RELICCOH started at 2011-05-28 14:23 OS NT 6.1 (sp1.0) x64, 6135MB Physical Memory, 4512 Physical Available, 3971 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes USER Gianluca 14:23:59.11 12 Logical Processors detected 14:23:59.11 Multithreading Enabled 14:23:59.11 THREAD: Hyper-Threading Technology Processors are not detected. 14:23:59.11 XTHREAD: Detected 12 core(s) with 12 hardware thread(s) 14:23:59.11 XTHREAD: Main thread now used as XThread 0 14:23:59.11 XTHREAD: Spawned thread on processor 1 14:23:59.11 XTHREAD: Spawned thread on processor 2 14:23:59.11 XTHREAD: Spawned thread on processor 3 14:23:59.11 XTHREAD: Spawned thread on processor 4 14:23:59.12 XTHREAD: Spawned thread on processor 5 14:23:59.12 XTHREAD: Spawned thread on processor 6 14:23:59.12 XTHREAD: Spawned thread on processor 7 14:23:59.12 XTHREAD: Spawned thread on processor 8 14:23:59.12 XTHREAD: Spawned thread on processor 9 14:23:59.12 XTHREAD: Spawned thread on processor 10 14:23:59.12 XTHREAD: Spawned thread on processor 11 14:23:59.12 MATHBOX -- Version=6, Cpu=Intel Pentium M:f=6,m=12, Mode=SSE 14:23:59.12 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language Italian 14:23:59.14 MOD -- Mounting EF_DLC1, 1.0 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\DLC1\Data\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\DLC1\Movies\' 14:23:59.14 MOD -- Mounting EF_DLC2, 1.0 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\DLC2\Data\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\DLC2\Movies\' 14:23:59.14 MOD -- Mounting EF_DLC3, 1.0 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\DLC3\Data\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 14:23:59.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\DLC3\Movies\' 14:23:59.14 MOD -- Mounting EF_OPS, 1.0 14:23:59.15 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 14:23:59.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 14:23:59.15 MOD -- Mounting Eastern_Front, 1.0 14:23:59.15 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 14:23:59.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\RelicOnline\Data\' 14:23:59.15 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 14:23:59.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 14:23:59.15 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 14:23:59.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\WW2\Data\' 14:23:59.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 14:23:59.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\CoH\Data\' 14:23:59.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 14:23:59.17 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 14:23:59.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 14:23:59.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 14:23:59.17 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 14:23:59.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 14:23:59.17 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\Italian\Data\' 14:23:59.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\Eastern_Front\Locale\Italian\Data\' 14:23:59.17 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\Italian\Data\' 14:23:59.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\CoH\Engine\Locale\Italian\Data\' 14:23:59.20 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 14:23:59.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 14:23:59.20 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\Italian\Data\' 14:23:59.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\CoH\Locale\Italian\Data\' 14:23:59.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 14:23:59.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 14:23:59.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\Engine\Movies\' 14:23:59.