal::CreateChannel: Created channel 50525459 22:57:02.91 MessageInternal::CreateChannel: Created channel 51434b4d 22:57:02.91 Net::ThreadFunction - Entering network thread function... 22:57:02.91 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 22:57:02.91 MessageInternal::CreateChannel: Created channel 534d5347 22:57:02.91 MessageInternal::CreateChannel: Created channel 474d4343 22:57:02.91 MessageInternal::CreateChannel: Created channel 474f424a 22:57:02.91 MessageInternal::CreateChannel: Created channel 4d4f444d 22:57:02.91 MessageInternal::CreateChannel: Created channel 53594e43 22:57:02.91 MessageInternal::DestroyChannel: Destroyed channel 534d5347 22:57:02.91 MessageInternal::DestroyChannel: Destroyed channel 474d4343 22:57:02.91 MessageInternal::DestroyChannel: Destroyed channel 474f424a 22:57:02.91 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 22:57:02.91 MessageInternal::DestroyChannel: Destroyed channel 53594e43 22:57:02.91 GAME -- Available memory: 6143MB Physical RAM, 6141MB Pagefile, 4095 Virtual Address Space 22:57:02.93 Transport - Largest received is now 19 22:57:02.93 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:57:03.35 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:57:03.36 Transport - Largest sent is now 30 22:57:03.42 Transport - Largest received is now 30 22:57:03.99 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:57:04.48 DLLDriverLinker -- Adding driver 'spDx10.dll'. 22:57:04.51 DLLDriverLinker -- Adding driver 'spDx9.dll'. 22:57:04.51 DLLDriverLinker -- 2 DLL drivers found. 22:57:04.61 SPDx10 -- Adapter [ATI Radeon HD 5700 Series]: 2009MB dedicated video memory, 0MB dedicated system memory and 2815MB shared system memory. 22:57:06.31 DLLDriverLinker -- 2 DLL drivers found. 22:57:06.37 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 22:57:06.37 GAME -- Resolution set to 1920x1200 (fullscreen). 22:57:06.39 SPDx9 -- Driver Name = aticfx32.dll Desc = ATI Radeon HD 5700 Series 22:57:06.39 SPDx9 -- Driver Vendor = 0x1002 Device = 0x68B8 SubSys = 0x25431002 Rev = 0x0000 22:57:06.39 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 10.77 22:57:06.39 SPDx9 -- Driver GUID = {D7B71EE2-2BF8-11CF-8777-4905BEC2C535} 22:57:06.72 SPDx9 -- 698MB available Texture Memory 22:57:06.72 ShaderDatabase: using shader profile [ps30] 22:57:06.99 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 22:57:07.12 GameObjLoader 08010ee0 - resetting counters 22:57:07.12 GameObjLoader 08010ee0 - Created loader 22:57:07.12 GameObjLoader 08011040 - resetting counters 22:57:07.12 GameObjLoader 08011040 - Created loader 22:57:07.25 GAME -- Beginning FE 22:57:07.25 Sent message game CompanyOfHeroes started 3736 602 allowtraffic 22:57:07.25 RemoteDLManager - Connection Restored. 22:57:07.25 UIFrontEnd - Loading Front End 22:57:07.25 THREAD: Hyper-Threading Technology Processors are not detected. 22:57:07.32 SOUND -- Initializing ... 22:57:07.36 INNIMapDCA Key not found: sp_speechducker::time 22:57:07.63 SOUND -- Initialization completed! 22:57:07.63 UIFrontEnd - Initializing Forms 22:57:08.70 CampaignFilter::BindFilterSpecificWidgets() 22:57:08.75 Activating screen: AppLoadingForm 22:57:08.75 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 22:57:08.75 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 22:57:09.11 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 22:57:09.11 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 22:57:09.11 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 22:57:09.12 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 22:57:09.12 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 22:57:09.12 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 22:57:09.32 GAME -- Using player profile MICHAEL-PC 22:57:09.76 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 22:57:09.89 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 22:57:10.39 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 22:57:10.39 RendezvousManager: CreateSession - starting profile=Guest login 22:57:11.03 RendezvousManager: Login complete and successfull 22:57:11.03 RendezvousManager initialized 22:57:11.11 Current server English:live version is 602.0, client is 602.0 22:57:11.11 OnConnect: successful connection established, enabling reconnect 22:57:11.11 OnConnect: this wasnt a reconnect, no need for autologin 22:57:11.11 Logging in FbFZeus on controller:0 22:57:11.32 Login completed: ACCOUNT_VALIDATED 22:57:11.32 Found 2 profiles for account FbFZeus 22:57:11.32 Found profile: FbFZeus 22:57:11.32 Found profile: PythonSucks 22:57:11.32 installed_products = ( COH DLC1 DLC2 DLC3 ) 22:57:11.32 OnLogin: no previous login, auto selecting profile not required 22:57:11.32 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 22:57:11.32 CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1 22:57:11.32 Activating screen: FEMovie 22:57:11.32 Activating screen: OnlineWidget 