RELICCOH started at 2011-06-01 14:13 OS NT 6.0 (sp3.0) x86, 3070MB Physical Memory, 1995 Physical Available, 1935 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR D:\compa,y 2 USER SAIED 14:13:18.50 2 Logical Processors detected 14:13:18.50 Multithreading Enabled 14:13:18.50 THREAD: Hyper-Threading Technology Processors are not detected. 14:13:18.50 XTHREAD: Detected 2 core(s) with 2 hardware thread(s) 14:13:18.50 XTHREAD: Main thread now used as XThread 0 14:13:18.50 XTHREAD: Spawned thread on processor 1 14:13:18.50 MATHBOX -- Version=6, Cpu=AMD Athlon 64:f=15,m=11, Mode=SSE 14:13:18.52 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language French 14:13:18.60 MOD -- Mounting EF_DLC1, 1.0 14:13:18.60 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 14:13:18.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC1\Data\' 14:13:18.70 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 14:13:18.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 14:13:18.70 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundFrench\' 14:13:18.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC1\DataSoundFrench\' 14:13:18.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC1\Movies\' 14:13:18.70 MOD -- Mounting EF_DLC2, 1.0 14:13:18.86 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 14:13:18.86 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC2\Data\' 14:13:19.09 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 14:13:19.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 14:13:19.18 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundFrench\' 14:13:19.18 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC2\DataSoundFrench\' 14:13:19.18 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC2\Movies\' 14:13:19.18 MOD -- Mounting EF_DLC3, 1.0 14:13:19.27 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 14:13:19.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC3\Data\' 14:13:19.35 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 14:13:19.35 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 14:13:19.43 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundFrench\' 14:13:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC3\DataSoundFrench\' 14:13:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC3\Movies\' 14:13:19.43 MOD -- Mounting EF_OPS, 1.0 14:13:19.43 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 14:13:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 14:13:19.43 MOD -- Mounting Eastern_Front, 1.0 14:13:19.43 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 14:13:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\RelicOnline\Data\' 14:13:19.44 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 14:13:19.44 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 14:13:19.44 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 14:13:19.44 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\WW2\Data\' 14:13:19.54 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 14:13:19.54 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\CoH\Data\' 14:13:23.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 14:13:23.33 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 14:13:23.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 14:13:23.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 14:13:23.34 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 14:13:23.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 14:13:23.34 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\French\Data\' 14:13:23.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\Eastern_Front\Locale\French\Data\' 14:13:23.34 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\French\Data\' 14:13:23.34 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\CoH\Engine\Locale\French\Data\' 14:13:23.58 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundFrench\' 14:13:23.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\CoH\DataSoundFrench\' 14:13:23.59 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\French\Data\' 14:13:23.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\CoH\Locale\French\Data\' 14:13:23.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 14:13:23.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 14:13:23.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\Engine\Movies\' 14:13:23.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x6F8A8D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 14:13:27.90 GAME -- Resetting fp control word. 14:14:38.85 WW2Mod -- PropertyBagManager Loaded in 70.948997s 14:14:39.43 NetworkManager::Create - creating network manager 14:14:39.44 Read 371 bytes from network datastore login_cache.bin 14:14:39.44 Read 52 bytes from network datastore global_cache.bin 14:14:39.44 Read 82 bytes from network datastore ping_cache.bin 14:14:39.44 QuazalInitializer - static initializing Quazal library 14:14:39.44 PingCache - populating cache with 3 pings 14:14:39.44 RemoteDLManager - FATAL: failed to spawn DownloadManager process 14:14:39.44 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 14:14:39.51 WinTransport - CreateSocket exclusive broadcast socket was available. 