RELICCOH started at 2011-05-29 14:49 OS NT 6.1 (sp1.0) x64, 4095MB Physical Memory, 2567 Physical Available, 3979 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\company of heroes USER Scott 14:49:57.24 4 Logical Processors detected 14:49:57.24 Multithreading Enabled 14:49:57.24 THREAD: Hyper-Threading Technology Processors are not detected. 14:49:57.24 XTHREAD: Detected 4 core(s) with 4 hardware thread(s) 14:49:57.24 XTHREAD: Main thread now used as XThread 0 14:49:57.24 XTHREAD: Spawned thread on processor 1 14:49:57.24 XTHREAD: Spawned thread on processor 2 14:49:57.24 XTHREAD: Spawned thread on processor 3 14:49:57.24 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE 14:49:57.24 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English 14:49:57.25 MOD -- Mounting EF_DLC1, 1.0 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\DLC1\Data\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\DLC1\Movies\' 14:49:57.26 MOD -- Mounting EF_DLC2, 1.0 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\DLC2\Data\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\DLC2\Movies\' 14:49:57.26 MOD -- Mounting EF_DLC3, 1.0 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\DLC3\Data\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\DLC3\Movies\' 14:49:57.26 MOD -- Mounting EF_OPS, 1.0 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 14:49:57.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 14:49:57.26 MOD -- Mounting Eastern_Front, 1.0 14:49:57.27 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 14:49:57.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\RelicOnline\Data\' 14:49:57.27 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 14:49:57.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 14:49:57.27 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 14:49:57.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\WW2\Data\' 14:49:57.28 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 14:49:57.28 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\CoH\Data\' 14:49:57.29 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 14:49:57.29 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 14:49:57.29 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 14:49:57.29 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 14:49:57.29 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 14:49:57.29 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 14:49:57.29 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 14:49:57.29 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 14:49:57.29 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 14:49:57.29 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 14:49:57.33 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 14:49:57.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 14:49:57.33 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 14:49:57.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 14:49:57.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 14:49:57.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 14:49:57.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\Engine\Movies\' 14:49:57.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Scott\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x6F068D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 14:49:57.40 GAME -- Resetting fp control word. 14:50:05.40 WW2Mod -- PropertyBagManager Loaded in 7.998000s 14:50:05.55 NetworkManager::Create - creating network manager 14:50:05.55 Read 639 bytes from network datastore login_cache.bin 14:50:05.55 Read 114392 bytes from network datastore global_cache.bin 14:50:05.55 Read 143794 bytes from network datastore ping_cache.bin 14:50:05.55 QuazalInitializer - static initializing Quazal library 14:50:05.55 PingCache - populating cache with 4664 pings 14:50:05.56 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 14:50:05.56 WinTransport - CreateSocket exclusive broadcast socket was available. 