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Gianluca\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x71968D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 14:23:59.24 GAME -- Resetting fp control word. 14:24:03.99 WW2Mod -- PropertyBagManager Loaded in 4.750000s 14:24:04.07 NetworkManager::Create - creating network manager 14:24:04.08 Read 420 bytes from network datastore login_cache.bin 14:24:04.08 Read 52 bytes from network datastore global_cache.bin 14:24:04.08 Read 28 bytes from network datastore ping_cache.bin 14:24:04.08 QuazalInitializer - static initializing Quazal library 14:24:04.08 PingCache - populating cache with 0 pings 14:24:04.08 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 14:24:04.08 WinTransport - CreateSocket exclusive broadcast socket was available. 14:24:04.08 WinTransport - CreateSocket listening for broadcasts on default port 14:24:04.09 WinTransport - Host Name: Gianluca-PC, aliases: , type=AF_INET, len=4 14:24:04.09 WinTransport - Host IP Address #0: [IP address redacted] 14:24:04.09 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 14:24:04.09 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 14:24:04.09 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:24:04.09 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 14:24:04.09 SessionManager - Peer Header Size = 16 bytes 14:24:04.09 SessionManager - Game Data overhead = 7 bytes 14:24:04.09 SessionManager - Proxy overhead = 7 bytes 14:24:04.09 MessageInternal::CreateChannel: Created channel 47535450 14:24:04.09 Session::Initialize - info, initializing session object, using threads. 14:24:04.09 SessionManager::RegisterSession - Registering new session 0a4d2088 14:24:04.09 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:24:04.09 AutomatchInternal: Instantiating 14:24:04.09 PartyInternal: Instantiating 14:24:04.09 MessageInternal::CreateChannel: Created channel 50525459 14:24:04.09 MessageInternal::CreateChannel: Created channel 51434b4d 14:24:04.09 Net::ThreadFunction - Entering network thread function... 14:24:04.09 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:24:04.09 MessageInternal::CreateChannel: Created channel 534d5347 14:24:04.09 MessageInternal::CreateChannel: Created channel 474d4343 14:24:04.09 MessageInternal::CreateChannel: Created channel 474f424a 14:24:04.09 MessageInternal::CreateChannel: Created channel 4d4f444d 14:24:04.09 MessageInternal::CreateChannel: Created channel 53594e43 14:24:04.09 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:24:04.09 MessageInternal::DestroyChannel: Destroyed channel 474d4343 14:24:04.09 MessageInternal::DestroyChannel: Destroyed channel 474f424a 14:24:04.09 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 14:24:04.09 MessageInternal::DestroyChannel: Destroyed channel 53594e43 14:24:04.09 GAME -- Available memory: 6135MB Physical RAM, 6133MB Pagefile, 4095 Virtual Address Space 14:24:04.11 Transport - Largest received is now 19 14:24:04.11 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:24:05.74 DLLDriverLinker -- Adding driver 'spDx10.dll'. 14:24:05.75 DLLDriverLinker -- Adding driver 'spDx9.dll'. 14:24:05.75 DLLDriverLinker -- 2 DLL drivers found. 14:24:05.77 SPDx10 -- Adapter [NVIDIA GeForce GTX 580]: 1503MB dedicated video memory, 0MB dedicated system memory and 2559MB shared system memory. 14:24:07.11 DLLDriverLinker -- 2 DLL drivers found. 14:24:07.17 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 14:24:07.17 GAME -- Resolution set to 1920x1080 (fullscreen). 14:24:07.18 SPDx10 -- Adapter Description = NVIDIA GeForce GTX 580 14:24:07.18 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00001080 SubSys = 0x086a10de Rev = 0x000000a1 14:24:07.18 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 270.61 14:24:07.18 SPDx10 -- Driver LUID = 0x00000000-0x0000a3f6 14:24:07.18 SPDx10 -- 1503MB dedicated video memory, 0MB dedicated system memory and 2559MB shared system memory available. 14:24:07.18 SPDx10 -- NvAPI_EnumLogicalGPUs reported [2] logical GPUs, setting rendering to [1] GPU mode. 14:24:07.18 ShaderDatabase: using shader profile [ps40] 14:24:07.94 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 14:24:08.00 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 14:24:08.01 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 14:24:08.39 GameObjLoader 0eed0490 - resetting counters 14:24:08.39 GameObjLoader 0eed0490 - Created loader 14:24:08.39 GameObjLoader 01eb7880 - resetting counters 14:24:08.39 GameObjLoader 01eb7880 - Created loader 14:24:08.53 GAME -- Beginning FE 14:24:08.53 Sent message game CompanyOfHeroes started 3536 601 allowtraffic 14:24:08.53 RemoteDLManager - Connection Restored. 