RELICCOH started at 2011-06-03 03:24 OS NT 6.0 (sp2.0) x64, 5110MB Physical Memory, 2886 Physical Available, 3979 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\company of heroes USER Steven 03:24:13.13 8 Logical Processors detected 03:24:13.13 Multithreading Enabled 03:24:13.13 THREAD: Hyper-Threading Technology Processors are not detected. 03:24:13.13 XTHREAD: Detected 8 core(s) with 8 hardware thread(s) 03:24:13.13 XTHREAD: Main thread now used as XThread 0 03:24:13.13 XTHREAD: Spawned thread on processor 1 03:24:13.13 XTHREAD: Spawned thread on processor 2 03:24:13.13 XTHREAD: Spawned thread on processor 3 03:24:13.13 XTHREAD: Spawned thread on processor 4 03:24:13.13 XTHREAD: Spawned thread on processor 5 03:24:13.13 XTHREAD: Spawned thread on processor 6 03:24:13.13 XTHREAD: Spawned thread on processor 7 03:24:13.13 MATHBOX -- Version=6, Cpu=Intel Pentium III Xeon:f=6,m=10, Mode=SSE 03:24:13.13 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English 03:24:13.14 MOD -- Mounting EF_DLC1, 1.0 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\DLC1\Data\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\DLC1\Movies\' 03:24:13.14 MOD -- Mounting EF_DLC2, 1.0 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\DLC2\Data\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\DLC2\Movies\' 03:24:13.14 MOD -- Mounting EF_DLC3, 1.0 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\DLC3\Data\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\DLC3\Movies\' 03:24:13.14 MOD -- Mounting EF_OPS, 1.0 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 03:24:13.14 MOD -- Mounting Eastern_Front, 1.0 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 03:24:13.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\RelicOnline\Data\' 03:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 03:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 03:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 03:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\WW2\Data\' 03:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 03:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\CoH\Data\' 03:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 03:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 03:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 03:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 03:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 03:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 03:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 03:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 03:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 03:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 03:24:13.22 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 03:24:13.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 03:24:13.22 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 03:24:13.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 03:24:13.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 03:24:13.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 03:24:13.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\Engine\Movies\' 03:24:13.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Steven\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x6F3D8D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 03:24:16.78 GAME -- Resetting fp control word. 03:24:39.35 WW2Mod -- PropertyBagManager Loaded in 22.573000s 03:24:39.49 NetworkManager::Create - creating network manager 03:24:39.55 Read 899 bytes from network datastore login_cache.bin 03:24:39.57 Read 112456 bytes from network datastore global_cache.bin 03:24:39.60 Read 154540 bytes from network datastore ping_cache.bin 03:24:39.60 QuazalInitializer - static initializing Quazal library 03:24:39.65 PingCache - populating cache with 341 pings 03:24:39.74 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 03:24:39.77 WinTransport - CreateSocket exclusive broadcast socket was available. 