14:50:05.56 WinTransport - CreateSocket listening for broadcasts on default port 14:50:05.57 WinTransport - Host Name: Scott-PC, aliases: , type=AF_INET, len=4 14:50:05.57 WinTransport - Host IP Address #0: [IP address redacted] 14:50:05.57 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 14:50:05.57 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 14:50:05.57 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:50:05.57 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 14:50:05.57 SessionManager - Peer Header Size = 16 bytes 14:50:05.57 SessionManager - Game Data overhead = 7 bytes 14:50:05.57 SessionManager - Proxy overhead = 7 bytes 14:50:05.57 MessageInternal::CreateChannel: Created channel 47535450 14:50:05.57 Session::Initialize - info, initializing session object, using threads. 14:50:05.57 SessionManager::RegisterSession - Registering new session 074c0458 14:50:05.57 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:50:05.57 AutomatchInternal: Instantiating 14:50:05.57 PartyInternal: Instantiating 14:50:05.57 MessageInternal::CreateChannel: Created channel 50525459 14:50:05.57 MessageInternal::CreateChannel: Created channel 51434b4d 14:50:05.57 Net::ThreadFunction - Entering network thread function... 14:50:05.58 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:50:05.58 MessageInternal::CreateChannel: Created channel 534d5347 14:50:05.58 MessageInternal::CreateChannel: Created channel 474d4343 14:50:05.58 MessageInternal::CreateChannel: Created channel 474f424a 14:50:05.58 MessageInternal::CreateChannel: Created channel 4d4f444d 14:50:05.58 MessageInternal::CreateChannel: Created channel 53594e43 14:50:05.58 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:50:05.58 MessageInternal::DestroyChannel: Destroyed channel 474d4343 14:50:05.58 MessageInternal::DestroyChannel: Destroyed channel 474f424a 14:50:05.58 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 14:50:05.58 MessageInternal::DestroyChannel: Destroyed channel 53594e43 14:50:05.58 GAME -- Available memory: 4095MB Physical RAM, 4093MB Pagefile, 4095 Virtual Address Space 14:50:05.59 Transport - Largest received is now 19 14:50:05.59 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:50:08.24 DLLDriverLinker -- Adding driver 'spDx10.dll'. 14:50:08.25 DLLDriverLinker -- Adding driver 'spDx9.dll'. 14:50:08.25 DLLDriverLinker -- 2 DLL drivers found. 14:50:08.40 SPDx10 -- Adapter [ATI Radeon HD 4800 Series ]: 504MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory. 14:50:10.23 DLLDriverLinker -- 2 DLL drivers found. 14:50:10.33 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 14:50:10.33 GAME -- Resolution set to 1600x900 (fullscreen). 14:50:10.37 SPDx9 -- Driver Name = aticfx32.dll Desc = ATI Radeon HD 4800 Series 14:50:10.37 SPDx9 -- Driver Vendor = 0x1002 Device = 0x9442 SubSys = 0x20031787 Rev = 0x0000 14:50:10.37 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 10.77 14:50:10.37 SPDx9 -- Driver GUID = {D7B71EE2-D702-11CF-0270-0900BEC2C535} 14:50:10.64 SPDx9 -- 2275MB available Texture Memory 14:50:10.64 ShaderDatabase: using shader profile [ps30] 14:50:11.13 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 14:50:11.32 GameObjLoader 0b45ec08 - resetting counters 14:50:11.32 GameObjLoader 0b45ec08 - Created loader 14:50:11.32 GameObjLoader 0b45ed68 - resetting counters 14:50:11.32 GameObjLoader 0b45ed68 - Created loader 14:50:11.57 GAME -- Beginning FE 14:50:11.57 Sent message game CompanyOfHeroes started 1052 602 allowtraffic 14:50:11.57 RemoteDLManager - Connection Restored. 14:50:11.57 UIFrontEnd - Loading Front End 14:50:11.57 THREAD: Hyper-Threading Technology Processors are not detected. 14:50:11.71 SOUND -- Initializing ... 