14:24:08.53 UIFrontEnd - Loading Front End 14:24:08.53 THREAD: Hyper-Threading Technology Processors are not detected. 14:24:08.64 SOUND -- Initializing ... 14:24:08.68 INNIMapDCA Key not found: sp_speechducker::time 14:24:08.97 SOUND -- Initialization completed! 14:24:08.97 UIFrontEnd - Initializing Forms 14:24:10.03 CampaignFilter::BindFilterSpecificWidgets() 14:24:10.07 Activating screen: AppLoadingForm 14:24:10.07 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:24:10.07 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 14:24:10.43 GAME -- Loaded campaign 'Sbarco in Normandia' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 14:24:10.43 GAME -- Loaded campaign 'Liberazione di Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 14:24:10.43 GAME -- Loaded campaign 'Operazione Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 14:24:10.43 GAME -- Loaded campaign 'Sacca di Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 14:24:10.43 GAME -- Loaded campaign 'Ponte' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 14:24:10.44 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 14:24:10.63 GAME -- Using player profile GIANLUCA-PC 14:24:11.27 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 14:24:11.50 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 14:24:12.10 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 14:24:12.11 RendezvousManager: CreateSession - starting profile=Guest login 14:24:13.72 RendezvousManager: Login complete and successfull 14:24:13.72 RendezvousManager initialized 14:24:13.89 Current server Italian:live version is 602.0, client is 601.0 14:24:14.04 Current patch is http://cohstats.relic.com/relic/coh/retail/IT_2601_2602_Patch.exe.torrent, size=164260351 crc=2240547948 14:24:14.04 OnConnect: successful connection established, enabling reconnect 14:24:14.04 OnConnect: this wasnt a reconnect, no need for autologin 14:24:14.04 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:24:14.04 CRC & Version Info : 00000259:19872e00:48d2c5df eastern_front:601:factionfix.dll 1 14:24:14.04 Activating screen: FEMovie 14:24:14.04 Activating screen: OnlineWidget 14:24:14.04 Activating screen: RelicOnlineLogin 14:24:14.07 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:24:14.07 Activating screen: MessageBoxPopup 14:24:14.07 Activating screen: MessageBoxPopup 14:24:14.07 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 14:24:15.96 Activating screen: RelicOnlineLogin 14:24:15.96 RendezvousManager::Shutdown - deleting instance 14:24:15.96 RendezvousManager - terminating all server calls in progress 14:24:15.96 CallManager - terminating all server calls in progress (0 in progress) 14:24:15.96 RendezvousManager - destroying chat handler 14:24:15.96 ~RendezvousManager - disconnecting from server 14:24:16.14 QuazalLoginService: Lost connection to the server, sending connect failure event 14:24:16.14 OnConnect: connect failure 14:24:16.14 You have a valid version of the game. 14:24:16.14 OnConnect: this wasnt a reconnect, no need for autologin 14:24:17.18 Activating screen: QuitPromptDialog 14:24:18.69 Activating screen: RelicOnlineLogin 14:24:18.69 You have a valid version of the game. 14:24:18.70 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now 14:24:18.70 installed_products = ( DLC1 DLC2 DLC3 COH CXP1 ) 14:24:18.70 OnLogin: no previous login, auto selecting profile not required 14:24:18.70 Activating screen: MessageBoxPopup 14:24:18.70 Activating screen: MessageBoxPopup 14:24:18.70 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 14:24:19.73 Beginning media verification... 