14:14:39.51 WinTransport - CreateSocket listening for broadcasts on default port 14:14:39.62 WinTransport - Host Name: PC-de-SAIED, aliases: , type=AF_INET, len=4 14:14:39.62 WinTransport - Host IP Address #0: [IP address redacted] 14:14:39.62 WinTransport - Host IP Address #1: [IP address redacted] 14:14:39.62 WinTransport - WARNING, MultipleNetwork adapters may cause problems 14:14:39.62 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 14:14:39.62 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 14:14:39.62 WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 14:14:39.62 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:14:39.62 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 14:14:39.62 SessionManager - Peer Header Size = 16 bytes 14:14:39.62 SessionManager - Game Data overhead = 7 bytes 14:14:39.62 SessionManager - Proxy overhead = 7 bytes 14:14:39.62 MessageInternal::CreateChannel: Created channel 47535450 14:14:39.62 Session::Initialize - info, initializing session object, using threads. 14:14:39.62 SessionManager::RegisterSession - Registering new session 0dbe5e88 14:14:39.62 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:14:39.62 AutomatchInternal: Instantiating 14:14:39.62 PartyInternal: Instantiating 14:14:39.62 MessageInternal::CreateChannel: Created channel 50525459 14:14:39.62 MessageInternal::CreateChannel: Created channel 51434b4d 14:14:39.62 Net::ThreadFunction - Entering network thread function... 14:14:39.62 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:14:39.62 MessageInternal::CreateChannel: Created channel 534d5347 14:14:39.62 MessageInternal::CreateChannel: Created channel 474d4343 14:14:39.62 MessageInternal::CreateChannel: Created channel 474f424a 14:14:39.62 MessageInternal::CreateChannel: Created channel 4d4f444d 14:14:39.62 MessageInternal::CreateChannel: Created channel 53594e43 14:14:39.62 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:14:39.62 MessageInternal::DestroyChannel: Destroyed channel 474d4343 14:14:39.62 MessageInternal::DestroyChannel: Destroyed channel 474f424a 14:14:39.62 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 14:14:39.62 MessageInternal::DestroyChannel: Destroyed channel 53594e43 14:14:39.63 GAME -- Available memory: 3070MB Physical RAM, 6943MB Pagefile, 2047 Virtual Address Space 14:14:39.67 Transport - Largest received is now 19 14:14:39.67 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:14:39.68 Transport - Largest sent is now 19 14:14:44.98 DLLDriverLinker -- Adding driver 'spDx10.dll'. 14:14:45.16 DLLDriverLinker -- Adding driver 'spDx9.dll'. 14:14:45.16 DLLDriverLinker -- 2 DLL drivers found. 14:14:45.47 SPDx10 -- Adapter [ATI Radeon HD 3400 Series ]: 250MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory. 14:14:49.58 DLLDriverLinker -- 2 DLL drivers found. 14:14:49.85 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 14:14:49.85 GAME -- Resolution set to 1280x1024 (fullscreen). 14:14:49.98 SPDx9 -- Driver Name = aticfx32.dll Desc = ATI Radeon HD 3400 Series 14:14:49.98 SPDx9 -- Driver Vendor = 0x1002 Device = 0x95C5 SubSys = 0xE400174B Rev = 0x0000 14:14:49.98 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 10.52 14:14:49.98 SPDx9 -- Driver GUID = {D7B71EE2-D685-11CF-E770-0AC4BEC2C535} 14:14:51.32 SPDx9 -- 1511MB available Texture Memory 14:14:51.40 ShaderDatabase: using shader profile [ps30] 14:14:52.46 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 14:14:53.58 GameObjLoader 026e1b30 - resetting counters 14:14:53.58 GameObjLoader 026e1b30 - Created loader 14:14:53.58 GameObjLoader 026e1c90 - resetting counters 14:14:53.58 GameObjLoader 026e1c90 - Created loader 14:14:55.24 GAME -- Beginning FE 14:14:55.24 UIFrontEnd - Loading Front End 14:14:55.24 THREAD: Hyper-Threading Technology Processors are not detected. 14:14:55.88 SOUND -- Initializing ... 14:14:55.99 INNIMapDCA Key not found: sp_speechducker::time 14:14:56.93 SOUND -- Initialization completed! 14:14:56.93 UIFrontEnd - Initializing Forms 14:14:59.83 CampaignFilter::BindFilterSpecificWidgets() 14:14:59.95 Activating screen: AppLoadingForm 14:14:59.95 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:15:01.91 GAME -- Loaded campaign 'Bataille de Normandie' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 14:15:01.91 GAME -- Loaded campaign 'Libération de Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 14:15:01.92 GAME -- Loaded campaign 'Opération Market-Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 14:15:01.94 GAME -- Loaded campaign 'Poche de Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 14:15:01.95 GAME -- Loaded campaign 'Chaussée' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 14:15:01.95 GAME -- Loaded campaign 'Tigre de l'as' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 14:15:02.56 GAME -- Using player profile PC-DE-SAIED 14:15:07.22 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 14:15:08.22 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 14:15:13.28 QuazalLoginService - *** Connecting to server: localhost:30260 14:15:13.28 RendezvousManager: CreateSession - starting profile=Guest login 14:15:28.44 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure. 14:15:28.44 RendezvousManager - unable to connect to the server as guest 14:15:28.49 OnConnect: connect failure 14:15:28.49 RendezvousManager::Shutdown - deleting instance 14:15:28.49 RendezvousManager - terminating all server calls in progress 14:15:28.49 CallManager - terminating all server calls in progress (1 in progress) 14:15:28.49 RendezvousManager - destroying chat handler 14:15:28.49 ~RendezvousManager - m_state = 7, no need for server disconnect 14:15:28.51 OnConnect: this wasnt a reconnect, no need for autologin 14:15:28.61 CRC & Version Info : 00000259:19872e00:48d2c5df eastern_front:601:factionfix.dll 1 14:15:28.61 Activating screen: FEMovie 14:15:28.61 Activating screen: OnlineWidget 14:15:28.61 Activating screen: RelicOnlineLogin 14:15:28.61 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:15:28.70 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:15:28.70 You have a valid version of the game. 14:15:28.71 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now 14:15:28.72 installed_products = ( DLC1 DLC2 DLC3 DLC1 DLC2 DLC3 ) 14:15:28.72 OnLogin: no previous login, auto selecting profile not required 14:15:28.72 Activating screen: MessageBoxPopup 14:15:28.72 Activating screen: MessageBoxPopup 14:15:28.72 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 14:15:40.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 14:15:44.66 SPDx9 -- 1507MB available Texture Memory 14:15:47.39 Beginning media verification... 14:15:47.39 Validator type : validators\udro\udro.dll 14:15:47.45 Activating screen: MessageBoxPopup 14:15:47.53 Activating screen: FE_mm_01 14:15:47.56 GAME -- Setting campaign state to 'dlc1' 14:15:47.56 GAME -- Closing state 'dlc1' 14:15:47.56 GAME -- Setting campaign state to 'dlc2' 14:15:47.56 GAME -- Closing state 'dlc2' 14:15:47.56 GAME -- Setting campaign state to 'dlc3' 14:15:47.60 GAME -- Closing state 'dlc3' 14:15:57.07 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 14:15:57.07 Activating screen: OnlineSelectGame 14:15:57.08 Activating screen: RelicOnlineChat 14:15:57.08 Activating screen: RelicOnlineNewsScreen 14:15:57.09 Activating screen: RelicOnlineStatsScreen 14:15:57.09 Activating screen: Achievements 14:15:57.09 GAME -- Setting campaign state to 'dlc1' 14:15:57.09 GAME -- Closing state 'dlc1' 14:15:57.10 GAME -- Setting campaign state to 'dlc1' 14:15:57.10 GAME -- Closing state 'dlc1' 14:15:57.10 GAME -- Setting campaign state to 'dlc2' 14:15:57.10 GAME -- Closing state 'dlc2' 14:15:57.10 GAME -- Setting campaign state to 'dlc3' 14:15:57.10 GAME -- Closing state 'dlc3' 14:15:57.11 GAME -- Setting campaign state to 'dlc1' 14:15:57.11 GAME -- Closing state 'dlc1' 14:15:57.12 Activating screen: GameHistory 14:15:57.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:57.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:57.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:57.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:57.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:57.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:57.23 Activating screen: OnlineSelectGame 14:15:57.23 Activating screen: RelicOnlineTabs 14:15:57.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:57.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:57.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:57.24 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:57.24 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:57.24 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:58.76 CancelAutoMatching - called 14:15:58.76 Activating screen: OnlineSelectGame 14:15:58.76 Activating screen: RelicOnlineTabs 14:15:58.76 Activating screen: FEMovie 14:15:58.76 Activating screen: OnlineWidget 14:15:58.76 Activating screen: FE_mm_01 14:15:58.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:58.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:58.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:58.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:58.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:58.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:15:58.78 GAME -- Setting campaign state to 'dlc1' 14:15:58.78 GAME -- Closing state 'dlc1' 14:15:58.78 GAME -- Setting campaign state to 'dlc2' 14:15:58.78 GAME -- Closing state 'dlc2' 14:15:58.78 GAME -- Setting campaign state to 'dlc3' 14:15:58.78 GAME -- Closing state 'dlc3' 14:16:00.84 Activating screen: OptionsMenu 14:16:00.84 THREAD: Hyper-Threading Technology Processors are not detected. 14:16:00.85 THREAD: Hyper-Threading Technology Processors are not detected. 14:16:32.20 GameApp::ShutFrontEnd 14:16:32.20 GAME -- Ending FE 14:16:32.20 UIFrontEnd - Unloading Front End 14:16:32.23 SOUND -- Shutting down ... 14:16:32.28 SOUND -- Shutdown completed! 14:16:32.33 ~FEAppListener - Flushing queued online notifications 14:16:33.07 DLLDriverLinker -- 2 DLL drivers found. 14:16:33.07 ActionDatabase : [2345] global actions, [0] dummy actions. 14:16:33.08 NetworkManager::Destroy - destroying network manager 14:16:33.08 MessageInternal::DestroyChannel: Destroyed channel 51434b4d 14:16:33.08 MessageInternal::DestroyChannel: Destroyed channel 50525459 14:16:33.09 PartyInternal: Fade to black 14:16:33.09 AutomatchInternal: Fade to black 14:16:33.09 PeerRemoveAll - flushing local session peer data 14:16:33.09 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 14:16:33.09 MessageInternal::DestroyChannel: Destroyed channel 47535450 14:16:33.09 Session - Requested Disconnect for connectionID 1 14:16:33.10 SessionManager::UnregisterSession - Unregistering session 0dbe5e88 14:16:33.10 SessionManager::~SessionManager - uninitializing 14:16:33.10 Net::ThreadFunction - Returning from the network thread function... 