RELICCOH started at 2011-01-29 11:33 OS NT 6.1 (sp0.0) x64, 4095MB Physical Memory, 2694 Physical Available, 3980 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR G:\THQ\Company of Heroes USER Stuart 11:33:29.53 2 Logical Processors detected 11:33:29.53 Multithreading Enabled 11:33:29.53 THREAD: Hyper-Threading Technology Processors are not detected. 11:33:29.53 XTHREAD: Detected 2 core(s) with 2 hardware thread(s) 11:33:29.53 XTHREAD: Main thread now used as XThread 0 11:33:29.53 XTHREAD: Spawned thread on processor 1 11:33:29.53 MATHBOX -- Version=6, Cpu=AMD Athlon 64:f=16,m=6, Mode=SSE 11:33:29.54 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English 11:33:29.55 MOD -- Mounting EF_DLC1, 1.0 11:33:29.55 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 11:33:29.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\DLC1\Data\' 11:33:29.55 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 11:33:29.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 11:33:29.55 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 11:33:29.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 11:33:29.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\DLC1\Movies\' 11:33:29.55 MOD -- Mounting EF_DLC2, 1.0 11:33:29.55 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 11:33:29.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\DLC2\Data\' 11:33:29.55 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 11:33:29.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 11:33:29.55 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\DLC2\Movies\' 11:33:29.56 MOD -- Mounting EF_DLC3, 1.0 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\DLC3\Data\' 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\DLC3\Movies\' 11:33:29.56 MOD -- Mounting EF_OPS, 1.0 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 11:33:29.56 MOD -- Mounting Eastern_Front, 1.0 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\RelicOnline\Data\' 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 11:33:29.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\WW2\Data\' 11:33:29.57 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 11:33:29.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\CoH\Data\' 11:33:29.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 11:33:29.58 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 11:33:29.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 11:33:29.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 11:33:29.58 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 11:33:29.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 11:33:29.58 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 11:33:29.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 11:33:29.58 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 11:33:29.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 11:33:29.63 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 11:33:29.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 11:33:29.63 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 11:33:29.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 11:33:29.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 11:33:29.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 11:33:29.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\Engine\Movies\' 11:33:29.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Stuart\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x6ABB8D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 11:33:29.70 GAME -- Resetting fp control word. 11:33:38.98 WW2Mod -- PropertyBagManager Loaded in 9.285000s 11:33:39.11 NetworkManager::Create - creating network manager 11:33:39.11 Read 747 bytes from network datastore login_cache.bin 11:33:39.11 Read 114210 bytes from network datastore global_cache.bin 11:33:39.12 Read 286732 bytes from network datastore ping_cache.bin 11:33:39.12 QuazalInitializer - static initializing Quazal library 11:33:39.13 PingCache - populating cache with 14307 pings 11:33:39.13 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 11:33:39.13 WinTransport - CreateSocket exclusive broadcast socket was available. 