RELICCOH started at 2011-05-04 14:40 OS NT 6.1 (sp0.0) x64, 6135MB Physical Memory, 3735 Physical Available, 3961 Virtual Available RUN-OPTIONS -mod eastern_front -dev WORKING-DIR C:\Program Files\Steam\steamapps\common\company of heroes USER Me 14:40:18.48 8 Logical Processors detected 14:40:18.48 Multithreading Enabled 14:40:18.48 THREAD: Hyper-Threading Technology Processors are not detected. 14:40:18.48 XTHREAD: Detected 8 core(s) with 8 hardware thread(s) 14:40:18.48 XTHREAD: Main thread now used as XThread 0 14:40:18.48 XTHREAD: Spawned thread on processor 1 14:40:18.48 XTHREAD: Spawned thread on processor 2 14:40:18.48 XTHREAD: Spawned thread on processor 3 14:40:18.48 XTHREAD: Spawned thread on processor 4 14:40:18.48 XTHREAD: Spawned thread on processor 5 14:40:18.48 XTHREAD: Spawned thread on processor 6 14:40:18.48 XTHREAD: Spawned thread on processor 7 14:40:18.48 MATHBOX -- Version=6, Cpu=Intel Pentium III Xeon:f=6,m=10, Mode=SSE 14:40:18.48 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English 14:40:18.49 MOD -- Mounting EF_DLC1, 1.0 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\Data\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\Movies\' 14:40:18.49 MOD -- Mounting EF_DLC2, 1.0 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\Data\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\Movies\' 14:40:18.49 MOD -- Mounting EF_DLC3, 1.0 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\Data\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 14:40:18.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\Movies\' 14:40:18.50 MOD -- Mounting EF_OPS, 1.0 14:40:18.50 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 14:40:18.50 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 14:40:18.50 MOD -- Mounting Eastern_Front, 1.0 14:40:18.50 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 14:40:18.50 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\RelicOnline\Data\' 14:40:18.50 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 14:40:18.50 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 14:40:18.50 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\WW2\Data\' 14:40:18.51 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 14:40:18.51 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Data\' 14:40:18.51 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 14:40:18.51 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 14:40:18.51 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 14:40:18.51 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 14:40:18.52 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 14:40:18.52 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 14:40:18.52 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 14:40:18.52 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 14:40:18.52 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 14:40:18.52 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 14:40:18.55 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 14:40:18.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 14:40:18.55 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 14:40:18.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 14:40:18.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 14:40:18.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 14:40:18.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Engine\Movies\' 14:40:18.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\WW2\Movies\' 14:40:18.60 GAME -- Resetting fp control word. 14:40:23.98 WW2Mod -- PropertyBagManager Loaded in 5.381000s 14:40:24.07 NetworkManager::Create - creating network manager 14:40:24.07 Read 781 bytes from network datastore login_cache.bin 14:40:24.07 Read 114562 bytes from network datastore global_cache.bin 14:40:24.07 Read 104554 bytes from network datastore ping_cache.bin 14:40:24.07 QuazalInitializer - static initializing Quazal library 14:40:24.07 PingCache - populating cache with 676 pings 14:40:24.07 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 14:40:24.07 WinTransport - CreateSocket exclusive broadcast socket was available. 14:40:24.07 WinTransport - CreateSocket listening for broadcasts on default port 14:40:24.08 WinTransport - Host Name: Flagship, aliases: , type=AF_INET, len=4 14:40:24.08 WinTransport - Host IP Address #0: [IP address redacted] 14:40:24.08 WinTransport - Host IP Address #1: [IP address redacted] 14:40:24.08 WinTransport - Host IP Address #2: [IP address redacted] 14:40:24.08 WinTransport - Host IP Address #3: [IP address redacted] 14:40:24.08 WinTransport - WARNING, MultipleNetwork adapters may cause problems 14:40:24.08 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 14:40:24.08 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 14:40:24.08 WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 14:40:24.08 WinTransport - Interface #3: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 14:40:24.08 WinTransport - Interface #4: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 14:40:24.08 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:40:24.08 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 14:40:24.08 SessionManager - Peer Header Size = 16 bytes 14:40:24.08 SessionManager - Game Data overhead = 7 bytes 14:40:24.08 SessionManager - Proxy overhead = 7 bytes 14:40:24.08 MessageInternal::CreateChannel: Created channel 47535450 14:40:24.08 Session::Initialize - info, initializing session object, using threads. 14:40:24.08 SessionManager::RegisterSession - Registering new session 1369f750 14:40:24.08 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:40:24.08 AutomatchInternal: Instantiating 14:40:24.08 PartyInternal: Instantiating 14:40:24.08 MessageInternal::CreateChannel: Created channel 50525459 14:40:24.08 MessageInternal::CreateChannel: Created channel 51434b4d 14:40:24.08 Net::ThreadFunction - Entering network thread function... 14:40:24.09 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:40:24.09 MessageInternal::CreateChannel: Created channel 534d5347 14:40:24.09 MessageInternal::CreateChannel: Created channel 474d4343 14:40:24.09 MessageInternal::CreateChannel: Created channel 474f424a 14:40:24.09 MessageInternal::CreateChannel: Created channel 4d4f444d 14:40:24.09 MessageInternal::CreateChannel: Created channel 53594e43 14:40:24.09 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:40:24.09 MessageInternal::DestroyChannel: Destroyed channel 474d4343 14:40:24.09 MessageInternal::DestroyChannel: Destroyed channel 474f424a 14:40:24.09 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 14:40:24.09 MessageInternal::DestroyChannel: Destroyed channel 53594e43 14:40:24.09 GAME -- Available memory: 6135MB Physical RAM, 6133MB Pagefile, 4095 Virtual Address Space 14:40:24.10 Transport - Largest received is now 19 14:40:24.10 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:40:25.83 DLLDriverLinker -- Adding driver 'spDx10.dll'. 14:40:25.84 DLLDriverLinker -- Adding driver 'spDx9.dll'. 14:40:25.84 DLLDriverLinker -- 2 DLL drivers found. 14:40:25.94 SPDx10 -- Adapter [NVIDIA GeForce GTX 295]: 873MB dedicated video memory, 0MB dedicated system memory and 2811MB shared system memory. 14:40:29.17 DLLDriverLinker -- 2 DLL drivers found. 14:40:29.24 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 14:40:29.24 GAME -- Resolution set to 1920x1080 (fullscreen). 14:40:29.26 SPDx9 -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce GTX 295 14:40:29.26 SPDx9 -- Driver Vendor = 0x10DE Device = 0x05E0 SubSys = 0x064E10DE Rev = 0x00A1 14:40:29.26 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 260.99 14:40:29.26 SPDx9 -- Driver GUID = {D7B71E3E-46A0-11CF-BD64-42261FC2C535} 14:40:29.83 SPDx9 -- 3656MB available Texture Memory 14:40:29.85 SPDx9 -- [2] GPUs found. 14:40:29.86 ShaderDatabase: using shader profile [ps30] 14:40:30.18 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 14:40:30.29 GameObjLoader 0f689d10 - resetting counters 14:40:30.29 GameObjLoader 0f689d10 - Created loader 14:40:30.29 GameObjLoader 0f689e70 - resetting counters 14:40:30.29 GameObjLoader 0f689e70 - Created loader 14:40:30.52 GAME -- Beginning FE 14:40:30.52 Sent message game CompanyOfHeroes started 8008 601 allowtraffic 14:40:30.52 RemoteDLManager - Connection Restored. 14:40:30.52 UIFrontEnd - Loading Front End 14:40:30.52 THREAD: Hyper-Threading Technology Processors are not detected. 14:40:30.59 SOUND -- Initializing ... 14:40:30.63 INNIMapDCA Key not found: sp_speechducker::time 14:40:30.94 SOUND -- Initialization completed! 14:40:30.94 UIFrontEnd - Initializing Forms 14:40:32.25 CampaignFilter::BindFilterSpecificWidgets() 14:40:32.35 Activating screen: MovieScreen 14:40:32.35 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 14:40:35.90 Activating screen: AppLoadingForm 14:40:35.90 SetupProductLoadingArt - choosing bgArt = 0 (gold=0) 14:40:36.28 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 14:40:36.28 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 14:40:36.29 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 14:40:36.29 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 14:40:36.29 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 14:40:36.29 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 14:40:36.53 GAME -- Using player profile FLAGSHIP 14:40:37.17 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 14:40:37.33 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 14:40:37.76 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 14:40:37.76 RendezvousManager: CreateSession - starting profile=Guest login 14:40:38.88 RendezvousManager: Login complete and successfull 14:40:38.89 RendezvousManager initialized 14:40:39.03 Current server English:live version is 601.0, client is 601.0 14:40:39.06 OnConnect: successful connection established, enabling reconnect 14:40:39.06 OnConnect: this wasnt a reconnect, no need for autologin 14:40:39.06 Logging in neoprophet on controller:0 14:40:39.43 Login completed: ACCOUNT_VALIDATED 14:40:39.43 Found 2 profiles for account neoprophet 14:40:39.43 Found profile: NeoProphet 14:40:39.43 Found profile: LappyTheLaptop 14:40:39.43 installed_products = ( COH CXP1 DLC1 DLC2 DLC3 ) 14:40:39.43 OnLogin: no previous login, auto selecting profile not required 14:40:39.46 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:40:39.47 CRC & Version Info : 00000259:0fd9d603:48d2c5df eastern_front:601:ww2mod.dll 1 14:40:39.47 Activating screen: FEMovie 14:40:39.47 Activating screen: OnlineWidget 14:40:39.47 Activating screen: RelicOnlineProfileSelect 14:40:39.51 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:40:40.81 Activating screen: RelicOnlineWait 14:40:40.81 RendezvousManager - destroying chat handler 14:40:40.81 RendezvousManager: CreateSession - starting logout profile = 100:Guest 14:40:40.98 RendezvousManager: Logout complete 14:40:40.98 RendezvousManager - terminating all server calls in progress 14:40:40.98 CallManager - terminating all server calls in progress (1 in progress) 14:40:40.98 RendezvousManager: OnCredentialsEvent - starting profile login 14:40:41.94 RendezvousManager: Login complete and successfull 14:40:41.94 RendezvousManager - creating chat handler 14:40:41.95 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 14:40:42.14 QuazalSelectProfileAsync - Got UserID 14:40:42.17 Transport - Largest sent is now 16 14:40:42.28 Transport - Largest received is now 41 14:40:42.29 GetUserStats requested stats for PIDs ( 233423 ) (best:0, full:1) 14:40:42.42 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527], private [udp:/address=[IP address redacted];port=6112;PID=233423] 14:40:42.54 QuazalSelectProfileAsync - Got Full Stats 14:40:42.69 GetAutomatchMaps: Got [32] maps 14:40:42.71 PopulateArmyListBox - skipping race 2 14:40:42.71 PopulateArmyListBox - skipping race 0 14:40:42.71 PopulateArmyListBox - skipping race 1 14:40:42.71 PopulateArmyListBox - skipping race 3 14:40:42.71 AutoMatchForm::OnArmySelectionChanged - sending request info 14:40:42.71 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:40:42.71 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 14:40:42.71 QuazalSelectProfileAsync - Got Automatch maps 14:40:48.09 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 14:40:48.22 Profile [00000000:00038fcf] selected on controller#0 14:40:48.22 Activating screen: FEMovie 14:40:48.22 Activating screen: OnlineWidget 14:40:48.22 Activating screen: FE_mm_01 14:40:48.22 Activating screen: RelicOnlineWait 14:40:48.24 GAME -- Setting campaign state to 'coh' 14:40:48.24 GAME -- Closing state 'coh' 14:40:48.25 GAME -- Setting campaign state to 'cxp2' 14:40:48.25 GAME -- Closing state 'cxp2' 14:40:48.25 GAME -- Setting campaign state to 'cxp1' 14:40:48.25 GAME -- Closing state 'cxp1' 14:40:48.25 GAME -- Setting campaign state to 'dlc1' 14:40:48.25 GAME -- Closing state 'dlc1' 14:40:48.26 GAME -- Setting campaign state to 'dlc2' 14:40:48.26 GAME -- Closing state 'dlc2' 14:40:48.26 GAME -- Setting campaign state to 'dlc3' 14:40:48.26 GAME -- Closing state 'dlc3' 14:40:49.82 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 14:40:49.82 Activating screen: OnlineSelectGame 14:40:49.82 Activating screen: RelicOnlineChat 14:40:49.83 Activating screen: RelicOnlineNewsScreen 14:40:49.86 Activating screen: RelicOnlineStatsScreen 14:40:49.87 Activating screen: Achievements 14:40:49.87 GAME -- Setting campaign state to 'coh' 14:40:49.87 GAME -- Closing state 'coh' 14:40:49.88 GAME -- Setting campaign state to 'cxp2' 14:40:49.88 GAME -- Closing state 'cxp2' 14:40:49.88 GAME -- Setting campaign state to 'cxp1' 14:40:49.88 GAME -- Closing state 'cxp1' 14:40:49.88 GAME -- Setting campaign state to 'dlc1' 14:40:49.88 GAME -- Closing state 'dlc1' 14:40:49.88 GAME -- Setting campaign state to 'dlc2' 14:40:49.88 GAME -- Closing state 'dlc2' 14:40:49.88 GAME -- Setting campaign state to 'dlc3' 14:40:49.88 GAME -- Closing state 'dlc3' 14:40:49.89 GAME -- Setting campaign state to 'dlc1' 14:40:49.89 GAME -- Closing state 'dlc1' 14:40:49.90 Activating screen: GameHistory 14:40:49.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:49.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:49.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:49.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:49.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:49.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:49.90 Activating screen: OnlineSelectGame 14:40:49.90 Activating screen: RelicOnlineTabs 14:40:49.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:49.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:49.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:49.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:49.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:49.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:49.92 JoinChannelAsyncJob: Joining channel 7 14:40:50.73 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 806 14:40:50.73 Sent message game CompanyOfHeroes softthrottle 14:40:50.74 Got dlman msg [ack game CompanyOfHeroes softthrottle] 14:40:51.41 QueryMatches: Got [40] maps, [94] ids, [17] advertisements, startID [1] 14:40:51.41 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 77 matches 14:40:51.53 Asked to remove user 00000000:0013bb45 :Pr3d4t0rS that doesn't exist 14:40:51.54 GetUserStats requested stats for PIDs ( 29657 31667 49780 61776 128215 192393 213162 263478 270288 360629 669744 702045 716676 724997 737372 781977 803020 809888 925093 1007826 1038866 1057513 1059730 1075298 1079251 1113041 1133593 1252868 1315282 1662462 1663604 1703086 2057690 2427894 2929405 ) (best:35, full:0) 14:40:51.66 CancelAutoMatching - called 14:40:51.66 Activating screen: OnlineSelectGame 14:40:51.66 Activating screen: RelicOnlineTabs 14:40:51.66 Activating screen: FEMovie 14:40:51.66 Activating screen: OnlineWidget 14:40:51.66 Activating screen: FE_mm_01 14:40:51.66 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:51.66 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:51.66 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:51.66 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:51.66 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:51.66 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:51.67 GAME -- Setting campaign state to 'coh' 14:40:51.67 GAME -- Closing state 'coh' 14:40:51.67 GAME -- Setting campaign state to 'cxp2' 14:40:51.67 GAME -- Closing state 'cxp2' 14:40:51.67 GAME -- Setting campaign state to 'cxp1' 14:40:51.67 GAME -- Closing state 'cxp1' 14:40:51.68 GAME -- Setting campaign state to 'dlc1' 14:40:51.68 GAME -- Closing state 'dlc1' 14:40:51.68 GAME -- Setting campaign state to 'dlc2' 14:40:51.68 GAME -- Closing state 'dlc2' 14:40:51.68 GAME -- Setting campaign state to 'dlc3' 14:40:51.68 GAME -- Closing state 'dlc3' 14:40:52.05 Transport - Largest received is now 81 14:40:52.05 Transport - Largest sent is now 78 14:40:52.26 GetPingAsync: Reporting Ping results for 5 players (success=5, fails=0) 14:40:52.44 Activating screen: MessageBoxPopup 14:40:52.44 Created Matchinfo 14:40:52.44 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 14:40:52.44 starting online hosting 14:40:52.46 OnlineHostAsync: initiating CallCreateMatch 14:40:52.59 OnlineHostAsync: created gid=177948048 14:40:52.61 RendezvousNotifier - Received Participate ParticipationEvent. 14:40:52.71 Transport - Largest received is now 102 14:40:52.86 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527], private [udp:/address=[IP address redacted];port=6112;PID=233423] 14:40:52.99 OnlineHostAsync: initiating UpdateSessionURL [gid=177948048, url=udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527] 14:40:53.16 OnJoinAdvertisementSuccess - joined online match, server leave notification required 14:40:53.16 starting local hosting 14:40:53.16 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:40:53.16 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:40:53.16 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:40:53.16 Session::Host sid = A9B4590, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 14:40:53.16 ValidateCustomData: called with 775 bytes of custom data 14:40:53.16 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 14:40:53.16 AdvertisementInternal::Process - EVENT_NEWPEER 14:40:53.16 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 14:40:53.18 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 14:40:53.18 hosting - Session is connected 14:40:53.18 Net::Session::SetVisible - session is set to INVISIBLE. 