14:16:33.10 Transport::~Transport - shutting down transport 14:16:33.10 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 14:16:33.11 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 14:16:33.11 Wrote 371 bytes to network datastore login_cache.bin 14:16:33.11 Wrote 52 bytes to network datastore global_cache.bin 14:16:33.11 Wrote 82 bytes to network datastore ping_cache.bin 14:16:33.12 Datastore -- uninitialize complete 14:16:33.12 QuazalInitializer - static uninit of Quazal library 14:16:33.12 QuazalInitializer - unhooking memory 0 currently allocated, 560 allocations, total of 62572 bytes 14:16:33.23 MOD -- Shutting down 14:16:33.31 MOD -- Mounting EF_DLC1, 1.0 14:16:33.31 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 14:16:33.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC1\Data\' 14:16:33.35 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtLow\' 14:16:33.39 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC1\DataArtLow\' 14:16:33.42 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundFrench\' 14:16:33.51 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC1\DataSoundFrench\' 14:16:33.51 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC1\Movies\' 14:16:33.51 MOD -- Mounting EF_DLC2, 1.0 14:16:33.52 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 14:16:33.52 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC2\Data\' 14:16:33.60 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtLow\' 14:16:33.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC2\DataArtLow\' 14:16:33.60 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundFrench\' 14:16:33.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC2\DataSoundFrench\' 14:16:33.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC2\Movies\' 14:16:33.61 MOD -- Mounting EF_DLC3, 1.0 14:16:33.61 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 14:16:33.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC3\Data\' 14:16:33.64 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtLow\' 14:16:33.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC3\DataArtLow\' 14:16:33.64 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundFrench\' 14:16:33.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC3\DataSoundFrench\' 14:16:33.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\DLC3\Movies\' 14:16:33.64 MOD -- Mounting EF_OPS, 1.0 14:16:33.64 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 14:16:33.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 14:16:33.64 MOD -- Mounting Eastern_Front, 1.0 14:16:33.64 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 14:16:33.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\RelicOnline\Data\' 14:16:33.65 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 14:16:33.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 14:16:33.65 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 14:16:33.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\WW2\Data\' 14:16:33.66 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 14:16:33.66 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\CoH\Data\' 14:16:33.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 14:16:33.74 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtLow\' 14:16:33.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\CoH\DataArtLow\' 14:16:33.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 14:16:33.74 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 14:16:33.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 14:16:33.74 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\French\Data\' 14:16:33.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\Eastern_Front\Locale\French\Data\' 14:16:33.74 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\French\Data\' 14:16:33.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\CoH\Engine\Locale\French\Data\' 14:16:33.78 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundFrench\' 14:16:33.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\CoH\DataSoundFrench\' 14:16:33.78 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\French\Data\' 14:16:33.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\CoH\Locale\French\Data\' 14:16:33.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 14:16:33.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 14:16:33.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\Engine\Movies\' 14:16:33.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\SAIED\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded 14:16:52.38 WW2Mod -- PropertyBagManager Loaded in 18.309999s 14:16:52.61 NetworkManager::Create - creating network manager 14:16:52.61 Read 371 bytes from network datastore login_cache.bin 14:16:52.61 Read 52 bytes from network datastore global_cache.bin 14:16:52.61 Read 82 bytes from network datastore ping_cache.bin 14:16:52.61 QuazalInitializer - static initializing Quazal library 14:16:52.62 PingCache - populating cache with 3 pings 14:16:52.62 RemoteDLManager - FATAL: failed to spawn DownloadManager process 14:16:52.62 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 14:16:52.62 WinTransport - CreateSocket exclusive broadcast socket was available. 