RELICCOH started at 2011-05-27 23:49 OS NT 6.1 (sp0.0) x64, 4094MB Physical Memory, 2713 Physical Available, 3975 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\company of heroes USER colby 23:49:30.57 4 Logical Processors detected 23:49:30.57 Multithreading Enabled 23:49:30.57 THREAD: Hyper-Threading Technology Processors are not detected. 23:49:30.57 XTHREAD: Detected 4 core(s) with 4 hardware thread(s) 23:49:30.57 XTHREAD: Main thread now used as XThread 0 23:49:30.57 XTHREAD: Spawned thread on processor 1 23:49:30.57 XTHREAD: Spawned thread on processor 2 23:49:30.57 XTHREAD: Spawned thread on processor 3 23:49:30.57 MATHBOX -- Version=6, Cpu=Intel Core 2:f=6,m=15, Mode=SSE 23:49:30.57 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English 23:49:30.58 MOD -- Mounting EF_DLC1, 1.0 23:49:30.58 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 23:49:30.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC1\Data\' 23:49:30.58 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 23:49:30.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 23:49:30.58 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 23:49:30.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 23:49:30.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC1\Movies\' 23:49:30.58 MOD -- Mounting EF_DLC2, 1.0 23:49:30.58 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 23:49:30.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC2\Data\' 23:49:30.58 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 23:49:30.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 23:49:30.58 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 23:49:30.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 23:49:30.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC2\Movies\' 23:49:30.58 MOD -- Mounting EF_DLC3, 1.0 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC3\Data\' 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC3\Movies\' 23:49:30.59 MOD -- Mounting EF_OPS, 1.0 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 23:49:30.59 MOD -- Mounting Eastern_Front, 1.0 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\RelicOnline\Data\' 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\WW2\Data\' 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 23:49:30.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\Data\' 23:49:30.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 23:49:30.60 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 23:49:30.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 23:49:30.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 23:49:30.60 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 23:49:30.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 23:49:30.60 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 23:49:30.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 23:49:30.60 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 23:49:30.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 23:49:30.62 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 23:49:30.62 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 23:49:30.62 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 23:49:30.62 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 23:49:30.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 23:49:30.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 23:49:30.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Engine\Movies\' 23:49:30.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x6BC78D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 23:49:30.67 GAME -- Resetting fp control word. 23:49:36.61 WW2Mod -- PropertyBagManager Loaded in 5.937000s 23:49:36.79 NetworkManager::Create - creating network manager 23:49:36.80 Read 766 bytes from network datastore login_cache.bin 23:49:36.82 Read 115014 bytes from network datastore global_cache.bin 23:49:36.83 Read 362242 bytes from network datastore ping_cache.bin 23:49:36.83 QuazalInitializer - static initializing Quazal library 23:49:36.83 PingCache - populating cache with 8083 pings 23:49:36.85 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 23:49:36.90 WinTransport - CreateSocket exclusive broadcast socket was available. 23:49:36.90 WinTransport - CreateSocket listening for broadcasts on default port 23:49:37.21 WinTransport - Host Name: colby-PC, aliases: , type=AF_INET, len=4 23:49:37.21 WinTransport - Host IP Address #0: [IP address redacted] 23:49:37.21 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 23:49:37.21 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 23:49:37.21 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 23:49:37.21 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 23:49:37.21 SessionManager - Peer Header Size = 16 bytes 23:49:37.21 SessionManager - Game Data overhead = 7 bytes 23:49:37.21 SessionManager - Proxy overhead = 7 bytes 23:49:37.21 MessageInternal::CreateChannel: Created channel 47535450 23:49:37.21 Session::Initialize - info, initializing session object, using threads. 23:49:37.21 SessionManager::RegisterSession - Registering new session 07890448 23:49:37.21 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 23:49:37.21 AutomatchInternal: Instantiating 23:49:37.21 PartyInternal: Instantiating 23:49:37.21 MessageInternal::CreateChannel: Created channel 50525459 23:49:37.21 MessageInternal::CreateChannel: Created channel 51434b4d 23:49:37.21 Net::ThreadFunction - Entering network thread function... 23:49:37.23 Transport - Largest received is now 19 23:49:37.23 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 23:49:37.33 Sent message game CompanyOfHeroes started 3672 602 allowtraffic 23:49:37.33 RemoteDLManager - Connection Restored. 23:49:37.33 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 23:49:37.33 MessageInternal::CreateChannel: Created channel 534d5347 23:49:37.33 MessageInternal::CreateChannel: Created channel 474d4343 23:49:37.33 MessageInternal::CreateChannel: Created channel 474f424a 23:49:37.33 MessageInternal::CreateChannel: Created channel 4d4f444d 23:49:37.33 MessageInternal::CreateChannel: Created channel 53594e43 23:49:37.33 MessageInternal::DestroyChannel: Destroyed channel 534d5347 23:49:37.33 MessageInternal::DestroyChannel: Destroyed channel 474d4343 23:49:37.33 MessageInternal::DestroyChannel: Destroyed channel 474f424a 23:49:37.33 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 23:49:37.33 MessageInternal::DestroyChannel: Destroyed channel 53594e43 23:49:37.33 GAME -- Available memory: 4094MB Physical RAM, 4092MB Pagefile, 4095 Virtual Address Space 23:49:39.08 DLLDriverLinker -- Adding driver 'spDx10.dll'. 23:49:39.18 DLLDriverLinker -- Adding driver 'spDx9.dll'. 23:49:39.18 DLLDriverLinker -- 2 DLL drivers found. 23:49:39.40 SPDx10 -- Adapter [NVIDIA GeForce GTX 260]: 877MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory. 23:49:42.06 DLLDriverLinker -- 2 DLL drivers found. 23:49:42.15 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 23:49:42.15 GAME -- Resolution set to 1920x1200 (fullscreen). 23:49:42.23 SPDx9 -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce GTX 260 23:49:42.23 SPDx9 -- Driver Vendor = 0x10DE Device = 0x05E2 SubSys = 0x12603842 Rev = 0x00A1 23:49:42.23 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 270.61 23:49:42.23 SPDx9 -- Driver GUID = {D7B71E3E-46A2-11CF-6740-6C321FC2C535} 23:49:42.69 SPDx9 -- 2637MB available Texture Memory 23:49:42.74 ShaderDatabase: using shader profile [ps30] 23:49:43.14 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 23:49:43.71 GameObjLoader 09a56500 - resetting counters 23:49:43.71 GameObjLoader 09a56500 - Created loader 23:49:43.71 GameObjLoader 01e077a8 - resetting counters 23:49:43.71 GameObjLoader 01e077a8 - Created loader 23:49:44.24 GAME -- Beginning FE 23:49:44.24 Sent message game CompanyOfHeroes allowtraffic 23:49:44.24 UIFrontEnd - Loading Front End 23:49:44.24 THREAD: Hyper-Threading Technology Processors are not detected. 23:49:44.29 SOUND -- Initializing ... 23:49:44.33 INNIMapDCA Key not found: sp_speechducker::time 23:49:44.63 SOUND -- Initialization completed! 23:49:44.63 UIFrontEnd - Initializing Forms 23:49:45.75 CampaignFilter::BindFilterSpecificWidgets() 23:49:45.81 Activating screen: AppLoadingForm 23:49:45.81 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 23:49:45.81 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 23:49:45.81 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 23:49:47.33 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 23:49:47.33 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 23:49:47.33 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 23:49:47.37 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 23:49:47.42 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 23:49:47.42 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 23:49:47.76 GAME -- Using player profile COLBY-DESKTOP 23:49:48.40 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 23:49:48.58 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 23:49:49.09 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 23:49:49.09 RendezvousManager: CreateSession - starting profile=Guest login 23:49:49.90 RendezvousManager: Login complete and successfull 23:49:49.90 RendezvousManager initialized 23:49:49.98 Current server English:live version is 602.0, client is 602.0 23:49:49.99 OnConnect: successful connection established, enabling reconnect 23:49:49.99 OnConnect: this wasnt a reconnect, no need for autologin 23:49:49.99 Logging in xenotype on controller:0 23:49:50.26 Login completed: ACCOUNT_VALIDATED 23:49:50.26 Found 1 profiles for account xenotype 23:49:50.26 Found profile: xenotype 23:49:50.27 installed_products = ( COH CXP1 DLC1 DLC2 DLC3 ) 23:49:50.27 OnLogin: no previous login, auto selecting profile not required 23:49:50.27 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 23:49:50.27 CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1 23:49:50.30 Activating screen: FEMovie 23:49:50.30 Activating screen: OnlineWidget 23:49:50.30 Activating screen: RelicOnlineProfileSelect 23:49:50.33 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 23:49:50.33 Activating screen: RelicOnlineWait 23:49:50.33 RendezvousManager - destroying chat handler 23:49:50.33 RendezvousManager: CreateSession - starting logout profile = 100:Guest 23:49:50.46 RendezvousManager: Logout complete 23:49:50.46 RendezvousManager - terminating all server calls in progress 23:49:50.46 CallManager - terminating all server calls in progress (1 in progress) 23:49:50.46 RendezvousManager: OnCredentialsEvent - starting profile login 23:49:51.22 RendezvousManager: Login complete and successfull 23:49:51.22 RendezvousManager - creating chat handler 23:49:51.22 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 23:49:51.33 QuazalSelectProfileAsync - Got UserID 23:49:51.34 Transport - Largest sent is now 16 23:49:51.42 Transport - Largest received is now 41 23:49:51.45 GetUserStats requested stats for PIDs ( 1626348 ) (best:0, full:1) 23:49:51.59 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=1626348;RVCID=43829546], private [udp:/address=[IP address redacted];port=6112;PID=1626348] 23:49:51.68 QuazalSelectProfileAsync - Got Full Stats 23:49:51.78 GetAutomatchMaps: Got [35] maps 23:49:51.80 PopulateArmyListBox - skipping race 2 23:49:51.80 PopulateArmyListBox - skipping race 0 23:49:51.80 PopulateArmyListBox - skipping race 1 23:49:51.80 PopulateArmyListBox - skipping race 3 23:49:51.80 AutoMatchForm::OnArmySelectionChanged - sending request info 23:49:51.80 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 23:49:51.80 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 23:49:51.80 QuazalSelectProfileAsync - Got Automatch maps 23:49:56.59 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 23:49:56.69 Profile [00000000:0018d0ec] selected on controller#0 23:49:56.69 Activating screen: FEMovie 23:49:56.69 Activating screen: OnlineWidget 23:49:56.69 Activating screen: FE_mm_01 23:49:56.69 Activating screen: RelicOnlineWait 23:49:56.70 GAME -- Setting campaign state to 'coh' 23:49:56.70 GAME -- Closing state 'coh' 23:49:56.72 GAME -- Setting campaign state to 'cxp2' 23:49:56.72 GAME -- Closing state 'cxp2' 23:49:56.72 GAME -- Setting campaign state to 'cxp1' 23:49:56.72 GAME -- Closing state 'cxp1' 23:49:56.72 GAME -- Setting campaign state to 'dlc1' 23:49:56.72 GAME -- Closing state 'dlc1' 23:49:56.72 GAME -- Setting campaign state to 'dlc2' 23:49:56.72 GAME -- Closing state 'dlc2' 23:49:56.73 GAME -- Setting campaign state to 'dlc3' 23:49:56.73 GAME -- Closing state 'dlc3' 23:50:03.17 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 23:50:03.17 Activating screen: OnlineSelectGame 23:50:03.18 Activating screen: RelicOnlineChat 23:50:03.18 Activating screen: RelicOnlineNewsScreen 23:50:03.21 Activating screen: RelicOnlineStatsScreen 23:50:03.22 Activating screen: Achievements 23:50:03.22 GAME -- Setting campaign state to 'coh' 23:50:03.22 GAME -- Closing state 'coh' 23:50:03.22 GAME -- Setting campaign state to 'cxp2' 23:50:03.22 GAME -- Closing state 'cxp2' 23:50:03.23 GAME -- Setting campaign state to 'cxp1' 23:50:03.23 GAME -- Closing state 'cxp1' 23:50:03.23 GAME -- Setting campaign state to 'dlc1' 23:50:03.23 GAME -- Closing state 'dlc1' 23:50:03.23 GAME -- Setting campaign state to 'dlc2' 23:50:03.23 GAME -- Closing state 'dlc2' 23:50:03.23 GAME -- Setting campaign state to 'dlc3' 23:50:03.23 GAME -- Closing state 'dlc3' 23:50:03.23 GAME -- Setting campaign state to 'dlc1' 23:50:03.23 GAME -- Closing state 'dlc1' 23:50:03.25 Activating screen: GameHistory 23:50:03.25 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.25 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.27 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.27 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.27 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.27 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.27 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.27 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.27 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.28 Activating screen: OnlineSelectGame 23:50:03.28 Activating screen: RelicOnlineTabs 23:50:03.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:03.30 JoinChannelAsyncJob: Joining channel 7 23:50:04.11 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 802 23:50:04.11 Sent message game CompanyOfHeroes softthrottle 23:50:04.11 Got dlman msg [ack game CompanyOfHeroes softthrottle] 23:50:04.40 QueryMatches: Got [38] maps, [86] ids, [17] advertisements, startID [1] 23:50:04.40 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 69 matches 23:50:04.57 GetUserStats requested stats for PIDs ( 5938 21308 37106 40720 176327 210904 311022 332164 339761 356626 378664 474192 502531 511595 534730 582440 606508 609408 620395 721352 743893 750367 766035 790236 865343 867704 868428 933788 951568 1002363 1028779 1043905 1067995 1080684 1165737 1180150 1221136 1249477 1254396 1297884 1299018 1301781 1372704 1423522 1444692 1454665 1529220 1535337 1571165 1607740 1675940 1684272 1701615 1781168 1789641 1808348 1811108 1824855 1834812 1883746 1915341 1918462 1963709 2026992 2093228 2118940 2147673 2157118 2224297 2371808 2440414 2513073 2519353 2582385 2586822 2943708 ) (best:76, full:0) 23:50:05.49 Transport - Largest sent is now 79 23:50:05.50 Transport - Largest received is now 81 23:50:08.39 QueryMatches: Got [39] maps, [88] ids, [17] advertisements, startID [181734447] 23:50:08.39 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 54 matches 23:50:09.63 GetPingAsync: Reporting Ping results for 5 players (success=4, fails=1) 23:50:13.45 QueryMatches: Got [39] maps, [90] ids, [17] advertisements, startID [181735146] 23:50:13.45 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 39 matches 23:50:14.17 CancelAutoMatching - called 23:50:14.17 Activating screen: OnlineSelectGame 23:50:14.17 Activating screen: RelicOnlineTabs 23:50:14.17 Activating screen: FEMovie 23:50:14.17 Activating screen: OnlineWidget 23:50:14.17 Activating screen: FE_mm_01 23:50:14.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:14.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:14.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:14.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:14.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:14.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:14.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:14.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:14.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:14.18 GAME -- Setting campaign state to 'coh' 23:50:14.18 GAME -- Closing state 'coh' 23:50:14.18 GAME -- Setting campaign state to 'cxp2' 23:50:14.19 GAME -- Closing state 'cxp2' 23:50:14.19 GAME -- Setting campaign state to 'cxp1' 23:50:14.19 GAME -- Closing state 'cxp1' 23:50:14.19 GAME -- Setting campaign state to 'dlc1' 23:50:14.19 GAME -- Closing state 'dlc1' 23:50:14.19 GAME -- Setting campaign state to 'dlc2' 23:50:14.19 GAME -- Closing state 'dlc2' 23:50:14.19 GAME -- Setting campaign state to 'dlc3' 23:50:14.19 GAME -- Closing state 'dlc3' 23:50:15.63 GetPingAsync: Reporting Ping results for 6 players (success=5, fails=1) 23:50:16.35 Activating screen: MessageBoxPopup 23:50:16.35 Created Matchinfo 23:50:16.35 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 23:50:16.35 starting online hosting 23:50:16.36 OnlineHostAsync: initiating CallCreateMatch 23:50:16.45 OnlineHostAsync: created gid=181735653 23:50:16.54 RendezvousNotifier - Received Participate ParticipationEvent. 23:50:16.55 Transport - Largest received is now 103 23:50:16.71 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=1626348;RVCID=43829546], private [udp:/address=[IP address redacted];port=6112;PID=1626348] 23:50:16.81 OnlineHostAsync: initiating UpdateSessionURL [gid=181735653, url=udp:/address=[IP address redacted];port=6112;PID=1626348;RVCID=43829546] 23:50:16.91 OnJoinAdvertisementSuccess - joined online match, server leave notification required 23:50:16.91 starting local hosting 23:50:16.91 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 23:50:16.91 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 23:50:16.91 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 23:50:16.91 Session::Host sid = AD510E5, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 23:50:16.91 ValidateCustomData: called with 567 bytes of custom data 23:50:16.91 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 23:50:16.91 AdvertisementInternal::Process - EVENT_NEWPEER 23:50:16.91 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 23:50:16.91 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 23:50:16.91 hosting - Session is connected 23:50:16.91 Net::Session::SetVisible - session is set to INVISIBLE. 23:50:16.92 hosting completed successfully 23:50:16.92 HostAsync - completed with HostResult = 0 23:50:16.92 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 23:50:16.92 Activating screen: OnlineGameSetup 23:50:16.92 MessageInternal::CreateChannel: Created channel 534d5347 23:50:16.92 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:50:16.92 MatchInternal::SetMatchType - new type 14 - updating server 23:50:16.93 SetVisible called while !IsConnected 23:50:16.93 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:50:16.93 Activating screen: RelicOnlineChat 23:50:16.93 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 23:50:16.93 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 23:50:16.95 Activating screen: RelicOnlineNewsScreen 23:50:16.98 Activating screen: RelicOnlineStatsScreen 23:50:16.99 Activating screen: Achievements 23:50:16.99 GAME -- Setting campaign state to 'coh' 23:50:16.99 GAME -- Closing state 'coh' 23:50:16.99 GAME -- Setting campaign state to 'cxp2' 23:50:17.00 GAME -- Closing state 'cxp2' 23:50:17.00 GAME -- Setting campaign state to 'cxp1' 23:50:17.00 GAME -- Closing state 'cxp1' 23:50:17.00 GAME -- Setting campaign state to 'dlc1' 23:50:17.00 GAME -- Closing state 'dlc1' 23:50:17.00 GAME -- Setting campaign state to 'dlc2' 23:50:17.00 GAME -- Closing state 'dlc2' 23:50:17.00 GAME -- Setting campaign state to 'dlc3' 23:50:17.00 GAME -- Closing state 'dlc3' 23:50:17.00 GAME -- Setting campaign state to 'dlc1' 23:50:17.00 GAME -- Closing state 'dlc1' 23:50:17.01 Activating screen: GameHistory 23:50:17.01 GAME -- Setting campaign state to 'coh' 23:50:17.01 GAME -- Closing state 'coh' 23:50:17.01 GAME -- Setting campaign state to 'cxp2' 23:50:17.01 GAME -- Closing state 'cxp2' 23:50:17.01 GAME -- Setting campaign state to 'cxp1' 23:50:17.01 GAME -- Closing state 'cxp1' 23:50:17.01 GAME -- Setting campaign state to 'dlc1' 23:50:17.01 GAME -- Closing state 'dlc1' 23:50:17.01 GAME -- Setting campaign state to 'dlc2' 23:50:17.02 GAME -- Closing state 'dlc2' 23:50:17.02 GAME -- Setting campaign state to 'dlc3' 23:50:17.02 GAME -- Closing state 'dlc3' 23:50:17.02 Activating screen: OnlineGameSetup 23:50:17.02 Activating screen: RelicOnlineTabs 23:50:17.02 AutomatchInternal::OnHostComplete - Completed Host with success=1 23:50:17.02 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 23:50:17.02 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 23:50:17.02 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:50:17.02 Net::Session::SetVisible - session is set to INVISIBLE. 23:50:17.02 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:50:17.06 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:17.07 GAME -- Setting campaign state to 'coh' 23:50:17.07 GAME -- Closing state 'coh' 23:50:17.07 GAME -- Setting campaign state to 'cxp2' 23:50:17.07 GAME -- Closing state 'cxp2' 23:50:17.07 GAME -- Setting campaign state to 'cxp1' 23:50:17.07 GAME -- Closing state 'cxp1' 23:50:17.07 GAME -- Setting campaign state to 'dlc1' 23:50:17.07 GAME -- Closing state 'dlc1' 23:50:17.07 GAME -- Setting campaign state to 'dlc2' 23:50:17.07 GAME -- Closing state 'dlc2' 23:50:17.08 GAME -- Setting campaign state to 'dlc3' 23:50:17.08 GAME -- Closing state 'dlc3' 23:50:17.08 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 23:50:17.08 Sending encoded message 1404 bytes, to UserID [00000000:0007ab03] 23:50:17.08 Sending encoded message 1404 bytes, to UserID [00000000:002ceadc] 23:50:17.