14:40:53.19 hosting completed successfully 14:40:53.19 HostAsync - completed with HostResult = 0 14:40:53.19 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 14:40:53.19 Activating screen: OnlineGameSetup 14:40:53.19 MessageInternal::CreateChannel: Created channel 534d5347 14:40:53.20 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:40:53.20 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:40:53.20 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:40:53.20 MatchInternal::SetMatchType - new type 14 - updating server 14:40:53.20 SetVisible called while !IsConnected 14:40:53.20 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:40:53.20 Activating screen: RelicOnlineChat 14:40:53.22 Activating screen: RelicOnlineNewsScreen 14:40:53.26 Activating screen: RelicOnlineStatsScreen 14:40:53.26 Activating screen: Achievements 14:40:53.26 GAME -- Setting campaign state to 'coh' 14:40:53.26 GAME -- Closing state 'coh' 14:40:53.27 GAME -- Setting campaign state to 'cxp2' 14:40:53.27 GAME -- Closing state 'cxp2' 14:40:53.27 GAME -- Setting campaign state to 'cxp1' 14:40:53.27 GAME -- Closing state 'cxp1' 14:40:53.27 GAME -- Setting campaign state to 'dlc1' 14:40:53.27 GAME -- Closing state 'dlc1' 14:40:53.27 GAME -- Setting campaign state to 'dlc2' 14:40:53.27 GAME -- Closing state 'dlc2' 14:40:53.27 GAME -- Setting campaign state to 'dlc3' 14:40:53.27 GAME -- Closing state 'dlc3' 14:40:53.28 GAME -- Setting campaign state to 'dlc1' 14:40:53.28 GAME -- Closing state 'dlc1' 14:40:53.29 Activating screen: GameHistory 14:40:53.29 GAME -- Setting campaign state to 'coh' 14:40:53.29 GAME -- Closing state 'coh' 14:40:53.29 GAME -- Setting campaign state to 'cxp2' 14:40:53.29 GAME -- Closing state 'cxp2' 14:40:53.29 GAME -- Setting campaign state to 'cxp1' 14:40:53.29 GAME -- Closing state 'cxp1' 14:40:53.29 GAME -- Setting campaign state to 'dlc1' 14:40:53.29 GAME -- Closing state 'dlc1' 14:40:53.30 GAME -- Setting campaign state to 'dlc2' 14:40:53.30 GAME -- Closing state 'dlc2' 14:40:53.30 GAME -- Setting campaign state to 'dlc3' 14:40:53.30 GAME -- Closing state 'dlc3' 14:40:53.30 Activating screen: OnlineGameSetup 14:40:53.30 Activating screen: RelicOnlineTabs 14:40:53.30 AutomatchInternal::OnHostComplete - Completed Host with success=1 14:40:53.30 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 14:40:53.30 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 14:40:53.31 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:40:53.31 Net::Session::SetVisible - session is set to INVISIBLE. 14:40:53.31 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:40:53.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:53.34 GAME -- Setting campaign state to 'coh' 14:40:53.34 GAME -- Closing state 'coh' 14:40:53.35 GAME -- Setting campaign state to 'cxp2' 14:40:53.35 GAME -- Closing state 'cxp2' 14:40:53.35 GAME -- Setting campaign state to 'cxp1' 14:40:53.35 GAME -- Closing state 'cxp1' 14:40:53.35 GAME -- Setting campaign state to 'dlc1' 14:40:53.35 GAME -- Closing state 'dlc1' 14:40:53.35 GAME -- Setting campaign state to 'dlc2' 14:40:53.35 GAME -- Closing state 'dlc2' 14:40:53.36 GAME -- Setting campaign state to 'dlc3' 14:40:53.36 GAME -- Closing state 'dlc3' 14:40:53.36 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 14:40:53.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:54.51 QueryMatches: Got [40] maps, [99] ids, [17] advertisements, startID [177947078] 14:40:54.52 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 65 matches 14:40:55.06 Activating screen: RaceSelectionPopup 14:40:55.78 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:40:55.78 Net::Session::SetVisible - session is set to INVISIBLE. 14:40:55.78 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:40:55.82 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:55.83 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:57.51 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:40:57.51 Net::Session::SetVisible - session is set to INVISIBLE. 14:40:57.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:57.51 MatchInternal::SetMatchState - state 1 - updating server 14:40:57.51 Net::Session::SetVisible - session is set to INVISIBLE. 14:40:57.51 MatchSetup: Sending start game message! 14:40:57.51 GameSetupForm - Starting game 14:40:57.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:40:57.51 PopulateGameInfo - random seed:[1304516457], guid:[{315ed8ab-5eac-4a24-bb73-73040a559361}], sync level:[0] 14:40:57.51 Error loading [DATA:levelingCurve.lua] 14:40:57.52 Error loading [DATA:levelingCurve.lua] 14:40:57.52 MOD - Setting player (0) race to: allies_soviets 14:40:57.52 MOD - Setting player (0) race to: 2 14:40:57.52 MOD - Setting player (1) race to: axis 14:40:57.52 MOD - Setting player (1) race to: 3 14:40:57.52 OnlineUpdateStateAsync: initiating state change, id = 177948048, state=2 14:40:57.53 APP -- Game Start 14:40:57.53 Sent message game CompanyOfHeroes allowtraffic 14:40:57.53 GAME -- Setting campaign state to 'coh' 14:40:57.53 GAME -- Closing state 'coh' 14:40:57.54 GAME -- Setting campaign state to 'cxp2' 14:40:57.54 GAME -- Closing state 'cxp2' 14:40:57.54 GAME -- Setting campaign state to 'cxp1' 14:40:57.54 GAME -- Closing state 'cxp1' 14:40:57.54 GAME -- Setting campaign state to 'dlc1' 14:40:57.54 GAME -- Closing state 'dlc1' 14:40:57.54 GAME -- Setting campaign state to 'dlc2' 14:40:57.55 GAME -- Closing state 'dlc2' 14:40:57.55 GAME -- Setting campaign state to 'dlc3' 14:40:57.55 GAME -- Closing state 'dlc3' 14:40:57.55 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:40:57.57 GAME -- Ending FE 14:40:57.57 UIFrontEnd - Unloading Front End 14:40:57.59 SOUND -- Shutting down ... 14:40:57.66 SOUND -- Shutdown completed! 14:40:57.67 14:40:57.67 GAME -- *** Beginning mission 2p_prague (1 Humans, 1 Computers) *** 14:40:57.67 14:40:57.77 GAME -- Recording game 14:40:57.83 Activating screen: GameLoadScreen 14:40:57.83 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 14:40:57.95 OnlineUpdateStateAsync: updated state for gid=177948048 14:40:58.01 THREAD: Hyper-Threading Technology Processors are not detected. 14:40:58.06 SOUND -- Initializing ... 14:40:58.55 SOUND -- Initialization completed! 14:40:58.56 PHYSICS: detected processor(s) capable of handling 8 threads. 14:40:58.59 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\2p_prague' 14:40:58.59 MOD -- Using Mod 'Eastern_Front' 14:40:58.60 Unable to load/parse precache file [DATA:scenarios\mp\2p_prague_precache.lua] 14:40:58.73 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 14:40:58.73 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 14:41:01.01 GameObjLoader - upgrading load_count from 0 to 1189 14:41:01.46 QueryMatches: Got [44] maps, [103] ids, [17] advertisements, startID [177947552] 14:41:01.46 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 52 matches 14:41:03.11 GameObjLoader - upgrading load_count from 1189 to 1980 14:41:03.12 PHYSICS -- Created node factory 'HVOK' 14:41:03.12 PHYSICS -- Created node factory 'DMMY' 14:41:05.82 QueryMatches: Got [44] maps, [103] ids, [17] advertisements, startID [177947825] 14:41:05.82 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 35 matches 14:41:10.60 GameObjLoader - upgrading load_count from 1685 to 4554 14:41:10.76 QueryMatches: Got [44] maps, [105] ids, [17] advertisements, startID [177947931] 14:41:10.77 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 22 matches 14:41:14.32 GameObjLoader 0f689d10 - resetting counters 14:41:14.32 GameObjLoader 0f689d10 - LOAD_DONE 14:41:14.32 GAME - SessionSetup 14:41:14.40 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 14:41:14.40 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 14:41:14.40 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 14:41:14.41 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 14:41:14.41 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 14:41:16.08 GAME - CreateGEWorld in 1759 ms 14:41:16.08 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 14:41:16.25 ATMOSPHERE -- Could not load 'data:art/scenarios/presets/atmosphere/PRAGUE1.aps': 'Unable to open file!'. 14:41:16.25 GAME - SessionSetup finished in 1929 ms 14:41:16.25 GAME - WaterReflectionManagerSetup 14:41:16.25 GAME - WaterReflectionManagerSetup finished in 0 ms 14:41:16.77 MessageInternal::CreateChannel: Created channel 474d4343 14:41:16.77 QueryMatches: Got [43] maps, [107] ids, [17] advertisements, startID [177948017] 14:41:16.77 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 11 matches 14:41:16.90 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\EFUtil.scar"]:14: attempt to call a nil value main vptickerwin-annihilate.scar Ln 9 ((null)) 14:41:16.90 GAME -- SimulationController::Pause 0 14:41:16.91 GameObj::OnFatalScarError: Error loading script file (DATA:Scar/WinConditions/vptickerwin-annihilate.scar). Check script syntax! 14:41:16.91 GAME -- SimulationController::Pause 1 14:41:16.96 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] failed. 14:41:16.97 didn't add a border to sector 26!!! 14:41:17.27 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:41:17.27 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:41:17.27 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:41:17.27 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:41:17.27 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:41:17.27 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:41:17.52 MessageInternal::CreateChannel: Created channel 4d4f444d 14:41:18.05 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:41:18.05 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:41:18.05 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:41:18.05 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:41:18.05 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:41:18.49 SPEECHMANAGER -- Loaded in 0.409019 seconds 14:41:19.11 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\EFUtil.scar"]:6: attempt to call global 'ModifyStartingResourcesForRewardFactions' (a nil value) 14:41:19.11 GAME -- SimulationController::Pause 1 14:41:19.16 GameObj::OnFatalScarError: FATAL Scar Error! - Execution has been paused. Error calling init function OnInit. 14:41:19.16 GAME -- SimulationController::Pause 1 14:41:19.37 GameObjLoader - upgrading load_count from 0 to 279 14:41:19.82 GameObjLoader 0f689e70 - resetting counters 14:41:19.82 GameObjLoader 0f689e70 - LOAD_DONE 14:41:20.89 PreloadResources took 1005ms. 14:41:21.16 GAME -- Loading completed (23 seconds) 14:41:21.16 SIM -- Setting SyncErrorChecking level to Low 14:41:21.54 QueryMatches: Got [44] maps, [103] ids, [17] advertisements, startID [177948072] 14:41:21.55 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 2 matches 14:41:22.46 Activating screen: GameScreen 14:41:22.46 Activating screen: Decorators_widescreen 14:41:22.46 Activating screen: Taskbar_widescreen 14:41:22.46 Activating screen: SubtitleScreen 14:41:22.46 Activating screen: TextOverlayScreen 14:41:22.54 PerformanceRecorder::StartRecording for game size 2 14:41:22.54 GAME -- Starting mission... 14:41:25.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.7/0.3, max unsent 0, version err 0, merge 0 14:41:26.63 QueryMatches: Got [44] maps, [105] ids, [17] advertisements, startID [177946668] 14:41:26.63 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 5 matches 14:41:30.31 Activating screen: pause_menu 14:41:30.31 GAME -- SimulationController::Pause 1 14:41:31.49 QueryMatches: Got [44] maps, [103] ids, [17] advertisements, startID [177947386] 14:41:31.49 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 5 matches 14:41:31.79 Activating screen: prompt_generic 14:41:32.87 MOD -- Player NeoProphet (network abort) (frame 0) (KillPlayer) 14:41:32.87 MOD -- Could not find win condition 'annihilate' 14:41:32.87 MOD -- Could not find win condition 'annihilate' 14:41:32.87 MOD -- Game Over at frame 0 14:41:32.87 GameApp::ReportStats 14:41:32.87 ReportMatchResults - onlyReportOnWin = 0 14:41:32.87 ReportMatchResults - SimID:1001, raceID:5, teamID:0, uid:0:233423, result:1:PS_ABORTED 14:41:32.87 ReportMatchResults - SimID:1000, raceID:1, teamID:1, uid:0:0, AI player, ignoring 14:41:32.87 ReportMatchResults - reporting normal game results for match 0:177948048 14:41:32.87 ReportSimStats - storing simulation results for match 0:177948048 14:41:32.87 ReportStats - ReportSimStats failed 14:41:32.87 GameObj::DoGameOverPopup 14:41:32.87 Activating screen: GameOverDialog 14:41:32.87 GAME -- SimulationController::Pause 1 14:41:32.87 ArbitrationMessageNeeded 0 allies vs 0 enemies result 0 14:41:32.87 GameOverDialog - normal game ending (no sync errors) 14:41:32.90 OnlineReportResults - player=233423, gid = 177948048, time=0, result=1, team=0, race=5, simPlayerID=1001 14:41:32.90 OnlineReportResults: Call started. 14:41:33.74 RendezvousNotifier - StatsUpdate MatchEvent - flushing player stats for pid = 233423. 14:41:33.74 RNT_StatsUpdate: Loss notification, userID [00000000:00038fcf], matchType=14, race =5, level+=0 14:41:33.74 FEAppListener - Processing win/loss notification 14:41:33.74 RendezvousNotifier - received report simulation stats notification, sending simulation stats to lobby. 14:41:33.74 PostStoredStats: matchID = [00000000:0a9b4590] is unknown 14:41:33.92 GetUserStats requested stats for PIDs ( 233423 ) (best:0, full:1) 14:41:34.09 Activating screen: postgame_stats_skirm 14:41:35.14 Activating screen: AppRestartingForm 14:41:35.14 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:41:35.14 Widget attempting to remove a non-existance listener. Widget:bkg_COH 14:41:35.14 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 14:41:35.14 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 14:41:35.14 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 14:41:35.14 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 14:41:35.15 APP -- Game Stop 14:41:35.15 GameApp::TransitionGameStop 14:41:35.15 GameApp::TransitionQuitCommon 14:41:35.15 PerformanceRecorder: Not enough game time to update profile history 14:41:35.15 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:41:35.15 PerformanceRecorder::EndRecording - game size=2, max average=0.000000, worst frame=0.017020 14:41:35.15 Recording: No [2 players] 14:41:35.15 Total render, sim time: 12.19, 11.44 sec 14:41:35.15 Total render, sim frames: 654, 0 14:41:35.15 Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (0 samples) 14:41:35.15 Bars: 0 14:41:35.15 Profile Max Performance[2 players] = 0.02 0.00 0.00 0.00 0.00 14:41:35.15 Profile Avg Performance[2 players] = 0.02 0.00 0.00 0.00 0.00 14:41:35.15 GameObj::ShutdownGameObj 14:41:35.15 Calling disconnect... 14:41:35.15 Session is marking the local peer PeerID 1 for death 14:41:35.15 OnlineLeaveAdvertisementAsync: Match id = 177948048 started, nothing to do 14:41:35.15 Session::GetEvent DestroyPeer success Peer 1 removed 14:41:35.15 Session::DestroyPeer - deallocating peer 1 14:41:35.15 Session - Requested Disconnect for connectionID 2 14:41:35.15 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:41:35.15 Session - Requested Disconnect for connectionID 3 14:41:35.15 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:41:35.15 AdvertisementInternal::Process - EVENT_DESTROYPEER 14:41:35.15 LeaveMatchInternal - no action taken, needLeave=0, service=0 14:41:35.15 Destroyed Matchinfo 14:41:35.15 GAME -- Ending mission (Game over) 14:41:35.16 GameObjLoader 0f689e70 - Unload 14:41:35.16 GameObjLoader 0f689e70 - resetting counters 14:41:35.18 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 14:41:35.29 GameObjLoader 0f689d10 - Unload 14:41:35.29 GameObjLoader 0f689d10 - resetting counters 14:41:35.35 SOUND -- Shutting down ... 14:41:35.37 SOUND -- Shutdown completed! 14:41:35.37 MessageInternal::DestroyChannel: Destroyed channel 474d4343 14:41:35.37 GAME -- Beginning FE 14:41:35.37 Sent message game CompanyOfHeroes allowtraffic 14:41:35.37 UIFrontEnd - Loading Front End 14:41:35.37 THREAD: Hyper-Threading Technology Processors are not detected. 14:41:35.42 SOUND -- Initializing ... 14:41:35.46 SOUND -- Initialization completed! 14:41:35.46 UIFrontEnd - Initializing Forms 14:41:36.88 CampaignFilter::BindFilterSpecificWidgets() 14:41:36.93 Turning off auto-selection of profiles, we already have a profile selected. 14:41:36.93 MOD -- Mounting EF_DLC1, 1.0 14:41:36.93 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 14:41:36.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\Data\' 14:41:36.93 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 14:41:36.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 14:41:36.93 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 14:41:36.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 14:41:36.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\Movies\' 14:41:36.93 MOD -- Mounting EF_DLC2, 1.0 14:41:36.93 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 14:41:36.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\Data\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\Movies\' 14:41:36.94 MOD -- Mounting EF_DLC3, 1.0 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\Data\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\Movies\' 14:41:36.94 MOD -- Mounting EF_OPS, 1.0 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 14:41:36.94 MOD -- Mounting Eastern_Front, 1.0 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\RelicOnline\Data\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 14:41:36.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\WW2\Data\' 14:41:36.95 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 14:41:36.95 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Data\' 14:41:36.95 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 14:41:36.96 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 14:41:36.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 14:41:36.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 14:41:36.96 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 14:41:36.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 14:41:36.96 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 14:41:36.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 14:41:36.96 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 14:41:36.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 14:41:36.99 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 14:41:36.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 14:41:36.99 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 14:41:36.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 14:41:36.