14:50:11.77 INNIMapDCA Key not found: sp_speechducker::time 14:50:12.25 SOUND -- Initialization completed! 14:50:12.25 UIFrontEnd - Initializing Forms 14:50:13.96 CampaignFilter::BindFilterSpecificWidgets() 14:50:14.04 Activating screen: AppLoadingForm 14:50:14.04 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 14:50:14.04 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 14:50:14.67 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 14:50:14.67 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 14:50:14.67 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 14:50:14.67 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 14:50:14.67 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 14:50:14.68 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 14:50:15.04 GAME -- Using player profile SCOTT-PC 14:50:15.84 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 14:50:16.05 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 14:50:17.37 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 14:50:17.37 RendezvousManager: CreateSession - starting profile=Guest login 14:50:18.51 RendezvousManager: Login complete and successfull 14:50:18.51 RendezvousManager initialized 14:50:18.63 Current server English:live version is 602.0, client is 602.0 14:50:18.63 OnConnect: successful connection established, enabling reconnect 14:50:18.63 OnConnect: this wasnt a reconnect, no need for autologin 14:50:18.63 Logging in Nexant on controller:0 14:50:19.01 Login completed: ACCOUNT_VALIDATED 14:50:19.01 Found 1 profiles for account Nexant 14:50:19.01 Found profile: Nexant 14:50:19.01 installed_products = ( COH CXP1 DLC1 DLC2 DLC3 ) 14:50:19.01 OnLogin: no previous login, auto selecting profile not required 14:50:19.02 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:50:19.02 CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1 14:50:19.02 Activating screen: FEMovie 14:50:19.02 Activating screen: OnlineWidget 14:50:19.02 Activating screen: RelicOnlineProfileSelect 14:50:19.05 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:50:19.05 Activating screen: RelicOnlineWait 14:50:19.05 RendezvousManager - destroying chat handler 14:50:19.06 RendezvousManager: CreateSession - starting logout profile = 100:Guest 14:50:19.24 RendezvousManager: Logout complete 14:50:19.24 RendezvousManager - terminating all server calls in progress 14:50:19.24 CallManager - terminating all server calls in progress (1 in progress) 14:50:19.24 RendezvousManager: OnCredentialsEvent - starting profile login 14:50:20.29 RendezvousManager: Login complete and successfull 14:50:20.29 RendezvousManager - creating chat handler 14:50:20.29 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 14:50:20.45 QuazalSelectProfileAsync - Got UserID 14:50:20.47 Transport - Largest sent is now 16 14:50:20.60 Transport - Largest received is now 43 14:50:20.61 GetUserStats requested stats for PIDs ( 394984 ) (best:0, full:1) 14:50:20.72 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=63183;PID=394984;RVCID=44405600], private [udp:/address=[IP address redacted];port=6112;PID=394984] 14:50:20.86 QuazalSelectProfileAsync - Got Full Stats 14:50:21.00 GetAutomatchMaps: Got [35] maps 14:50:21.02 PopulateArmyListBox - skipping race 2 14:50:21.02 PopulateArmyListBox - skipping race 0 14:50:21.03 PopulateArmyListBox - skipping race 1 14:50:21.03 PopulateArmyListBox - skipping race 3 14:50:21.03 AutoMatchForm::OnArmySelectionChanged - sending request info 14:50:21.03 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 14:50:21.03 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 14:50:21.03 QuazalSelectProfileAsync - Got Automatch maps 14:50:22.25 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 14:50:22.40 Profile [00000000:000606e8] selected on controller#0 14:50:22.40 Activating screen: FEMovie 14:50:22.40 Activating screen: OnlineWidget 14:50:22.40 Activating screen: FE_mm_01 14:50:22.40 Activating screen: RelicOnlineWait 14:50:22.41 GAME -- Setting campaign state to 'coh' 14:50:22.41 GAME -- Closing state 'coh' 14:50:22.42 GAME -- Setting campaign state to 'cxp2' 14:50:22.42 GAME -- Closing state 'cxp2' 14:50:22.43 GAME -- Setting campaign state to 'cxp1' 14:50:22.43 GAME -- Closing state 'cxp1' 14:50:22.43 GAME -- Setting campaign state to 'dlc1' 14:50:22.43 GAME -- Closing state 'dlc1' 14:50:22.43 GAME -- Setting campaign state to 'dlc2' 14:50:22.43 GAME -- Closing state 'dlc2' 14:50:22.43 GAME -- Setting campaign state to 'dlc3' 14:50:22.43 GAME -- Closing state 'dlc3' 14:50:26.12 Activating screen: MessageBoxPopup 14:50:26.12 Created Matchinfo 14:50:26.12 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 14:50:26.12 starting online hosting 14:50:26.12 OnlineHostAsync: initiating CallCreateMatch 14:50:26.27 OnlineHostAsync: created gid=182085872 14:50:26.28 Transport - Largest sent is now 79 14:50:26.31 RendezvousNotifier - Received Participate ParticipationEvent. 14:50:26.39 Transport - Largest received is now 106 14:50:26.54 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=63183;PID=394984;RVCID=44405600], private [udp:/address=[IP address redacted];port=6112;PID=394984] 14:50:26.67 OnlineHostAsync: initiating UpdateSessionURL [gid=182085872, url=udp:/address=[IP address redacted];port=63183;PID=394984;RVCID=44405600] 14:50:26.82 OnJoinAdvertisementSuccess - joined online match, server leave notification required 14:50:26.82 starting local hosting 14:50:26.82 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:50:26.82 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:50:26.82 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:50:26.82 Session::Host sid = ADA68F0, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 14:50:26.82 ValidateCustomData: called with 559 bytes of custom data 14:50:26.82 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 14:50:26.82 AdvertisementInternal::Process - EVENT_NEWPEER 14:50:26.82 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 14:50:26.84 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 14:50:26.84 hosting - Session is connected 14:50:26.84 Net::Session::SetVisible - session is set to INVISIBLE. 14:50:26.84 hosting completed successfully 14:50:26.84 HostAsync - completed with HostResult = 0 14:50:26.84 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 14:50:26.84 Activating screen: OnlineGameSetup 14:50:26.85 MessageInternal::CreateChannel: Created channel 534d5347 14:50:26.85 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:50:26.85 MatchInternal::SetMatchType - new type 14 - updating server 14:50:26.86 SetVisible called while !IsConnected 14:50:26.86 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:50:26.86 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:50:26.86 GetMaxFrameTimeFromProfile: players=6 expected FPS=13.462513, bars=3, max avg=0.066, sd=0.008, 5 samples = 0.07 0.06 0.06 0.06 0.08 14:50:26.86 Activating screen: RelicOnlineChat 14:50:26.86 Activating screen: RelicOnlineNewsScreen 14:50:26.91 Activating screen: RelicOnlineStatsScreen 14:50:26.91 Activating screen: Achievements 14:50:26.91 GAME -- Setting campaign state to 'coh' 14:50:26.91 GAME -- Closing state 'coh' 14:50:26.91 GAME -- Setting campaign state to 'cxp2' 14:50:26.91 GAME -- Closing state 'cxp2' 14:50:26.92 GAME -- Setting campaign state to 'cxp1' 14:50:26.92 GAME -- Closing state 'cxp1' 14:50:26.92 GAME -- Setting campaign state to 'dlc1' 14:50:26.92 GAME -- Closing state 'dlc1' 14:50:26.92 GAME -- Setting campaign state to 'dlc2' 14:50:26.92 GAME -- Closing state 'dlc2' 14:50:26.93 GAME -- Setting campaign state to 'dlc3' 14:50:26.93 GAME -- Closing state 'dlc3' 14:50:26.93 GAME -- Setting