03:24:39.77 WinTransport - CreateSocket listening for broadcasts on default port 03:24:39.77 WinTransport - Host Name: Slycon, aliases: , type=AF_INET, len=4 03:24:39.77 WinTransport - Host IP Address #0: [IP address redacted] 03:24:39.77 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 03:24:39.77 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 03:24:39.87 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 03:24:40.04 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 03:24:40.04 SessionManager - Peer Header Size = 16 bytes 03:24:40.04 SessionManager - Game Data overhead = 7 bytes 03:24:40.04 SessionManager - Proxy overhead = 7 bytes 03:24:40.04 MessageInternal::CreateChannel: Created channel 47535450 03:24:40.04 Session::Initialize - info, initializing session object, using threads. 03:24:40.04 SessionManager::RegisterSession - Registering new session 088cf728 03:24:40.04 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 03:24:40.04 AutomatchInternal: Instantiating 03:24:40.04 PartyInternal: Instantiating 03:24:40.04 MessageInternal::CreateChannel: Created channel 50525459 03:24:40.04 Net::ThreadFunction - Entering network thread function... 03:24:40.04 MessageInternal::CreateChannel: Created channel 51434b4d 03:24:40.07 Transport - Largest received is now 19 03:24:40.07 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 03:24:40.07 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 03:24:40.07 MessageInternal::CreateChannel: Created channel 534d5347 03:24:40.07 MessageInternal::CreateChannel: Created channel 474d4343 03:24:40.07 MessageInternal::CreateChannel: Created channel 474f424a 03:24:40.07 MessageInternal::CreateChannel: Created channel 4d4f444d 03:24:40.07 MessageInternal::CreateChannel: Created channel 53594e43 03:24:40.07 MessageInternal::DestroyChannel: Destroyed channel 534d5347 03:24:40.07 MessageInternal::DestroyChannel: Destroyed channel 474d4343 03:24:40.07 MessageInternal::DestroyChannel: Destroyed channel 474f424a 03:24:40.07 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 03:24:40.07 MessageInternal::DestroyChannel: Destroyed channel 53594e43 03:24:40.07 GAME -- Available memory: 5110MB Physical RAM, 5304MB Pagefile, 4095 Virtual Address Space 03:24:42.49 DLLDriverLinker -- Adding driver 'spDx10.dll'. 03:24:42.56 DLLDriverLinker -- Adding driver 'spDx9.dll'. 03:24:42.56 DLLDriverLinker -- 2 DLL drivers found. 03:24:42.64 SPDx10 -- Adapter [NVIDIA GeForce GTS 250]: 493MB dedicated video memory, 0MB dedicated system memory and 2299MB shared system memory. 03:24:44.97 DLLDriverLinker -- 2 DLL drivers found. 03:24:45.12 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 03:24:45.12 GAME -- Resolution set to 1680x1050 (fullscreen). 03:24:45.19 SPDx10 -- Adapter Description = NVIDIA GeForce GTS 250 03:24:45.19 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00000615 SubSys = 0x11513842 Rev = 0x000000a2 03:24:45.19 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 266.58 03:24:45.19 SPDx10 -- Driver LUID = 0x00000000-0x0001029e 03:24:45.19 SPDx10 -- 493MB dedicated video memory, 0MB dedicated system memory and 2299MB shared system memory available. 03:24:45.25 ShaderDatabase: using shader profile [ps40] 03:24:46.53 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 03:24:46.75 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 03:24:46.78 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 03:24:47.56 GameObjLoader 0bb9e8d8 - resetting counters 03:24:47.56 GameObjLoader 0bb9e8d8 - Created loader 03:24:47.56 GameObjLoader 0bb9ea38 - resetting counters 03:24:47.56 GameObjLoader 0bb9ea38 - Created loader 03:24:48.03 GAME -- Beginning FE 03:24:48.03 Sent message game CompanyOfHeroes started 6716 602 allowtraffic 03:24:48.03 RemoteDLManager - Connection Restored. 03:24:48.03 UIFrontEnd - Loading Front End 03:24:48.03 THREAD: Hyper-Threading Technology Processors are not detected. 03:24:48.25 SOUND -- Initializing ... 03:24:48.32 INNIMapDCA Key not found: sp_speechducker::time 03:24:48.73 SOUND -- Initialization completed! 