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 14:41:36.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 14:41:36.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Engine\Movies\' 14:41:36.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\WW2\Movies\' 14:41:37.01 Activating screen: AppRestartingForm 14:41:37.01 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:41:37.01 OnlineLeaveAdvertisementAsync: Match id = 177948048 started, nothing to do 14:41:37.01 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 14:41:37.24 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:41:37.24 PeerRemoveAll - flushing local session peer data 14:41:37.24 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 14:41:37.53 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:41:37.53 CRC & Version Info : 00000259:0fd9d603:48d2c5df eastern_front:601:ww2mod.dll 1 14:41:37.53 Activating screen: FEMovie 14:41:37.53 Activating screen: OnlineWidget 14:41:37.53 Activating screen: FE_mm_01 14:41:37.56 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:41:37.56 GAME -- Setting campaign state to 'coh' 14:41:37.56 GAME -- Closing state 'coh' 14:41:37.56 GAME -- Setting campaign state to 'cxp2' 14:41:37.56 GAME -- Closing state 'cxp2' 14:41:37.56 GAME -- Setting campaign state to 'cxp1' 14:41:37.56 GAME -- Closing state 'cxp1' 14:41:37.56 GAME -- Setting campaign state to 'dlc1' 14:41:37.56 GAME -- Closing state 'dlc1' 14:41:37.56 GAME -- Setting campaign state to 'dlc2' 14:41:37.56 GAME -- Closing state 'dlc2' 14:41:37.57 GAME -- Setting campaign state to 'dlc3' 14:41:37.57 GAME -- Closing state 'dlc3' 14:41:37.60 QueryMatches: Got [41] maps, [101] ids, [17] advertisements, startID [177947781] 14:41:37.61 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 7 matches 14:41:38.87 Activating screen: MessageBoxPopup 14:41:38.87 Created Matchinfo 14:41:38.87 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 14:41:38.87 starting online hosting 14:41:38.89 OnlineHostAsync: initiating CallCreateMatch 14:41:39.00 OnlineHostAsync: created gid=177948135 14:41:39.10 RendezvousNotifier - Received Participate ParticipationEvent. 14:41:39.27 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527], private [udp:/address=[IP address redacted];port=6112;PID=233423] 14:41:39.40 OnlineHostAsync: initiating UpdateSessionURL [gid=177948135, url=udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527] 14:41:39.55 OnJoinAdvertisementSuccess - joined online match, server leave notification required 14:41:39.55 starting local hosting 14:41:39.55 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:41:39.55 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:41:39.55 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:41:39.55 Session::Host sid = A9B45E7, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 14:41:39.55 ValidateCustomData: called with 775 bytes of custom data 14:41:39.55 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 14:41:39.55 AdvertisementInternal::Process - EVENT_NEWPEER 14:41:39.55 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 14:41:39.57 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 14:41:39.57 hosting - Session is connected 14:41:39.57 Net::Session::SetVisible - session is set to INVISIBLE. 14:41:39.58 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:41:39.58 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:41:39.59 hosting completed successfully 14:41:39.59 HostAsync - completed with HostResult = 0 14:41:39.59 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 14:41:39.59 Activating screen: OnlineGameSetup 14:41:39.59 MessageInternal::CreateChannel: Created channel 534d5347 14:41:39.59 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:41:39.59 MatchInternal::SetMatchType - new type 14 - updating server 14:41:39.59 SetVisible called while !IsConnected 14:41:39.59 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:41:39.60 Activating screen: RelicOnlineChat 14:41:39.60 Activating screen: RelicOnlineNewsScreen 14:41:39.63 Activating screen: RelicOnlineStatsScreen 14:41:39.63 Activating screen: Achievements 14:41:39.63 GAME -- Setting campaign state to 'coh' 14:41:39.63 GAME -- Closing state 'coh' 14:41:39.63 GAME -- Setting campaign state to 'cxp2' 14:41:39.63 GAME -- Closing state 'cxp2' 14:41:39.63 GAME -- Setting campaign state to 'cxp1' 14:41:39.63 GAME -- Closing state 'cxp1' 14:41:39.64 GAME -- Setting campaign state to 'dlc1' 14:41:39.64 GAME -- Closing state 'dlc1' 14:41:39.64 GAME -- Setting campaign state to 'dlc2' 14:41:39.64 GAME -- Closing state 'dlc2' 14:41:39.64 GAME -- Setting campaign state to 'dlc3' 14:41:39.64 GAME -- Closing state 'dlc3' 14:41:39.64 GAME -- Setting campaign state to 'dlc1' 14:41:39.64 GAME -- Closing state 'dlc1' 14:41:39.65 Activating screen: GameHistory 14:41:39.65 GAME -- Setting campaign state to 'coh' 14:41:39.65 GAME -- Closing state 'coh' 14:41:39.66 GAME -- Setting campaign state to 'cxp2' 14:41:39.66 GAME -- Closing state 'cxp2' 14:41:39.66 GAME -- Setting campaign state to 'cxp1' 14:41:39.66 GAME -- Closing state 'cxp1' 14:41:39.66 GAME -- Setting campaign state to 'dlc1' 14:41:39.66 GAME -- Closing state 'dlc1' 14:41:39.66 GAME -- Setting campaign state to 'dlc2' 14:41:39.66 GAME -- Closing state 'dlc2' 14:41:39.67 GAME -- Setting campaign state to 'dlc3' 14:41:39.67 GAME -- Closing state 'dlc3' 14:41:39.67 Activating screen: OnlineGameSetup 14:41:39.67 Activating screen: RelicOnlineTabs 14:41:39.67 AutomatchInternal::OnHostComplete - Completed Host with success=1 14:41:39.67 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 14:41:39.67 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 14:41:39.67 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:41:39.67 Net::Session::SetVisible - session is set to INVISIBLE. 14:41:39.67 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:41:39.71 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:41:39.72 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 14:41:39.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:41:41.08 Activating screen: Achievements 14:41:41.08 Activating screen: RelicOnlineTabs 14:41:42.46 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:41:42.46 Net::Session::SetVisible - session is set to INVISIBLE. 14:41:42.46 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:41:42.47 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:41:42.49 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:41:42.50 QueryMatches: Got [39] maps, [101] ids, [17] advertisements, startID [177947927] 14:41:42.50 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 12 matches 14:41:43.77 Activating screen: MessageBoxPopup 14:41:43.78 Session is marking the local peer PeerID 1 for death 14:41:43.78 OnlineLeaveAdvertisementAsync: Call to LeaveMatch id = 177948135, cancel = 1, badPids = 0, matchState = 0 14:41:43.78 Session::GetEvent DestroyPeer success Peer 1 removed 14:41:43.78 Session::DestroyPeer - deallocating peer 1 14:41:43.78 Session - Requested Disconnect for connectionID 4 14:41:43.78 Deallocated route ID=5 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:41:43.78 Session - Requested Disconnect for connectionID 5 14:41:43.78 Closed route 5<>5 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:41:43.78 AdvertisementInternal::Process - EVENT_DESTROYPEER 14:41:43.78 LeaveMatchInternal - no action taken, needLeave=0, service=0 14:41:43.78 Destroyed Matchinfo 14:41:43.95 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:41:43.95 PeerRemoveAll - flushing local session peer data 14:41:43.95 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 14:41:43.96 Activating screen: FEMovie 14:41:43.96 Activating screen: OnlineWidget 14:41:43.96 Activating screen: FE_mm_01 14:41:43.98 GAME -- Setting campaign state to 'coh' 14:41:43.98 GAME -- Closing state 'coh' 14:41:43.98 GAME -- Setting campaign state to 'cxp2' 14:41:43.98 GAME -- Closing state 'cxp2' 14:41:43.98 GAME -- Setting campaign state to 'cxp1' 14:41:43.98 GAME -- Closing state 'cxp1' 14:41:43.98 GAME -- Setting campaign state to 'dlc1' 14:41:43.99 GAME -- Closing state 'dlc1' 14:41:43.99 GAME -- Setting campaign state to 'dlc2' 14:41:43.99 GAME -- Closing state 'dlc2' 14:41:43.99 GAME -- Setting campaign state to 'dlc3' 14:41:43.99 GAME -- Closing state 'dlc3' 14:41:44.00 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:41:44.00 GAME -- Setting campaign state to 'coh' 14:41:44.00 GAME -- Closing state 'coh' 14:41:44.00 GAME -- Setting campaign state to 'cxp2' 14:41:44.00 GAME -- Closing state 'cxp2' 14:41:44.00 GAME -- Setting campaign state to 'cxp1' 14:41:44.00 GAME -- Closing state 'cxp1' 14:41:44.00 GAME -- Setting campaign state to 'dlc1' 14:41:44.00 GAME -- Closing state 'dlc1' 14:41:44.01 GAME -- Setting campaign state to 'dlc2' 14:41:44.01 GAME -- Closing state 'dlc2' 14:41:44.01 GAME -- Setting campaign state to 'dlc3' 14:41:44.01 GAME -- Closing state 'dlc3' 14:41:45.08 Activating screen: MessageBoxPopup 14:41:45.08 Created Matchinfo 14:41:45.08 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 14:41:45.08 starting online hosting 14:41:45.09 OnlineHostAsync: initiating CallCreateMatch 14:41:45.24 OnlineHostAsync: created gid=177948145 14:41:45.34 RendezvousNotifier - Received Participate ParticipationEvent. 14:41:45.51 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527], private [udp:/address=[IP address redacted];port=6112;PID=233423] 14:41:45.64 OnlineHostAsync: initiating UpdateSessionURL [gid=177948145, url=udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527] 14:41:45.81 OnJoinAdvertisementSuccess - joined online match, server leave notification required 14:41:45.81 starting local hosting 14:41:45.81 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:41:45.81 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:41:45.81 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:41:45.81 Session::Host sid = A9B45F1, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 14:41:45.81 ValidateCustomData: called with 775 bytes of custom data 14:41:45.81 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 14:41:45.81 AdvertisementInternal::Process - EVENT_NEWPEER 14:41:45.81 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 14:41:45.84 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 14:41:45.84 hosting - Session is connected 14:41:45.84 Net::Session::SetVisible - session is set to INVISIBLE. 14:41:45.85 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:41:45.85 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:41:45.86 hosting completed successfully 14:41:45.86 HostAsync - completed with HostResult = 0 14:41:45.86 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 14:41:45.86 Activating screen: OnlineGameSetup 14:41:45.86 MessageInternal::CreateChannel: Created channel 534d5347 14:41:45.86 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:41:45.86 MatchInternal::SetMatchType - new type 14 - updating server 14:41:45.87 SetVisible called while !IsConnected 14:41:45.87 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:41:45.87 Activating screen: RelicOnlineChat 14:41:45.87 Activating screen: RelicOnlineNewsScreen 14:41:45.91 Activating screen: RelicOnlineStatsScreen 14:41:45.91 Activating screen: Achievements 14:41:45.91 GAME -- Setting campaign state to 'coh' 14:41:45.91 GAME -- Closing state 'coh' 14:41:45.91 GAME -- Setting campaign state to 'cxp2' 14:41:45.91 GAME -- Closing state 'cxp2' 14:41:45.91 GAME -- Setting campaign state to 'cxp1' 14:41:45.91 GAME -- Closing state 'cxp1' 14:41:45.91 GAME -- Setting campaign state to 'dlc1' 14:41:45.91 GAME -- Closing state 'dlc1' 14:41:45.92 GAME -- Setting campaign state to 'dlc2' 14:41:45.92 GAME -- Closing state 'dlc2' 14:41:45.92 GAME -- Setting campaign state to 'dlc3' 14:41:45.92 GAME -- Closing state 'dlc3' 14:41:45.92 GAME -- Setting campaign state to 'dlc1' 14:41:45.92 GAME -- Closing state 'dlc1' 14:41:45.92 Activating screen: GameHistory 14:41:45.92 GAME -- Setting campaign state to 'coh' 14:41:45.92 GAME -- Closing state 'coh' 14:41:45.93 GAME -- Setting campaign state to 'cxp2' 14:41:45.93 GAME -- Closing state 'cxp2' 14:41:45.93 GAME -- Setting campaign state to 'cxp1' 14:41:45.93 GAME -- Closing state 'cxp1' 14:41:45.93 GAME -- Setting campaign state to 'dlc1' 14:41:45.93 GAME -- Closing state 'dlc1' 14:41:45.93 GAME -- Setting campaign state to 'dlc2' 14:41:45.93 GAME -- Closing state 'dlc2' 14:41:45.94 GAME -- Setting campaign state to 'dlc3' 14:41:45.94 GAME -- Closing state 'dlc3' 14:41:45.94 Activating screen: OnlineGameSetup 14:41:45.94 Activating screen: RelicOnlineTabs 14:41:45.94 AutomatchInternal::OnHostComplete - Completed Host with success=1 14:41:45.94 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 14:41:45.94 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 14:41:45.94 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:41:45.94 Net::Session::SetVisible - session is set to INVISIBLE. 14:41:45.94 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:41:45.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:41:45.96 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 14:41:45.98 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:41:47.39 QueryMatches: Got [40] maps, [103] ids, [17] advertisements, startID [177948030] 14:41:47.39 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 13 matches 14:41:48.07 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:41:48.07 Net::Session::SetVisible - session is set to INVISIBLE. 14:41:48.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:41:48.07 MatchInternal::SetMatchState - state 1 - updating server 14:41:48.07 Net::Session::SetVisible - session is set to INVISIBLE. 14:41:48.07 MatchSetup: Sending start game message! 14:41:48.07 GameSetupForm - Starting game 14:41:48.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:41:48.08 PopulateGameInfo - random seed:[1304516508], guid:[{4561bab0-0fd8-4d10-a803-e44c69214878}], sync level:[0] 14:41:48.08 Error loading [DATA:levelingCurve.lua] 14:41:48.08 Error loading [DATA:levelingCurve.lua] 14:41:48.08 MOD - Setting player (0) race to: allies 14:41:48.08 MOD - Setting player (0) race to: 1 14:41:48.08 MOD - Setting player (1) race to: axis 14:41:48.08 MOD - Setting player (1) race to: 3 14:41:48.08 OnlineUpdateStateAsync: initiating state change, id = 177948145, state=2 14:41:48.09 APP -- Game Start 14:41:48.09 Sent message game CompanyOfHeroes allowtraffic 14:41:48.09 GAME -- Setting campaign state to 'coh' 14:41:48.09 GAME -- Closing state 'coh' 14:41:48.09 GAME -- Setting campaign state to 'cxp2' 14:41:48.09 GAME -- Closing state 'cxp2' 14:41:48.09 GAME -- Setting campaign state to 'cxp1' 14:41:48.09 GAME -- Closing state 'cxp1' 14:41:48.10 GAME -- Setting campaign state to 'dlc1' 14:41:48.10 GAME -- Closing state 'dlc1' 14:41:48.10 GAME -- Setting campaign state to 'dlc2' 14:41:48.10 GAME -- Closing state 'dlc2' 14:41:48.10 GAME -- Setting campaign state to 'dlc3' 14:41:48.10 GAME -- Closing state 'dlc3' 14:41:48.11 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:41:48.12 GAME -- Ending FE 14:41:48.12 UIFrontEnd - Unloading Front End 14:41:48.13 SOUND -- Shutting down ... 14:41:48.21 SOUND -- Shutdown completed! 14:41:48.22 14:41:48.22 GAME -- *** Beginning mission 2p_prague (1 Humans, 1 Computers) *** 14:41:48.22 14:41:48.33 GAME -- Recording game 14:41:48.38 Activating screen: GameLoadScreen 14:41:48.38 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 14:41:48.51 OnlineUpdateStateAsync: updated state for gid=177948145 14:41:48.56 THREAD: Hyper-Threading Technology Processors are not detected. 14:41:48.62 SOUND -- Initializing ... 14:41:49.10 SOUND -- Initialization completed! 14:41:49.14 PHYSICS: detected processor(s) capable of handling 8 threads. 14:41:49.15 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\2p_prague' 14:41:49.15 MOD -- Using Mod 'Eastern_Front' 14:41:49.16 Unable to load/parse precache file [DATA:scenarios\mp\2p_prague_precache.lua] 14:41:49.25 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation 14:41:49.25 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation 14:41:51.56 GameObjLoader - upgrading load_count from 0 to 1153 14:41:52.76 QueryMatches: Got [39] maps, [105] ids, [17] advertisements, startID [177948110] 14:41:53.36 GameObjLoader - upgrading load_count from 1153 to 1921 14:41:59.20 GameObjLoader - upgrading load_count from 1419 to 4233 14:42:02.13 GameObjLoader 0f689d10 - resetting counters 14:42:02.13 GameObjLoader 0f689d10 - LOAD_DONE 14:42:02.13 GAME - SessionSetup 14:42:02.19 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 14:42:02.20 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 14:42:02.20 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 14:42:02.20 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 14:42:02.20 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 14:42:03.84 GAME - CreateGEWorld in 1710 ms 14:42:03.84 ATMOSPHERE -- Could not load 'data:art/scenarios/presets/atmosphere/PRAGUE1.aps': 'Unable to open file!'. 14:42:03.84 GAME - SessionSetup finished in 1710 ms 14:42:03.85 GAME - WaterReflectionManagerSetup 14:42:03.85 GAME - WaterReflectionManagerSetup finished in 0 ms 14:42:04.37 MessageInternal::CreateChannel: Created channel 474d4343 14:42:04.49 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\EFUtil.scar"]:14: attempt to call a nil value main vptickerwin-annihilate.scar Ln 9 ((null)) 14:42:04.49 GAME -- SimulationController::Pause 0 14:42:04.51 GameObj::OnFatalScarError: Error loading script file (DATA:Scar/WinConditions/vptickerwin-annihilate.scar). Check script syntax! 14:42:04.51 GAME -- SimulationController::Pause 1 14:42:04.56 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] failed. 14:42:04.57 didn't add a border to sector 26!!! 14:42:04.83 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:42:04.83 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:42:04.83 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:42:04.83 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:42:04.83 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:42:04.83 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:42:04.94 MessageInternal::CreateChannel: Created channel 4d4f444d 14:42:05.47 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:42:05.47 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:42:05.47 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:42:05.48 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:42:05.48 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:42:05.92 SPEECHMANAGER -- Loaded in 0.407575 seconds 14:42:06.53 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\EFUtil.scar"]:6: attempt to call global 'ModifyStartingResourcesForRewardFactions' (a nil value) 14:42:06.53 GAME -- SimulationController::Pause 1 14:42:06.56 GameObj::OnFatalScarError: FATAL Scar Error! - Execution has been paused. Error calling init function OnInit. 