campaign state to 'dlc1' 14:50:26.93 GAME -- Closing state 'dlc1' 14:50:26.94 Activating screen: GameHistory 14:50:26.94 GAME -- Setting campaign state to 'coh' 14:50:26.94 GAME -- Closing state 'coh' 14:50:26.95 GAME -- Setting campaign state to 'cxp2' 14:50:26.95 GAME -- Closing state 'cxp2' 14:50:26.96 GAME -- Setting campaign state to 'cxp1' 14:50:26.96 GAME -- Closing state 'cxp1' 14:50:26.97 GAME -- Setting campaign state to 'dlc1' 14:50:26.97 GAME -- Closing state 'dlc1' 14:50:26.97 GAME -- Setting campaign state to 'dlc2' 14:50:26.97 GAME -- Closing state 'dlc2' 14:50:26.97 GAME -- Setting campaign state to 'dlc3' 14:50:26.97 GAME -- Closing state 'dlc3' 14:50:26.97 Activating screen: OnlineGameSetup 14:50:26.97 Activating screen: RelicOnlineTabs 14:50:26.97 AutomatchInternal::OnHostComplete - Completed Host with success=1 14:50:26.97 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 14:50:26.97 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 14:50:26.98 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:50:26.98 Net::Session::SetVisible - session is set to INVISIBLE. 14:50:26.98 GetMaxFrameTimeFromProfile: players=6 expected FPS=13.462513, bars=3, max avg=0.066, sd=0.008, 5 samples = 0.07 0.06 0.06 0.06 0.08 14:50:27.05 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:50:27.06 GAME -- Setting campaign state to 'coh' 14:50:27.06 GAME -- Closing state 'coh' 14:50:27.07 GAME -- Setting campaign state to 'cxp2' 14:50:27.07 GAME -- Closing state 'cxp2' 14:50:27.07 GAME -- Setting campaign state to 'cxp1' 14:50:27.07 GAME -- Closing state 'cxp1' 14:50:27.07 GAME -- Setting campaign state to 'dlc1' 14:50:27.07 GAME -- Closing state 'dlc1' 14:50:27.08 GAME -- Setting campaign state to 'dlc2' 14:50:27.08 GAME -- Closing state 'dlc2' 14:50:27.08 GAME -- Setting campaign state to 'dlc3' 14:50:27.08 GAME -- Closing state 'dlc3' 14:50:27.09 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 14:50:27.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:50:27.90 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 809 14:50:27.90 Sent message game CompanyOfHeroes softthrottle 14:50:27.91 Got dlman msg [ack game CompanyOfHeroes softthrottle] 14:50:29.10 Requesting Relic Downloader hard throttle call [GetNewsAsync] has time 2010 14:50:29.10 Sent message game CompanyOfHeroes hardthrottle 14:50:29.11 Got dlman msg [ack game CompanyOfHeroes hardthrottle] 14:50:30.73 Activating screen: MessageBoxPopup 14:50:30.74 Session is marking the local peer PeerID 1 for death 14:50:30.74 OnlineLeaveAdvertisementAsync: Call to LeaveMatch id = 182085872, cancel = 1, badPids = 0, matchState = 0 14:50:30.74 Session::GetEvent DestroyPeer success Peer 1 removed 14:50:30.74 Session::DestroyPeer - deallocating peer 1 14:50:30.74 Session - Requested Disconnect for connectionID 2 14:50:30.74 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:50:30.74 Session - Requested Disconnect for connectionID 3 14:50:30.74 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:50:30.74 AdvertisementInternal::Process - EVENT_DESTROYPEER 14:50:30.74 LeaveMatchInternal - no action taken, needLeave=0, service=0 14:50:30.74 Destroyed Matchinfo 14:50:33.11 Requesting Relic Downloader hard throttle call [GetAdvertisementsAsync] has time 6021 14:50:33.11 Sent message game CompanyOfHeroes hardthrottle 14:50:33.12 Got dlman msg [ack game CompanyOfHeroes hardthrottle] 14:50:33.25 QueryMatches: Got [61] maps, [199] ids, [17] advertisements, startID [1] 14:50:33.25 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:50:33.25 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 182 matches 14:50:33.37 GetUserStats requested stats for PIDs ( 895397 2325379 3090843 3125378 3542984 ) (best:5, full:0) 14:50:33.39 PeerRemoveAll - flushing local session peer data 14:50:33.39 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 