03:24:48.73 UIFrontEnd - Initializing Forms 03:24:50.47 CampaignFilter::BindFilterSpecificWidgets() 03:24:50.66 Activating screen: AppLoadingForm 03:24:50.66 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 03:24:50.66 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 03:24:53.14 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 03:24:53.14 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 03:24:53.14 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 03:24:53.16 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 03:24:53.17 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 03:24:53.18 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 03:24:53.52 GAME -- Using player profile GOD 03:24:54.25 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 03:24:54.60 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 03:24:57.40 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 03:24:57.40 RendezvousManager: CreateSession - starting profile=Guest login 03:24:59.13 RendezvousManager: Login complete and successfull 03:24:59.13 RendezvousManager initialized 03:24:59.24 Current server English:live version is 602.0, client is 602.0 03:24:59.24 OnConnect: successful connection established, enabling reconnect 03:24:59.24 OnConnect: this wasnt a reconnect, no need for autologin 03:24:59.24 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 03:24:59.24 CRC & Version Info : 0000025a:2fbe6b14:ec3c9e0d eastern_front:602:factionfix.dll 1 03:24:59.24 Activating screen: FEMovie 03:24:59.24 Activating screen: OnlineWidget 03:24:59.24 Activating screen: RelicOnlineLogin 03:24:59.38 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 03:24:59.38 You have a valid version of the game. 03:25:02.82 Logging in slycon on controller:0 03:25:02.83 Activating screen: RelicOnlineWait 03:25:03.12 Login completed: ACCOUNT_VALIDATED 03:25:03.12 Found 3 profiles for account slycon 03:25:03.12 Found profile: Slycon 03:25:03.12 Found profile: Siphey 03:25:03.12 Found profile: Atise 03:25:03.12 installed_products = ( COH CXP1 DLC1 DLC2 DLC3 ) 03:25:03.13 installed_products = ( COH CXP1 DLC1 DLC2 DLC3 ) 03:25:03.13 Activating screen: RelicOnlineProfileSelect 03:25:03.13 Activating screen: RelicOnlineWait 03:25:03.13 OnLogin: no previous login, auto selecting profile not required 03:25:04.06 Activating screen: RelicOnlineWait 03:25:04.06 RendezvousManager - destroying chat handler 03:25:04.06 RendezvousManager: CreateSession - starting logout profile = 100:Guest 03:25:04.15 RendezvousManager: Logout complete 03:25:04.15 RendezvousManager - terminating all server calls in progress 03:25:04.15 CallManager - terminating all server calls in progress (1 in progress) 03:25:04.15 RendezvousManager: OnCredentialsEvent - starting profile login 03:25:05.11 RendezvousManager: Login complete and successfull 03:25:05.11 RendezvousManager - creating chat handler 03:25:05.11 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 03:25:05.24 QuazalSelectProfileAsync - Got UserID 03:25:05.24 Transport - Largest sent is now 16 03:25:05.32 Transport - Largest received is now 43 03:25:05.40 GetUserStats requested stats for PIDs ( 3601241 ) (best:0, full:1) 03:25:05.49 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=50382;PID=3601241;RVCID=45571045], private [udp:/address=[IP address redacted];port=6112;PID=3601241] 03:25:05.76 QuazalSelectProfileAsync - Got Full Stats 03:25:05.97 GetAutomatchMaps: Got [35] maps 03:25:05.99 PopulateArmyListBox - skipping race 2 03:25:05.99 PopulateArmyListBox - skipping race 0 03:25:05.99 PopulateArmyListBox - skipping race 1 03:25:05.99 PopulateArmyListBox - skipping race 3 03:25:05.99 AutoMatchForm::OnArmySelectionChanged - sending request info 03:25:05.99 GetMaxFrameTimeFromProfile: players=2 expected FPS=23.508940, bars=5, max avg=0.034, sd=0.009, 5 samples = 0.04 0.02 0.04 0.03 0.04 03:25:05.99 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 03:25:05.99 QuazalSelectProfileAsync - Got Automatch maps 03:25:07.12 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 03:25:07.34 Profile [00000000:0036f359] selected on controller#0 03:25:07.34 Activating screen: FEMovie 03:25:07.34 Activating screen: OnlineWidget 03:25:07.34 Activating screen: FE_mm_01 03:25:07.34 Activating screen: RelicOnlineWait 