14:42:06.56 GAME -- SimulationController::Pause 1 14:42:06.77 GameObjLoader - upgrading load_count from 0 to 277 14:42:07.22 GameObjLoader 0f689e70 - resetting counters 14:42:07.22 GameObjLoader 0f689e70 - LOAD_DONE 14:42:08.16 PreloadResources took 880ms. 14:42:08.34 GAME -- Loading completed (20 seconds) 14:42:08.34 SIM -- Setting SyncErrorChecking level to Low 14:42:09.18 Activating screen: GameScreen 14:42:09.18 Activating screen: Decorators_widescreen 14:42:09.18 Activating screen: Taskbar_widescreen 14:42:09.18 Activating screen: SubtitleScreen 14:42:09.18 Activating screen: TextOverlayScreen 14:42:09.25 PerformanceRecorder::StartRecording for game size 2 14:42:09.25 GAME -- Starting mission... 14:42:13.20 Activating screen: pause_menu 14:42:13.21 GAME -- SimulationController::Pause 1 14:42:13.47 GAME -- SimulationController::Pause 1 14:42:13.60 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 0) (CmdAI) 14:42:13.87 Activating screen: pause_menu 14:42:13.87 GAME -- SimulationController::Pause 0 14:42:14.52 GAME -- SimulationController::Pause 1 14:42:16.04 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12] 14:42:18.34 Activating screen: pause_menu 14:42:18.35 GAME -- SimulationController::Pause 0 14:42:19.12 Activating screen: prompt_generic 14:42:19.84 MOD -- Player NeoProphet (network abort) (frame 33) (KillPlayer) 14:42:19.84 MOD -- Could not find win condition 'annihilate' 14:42:19.84 MOD -- Could not find win condition 'annihilate' 14:42:19.84 MOD -- Game Over at frame 33 14:42:19.84 GameApp::ReportStats 14:42:19.84 ReportMatchResults - onlyReportOnWin = 0 14:42:19.84 ReportMatchResults - SimID:1000, raceID:0, teamID:0, uid:0:233423, result:1:PS_ABORTED 14:42:19.84 ReportMatchResults - SimID:1001, raceID:1, teamID:1, uid:0:0, AI player, ignoring 14:42:19.84 ReportMatchResults - reporting normal game results for match 0:177948145 14:42:19.84 ReportSimStats - storing simulation results for match 0:177948145 14:42:19.84 ReportStats - ReportSimStats failed 14:42:19.84 GameObj::DoGameOverPopup 14:42:19.84 Activating screen: GameOverDialog 14:42:19.84 GAME -- SimulationController::Pause 1 14:42:19.84 ArbitrationMessageNeeded 0 allies vs 0 enemies result 0 14:42:19.84 GameOverDialog - normal game ending (no sync errors) 14:42:19.85 OnlineReportResults - player=233423, gid = 177948145, time=4, result=1, team=0, race=0, simPlayerID=1000 14:42:19.85 OnlineReportResults: Call started. 14:42:20.01 RendezvousNotifier - StatsUpdate MatchEvent - flushing player stats for pid = 233423. 14:42:20.01 RNT_StatsUpdate: Loss notification, userID [00000000:00038fcf], matchType=14, race =0, level+=0 14:42:20.01 FEAppListener - Processing win/loss notification 14:42:20.01 RendezvousNotifier - received report simulation stats notification, sending simulation stats to lobby. 14:42:20.01 PostStoredStats: matchID = [00000000:0a9b45f1] is unknown 14:42:20.18 GetUserStats requested stats for PIDs ( 233423 ) (best:0, full:1) 14:42:20.93 Activating screen: postgame_stats_skirm 14:42:22.16 Activating screen: AppRestartingForm 14:42:22.16 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:42:22.16 Widget attempting to remove a non-existance listener. Widget:bkg_COH 14:42:22.16 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 14:42:22.16 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 14:42:22.16 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 14:42:22.16 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 14:42:22.16 APP -- Game Stop 14:42:22.16 GameApp::TransitionGameStop 14:42:22.16 GameApp::TransitionQuitCommon 14:42:22.16 PerformanceRecorder: Not enough game time to update profile history 14:42:22.16 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:42:22.16 PerformanceRecorder::EndRecording - game size=2, max average=0.000000, worst frame=0.017020 14:42:22.16 Recording: No [2 players] 14:42:22.16 Total render, sim time: 12.32, 11.87 sec 14:42:22.16 Total render, sim frames: 673, 250 14:42:22.16 Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (0 samples) 14:42:22.16 Bars: 0 14:42:22.16 Profile Max Performance[2 players] = 0.02 0.00 0.00 0.00 0.00 14:42:22.16 Profile Avg Performance[2 players] = 0.02 0.00 0.00 0.00 0.00 14:42:22.16 GameObj::ShutdownGameObj 14:42:22.16 Calling disconnect... 14:42:22.16 Session is marking the local peer PeerID 1 for death 14:42:22.16 OnlineLeaveAdvertisementAsync: Match id = 177948145 started, nothing to do 14:42:22.16 Session::GetEvent DestroyPeer success Peer 1 removed 14:42:22.16 Session::DestroyPeer - deallocating peer 1 14:42:22.16 Session - Requested Disconnect for connectionID 6 14:42:22.16 Deallocated route ID=7 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:42:22.16 Session - Requested Disconnect for connectionID 7 14:42:22.16 Closed route 7<>7 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:42:22.16 AdvertisementInternal::Process - EVENT_DESTROYPEER 14:42:22.16 LeaveMatchInternal - no action taken, needLeave=0, service=0 14:42:22.16 Destroyed Matchinfo 14:42:22.16 GAME -- Ending mission (Game over) 14:42:22.18 GameObjLoader 0f689e70 - Unload 14:42:22.18 GameObjLoader 0f689e70 - resetting counters 14:42:22.20 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 14:42:22.29 GameObjLoader 0f689d10 - Unload 14:42:22.29 GameObjLoader 0f689d10 - resetting counters 14:42:22.35 SOUND -- Shutting down ... 14:42:22.42 SOUND -- Shutdown completed! 14:42:22.42 MessageInternal::DestroyChannel: Destroyed channel 474d4343 14:42:22.42 GAME -- Beginning FE 14:42:22.42 Sent message game CompanyOfHeroes allowtraffic 14:42:22.42 UIFrontEnd - Loading Front End 14:42:22.42 THREAD: Hyper-Threading Technology Processors are not detected. 14:42:22.47 SOUND -- Initializing ... 14:42:22.51 SOUND -- Initialization completed! 14:42:22.51 UIFrontEnd - Initializing Forms 14:42:23.94 CampaignFilter::BindFilterSpecificWidgets() 14:42:23.98 Turning off auto-selection of profiles, we already have a profile selected. 14:42:23.98 MOD -- Mounting EF_DLC1, 1.0 14:42:23.98 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 14:42:23.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\Data\' 14:42:23.98 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 14:42:23.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\Movies\' 14:42:23.99 MOD -- Mounting EF_DLC2, 1.0 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\Data\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\Movies\' 14:42:23.99 MOD -- Mounting EF_DLC3, 1.0 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\Data\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\Movies\' 14:42:23.99 MOD -- Mounting EF_OPS, 1.0 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 14:42:23.99 MOD -- Mounting Eastern_Front, 1.0 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\RelicOnline\Data\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 14:42:23.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\WW2\Data\' 14:42:24.00 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 14:42:24.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Data\' 14:42:24.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 14:42:24.01 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 14:42:24.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 14:42:24.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 14:42:24.01 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 14:42:24.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 14:42:24.01 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 14:42:24.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 14:42:24.01 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 14:42:24.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 14:42:24.04 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 14:42:24.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 14:42:24.04 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 14:42:24.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 14:42:24.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 14:42:24.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 14:42:24.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Engine\Movies\' 14:42:24.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\WW2\Movies\' 14:42:24.06 Activating screen: AppRestartingForm 14:42:24.06 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:42:24.06 OnlineLeaveAdvertisementAsync: Match id = 177948145 started, nothing to do 14:42:24.06 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 14:42:24.30 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:42:24.30 PeerRemoveAll - flushing local session peer data 14:42:24.30 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 14:42:24.57 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:42:24.57 CRC & Version Info : 00000259:0fd9d603:48d2c5df eastern_front:601:ww2mod.dll 1 14:42:24.57 Activating screen: FEMovie 14:42:24.57 Activating screen: OnlineWidget 14:42:24.57 Activating screen: FE_mm_01 14:42:24.61 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:42:24.61 GAME -- Setting campaign state to 'coh' 14:42:24.61 GAME -- Closing state 'coh' 14:42:24.61 GAME -- Setting campaign state to 'cxp2' 14:42:24.61 GAME -- Closing state 'cxp2' 14:42:24.61 GAME -- Setting campaign state to 'cxp1' 14:42:24.61 GAME -- Closing state 'cxp1' 14:42:24.61 GAME -- Setting campaign state to 'dlc1' 14:42:24.61 GAME -- Closing state 'dlc1' 14:42:24.62 GAME -- Setting campaign state to 'dlc2' 14:42:24.62 GAME -- Closing state 'dlc2' 14:42:24.62 GAME -- Setting campaign state to 'dlc3' 14:42:24.62 GAME -- Closing state 'dlc3' 14:42:25.91 Activating screen: MessageBoxPopup 14:42:25.91 Created Matchinfo 14:42:25.91 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 14:42:25.91 starting online hosting 14:42:25.93 OnlineHostAsync: initiating CallCreateMatch 14:42:26.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.1/0.1, max unsent 0, version err 0, merge 0 14:42:26.04 OnlineHostAsync: created gid=177948227 14:42:26.13 RendezvousNotifier - Received Participate ParticipationEvent. 14:42:26.31 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527], private [udp:/address=[IP address redacted];port=6112;PID=233423] 14:42:26.46 OnlineHostAsync: initiating UpdateSessionURL [gid=177948227, url=udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527] 14:42:26.60 OnJoinAdvertisementSuccess - joined online match, server leave notification required 14:42:26.60 starting local hosting 14:42:26.60 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:42:26.60 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:42:26.60 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:42:26.60 Session::Host sid = A9B4643, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 14:42:26.60 ValidateCustomData: called with 775 bytes of custom data 14:42:26.60 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 14:42:26.60 AdvertisementInternal::Process - EVENT_NEWPEER 14:42:26.60 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 14:42:26.62 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 14:42:26.62 hosting - Session is connected 14:42:26.62 Net::Session::SetVisible - session is set to INVISIBLE. 14:42:26.63 hosting completed successfully 14:42:26.63 HostAsync - completed with HostResult = 0 14:42:26.63 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 14:42:26.63 Activating screen: OnlineGameSetup 14:42:26.63 MessageInternal::CreateChannel: Created channel 534d5347 14:42:26.64 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:42:26.64 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:42:26.64 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:42:26.64 MatchInternal::SetMatchType - new type 14 - updating server 14:42:26.64 SetVisible called while !IsConnected 14:42:26.64 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:42:26.65 Activating screen: RelicOnlineChat 14:42:26.65 Activating screen: RelicOnlineNewsScreen 14:42:26.68 Activating screen: RelicOnlineStatsScreen 14:42:26.68 Activating screen: Achievements 14:42:26.68 GAME -- Setting campaign state to 'coh' 14:42:26.68 GAME -- Closing state 'coh' 14:42:26.68 GAME -- Setting campaign state to 'cxp2' 14:42:26.68 GAME -- Closing state 'cxp2' 14:42:26.69 GAME -- Setting campaign state to 'cxp1' 14:42:26.69 GAME -- Closing state 'cxp1' 14:42:26.69 GAME -- Setting campaign state to 'dlc1' 14:42:26.69 GAME -- Closing state 'dlc1' 14:42:26.69 GAME -- Setting campaign state to 'dlc2' 14:42:26.69 GAME -- Closing state 'dlc2' 14:42:26.69 GAME -- Setting campaign state to 'dlc3' 14:42:26.69 GAME -- Closing state 'dlc3' 14:42:26.69 GAME -- Setting campaign state to 'dlc1' 14:42:26.69 GAME -- Closing state 'dlc1' 14:42:26.70 Activating screen: GameHistory 14:42:26.71 GAME -- Setting campaign state to 'coh' 14:42:26.71 GAME -- Closing state 'coh' 14:42:26.71 GAME -- Setting campaign state to 'cxp2' 14:42:26.71 GAME -- Closing state 'cxp2' 14:42:26.71 GAME -- Setting campaign state to 'cxp1' 14:42:26.71 GAME -- Closing state 'cxp1' 14:42:26.71 GAME -- Setting campaign state to 'dlc1' 14:42:26.71 GAME -- Closing state 'dlc1' 14:42:26.72 GAME -- Setting campaign state to 'dlc2' 14:42:26.72 GAME -- Closing state 'dlc2' 14:42:26.72 GAME -- Setting campaign state to 'dlc3' 14:42:26.72 GAME -- Closing state 'dlc3' 14:42:26.72 Activating screen: OnlineGameSetup 14:42:26.72 Activating screen: RelicOnlineTabs 14:42:26.72 AutomatchInternal::OnHostComplete - Completed Host with success=1 14:42:26.72 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 14:42:26.72 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 14:42:26.72 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:42:26.72 Net::Session::SetVisible - session is set to INVISIBLE. 14:42:26.73 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:42:26.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:42:26.76 GAME -- Setting campaign state to 'coh' 14:42:26.76 GAME -- Closing state 'coh' 14:42:26.77 GAME -- Setting campaign state to 'cxp2' 14:42:26.77 GAME -- Closing state 'cxp2' 14:42:26.77 GAME -- Setting campaign state to 'cxp1' 14:42:26.77 GAME -- Closing state 'cxp1' 14:42:26.77 GAME -- Setting campaign state to 'dlc1' 14:42:26.77 GAME -- Closing state 'dlc1' 14:42:26.78 GAME -- Setting campaign state to 'dlc2' 14:42:26.78 GAME -- Closing state 'dlc2' 14:42:26.78 GAME -- Setting campaign state to 'dlc3' 14:42:26.78 GAME -- Closing state 'dlc3' 14:42:26.79 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 14:42:26.82 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:42:27.82 Activating screen: RaceSelectionPopup 14:42:28.79 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:42:28.79 Net::Session::SetVisible - session is set to INVISIBLE. 14:42:28.79 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:42:28.81 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:42:28.82 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:42:29.97 Activating screen: RaceSelectionPopup 14:42:30.77 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:42:30.77 Net::Session::SetVisible - session is set to INVISIBLE. 14:42:30.77 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:42:30.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:42:30.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:42:32.78 Activating screen: Achievements 14:42:32.78 Activating screen: RelicOnlineTabs 14:42:34.06 Activating screen: MessageBoxPopup 14:42:34.06 Session is marking the local peer PeerID 1 for death 14:42:34.06 OnlineLeaveAdvertisementAsync: Call to LeaveMatch id = 177948227, cancel = 1, badPids = 0, matchState = 0 14:42:34.06 Session::GetEvent DestroyPeer success Peer 1 removed 14:42:34.06 Session::DestroyPeer - deallocating peer 1 14:42:34.06 Session - Requested Disconnect for connectionID 8 14:42:34.06 Deallocated route ID=9 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:42:34.06 Session - Requested Disconnect for connectionID 9 14:42:34.06 Closed route 9<>9 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:42:34.06 AdvertisementInternal::Process - EVENT_DESTROYPEER 14:42:34.06 LeaveMatchInternal - no action taken, needLeave=0, service=0 14:42:34.06 Destroyed Matchinfo 14:42:34.23 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:42:34.23 PeerRemoveAll - flushing local session peer data 14:42:34.23 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 14:42:34.24 Activating screen: FEMovie 14:42:34.24 Activating screen: OnlineWidget 14:42:34.24 Activating screen: FE_mm_01 14:42:34.26 GAME -- Setting campaign state to 'coh' 14:42:34.26 GAME -- Closing state 'coh' 14:42:34.26 GAME -- Setting campaign state to 'cxp2' 14:42:34.26 GAME -- Closing state 'cxp2' 14:42:34.26 GAME -- Setting campaign state to 'cxp1' 14:42:34.26 GAME -- Closing state 'cxp1' 14:42:34.27 GAME -- Setting campaign state to 'dlc1' 14:42:34.27 GAME -- Closing state 'dlc1' 14:42:34.27 GAME -- Setting campaign state to 'dlc2' 14:42:34.27 GAME -- Closing state 'dlc2' 14:42:34.27 GAME -- Setting campaign state to 'dlc3' 14:42:34.27 GAME -- Closing state 'dlc3' 14:42:34.28 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:42:34.28 GAME -- Setting campaign state to 'coh' 14:42:34.28 GAME -- Closing state 'coh' 14:42:34.28 GAME -- Setting campaign state to 'cxp2' 14:42:34.28 GAME -- Closing state 'cxp2' 14:42:34.28 GAME -- Setting campaign state to 'cxp1' 14:42:34.28 GAME -- Closing state 'cxp1' 14:42:34.28 GAME -- Setting campaign state to 'dlc1' 14:42:34.28 GAME -- Closing state 'dlc1' 14:42:34.29 GAME -- Setting campaign state to 'dlc2' 14:42:34.29 GAME -- Closing state 'dlc2' 14:42:34.29 GAME -- Setting campaign state to 'dlc3' 14:42:34.29 GAME -- Closing state 'dlc3' 14:42:35.51 Activating screen: MessageBoxPopup 14:42:35.51 Created Matchinfo 14:42:35.51 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 14:42:35.51 starting online hosting 14:42:35.52 OnlineHostAsync: initiating CallCreateMatch 14:42:35.65 OnlineHostAsync: created gid=177948259 14:42:35.76 RendezvousNotifier - Received Participate ParticipationEvent. 