22:57:11.32 Activating screen: RelicOnlineProfileSelect 22:57:11.38 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 22:57:33.98 Activating screen: RelicOnlineWait 22:57:33.98 RendezvousManager - destroying chat handler 22:57:33.98 RendezvousManager: CreateSession - starting logout profile = 100:Guest 22:57:34.07 RendezvousManager: Logout complete 22:57:34.07 RendezvousManager - terminating all server calls in progress 22:57:34.07 CallManager - terminating all server calls in progress (1 in progress) 22:57:34.07 RendezvousManager: OnCredentialsEvent - starting profile login 22:57:34.59 RendezvousManager: Login complete and successfull 22:57:34.59 RendezvousManager - creating chat handler 22:57:34.60 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 22:57:34.67 QuazalSelectProfileAsync - Got UserID 22:57:34.74 GetUserStats requested stats for PIDs ( 342646 ) (best:0, full:1) 22:57:34.75 Transport - Largest received is now 43 22:57:34.94 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=342646;RVCID=50152491], private [udp:/address=[IP address redacted];port=6112;PID=342646] 22:57:35.03 QuazalSelectProfileAsync - Got Full Stats 22:57:35.10 GetAutomatchMaps: Got [35] maps 22:57:35.12 PopulateArmyListBox - skipping race 2 22:57:35.12 PopulateArmyListBox - skipping race 0 22:57:35.12 PopulateArmyListBox - skipping race 1 22:57:35.12 PopulateArmyListBox - skipping race 3 22:57:35.12 AutoMatchForm::OnArmySelectionChanged - sending request info 22:57:35.12 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 22:57:35.12 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 22:57:35.13 QuazalSelectProfileAsync - Got Automatch maps 22:57:36.94 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 22:57:37.01 Profile [00000000:00053a76] selected on controller#0 22:57:37.01 Activating screen: FEMovie 22:57:37.01 Activating screen: OnlineWidget 22:57:37.01 Activating screen: FE_mm_01 22:57:37.01 Activating screen: RelicOnlineWait 22:57:37.02 GAME -- Setting campaign state to 'coh' 22:57:37.02 GAME -- Closing state 'coh' 22:57:37.02 GAME -- Setting campaign state to 'dlc1' 22:57:37.02 GAME -- Closing state 'dlc1' 22:57:37.03 GAME -- Setting campaign state to 'dlc2' 22:57:37.03 GAME -- Closing state 'dlc2' 22:57:37.03 GAME -- Setting campaign state to 'dlc3' 22:57:37.03 GAME -- Closing state 'dlc3' 22:57:38.53 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 22:57:38.53 Activating screen: OnlineSelectGame 22:57:38.54 Activating screen: RelicOnlineChat 22:57:38.54 Activating screen: RelicOnlineNewsScreen 22:57:38.58 Activating screen: RelicOnlineStatsScreen 22:57:38.59 Activating screen: Achievements 22:57:38.59 GAME -- Setting campaign state to 'coh' 22:57:38.59 GAME -- Closing state 'coh' 22:57:38.59 GAME -- Setting campaign state to 'dlc1' 22:57:38.59 GAME -- Closing state 'dlc1' 22:57:38.59 GAME -- Setting campaign state to 'dlc2' 22:57:38.59 GAME -- Closing state 'dlc2' 22:57:38.60 GAME -- Setting campaign state to 'dlc3' 22:57:38.60 GAME -- Closing state 'dlc3' 22:57:38.60 GAME -- Setting campaign state to 'dlc1' 22:57:38.60 GAME -- Closing state 'dlc1' 22:57:38.61 Activating screen: GameHistory 22:57:38.61 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:57:38.61 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:57:38.62 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:57:38.62 Activating screen: OnlineSelectGame 22:57:38.62 Activating screen: RelicOnlineTabs 22:57:38.63 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:57:38.63 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:57:38.63 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:57:38.65 JoinChannelAsyncJob: Joining channel 24 22:57:39.42 QueryMatches: Got [27] maps, [57] ids, [17] advertisements, startID [1] 22:57:39.42 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 40 matches 22:57:39.45 GetUserStats requested stats for PIDs ( 23767 137110 139016 466169 568968 586278 764242 829175 1012035 1014361 1234320 1250803 1250825 1271795 1286889 1519234 1522557 1876254 2193788 2197714 2334362 2445961 2557894 ) (best:23, full:0) 22:57:40.21 Transport - Largest sent is now 80 22:57:40.26 Transport - Largest received is now 79 22:57:40.36 Transport - Largest received is now 80 22:57:43.21 GetPingAsync: Reporting Ping results for 6 players (success=6, fails=0) 22:57:43.28 QueryMatches: Got [29] maps, [58] ids, [17] advertisements, startID [185702078] 22:57:43.28 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 24 matches 22:57:46.39 Transport - Largest received is now 82 22:57:47.01 GetPingAsync: Reporting Ping results for 5 players (success=5, fails=0) 22:57:47.10 GetPingAsync: No ping result found for pid 380681 22:57:48.22 QueryMatches: Got [25] maps, [56] ids, [17] advertisements, startID [185702343] 22:57:48.22 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 8 matches 22:57:48.27 Activating screen: MessageBoxPopup 22:57:49.32 Sent message game CompanyOfHeroes disallowtraffic 22:57:49.32 Activating screen: FEMovie 22:57:49.32 Activating screen: OnlineWidget 22:57:49.32 Activating screen: OnlineSelectGame 22:57:49.