14:50:33.39 Activating screen: FEMovie 14:50:33.39 Activating screen: OnlineWidget 14:50:33.39 Activating screen: FE_mm_01 14:50:33.40 GAME -- Setting campaign state to 'coh' 14:50:33.40 GAME -- Closing state 'coh' 14:50:33.41 GAME -- Setting campaign state to 'cxp2' 14:50:33.41 GAME -- Closing state 'cxp2' 14:50:33.41 GAME -- Setting campaign state to 'cxp1' 14:50:33.41 GAME -- Closing state 'cxp1' 14:50:33.41 GAME -- Setting campaign state to 'dlc1' 14:50:33.41 GAME -- Closing state 'dlc1' 14:50:33.42 GAME -- Setting campaign state to 'dlc2' 14:50:33.42 GAME -- Closing state 'dlc2' 14:50:33.42 GAME -- Setting campaign state to 'dlc3' 14:50:33.42 GAME -- Closing state 'dlc3' 14:50:33.42 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:50:33.43 GAME -- Setting campaign state to 'coh' 14:50:33.43 GAME -- Closing state 'coh' 14:50:33.43 GAME -- Setting campaign state to 'cxp2' 14:50:33.43 GAME -- Closing state 'cxp2' 14:50:33.43 GAME -- Setting campaign state to 'cxp1' 14:50:33.43 GAME -- Closing state 'cxp1' 14:50:33.44 GAME -- Setting campaign state to 'dlc1' 14:50:33.44 GAME -- Closing state 'dlc1' 14:50:33.44 GAME -- Setting campaign state to 'dlc2' 14:50:33.44 GAME -- Closing state 'dlc2' 14:50:33.44 GAME -- Setting campaign state to 'dlc3' 14:50:33.44 GAME -- Closing state 'dlc3' 14:50:33.92 QueryMatches: Got [65] maps, [206] ids, [17] advertisements, startID [182082010] 14:50:33.92 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 172 matches 14:50:34.43 Activating screen: QuitPromptDialog 14:50:35.26 GameApp::Quit( exitValue = 0 ) 14:50:35.26 GameApp::ShutFrontEnd 14:50:35.27 GAME -- Ending FE 14:50:35.27 UIFrontEnd - Unloading Front End 14:50:35.29 SOUND -- Shutting down ... 14:50:35.38 SOUND -- Shutdown completed! 14:50:35.42 ~FEAppListener - Flushing queued online notifications 14:50:35.57 DLLDriverLinker -- 2 DLL drivers found. 14:50:35.58 ActionDatabase : [2345] global actions, [0] dummy actions. 14:50:35.58 NetworkManager::Destroy - destroying network manager 14:50:35.58 RendezvousManager::Shutdown - deleting instance 14:50:35.58 RendezvousManager - terminating all server calls in progress 14:50:35.58 CallManager - terminating all server calls in progress (0 in progress) 14:50:35.58 RendezvousManager - destroying chat handler 14:50:35.58 RendezvousManager::DestroyNATTraversalClient - NAT traversal no longer available. 14:50:35.58 ~RendezvousManager - disconnecting from server 14:50:35.73 MessageInternal::DestroyChannel: Destroyed channel 51434b4d 14:50:35.73 MessageInternal::DestroyChannel: Destroyed channel 50525459 14:50:35.73 PartyInternal: Fade to black 14:50:35.73 AutomatchInternal: Fade to black 14:50:35.73 PeerRemoveAll - flushing local session peer data 14:50:35.73 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 14:50:35.73 MessageInternal::DestroyChannel: Destroyed channel 47535450 14:50:35.73 Session - Requested Disconnect for connectionID 1 14:50:35.73 SessionManager::UnregisterSession - Unregistering session 074c0458 14:50:35.73 SessionManager::~SessionManager - uninitializing 14:50:35.74 Net::ThreadFunction - Returning from the network thread function... 14:50:35.75 Transport::~Transport - shutting down transport 14:50:35.75 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 14:50:35.75 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 14:50:35.75 Wrote 639 bytes to network datastore login_cache.bin 14:50:35.76 Wrote 114392 bytes to network datastore global_cache.bin 14:50:35.76 Wrote 80038 bytes to network datastore ping_cache.bin 14:50:35.77 Datastore -- uninitialize complete 14:50:35.77 QuazalInitializer - static uninit of Quazal library 14:50:35.77 QuazalInitializer - unhooking memory 0 currently allocated, 10842 allocations, total of 3325940 bytes 14:50:35.77 MOD -- Shutting down Application closed without errors