03:25:07.37 GAME -- Setting campaign state to 'coh' 03:25:07.37 GAME -- Closing state 'coh' 03:25:07.37 GAME -- Setting campaign state to 'cxp2' 03:25:07.37 GAME -- Closing state 'cxp2' 03:25:07.37 GAME -- Setting campaign state to 'cxp1' 03:25:07.37 GAME -- Closing state 'cxp1' 03:25:07.37 GAME -- Setting campaign state to 'dlc1' 03:25:07.37 GAME -- Closing state 'dlc1' 03:25:07.37 GAME -- Setting campaign state to 'dlc2' 03:25:07.37 GAME -- Closing state 'dlc2' 03:25:07.37 GAME -- Setting campaign state to 'dlc3' 03:25:07.37 GAME -- Closing state 'dlc3' 03:25:10.34 Activating screen: MessageBoxPopup 03:25:10.34 Created Matchinfo 03:25:10.34 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 03:25:10.34 starting online hosting 03:25:10.35 OnlineHostAsync: initiating CallCreateMatch 03:25:10.59 OnlineHostAsync: created gid=182813970 03:25:10.60 Transport - Largest sent is now 80 03:25:10.67 RendezvousNotifier - Received Participate ParticipationEvent. 03:25:10.81 Transport - Largest received is now 107 03:25:10.85 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=50382;PID=3601241;RVCID=45571045], private [udp:/address=[IP address redacted];port=6112;PID=3601241] 03:25:11.07 OnlineHostAsync: initiating UpdateSessionURL [gid=182813970, url=udp:/address=[IP address redacted];port=50382;PID=3601241;RVCID=45571045] 03:25:11.30 OnJoinAdvertisementSuccess - joined online match, server leave notification required 03:25:11.30 starting local hosting 03:25:11.30 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 03:25:11.30 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 03:25:11.30 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 03:25:11.30 Session::Host sid = AE58512, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 03:25:11.30 ValidateCustomData: called with 449 bytes of custom data 03:25:11.30 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 03:25:11.30 AdvertisementInternal::Process - EVENT_NEWPEER 03:25:11.30 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 03:25:11.31 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 03:25:11.31 hosting - Session is connected 03:25:11.31 Net::Session::SetVisible - session is set to INVISIBLE. 03:25:11.32 hosting completed successfully 03:25:11.32 HostAsync - completed with HostResult = 0 03:25:11.32 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 03:25:11.32 Activating screen: OnlineGameSetup 03:25:11.32 MessageInternal::CreateChannel: Created channel 534d5347 03:25:11.32 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:25:11.32 MatchInternal::SetMatchType - new type 14 - updating server 03:25:11.33 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 03:25:11.33 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 03:25:11.35 SetVisible called while !IsConnected 03:25:11.36 GetMaxFrameTimeFromProfile: players=4 expected FPS=12.063820, bars=3, max avg=0.065, sd=0.018, 5 samples = 0.06 0.07 0.04 0.10 0.05 03:25:11.36 Activating screen: RelicOnlineChat 03:25:11.36 Activating screen: RelicOnlineNewsScreen 03:25:11.40 Activating screen: RelicOnlineStatsScreen 03:25:11.40 Activating screen: Achievements 03:25:11.40 GAME -- Setting campaign state to 'coh' 03:25:11.41 GAME -- Closing state 'coh' 03:25:11.41 GAME -- Setting campaign state to 'cxp2' 03:25:11.41 GAME -- Closing state 'cxp2' 03:25:11.41 GAME -- Setting campaign state to 'cxp1' 03:25:11.41 GAME -- Closing state 'cxp1' 03:25:11.41 GAME -- Setting campaign state to 'dlc1' 03:25:11.41 GAME -- Closing state 'dlc1' 03:25:11.41 GAME -- Setting campaign state to 'dlc2' 03:25:11.41 GAME -- Closing state 'dlc2' 03:25:11.41 GAME -- Setting campaign state to 'dlc3' 03:25:11.41 GAME -- Closing state 'dlc3' 03:25:11.41 GAME -- Setting campaign state to 'dlc1' 03:25:11.41 GAME -- Closing state 'dlc1' 03:25:11.42 Activating screen: GameHistory 03:25:11.42 GAME -- Setting campaign state to 'coh' 03:25:11.42 GAME -- Closing state 'coh' 03:25:11.42 GAME -- Setting campaign state to 'cxp2' 03:25:11.42 GAME -- Closing state 'cxp2' 03:25:11.42 GAME -- Setting campaign state to 'cxp1' 03:25:11.42 GAME -- Closing state 'cxp1' 03:25:11.42 