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:57:49.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:57:49.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:57:49.33 Activating screen: RelicOnlineChat 22:57:49.33 Activating screen: RelicOnlineNewsScreen 22:57:49.37 Activating screen: RelicOnlineStatsScreen 22:57:49.38 Activating screen: Achievements 22:57:49.38 GAME -- Setting campaign state to 'coh' 22:57:49.38 GAME -- Closing state 'coh' 22:57:49.38 GAME -- Setting campaign state to 'dlc1' 22:57:49.38 GAME -- Closing state 'dlc1' 22:57:49.39 GAME -- Setting campaign state to 'dlc2' 22:57:49.39 GAME -- Closing state 'dlc2' 22:57:49.39 GAME -- Setting campaign state to 'dlc3' 22:57:49.39 GAME -- Closing state 'dlc3' 22:57:49.39 GAME -- Setting campaign state to 'dlc1' 22:57:49.39 GAME -- Closing state 'dlc1' 22:57:49.40 Activating screen: GameHistory 22:57:49.40 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:57:49.40 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:57:49.40 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:57:49.40 Activating screen: OnlineSelectGame 22:57:49.40 Activating screen: RelicOnlineTabs 22:57:49.40 Activating screen: OnlineSelectGame 22:57:49.40 Activating screen: RelicOnlineTabs 22:57:49.40 Activating screen: MessageBoxPopup 22:57:49.40 ReplyToInvitationAsync: Call started. 22:57:49.40 JoinAsync: Starting AsyncJob... 22:57:49.40 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 22:57:49.40 Created Matchinfo 22:57:49.40 Got dlman msg [ack game CompanyOfHeroes disallowtraffic] 22:57:49.41 OnlineJoinAsync: initiating FetchPublicURL 22:57:49.47 Transport - Largest received is now 106 22:57:49.67 OnlineJoinAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=342646;RVCID=50152491], private [udp:/address=[IP address redacted];port=6112;PID=342646] 22:57:51.56 JoinMatch: lstStationURLsToProbe [udp:/address=[IP address redacted];port=6112;PID=1250803;RVCID=50150725] 22:57:51.56 JoinMatch: lstStationURLsToProbe [udp:/address=[IP address redacted];port=6112;PID=1250803;RVCID=50150725] 22:57:51.56 JoinMatch: lstStationURLsToProbe [udp:/address=[IP address redacted];port=6112;PID=139016;RVCID=50150489] 22:57:51.56 JoinMatch: lstStationURLsToProbe [udp:/address=[IP address redacted];port=6112;PID=139016;RVCID=50150489] 22:57:51.56 JoinMatch: initiating ProbeStations against 2 users, 4 URLS: 22:57:52.37 Requesting Relic Downloader soft throttle call [OnlineJoinAsync] has time 810 22:57:52.37 Sent message game CompanyOfHeroes softthrottle 22:57:52.38 Got dlman msg [ack game CompanyOfHeroes softthrottle] 22:57:52.52 JoinMatch - Reporting Ping results for 2 players (good:2, bad:0, unknown: 0) 22:57:52.58 OnlineJoinAsync success 22:57:52.58 OnJoinAdvertisementSuccess - joined online match, server leave notification required 22:57:52.59 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:57:52.59 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:57:52.59 Allocated route ID=0 for PeerID 0 at WINaddr:[IP address redacted]:6112; 22:57:52.59 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:57:52.59 Allocated route ID=0 for PeerID 0 at WINaddr:[IP address redacted]:6112; 22:57:52.59 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:57:52.59 Session::Connect sid = B1197C7, hostURL = WINaddr:[IP address redacted]:6112;, local addresses = WINaddr:[IP address redacted]:6112; 22:57:52.61 Transport - Largest sent is now 484 22:57:52.71 Transport - Largest received is now 1300 22:57:52.71 Session::PollTransportEvents AddPeerMessage from peer 0 recv'd for existing pending peer 0, the local peer 22:57:52.71 Session - highest peerID now : 3 22:57:52.71 Session::PollTransportEvents AddPeerMessage from peer 0 recv'd for existing pending peer 0, the host 22:57:52.71 Session::PollTransportEvents AddPeerMessage from peer 1 recv'd for unknown peer at address list WINaddr:[IP address redacted]:6112; 22:57:52.71 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:57:52.71 Session::CheckAddress - initiating address check for WINaddr:[IP address redacted]:6112; 22:57:52.72 ValidateCustomData: called with 713 bytes of custom data 22:57:52.72 Client accepted Peer 3 into the match at address list = WINaddr:[IP address redacted]:6112;, routes = WINaddr:[IP address redacted]:6112; 22:57:52.72 Session::GetEvent - probing service provided NAT'd routes 22:57:52.72 Session::CheckAddress - initiating address check for WINaddr:[IP address redacted]:6112; 22:57:52.72 AdvertisementInternal::Process - EVENT_NEWPEER 22:57:52.72 ValidateCustomData: called with 617 bytes of custom data 22:57:52.72 Client accepted Peer 1 into the match at address list = WINaddr:[IP address redacted]:6112;, routes = WINaddr:[IP address redacted]:6112; 22:57:52.72 AdvertisementInternal::Process - EVENT_NEWPEER 22:57:52.72 ValidateCustomData: called with 578 bytes of custom data 22:57:52.72 Client accepted Peer 2 into the match at address list = WINaddr:[IP address redacted]:6112;, routes = 22:57:52.72 AdvertisementInternal::Process - EVENT_NEWPEER 22:57:52.72 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 22:57:52.72 Accepted matchInfo updated 89 from host 22:57:52.73 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 22:57:52.73 Accepted matchInfo updated 91 from host 22:57:52.73 JoinAsync - got operation info 0:SessionOperationInfo::SUCCESS 22:57:52.74 JoinAsync - completed with JoinResult = 0:JoinEvent::R_Success 22:57:52.74 Activating screen: OnlineGameSetup 22:57:52.74 Activating screen: RelicOnlineTabs 22:57:52.74 AutomatchInternal::OnJoinComplete - Completed Join with success=1 22:57:52.74 AutomatchInternal::OnJoinComplete - automatcher is no longer active - ignoring 22:57:52.74 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 22:57:52.74 JoinAsync: AsyncJob Complete... 22:57:52.74 MessageInternal::CreateChannel: Created channel 534d5347 22:57:52.74 Map 6p_hedgerow_siege does not have a valid operation type 22:57:52.75 local PeerID 3 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 22:57:52.75 host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 4, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=65ms) 100.00%, pending=0, dead=0 22:57:52.75 PeerID 2 PROX ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0 22:57:52.75 MessageCounts: inval=0/0, seek=0/0, join=1/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/3, remove=0/0, drop=0/0, data=2/2, voice=0/0, rchk=1/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 22:57:52.75 GetMaxFrameTimeFromProfile: players=6 expected FPS=22.646955, bars=5, max avg=0.040, sd=0.004, 5 samples = 0.04 0.04 0.04 0.04 0.03 22:57:52.83 Accepted matchInfo updated 94 from host 22:57:52.87 Accepted matchInfo updated 96 from host 22:57:52.87 GetMaxFrameTimeFromProfile: players=6 expected FPS=22.646955, bars=5, max avg=0.040, sd=0.004, 5 samples = 0.04 0.04 0.04 0.04 0.03 22:57:52.90 Accepted matchInfo updated 98 from host 22:57:53.00 Accepted matchInfo updated 104 from host 22:57:53.01 Session::ProcessCheckAddressList - sending address check to WINaddr:[IP address redacted]:6112; 22:57:53.01 Session::ProcessCheckAddressList - sending address check to WINaddr:[IP address redacted]:6112; 22:57:53.13 Session::PeerIntroduction - Got routecheck for existing Peer 2, from address WINaddr:[IP address redacted]:6112; 22:57:53.13 Allocated route ID=0 for PeerID 2 at WINaddr:[IP address redacted]:6112; 22:57:53.13 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 22:57:53.13 Session::CheckAddressSuccess - peer located at address WINaddr:[IP address redacted]:6112; 22:57:53.13 Peer::AcceptRoute - accepted route 7<>13 WINaddr:[IP address redacted]:6112; for peerID:2 22:57:53.13 Session::ProcessPeerIntroductionMessages sending RouteCheck response #2 to Peer 2 @ WINaddr:[IP address redacted]:6112; 22:57:53.27 QueryMatches: Got [24] maps, [55] ids, [17] advertisements, startID [185702280] 22:57:53.33 Accepted matchInfo updated 105 from host 22:57:54.01 Session::ProcessCheckAddressList - sending address check to WINaddr:[IP address redacted]:6112; 22:57:55.01 Session::ProcessCheckAddressList - sending address check to WINaddr:[IP address redacted]:6112; 22:57:56.01 Session::ProcessCheckAddressList - sending address check to WINaddr:[IP address redacted]:6112; 22:57:57.01 Session::ProcessCheckAddressList - sending address check to WINaddr:[IP address redacted]:6112; 22:57:58.01 Session::ProcessCheckAddressList - sending address check to WINaddr:[IP address redacted]:6112; 22:57:59.01 Session::ProcessCheckAddressList - sending address check to WINaddr:[IP address redacted]:6112; 22:57:59.19 GetPingAsync: Reporting Ping results for 5 players (success=5, fails=0) 22:58:00.01 Session::ProcessCheckAddressList - sending address check to WINaddr:[IP address redacted]:6112; 22:58:00.49 Activating screen: RaceSelectionPopup 22:58:01.01 Session::ProcessCheckAddressList - sending address check to WINaddr:[IP address redacted]:6112; 22:58:01.33 SMT_UpdateCountDown_To_Everyone 22:58:02.01 Session::ProcessCheckAddressList - sending address check to WINaddr:[IP address redacted]:6112; 22:58:02.34 SMT_UpdateCountDown_To_Everyone 22:58:02.40 Activating screen: RaceSelectionPopup 22:58:03.01 Transport - median kBPS [hi/cur] sent = 1.3/1.1, recvd = 3.2/0.5, #p/sec[s/r] = 4.4/2.1, max unsent 0, version err 0, merge 8 22:58:03.01 Session::ProcessCheckAddressList - sending address check to WINaddr:[IP address redacted]:6112; 22:58:03.01 Session::ProcessCheckAddressList - address WINaddr:[IP address redacted]:6112; timed out 22:58:03.35 SMT_UpdateCountDown_To_Everyone 22:58:04.35 