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:18.34 QueryMatches: Got [39] maps, [90] ids, [17] advertisements, startID [181735412] 23:50:18.34 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 22 matches 23:50:20.22 Activating screen: MessageBoxPopup 23:50:20.22 Session is marking the local peer PeerID 1 for death 23:50:20.22 OnlineLeaveAdvertisementAsync: Call to LeaveMatch id = 181735653, cancel = 1, badPids = 0, matchState = 0 23:50:20.22 Session::GetEvent DestroyPeer success Peer 1 removed 23:50:20.22 Session::DestroyPeer - deallocating peer 1 23:50:20.22 Session - Requested Disconnect for connectionID 2 23:50:20.22 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 23:50:20.22 Session - Requested Disconnect for connectionID 3 23:50:20.22 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 23:50:20.22 AdvertisementInternal::Process - EVENT_DESTROYPEER 23:50:20.22 LeaveMatchInternal - no action taken, needLeave=0, service=0 23:50:20.22 Destroyed Matchinfo 23:50:20.33 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 23:50:20.33 PeerRemoveAll - flushing local session peer data 23:50:20.33 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 23:50:20.33 Activating screen: FEMovie 23:50:20.33 Activating screen: OnlineWidget 23:50:20.33 Activating screen: FE_mm_01 23:50:20.34 GAME -- Setting campaign state to 'coh' 23:50:20.34 GAME -- Closing state 'coh' 23:50:20.35 GAME -- Setting campaign state to 'cxp2' 23:50:20.35 GAME -- Closing state 'cxp2' 23:50:20.35 GAME -- Setting campaign state to 'cxp1' 23:50:20.35 GAME -- Closing state 'cxp1' 23:50:20.35 GAME -- Setting campaign state to 'dlc1' 23:50:20.35 GAME -- Closing state 'dlc1' 23:50:20.35 GAME -- Setting campaign state to 'dlc2' 23:50:20.35 GAME -- Closing state 'dlc2' 23:50:20.35 GAME -- Setting campaign state to 'dlc3' 23:50:20.35 GAME -- Closing state 'dlc3' 23:50:20.35 MessageInternal::DestroyChannel: Destroyed channel 534d5347 23:50:20.36 GAME -- Setting campaign state to 'coh' 23:50:20.36 GAME -- Closing state 'coh' 23:50:20.36 GAME -- Setting campaign state to 'cxp2' 23:50:20.36 GAME -- Closing state 'cxp2' 23:50:20.36 GAME -- Setting campaign state to 'cxp1' 23:50:20.36 GAME -- Closing state 'cxp1' 23:50:20.36 GAME -- Setting campaign state to 'dlc1' 23:50:20.36 GAME -- Closing state 'dlc1' 23:50:20.36 GAME -- Setting campaign state to 'dlc2' 23:50:20.36 GAME -- Closing state 'dlc2' 23:50:20.36 GAME -- Setting campaign state to 'dlc3' 23:50:20.36 GAME -- Closing state 'dlc3' 23:50:23.28 QueryMatches: Got [40] maps, [89] ids, [17] advertisements, startID [181735554] 23:50:23.28 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 6 matches 23:50:25.53 Activating screen: OptionsMenu 23:50:25.53 THREAD: Hyper-Threading Technology Processors are not detected. 23:50:25.53 THREAD: Hyper-Threading Technology Processors are not detected. 23:50:27.22 Activating screen: FE_mm_01 23:50:27.22 GAME -- Setting campaign state to 'coh' 23:50:27.22 GAME -- Closing state 'coh' 23:50:27.23 GAME -- Setting campaign state to 'cxp2' 23:50:27.23 GAME -- Closing state 'cxp2' 23:50:27.23 GAME -- Setting campaign state to 'cxp1' 23:50:27.23 GAME -- Closing state 'cxp1' 23:50:27.23 GAME -- Setting campaign state to 'dlc1' 23:50:27.23 GAME -- Closing state 'dlc1' 23:50:27.23 GAME -- Setting campaign state to 'dlc2' 23:50:27.23 GAME -- Closing state 'dlc2' 23:50:27.23 GAME -- Setting campaign state to 'dlc3' 23:50:27.23 GAME -- Closing state 'dlc3' 23:50:28.28 QueryMatches: Got [39] maps, [89] ids, [17] advertisements, startID [181735626] 23:50:29.23 Activating screen: MessageBoxPopup 23:50:29.23 Created Matchinfo 23:50:29.23 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 23:50:29.23 starting online hosting 23:50:29.23 OnlineHostAsync: initiating CallCreateMatch 23:50:29.33 OnlineHostAsync: created gid=181735678 23:50:29.35 RendezvousNotifier - Received Participate ParticipationEvent. 23:50:29.60 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=1626348;RVCID=43829546], private [udp:/address=[IP address redacted];port=6112;PID=1626348] 23:50:29.70 OnlineHostAsync: initiating UpdateSessionURL [gid=181735678, url=udp:/address=[IP address redacted];port=6112;PID=1626348;RVCID=43829546] 23:50:29.80 OnJoinAdvertisementSuccess - joined online match, server leave notification required 23:50:29.80 starting local hosting 23:50:29.80 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 23:50:29.80 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 23:50:29.80 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 23:50:29.80 Session::Host sid = AD510FE, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 23:50:29.80 ValidateCustomData: called with 567 bytes of custom data 23:50:29.80 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 23:50:29.80 AdvertisementInternal::Process - EVENT_NEWPEER 23:50:29.80 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 23:50:29.81 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 23:50:29.81 hosting - Session is connected 23:50:29.81 Net::Session::SetVisible - session is set to INVISIBLE. 23:50:29.81 hosting completed successfully 23:50:29.81 HostAsync - completed with HostResult = 0 23:50:29.81 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 23:50:29.81 Activating screen: OnlineGameSetup 23:50:29.81 MessageInternal::CreateChannel: Created channel 534d5347 23:50:29.81 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:50:29.81 MatchInternal::SetMatchType - new type 14 - updating server 23:50:29.82 SetVisible called while !IsConnected 23:50:29.82 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:50:29.82 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 23:50:29.82 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 23:50:29.83 Activating screen: RelicOnlineChat 23:50:29.85 Activating screen: RelicOnlineNewsScreen 23:50:29.88 Activating screen: RelicOnlineStatsScreen 23:50:29.89 Activating screen: Achievements 23:50:29.89 GAME -- Setting campaign state to 'coh' 23:50:29.89 GAME -- Closing state 'coh' 23:50:29.89 GAME -- Setting campaign state to 'cxp2' 23:50:29.89 GAME -- Closing state 'cxp2' 23:50:29.89 GAME -- Setting campaign state to 'cxp1' 23:50:29.89 GAME -- Closing state 'cxp1' 23:50:29.89 GAME -- Setting campaign state to 'dlc1' 23:50:29.89 GAME -- Closing state 'dlc1' 23:50:29.90 GAME -- Setting campaign state to 'dlc2' 23:50:29.90 GAME -- Closing state 'dlc2' 23:50:29.90 GAME -- Setting campaign state to 'dlc3' 23:50:29.90 GAME -- Closing state 'dlc3' 23:50:29.90 GAME -- Setting campaign state to 'dlc1' 23:50:29.90 GAME -- Closing state 'dlc1' 23:50:29.91 Activating screen: GameHistory 23:50:29.91 GAME -- Setting campaign state to 'coh' 23:50:29.91 GAME -- Closing state 'coh' 23:50:29.91 GAME -- Setting campaign state to 'cxp2' 23:50:29.91 GAME -- Closing state 'cxp2' 23:50:29.91 GAME -- Setting campaign state to 'cxp1' 23:50:29.91 GAME -- Closing state 'cxp1' 23:50:29.91 GAME -- Setting campaign state to 'dlc1' 23:50:29.91 GAME -- Closing state 'dlc1' 23:50:29.91 GAME -- Setting campaign state to 'dlc2' 23:50:29.91 GAME -- Closing state 'dlc2' 23:50:29.91 GAME -- Setting campaign state to 'dlc3' 23:50:29.91 GAME -- Closing state 'dlc3' 23:50:29.91 Activating screen: OnlineGameSetup 23:50:29.91 Activating screen: RelicOnlineTabs 23:50:29.91 AutomatchInternal::OnHostComplete - Completed Host with success=1 23:50:29.91 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 23:50:29.91 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 23:50:29.92 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:50:29.92 Net::Session::SetVisible - session is set to INVISIBLE. 23:50:29.92 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:50:29.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:29.94 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 23:50:29.94 Sending encoded message 1404 bytes, to UserID [00000000:0007ab03] 23:50:29.94 Sending encoded message 1404 bytes, to UserID [00000000:002ceadc] 23:50:29.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:50:33.50 Activating screen: GameHistory 23:50:33.50 Activating screen: RelicOnlineTabs 23:50:35.18 Activating screen: OnlineGameSetup 23:50:35.18 Activating screen: RelicOnlineTabs 23:50:36.13 Activating screen: MessageBoxPopup 23:50:36.13 Session is marking the local peer PeerID 1 for death 23:50:36.13 OnlineLeaveAdvertisementAsync: Call to LeaveMatch id = 181735678, cancel = 1, badPids = 0, matchState = 0 23:50:36.13 Session::GetEvent DestroyPeer success Peer 1 removed 23:50:36.13 Session::DestroyPeer - deallocating peer 1 23:50:36.13 Session - Requested Disconnect for connectionID 4 23:50:36.13 Deallocated route ID=5 for PeerID 1 at WINaddr:[IP address redacted]:6112; 23:50:36.13 Session - Requested Disconnect for connectionID 5 23:50:36.13 Closed route 5<>5 for PeerID 1 at WINaddr:[IP address redacted]:6112; 23:50:36.13 AdvertisementInternal::Process - EVENT_DESTROYPEER 23:50:36.13 LeaveMatchInternal - no action taken, needLeave=0, service=0 23:50:36.13 Destroyed Matchinfo 23:50:36.26 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 23:50:36.26 PeerRemoveAll - flushing local session peer data 23:50:36.26 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 23:50:36.27 Activating screen: FEMovie 23:50:36.27 Activating screen: OnlineWidget 23:50:36.27 Activating screen: FE_mm_01 23:50:36.27 GAME -- Setting campaign state to 'coh' 23:50:36.27 GAME -- Closing state 'coh' 23:50:36.27 GAME -- Setting campaign state to 'cxp2' 23:50:36.27 GAME -- Closing state 'cxp2' 23:50:36.27 GAME -- Setting campaign state to 'cxp1' 23:50:36.27 GAME -- Closing state 'cxp1' 23:50:36.28 GAME -- Setting campaign state to 'dlc1' 23:50:36.28 GAME -- Closing state 'dlc1' 23:50:36.28 GAME -- Setting campaign state to 'dlc2' 23:50:36.28 GAME -- Closing state 'dlc2' 23:50:36.28 GAME -- Setting campaign state to 'dlc3' 23:50:36.28 GAME -- Closing state 'dlc3' 23:50:36.28 MessageInternal::DestroyChannel: Destroyed channel 534d5347 23:50:36.28 GAME -- Setting campaign state to 'coh' 23:50:36.28 GAME -- Closing state 'coh' 23:50:36.28 GAME -- Setting campaign state to 'cxp2' 23:50:36.28 GAME -- Closing state 'cxp2' 23:50:36.28 GAME -- Setting campaign state to 'cxp1' 23:50:36.28 GAME -- Closing state 'cxp1' 23:50:36.29 GAME -- Setting campaign state to 'dlc1' 23:50:36.29 GAME -- Closing state 'dlc1' 23:50:36.29 GAME -- Setting campaign state to 'dlc2' 23:50:36.29 GAME -- Closing state 'dlc2' 23:50:36.29 GAME -- Setting campaign state to 'dlc3' 23:50:36.29 GAME -- Closing state 'dlc3' 23:50:37.01 Transport - median kBPS [hi/cur] sent = 1.6/0.0, recvd = 0.5/0.0, #p/sec[s/r] = 2.6/0.8, max unsent 0, version err 0, merge 0 23:50:50.56 Activating screen: RelicOnlineProfileSelect 23:50:54.45 RelicOnlineProfileSelect::OnClickBack - transitioning to FE_mm_01 23:50:54.45 Activating screen: FE_mm_01 23:50:54.45 GAME -- Setting campaign state to 'coh' 23:50:54.45 GAME -- Closing state 'coh' 23:50:54.45 GAME -- Setting campaign state to 'cxp2' 23:50:54.45 GAME -- Closing state 'cxp2' 23:50:54.45 GAME -- Setting campaign state to 'cxp1' 23:50:54.45 GAME -- Closing state 'cxp1' 23:50:54.46 GAME -- Setting campaign state to 'dlc1' 23:50:54.46 GAME -- Closing state 'dlc1' 23:50:54.46 GAME -- Setting campaign state to 'dlc2' 23:50:54.46 GAME -- Closing state 'dlc2' 23:50:54.46 GAME -- Setting campaign state to 'dlc3' 23:50:54.46 GAME -- Closing state 'dlc3' 23:50:55.92 Activating screen: RelicOnlineStatsPopup 23:50:56.05 GetPartyStatsByID found 0 teams for user ID 1626348 23:50:57.22 DataDeactivate - no more things to deactivate. bailing. 