14:42:35.91 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527], private [udp:/address=[IP address redacted];port=6112;PID=233423] 14:42:36.03 OnlineHostAsync: initiating UpdateSessionURL [gid=177948259, url=udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527] 14:42:36.18 OnJoinAdvertisementSuccess - joined online match, server leave notification required 14:42:36.18 starting local hosting 14:42:36.18 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:42:36.18 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:42:36.18 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:42:36.18 Session::Host sid = A9B4663, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 14:42:36.18 ValidateCustomData: called with 775 bytes of custom data 14:42:36.18 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 14:42:36.18 AdvertisementInternal::Process - EVENT_NEWPEER 14:42:36.18 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 14:42:36.19 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 14:42:36.19 hosting - Session is connected 14:42:36.19 Net::Session::SetVisible - session is set to INVISIBLE. 14:42:36.21 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:42:36.21 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:42:36.21 hosting completed successfully 14:42:36.21 HostAsync - completed with HostResult = 0 14:42:36.21 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 14:42:36.21 Activating screen: OnlineGameSetup 14:42:36.21 MessageInternal::CreateChannel: Created channel 534d5347 14:42:36.21 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:42:36.21 MatchInternal::SetMatchType - new type 14 - updating server 14:42:36.22 SetVisible called while !IsConnected 14:42:36.22 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:42:36.22 Activating screen: RelicOnlineChat 14:42:36.22 Activating screen: RelicOnlineNewsScreen 14:42:36.25 Activating screen: RelicOnlineStatsScreen 14:42:36.25 Activating screen: Achievements 14:42:36.26 GAME -- Setting campaign state to 'coh' 14:42:36.26 GAME -- Closing state 'coh' 14:42:36.26 GAME -- Setting campaign state to 'cxp2' 14:42:36.26 GAME -- Closing state 'cxp2' 14:42:36.26 GAME -- Setting campaign state to 'cxp1' 14:42:36.26 GAME -- Closing state 'cxp1' 14:42:36.26 GAME -- Setting campaign state to 'dlc1' 14:42:36.26 GAME -- Closing state 'dlc1' 14:42:36.26 GAME -- Setting campaign state to 'dlc2' 14:42:36.26 GAME -- Closing state 'dlc2' 14:42:36.27 GAME -- Setting campaign state to 'dlc3' 14:42:36.27 GAME -- Closing state 'dlc3' 14:42:36.27 GAME -- Setting campaign state to 'dlc1' 14:42:36.27 GAME -- Closing state 'dlc1' 14:42:36.27 Activating screen: GameHistory 14:42:36.27 GAME -- Setting campaign state to 'coh' 14:42:36.27 GAME -- Closing state 'coh' 14:42:36.28 GAME -- Setting campaign state to 'cxp2' 14:42:36.28 GAME -- Closing state 'cxp2' 14:42:36.28 GAME -- Setting campaign state to 'cxp1' 14:42:36.28 GAME -- Closing state 'cxp1' 14:42:36.28 GAME -- Setting campaign state to 'dlc1' 14:42:36.28 GAME -- Closing state 'dlc1' 14:42:36.28 GAME -- Setting campaign state to 'dlc2' 14:42:36.28 GAME -- Closing state 'dlc2' 14:42:36.29 GAME -- Setting campaign state to 'dlc3' 14:42:36.29 GAME -- Closing state 'dlc3' 14:42:36.29 Activating screen: OnlineGameSetup 14:42:36.29 Activating screen: RelicOnlineTabs 14:42:36.29 AutomatchInternal::OnHostComplete - Completed Host with success=1 14:42:36.29 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 14:42:36.29 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 14:42:36.29 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:42:36.29 Net::Session::SetVisible - session is set to INVISIBLE. 14:42:36.29 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:42:36.30 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:42:36.31 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 14:42:36.33 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:42:36.96 Activating screen: RaceSelectionPopup 14:42:37.66 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:42:37.66 Net::Session::SetVisible - session is set to INVISIBLE. 14:42:37.66 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:42:37.67 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:42:37.69 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:42:38.52 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:42:38.52 Net::Session::SetVisible - session is set to INVISIBLE. 14:42:38.52 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:42:38.53 MatchInternal::SetMatchState - state 1 - updating server 14:42:38.53 Net::Session::SetVisible - session is set to INVISIBLE. 14:42:38.53 MatchSetup: Sending start game message! 14:42:38.53 GameSetupForm - Starting game 14:42:38.53 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:42:38.53 PopulateGameInfo - random seed:[1304516558], guid:[{09e5b2b4-a810-430e-83ee-3caa02fa9bfd}], sync level:[0] 14:42:38.53 Error loading [DATA:levelingCurve.lua] 14:42:38.53 Error loading [DATA:levelingCurve.lua] 14:42:38.53 MOD - Setting player (0) race to: allies_commonwealth 14:42:38.53 MOD - Setting player (0) race to: 0 14:42:38.53 MOD - Setting player (1) race to: axis 14:42:38.53 MOD - Setting player (1) race to: 3 14:42:38.54 OnlineUpdateStateAsync: initiating state change, id = 177948259, state=2 14:42:38.54 APP -- Game Start 14:42:38.54 Sent message game CompanyOfHeroes allowtraffic 14:42:38.55 GAME -- Setting campaign state to 'coh' 14:42:38.55 GAME -- Closing state 'coh' 14:42:38.55 GAME -- Setting campaign state to 'cxp2' 14:42:38.55 GAME -- Closing state 'cxp2' 14:42:38.55 GAME -- Setting campaign state to 'cxp1' 14:42:38.55 GAME -- Closing state 'cxp1' 14:42:38.55 GAME -- Setting campaign state to 'dlc1' 14:42:38.55 GAME -- Closing state 'dlc1' 14:42:38.56 GAME -- Setting campaign state to 'dlc2' 14:42:38.56 GAME -- Closing state 'dlc2' 14:42:38.56 GAME -- Setting campaign state to 'dlc3' 14:42:38.56 GAME -- Closing state 'dlc3' 14:42:38.56 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:42:38.58 GAME -- Ending FE 14:42:38.58 UIFrontEnd - Unloading Front End 14:42:38.59 SOUND -- Shutting down ... 14:42:38.67 SOUND -- Shutdown completed! 14:42:38.68 14:42:38.68 GAME -- *** Beginning mission 2p_prague (1 Humans, 1 Computers) *** 14:42:38.68 14:42:38.79 GAME -- Recording game 14:42:38.84 Activating screen: GameLoadScreen 14:42:38.84 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 14:42:38.97 OnlineUpdateStateAsync: updated state for gid=177948259 14:42:39.02 THREAD: Hyper-Threading Technology Processors are not detected. 14:42:39.07 SOUND -- Initializing ... 14:42:39.55 SOUND -- Initialization completed! 14:42:39.57 PHYSICS: detected processor(s) capable of handling 8 threads. 14:42:39.57 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\2p_prague' 14:42:39.57 MOD -- Using Mod 'Eastern_Front' 14:42:39.59 Unable to load/parse precache file [DATA:scenarios\mp\2p_prague_precache.lua] 14:42:39.70 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation 14:42:39.70 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation 14:42:41.99 GameObjLoader - upgrading load_count from 0 to 1167 14:42:43.94 GameObjLoader - upgrading load_count from 1167 to 1844 14:42:50.01 GameObjLoader - upgrading load_count from 1537 to 4754 14:42:53.59 GameObjLoader 0f689d10 - resetting counters 14:42:53.59 GameObjLoader 0f689d10 - LOAD_DONE 14:42:53.59 GAME - SessionSetup 14:42:53.66 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 14:42:53.66 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 14:42:53.66 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 14:42:53.66 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 14:42:53.66 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 14:42:55.29 GAME - CreateGEWorld in 1700 ms 14:42:55.29 ATMOSPHERE -- Could not load 'data:art/scenarios/presets/atmosphere/PRAGUE1.aps': 'Unable to open file!'. 14:42:55.29 GAME - SessionSetup finished in 1700 ms 14:42:55.30 GAME - WaterReflectionManagerSetup 14:42:55.30 GAME - WaterReflectionManagerSetup finished in 0 ms 14:42:55.83 MessageInternal::CreateChannel: Created channel 474d4343 14:42:55.95 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\EFUtil.scar"]:14: attempt to call a nil value main vptickerwin-annihilate.scar Ln 9 ((null)) 14:42:55.95 GAME -- SimulationController::Pause 0 14:42:55.96 GameObj::OnFatalScarError: Error loading script file (DATA:Scar/WinConditions/vptickerwin-annihilate.scar). Check script syntax! 14:42:55.96 GAME -- SimulationController::Pause 1 14:42:56.01 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] failed. 14:42:56.03 didn't add a border to sector 26!!! 14:42:56.29 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:42:56.29 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:42:56.29 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:42:56.29 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:42:56.29 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:42:56.29 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:42:56.46 MessageInternal::CreateChannel: Created channel 4d4f444d 14:42:56.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:42:56.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:42:56.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:42:56.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:42:56.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:42:57.43 SPEECHMANAGER -- Loaded in 0.404261 seconds 14:42:58.05 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\EFUtil.scar"]:6: attempt to call global 'ModifyStartingResourcesForRewardFactions' (a nil value) 14:42:58.05 GAME -- SimulationController::Pause 1 14:42:58.07 GameObj::OnFatalScarError: FATAL Scar Error! - Execution has been paused. Error calling init function OnInit. 14:42:58.07 GAME -- SimulationController::Pause 1 14:42:58.27 GameObjLoader - upgrading load_count from 0 to 280 14:42:58.72 GameObjLoader 0f689e70 - resetting counters 14:42:58.72 GameObjLoader 0f689e70 - LOAD_DONE 14:42:59.75 PreloadResources took 970ms. 14:42:59.79 GAME -- Loading completed (21 seconds) 14:42:59.79 SIM -- Setting SyncErrorChecking level to Low 14:43:00.96 Activating screen: GameScreen 14:43:00.96 Activating screen: Decorators_widescreen 14:43:00.96 Activating screen: Taskbar_widescreen 14:43:00.96 Activating screen: SubtitleScreen 14:43:00.96 Activating screen: TextOverlayScreen 14:43:01.02 PerformanceRecorder::StartRecording for game size 2 14:43:01.02 GAME -- Starting mission... 14:43:11.64 Activating screen: pause_menu 14:43:11.65 GAME -- SimulationController::Pause 1 14:43:13.14 Activating screen: prompt_generic 14:43:14.12 MOD -- Player NeoProphet (network abort) (frame 0) (KillPlayer) 14:43:14.12 MOD -- Could not find win condition 'annihilate' 14:43:14.12 MOD -- Could not find win condition 'annihilate' 14:43:14.12 MOD -- Game Over at frame 0 14:43:14.12 GameApp::ReportStats 14:43:14.12 ReportMatchResults - onlyReportOnWin = 0 14:43:14.12 ReportMatchResults - SimID:1001, raceID:2, teamID:0, uid:0:233423, result:1:PS_ABORTED 14:43:14.12 ReportMatchResults - SimID:1000, raceID:1, teamID:1, uid:0:0, AI player, ignoring 14:43:14.12 ReportMatchResults - reporting normal game results for match 0:177948259 14:43:14.12 ReportSimStats - storing simulation results for match 0:177948259 14:43:14.12 ReportStats - ReportSimStats failed 14:43:14.12 GameObj::DoGameOverPopup 14:43:14.12 Activating screen: GameOverDialog 14:43:14.12 GAME -- SimulationController::Pause 1 14:43:14.12 ArbitrationMessageNeeded 0 allies vs 0 enemies result 0 14:43:14.12 GameOverDialog - normal game ending (no sync errors) 14:43:14.14 OnlineReportResults - player=233423, gid = 177948259, time=0, result=1, team=0, race=2, simPlayerID=1001 14:43:14.14 OnlineReportResults: Call started. 14:43:14.80 RendezvousNotifier - StatsUpdate MatchEvent - flushing player stats for pid = 233423. 14:43:14.80 RNT_StatsUpdate: Loss notification, userID [00000000:00038fcf], matchType=14, race =2, level+=0 14:43:14.80 FEAppListener - Processing win/loss notification 14:43:14.80 RendezvousNotifier - received report simulation stats notification, sending simulation stats to lobby. 14:43:14.80 PostStoredStats: matchID = [00000000:0a9b4663] is unknown 14:43:14.94 Activating screen: postgame_stats_skirm 14:43:14.96 GetUserStats requested stats for PIDs ( 233423 ) (best:0, full:1) 14:43:16.44 Activating screen: AppRestartingForm 14:43:16.44 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:43:16.44 Widget attempting to remove a non-existance listener. Widget:bkg_COH 14:43:16.44 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 14:43:16.44 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 14:43:16.44 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 14:43:16.44 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 14:43:16.45 APP -- Game Stop 14:43:16.45 GameApp::TransitionGameStop 14:43:16.45 GameApp::TransitionQuitCommon 14:43:16.45 PerformanceRecorder: Not enough game time to update profile history 14:43:16.45 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:43:16.45 PerformanceRecorder::EndRecording - game size=2, max average=0.000000, worst frame=0.017020 14:43:16.45 Recording: No [2 players] 14:43:16.45 Total render, sim time: 14.72, 14.57 sec 14:43:16.45 Total render, sim frames: 851, 0 14:43:16.45 Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (0 samples) 14:43:16.45 Bars: 0 14:43:16.45 Profile Max Performance[2 players] = 0.02 0.00 0.00 0.00 0.00 14:43:16.45 Profile Avg Performance[2 players] = 0.02 0.00 0.00 0.00 0.00 14:43:16.45 GameObj::ShutdownGameObj 14:43:16.45 Calling disconnect... 14:43:16.45 Session is marking the local peer PeerID 1 for death 14:43:16.45 OnlineLeaveAdvertisementAsync: Match id = 177948259 started, nothing to do 14:43:16.45 Session::GetEvent DestroyPeer success Peer 1 removed 14:43:16.45 Session::DestroyPeer - deallocating peer 1 14:43:16.45 Session - Requested Disconnect for connectionID 10 14:43:16.45 Deallocated route ID=11 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:43:16.45 Session - Requested Disconnect for connectionID 11 14:43:16.45 Closed route 11<>11 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:43:16.45 AdvertisementInternal::Process - EVENT_DESTROYPEER 14:43:16.45 LeaveMatchInternal - no action taken, needLeave=0, service=0 14:43:16.45 Destroyed Matchinfo 14:43:16.45 GAME -- Ending mission (Game over) 14:43:16.47 GameObjLoader 0f689e70 - Unload 14:43:16.47 GameObjLoader 0f689e70 - resetting counters 14:43:16.49 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 14:43:16.60 GameObjLoader 0f689d10 - Unload 14:43:16.60 GameObjLoader 0f689d10 - resetting counters 14:43:16.65 SOUND -- Shutting down ... 14:43:16.73 SOUND -- Shutdown completed! 14:43:16.73 MessageInternal::DestroyChannel: Destroyed channel 474d4343 14:43:16.73 GAME -- Beginning FE 14:43:16.73 Sent message game CompanyOfHeroes allowtraffic 14:43:16.73 UIFrontEnd - Loading Front End 14:43:16.73 THREAD: Hyper-Threading Technology Processors are not detected. 14:43:16.78 SOUND -- Initializing ... 14:43:16.82 SOUND -- Initialization completed! 14:43:16.82 UIFrontEnd - Initializing Forms 14:43:18.26 CampaignFilter::BindFilterSpecificWidgets() 14:43:18.31 Turning off auto-selection of profiles, we already have a profile selected. 14:43:18.31 MOD -- Mounting EF_DLC1, 1.0 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\Data\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\Movies\' 14:43:18.31 MOD -- Mounting EF_DLC2, 1.0 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\Data\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\Movies\' 14:43:18.31 MOD -- Mounting EF_DLC3, 1.0 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\Data\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\Movies\' 14:43:18.31 MOD -- Mounting EF_OPS, 1.0 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 14:43:18.31 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 14:43:18.31 MOD -- Mounting Eastern_Front, 1.0 14:43:18.32 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 14:43:18.32 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\RelicOnline\Data\' 14:43:18.32 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 14:43:18.32 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 14:43:18.32 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\WW2\Data\' 14:43:18.32 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 14:43:18.32 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Data\' 14:43:18.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 14:43:18.33 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 14:43:18.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 14:43:18.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 14:43:18.33 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 14:43:18.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 14:43:18.33 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 14:43:18.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 14:43:18.33 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 14:43:18.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 14:43:18.36 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 14:43:18.36 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 14:43:18.36 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 14:43:18.36 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 14:43:18.37 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 14:43:18.37 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 14:43:18.37 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Engine\Movies\' 14:43:18.37 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\WW2\Movies\' 14:43:18.38 Activating screen: AppRestartingForm 14:43:18.38 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:43:18.38 OnlineLeaveAdvertisementAsync: Match id = 177948259 started, nothing to do 14:43:18.38 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 14:43:18.61 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:43:18.61 PeerRemoveAll - flushing local session peer data 14:43:18.61 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 14:43:18.89 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:43:18.90 CRC & Version Info : 00000259:0fd9d603:48d2c5df eastern_front:601:ww2mod.dll 1 14:43:18.90 Activating screen: FEMovie 14:43:18.90 Activating screen: OnlineWidget 14:43:18.90 Activating screen: FE_mm_01 14:43:18.93 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:43:18.93 GAME -- Setting campaign state to 'coh' 14:43:18.93 GAME -- Closing state 'coh' 14:43:18.93 GAME -- Setting campaign state to 'cxp2' 14:43:18.93 GAME -- Closing state 'cxp2' 14:43:18.93 GAME -- Setting campaign state to 'cxp1' 14:43:18.93 GAME -- Closing state 'cxp1' 14:43:18.93 GAME -- Setting campaign state to 'dlc1' 14:43:18.93 GAME -- Closing state 'dlc1' 14:43:18.93 GAME -- Setting campaign state to 'dlc2' 14:43:18.93 GAME -- Closing state 'dlc2' 14:43:18.94 GAME -- Setting campaign state to 'dlc3' 14:43:18.94 GAME -- Closing state 'dlc3' 14:43:20.76 Activating screen: MessageBoxPopup 14:43:20.76 Created Matchinfo 14:43:20.76 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 14:43:20.76 starting online hosting 14:43:20.78 OnlineHostAsync: initiating CallCreateMatch 14:43:20.91 OnlineHostAsync: created gid=177948361 14:43:20.93 RendezvousNotifier - Received Participate ParticipationEvent. 