SMT_UpdateCountDown_To_Everyone 22:58:05.33 SMT_UpdateCountDown_To_Everyone 22:58:06.35 SMT_UpdateCountDown_To_Everyone 22:58:07.33 SMT_UpdateCountDown_To_Everyone 22:58:08.33 SMT_UpdateCountDown_To_Everyone 22:58:09.33 SMT_UpdateCountDown_To_Everyone 22:58:10.33 Accepted matchInfo updated 106 from host 22:58:10.33 SMT_UpdateCountDown_To_Everyone 22:58:10.34 GetMaxFrameTimeFromProfile: players=6 expected FPS=22.646955, bars=5, max avg=0.040, sd=0.004, 5 samples = 0.04 0.04 0.04 0.04 0.03 22:58:10.37 Accepted matchInfo updated 108 from host 22:58:10.45 Accepted matchInfo updated 111 from host 22:58:10.49 Accepted matchInfo updated 114 from host 22:58:11.42 Activating screen: RaceSelectionPopup 22:58:12.18 Accepted matchInfo updated 115 from host 22:58:12.19 GetMaxFrameTimeFromProfile: players=6 expected FPS=22.646955, bars=5, max avg=0.040, sd=0.004, 5 samples = 0.04 0.04 0.04 0.04 0.03 22:58:12.20 Accepted matchInfo updated 117 from host 22:58:12.31 Accepted matchInfo updated 123 from host 22:58:12.71 Activating screen: DynamicPopupMenu 22:58:13.17 Accepted matchInfo updated 124 from host 22:58:17.99 Activating screen: RaceSelectionPopup 22:58:19.33 SMT_UpdateCountDown_To_Everyone 22:58:20.34 SMT_UpdateCountDown_To_Everyone 22:58:21.34 SMT_UpdateCountDown_To_Everyone 22:58:22.34 SMT_UpdateCountDown_To_Everyone 22:58:23.33 SMT_UpdateCountDown_To_Everyone 22:58:24.33 SMT_UpdateCountDown_To_Everyone 22:58:25.33 SMT_UpdateCountDown_To_Everyone 22:58:26.34 SMT_UpdateCountDown_To_Everyone 22:58:27.33 SMT_UpdateCountDown_To_Everyone 22:58:28.34 SMT_UpdateCountDown_To_Everyone 22:58:29.33 SMT_StartGame_To_Everyone - received 22:58:29.33 SMT_StartGame_To_Everyone - Starting game with synclevel 0 from start message 22:58:29.33 GameSetupForm - Starting game 22:58:29.33 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:58:29.33 PopulateGameInfo - random seed:[1308538709], guid:[{b9d0daea-645b-4ccc-b56c-ffb19d43169c}], sync level:[0] 22:58:29.34 Accepted matchInfo updated 125 from host 22:58:29.34 AutomatchInternal::OnStartComplete - detected successful game start 22:58:29.35 Error loading [DATA:levelingCurve.lua] 22:58:29.35 Error loading [DATA:levelingCurve.lua] 22:58:29.35 Error loading [DATA:levelingCurve.lua] 22:58:29.35 Error loading [DATA:levelingCurve.lua] 22:58:29.35 Error loading [DATA:levelingCurve.lua] 22:58:29.35 Error loading [DATA:levelingCurve.lua] 22:58:29.35 MOD - Setting player (0) race to: allies_soviets 22:58:29.35 MOD - Setting player (0) race to: 2 22:58:29.35 MOD - Setting player (1) race to: allies_soviets 22:58:29.35 MOD - Setting player (1) race to: 2 22:58:29.35 MOD - Setting player (2) race to: allies_soviets 22:58:29.35 MOD - Setting player (2) race to: 2 22:58:29.35 MOD - Setting player (3) race to: axis 22:58:29.35 MOD - Setting player (3) race to: 3 22:58:29.35 MOD - Setting player (4) race to: axis 22:58:29.35 MOD - Setting player (4) race to: 3 22:58:29.35 MOD - Setting player (5) race to: axis 22:58:29.35 MOD - Setting player (5) race to: 3 22:58:29.37 OnlineUpdateStateAsync: initiating state change, id = 185702343, state=2 22:58:29.38 APP -- Game Start 22:58:29.38 Sent message game CompanyOfHeroes disallowtraffic 22:58:29.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:58:29.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:58:29.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset 22:58:29.39 MessageInternal::DestroyChannel: Destroyed channel 534d5347 22:58:29.40 GAME -- Ending FE 22:58:29.40 UIFrontEnd - Unloading Front End 22:58:29.42 SOUND -- Shutting down ... 22:58:29.49 SOUND -- Shutdown completed! 22:58:29.51 MessageInternal::CreateChannel: Created channel 53594e43 22:58:29.51 P2PNetworkSynchronization::RegisterPeer - info, registered remote station [1]. 22:58:29.51 P2PNetworkSynchronization::RegisterPeer - info, registered remote station [2]. 22:58:29.51 P2PNetworkSynchronization::RegisterPeer - info, registered local station [3]. 22:58:29.51 MessageInternal::CreateChannel: Created channel 474f424a 22:58:29.51 22:58:29.51 GAME -- *** Beginning mission 6p_hedgerow_siege (3 Humans, 3 Computers) *** 22:58:29.51 22:58:29.51 GameObj::StartGameObj - info, network session GUID set to [{b9d0daea-645b-4ccc-b56c-ffb19d43169c}]. 22:58:29.70 GAME -- Recording game 22:58:29.74 Activating screen: GameLoadScreen 22:58:29.75 Got dlman msg [ack game CompanyOfHeroes disallowtraffic] 22:58:29.88 OnlineUpdateStateAsync [(4:1) PythonCoreErrorCode::Exception] 22:58:29.96 THREAD: Hyper-Threading Technology Processors are not detected. 22:58:30.02 SOUND -- Initializing ... 22:58:30.46 SOUND -- Initialization completed! 22:58:30.48 PHYSICS: detected processor(s) capable of handling 6 threads. 