23:50:58.69 Activating screen: FriendsListPopup 23:51:03.06 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 23:51:03.06 Activating screen: OnlineSelectGame 23:51:03.07 Activating screen: RelicOnlineChat 23:51:03.09 Activating screen: RelicOnlineNewsScreen 23:51:03.12 Activating screen: RelicOnlineStatsScreen 23:51:03.13 Activating screen: Achievements 23:51:03.13 GAME -- Setting campaign state to 'coh' 23:51:03.13 GAME -- Closing state 'coh' 23:51:03.14 GAME -- Setting campaign state to 'cxp2' 23:51:03.14 GAME -- Closing state 'cxp2' 23:51:03.14 GAME -- Setting campaign state to 'cxp1' 23:51:03.14 GAME -- Closing state 'cxp1' 23:51:03.14 GAME -- Setting campaign state to 'dlc1' 23:51:03.14 GAME -- Closing state 'dlc1' 23:51:03.14 GAME -- Setting campaign state to 'dlc2' 23:51:03.14 GAME -- Closing state 'dlc2' 23:51:03.14 GAME -- Setting campaign state to 'dlc3' 23:51:03.14 GAME -- Closing state 'dlc3' 23:51:03.14 GAME -- Setting campaign state to 'dlc1' 23:51:03.14 GAME -- Closing state 'dlc1' 23:51:03.15 Activating screen: GameHistory 23:51:03.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:03.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:03.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:03.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:03.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:03.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:03.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:03.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:03.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:03.16 Activating screen: OnlineSelectGame 23:51:03.16 Activating screen: RelicOnlineTabs 23:51:04.59 GetPingAsync: Reporting Ping results for 5 players (success=5, fails=0) 23:51:06.99 Activating screen: GameHistory 23:51:06.99 Activating screen: RelicOnlineTabs 23:51:10.78 GetPingAsync: Reporting Ping results for 6 players (success=6, fails=0) 23:51:16.82 GetPingAsync: Reporting Ping results for 5 players (success=5, fails=0) 23:51:19.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:19.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:19.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:19.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:19.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:19.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:19.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:19.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:21.79 MOD - Setting player (0) race to: allies_soviets 23:51:21.79 MOD - Setting player (0) race to: 2 23:51:21.79 MOD - Setting player (1) race to: allies_soviets 23:51:21.79 MOD - Setting player (1) race to: 2 23:51:21.79 MOD - Setting player (2) race to: allies_soviets 23:51:21.79 MOD - Setting player (2) race to: 2 23:51:21.79 MOD - Setting player (3) race to: axis 23:51:21.79 MOD - Setting player (3) race to: 3 23:51:21.79 MOD - Setting player (4) race to: axis_panzer_elite 23:51:21.79 MOD - Setting player (4) race to: 4 23:51:21.79 MOD - Setting player (5) race to: axis 23:51:21.79 MOD - Setting player (5) race to: 3 23:51:21.79 Disconnect process - nothing to do 23:51:21.80 APP -- Game Start 23:51:21.80 Sent message game CompanyOfHeroes allowtraffic 23:51:21.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:21.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:21.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:21.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:21.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:21.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:21.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:21.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:21.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:51:21.82 GAME -- Ending FE 23:51:21.82 UIFrontEnd - Unloading Front End 23:51:21.84 SOUND -- Shutting down ... 23:51:21.88 SOUND -- Shutdown completed! 23:51:21.90 GAME -- Beginning playback P 23:51:21.94 Activating screen: GameLoadScreen 23:51:21.95 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 23:51:22.10 THREAD: Hyper-Threading Technology Processors are not detected. 23:51:22.16 SOUND -- Initializing ... 23:51:22.61 SOUND -- Initialization completed! 23:51:22.63 PHYSICS: detected processor(s) capable of handling 4 threads. 23:51:22.70 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_montherme\6p_montherme' 23:51:22.70 MOD -- Using Mod 'Eastern_Front' 23:51:22.72 Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_montherme\6p_montherme_precache.lua] 23:51:22.78 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 23:51:22.78 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 23:51:24.93 GameObjLoader - upgrading load_count from 0 to 1071 23:51:26.92 GameObjLoader - upgrading load_count from 1071 to 1766 23:51:26.92 GetPingAsync: Reporting Ping results for 5 players (success=3, fails=2) 23:51:26.92 PHYSICS -- Created node factory 'HVOK' 23:51:26.92 PHYSICS -- Created node factory 'DMMY' 23:51:38.00 Transport - median kBPS [hi/cur] sent = 1.6/0.0, recvd = 0.6/0.0, #p/sec[s/r] = 4.5/1.2, max unsent 0, version err 0, merge 0 23:51:40.95 GameObjLoader - upgrading load_count from 1365 to 4053 23:51:45.56 GameObjLoader 09a56500 - resetting counters 23:51:45.56 GameObjLoader 09a56500 - LOAD_DONE 23:51:45.56 GAME - SessionSetup 23:51:45.71 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 23:51:45.71 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 23:51:45.72 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 23:51:47.70 GAME - CreateGEWorld in 2141 ms 23:51:47.72 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 23:51:47.97 GAME - SessionSetup finished in 2406 ms 23:51:47.97 GAME - WaterReflectionManagerSetup 23:51:47.97 GAME - WaterReflectionManagerSetup finished in 0 ms 23:51:48.31 MessageInternal::CreateChannel: Created channel 474d4343 23:51:48.32 Regenerating ImpassMap data... 23:51:48.32 Impass Data was already valid, but regenerating... 23:51:48.53 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 23:51:48.53 Regenerating CanBuildMap data... 23:51:48.53 Generating CanShoot Map. 23:51:48.53 Pathfinder::Regenerate()... 23:51:48.59 Generating PathSectorMap... 23:51:49.06 Pathfinder::Regenerate() Done. [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x0662ad40 [Cope FactionFix] - patched @0x647d5491 [Cope FactionFix] - hooked @0x647d5492 [Cope FactionFix] - patched @0x647d4a07 [Cope FactionFix] - hooked @0x647d4a07 [Cope FactionFix] - Hook installed 23:51:49.21 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 23:51:49.71 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:51:49.71 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:51:50.55 MessageInternal::CreateChannel: Created channel 4d4f444d 23:51:51.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:51:51.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:51:51.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:51:51.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:51:51.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:51:51.45 SPEECHMANAGER -- Loaded in 0.389714 seconds 23:51:52.68 GameObjLoader - upgrading load_count from 0 to 286 23:51:53.39 GameObjLoader 01e077a8 - resetting counters 23:51:53.39 GameObjLoader 01e077a8 - LOAD_DONE 23:51:54.17 PreloadResources took 724ms. 23:51:54.29 GAME -- Loading completed (32 seconds) 23:51:54.29 SIM -- Setting SyncErrorChecking level to Low 23:51:55.10 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 23:51:55.17 Activating screen: GameScreen 23:51:55.17 Activating screen: Decorators_widescreen 23:51:55.17 Activating screen: Taskbar_widescreen 23:51:55.17 Activating screen: SubtitleScreen 23:51:55.17 Activating screen: TextOverlayScreen 23:51:55.27 PerformanceRecorder::StartRecording for game size 6 23:51:55.27 GAME -- Starting mission... 23:51:55.30 Warning: binding playback_child7() -- Binding playback_child7: failed bind to widget 'pb_camera_follow' 23:51:55.85 REC -- SyncCmd Checksum Error - Frame=1 sync->checksum=BD415397m_nextChecksum=1B5EB751 23:51:55.85 GAME -- simulation is out of sync, reporting station id = [0],frame number= [1], local frame number =[0] 23:51:56.38 REC -- SyncCmd Checksum Error - Frame=2 sync->checksum=BD415397m_nextChecksum=1B5EB751 23:51:56.38 GAME -- simulation is out of sync, reporting station id = [0],frame number= [2], local frame number =[1] 23:51:56.38 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 23:51:56.38 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 23:51:56.38 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 23:51:56.38 MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI) 23:51:56.38 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 23:51:56.41 REC -- SyncCmd Checksum Error - Frame=3 sync->checksum=BD415397m_nextChecksum=1B5EB751 23:51:56.41 GAME -- simulation is out of sync, reporting station id = [0],frame number= [3], local frame number =[2] 23:51:56.52 REC -- SyncCmd Checksum Error - Frame=4 sync->checksum=BD415397m_nextChecksum=1B5EB751 23:51:56.52 GAME -- simulation is out of sync, reporting station id = [0],frame number= [4], local frame number =[3] 23:51:56.64 REC -- SyncCmd Checksum Error - Frame=5 sync->checksum=BD415397m_nextChecksum=1B5EB751 23:51:56.64 GAME -- simulation is out of sync, reporting station id = [0],frame number= [5], local frame number =[4] 23:51:56.77 REC -- SyncCmd Checksum Error - Frame=6 sync->checksum=BD415397m_nextChecksum=1B5EB751 23:51:56.77 GAME -- simulation is out of sync, reporting station id = [0],frame number= [6], local frame number =[5] 23:51:56.89 REC -- SyncCmd Checksum Error - Frame=7 sync->checksum=BD415397m_nextChecksum=1B5EB751 23:51:56.89 GAME -- simulation is out of sync, reporting station id = [0],frame number= [7], local frame number =[6] 23:51:57.02 REC -- SyncCmd Checksum Error - Frame=8 sync->checksum=BD415397m_nextChecksum=1B5EB751 23:51:57.02 GAME -- simulation is out of sync, reporting station id = [0],frame number= [8], local frame number =[7] 23:51:57.14 REC -- SyncCmd Checksum Error - Frame=9 sync->checksum=BD415397m_nextChecksum=1B5EB751 23:51:57.14 GAME -- simulation is out of sync, reporting station id = [0],frame number= [9], local frame number =[8] 23:51:57.27 REC -- SyncCmd Checksum Error - Frame=10 sync->checksum=BD415397m_nextChecksum=1B5EB751 23:51:57.27 GAME -- simulation is out of sync, reporting station id = [0],frame number= [10], local frame number =[9] 23:51:57.39 REC -- SyncCmd Checksum Error - Frame=11 sync->checksum=BD415397m_nextChecksum=1B5EB751 23:51:57.39 GAME -- simulation