14:43:21.18 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527], private [udp:/address=[IP address redacted];port=6112;PID=233423] 14:43:21.29 OnlineHostAsync: initiating UpdateSessionURL [gid=177948361, url=udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527] 14:43:21.44 OnJoinAdvertisementSuccess - joined online match, server leave notification required 14:43:21.44 starting local hosting 14:43:21.44 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:43:21.44 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:43:21.44 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:43:21.44 Session::Host sid = A9B46C9, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 14:43:21.44 ValidateCustomData: called with 775 bytes of custom data 14:43:21.44 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 14:43:21.44 AdvertisementInternal::Process - EVENT_NEWPEER 14:43:21.44 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 14:43:21.46 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 14:43:21.46 hosting - Session is connected 14:43:21.46 Net::Session::SetVisible - session is set to INVISIBLE. 14:43:21.47 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:43:21.47 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:43:21.48 hosting completed successfully 14:43:21.48 HostAsync - completed with HostResult = 0 14:43:21.48 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 14:43:21.48 Activating screen: OnlineGameSetup 14:43:21.48 MessageInternal::CreateChannel: Created channel 534d5347 14:43:21.48 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:43:21.48 MatchInternal::SetMatchType - new type 14 - updating server 14:43:21.48 SetVisible called while !IsConnected 14:43:21.48 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:43:21.49 Activating screen: RelicOnlineChat 14:43:21.49 Activating screen: RelicOnlineNewsScreen 14:43:21.52 Activating screen: RelicOnlineStatsScreen 14:43:21.52 Activating screen: Achievements 14:43:21.52 GAME -- Setting campaign state to 'coh' 14:43:21.52 GAME -- Closing state 'coh' 14:43:21.52 GAME -- Setting campaign state to 'cxp2' 14:43:21.52 GAME -- Closing state 'cxp2' 14:43:21.53 GAME -- Setting campaign state to 'cxp1' 14:43:21.53 GAME -- Closing state 'cxp1' 14:43:21.53 GAME -- Setting campaign state to 'dlc1' 14:43:21.53 GAME -- Closing state 'dlc1' 14:43:21.53 GAME -- Setting campaign state to 'dlc2' 14:43:21.53 GAME -- Closing state 'dlc2' 14:43:21.53 GAME -- Setting campaign state to 'dlc3' 14:43:21.53 GAME -- Closing state 'dlc3' 14:43:21.53 GAME -- Setting campaign state to 'dlc1' 14:43:21.53 GAME -- Closing state 'dlc1' 14:43:21.55 Activating screen: GameHistory 14:43:21.55 GAME -- Setting campaign state to 'coh' 14:43:21.55 GAME -- Closing state 'coh' 14:43:21.55 GAME -- Setting campaign state to 'cxp2' 14:43:21.55 GAME -- Closing state 'cxp2' 14:43:21.55 GAME -- Setting campaign state to 'cxp1' 14:43:21.55 GAME -- Closing state 'cxp1' 14:43:21.55 GAME -- Setting campaign state to 'dlc1' 14:43:21.55 GAME -- Closing state 'dlc1' 14:43:21.56 GAME -- Setting campaign state to 'dlc2' 14:43:21.56 GAME -- Closing state 'dlc2' 14:43:21.56 GAME -- Setting campaign state to 'dlc3' 14:43:21.56 GAME -- Closing state 'dlc3' 14:43:21.56 Activating screen: OnlineGameSetup 14:43:21.56 Activating screen: RelicOnlineTabs 14:43:21.56 AutomatchInternal::OnHostComplete - Completed Host with success=1 14:43:21.56 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 14:43:21.56 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 14:43:21.57 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:43:21.57 Net::Session::SetVisible - session is set to INVISIBLE. 14:43:21.57 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:43:21.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:43:21.61 GAME -- Setting campaign state to 'coh' 14:43:21.61 GAME -- Closing state 'coh' 14:43:21.61 GAME -- Setting campaign state to 'cxp2' 14:43:21.61 GAME -- Closing state 'cxp2' 14:43:21.61 GAME -- Setting campaign state to 'cxp1' 14:43:21.61 GAME -- Closing state 'cxp1' 14:43:21.61 GAME -- Setting campaign state to 'dlc1' 14:43:21.61 GAME -- Closing state 'dlc1' 14:43:21.62 GAME -- Setting campaign state to 'dlc2' 14:43:21.62 GAME -- Closing state 'dlc2' 14:43:21.62 GAME -- Setting campaign state to 'dlc3' 14:43:21.62 GAME -- Closing state 'dlc3' 14:43:21.63 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 14:43:21.66 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:43:23.13 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:43:23.13 Net::Session::SetVisible - session is set to INVISIBLE. 14:43:23.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:43:23.13 MatchInternal::SetMatchState - state 1 - updating server 14:43:23.13 Net::Session::SetVisible - session is set to INVISIBLE. 14:43:23.13 MatchSetup: Sending start game message! 14:43:23.13 GameSetupForm - Starting game 14:43:23.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:43:23.13 PopulateGameInfo - random seed:[1304516603], guid:[{6bc79518-30b9-47b4-8d49-f4470c47635f}], sync level:[0] 14:43:23.13 Error loading [DATA:levelingCurve.lua] 14:43:23.13 Error loading [DATA:levelingCurve.lua] 14:43:23.13 MOD - Setting player (0) race to: allies 14:43:23.13 MOD - Setting player (0) race to: 1 14:43:23.13 MOD - Setting player (1) race to: axis 14:43:23.13 MOD - Setting player (1) race to: 3 14:43:23.14 OnlineUpdateStateAsync: initiating state change, id = 177948361, state=2 14:43:23.15 APP -- Game Start 14:43:23.15 Sent message game CompanyOfHeroes allowtraffic 14:43:23.15 GAME -- Setting campaign state to 'coh' 14:43:23.15 GAME -- Closing state 'coh' 14:43:23.15 GAME -- Setting campaign state to 'cxp2' 14:43:23.15 GAME -- Closing state 'cxp2' 14:43:23.15 GAME -- Setting campaign state to 'cxp1' 14:43:23.15 GAME -- Closing state 'cxp1' 14:43:23.15 GAME -- Setting campaign state to 'dlc1' 14:43:23.16 GAME -- Closing state 'dlc1' 14:43:23.16 GAME -- Setting campaign state to 'dlc2' 14:43:23.16 GAME -- Closing state 'dlc2' 14:43:23.16 GAME -- Setting campaign state to 'dlc3' 14:43:23.16 GAME -- Closing state 'dlc3' 14:43:23.17 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:43:23.18 GAME -- Ending FE 14:43:23.18 UIFrontEnd - Unloading Front End 14:43:23.19 SOUND -- Shutting down ... 14:43:23.25 SOUND -- Shutdown completed! 14:43:23.26 14:43:23.26 GAME -- *** Beginning mission 2p_prague (1 Humans, 1 Computers) *** 14:43:23.26 14:43:23.37 GAME -- Recording game 14:43:23.42 Activating screen: GameLoadScreen 14:43:23.42 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 14:43:23.54 OnlineUpdateStateAsync: updated state for gid=177948361 14:43:23.59 THREAD: Hyper-Threading Technology Processors are not detected. 14:43:23.63 SOUND -- Initializing ... 14:43:24.12 SOUND -- Initialization completed! 14:43:24.14 PHYSICS: detected processor(s) capable of handling 8 threads. 14:43:24.14 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\2p_prague' 14:43:24.14 MOD -- Using Mod 'Eastern_Front' 14:43:24.17 Unable to load/parse precache file [DATA:scenarios\mp\2p_prague_precache.lua] 14:43:24.29 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 14:43:24.29 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation 14:43:26.60 GameObjLoader - upgrading load_count from 0 to 1151 14:43:27.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.1/0.1, max unsent 0, version err 0, merge 0 14:43:28.40 GameObjLoader - upgrading load_count from 1151 to 1921 14:43:34.19 GameObjLoader - upgrading load_count from 1430 to 4233 14:43:37.23 GameObjLoader 0f689d10 - resetting counters 14:43:37.23 GameObjLoader 0f689d10 - LOAD_DONE 14:43:37.23 GAME - SessionSetup 14:43:37.29 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 14:43:37.30 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 14:43:37.30 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 14:43:37.30 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 14:43:37.30 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 14:43:38.95 GAME - CreateGEWorld in 1713 ms 14:43:38.95 ATMOSPHERE -- Could not load 'data:art/scenarios/presets/atmosphere/PRAGUE1.aps': 'Unable to open file!'. 14:43:38.95 GAME - SessionSetup finished in 1716 ms 14:43:38.95 GAME - WaterReflectionManagerSetup 14:43:38.95 GAME - WaterReflectionManagerSetup finished in 0 ms 14:43:39.47 MessageInternal::CreateChannel: Created channel 474d4343 14:43:39.60 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\EFUtil.scar"]:14: attempt to call a nil value main vptickerwin-annihilate.scar Ln 9 ((null)) 14:43:39.60 GAME -- SimulationController::Pause 0 14:43:39.64 GameObj::OnFatalScarError: Error loading script file (DATA:Scar/WinConditions/vptickerwin-annihilate.scar). Check script syntax! 14:43:39.64 GAME -- SimulationController::Pause 1 14:43:39.69 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] failed. 14:43:39.70 didn't add a border to sector 26!!! 14:43:39.96 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:43:39.96 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:43:39.96 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:43:39.96 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:43:39.96 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:43:39.96 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:43:40.07 MessageInternal::CreateChannel: Created channel 4d4f444d 14:43:40.60 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:43:40.60 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:43:40.60 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:43:40.60 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:43:40.60 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:43:41.04 SPEECHMANAGER -- Loaded in 0.407017 seconds 14:43:41.67 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\EFUtil.scar"]:6: attempt to call global 'ModifyStartingResourcesForRewardFactions' (a nil value) 14:43:41.67 GAME -- SimulationController::Pause 1 14:43:41.69 GameObj::OnFatalScarError: FATAL Scar Error! - Execution has been paused. Error calling init function OnInit. 14:43:41.69 GAME -- SimulationController::Pause 1 14:43:41.89 GameObjLoader - upgrading load_count from 0 to 277 14:43:42.35 GameObjLoader 0f689e70 - resetting counters 14:43:42.35 GameObjLoader 0f689e70 - LOAD_DONE 14:43:43.27 PreloadResources took 860ms. 14:43:43.46 GAME -- Loading completed (20 seconds) 14:43:43.46 SIM -- Setting SyncErrorChecking level to Low 14:43:45.19 Activating screen: GameScreen 14:43:45.19 Activating screen: Decorators_widescreen 14:43:45.19 Activating screen: Taskbar_widescreen 14:43:45.19 Activating screen: SubtitleScreen 14:43:45.19 Activating screen: TextOverlayScreen 14:43:45.25 PerformanceRecorder::StartRecording for game size 2 14:43:45.25 GAME -- Starting mission... 14:43:54.56 Activating screen: pause_menu 14:43:54.56 GAME -- SimulationController::Pause 1 14:43:54.93 GAME -- SimulationController::Pause 1 14:43:55.06 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 0) (CmdAI) 14:43:55.11 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12] 14:43:57.64 Activating screen: pause_menu 14:43:57.65 GAME -- SimulationController::Pause 0 14:43:58.13 GAME -- SimulationController::Pause 1 14:43:58.74 Activating screen: pause_menu 14:43:58.75 GAME -- SimulationController::Pause 0 14:44:00.55 Activating screen: prompt_generic 14:44:01.23 MOD -- Player NeoProphet (network abort) (frame 26) (KillPlayer) 14:44:01.23 MOD -- Could not find win condition 'annihilate' 14:44:01.23 MOD -- Could not find win condition 'annihilate' 14:44:01.23 MOD -- Game Over at frame 26 14:44:01.23 GameApp::ReportStats 14:44:01.23 ReportMatchResults - onlyReportOnWin = 0 14:44:01.23 ReportMatchResults - SimID:1001, raceID:0, teamID:0, uid:0:233423, result:1:PS_ABORTED 14:44:01.23 ReportMatchResults - SimID:1000, raceID:1, teamID:1, uid:0:0, AI player, ignoring 14:44:01.23 ReportMatchResults - reporting normal game results for match 0:177948361 14:44:01.23 ReportSimStats - storing simulation results for match 0:177948361 14:44:01.23 ReportStats - ReportSimStats failed 14:44:01.23 GameObj::DoGameOverPopup 14:44:01.23 Activating screen: GameOverDialog 14:44:01.23 GAME -- SimulationController::Pause 1 14:44:01.23 ArbitrationMessageNeeded 0 allies vs 0 enemies result 0 14:44:01.23 GameOverDialog - normal game ending (no sync errors) 14:44:01.23 OnlineReportResults - player=233423, gid = 177948361, time=3, result=1, team=0, race=0, simPlayerID=1001 14:44:01.23 OnlineReportResults: Call started. 14:44:01.39 RendezvousNotifier - StatsUpdate MatchEvent - flushing player stats for pid = 233423. 14:44:01.39 RNT_StatsUpdate: Loss notification, userID [00000000:00038fcf], matchType=14, race =0, level+=-1 14:44:01.39 FEAppListener - Processing win/loss notification 14:44:01.39 RendezvousNotifier - received report simulation stats notification, sending simulation stats to lobby. 14:44:01.39 PostStoredStats: matchID = [00000000:0a9b46c9] is unknown 14:44:01.58 GetUserStats requested stats for PIDs ( 233423 ) (best:0, full:1) 14:44:02.02 Activating screen: postgame_stats_skirm 14:44:02.98 Activating screen: AppRestartingForm 14:44:02.98 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:44:02.98 Widget attempting to remove a non-existance listener. Widget:bkg_COH 14:44:02.98 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 14:44:02.98 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 14:44:02.98 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 14:44:02.98 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 14:44:02.98 APP -- Game Stop 14:44:02.98 GameApp::TransitionGameStop 14:44:02.98 GameApp::TransitionQuitCommon 14:44:02.98 PerformanceRecorder: Not enough game time to update profile history 14:44:02.98 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:44:02.98 PerformanceRecorder::EndRecording - game size=2, max average=0.000000, worst frame=0.017020 14:44:02.98 Recording: No [2 players] 14:44:02.98 Total render, sim time: 16.77, 16.78 sec 14:44:02.98 Total render, sim frames: 977, 200 14:44:02.98 Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (0 samples) 14:44:02.98 Bars: 0 14:44:02.98 Profile Max Performance[2 players] = 0.02 0.00 0.00 0.00 0.00 14:44:02.98 Profile Avg Performance[2 players] = 0.02 0.00 0.00 0.00 0.00 14:44:02.98 GameObj::ShutdownGameObj 14:44:02.98 Calling disconnect... 14:44:02.98 Session is marking the local peer PeerID 1 for death 14:44:02.98 OnlineLeaveAdvertisementAsync: Match id = 177948361 started, nothing to do 14:44:02.98 Session::GetEvent DestroyPeer success Peer 1 removed 14:44:02.98 Session::DestroyPeer - deallocating peer 1 14:44:02.98 Session - Requested Disconnect for connectionID 12 14:44:02.98 Deallocated route ID=13 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:44:02.98 Session - Requested Disconnect for connectionID 13 14:44:02.98 Closed route 13<>13 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:44:02.98 AdvertisementInternal::Process - EVENT_DESTROYPEER 14:44:02.98 LeaveMatchInternal - no action taken, needLeave=0, service=0 14:44:02.98 Destroyed Matchinfo 14:44:02.98 GAME -- Ending mission (Game over) 14:44:03.00 GameObjLoader 0f689e70 - Unload 14:44:03.00 GameObjLoader 0f689e70 - resetting counters 14:44:03.02 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 14:44:03.11 GameObjLoader 0f689d10 - Unload 14:44:03.11 GameObjLoader 0f689d10 - resetting counters 14:44:03.17 SOUND -- Shutting down ... 14:44:03.23 SOUND -- Shutdown completed! 14:44:03.23 MessageInternal::DestroyChannel: Destroyed channel 474d4343 14:44:03.23 GAME -- Beginning FE 14:44:03.23 Sent message game CompanyOfHeroes allowtraffic 14:44:03.23 UIFrontEnd - Loading Front End 14:44:03.23 THREAD: Hyper-Threading Technology Processors are not detected. 14:44:03.28 SOUND -- Initializing ... 14:44:03.31 SOUND -- Initialization completed! 14:44:03.31 UIFrontEnd - Initializing Forms 14:44:04.74 CampaignFilter::BindFilterSpecificWidgets() 14:44:04.78 Turning off auto-selection of profiles, we already have a profile selected. 14:44:04.79 MOD -- Mounting EF_DLC1, 1.0 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\Data\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\Movies\' 14:44:04.79 MOD -- Mounting EF_DLC2, 1.0 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\Data\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\Movies\' 14:44:04.79 MOD -- Mounting EF_DLC3, 1.0 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\Data\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\Movies\' 14:44:04.79 MOD -- Mounting EF_OPS, 1.0 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 14:44:04.79 MOD -- Mounting Eastern_Front, 1.0 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\RelicOnline\Data\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 14:44:04.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 14:44:04.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\WW2\Data\' 14:44:04.80 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 14:44:04.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Data\' 14:44:04.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 14:44:04.81 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 14:44:04.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 14:44:04.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 14:44:04.81 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 14:44:04.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 14:44:04.81 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 14:44:04.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 14:44:04.81 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 14:44:04.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 14:44:04.84 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 14:44:04.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 14:44:04.84 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 14:44:04.