11:33:39.13 WinTransport - CreateSocket listening for broadcasts on default port 11:33:39.14 WinTransport - Host Name: Havoc, aliases: , type=AF_INET, len=4 11:33:39.14 WinTransport - Host IP Address #0: [IP address redacted] 11:33:39.14 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 11:33:39.14 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 11:33:39.14 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:33:39.14 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 11:33:39.14 SessionManager - Peer Header Size = 16 bytes 11:33:39.14 SessionManager - Game Data overhead = 7 bytes 11:33:39.14 SessionManager - Proxy overhead = 7 bytes 11:33:39.14 MessageInternal::CreateChannel: Created channel 47535450 11:33:39.14 Session::Initialize - info, initializing session object, using threads. 11:33:39.14 SessionManager::RegisterSession - Registering new session 049a9a30 11:33:39.14 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:33:39.14 AutomatchInternal: Instantiating 11:33:39.14 PartyInternal: Instantiating 11:33:39.14 MessageInternal::CreateChannel: Created channel 50525459 11:33:39.14 MessageInternal::CreateChannel: Created channel 51434b4d 11:33:39.14 Net::ThreadFunction - Entering network thread function... 11:33:39.15 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 11:33:39.15 MessageInternal::CreateChannel: Created channel 534d5347 11:33:39.15 MessageInternal::CreateChannel: Created channel 474d4343 11:33:39.15 MessageInternal::CreateChannel: Created channel 474f424a 11:33:39.15 MessageInternal::CreateChannel: Created channel 4d4f444d 11:33:39.15 MessageInternal::CreateChannel: Created channel 53594e43 11:33:39.15 MessageInternal::DestroyChannel: Destroyed channel 534d5347 11:33:39.15 MessageInternal::DestroyChannel: Destroyed channel 474d4343 11:33:39.15 MessageInternal::DestroyChannel: Destroyed channel 474f424a 11:33:39.15 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 11:33:39.15 MessageInternal::DestroyChannel: Destroyed channel 53594e43 11:33:39.15 GAME -- Available memory: 4095MB Physical RAM, 4093MB Pagefile, 4095 Virtual Address Space 11:33:39.17 Transport - Largest received is now 19 11:33:39.17 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:33:41.70 DLLDriverLinker -- Adding driver 'spDx10.dll'. 11:33:41.71 DLLDriverLinker -- Adding driver 'spDx9.dll'. 11:33:41.71 DLLDriverLinker -- 2 DLL drivers found. 11:33:41.80 SPDx10 -- Adapter [NVIDIA GeForce GT 220]: 986MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory. 11:33:43.33 DLLDriverLinker -- 2 DLL drivers found. 11:33:43.42 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 11:33:43.42 GAME -- Resolution set to 1024x768 (fullscreen). 11:33:43.43 SPDx9 -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce GT 220 11:33:43.43 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0A20 SubSys = 0x34D61458 Rev = 0x00A2 11:33:43.43 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 260.99 11:33:43.43 SPDx9 -- Driver GUID = {D7B71E3E-4960-11CF-3B60-DA141CC2C535} 11:33:44.06 SPDx9 -- 2764MB available Texture Memory 11:33:44.11 ShaderDatabase: using shader profile [ps30] 11:33:44.51 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 11:33:44.82 GameObjLoader 03798d80 - resetting counters 11:33:44.82 GameObjLoader 03798d80 - Created loader 11:33:44.82 GameObjLoader 03798ee0 - resetting counters 11:33:44.82 GameObjLoader 03798ee0 - Created loader 11:33:45.71 GAME -- Beginning FE 11:33:45.71 Sent message game CompanyOfHeroes started 8372 601 allowtraffic 11:33:45.71 RemoteDLManager - Connection Restored. 