is out of sync, reporting station id = [0],frame number= [11], local frame number =[10] 23:51:57.51 REC -- SyncCmd Checksum Error - Frame=12 sync->checksum=BD415397m_nextChecksum=1B5EB751 23:51:57.51 GAME -- simulation is out of sync, reporting station id = [0],frame number= [12], local frame number =[11] 23:51:57.64 REC -- SyncCmd Checksum Error - Frame=13 sync->checksum=C8EAD75Cm_nextChecksum=6EF5339A 23:51:57.64 GAME -- simulation is out of sync, reporting station id = [0],frame number= [13], local frame number =[12] 23:51:57.76 REC -- SyncCmd Checksum Error - Frame=14 sync->checksum=1093C64Fm_nextChecksum=B68C2289 23:51:57.76 GAME -- simulation is out of sync, reporting station id = [0],frame number= [14], local frame number =[13] 23:51:57.89 REC -- SyncCmd Checksum Error - Frame=15 sync->checksum=BF7C5BE2m_nextChecksum=1963BF24 23:51:57.89 GAME -- simulation is out of sync, reporting station id = [0],frame number= [15], local frame number =[14] 23:51:58.01 REC -- SyncCmd Checksum Error - Frame=16 sync->checksum=6570F653m_nextChecksum=C36F1295 23:51:58.01 GAME -- simulation is out of sync, reporting station id = [0],frame number= [16], local frame number =[15] 23:51:58.14 REC -- SyncCmd Checksum Error - Frame=17 sync->checksum=E6524F97m_nextChecksum=404DAB51 23:51:58.14 GAME -- simulation is out of sync, reporting station id = [0],frame number= [17], local frame number =[16] 23:51:58.26 REC -- SyncCmd Checksum Error - Frame=18 sync->checksum=5A2AF56Bm_nextChecksum=FC3511AD 23:51:58.26 GAME -- simulation is out of sync, reporting station id = [0],frame number= [18], local frame number =[17] 23:51:58.39 REC -- SyncCmd Checksum Error - Frame=19 sync->checksum=8831FE58m_nextChecksum=2E2E1A9E 23:51:58.39 GAME -- simulation is out of sync, reporting station id = [0],frame number= [19], local frame number =[18] 23:51:58.51 REC -- SyncCmd Checksum Error - Frame=20 sync->checksum=860628D9m_nextChecksum=2019CC1F 23:51:58.51 GAME -- simulation is out of sync, reporting station id = [0],frame number= [20], local frame number =[19] 23:51:58.63 REC -- SyncCmd Checksum Error - Frame=21 sync->checksum=9DB4BA70m_nextChecksum=3568EDCC 23:51:58.63 GAME -- simulation is out of sync, reporting station id = [0],frame number= [21], local frame number =[20] 23:51:58.76 REC -- SyncCmd Checksum Error - Frame=22 sync->checksum=2D99DD1Dm_nextChecksum=BA724316 23:51:58.76 GAME -- simulation is out of sync, reporting station id = [0],frame number= [22], local frame number =[21] 23:51:58.88 REC -- SyncCmd Checksum Error - Frame=23 sync->checksum=47D2CDA7m_nextChecksum=E2AC7569 23:51:58.88 GAME -- simulation is out of sync, reporting station id = [0],frame number= [23], local frame number =[22] 23:51:59.01 REC -- SyncCmd Checksum Error - Frame=24 sync->checksum=0596AC1Am_nextChecksum=4A262024 23:51:59.01 GAME -- simulation is out of sync, reporting station id = [0],frame number= [24], local frame number =[23] 23:51:59.14 REC -- SyncCmd Checksum Error - Frame=25 sync->checksum=D1CE12D9m_nextChecksum=D81F8190 23:51:59.14 GAME -- simulation is out of sync, reporting station id = [0],frame number= [25], local frame number =[24] 23:51:59.26 REC -- SyncCmd Checksum Error - Frame=26 sync->checksum=35F961FEm_nextChecksum=D100C77E 23:51:59.26 GAME -- simulation is out of sync, reporting station id = [0],frame number= [26], local frame number =[25] 23:51:59.39 REC -- SyncCmd Checksum Error - Frame=27 sync->checksum=020E52BCm_nextChecksum=0BDFC1F5 23:51:59.39 GAME -- simulation is out of sync, reporting station id = [0],frame number= [27], local frame number =[26] 23:51:59.51 REC -- SyncCmd Checksum Error - Frame=28 sync->checksum=3F8BDE98m_nextChecksum=515CE2D9 23:51:59.51 GAME -- simulation is out of sync, reporting station id = [0],frame number= [28], local frame number =[27] 23:51:59.64 REC -- SyncCmd Checksum Error - Frame=29 sync->checksum=53F6F2B5m_nextChecksum=D12896EE 23:51:59.64 GAME -- simulation is out of sync, reporting station id = [0],frame number= [29], local frame number =[28] 23:51:59.76 REC -- SyncCmd Checksum Error - Frame=30 sync->checksum=E4DA21DEm_nextChecksum=D00FB543 23:51:59.76 GAME -- simulation is out of sync, reporting station id = [0],frame number= [30], local frame number =[29] 23:51:59.89 REC -- SyncCmd Checksum Error - Frame=31 sync->checksum=10393C5Bm_nextChecksum=43C432F6 23:51:59.89 GAME -- simulation is out of sync, reporting station id = [0],frame number= [31], local frame number =[30] 23:52:00.01 REC -- SyncCmd Checksum Error - Frame=32 sync->checksum=392970ABm_nextChecksum=5E1B20BB 23:52:00.01 GAME -- simulation is out of sync, reporting station id = [0],frame number= [32], local frame number =[31] 23:52:00.14 REC -- SyncCmd Checksum Error - Frame=33 sync->checksum=1FCDA80Dm_nextChecksum=96B47BA1 23:52:00.14 GAME -- simulation is out of sync, reporting station id = [0],frame number= [33], local frame number =[32] 23:52:00.21 GAME -- SimulationController::Pause 0 23:52:05.39 Activating screen: TacticalMap_widescreen 23:52:05.39 Activating screen: TextOverlayScreen 23:52:06.35 Activating screen: pause_menu 23:52:06.35 GAME -- SimulationController::Pause 1 23:52:10.90 Activating screen: prompt_generic 23:52:12.01 GameApp::ReportStats 23:52:12.03 GAME -- SimulationController::Pause 1 23:52:12.03 Activating screen: AppRestartingForm 23:52:12.03 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 23:52:12.03 Widget attempting to remove a non-existance listener. Widget:bkg_COH 23:52:12.03 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 23:52:12.03 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 23:52:12.03 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 23:52:12.03 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 23:52:12.04 APP -- Game Stop 23:52:12.04 GameApp::TransitionGameStop 23:52:12.04 GameApp::TransitionQuitCommon 23:52:12.04 PerformanceRecorder: Not enough game time to update profile history 23:52:12.04 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:12.04 PerformanceRecorder::EndRecording - game size=6, max average=0.000000, worst frame=0.043071 23:52:12.04 Recording: No [6 players] 23:52:12.04 Total render, sim time: 15.56, 16.03 sec 23:52:12.04 Total render, sim frames: 2460, 345 23:52:12.04 Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (0 samples) 23:52:12.04 Bars: 0 23:52:12.04 Profile Max Performance[6 players] = 0.03 0.04 0.04 0.02 0.03 23:52:12.04 Profile Avg Performance[6 players] = 0.02 0.03 0.02 0.02 0.02 23:52:12.04 GameObj::ShutdownGameObj 23:52:12.04 GAME -- Ending mission (Abort) 23:52:12.05 GameObjLoader 01e077a8 - Unload 23:52:12.05 GameObjLoader 01e077a8 - resetting counters 23:52:12.08 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 23:52:12.08 MOD -- Game Over at frame 33 23:52:12.21 GameObjLoader 09a56500 - Unload 23:52:12.21 GameObjLoader 09a56500 - resetting counters 23:52:12.27 SOUND -- Shutting down ... 23:52:12.32 SOUND -- Shutdown completed! 23:52:12.32 MessageInternal::DestroyChannel: Destroyed channel 474d4343 23:52:12.32 GAME -- Beginning FE 23:52:12.32 Sent message game CompanyOfHeroes allowtraffic 23:52:12.32 UIFrontEnd - Loading Front End 23:52:12.32 THREAD: Hyper-Threading Technology Processors are not detected. 23:52:12.36 SOUND -- Initializing ... 23:52:12.39 SOUND -- Initialization completed! 23:52:12.39 UIFrontEnd - Initializing Forms 23:52:13.65 CampaignFilter::BindFilterSpecificWidgets() 23:52:13.69 Turning off auto-selection of profiles, we already have a profile selected. 23:52:13.69 MOD -- Mounting EF_DLC1, 1.0 23:52:13.69 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 23:52:13.69 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC1\Data\' 23:52:13.69 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 23:52:13.69 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 23:52:13.69 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 23:52:13.69 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 23:52:13.69 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC1\Movies\' 23:52:13.69 MOD -- Mounting EF_DLC2, 1.0 23:52:13.69 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 23:52:13.69 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC2\Data\' 23:52:13.69 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 23:52:13.69 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC2\Movies\' 23:52:13.70 MOD -- Mounting EF_DLC3, 1.0 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC3\Data\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC3\Movies\' 23:52:13.70 MOD -- Mounting EF_OPS, 1.0 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 23:52:13.70 MOD -- Mounting Eastern_Front, 1.0 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\RelicOnline\Data\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\WW2\Data\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 23:52:13.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\Data\' 23:52:13.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 23:52:13.71 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 23:52:13.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 23:52:13.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 23:52:13.71 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 23:52:13.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 23:52:13.71 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 23:52:13.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 23:52:13.71 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 23:52:13.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 23:52:13.74 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 23:52:13.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 23:52:13.74 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 23:52:13.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 23:52:13.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 23:52:13.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 23:52:13.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Engine\Movies\' 23:52:13.74 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\WW2\Movies\' 23:52:13.80 Activating screen: AppRestartingForm 23:52:13.80 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 23:52:13.80 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 23:52:14.65 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 23:52:14.67 CRC & Version Info : 0000025a:ce5073b5:ec3c9e0d eastern_front:602:factionfix.dll 1 23:52:14.67 Activating screen: FEMovie 23:52:14.67 Activating screen: OnlineWidget 23:52:14.67 Activating screen: OnlineSelectGame 23:52:14.69 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 23:52:14.70 GameSelectForm::Activate - hidden, proper tab not selected. 