14:16:52.62 WinTransport - CreateSocket listening for broadcasts on default port 14:16:52.62 WinTransport - Host Name: PC-de-SAIED, aliases: , type=AF_INET, len=4 14:16:52.62 WinTransport - Host IP Address #0: [IP address redacted] 14:16:52.62 WinTransport - Host IP Address #1: [IP address redacted] 14:16:52.62 WinTransport - WARNING, MultipleNetwork adapters may cause problems 14:16:52.62 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 14:16:52.62 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 14:16:52.62 WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 14:16:52.62 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:16:52.62 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 14:16:52.62 SessionManager - Peer Header Size = 16 bytes 14:16:52.62 SessionManager - Game Data overhead = 7 bytes 14:16:52.62 SessionManager - Proxy overhead = 7 bytes 14:16:52.62 MessageInternal::CreateChannel: Created channel 47535450 14:16:52.62 Session::Initialize - info, initializing session object, using threads. 14:16:52.62 SessionManager::RegisterSession - Registering new session 0dbeb308 14:16:52.62 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:16:52.62 AutomatchInternal: Instantiating 14:16:52.62 PartyInternal: Instantiating 14:16:52.62 MessageInternal::CreateChannel: Created channel 50525459 14:16:52.62 MessageInternal::CreateChannel: Created channel 51434b4d 14:16:52.62 Net::ThreadFunction - Entering network thread function... 14:16:52.62 MessageInternal::CreateChannel: Created channel 534d5347 14:16:52.62 MessageInternal::CreateChannel: Created channel 474d4343 14:16:52.62 MessageInternal::CreateChannel: Created channel 474f424a 14:16:52.62 MessageInternal::CreateChannel: Created channel 4d4f444d 14:16:52.62 MessageInternal::CreateChannel: Created channel 53594e43 14:16:52.62 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:16:52.62 MessageInternal::DestroyChannel: Destroyed channel 474d4343 14:16:52.62 MessageInternal::DestroyChannel: Destroyed channel 474f424a 14:16:52.62 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 14:16:52.62 MessageInternal::DestroyChannel: Destroyed channel 53594e43 14:16:52.62 GAME -- Available memory: 3070MB Physical RAM, 6943MB Pagefile, 2047 Virtual Address Space 14:16:52.63 Transport - Largest received is now 19 14:16:52.63 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:16:52.64 Transport - Largest sent is now 19 14:16:58.08 DLLDriverLinker -- Adding driver 'spDx10.dll'. 14:16:58.09 DLLDriverLinker -- Adding driver 'spDx9.dll'. 14:16:58.09 DLLDriverLinker -- 2 DLL drivers found. 14:16:58.13 SPDx10 -- Adapter [ATI Radeon HD 3400 Series ]: 250MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory. 14:17:00.47 DLLDriverLinker -- 2 DLL drivers found. 14:17:00.68 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 14:17:00.68 GAME -- Resolution set to 1024x768 (fullscreen). 14:17:00.75 SPDx9 -- Driver Name = aticfx32.dll Desc = ATI Radeon HD 3400 Series 14:17:00.75 SPDx9 -- Driver Vendor = 0x1002 Device = 0x95C5 SubSys = 0xE400174B Rev = 0x0000 14:17:00.75 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 10.52 14:17:00.75 SPDx9 -- Driver GUID = {D7B71EE2-D685-11CF-E770-0AC4BEC2C535} 14:17:02.52 SPDx9 -- 1517MB available Texture Memory 14:17:02.53 ShaderDatabase: using shader profile [ps15] 14:17:04.27 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 14:17:04.62 GameObjLoader 0853dc88 - resetting counters 14:17:04.62 GameObjLoader 0853dc88 - Created loader 14:17:04.62 GameObjLoader 0853dde8 - resetting counters 14:17:04.62 GameObjLoader 0853dde8 - Created loader 14:17:04.89 GAME -- Beginning FE 14:17:04.89 UIFrontEnd - Loading Front End 14:17:04.89 THREAD: Hyper-Threading Technology Processors are not detected. 14:17:05.05 SOUND -- Initializing ... 14:17:06.20 SOUND -- Initialization completed! 14:17:06.20 UIFrontEnd - Initializing Forms 14:17:09.08 CampaignFilter::BindFilterSpecificWidgets() 14:17:09.18 installed_products = ( ) 14:17:09.21 Activating screen: AppResolutionPrompt 14:17:09.21 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:17:09.21 Activating screen: prompt_generic 14:17:09.21 Activating screen: prompt_generic 14:17:09.21 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 14:17:09.21 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:17:11.54 Activating screen: AppLoadingForm 14:17:11.54 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:17:12.61 GAME -- Loaded campaign 'Bataille de Normandie' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 14:17:12.61 GAME -- Loaded campaign 'Libération de Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 14:17:12.62 GAME -- Loaded campaign 'Opération Market-Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 14:17:12.62 GAME -- Loaded campaign 'Poche de Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 14:17:12.62 GAME -- Loaded campaign 'Chaussée' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 14:17:12.63 GAME -- Loaded campaign 'Tigre de