14:24:19.73 Validator type : validators\rs\rs.dll 14:24:19.75 Activating screen: MessageBoxPopup 14:24:22.74 Activating screen: FE_mm_01 14:24:22.74 GAME -- Setting campaign state to 'coh' 14:24:22.74 GAME -- Closing state 'coh' 14:24:22.74 GAME -- Setting campaign state to 'cxp2' 14:24:22.74 GAME -- Closing state 'cxp2' 14:24:22.74 GAME -- Setting campaign state to 'cxp1' 14:24:22.74 GAME -- Closing state 'cxp1' 14:24:22.74 GAME -- Setting campaign state to 'dlc1' 14:24:22.74 GAME -- Closing state 'dlc1' 14:24:22.75 GAME -- Setting campaign state to 'dlc2' 14:24:22.75 GAME -- Closing state 'dlc2' 14:24:22.75 GAME -- Setting campaign state to 'dlc3' 14:24:22.75 GAME -- Closing state 'dlc3' 14:24:26.00 Activating screen: MessageBoxPopup 14:24:26.00 Created Matchinfo 14:24:26.00 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 14:24:26.00 starting LAN hosting 14:24:26.00 OnJoinAdvertisementSuccess - joined online match, server leave notification required 14:24:26.00 starting local hosting 14:24:26.00 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:24:26.00 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:24:26.00 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:24:26.00 Session::Host sid = E7B7C750B3540971, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 14:24:26.00 ValidateCustomData: called with 211 bytes of custom data 14:24:26.00 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 14:24:26.00 AdvertisementInternal::Process - EVENT_NEWPEER 14:24:26.00 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 14:24:26.01 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 14:24:26.01 hosting - Session is connected 14:24:26.01 Net::Session::SetVisible - session is set to VISIBLE. 14:24:26.02 hosting completed successfully 14:24:26.02 HostAsync - completed with HostResult = 0 14:24:26.02 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 14:24:26.02 Activating screen: OnlineGameSetup 14:24:26.02 MessageInternal::CreateChannel: Created channel 534d5347 14:24:26.02 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:24:26.02 MatchInternal::SetMatchType - new type 14 - updating server 14:24:26.02 SetVisible called while !IsConnected 14:24:26.02 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 14:24:26.02 Activating screen: RelicOnlineChat 14:24:26.03 Activating screen: RelicOnlineNewsScreen 14:24:26.03 Activating screen: RelicOnlineStatsScreen 14:24:26.03 Activating screen: Achievements 14:24:26.03 GAME -- Setting campaign state to 'dlc1' 14:24:26.03 GAME -- Closing state 'dlc1' 14:24:26.03 GAME -- Setting campaign state to 'coh' 14:24:26.03 GAME -- Closing state 'coh' 14:24:26.03 GAME -- Setting campaign state to 'cxp2' 14:24:26.03 GAME -- Closing state 'cxp2' 14:24:26.03 GAME -- Setting campaign state to 'cxp1' 14:24:26.03 GAME -- Closing state 'cxp1' 14:24:26.03 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:24:26.03 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:24:26.03 GAME -- Setting campaign state to 'dlc1' 14:24:26.03 GAME -- Closing state 'dlc1' 14:24:26.04 GAME -- Setting campaign state to 'dlc2' 14:24:26.04 GAME -- Closing state 'dlc2' 14:24:26.04 GAME -- Setting campaign state to 'dlc3' 14:24:26.04 GAME -- Closing state 'dlc3' 14:24:26.04 GAME -- Setting campaign state to 'dlc1' 14:24:26.04 GAME -- Closing state 'dlc1' 14:24:26.04 Transport - Largest received is now 1162 14:24:26.05 Activating screen: GameHistory 14:24:26.05 GAME -- Setting campaign state to 'coh' 14:24:26.05 GAME -- Closing state 'coh' 14:24:26.05 GAME -- Setting campaign state to 'cxp2' 14:24:26.05 GAME -- Closing state 'cxp2' 14:24:26.05 GAME -- Setting campaign state to 'cxp1' 14:24:26.05 GAME -- Closing state 'cxp1' 14:24:26.05 GAME -- Setting campaign state to 'dlc1' 14:24:26.05 GAME -- Closing state 'dlc1' 14:24:26.05 GAME -- Setting campaign state to 'dlc2' 14:24:26.05 GAME -- Closing state 'dlc2' 14:24:26.05 GAME -- Setting campaign state to 'dlc3' 14:24:26.05 GAME -- Closing state 'dlc3' 14:24:26.05 Activating screen: OnlineGameSetup 14:24:26.05 Activating screen: RelicOnlineTabs 14:24:26.06 Activating screen: ScreenTipPopup 14:24:26.06 AutomatchInternal::OnHostComplete - Completed Host with success=1 14:24:26.06 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 14:24:26.06 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 14:24:26.06 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:24:26.06 Net::Session::SetVisible - session is set to INVISIBLE. 