23:52:14.70 Activating screen: RelicOnlineChat 23:52:14.71 Activating screen: RelicOnlineNewsScreen 23:52:14.73 Activating screen: RelicOnlineStatsScreen 23:52:14.74 Activating screen: Achievements 23:52:14.75 GAME -- Setting campaign state to 'coh' 23:52:14.75 GAME -- Closing state 'coh' 23:52:14.75 GAME -- Setting campaign state to 'cxp2' 23:52:14.75 GAME -- Closing state 'cxp2' 23:52:14.75 GAME -- Setting campaign state to 'cxp1' 23:52:14.75 GAME -- Closing state 'cxp1' 23:52:14.75 GAME -- Setting campaign state to 'dlc1' 23:52:14.75 GAME -- Closing state 'dlc1' 23:52:14.75 GAME -- Setting campaign state to 'dlc2' 23:52:14.75 GAME -- Closing state 'dlc2' 23:52:14.75 GAME -- Setting campaign state to 'dlc3' 23:52:14.75 GAME -- Closing state 'dlc3' 23:52:14.75 GAME -- Setting campaign state to 'dlc1' 23:52:14.75 GAME -- Closing state 'dlc1' 23:52:14.76 Activating screen: GameHistory 23:52:14.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:14.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:14.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:14.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:14.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:14.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:14.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:14.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:14.81 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:14.85 Activating screen: OnlineSelectGame 23:52:14.85 Activating screen: RelicOnlineTabs 23:52:14.88 JoinChannelAsyncJob: Joining channel 7 23:52:15.28 QueryMatches: Got [29] maps, [74] ids, [17] advertisements, startID [181733166] 23:52:15.28 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 27 matches 23:52:18.91 Activating screen: OnlineGameCreate 23:52:18.91 Activating screen: RelicOnlineTabs 23:52:19.40 QueryMatches: Got [29] maps, [73] ids, [17] advertisements, startID [181735172] 23:52:19.40 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 27 matches 23:52:20.32 GetPingAsync: Reporting Ping results for 6 players (success=5, fails=1) 23:52:20.71 Sent message game CompanyOfHeroes disallowtraffic 23:52:20.71 Activating screen: MessageBoxPopup 23:52:20.71 Created Matchinfo 23:52:20.71 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 23:52:20.71 starting online hosting 23:52:20.71 Got dlman msg [ack game CompanyOfHeroes disallowtraffic] 23:52:20.71 OnlineHostAsync: initiating CallCreateMatch 23:52:20.82 OnlineHostAsync: created gid=181735844 23:52:20.92 RendezvousNotifier - Received Participate ParticipationEvent. 23:52:21.09 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=1626348;RVCID=43829546], private [udp:/address=[IP address redacted];port=6112;PID=1626348] 23:52:21.19 OnlineHostAsync: initiating UpdateSessionURL [gid=181735844, url=udp:/address=[IP address redacted];port=6112;PID=1626348;RVCID=43829546] 23:52:21.29 OnJoinAdvertisementSuccess - joined online match, server leave notification required 23:52:21.29 starting local hosting 23:52:21.29 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 23:52:21.29 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 23:52:21.29 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 23:52:21.29 Session::Host sid = AD511A4, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 23:52:21.29 ValidateCustomData: called with 567 bytes of custom data 23:52:21.29 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 23:52:21.29 AdvertisementInternal::Process - EVENT_NEWPEER 23:52:21.29 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 23:52:21.30 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 23:52:21.30 hosting - Session is connected 23:52:21.30 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:21.31 hosting completed successfully 23:52:21.31 HostAsync - completed with HostResult = 0 23:52:21.31 Activating screen: OnlineGameSetup 23:52:21.31 Activating screen: RelicOnlineTabs 23:52:21.31 AutomatchInternal::OnHostComplete - Completed Host with success=1 23:52:21.31 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 23:52:21.31 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 23:52:21.31 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 23:52:21.31 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 23:52:21.31 MessageInternal::CreateChannel: Created channel 534d5347 23:52:21.31 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 23:52:21.34 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:21.35 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:21.35 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 23:52:21.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:21.36 Sending encoded message 604 bytes, to UserID [00000000:0007ab03] 23:52:21.36 Sending encoded message 604 bytes, to UserID [00000000:002ceadc] 23:52:21.38 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 23:52:21.38 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:21.38 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:21.42 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:21.43 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 23:52:21.45 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:22.65 GetPingAsync: Reporting Ping results for 5 players (success=5, fails=0) 23:52:23.07 Activating screen: DynamicPopupMenu 23:52:24.32 QueryMatches: Got [28] maps, [71] ids, [17] advertisements, startID [181735572] 23:52:24.32 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 13 matches 23:52:25.35 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 23:52:25.35 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:25.35 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:25.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:25.37 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 23:52:25.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:25.82 Activating screen: DynamicPopupMenu 23:52:26.92 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 23:52:26.92 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:26.92 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:26.92 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:26.93 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 23:52:26.94 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:27.37 Activating screen: DynamicPopupMenu 23:52:27.46 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 23:52:27.46 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:27.46 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:27.46 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:27.47 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 23:52:27.49 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:28.42 Activating screen: DynamicPopupMenu 23:52:28.44 OnlinePlayerListEntry::OnEnterSlot - Slot 1 selected... 23:52:28.47 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 23:52:28.47 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:28.47 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:28.48 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:28.49 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 23:52:28.50 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:28.98 Activating screen: DynamicPopupMenu 23:52:29.30 QueryMatches: Got [31] maps, [70] ids, [17] advertisements, startID [181735815] 23:52:29.71 Activating screen: DynamicPopupMenu 23:52:30.78 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 23:52:30.78 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:30.78 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:30.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:30.79 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 23:52:30.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:31.56 Activating screen: DynamicPopupMenu 23:52:33.05 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 23:52:33.05 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:33.05 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:33.06 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:33.07 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 23:52:33.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:33.44 Activating screen: DynamicPopupMenu 23:52:34.25 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 23:52:34.25 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:34.25 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:34.25 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:34.26 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 23:52:34.27 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:34.67 Activating screen: DynamicPopupMenu 23:52:35.28 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:52:35.28 MatchInternal::SetMatchType - new type 14 - updating server 23:52:35.28 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:52:35.28 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:35.28 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:35.29 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:35.30 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:35.31 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 23:52:35.31 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:52:35.31 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:35.31 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:35.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:35.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:35.76 Activating screen: RaceSelectionPopup 23:52:36.51 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:52:36.51 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:36.51 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:36.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:36.53 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 23:52:36.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:38.01 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:52:38.01 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:38.02 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:38.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:38.05 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:38.98 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:52:38.98 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:38.98 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:39.01 Transport - median kBPS [hi/cur] sent = 1.6/0.0, recvd = 0.6/0.0, #p/sec[s/r] = 2.2/0.5, max unsent 0, version err 0, merge 0 23:52:39.02 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:39.05 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:39.85 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:52:39.85 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:39.85 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:39.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:39.87 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:42.21 Activating screen: RaceSelectionPopup 23:52:42.89 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:52:42.89 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:42.89 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:42.96 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:42.99 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:44.19 Activating screen: RaceSelectionPopup 23:52:44.80 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:52:44.80 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:44.80 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:44.81 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:44.83 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:45.18 Activating screen: DynamicPopupMenu 23:52:45.78 Activating screen: RaceSelectionPopup 23:52:46.53 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:52:46.53 Net::Session::SetVisible - session is set to INVISIBLE. 