l'as' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 14:17:13.08 GAME -- Using player profile PC-DE-SAIED 14:17:13.55 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 14:17:13.92 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 14:17:14.98 QuazalLoginService - *** Connecting to server: localhost:30260 14:17:14.98 RendezvousManager: CreateSession - starting profile=Guest login 14:17:29.99 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure. 14:17:29.99 RendezvousManager - unable to connect to the server as guest 14:17:30.00 OnConnect: connect failure 14:17:30.00 RendezvousManager::Shutdown - deleting instance 14:17:30.00 RendezvousManager - terminating all server calls in progress 14:17:30.00 CallManager - terminating all server calls in progress (1 in progress) 14:17:30.00 RendezvousManager - destroying chat handler 14:17:30.00 ~RendezvousManager - m_state = 7, no need for server disconnect 14:17:30.02 OnConnect: this wasnt a reconnect, no need for autologin 14:17:30.02 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:17:30.06 CRC & Version Info : 00000259:19872e00:48d2c5df eastern_front:601:factionfix.dll 1 14:17:30.06 Activating screen: FEMovie 14:17:30.06 Activating screen: OnlineWidget 14:17:30.06 Activating screen: RelicOnlineLogin 14:17:30.07 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:17:30.07 You have a valid version of the game. 14:17:30.09 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now 14:17:30.09 installed_products = ( DLC1 DLC2 DLC3 DLC1 DLC2 DLC3 ) 14:17:30.09 OnLogin: no previous login, auto selecting profile not required 14:17:30.09 Activating screen: MessageBoxPopup 14:17:30.09 Activating screen: MessageBoxPopup 14:17:30.09 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 14:17:31.62 Beginning media verification... 14:17:31.62 Validator type : validators\udro\udro.dll 14:17:31.63 Activating screen: MessageBoxPopup 14:17:31.80 Activating screen: FE_mm_01 14:17:31.80 GAME -- Setting campaign state to 'dlc1' 14:17:31.80 GAME -- Closing state 'dlc1' 14:17:31.80 GAME -- Setting campaign state to 'dlc2' 14:17:31.80 GAME -- Closing state 'dlc2' 14:17:31.81 GAME -- Setting campaign state to 'dlc3' 14:17:31.83 GAME -- Closing state 'dlc3' 14:17:33.22 Activating screen: MessageBoxPopup 14:17:33.22 Created Matchinfo 14:17:33.22 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 14:17:33.22 starting LAN hosting 14:17:33.26 OnJoinAdvertisementSuccess - joined online match, server leave notification required 14:17:33.26 starting local hosting 14:17:33.26 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:17:33.26 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:17:33.26 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:17:33.26 Session::Host sid = 1521439696494DF7, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 14:17:33.26 ValidateCustomData: called with 211 bytes of custom data 14:17:33.26 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 14:17:33.26 AdvertisementInternal::Process - EVENT_NEWPEER 14:17:33.26 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 14:17:33.29 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 14:17:33.29 hosting - Session is connected 14:17:33.29 Net::Session::SetVisible - session is set to VISIBLE. 14:17:33.30 hosting completed successfully 14:17:33.30 HostAsync - completed with HostResult = 0 14:17:33.30 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 14:17:33.30 Activating screen: OnlineGameSetup 14:17:33.30 MessageInternal::CreateChannel: Created channel 534d5347 14:17:33.30 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:17:33.30 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:17:33.30 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:17:33.30 MatchInternal::SetMatchType - new type 14 - updating server 14:17:33.31 Transport - Largest received is now 451 14:17:33.32 SetVisible called while !IsConnected 14:17:33.32 GetMaxFrameTimeFromProfile: players=2 expected FPS=6.741409, bars=1, max avg=0.124, sd=0.024, 5 samples = 0.12 0.09 0.12 0.16 0.14 14:17:33.32 Activating screen: RelicOnlineChat 14:17:33.32 Activating screen: RelicOnlineNewsScreen 14:17:33.32 Activating screen: RelicOnlineStatsScreen 14:17:33.32 Activating screen: Achievements 14:17:33.33 Transport - Largest received is now 525 14:17:33.33 GAME -- Setting campaign state to 'dlc1' 14:17:33.33 GAME -- Closing state 'dlc1' 14:17:33.34 GAME -- Setting campaign state to 'dlc1' 14:17:33.34 GAME -- Closing state 'dlc1' 14:17:33.34 GAME -- Setting campaign state to 'dlc2' 14:17:33.34 GAME -- Closing state 'dlc2' 14:17:33.34 GAME -- Setting campaign state to 'dlc3' 14:17:33.34 GAME -- Closing state 'dlc3' 14:17:33.35 Transport - Largest received is now 1168 14:17:33.35 GAME -- Setting campaign state to 'dlc1' 14:17:33.35 GAME -- Closing state 'dlc1' 14:17:33.36 Activating screen: GameHistory 14:17:33.37 GAME -- Setting campaign state to 'dlc1' 14:17:33.37 GAME -- Closing state 'dlc1' 14:17:33.38 GAME -- Setting campaign state to 'dlc2' 14:17:33.38 GAME -- Closing state 'dlc2' 14:17:33.39 GAME -- Setting campaign state to 'dlc3' 14:17:33.40 GAME -- Closing state 'dlc3' 14:17:33.41 Activating screen: OnlineGameSetup 14:17:33.41 Activating screen: RelicOnlineTabs 14:17:33.41 AutomatchInternal::OnHostComplete - Completed Host with success=1 14:17:33.41 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 14:17:33.41 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 14:17:33.42 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:17:33.42 Net::Session::SetVisible - session is set to INVISIBLE. 