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 14:44:04.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 14:44:04.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 14:44:04.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Engine\Movies\' 14:44:04.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\WW2\Movies\' 14:44:04.86 Activating screen: AppRestartingForm 14:44:04.86 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:44:04.86 OnlineLeaveAdvertisementAsync: Match id = 177948361 started, nothing to do 14:44:04.86 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 14:44:05.07 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 14:44:05.07 PeerRemoveAll - flushing local session peer data 14:44:05.07 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 14:44:05.35 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:44:05.35 CRC & Version Info : 00000259:0fd9d603:48d2c5df eastern_front:601:ww2mod.dll 1 14:44:05.35 Activating screen: FEMovie 14:44:05.35 Activating screen: OnlineWidget 14:44:05.35 Activating screen: FE_mm_01 14:44:05.37 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 14:44:05.37 GAME -- Setting campaign state to 'coh' 14:44:05.37 GAME -- Closing state 'coh' 14:44:05.37 GAME -- Setting campaign state to 'cxp2' 14:44:05.37 GAME -- Closing state 'cxp2' 14:44:05.37 GAME -- Setting campaign state to 'cxp1' 14:44:05.37 GAME -- Closing state 'cxp1' 14:44:05.37 GAME -- Setting campaign state to 'dlc1' 14:44:05.37 GAME -- Closing state 'dlc1' 14:44:05.37 GAME -- Setting campaign state to 'dlc2' 14:44:05.37 GAME -- Closing state 'dlc2' 14:44:05.38 GAME -- Setting campaign state to 'dlc3' 14:44:05.38 GAME -- Closing state 'dlc3' 14:44:06.98 Activating screen: MessageBoxPopup 14:44:06.98 Created Matchinfo 14:44:06.98 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 14:44:06.98 starting online hosting 14:44:07.00 OnlineHostAsync: initiating CallCreateMatch 14:44:07.15 OnlineHostAsync: created gid=177948448 14:44:07.18 RendezvousNotifier - Received Participate ParticipationEvent. 14:44:07.42 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527], private [udp:/address=[IP address redacted];port=6112;PID=233423] 14:44:07.53 OnlineHostAsync: initiating UpdateSessionURL [gid=177948448, url=udp:/address=[IP address redacted];port=6112;PID=233423;RVCID=37603527] 14:44:07.68 OnJoinAdvertisementSuccess - joined online match, server leave notification required 14:44:07.68 starting local hosting 14:44:07.68 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:44:07.68 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 14:44:07.68 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 14:44:07.68 Session::Host sid = A9B4720, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 14:44:07.68 ValidateCustomData: called with 775 bytes of custom data 14:44:07.68 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 14:44:07.68 AdvertisementInternal::Process - EVENT_NEWPEER 14:44:07.68 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 14:44:07.70 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 14:44:07.70 hosting - Session is connected 14:44:07.70 Net::Session::SetVisible - session is set to INVISIBLE. 14:44:07.72 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:44:07.72 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:44:07.72 hosting completed successfully 14:44:07.72 HostAsync - completed with HostResult = 0 14:44:07.72 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 14:44:07.72 Activating screen: OnlineGameSetup 14:44:07.72 MessageInternal::CreateChannel: Created channel 534d5347 14:44:07.72 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:44:07.72 MatchInternal::SetMatchType - new type 14 - updating server 14:44:07.72 SetVisible called while !IsConnected 14:44:07.73 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:44:07.73 Activating screen: RelicOnlineChat 14:44:07.73 Activating screen: RelicOnlineNewsScreen 14:44:07.76 Activating screen: RelicOnlineStatsScreen 14:44:07.76 Activating screen: Achievements 14:44:07.76 GAME -- Setting campaign state to 'coh' 14:44:07.76 GAME -- Closing state 'coh' 14:44:07.77 GAME -- Setting campaign state to 'cxp2' 14:44:07.77 GAME -- Closing state 'cxp2' 14:44:07.77 GAME -- Setting campaign state to 'cxp1' 14:44:07.77 GAME -- Closing state 'cxp1' 14:44:07.77 GAME -- Setting campaign state to 'dlc1' 14:44:07.77 GAME -- Closing state 'dlc1' 14:44:07.77 GAME -- Setting campaign state to 'dlc2' 14:44:07.77 GAME -- Closing state 'dlc2' 14:44:07.77 GAME -- Setting campaign state to 'dlc3' 14:44:07.77 GAME -- Closing state 'dlc3' 14:44:07.78 GAME -- Setting campaign state to 'dlc1' 14:44:07.78 GAME -- Closing state 'dlc1' 14:44:07.79 Activating screen: GameHistory 14:44:07.79 GAME -- Setting campaign state to 'coh' 14:44:07.79 GAME -- Closing state 'coh' 14:44:07.79 GAME -- Setting campaign state to 'cxp2' 14:44:07.79 GAME -- Closing state 'cxp2' 14:44:07.79 GAME -- Setting campaign state to 'cxp1' 14:44:07.79 GAME -- Closing state 'cxp1' 14:44:07.79 GAME -- Setting campaign state to 'dlc1' 14:44:07.80 GAME -- Closing state 'dlc1' 14:44:07.80 GAME -- Setting campaign state to 'dlc2' 14:44:07.80 GAME -- Closing state 'dlc2' 14:44:07.80 GAME -- Setting campaign state to 'dlc3' 14:44:07.80 GAME -- Closing state 'dlc3' 14:44:07.80 Activating screen: OnlineGameSetup 14:44:07.80 Activating screen: RelicOnlineTabs 14:44:07.80 AutomatchInternal::OnHostComplete - Completed Host with success=1 14:44:07.80 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 14:44:07.80 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 14:44:07.81 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:44:07.81 Net::Session::SetVisible - session is set to INVISIBLE. 14:44:07.81 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:44:07.86 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:44:07.87 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 14:44:07.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:44:08.49 QueryMatches: Got [34] maps, [97] ids, [17] advertisements, startID [177929848] 14:44:08.49 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 44 matches 14:44:08.79 Activating screen: RaceSelectionPopup 14:44:09.36 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:44:09.36 Net::Session::SetVisible - session is set to INVISIBLE. 14:44:09.36 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:44:09.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:44:09.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:44:09.92 Activating screen: Achievements 14:44:09.92 Activating screen: RelicOnlineTabs 14:44:11.08 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:44:11.08 Net::Session::SetVisible - session is set to INVISIBLE. 14:44:11.08 GetMaxFrameTimeFromProfile: players=2 expected FPS=58.754414, bars=5, max avg=0.017, sd=0.000, 1 samples = 0.02 14:44:11.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:44:11.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:44:12.64 QueryMatches: Got [34] maps, [97] ids, [17] advertisements, startID [177947423] 14:44:12.64 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 44 matches 14:44:13.11 Activating screen: OnlineGameSetup 14:44:13.11 Activating screen: RelicOnlineTabs 14:44:16.79 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 14:44:16.79 Net::Session::SetVisible - session is set to INVISIBLE. 14:44:16.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:44:16.79 MatchInternal::SetMatchState - state 1 - updating server 14:44:16.79 Net::Session::SetVisible - session is set to INVISIBLE. 14:44:16.79 MatchSetup: Sending start game message! 14:44:16.79 GameSetupForm - Starting game 14:44:16.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 14:44:16.79 PopulateGameInfo - random seed:[1304516656], guid:[{f94328b0-0462-4d23-866b-f1c0136d40b1}], sync level:[0] 14:44:16.79 Error loading [DATA:levelingCurve.lua] 14:44:16.79 Error loading [DATA:levelingCurve.lua] 14:44:16.79 MOD - Setting player (0) race to: allies_commonwealth 14:44:16.79 MOD - Setting player (0) race to: 0 14:44:16.80 MOD - Setting player (1) race to: axis 14:44:16.80 MOD - Setting player (1) race to: 3 14:44:16.80 OnlineUpdateStateAsync: initiating state change, id = 177948448, state=2 14:44:16.80 APP -- Game Start 14:44:16.80 Sent message game CompanyOfHeroes allowtraffic 14:44:16.81 GAME -- Setting campaign state to 'coh' 14:44:16.81 GAME -- Closing state 'coh' 14:44:16.81 GAME -- Setting campaign state to 'cxp2' 14:44:16.81 GAME -- Closing state 'cxp2' 14:44:16.81 GAME -- Setting campaign state to 'cxp1' 14:44:16.81 GAME -- Closing state 'cxp1' 14:44:16.81 GAME -- Setting campaign state to 'dlc1' 14:44:16.81 GAME -- Closing state 'dlc1' 14:44:16.82 GAME -- Setting campaign state to 'dlc2' 14:44:16.82 GAME -- Closing state 'dlc2' 14:44:16.82 GAME -- Setting campaign state to 'dlc3' 14:44:16.82 GAME -- Closing state 'dlc3' 14:44:16.82 MessageInternal::DestroyChannel: Destroyed channel 534d5347 14:44:16.84 GAME -- Ending FE 14:44:16.84 UIFrontEnd - Unloading Front End 14:44:16.85 SOUND -- Shutting down ... 14:44:16.93 SOUND -- Shutdown completed! 14:44:16.94 14:44:16.94 GAME -- *** Beginning mission 2p_prague (1 Humans, 1 Computers) *** 14:44:16.94 14:44:17.05 GAME -- Recording game 14:44:17.10 Activating screen: GameLoadScreen 14:44:17.10 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 14:44:17.23 OnlineUpdateStateAsync: updated state for gid=177948448 14:44:17.32 THREAD: Hyper-Threading Technology Processors are not detected. 14:44:17.36 SOUND -- Initializing ... 14:44:17.85 SOUND -- Initialization completed! 14:44:17.88 QueryMatches: Got [34] maps, [96] ids, [17] advertisements, startID [177947918] 14:44:17.88 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 44 matches 14:44:17.88 PHYSICS: detected processor(s) capable of handling 8 threads. 14:44:17.88 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\2p_prague' 14:44:17.88 MOD -- Using Mod 'Eastern_Front' 14:44:17.90 Unable to load/parse precache file [DATA:scenarios\mp\2p_prague_precache.lua] 14:44:18.00 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 14:44:18.00 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 14:44:20.31 GameObjLoader - upgrading load_count from 0 to 1166 14:44:22.28 GameObjLoader - upgrading load_count from 1166 to 1829 14:44:22.89 QueryMatches: Got [35] maps, [96] ids, [17] advertisements, startID [177948139] 14:44:22.90 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 29 matches 14:44:28.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.1, max unsent 0, version err 0, merge 0 14:44:28.18 GameObjLoader - upgrading load_count from 1537 to 4750 14:44:28.18 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 916 14:44:28.18 Sent message game CompanyOfHeroes softthrottle 14:44:28.34 Got dlman msg [ack game CompanyOfHeroes softthrottle] 14:44:28.96 QueryMatches: Got [34] maps, [96] ids, [17] advertisements, startID [177948277] 14:44:28.96 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 13 matches 14:44:31.71 GameObjLoader 0f689d10 - resetting counters 14:44:31.71 GameObjLoader 0f689d10 - LOAD_DONE 14:44:31.71 GAME - SessionSetup 14:44:31.78 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 14:44:31.78 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 14:44:31.78 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 14:44:31.78 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 14:44:31.78 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 14:44:33.43 GAME - CreateGEWorld in 1717 ms 14:44:33.43 ATMOSPHERE -- Could not load 'data:art/scenarios/presets/atmosphere/PRAGUE1.aps': 'Unable to open file!'. 14:44:33.43 GAME - SessionSetup finished in 1717 ms 14:44:33.44 GAME - WaterReflectionManagerSetup 14:44:33.44 GAME - WaterReflectionManagerSetup finished in 0 ms 14:44:33.98 MessageInternal::CreateChannel: Created channel 474d4343 14:44:33.98 QueryMatches: Got [36] maps, [95] ids, [17] advertisements, startID [177948412] 14:44:34.10 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\EFUtil.scar"]:14: attempt to call a nil value main vptickerwin-annihilate.scar Ln 9 ((null)) 14:44:34.10 GAME -- SimulationController::Pause 0 14:44:34.12 GameObj::OnFatalScarError: Error loading script file (DATA:Scar/WinConditions/vptickerwin-annihilate.scar). Check script syntax! 14:44:34.12 GAME -- SimulationController::Pause 1 14:44:34.17 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] failed. 14:44:34.18 didn't add a border to sector 26!!! 14:44:34.44 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:44:34.44 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:44:34.44 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:44:34.44 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:44:34.44 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:44:34.44 MOD -- Player (unused player) (frame 0) (KillPlayer) 14:44:34.61 MessageInternal::CreateChannel: Created channel 4d4f444d 14:44:35.13 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:44:35.14 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:44:35.14 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:44:35.14 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:44:35.14 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 14:44:35.58 SPEECHMANAGER -- Loaded in 0.407955 seconds 14:44:36.21 GameObj::OnFatalScarError: [string "EASTERN_FRONT\DATA\Scar\EFUtil.scar"]:6: attempt to call global 'ModifyStartingResourcesForRewardFactions' (a nil value) 14:44:36.21 GAME -- SimulationController::Pause 1 14:44:36.22 GameObj::OnFatalScarError: FATAL Scar Error! - Execution has been paused. Error calling init function OnInit. 14:44:36.22 GAME -- SimulationController::Pause 1 14:44:36.43 GameObjLoader - upgrading load_count from 0 to 277 14:44:36.89 GameObjLoader 0f689e70 - resetting counters 14:44:36.89 GameObjLoader 0f689e70 - LOAD_DONE 14:44:37.86 PreloadResources took 910ms. 14:44:38.05 GAME -- Loading completed (21 seconds) 14:44:38.05 SIM -- Setting SyncErrorChecking level to Low 14:44:40.02 Activating screen: GameScreen 14:44:40.02 Activating screen: Decorators_widescreen 14:44:40.02 Activating screen: Taskbar_widescreen 14:44:40.02 Activating screen: SubtitleScreen 14:44:40.02 Activating screen: TextOverlayScreen 14:44:40.08 PerformanceRecorder::StartRecording for game size 2 14:44:40.08 GAME -- Starting mission... 14:44:43.62 Activating screen: pause_menu 14:44:43.62 GAME -- SimulationController::Pause 1 14:44:44.06 GAME -- SimulationController::Pause 1 14:44:44.18 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 0) (CmdAI) 14:44:45.84 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 14:44:49.06 Warning: non auto-match upgrade not found in AE, tuning 14:45:08.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:45:08.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:45:26.79 Activating screen: TacticalMap_widescreen 14:45:26.79 Activating screen: TextOverlayScreen 14:45:29.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:45:34.61 Activating screen: GameScreen 14:45:34.61 Activating screen: Decorators_widescreen 14:45:34.61 Activating screen: Taskbar_widescreen 14:45:34.61 Activating screen: SubtitleScreen 14:45:34.61 Activating screen: TextOverlayScreen 14:45:35.25 Activating screen: TacticalMap_widescreen 14:45:35.25 Activating screen: TextOverlayScreen 14:45:39.37 Activating screen: GameScreen 14:45:39.37 Activating screen: Decorators_widescreen 14:45:39.37 Activating screen: Taskbar_widescreen 14:45:39.37 Activating screen: SubtitleScreen 14:45:39.37 Activating screen: TextOverlayScreen 14:45:58.08 Warning: binding repeat_1(Ability: abilities\commonwealth_truck_setup) -- ui index '-1' out of bounds; range is [1, 12] 14:45:58.08 Warning: binding repeat_2(Ability: abilities\commonwealth_truck_setup_instant) -- ui index '-1' out of bounds; range is [1, 12] 14:46:09.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:46:09.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:46:30.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:46:39.95 Activating screen: TacticalMap_widescreen 14:46:39.95 Activating screen: TextOverlayScreen 14:46:43.96 Activating screen: GameScreen 14:46:43.96 Activating screen: Decorators_widescreen 14:46:43.96 Activating screen: Taskbar_widescreen 14:46:43.96 Activating screen: SubtitleScreen 14:46:43.96 Activating screen: TextOverlayScreen 14:47:10.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:47:10.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:47:31.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:48:11.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:48:11.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:48:32.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:49:12.02 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:49:12.02 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:49:33.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:49:58.78 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 14:50:13.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:50:13.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:50:34.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:51:14.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:51:14.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:51:21.37 Activating screen: Command_Tree 14:51:22.12 Activating screen: Command_Branch 14:51:35.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:52:15.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:52:15.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:52:30.70 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 14:52:36.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:53:00.94 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 14:53:16.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:53:16.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:53:37.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:54:09.46 Activating screen: TacticalMap_widescreen 14:54:09.46 Activating screen: TextOverlayScreen 14:54:13.03 Activating screen: GameScreen 14:54:13.03 Activating screen: Decorators_widescreen 14:54:13.03 Activating screen: Taskbar_widescreen 14:54:13.03 Activating screen: SubtitleScreen 14:54:13.03 Activating screen: TextOverlayScreen 14:54:17.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:54:17.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:54:38.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:55:18.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:55:18.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:55:39.