22:58:30.51 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_hedgerow_siege\6p_hedgerow_siege' 22:58:30.51 MOD -- Using Mod 'Eastern_Front' 22:58:30.51 Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_hedgerow_siege\6p_hedgerow_siege_precache.lua] 22:58:30.61 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 22:58:30.61 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 22:58:32.70 GameObjLoader - upgrading load_count from 0 to 1029 22:58:34.35 GameObjLoader - upgrading load_count from 1029 to 1723 22:58:34.36 PHYSICS -- Created node factory 'HVOK' 22:58:34.36 PHYSICS -- Created node factory 'DMMY' 22:58:40.32 GameObjLoader - upgrading load_count from 1289 to 3912 22:58:44.13 GameObjLoader 08010ee0 - resetting counters 22:58:44.13 GameObjLoader 08010ee0 - LOAD_DONE 22:58:44.13 GAME - SessionSetup 22:58:44.28 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 22:58:44.28 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 22:58:44.28 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 22:58:46.40 GAME - CreateGEWorld in 2270 ms 22:58:46.40 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 22:58:46.63 GAME - SessionSetup finished in 2500 ms 22:58:46.64 GAME - WaterReflectionManagerSetup 22:58:46.64 GAME - WaterReflectionManagerSetup finished in 0 ms 22:58:46.92 MessageInternal::CreateChannel: Created channel 474d4343 22:58:46.94 Regenerating ImpassMap data... 22:58:46.94 Impass Data was already valid, but regenerating... 22:58:47.15 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 22:58:47.15 Regenerating CanBuildMap data... 22:58:47.16 Generating CanShoot Map. 22:58:47.16 Pathfinder::Regenerate()... 22:58:47.24 Generating PathSectorMap... 22:58:47.63 Pathfinder::Regenerate() Done. [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x06edb9a8 [Cope FactionFix] - patched @0x6f275491 [Cope FactionFix] - hooked @0x6f275492 [Cope FactionFix] - patched @0x6f274a07 [Cope FactionFix] - hooked @0x6f274a07 [Cope FactionFix] - Hook installed 22:58:47.73 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded. 22:58:48.01 MOD -- Player (unused player) (frame 0) (KillPlayer) 22:58:48.01 MOD -- Player (unused player) (frame 0) (KillPlayer) 22:58:48.62 MessageInternal::CreateChannel: Created channel 4d4f444d 22:58:49.16 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:58:49.16 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:58:49.16 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:58:49.16 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:58:49.16 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 22:58:49.55 SPEECHMANAGER -- Loaded in 0.354412 seconds 22:58:50.34 GameObjLoader - upgrading load_count from 0 to 321 22:58:50.94 GameObjLoader 08011040 - resetting counters 22:58:50.94 GameObjLoader 08011040 - LOAD_DONE 22:58:51.73 PreloadResources took 740ms. 22:58:51.81 GAME -- Loading completed (22 seconds) 22:58:51.81 SIM -- Setting SyncErrorChecking level to Low 22:58:51.83 LoadArbitrator::UpdateLoadProgress - info, player "[sid 00000000:00000003, pid 0:342646, FbFZeus]" finished loading with checksum [2188053062]. 22:58:53.00 local PeerID 3 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 22:58:53.00 host PeerID 1 CONN ack= 0 (170ms~0) unack= 0, retry= 1, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=83ms) 98.77%, pending=0, dead=0 22:58:53.00 PeerID 2 CONN ack= 0 (190ms~0) unack= 0, retry= 2, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=64ms) 96.08%, pending=0, dead=0 22:58:53.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=124/147, voice=0/0, rchk=13/1, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=33/33, frag=0/0, Errors=0/0 22:58:53.00 LoadArbitrator::UpdateLoadProgress - info, player "[sid 00000000:00000003, pid 0:342646, FbFZeus]" finished loading with checksum [2188053062]. 22:58:55.00 LoadArbitrator::UpdateLoadProgress - info, player "[sid 00000000:00000003, pid 0:342646, FbFZeus]" finished loading with checksum [2188053062]. 22:58:57.00 LoadArbitrator::UpdateLoadProgress - info, player "[sid 00000000:00000003, pid 0:342646, FbFZeus]" finished loading with checksum [2188053062]. 22:58:59.00 LoadArbitrator::UpdateLoadProgress - info, player "[sid 00000000:00000003, pid 0:342646, FbFZeus]" finished loading with checksum [2188053062]. 22:59:01.00 LoadArbitrator::UpdateLoadProgress - info, player "[sid 00000000:00000003, pid 0:342646, FbFZeus]" finished loading with checksum [2188053062]. 22:59:03.00 LoadArbitrator::UpdateLoadProgress - info, player "[sid 00000000:00000003, pid 0:342646, FbFZeus]" finished loading with checksum [2188053062]. 22:59:04.00 Transport - median kBPS [hi/cur] sent = 1.3/0.1, recvd = 3.2/0.2, #p/sec[s/r] = 5.4/5.4, max unsent 0, version err 0, merge 11 22:59:04.16 LoadArbitrator::UpdateLoadProgress - info, player "[sid 00000000:00000001, pid 0:1250803, BloodnBones]" finished loading with checksum [2188053062]. 22:59:05.00 LoadArbitrator::UpdateLoadProgress - info, player "[sid 00000000:00000003, pid 0:342646, FbFZeus]" finished loading with checksum [2188053062]. 