23:52:46.53 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:52:46.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:46.56 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:52:47.81 Activating screen: Achievements 23:52:47.81 Activating screen: RelicOnlineTabs 23:52:49.46 RNT_ReportPing: user 3259213:XK2 CANNOT connect pingMS=65535 23:53:02.49 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:53:02.49 Net::Session::SetVisible - session is set to INVISIBLE. 23:53:02.49 GetMaxFrameTimeFromProfile: players=6 expected FPS=23.217295, bars=5, max avg=0.035, sd=0.009, 5 samples = 0.03 0.04 0.04 0.02 0.03 23:53:02.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:53:02.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:53:04.77 RNT_ReportPing: user 3600702:DoDream CANNOT connect pingMS=65535 23:53:05.62 Activating screen: OnlineGameSetup 23:53:05.62 Activating screen: RelicOnlineTabs 23:53:13.17 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:53:13.17 Net::Session::SetVisible - session is set to INVISIBLE. 23:53:13.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:53:13.17 MatchInternal::SetMatchState - state 1 - updating server 23:53:13.17 Net::Session::SetVisible - session is set to INVISIBLE. 23:53:13.17 MatchSetup: Sending start game message! 23:53:13.17 GameSetupForm - Starting game 23:53:13.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:53:13.17 PopulateGameInfo - random seed:[1306554793], guid:[{cd18dcd8-8965-4e5c-88ee-fe3d4fee305b}], sync level:[0] 23:53:13.17 Error loading [DATA:levelingCurve.lua] 23:53:13.17 Error loading [DATA:levelingCurve.lua] 23:53:13.18 Error loading [DATA:levelingCurve.lua] 23:53:13.18 Error loading [DATA:levelingCurve.lua] 23:53:13.18 Error loading [DATA:levelingCurve.lua] 23:53:13.18 Error loading [DATA:levelingCurve.lua] 23:53:13.18 MOD - Setting player (0) race to: allies_soviets 23:53:13.18 MOD - Setting player (0) race to: 2 23:53:13.18 MOD - Setting player (1) race to: allies_soviets 23:53:13.18 MOD - Setting player (1) race to: 2 23:53:13.18 MOD - Setting player (2) race to: allies_soviets 23:53:13.18 MOD - Setting player (2) race to: 2 23:53:13.18 MOD - Setting player (3) race to: axis 23:53:13.18 MOD - Setting player (3) race to: 3 23:53:13.18 MOD - Setting player (4) race to: axis_panzer_elite 23:53:13.18 MOD - Setting player (4) race to: 4 23:53:13.18 MOD - Setting player (5) race to: axis 23:53:13.18 MOD - Setting player (5) race to: 3 23:53:13.19 OnlineUpdateStateAsync: initiating state change, id = 181735844, state=2 23:53:13.19 APP -- Game Start 23:53:13.19 Sent message game CompanyOfHeroes allowtraffic 23:53:13.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:53:13.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:53:13.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:53:13.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:53:13.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:53:13.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:53:13.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:53:13.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:53:13.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:53:13.20 MessageInternal::DestroyChannel: Destroyed channel 534d5347 23:53:13.23 GAME -- Ending FE 23:53:13.23 UIFrontEnd - Unloading Front End 23:53:13.25 SOUND -- Shutting down ... 23:53:13.29 SOUND -- Shutdown completed! 23:53:13.31 23:53:13.31 GAME -- *** Beginning mission 6p_refinery (1 Humans, 5 Computers) *** 23:53:13.31 23:53:13.53 GAME -- Recording game 23:53:13.58 Activating screen: GameLoadScreen 23:53:13.58 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 23:53:13.76 OnlineUpdateStateAsync: updated state for gid=181735844 23:53:13.81 THREAD: Hyper-Threading Technology Processors are not detected. 23:53:13.84 SOUND -- Initializing ... 23:53:14.28 SOUND -- Initialization completed! 23:53:14.30 PHYSICS: detected processor(s) capable of handling 4 threads. 23:53:14.30 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_refinery\6p_refinery' 23:53:14.31 MOD -- Using Mod 'Eastern_Front' 23:53:14.33 Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_refinery\6p_refinery_precache.lua] 23:53:14.44 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 23:53:14.44 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 23:53:16.56 GameObjLoader - upgrading load_count from 0 to 1038 23:53:18.10 GameObjLoader - upgrading load_count from 1038 to 1736 23:53:22.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 23:53:22.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 23:53:34.25 GameObjLoader - upgrading load_count from 1387 to 4167 23:53:38.58 GameObjLoader 09a56500 - resetting counters 23:53:38.58 GameObjLoader 09a56500 - LOAD_DONE 23:53:38.58 GAME - SessionSetup 23:53:38.76 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 23:53:38.76 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 23:53:38.76 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 23:53:40.00 Transport - median kBPS [hi/cur] sent = 1.6/0.0, recvd = 0.6/0.0, #p/sec[s/r] = 1.1/0.6, max unsent 0, version err 0, merge 0 23:53:41.24 GAME - CreateGEWorld in 2657 ms 23:53:41.27 GAME - SessionSetup finished in 2695 ms 23:53:41.28 GAME - WaterReflectionManagerSetup 23:53:41.28 GAME - WaterReflectionManagerSetup finished in 0 ms 23:53:41.53 MessageInternal::CreateChannel: Created channel 474d4343 [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x066905a8 [Cope FactionFix] - Hook already installed 23:53:41.68 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 23:53:42.04 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:53:42.04 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:53:42.81 MessageInternal::CreateChannel: Created channel 4d4f444d 23:53:43.31 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:53:43.32 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:53:43.32 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:53:43.32 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:53:43.32 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:53:43.75 SPEECHMANAGER -- Loaded in 0.401090 seconds 23:53:44.99 GameObjLoader - upgrading load_count from 0 to 342 23:53:45.59 GameObjLoader 01e077a8 - resetting counters 23:53:45.59 GameObjLoader 01e077a8 - LOAD_DONE 23:53:46.35 PreloadResources took 702ms. 23:53:46.43 GAME -- Loading completed (33 seconds) 23:53:46.43 SIM -- Setting SyncErrorChecking level to Low 23:53:46.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 23:53:56.50 Activating screen: GameScreen 23:53:56.50 Activating screen: Decorators_widescreen 23:53:56.50 Activating screen: Taskbar_widescreen 23:53:56.50 Activating screen: SubtitleScreen 23:53:56.50 Activating screen: TextOverlayScreen 23:53:56.57 PerformanceRecorder::StartRecording for game size 6 23:53:56.57 GAME -- Starting mission... 23:53:56.90 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 23:53:56.90 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 23:53:56.90 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 23:53:56.90 MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI) 23:53:56.90 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 23:54:00.24 Activating screen: TacticalMap_widescreen 23:54:00.24 Activating screen: TextOverlayScreen 23:54:00.96 Activating screen: pause_menu 23:54:00.96 GAME -- SimulationController::Pause 0 23:54:02.15 Activating screen: pause_load 23:54:03.53 GAME -- SimulationController::Pause 1 23:54:03.54 Activating screen: AppRestartingForm 23:54:03.54 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 23:54:03.54 Widget attempting to remove a non-existance listener. Widget:bkg_COH 23:54:03.54 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 23:54:03.54 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 23:54:03.54 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 23:54:03.54 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 23:54:03.55 APP -- Game Load 23:54:03.55 GameApp::TransitionGameLoad 23:54:03.55 GameObj::ShutdownGameObj 23:54:03.55 Calling disconnect... 23:54:03.55 Session is marking the local peer PeerID 1 for death 23:54:03.55 OnlineLeaveAdvertisementAsync: Match id = 181735844 started, nothing to do 23:54:03.55 Session::GetEvent DestroyPeer success Peer 1 removed 23:54:03.55 Session::DestroyPeer - deallocating peer 1 23:54:03.55 Session - Requested Disconnect for connectionID 6 23:54:03.55 Deallocated route ID=7 for PeerID 1 at WINaddr:[IP address redacted]:6112; 23:54:03.55 Session - Requested Disconnect for connectionID 7 23:54:03.55 Closed route 7<>7 for PeerID 1 at WINaddr:[IP address redacted]:6112; 23:54:03.55 AdvertisementInternal::Process - EVENT_DESTROYPEER 23:54:03.55 LeaveMatchInternal - no action taken, needLeave=0, service=0 23:54:03.55 Destroyed Matchinfo 23:54:03.55 GAME -- Ending mission (Game In Progress) 23:54:03.56 GameObjLoader 01e077a8 - Unload 23:54:03.56 GameObjLoader 01e077a8 - resetting counters 23:54:03.59 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 23:54:03.59 MOD -- Game Over at frame 34 23:54:03.72 GameObjLoader 09a56500 - Unload 23:54:03.72 GameObjLoader 09a56500 - resetting counters 23:54:03.79 SOUND -- Shutting down ... 23:54:03.81 SOUND -- Shutdown completed! 23:54:03.81 MessageInternal::DestroyChannel: Destroyed channel 474d4343 23:54:03.81 GAME -- Beginning FE 23:54:03.81 Sent message game CompanyOfHeroes allowtraffic 23:54:03.81 UIFrontEnd - Loading Front End 23:54:03.81 THREAD: Hyper-Threading Technology Processors are not detected. 23:54:03.85 SOUND -- Initializing ... 23:54:03.88 SOUND -- Initialization completed! 23:54:03.88 UIFrontEnd - Initializing Forms 23:54:05.16 CampaignFilter::BindFilterSpecificWidgets() 23:54:05.20 MOD -- Mounting EF_DLC1, 1.0 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC1\Data\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC1\Movies\' 23:54:05.20 MOD -- Mounting EF_DLC2, 1.0 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC2\Data\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC2\Movies\' 23:54:05.20 MOD -- Mounting EF_DLC3, 1.0 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC3\Data\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\DLC3\Movies\' 23:54:05.20 MOD -- Mounting EF_OPS, 1.0 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 23:54:05.20 MOD -- Mounting Eastern_Front, 1.0 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\RelicOnline\Data\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 23:54:05.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\WW2\Data\' 23:54:05.21 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 23:54:05.21 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\Data\' 23:54:05.21 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 23:54:05.22 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 23:54:05.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 23:54:05.