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:55:58.86 Activating screen: Command_Tree 14:56:00.70 Activating screen: Command_Branch 14:56:04.23 Activating screen: Command_Branch 14:56:07.01 Activating screen: Command_Branch 14:56:19.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:56:19.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:56:30.62 Activating screen: NewObjective_widescreen 14:56:32.63 Activating screen: NewObjective_widescreen 14:56:33.59 Activating screen: Command_Branch 14:56:40.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:57:20.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:57:20.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:57:41.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:58:03.84 Activating screen: Command_Branch 14:58:21.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:58:21.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:58:42.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:59:22.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 14:59:22.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 14:59:39.93 Activating screen: Command_Branch 14:59:43.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:00:23.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:00:23.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:00:44.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:01:08.77 Activating screen: Command_Branch 15:01:24.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:01:24.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:01:45.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:02:23.08 Activating screen: Command_Branch 15:02:24.61 Activating screen: NewObjective_widescreen 15:02:25.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:02:25.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:02:46.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:03:26.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:03:26.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:03:47.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:04:27.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:04:27.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:04:48.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:05:01.89 Activating screen: Command_Branch 15:05:03.39 Activating screen: NewObjective_widescreen 15:05:28.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:05:28.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:05:49.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:06:29.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:06:29.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:06:45.87 Unabled to do upgrade, CANPRODUCE_NoResources 15:06:50.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:07:30.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:07:30.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:07:51.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:08:31.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:08:31.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:08:52.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:09:32.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:09:32.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:09:49.97 Activating screen: Command_Branch 15:09:51.97 Activating screen: NewObjective_widescreen 15:09:53.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:10:33.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:10:33.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:10:54.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:11:34.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:11:34.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:11:38.61 Activating screen: Command_Branch 15:11:39.95 Activating screen: NewObjective_widescreen 15:11:55.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:12:35.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:12:35.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:12:56.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:13:36.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:13:36.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:13:57.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:14:37.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:14:37.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:14:58.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:15:38.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:15:38.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:15:59.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:16:39.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:16:39.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:17:00.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:17:40.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:17:40.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:18:01.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:18:41.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:18:41.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:19:02.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:19:42.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:19:42.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:20:03.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:20:43.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:20:43.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:21:04.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:21:44.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:21:44.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:22:05.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:22:45.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:22:45.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:23:06.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:23:46.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:23:46.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:24:07.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:24:47.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:24:47.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:25:08.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:25:37.56 Activating screen: pause_menu 15:25:37.56 GAME -- SimulationController::Pause 0 15:25:45.31 GAME -- SimulationController::Pause 1 15:25:48.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:25:48.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:26:09.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:26:49.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:26:49.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:27:10.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:27:50.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:27:50.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:28:11.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:28:30.75 Warning: binding repeat_1(Ability: abilities\commonwealth_sync_mortar_barrage) -- widget 'command_ability_button_09' already occupied by 'repeat_0:Ability: abilities\commonwealth_sync_mortar_barrage' 15:28:30.76 Warning: binding repeat_2(Ability: abilities\victor_targeter) -- ui index '0' out of bounds; range is [1, 12] 15:28:51.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 15:28:51.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 15:28:57.84 Activating screen: pause_menu 15:28:57.84 GAME -- SimulationController::Pause 0 15:28:58.88 Activating screen: prompt_generic 15:28:59.83 MOD -- Player NeoProphet (network abort) (frame 21166) (KillPlayer) 15:28:59.83 MOD -- Could not find win condition 'annihilate' 15:28:59.83 MOD -- Could not find win condition 'annihilate' 15:28:59.83 MOD -- Game Over at frame 21166 15:28:59.84 GameApp::ReportStats 15:28:59.84 ReportMatchResults - onlyReportOnWin = 0 15:28:59.84 ReportMatchResults - SimID:1000, raceID:2, teamID:0, uid:0:233423, result:1:PS_ABORTED 15:28:59.84 ReportMatchResults - SimID:1001, raceID:1, teamID:1, uid:0:0, AI player, ignoring 15:28:59.84 ReportMatchResults - reporting normal game results for match 0:177948448 15:28:59.84 ReportSimStats - storing simulation results for match 0:177948448 15:28:59.84 ReportStats - ReportSimStats failed 15:28:59.84 GameObj::DoGameOverPopup 15:28:59.84 Activating screen: GameOverDialog 15:28:59.84 GAME -- SimulationController::Pause 1 15:28:59.84 ArbitrationMessageNeeded 0 allies vs 0 enemies result 0 15:28:59.84 GameOverDialog - normal game ending (no sync errors) 15:28:59.84 OnlineReportResults - player=233423, gid = 177948448, time=2645, result=1, team=0, race=2, simPlayerID=1000 15:28:59.84 OnlineReportResults: Call started. 15:29:00.66 Requesting Relic Downloader soft throttle call [OnlineReportResults] has time 813 15:29:00.66 Sent message game CompanyOfHeroes softthrottle 15:29:00.67 Got dlman msg [ack game CompanyOfHeroes softthrottle] 15:29:00.84 Activating screen: postgame_stats_skirm 15:29:01.09 RendezvousNotifier - StatsUpdate MatchEvent - flushing player stats for pid = 233423. 15:29:01.09 RNT_StatsUpdate: Loss notification, userID [00000000:00038fcf], matchType=14, race =2, level+=-1 15:29:01.09 FEAppListener - Processing win/loss notification 15:29:01.09 RendezvousNotifier - received report simulation stats notification, sending simulation stats to lobby. 15:29:01.09 PostStoredStats: matchID = [00000000:0a9b4720] is unknown 15:29:01.25 GetUserStats requested stats for PIDs ( 233423 ) (best:0, full:1) 15:29:09.68 Activating screen: AppRestartingForm 15:29:09.68 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 15:29:09.68 Widget attempting to remove a non-existance listener. Widget:bkg_COH 15:29:09.68 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 15:29:09.68 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 15:29:09.68 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 15:29:09.68 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 15:29:09.69 APP -- Game Stop 15:29:09.69 GameApp::TransitionGameStop 15:29:09.69 GameApp::TransitionQuitCommon 15:29:09.69 PerformanceRecorder: Updating profile history 15:29:09.69 GetMaxFrameTimeFromProfile: players=2 expected FPS=46.433750, bars=5, max avg=0.019, sd=0.002, 2 samples = 0.02 0.02 15:29:09.69 PerformanceRecorder::EndRecording - game size=2, max average=0.021536, worst frame=0.021536 15:29:09.69 Recording: No [2 players] 15:29:09.69 Total render, sim time: 7.78, 8.22 sec 15:29:09.69 Total render, sim frames: 493, 0 15:29:09.69 Max/Avg: 0.02, 0.02 sec (fps=46.43, 57.96) (133 samples) 15:29:09.69 Bars: 5 15:29:09.69 Profile Max Performance[2 players] = 0.02 0.02 0.00 0.00 0.00 15:29:09.69 Profile Avg Performance[2 players] = 0.02 0.02 0.00 0.00 0.00 15:29:09.69 GameObj::ShutdownGameObj 15:29:09.69 Calling disconnect... 15:29:09.69 Session is marking the local peer PeerID 1 for death 15:29:09.69 OnlineLeaveAdvertisementAsync: Match id = 177948448 started, nothing to do 15:29:09.69 Session::GetEvent DestroyPeer success Peer 1 removed 15:29:09.69 Session::DestroyPeer - deallocating peer 1 15:29:09.69 Session - Requested Disconnect for connectionID 14 15:29:09.69 Deallocated route ID=15 for PeerID 1 at WINaddr:[IP address redacted]:6112; 15:29:09.69 Session - Requested Disconnect for connectionID 15 15:29:09.69 Closed route 15<>15 for PeerID 1 at WINaddr:[IP address redacted]:6112; 15:29:09.69 AdvertisementInternal::Process - EVENT_DESTROYPEER 15:29:09.69 LeaveMatchInternal - no action taken, needLeave=0, service=0 15:29:09.69 Destroyed Matchinfo 15:29:09.69 GAME -- Ending mission (Game over) 15:29:10.08 GameObjLoader 0f689e70 - Unload 15:29:10.08 GameObjLoader 0f689e70 - resetting counters 15:29:10.10 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 15:29:10.17 GameObjLoader 0f689d10 - Unload 15:29:10.17 GameObjLoader 0f689d10 - resetting counters 15:29:10.25 SOUND -- Shutting down ... 15:29:10.33 SOUND -- Shutdown completed! 15:29:10.34 MessageInternal::DestroyChannel: Destroyed channel 474d4343 15:29:10.34 GAME -- Beginning FE 15:29:10.34 Sent message game CompanyOfHeroes allowtraffic 15:29:10.34 UIFrontEnd - Loading Front End 15:29:10.34 THREAD: Hyper-Threading Technology Processors are not detected. 15:29:10.38 SOUND -- Initializing ... 15:29:10.42 SOUND -- Initialization completed! 15:29:10.42 UIFrontEnd - Initializing Forms 15:29:11.86 CampaignFilter::BindFilterSpecificWidgets() 15:29:11.90 Turning off auto-selection of profiles, we already have a profile selected. 15:29:11.90 MOD -- Mounting EF_DLC1, 1.0 15:29:11.90 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 15:29:11.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\Data\' 15:29:11.90 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 15:29:11.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC1\Movies\' 15:29:11.91 MOD -- Mounting EF_DLC2, 1.0 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\Data\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC2\Movies\' 15:29:11.91 MOD -- Mounting EF_DLC3, 1.0 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\Data\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\DLC3\Movies\' 15:29:11.91 MOD -- Mounting EF_OPS, 1.0 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 15:29:11.91 MOD -- Mounting Eastern_Front, 1.0 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\RelicOnline\Data\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 15:29:11.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\WW2\Data\' 15:29:11.92 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 15:29:11.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Data\' 15:29:11.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 15:29:11.93 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 15:29:11.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 15:29:11.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 15:29:11.93 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 15:29:11.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 15:29:11.93 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 15:29:11.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 15:29:11.93 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 15:29:11.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 15:29:11.96 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 15:29:11.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 15:29:11.96 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 15:29:11.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 15:29:11.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 15:29:11.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 15:29:11.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\Engine\Movies\' 15:29:11.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Me\Documents\My Games\Company of Heroes\WW2\Movies\' 15:29:11.98 Activating screen: AppRestartingForm 15:29:11.98 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 15:29:11.98 OnlineLeaveAdvertisementAsync: Match id = 177948448 started, nothing to do 15:29:11.98 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 15:29:12.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 15:29:12.42 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 15:29:12.42 PeerRemoveAll - flushing local session peer data 15:29:12.42 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 15:29:12.70 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 15:29:12.70 CRC & Version Info : 00000259:0fd9d603:48d2c5df eastern_front:601:ww2mod.dll 1 15:29:12.70 Activating screen: FEMovie 15:29:12.70 Activating screen: OnlineWidget 15:29:12.70 Activating screen: FE_mm_01 15:29:12.72 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 15:29:12.72 GAME -- Setting campaign state to 'coh' 15:29:12.72 GAME -- Closing state 'coh' 15:29:12.72 GAME -- Setting campaign state to 'cxp2' 15:29:12.72 GAME -- Closing state 'cxp2' 15:29:12.72 GAME -- Setting campaign state to 'cxp1' 15:29:12.72 GAME -- Closing state 'cxp1' 15:29:12.72 GAME -- Setting campaign state to 'dlc1' 15:29:12.72 GAME -- Closing state 'dlc1' 15:29:12.73 GAME -- Setting campaign state to 'dlc2' 15:29:12.73 GAME -- Closing state 'dlc2' 15:29:12.73 GAME -- Setting campaign state to 'dlc3' 15:29:12.73 GAME -- Closing state 'dlc3' 15:29:20.55 Activating screen: QuitPromptDialog 15:29:21.40 GameApp::Quit( exitValue = 0 ) 15:29:21.42 GameApp::ShutFrontEnd 15:29:21.42 GAME -- Ending FE 15:29:21.42 UIFrontEnd - Unloading Front End 15:29:21.44 SOUND -- Shutting down ... 15:29:21.49 SOUND -- Shutdown completed! 15:29:21.51 ~FEAppListener - Flushing queued online notifications 15:29:22.34 DLLDriverLinker -- 2 DLL drivers found. 15:29:22.34 ActionDatabase : [2343] global actions, [63] dummy actions. 15:29:22.35 NetworkManager::Destroy - destroying network manager 15:29:22.57 RendezvousManager::Shutdown - deleting instance 15:29:22.57 RendezvousManager - terminating all server calls in progress 15:29:22.57 CallManager - terminating all server calls in progress (0 in progress) 15:29:22.57 RendezvousManager - destroying chat handler 15:29:22.57 RendezvousManager::DestroyNATTraversalClient - NAT traversal no longer available. 15:29:22.57 ~RendezvousManager - disconnecting from server 15:29:22.72 MessageInternal::DestroyChannel: Destroyed channel 51434b4d 15:29:22.72 MessageInternal::DestroyChannel: Destroyed channel 50525459 15:29:22.72 PartyInternal: Fade to black 15:29:22.72 AutomatchInternal: Fade to black 15:29:22.72 PeerRemoveAll - flushing local session peer data 15:29:22.72 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 15:29:22.72 MessageInternal::DestroyChannel: Destroyed channel 47535450 15:29:22.72 Session - Requested Disconnect for connectionID 1 15:29:22.72 SessionManager::UnregisterSession - Unregistering session 1369f750 15:29:22.72 SessionManager::~SessionManager - uninitializing 15:29:22.73 Net::ThreadFunction - Returning from the network thread function... 15:29:22.74 Transport::~Transport - shutting down transport 15:29:22.74 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 15:29:22.74 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 15:29:22.74 Wrote 781 bytes to network datastore login_cache.bin 15:29:22.75 Wrote 112020 bytes to network datastore global_cache.bin 15:29:22.76 Wrote 12286 bytes to network datastore ping_cache.bin 15:29:22.76 Datastore -- uninitialize complete 15:29:22.76 QuazalInitializer - static uninit of Quazal library 15:29:22.76 QuazalInitializer - unhooking memory 0 currently allocated, 78961 allocations, total of 17242180 bytes 15:29:22.78 MOD -- Shutting down Application closed without errors