11:33:45.71 UIFrontEnd - Loading Front End 11:33:45.71 THREAD: Hyper-Threading Technology Processors are not detected. 11:33:46.00 SOUND -- Initializing ... 11:33:46.10 INNIMapDCA Key not found: sp_speechducker::time 11:33:46.68 SOUND -- Initialization completed! 11:33:46.68 UIFrontEnd - Initializing Forms 11:33:48.42 CampaignFilter::BindFilterSpecificWidgets() 11:33:48.50 Activating screen: AppLoadingForm 11:33:48.50 SetupProductLoadingArt - choosing bgArt = 0 (gold=0) 11:33:48.50 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 11:33:49.26 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 11:33:49.26 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 11:33:49.26 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 11:33:49.26 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 11:33:49.26 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 11:33:49.27 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 11:33:49.63 GAME -- Using player profile HAVOC 11:33:50.85 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 11:33:51.16 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 11:33:52.20 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 11:33:52.20 RendezvousManager: CreateSession - starting profile=Guest login 11:33:54.84 RendezvousManager: Login complete and successfull 11:33:54.84 RendezvousManager initialized 11:33:55.17 Current server English:live version is 601.0, client is 601.0 11:33:55.17 OnConnect: successful connection established, enabling reconnect 11:33:55.17 OnConnect: this wasnt a reconnect, no need for autologin 11:33:55.18 SetupProductLoadingArt - choosing bgArt = 0 (gold=0) 11:33:55.18 CRC & Version Info : 00000259:0fd9d603:48d2c5df eastern_front:601:factionfix.dll 1 11:33:55.18 Activating screen: FEMovie 11:33:55.18 Activating screen: OnlineWidget 11:33:55.18 Activating screen: RelicOnlineLogin 11:33:55.21 SetupProductLoadingArt - choosing bgArt = 0 (gold=0) 11:33:55.21 You have a valid version of the game. 11:34:23.13 SPDx9 -- 2748MB available Texture Memory 11:34:27.18 Logging in daemonchrono on controller:0 11:34:27.18 Activating screen: RelicOnlineWait 11:34:27.89 Login completed: ACCOUNT_VALIDATED 11:34:27.89 Found 1 profiles for account daemonchrono 11:34:27.89 Found profile: Daemonchrono 11:34:27.89 installed_products = ( COH CXP1 DLC1 DLC2 DLC3 ) 11:34:27.91 installed_products = ( COH CXP1 DLC1 DLC2 DLC3 ) 11:34:27.91 Activating screen: RelicOnlineProfileSelect 11:34:27.91 Activating screen: RelicOnlineWait 11:34:27.91 OnLogin: no previous login, auto selecting profile not required 11:34:27.92 Activating screen: RelicOnlineWait 11:34:27.92 RendezvousManager - destroying chat handler 11:34:27.92 RendezvousManager: CreateSession - starting logout profile = 100:Guest 11:34:28.27 RendezvousManager: Logout complete 11:34:28.27 RendezvousManager - terminating all server calls in progress 11:34:28.27 CallManager - terminating all server calls in progress (1 in progress) 11:34:28.27 RendezvousManager: OnCredentialsEvent - starting profile login 11:34:30.63 RendezvousManager: Login complete and successfull 11:34:30.63 RendezvousManager - creating chat handler 11:34:30.63 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 11:34:30.97 QuazalSelectProfileAsync - Got UserID 11:34:30.98 Transport - Largest sent is now 16 11:34:31.26 Transport - Largest received is now 44 11:34:31.27 GetUserStats requested stats for PIDs ( 1551729 ) (best:0, full:1) 11:34:31.50 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=13869;PID=1551729;RVCID=13261817], private [udp:/address=[IP address redacted];port=6112;PID=1551729] 11:34:31.80 QuazalSelectProfileAsync - Got Full Stats 11:34:32.13 GetAutomatchMaps: Got [35] maps 11:34:32.17 PopulateArmyListBox - skipping race 2 11:34:32.17 PopulateArmyListBox - skipping race 0 11:34:32.17 PopulateArmyListBox - skipping race 1 11:34:32.17 PopulateArmyListBox - skipping race 3 11:34:32.17 AutoMatchForm::OnArmySelectionChanged - sending request info 11:34:32.17 GetMaxFrameTimeFromProfile: players=2 expected FPS=30.482996, bars=5, max avg=0.027, sd=0.005, 5 samples = 0.02 0.03 0.03 0.03 0.03 11:34:32.17 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 11:34:32.17 QuazalSelectProfileAsync - Got Automatch maps 11:34:40.