14:24:26.06 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 14:24:26.10 Activating screen: ScreenTipPopup 14:24:26.10 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:24:26.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:24:26.14 GAME -- Setting campaign state to 'coh' 14:24:26.14 GAME -- Closing state 'coh' 14:24:26.14 GAME -- Setting campaign state to 'cxp2' 14:24:26.14 GAME -- Closing state 'cxp2' 14:24:26.14 GAME -- Setting campaign state to 'cxp1' 14:24:26.14 GAME -- Closing state 'cxp1' 14:24:26.14 GAME -- Setting campaign state to 'dlc1' 14:24:26.14 GAME -- Closing state 'dlc1' 14:24:26.14 GAME -- Setting campaign state to 'dlc2' 14:24:26.14 GAME -- Closing state 'dlc2' 14:24:26.14 GAME -- Setting campaign state to 'dlc3' 14:24:26.14 GAME -- Closing state 'dlc3' 14:24:29.52 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:24:29.52 Net::Session::SetVisible - session is set to INVISIBLE. 14:24:29.52 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 14:24:29.57 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:24:29.58 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:24:31.56 Activating screen: RaceSelectionPopup 14:24:32.76 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:24:32.76 Net::Session::SetVisible - session is set to INVISIBLE. 14:24:32.76 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 14:24:32.77 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:24:32.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:24:38.79 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:24:38.79 Net::Session::SetVisible - session is set to INVISIBLE. 14:24:38.79 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 14:24:38.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:24:38.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:24:44.31 GameSetupForm - No win/loss reporting and only a single player, disconnecting 14:24:44.31 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:24:44.31 SetVisible called while !IsConnected 14:24:44.31 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:24:44.31 GameSetupForm - Starting game 14:24:44.31 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:24:44.31 PopulateGameInfo - random seed:[1306585484], guid:[{144c24d5-ca14-4df1-9d7d-563fbdc5a052}], sync level:[2] 14:24:44.31 Error loading [DATA:levelingCurve.lua] 14:24:44.31 Error loading [DATA:levelingCurve.lua] 14:24:44.31 MOD - Setting player (0) race to: allies_soviets 14:24:44.31 MOD - Setting player (0) race to: 2 14:24:44.31 MOD - Setting player (1) race to: axis 14:24:44.31 MOD - Setting player (1) race to: 3 14:24:44.31 Activating screen: MessageBoxPopup 14:24:44.31 Session is marking the local peer PeerID 1 for death 14:24:44.31 Session::GetEvent DestroyPeer success Peer 1 removed 14:24:44.31 Session::DestroyPeer - deallocating peer 1 14:24:44.31 Session - Requested Disconnect for connectionID 2 14:24:44.31 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:24:44.31 Session - Requested Disconnect for connectionID 3 14:24:44.31 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:24:44.31 AdvertisementInternal::Process - EVENT_DESTROYPEER 14:24:44.31 Destroyed Matchinfo 14:24:44.32 APP -- Game Start 14:24:44.32 Sent message game CompanyOfHeroes allowtraffic 14:24:44.32 GAME -- Setting campaign state to 'coh' 14:24:44.32 GAME -- Closing state 'coh' 14:24:44.33 GAME -- Setting campaign state to 'cxp2' 14:24:44.33 GAME -- Closing state 'cxp2' 14:24:44.33 GAME -- Setting campaign state to 'cxp1' 14:24:44.33 GAME -- Closing state 'cxp1' 14:24:44.33 GAME -- Setting campaign state to 'dlc1' 14:24:44.33 GAME -- Closing state 'dlc1' 14:24:44.33 GAME -- Setting campaign state to 'dlc2' 14:24:44.33 GAME -- Closing state 'dlc2' 14:24:44.33 GAME -- Setting campaign state to 'dlc3' 14:24:44.33 GAME -- Closing state 'dlc3' 14:24:44.33 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:24:44.33 Transport - Largest sent is now 8 14:24:44.34 GAME -- Ending FE 14:24:44.34 UIFrontEnd - Unloading Front End 14:24:44.35 SOUND -- Shutting down ... 14:24:44.40 SOUND -- Shutdown completed! 