22:59:05.32 LoadArbitrator::UpdateLoadProgress - info, player "[sid 00000000:00000001, pid 0:1250803, BloodnBones]" finished loading with checksum [2188053062]. 22:59:07.00 LoadArbitrator::UpdateLoadProgress - info, player "[sid 00000000:00000003, pid 0:342646, FbFZeus]" finished loading with checksum [2188053062]. 22:59:07.32 LoadArbitrator::UpdateLoadProgress - info, player "[sid 00000000:00000001, pid 0:1250803, BloodnBones]" finished loading with checksum [2188053062]. 22:59:08.48 LoadArbitrator::UpdateLoadProgress - info, player "[sid 00000000:00000002, pid 0:139016, python1051]" finished loading with checksum [2188053062]. 22:59:08.48 Activating screen: GameScreen 22:59:08.48 Activating screen: Decorators_widescreen 22:59:08.48 Activating screen: Taskbar_widescreen 22:59:08.48 Activating screen: SubtitleScreen 22:59:08.48 Activating screen: TextOverlayScreen 22:59:08.77 PerformanceRecorder::StartRecording for game size 6 22:59:08.77 GAME -- Starting mission... 22:59:09.37 We do not have a sync command for peer=1, currentframe=0 22:59:09.37 We do not have a sync command for peer=2, currentframe=0 22:59:09.68 MOD -- Player CPU - Hard set to AI Type: AI Player (frame 2) (CmdAI) 22:59:10.16 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 6) (CmdAI) 22:59:10.16 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 6) (CmdAI) 22:59:12.71 Warning: binding repeat_3(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12] 22:59:12.72 Warning: binding repeat_5(Ability: abilities\smg_mp40) -- ui index '0' out of bounds; range is [1, 12] 22:59:14.06 Warning: non auto-match upgrade not found in AE, tuning 22:59:41.26 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 22:59:54.00 local PeerID 3 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 22:59:54.00 host PeerID 1 CONN ack= 0 (160ms~0) unack= 1, retry= 1, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=61ms) 99.78%, pending=0, dead=0 22:59:54.00 PeerID 2 CONN ack= 0 (160ms~0) unack= 1, retry= 3, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=63ms) 99.29%, pending=0, dead=0 22:59:54.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=740/750, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=33/33, frag=0/0, Errors=0/0 23:00:05.00 Transport - median kBPS [hi/cur] sent = 1.3/1.0, recvd = 3.2/0.9, #p/sec[s/r] = 16.1/16.0, max unsent 0, version err 0, merge 0 23:00:31.67 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 23:00:55.00 local PeerID 3 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 23:00:55.00 host PeerID 1 CONN ack= 0 (160ms~0) unack= 1, retry= 1, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=70ms) 99.89%, pending=0, dead=0 23:00:55.00 PeerID 2 CONN ack= 0 (180ms~0) unack= 1, retry= 3, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=52ms) 99.67%, pending=0, dead=0 23:00:55.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=976/976, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=33/33, frag=0/0, Errors=0/0 23:01:06.00 Transport - median kBPS [hi/cur] sent = 1.3/1.0, recvd = 3.2/1.1, #p/sec[s/r] = 16.9/16.9, max unsent 0, version err 0, merge 0 23:01:14.50 Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 23:01:56.00 local PeerID 3 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 23:01:56.00 host PeerID 1 CONN ack= 0 (160ms~0) unack= 1, retry= 1, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=76ms) 99.93%, pending=0, dead=0 23:01:56.00 PeerID 2 CONN ack= 0 (160ms~0) unack= 1, retry= 3, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=57ms) 99.79%, pending=0, dead=0 23:01:56.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=978/978, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=33/33, frag=0/0, Errors=0/0 23:02:07.00 Transport - median kBPS [hi/cur] sent = 1.3/1.0, recvd = 3.2/1.1, #p/sec[s/r] = 16.9/16.9, max unsent 0, version err 0, merge 0 23:02:57.00 local PeerID 3 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 23:02:57.00 host PeerID 1 CONN ack= 0 (190ms~0) unack= 1, retry= 1, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=70ms) 99.95%, pending=0, dead=0 23:02:57.00 PeerID 2 CONN ack= 0 (190ms~0) unack= 1, retry= 3, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=74ms) 99.84%, pending=0, dead=0 23:02:57.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=976/978, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=33/33, frag=0/0, Errors=0/0 23:03:08.00 Transport - median kBPS [hi/cur] sent = 1.3/1.2, recvd = 3.2/1.0, #p/sec[s/r] = 16.8/16.9, max unsent 0, version err 0, merge 0 23:03:11.42 We do not have a sync command for peer=2, currentframe=1938 23:03:58.00 local PeerID 3 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 23:03:58.00 host PeerID 1 CONN ack= 0 (190ms~0) unack= 1, retry= 1, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=83ms) 99.96%, pending=0, dead=0 23:03:58.00 PeerID 2 CONN ack= 0 (190ms~0) unack= 1, retry= 3, highwaterOOS=2 @WINaddr:[IP address redacted]:6112; (ping=57ms) 99.87%, pending=0, dead=0 23:03:58.