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 11:34:41.60 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 11:34:42.00 Profile [00000000:0017ad71] selected on controller#0 11:34:42.00 Activating screen: FEMovie 11:34:42.00 Activating screen: OnlineWidget 11:34:42.00 Activating screen: FE_mm_01 11:34:42.00 Activating screen: RelicOnlineWait 11:34:42.09 GAME -- Setting campaign state to 'coh' 11:34:42.09 GAME -- Closing state 'coh' 11:34:42.09 GAME -- Setting campaign state to 'cxp2' 11:34:42.09 GAME -- Closing state 'cxp2' 11:34:42.09 GAME -- Setting campaign state to 'cxp1' 11:34:42.09 GAME -- Closing state 'cxp1' 11:34:42.09 GAME -- Setting campaign state to 'dlc1' 11:34:42.09 GAME -- Closing state 'dlc1' 11:34:42.09 GAME -- Setting campaign state to 'dlc2' 11:34:42.09 GAME -- Closing state 'dlc2' 11:34:42.09 GAME -- Setting campaign state to 'dlc3' 11:34:42.09 GAME -- Closing state 'dlc3' 11:34:48.42 SPDx9 -- 2748MB available Texture Memory 11:34:50.03 Activating screen: MessageBoxPopup 11:34:50.03 Created Matchinfo 11:34:50.03 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 11:34:50.03 starting online hosting 11:34:50.04 OnlineHostAsync: initiating CallCreateMatch 11:34:50.34 OnlineHostAsync: created gid=163194066 11:34:50.36 Transport - Largest sent is now 81 11:34:50.44 RendezvousNotifier - Received Participate ParticipationEvent. 11:34:50.64 Transport - Largest received is now 109 11:34:50.88 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=13869;PID=1551729;RVCID=13261817], private [udp:/address=[IP address redacted];port=6112;PID=1551729] 11:34:51.17 OnlineHostAsync: initiating UpdateSessionURL [gid=163194066, url=udp:/address=[IP address redacted];port=13869;PID=1551729;RVCID=13261817] 11:34:51.50 OnJoinAdvertisementSuccess - joined online match, server leave notification required 11:34:51.50 starting local hosting 11:34:51.50 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:34:51.50 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 11:34:51.50 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:34:51.50 Session::Host sid = 9BA24D2, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 11:34:51.50 ValidateCustomData: called with 747 bytes of custom data 11:34:51.50 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 11:34:51.50 AdvertisementInternal::Process - EVENT_NEWPEER 11:34:51.50 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 11:34:51.51 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 11:34:51.51 hosting - Session is connected 11:34:51.51 Net::Session::SetVisible - session is set to INVISIBLE. 11:34:51.52 hosting completed successfully 11:34:51.52 HostAsync - completed with HostResult = 0 11:34:51.52 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 11:34:51.52 Activating screen: OnlineGameSetup 11:34:51.52 MessageInternal::CreateChannel: Created channel 534d5347 11:34:51.52 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:34:51.52 MatchInternal::SetMatchType - new type 14 - updating server 11:34:51.53 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 11:34:51.53 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 11:34:51.54 SetVisible called while !IsConnected 11:34:51.54 GetMaxFrameTimeFromProfile: players=4 expected FPS=20.055229, bars=5, max avg=0.038, sd=0.012, 5 samples = 0.04 0.03 0.03 0.03 0.06 11:34:51.54 Activating screen: RelicOnlineChat 11:34:51.54 Activating screen: RelicOnlineNewsScreen 11:34:51.60 Activating screen: RelicOnlineStatsScreen 11:34:51.60 Activating screen: Achievements 11:34:51.60 