14:17:33.42 GetMaxFrameTimeFromProfile: players=2 expected FPS=6.741409, bars=1, max avg=0.124, sd=0.024, 5 samples = 0.12 0.09 0.12 0.16 0.14 14:17:33.58 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:33.60 GAME -- Setting campaign state to 'dlc1' 14:17:33.60 GAME -- Closing state 'dlc1' 14:17:33.61 GAME -- Setting campaign state to 'dlc2' 14:17:33.61 GAME -- Closing state 'dlc2' 14:17:33.62 GAME -- Setting campaign state to 'dlc3' 14:17:33.62 GAME -- Closing state 'dlc3' 14:17:33.72 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:38.20 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:17:38.20 Net::Session::SetVisible - session is set to VISIBLE. 14:17:38.20 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 14:17:38.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:38.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:40.78 Activating screen: DynamicPopupMenu 14:17:42.10 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:17:42.10 Net::Session::SetVisible - session is set to VISIBLE. 14:17:42.10 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 14:17:42.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:42.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:42.51 Activating screen: DynamicPopupMenu 14:17:43.70 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:17:43.70 Net::Session::SetVisible - session is set to VISIBLE. 14:17:43.70 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 14:17:43.72 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:43.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:44.27 Activating screen: DynamicPopupMenu 14:17:45.20 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:17:45.20 Net::Session::SetVisible - session is set to VISIBLE. 14:17:45.20 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 14:17:45.24 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:45.31 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:45.72 Activating screen: DynamicPopupMenu 14:17:47.57 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 14:17:47.57 MatchInternal::SetMatchType - new type 0 - updating server 14:17:47.57 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 14:17:47.57 Net::Session::SetVisible - session is set to VISIBLE. 14:17:47.57 Net::Session::SetVisible - session is set to VISIBLE. 14:17:47.57 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 14:17:47.63 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:47.66 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 14:17:47.66 Net::Session::SetVisible - session is set to VISIBLE. 14:17:47.66 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 14:17:47.71 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:47.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:49.47 Activating screen: RaceSelectionPopup 14:17:50.38 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 14:17:50.38 Net::Session::SetVisible - session is set to VISIBLE. 14:17:50.39 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 14:17:50.42 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:50.49 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:53.02 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.1/0.3, #p/sec[s/r] = 0.3/0.7, max unsent 0, version err 0, merge 0 14:17:53.12 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 14:17:53.12 Net::Session::SetVisible - session is set to VISIBLE. 14:17:53.12 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 14:17:53.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:53.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:54.56 GameSetupForm - No win/loss reporting and only a single player, disconnecting 14:17:54.56 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:17:54.56 MatchInternal::SetMatchType - new type 14 - updating server 14:17:54.56 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 14:17:54.56 MatchInternal::SetMatchType - new type 0 - updating server 14:17:54.56 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 14:17:54.56 SetVisible called while !IsConnected 14:17:54.56 SetVisible called while !IsConnected 14:17:54.56 SetVisible called while !IsConnected 14:17:54.56 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:54.56 GameSetupForm - Starting game 14:17:54.56 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:17:54.57 PopulateGameInfo - random seed:[1306930674], guid:[{d91deb2e-6498-432f-a641-809eba651784}], sync level:[2] 14:17:54.60 Error loading [DATA:levelingCurve.lua] 14:17:54.61 Error loading [DATA:levelingCurve.lua] 14:17:54.61 MOD - Setting player (0) race to: allies_soviets 14:17:54.61 MOD - Setting player (0) race to: 2 14:17:54.61 MOD - Setting player (1) race to: axis 14:17:54.61 MOD - Setting player (1) race to: 3 14:17:54.61 Activating screen: MessageBoxPopup 14:17:54.61 Session is marking the local peer PeerID 1 for death 14:17:54.61 Session::GetEvent DestroyPeer success Peer 1 removed 14:17:54.61 Session::DestroyPeer - deallocating peer 