GAME -- Setting campaign state to 'dlc1' 03:25:11.42 GAME -- Closing state 'dlc1' 03:25:11.42 GAME -- Setting campaign state to 'dlc2' 03:25:11.42 GAME -- Closing state 'dlc2' 03:25:11.42 GAME -- Setting campaign state to 'dlc3' 03:25:11.42 GAME -- Closing state 'dlc3' 03:25:11.42 Activating screen: OnlineGameSetup 03:25:11.42 Activating screen: RelicOnlineTabs 03:25:11.42 Activating screen: ScreenTipPopup 03:25:11.42 AutomatchInternal::OnHostComplete - Completed Host with success=1 03:25:11.42 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 03:25:11.42 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 03:25:11.43 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:25:11.43 Net::Session::SetVisible - session is set to INVISIBLE. 03:25:11.43 GetMaxFrameTimeFromProfile: players=4 expected FPS=12.063820, bars=3, max avg=0.065, sd=0.018, 5 samples = 0.06 0.07 0.04 0.10 0.05 03:25:11.60 Activating screen: ScreenTipPopup 03:25:11.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:25:11.61 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 03:25:11.68 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:25:11.69 GAME -- Setting campaign state to 'coh' 03:25:11.69 GAME -- Closing state 'coh' 03:25:11.69 GAME -- Setting campaign state to 'cxp2' 03:25:11.69 GAME -- Closing state 'cxp2' 03:25:11.69 GAME -- Setting campaign state to 'cxp1' 03:25:11.69 GAME -- Closing state 'cxp1' 03:25:11.69 GAME -- Setting campaign state to 'dlc1' 03:25:11.69 GAME -- Closing state 'dlc1' 03:25:11.69 GAME -- Setting campaign state to 'dlc2' 03:25:11.69 GAME -- Closing state 'dlc2' 03:25:11.69 GAME -- Setting campaign state to 'dlc3' 03:25:11.70 GAME -- Closing state 'dlc3' 03:25:12.42 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 810 03:25:12.42 Sent message game CompanyOfHeroes softthrottle 03:25:12.43 Got dlman msg [ack game CompanyOfHeroes softthrottle] 03:25:12.99 GetUserStats requested stats for PIDs ( 3613166 ) (best:1, full:0) 03:25:12.99 QueryMatches: Got [23] maps, [45] ids, [17] advertisements, startID [1] 03:25:12.99 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 28 matches 03:25:14.24 Activating screen: RelicOnlineNewsScreen 03:25:14.24 Activating screen: RelicOnlineTabs 03:25:14.24 Activating screen: ScreenTipPopup 03:25:16.31 Transport - Largest sent is now 81 03:25:16.65 QueryMatches: Got [22] maps, [46] ids, [17] advertisements, startID [182813629] 03:25:16.65 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 12 matches 03:25:21.31 QueryMatches: Got [23] maps, [48] ids, [17] advertisements, startID [182813915] 03:25:21.65 Activating screen: OnlineGameSetup 03:25:21.65 Activating screen: RelicOnlineTabs 03:25:21.65 Activating screen: ScreenTipPopup 03:25:23.37 Activating screen: RaceSelectionPopup 03:25:24.28 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:25:24.28 Net::Session::SetVisible - session is set to INVISIBLE. 03:25:24.28 GetMaxFrameTimeFromProfile: players=4 expected FPS=12.063820, bars=3, max avg=0.065, sd=0.018, 5 samples = 0.06 0.07 0.04 0.10 0.05 03:25:24.30 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:25:24.31 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 03:25:24.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:25:25.30 Activating screen: DynamicPopupMenu 03:25:26.77 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:25:26.77 Net::Session::SetVisible - session is set to INVISIBLE. 03:25:26.77 GetMaxFrameTimeFromProfile: players=4 expected FPS=12.063820, bars=3, max avg=0.065, sd=0.018, 5 samples = 0.06 0.07 0.04 0.10 0.05 03:25:26.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:25:26.78 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 03:25:26.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:25:27.31 Activating screen: RaceSelectionPopup 03:25:28.34 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:25:28.34 Net::Session::SetVisible - session is set to INVISIBLE. 03:25:28.34 GetMaxFrameTimeFromProfile: players=4 expected FPS=12.063820, bars=3, max avg=0.065, sd=0.018, 5 samples = 0.06 0.07 0.04 0.10 0.05 03:25:28.