RELICCOH started at 2011-06-08 16:41 OS NT 6.1 (sp0.0) x64, 3884MB Physical Memory, 2119 Physical Available, 3973 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes USER Pontus Söderqvist 16:41:35.98 4 Logical Processors detected 16:41:35.98 Multithreading Enabled 16:41:35.98 THREAD: Hyper-Threading Technology Processors are not detected. 16:41:35.98 XTHREAD: Detected 4 core(s) with 4 hardware thread(s) 16:41:35.98 XTHREAD: Main thread now used as XThread 0 16:41:35.98 XTHREAD: Spawned thread on processor 1 16:41:35.98 XTHREAD: Spawned thread on processor 2 16:41:35.98 XTHREAD: Spawned thread on processor 3 16:41:35.98 MATHBOX -- Version=6, Cpu=Intel Pentium II:f=6,m=5, Mode=SSE 16:41:35.99 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English 16:41:35.99 MOD -- Mounting EF_DLC1, 1.0 16:41:35.99 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 16:41:35.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\DLC1\Data\' 16:41:35.99 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 16:41:35.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\DLC1\Movies\' 16:41:36.00 MOD -- Mounting EF_DLC2, 1.0 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\DLC2\Data\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\DLC2\Movies\' 16:41:36.00 MOD -- Mounting EF_DLC3, 1.0 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\DLC3\Data\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\DLC3\Movies\' 16:41:36.00 MOD -- Mounting EF_OPS, 1.0 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 16:41:36.00 MOD -- Mounting Eastern_Front, 1.0 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 16:41:36.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\RelicOnline\Data\' 16:41:36.01 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 16:41:36.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 16:41:36.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\WW2\Data\' 16:41:36.01 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 16:41:36.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\CoH\Data\' 16:41:36.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 16:41:36.34 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 16:41:36.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 16:41:36.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 16:41:36.34 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 16:41:36.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 16:41:36.36 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 16:41:36.36 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 16:41:36.36 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 16:41:36.36 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 16:41:36.41 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 16:41:36.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 16:41:36.41 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 16:41:36.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 16:41:36.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 16:41:36.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 16:41:36.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\Engine\Movies\' 16:41:36.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Pontus Söderqvist\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x6D188D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 16:41:36.53 GAME -- Resetting fp control word. 16:41:50.82 WW2Mod -- PropertyBagManager Loaded in 14.285000s 16:41:51.00 NetworkManager::Create - creating network manager 16:41:51.00 Read 680 bytes from network datastore login_cache.bin 16:41:51.00 Read 115714 bytes from network datastore global_cache.bin 16:41:51.00 Read 53218 bytes from network datastore ping_cache.bin 16:41:51.00 QuazalInitializer - static initializing Quazal library 16:41:51.00 PingCache - populating cache with 2955 pings 16:41:51.00 Sent message game CompanyOfHeroes started 884 602 allowtraffic 16:41:51.00 RemoteDLManager - Connection Restored. 16:41:51.00 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 16:41:51.00 WinTransport - CreateSocket exclusive broadcast socket was available. 16:41:51.00 WinTransport - CreateSocket listening for broadcasts on default port 16:41:51.01 WinTransport - Host Name: Asus-N53J, aliases: , type=AF_INET, len=4 16:41:51.01 WinTransport - Host IP Address #0: [IP address redacted] 16:41:51.01 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 16:41:51.01 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 16:41:51.01 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 16:41:51.01 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 16:41:51.01 SessionManager - Peer Header Size = 16 bytes 16:41:51.01 SessionManager - Game Data overhead = 7 bytes 16:41:51.01 SessionManager - Proxy overhead = 7 bytes 16:41:51.01 MessageInternal::CreateChannel: Created channel 47535450 16:41:51.01 Session::Initialize - info, initializing session object, using threads. 16:41:51.01 SessionManager::RegisterSession - Registering new session 07814458 16:41:51.01 Net::ThreadFunction - Entering network thread function... 16:41:51.01 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 16:41:51.01 AutomatchInternal: Instantiating 16:41:51.01 PartyInternal: Instantiating 16:41:51.01 MessageInternal::CreateChannel: Created channel 50525459 16:41:51.01 MessageInternal::CreateChannel: Created channel 51434b4d 16:41:51.01 Got dlman msg [requestfailed unknown game CompanyOfHeroes started 884 602 allowtraffic] 16:41:51.01 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 16:41:51.01 MessageInternal::CreateChannel: Created channel 534d5347 16:41:51.01 MessageInternal::CreateChannel: Created channel 474d4343 16:41:51.01 MessageInternal::CreateChannel: Created channel 474f424a 16:41:51.01 MessageInternal::CreateChannel: Created channel 4d4f444d 16:41:51.01 MessageInternal::CreateChannel: Created channel 53594e43 16:41:51.01 MessageInternal::DestroyChannel: Destroyed channel 534d5347 16:41:51.01 MessageInternal::DestroyChannel: Destroyed channel 474d4343 16:41:51.01 MessageInternal::DestroyChannel: Destroyed channel 474f424a 16:41:51.01 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 16:41:51.01 MessageInternal::DestroyChannel: Destroyed channel 53594e43 16:41:51.02 GAME -- Available memory: 3884MB Physical RAM, 3882MB Pagefile, 4095 Virtual Address Space 16:41:51.04 Transport - Largest received is now 19 16:41:51.04 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 16:41:54.63 GRAPHICSSETUP -- Previous run did not pass graphics setup stage, using default settings. 16:41:54.64 DLLDriverLinker -- Adding driver 'spDx10.dll'. 16:41:54.64 DLLDriverLinker -- Adding driver 'spDx9.dll'. 16:41:54.64 DLLDriverLinker -- 2 DLL drivers found. 16:41:55.18 SPDx10 -- Adapter [Intel(R) HD Graphics]: 993MB dedicated video memory, 0MB dedicated system memory and 1686MB shared system memory. 16:41:56.95 DLLDriverLinker -- 2 DLL drivers found. 16:41:57.10 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 16:41:57.10 GAME -- Resolution set to 1024x768 (fullscreen). 16:41:57.13 SPDx10 -- Adapter Description = Intel(R) HD Graphics 16:41:57.13 SPDx10 -- Driver Vendor = 0x00008086 Device = 0x00000046 SubSys = 0x15a21043 Rev = 0x00000018 16:41:57.13 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 267.76 16:41:57.13 SPDx10 -- Driver LUID = 0x00000000-0x00023b2b 16:41:57.13 SPDx10 -- 993MB dedicated video memory, 0MB dedicated system memory and 1686MB shared system memory available. 16:41:57.13 SPDx10 -- Unknown video driver, assuming [1] GPUs. 16:41:57.13 ShaderDatabase: using shader profile [ps40]