1 14:17:54.61 Session - Requested Disconnect for connectionID 2 14:17:54.61 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:17:54.61 Session - Requested Disconnect for connectionID 3 14:17:54.61 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:17:54.61 AdvertisementInternal::Process - EVENT_DESTROYPEER 14:17:54.61 Destroyed Matchinfo 14:17:54.63 APP -- Game Start 14:17:54.63 GAME -- Setting campaign state to 'dlc1' 14:17:54.63 GAME -- Closing state 'dlc1' 14:17:54.63 GAME -- Setting campaign state to 'dlc2' 14:17:54.63 GAME -- Closing state 'dlc2' 14:17:54.64 GAME -- Setting campaign state to 'dlc3' 14:17:54.66 GAME -- Closing state 'dlc3' 14:17:54.68 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:17:54.69 GAME -- Ending FE 14:17:54.69 UIFrontEnd - Unloading Front End 14:17:54.71 SOUND -- Shutting down ... 14:17:54.76 SOUND -- Shutdown completed! 14:17:54.79 14:17:54.79 GAME -- *** Beginning mission 8p_rostov (1 Humans, 1 Computers) *** 14:17:54.79 14:17:58.21 GAME -- Recording game 14:17:58.31 Activating screen: GameLoadScreen 14:17:58.32 ReportGameStartStats - no connection to server unable to report 14:17:58.32 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:17:58.32 PeerRemoveAll - flushing local session peer data 14:17:58.32 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 14:18:01.21 THREAD: Hyper-Threading Technology Processors are not detected. 14:18:01.43 SOUND -- Initializing ... 14:18:02.63 SOUND -- Initialization completed! 14:18:02.67 PHYSICS: detected processor(s) capable of handling 2 threads. 14:18:02.68 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\8p_rostov' 14:18:02.68 MOD -- Using Mod 'Eastern_Front' 14:18:02.71 Unable to load/parse precache file [DATA:scenarios\mp\8p_rostov_precache.lua] 14:18:03.00 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 14:18:03.01 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 14:18:08.51 GameObjLoader - upgrading load_count from 0 to 1210 14:18:14.20 GameObjLoader - upgrading load_count from 1210 to 2002 14:18:14.49 PHYSICS -- Created node factory 'HVOK' 14:18:14.49 PHYSICS -- Created node factory 'DMMY' 14:18:35.31 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 14:18:44.76 GameObjLoader - upgrading load_count from 39 to 4819 14:18:54.01 Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.1/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0 14:18:57.35 GameObjLoader 0853dc88 - resetting counters 14:18:57.35 GameObjLoader 0853dc88 - LOAD_DONE 14:18:57.35 GAME - SessionSetup 14:18:57.73 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 14:18:57.73 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024 14:18:57.73 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 14:19:00.85 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX 14:19:00.85 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX 14:19:00.85 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX 14:19:00.86 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX 14:19:04.04 GAME - CreateGEWorld in 6690 ms 14:19:04.06 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 14:19:04.54 GAME - SessionSetup finished in 7182 ms 14:19:04.54 GAME - WaterReflectionManagerSetup 14:19:04.54 GAME - WaterReflectionManagerSetup finished in 0 ms 14:19:04.55 MessageInternal::CreateChannel: Created channel 474d4343 [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x05c22740 [Cope FactionFix] - patched @0x65bb5491 [Cope FactionFix] - hooked @0x65bb5492 [Cope FactionFix] - patched @0x65bb4a07 [Cope FactionFix] - hooked @0x65bb4a07 [Cope FactionFix] - Hook installed 14:19:04.97 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 14:19:05.76 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:19:05.77 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:19:05.77 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:19:05.77 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:19:05.77 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:19:05.77 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:19:06.62 MessageInternal::CreateChannel: Created channel 4d4f444d 14:19:07.89 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:19:07.89 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:19:07.89 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:19:07.89 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:19:07.89 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:19:08.65 SPEECHMANAGER -- Loaded in 0.674315 seconds 14:19:10.68 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 14:19:11.32 GameObjLoader - upgrading load_count from 0 to 405 14:19:13.21 GameObjLoader 0853dde8 - resetting counters 14:19:13.21 GameObjLoader 0853dde8 - LOAD_DONE 14:19:15.38 PreloadResources took 2055ms. 14:19:17.13 GAME -- Loading completed (79 seconds) 14:19:17.13 SIM -- Setting SyncErrorChecking level to None 14:19:19.43 Activating screen: GameScreen 14:19:19.43 Activating screen: Decorators 14:19:19.43 Activating screen: Taskbar 14:19:19.43 Activating screen: SubtitleScreen 14:19:19.43 Activating screen: TextOverlayScreen 14:19:19.65 PerformanceRecorder::StartRecording for game size 2 14:19:19.65 GAME -- Starting mission... 14:19:20.50 MOD -- Player IA normale set to AI Type: AI Player (frame 1) (CmdAI)