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:25:28.36 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 03:25:28.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:25:33.52 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:25:33.52 Net::Session::SetVisible - session is set to INVISIBLE. 03:25:33.52 GetMaxFrameTimeFromProfile: players=4 expected FPS=12.063820, bars=3, max avg=0.065, sd=0.018, 5 samples = 0.06 0.07 0.04 0.10 0.05 03:25:33.52 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:25:33.53 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:25:35.75 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:25:35.75 Net::Session::SetVisible - session is set to INVISIBLE. 03:25:35.75 GetMaxFrameTimeFromProfile: players=4 expected FPS=12.063820, bars=3, max avg=0.065, sd=0.018, 5 samples = 0.06 0.07 0.04 0.10 0.05 03:25:35.81 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:25:35.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:25:36.95 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:25:36.95 Net::Session::SetVisible - session is set to INVISIBLE. 03:25:36.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:25:36.95 MatchInternal::SetMatchState - state 1 - updating server 03:25:36.95 Net::Session::SetVisible - session is set to INVISIBLE. 03:25:36.95 MatchSetup: Sending start game message! 03:25:36.95 GameSetupForm - Starting game 03:25:36.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:25:36.95 PopulateGameInfo - random seed:[1307085936], guid:[{a78f942c-461d-4ecd-8bbd-7c99f6227370}], sync level:[0] 03:25:36.95 Error loading [DATA:levelingCurve.lua] 03:25:36.95 Error loading [DATA:levelingCurve.lua] 03:25:36.96 Error loading [DATA:levelingCurve.lua] 03:25:36.96 Error loading [DATA:levelingCurve.lua] 03:25:36.96 MOD - Setting player (0) race to: allies_soviets 03:25:36.96 MOD - Setting player (0) race to: 2 03:25:36.96 MOD - Setting player (1) race to: allies_soviets 03:25:36.96 MOD - Setting player (1) race to: 2 03:25:36.96 MOD - Setting player (2) race to: axis 03:25:36.96 MOD - Setting player (2) race to: 3 03:25:36.96 MOD - Setting player (3) race to: axis 03:25:36.96 MOD - Setting player (3) race to: 3 03:25:36.96 OnlineUpdateStateAsync: initiating state change, id = 182813970, state=2 03:25:36.97 APP -- Game Start 03:25:36.97 Sent message game CompanyOfHeroes allowtraffic 03:25:36.97 GAME -- Setting campaign state to 'coh' 03:25:36.97 GAME -- Closing state 'coh' 03:25:36.97 GAME -- Setting campaign state to 'cxp2' 03:25:36.97 GAME -- Closing state 'cxp2' 03:25:36.97 GAME -- Setting campaign state to 'cxp1' 03:25:36.97 GAME -- Closing state 'cxp1' 03:25:36.97 GAME -- Setting campaign state to 'dlc1' 03:25:36.97 GAME -- Closing state 'dlc1' 03:25:36.97 GAME -- Setting campaign state to 'dlc2' 03:25:36.97 GAME -- Closing state 'dlc2' 03:25:36.97 GAME -- Setting campaign state to 'dlc3' 03:25:36.97 GAME -- Closing state 'dlc3' 03:25:36.97 MessageInternal::DestroyChannel: Destroyed channel 534d5347 03:25:36.98 GAME -- Ending FE 03:25:36.98 UIFrontEnd - Unloading Front End 03:25:36.99 SOUND -- Shutting down ... 03:25:37.10 SOUND -- Shutdown completed! 03:25:37.10 03:25:37.10 GAME -- *** Beginning mission 4p_achelous river (1 Humans, 3 Computers) *** 03:25:37.10 03:25:37.33 GAME -- Recording game 03:25:37.39 Activating screen: GameLoadScreen 03:25:37.39 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 03:25:37.56 OnlineUpdateStateAsync: updated state for gid=182813970 03:25:37.80 THREAD: Hyper-Threading Technology Processors are not detected. 03:25:37.83 SOUND -- Initializing ... 03:25:38.29 SOUND -- Initialization completed! 03:25:38.33 PHYSICS: detected processor(s) capable of handling 8 threads. 03:25:38.38 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river' 03:25:38.38 MOD -- Using Mod 'Eastern_Front' 03:25:38.40 Unable to load/parse precache file [DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river_precache.lua] 03:25:38.50 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 03:25:38.51 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 03:25:40.00 Transport - median kBPS [hi/cur] sent = 0.5/0.2, recvd = 0.5/0.2, #p/sec[s/r] = 1.1/1.1, max unsent 0, version err 0, merge 0 03:25:40.72 GameObjLoader - upgrading load_count from 0 to 1017 03:25:43.26 GameObjLoader - upgrading load_count from 1017 to 1661 03:25:43.27 PHYSICS -- Created node factory 'HVOK' 03:25:43.27 PHYSICS -- Created node factory 'DMMY' 03:26:12.