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=976/976, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=33/33, frag=0/0, Errors=0/0 23:04:09.00 Transport - median kBPS [hi/cur] sent = 1.3/1.0, recvd = 3.2/1.0, #p/sec[s/r] = 16.8/16.9, max unsent 0, version err 0, merge 0 23:04:59.00 local PeerID 3 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 23:04:59.00 host PeerID 1 CONN ack= 0 (190ms~0) unack= 1, retry= 1, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=70ms) 99.97%, pending=0, dead=0 23:04:59.00 PeerID 2 CONN ack= 0 (210ms~0) unack= 1, retry= 3, highwaterOOS=2 @WINaddr:[IP address redacted]:6112; (ping=64ms) 99.90%, pending=0, dead=0 23:04:59.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=976/978, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=34/33, frag=0/0, Errors=0/0 23:05:10.00 Transport - median kBPS [hi/cur] sent = 1.3/1.0, recvd = 3.2/1.0, #p/sec[s/r] = 16.8/16.9, max unsent 0, version err 0, merge 0 23:05:15.43 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 23:05:15.43 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 23:05:15.43 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 23:05:15.92 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 23:05:15.92 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 23:05:15.92 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 23:05:19.49 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 23:05:19.49 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 23:05:19.49 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 23:05:19.85 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 23:05:19.85 Muting spew of bind updater. Fix art and re-test. 23:06:00.00 local PeerID 3 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 23:06:00.00 host PeerID 1 CONN ack= 0 (180ms~0) unack= 1, retry= 1, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=65ms) 99.97%, pending=0, dead=0 23:06:00.00 PeerID 2 CONN ack= 0 (160ms~0) unack= 1, retry= 3, highwaterOOS=2 @WINaddr:[IP address redacted]:6112; (ping=65ms) 99.91%, pending=0, dead=0 23:06:00.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=978/976, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=34/35, frag=0/0, Errors=0/0 23:06:11.00 Transport - median kBPS [hi/cur] sent = 1.3/1.1, recvd = 3.2/1.1, #p/sec[s/r] = 16.9/16.9, max unsent 0, version err 0, merge 0 23:06:28.91 We do not have a sync command for peer=2, currentframe=3518 23:06:57.64 We do not have a sync command for peer=2, currentframe=3748 23:07:01.00 local PeerID 3 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 23:07:01.00 host PeerID 1 CONN ack= 0 (200ms~0) unack= 2, retry= 1, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=72ms) 99.97%, pending=0, dead=0 23:07:01.00 PeerID 2 CONN ack= 0 (200ms~0) unack= 2, retry= 3, highwaterOOS=2 @WINaddr:[IP address redacted]:6112; (ping=62ms) 99.92%, pending=0, dead=0 23:07:01.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=980/976, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=34/33, frag=0/0, Errors=0/0 23:07:12.00 Transport - median kBPS [hi/cur] sent = 1.3/1.1, recvd = 3.2/1.0, #p/sec[s/r] = 16.9/16.9, max unsent 0, version err 0, merge 2 23:08:02.00 local PeerID 3 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 23:08:02.00 host PeerID 1 CONN ack= 0 (220ms~0) unack= 2, retry= 1, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=79ms) 99.98%, pending=0, dead=0 23:08:02.00 PeerID 2 CONN ack= 0 (180ms~0) unack= 1, retry= 3, highwaterOOS=2 @WINaddr:[IP address redacted]:6112; (ping=73ms) 99.93%, pending=0, dead=0 23:08:02.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=976/977, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=33/34, frag=0/0, Errors=0/0 23:08:13.00 Transport - median kBPS [hi/cur] sent = 1.3/1.0, recvd = 3.2/1.0, #p/sec[s/r] = 16.9/16.9, max unsent 0, version err 0, merge 0 SIM -- Attempting to query bag not associated with this group type. Group is of type 8. Query is for type 1. Group name: 'sbps\races\allies_soviets\soldiers\soviet_stsappers_squad' -- FATAL EXIT -- simengine/propertysystem/propertybaggroup.h/85:! --stack trace-- 0x745224CD: LuaBinding::Obj::Dispatcher (D:\Games\Steam\steamapps\common\company of heroes\LuaConfig.dll) 0x7450FA30: lua_yield (D:\Games\Steam\steamapps\common\company of heroes\LuaConfig.dll) 0x74511AFB: lua_resume (D:\Games\Steam\steamapps\common\company of heroes\LuaConfig.dll) 0x7450FA9E: lua_yield (D:\Games\Steam\steamapps\common\company of heroes\LuaConfig.dll) 0x7450FBD7: lua_resume (D:\Games\Steam\steamapps\common\company of heroes\LuaConfig.dll) 0x74507FBE: lua_pcall (D:\Games\Steam\steamapps\common\company of heroes\LuaConfig.dll) 0x7451D906: luax_callalert (D:\Games\Steam\steamapps\common\company of heroes\LuaConfig.dll) 0x7024786C: MarkerObj::IsPersistent (D:\Games\Steam\steamapps\common\company of heroes\SimEngine.dll)