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 23:54:05.22 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 23:54:05.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 23:54:05.22 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 23:54:05.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 23:54:05.22 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 23:54:05.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 23:54:05.24 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 23:54:05.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 23:54:05.24 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 23:54:05.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 23:54:05.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 23:54:05.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 23:54:05.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\Engine\Movies\' 23:54:05.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\colby\Documents\My Games\Company of Heroes\WW2\Movies\' 23:54:05.31 Turning off auto-selection of profiles, we already have a profile selected. 23:54:05.31 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:54:05.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:54:05.33 MOD - Setting player (0) race to: allies_soviets 23:54:05.33 MOD - Setting player (0) race to: 2 23:54:05.33 MOD - Setting player (1) race to: allies_soviets 23:54:05.33 MOD - Setting player (1) race to: 2 23:54:05.33 MOD - Setting player (2) race to: allies_soviets 23:54:05.33 MOD - Setting player (2) race to: 2 23:54:05.33 MOD - Setting player (3) race to: axis 23:54:05.33 MOD - Setting player (3) race to: 3 23:54:05.33 MOD - Setting player (4) race to: axis_panzer_elite 23:54:05.33 MOD - Setting player (4) race to: 4 23:54:05.33 MOD - Setting player (5) race to: axis 23:54:05.33 MOD - Setting player (5) race to: 3 23:54:05.33 OnlineLeaveAdvertisementAsync: Match id = 181735844 started, nothing to do 23:54:05.33 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 23:54:05.33 APP -- Game Start 23:54:05.33 Sent message game CompanyOfHeroes allowtraffic 23:54:05.33 GAME -- Ending FE 23:54:05.33 UIFrontEnd - Unloading Front End 23:54:05.34 SOUND -- Shutting down ... 23:54:05.40 SOUND -- Shutdown completed! 23:54:05.64 23:54:05.64 GAME -- *** Beginning mission 6p_montherme (1 Humans, 5 Computers) *** 23:54:05.64 23:54:05.64 GAME -- Recording game 23:54:05.68 Activating screen: GameLoadScreen 23:54:05.69 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 23:54:05.79 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 23:54:05.79 PeerRemoveAll - flushing local session peer data 23:54:05.79 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 23:54:05.83 THREAD: Hyper-Threading Technology Processors are not detected. 23:54:05.87 SOUND -- Initializing ... 23:54:06.31 SOUND -- Initialization completed! 23:54:06.33 PHYSICS: detected processor(s) capable of handling 4 threads. 23:54:06.33 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_montherme\6p_montherme' 23:54:06.33 MOD -- Using Mod 'Eastern_Front' 23:54:06.35 Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_montherme\6p_montherme_precache.lua] 23:54:06.48 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 23:54:06.49 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 23:54:08.58 GameObjLoader - upgrading load_count from 0 to 1063 23:54:10.10 GameObjLoader - upgrading load_count from 1063 to 1800 23:54:22.35 GameObjLoader - upgrading load_count from 1411 to 4380 23:54:25.74 GameObjLoader 09a56500 - resetting counters 23:54:25.74 GameObjLoader 09a56500 - LOAD_DONE 23:54:25.74 GAME - SessionSetup 23:54:26.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:54:26.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:54:26.91 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 23:54:26.91 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 23:54:26.91 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 23:54:28.70 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\axis\vehicles\sdkfz234_armouredcar\sdkfz234armouredcar] -- (normal: 0, orthogonal: 0) 23:54:28.83 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\naval_infantry] -- (normal: 0, orthogonal: 0) 23:54:28.95 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\naval_infantry] -- (normal: 0, orthogonal: 0) 23:54:29.19 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\axis\soldiers\engineer] -- (normal: 0, orthogonal: 0) 23:54:29.19 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\panzerelite\soldiers\pgrenadier] -- (normal: 0, orthogonal: 0) 23:54:29.30 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\sapper] -- (normal: 0, orthogonal: 0) 23:54:29.30 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\axis\soldiers\wehrmacht] -- (normal: 0, orthogonal: 0) 23:54:29.31 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\conscript_1] -- (normal: 0, orthogonal: 0) 23:54:29.33 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\bodyguard] -- (normal: 0, orthogonal: 0) 23:54:29.33 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\major] -- (normal: 0, orthogonal: 0) 23:54:29.34 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\panzerelite\vehicles\sdkfz_250\sdkfz_250] -- (normal: 0, orthogonal: 0) 23:54:29.34 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\naval_infantry] -- (normal: 0, orthogonal: 0) 23:54:29.35 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\private_1] -- (normal: 0, orthogonal: 0) 23:54:29.36 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\axis\soldiers\mg_gunner] -- (normal: 0, orthogonal: 0) 23:54:29.36 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\private_1] -- (normal: 0, orthogonal: 0) 23:54:29.36 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\conscript_1] -- (normal: 0, orthogonal: 0) 23:54:29.37 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\conscript_1] -- (normal: 0, orthogonal: 0) 23:54:29.37 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\russians\soldiers\naval_infantry] -- (normal: 0, orthogonal: 0) 23:54:29.37 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\panzerelite\soldiers\tankbuster] -- (normal: 0, orthogonal: 0) 23:54:29.37 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\panzerelite\soldiers\tankbuster] -- (normal: 0, orthogonal: 0) 23:54:29.37 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\panzerelite\soldiers\tankbuster] -- (normal: 0, orthogonal: 0) 23:54:29.37 AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\allies\projectiles\60mm_mortar] -- (normal: 0, orthogonal: 0) 23:54:32.33 SAVEGAME -- Read delayed load chunk (384688 bytes) 23:54:34.95 GAME - CreateGEWorld in 9210 ms 23:54:34.98 GAME - SessionSetup finished in 9239 ms 23:54:34.98 GAME - WaterReflectionManagerSetup 23:54:34.98 GAME - WaterReflectionManagerSetup finished in 0 ms 23:54:35.36 MessageInternal::CreateChannel: Created channel 474d4343 23:54:35.37 Regenerating ImpassMap data... 23:54:35.37 Impass Data was already valid, but regenerating... 23:54:35.59 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 23:54:35.59 Regenerating CanBuildMap data... 23:54:35.59 Generating CanShoot Map. 23:54:35.59 Pathfinder::Regenerate()... 23:54:35.65 Generating PathSectorMap... 23:54:36.12 Pathfinder::Regenerate() Done. [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x06521070 [Cope FactionFix] - Hook already installed 23:54:36.26 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 23:54:36.93 MessageInternal::CreateChannel: Created channel 4d4f444d 23:54:37.43 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:54:37.43 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:54:37.43 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:54:37.43 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:54:37.43 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:54:37.87 SPEECHMANAGER -- Loaded in 0.408574 seconds 23:54:38.93 GameObjLoader - upgrading load_count from 0 to 269 23:54:39.39 GameObjLoader 01e077a8 - resetting counters 23:54:39.39 GameObjLoader 01e077a8 - LOAD_DONE 23:54:40.20 PreloadResources took 745ms. 23:54:40.28 GAME -- Loading completed (35 seconds) 23:54:40.28 SIM -- Setting SyncErrorChecking level to Low 23:54:41.01 Transport - median kBPS [hi/cur] sent = 1.6/0.0, recvd = 0.6/0.0, #p/sec[s/r] = 0.1/0.2, max unsent 0, version err 0, merge 0 23:54:41.24 Activating screen: GameScreen 23:54:41.24 Activating screen: Decorators_widescreen 23:54:41.24 Activating screen: Taskbar_widescreen 23:54:41.24 Activating screen: SubtitleScreen 23:54:41.24 Activating screen: TextOverlayScreen 23:54:41.32 PerformanceRecorder::StartRecording for game size 6 23:54:41.32 GAME -- Starting mission... 23:54:41.74 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 4938) (CmdAI) 23:54:41.74 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 4938) (CmdAI) 23:54:41.74 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 4938) (CmdAI) 23:54:41.74 MOD -- Player CPU - Hard set to AI Type: AI Player (frame 4938) (CmdAI) 23:54:41.74 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 4938) (CmdAI) 23:54:41.91 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 23:54:41.91 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 23:54:41.91 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 23:54:45.36 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 23:55:02.37 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 23:55:02.37 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 23:55:02.37 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 23:55:42.01 Transport - median kBPS [hi/cur] sent = 1.6/0.0, recvd = 0.6/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 23:56:04.91 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 23:56:04.91 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 23:56:04.91 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 23:56:21.53 Activating screen: Command_Branch 23:56:25.38 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 23:56:25.38 Muting spew of bind updater. Fix art and re-test. 23:56:26.42 Activating screen: Command_Branch 23:56:39.68 Was already stealing a skeleton when told to steal another [mortar_target]. 23:56:43.01 Transport - median kBPS [hi/cur] sent = 1.6/0.0, recvd = 0.6/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 23:56:59.76 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 23:57:44.01 Transport - median kBPS [hi/cur] sent = 1.6/0.0, recvd = 0.6/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 23:57:48.35 Activating screen: Command_Branch 23:58:45.01 Transport - median kBPS [hi/cur] sent = 1.6/0.0, recvd = 0.6/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 23:59:33.55 Unabled to do upgrade, CANPRODUCE_NoResources 23:59:46.00 Transport - median kBPS [hi/cur] sent = 1.6/0.0, recvd = 0.6/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 00:00:47.00 Transport - median kBPS [hi/cur] sent = 1.6/0.0, recvd = 0.6/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 00:01:48.00 Transport - median kBPS [hi/cur] sent = 1.6/0.0, recvd = 0.6/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0