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 03:26:12.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 03:26:18.51 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 03:26:19.89 GameObjLoader - upgrading load_count from 10 to 3817 03:26:27.37 GameObjLoader 0bb9e8d8 - resetting counters 03:26:27.37 GameObjLoader 0bb9e8d8 - LOAD_DONE 03:26:27.37 GAME - SessionSetup 03:26:28.00 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 03:26:28.00 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 03:26:28.00 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 03:26:35.36 GAME - CreateGEWorld in 7986 ms 03:26:35.38 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 03:26:36.01 GAME - SessionSetup finished in 8635 ms 03:26:36.01 GAME - WaterReflectionManagerSetup 03:26:36.01 GAME - WaterReflectionManagerSetup finished in 0 ms 03:26:36.83 MessageInternal::CreateChannel: Created channel 474d4343 03:26:36.83 Regenerating ImpassMap data... 03:26:36.83 Impass Data was already valid, but regenerating... 03:26:36.95 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 03:26:36.95 Regenerating CanBuildMap data... 03:26:36.95 Generating CanShoot Map. 03:26:36.95 Pathfinder::Regenerate()... 03:26:36.99 Generating PathSectorMap... 03:26:37.19 Pathfinder::Regenerate() Done. [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x0759d230 [Cope FactionFix] - patched @0x698f5491 [Cope FactionFix] - hooked @0x698f5492 [Cope FactionFix] - patched @0x698f4a07 [Cope FactionFix] - hooked @0x698f4a07 [Cope FactionFix] - Hook installed 03:26:37.42 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 03:26:40.38 MOD -- Player (unused player) (frame 0) (KillPlayer) 03:26:40.38 MOD -- Player (unused player) (frame 0) (KillPlayer) 03:26:40.38 MOD -- Player (unused player) (frame 0) (KillPlayer) 03:26:40.38 MOD -- Player (unused player) (frame 0) (KillPlayer) 03:26:41.00 Transport - median kBPS [hi/cur] sent = 0.5/0.0, recvd = 0.5/0.0, #p/sec[s/r] = 0.2/0.2, max unsent 0, version err 0, merge 0 03:26:42.52 MessageInternal::CreateChannel: Created channel 4d4f444d 03:26:43.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:26:44.00 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:26:44.00 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:26:44.00 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:26:44.00 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:26:44.47 SPEECHMANAGER -- Loaded in 0.422934 seconds 03:26:46.28 GameObjLoader - upgrading load_count from 0 to 421 03:26:48.81 GameObjLoader 0bb9ea38 - resetting counters 03:26:48.81 GameObjLoader 0bb9ea38 - LOAD_DONE 03:26:49.18 PreloadResources took 0ms. 03:26:49.29 GAME -- Loading completed (72 seconds) 03:26:49.29 SIM -- Setting SyncErrorChecking level to Low 03:26:53.19 Activating screen: GameScreen 03:26:53.19 Activating screen: Decorators_widescreen 03:26:53.19 Activating screen: Taskbar_widescreen 03:26:53.19 Activating screen: SubtitleScreen 03:26:53.19 Activating screen: TextOverlayScreen 03:26:53.22 PerformanceRecorder::StartRecording for game size 4 03:26:53.22 GAME -- Starting mission... 03:26:56.17 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 03:26:56.17 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 03:26:56.17 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 03:27:01.54 Warning: non auto-match upgrade not found in AE, tuning 03:27:13.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 03:27:13.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 03:27:42.00 Transport - median kBPS [hi/cur] sent = 0.5/0.0, recvd = 0.5/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:27:44.33 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 03:27:44.33 Warning: binding repeat_1(Ability: abilities\smg_pps) -- ui index '0' out of bounds; range is [1, 12]