14:24:44.41 14:24:44.41 GAME -- *** Beginning mission 2p_circle_wall (1 Humans, 1 Computers) *** 14:24:44.41 14:24:44.57 GAME -- Recording game 14:24:44.61 Activating screen: GameLoadScreen 14:24:44.62 ReportGameStartStats - no connection to server unable to report 14:24:44.62 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:24:44.62 PeerRemoveAll - flushing local session peer data 14:24:44.62 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 14:24:44.62 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 14:24:45.05 THREAD: Hyper-Threading Technology Processors are not detected. 14:24:45.12 SOUND -- Initializing ... 14:24:45.56 SOUND -- Initialization completed! 14:24:45.58 PHYSICS: detected processor(s) capable of handling 12 threads. 14:24:45.61 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_circle_wall\2p_circle_wall' 14:24:45.61 MOD -- Using Mod 'Eastern_Front' 14:24:45.61 Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_circle_wall\2p_circle_wall_precache.lua] 14:24:45.74 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 14:24:45.74 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 14:24:47.84 GameObjLoader - upgrading load_count from 0 to 983 14:24:49.21 GameObjLoader - upgrading load_count from 983 to 1634 14:24:49.22 PHYSICS -- Created node factory 'HVOK' 14:24:49.22 PHYSICS -- Created node factory 'DMMY' 14:24:58.74 GameObjLoader - upgrading load_count from 1221 to 3759 14:25:01.89 GameObjLoader 0eed0490 - resetting counters 14:25:01.89 GameObjLoader 0eed0490 - LOAD_DONE 14:25:01.89 GAME - SessionSetup 14:25:02.15 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 14:25:02.15 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 14:25:02.15 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 14:25:05.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.6/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 14:25:06.49 GAME - CreateGEWorld in 4604 ms 14:25:06.50 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 14:25:06.71 GAME - SessionSetup finished in 4827 ms 14:25:06.72 GAME - WaterReflectionManagerSetup 14:25:06.72 GAME - WaterReflectionManagerSetup finished in 0 ms 14:25:06.87 MessageInternal::CreateChannel: Created channel 474d4343 [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x09641cc8 [Cope FactionFix] - patched @0x6d585491 [Cope FactionFix] - hooked @0x6d585492 [Cope FactionFix] - patched @0x6d584a07 [Cope FactionFix] - hooked @0x6d584a07 [Cope FactionFix] - Hook installed 14:25:06.97 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 14:25:09.93 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:25:09.93 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:25:09.93 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:25:09.93 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:25:09.93 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:25:09.93 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:25:10.21 MessageInternal::CreateChannel: Created channel 4d4f444d 14:25:10.69 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:25:10.69 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:25:10.69 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:25:10.69 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:25:10.69 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:25:11.06 SPEECHMANAGER -- Loaded in 0.339054 seconds 14:25:11.77 GameObjLoader - upgrading load_count from 0 to 347 14:25:12.23 GameObjLoader 01eb7880 - resetting counters 14:25:12.23 GameObjLoader 01eb7880 - LOAD_DONE 14:25:12.76 PreloadResources took 0ms. 14:25:12.78 GAME -- Loading completed (28 seconds) 14:25:12.78 SIM -- Setting SyncErrorChecking level to None 14:25:13.96 Activating screen: GameScreen 14:25:13.96 Activating screen: Decorators_widescreen 14:25:13.96 Activating screen: Taskbar_widescreen 14:25:13.96 Activating screen: SubtitleScreen 14:25:13.96 Activating screen: TextOverlayScreen 14:25:13.99 PerformanceRecorder::StartRecording for game size 2 14:25:13.99 GAME -- Starting mission... 14:25:14.92 MOD -- Player CPU: normale set to AI Type: AI Player (frame 1) (CmdAI) 14:25:19.66 Warning: non auto-match upgrade not found in AE, tuning 14:25:47.37 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]