GAME -- Setting campaign state to 'coh' 11:34:51.60 GAME -- Closing state 'coh' 11:34:51.61 GAME -- Setting campaign state to 'cxp2' 11:34:51.61 GAME -- Closing state 'cxp2' 11:34:51.61 GAME -- Setting campaign state to 'cxp1' 11:34:51.61 GAME -- Closing state 'cxp1' 11:34:51.61 GAME -- Setting campaign state to 'dlc1' 11:34:51.61 GAME -- Closing state 'dlc1' 11:34:51.61 GAME -- Setting campaign state to 'dlc2' 11:34:51.61 GAME -- Closing state 'dlc2' 11:34:51.61 GAME -- Setting campaign state to 'dlc3' 11:34:51.61 GAME -- Closing state 'dlc3' 11:34:51.62 GAME -- Setting campaign state to 'dlc1' 11:34:51.62 GAME -- Closing state 'dlc1' 11:34:51.64 Activating screen: GameHistory 11:34:51.64 GAME -- Setting campaign state to 'coh' 11:34:51.64 GAME -- Closing state 'coh' 11:34:51.68 GAME -- Setting campaign state to 'cxp2' 11:34:51.68 GAME -- Closing state 'cxp2' 11:34:51.68 GAME -- Setting campaign state to 'cxp1' 11:34:51.68 GAME -- Closing state 'cxp1' 11:34:51.68 GAME -- Setting campaign state to 'dlc1' 11:34:51.68 GAME -- Closing state 'dlc1' 11:34:51.68 GAME -- Setting campaign state to 'dlc2' 11:34:51.68 GAME -- Closing state 'dlc2' 11:34:51.69 GAME -- Setting campaign state to 'dlc3' 11:34:51.69 GAME -- Closing state 'dlc3' 11:34:51.69 Activating screen: OnlineGameSetup 11:34:51.69 Activating screen: RelicOnlineTabs 11:34:51.69 AutomatchInternal::OnHostComplete - Completed Host with success=1 11:34:51.69 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 11:34:51.69 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 11:34:51.69 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:34:51.69 Net::Session::SetVisible - session is set to INVISIBLE. 11:34:51.70 GetMaxFrameTimeFromProfile: players=4 expected FPS=20.055229, bars=5, max avg=0.038, sd=0.012, 5 samples = 0.04 0.03 0.03 0.03 0.06 11:34:51.81 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:34:51.83 GAME -- Setting campaign state to 'coh' 11:34:51.83 GAME -- Closing state 'coh' 11:34:51.83 GAME -- Setting campaign state to 'cxp2' 11:34:51.83 GAME -- Closing state 'cxp2' 11:34:51.83 GAME -- Setting campaign state to 'cxp1' 11:34:51.83 GAME -- Closing state 'cxp1' 11:34:51.83 GAME -- Setting campaign state to 'dlc1' 11:34:51.83 GAME -- Closing state 'dlc1' 11:34:51.84 GAME -- Setting campaign state to 'dlc2' 11:34:51.84 GAME -- Closing state 'dlc2' 11:34:51.84 GAME -- Setting campaign state to 'dlc3' 11:34:51.84 GAME -- Closing state 'dlc3' 11:34:51.85 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:34:51.85 Sending encoded message 932 bytes, to UserID [00000000:002c5e83] 11:34:51.85 Sending encoded message 932 bytes, to UserID [00000000:0032846a] 11:34:51.91 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:34:52.66 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 805 11:34:52.66 Sent message game CompanyOfHeroes softthrottle 11:34:52.68 Got dlman msg [ack game CompanyOfHeroes softthrottle] 11:34:53.86 Requesting Relic Downloader hard throttle call [GetNewsAsync] has time 2011 11:34:53.86 Sent message game CompanyOfHeroes hardthrottle 11:34:53.88 Got dlman msg [ack game CompanyOfHeroes hardthrottle] 11:34:57.87 Requesting Relic Downloader hard throttle call [GetAdvertisementsAsync] has time 6023 11:34:57.87 Sent message game CompanyOfHeroes hardthrottle 11:34:57.90 Got dlman msg [ack game CompanyOfHeroes hardthrottle] 11:34:58.20 QueryMatches: Got [41] maps, [98] ids, [17] advertisements, startID [1] 11:34:58.20 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 81 matches 11:34:58.56 GetUserStats requested stats for PIDs ( 607539 1471355 1551848 1568827 2072056 2272561 2307990 2315441 2348100 2402580 2470129 2724915 2841225 2870531 2907779 3136786 3151422 3152890 3191514 3276479 3284818 3310698 3335474 3373943 3380581 ) (best:25, full:0) 11:34:59.04 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 818 11:34:59.04 Sent message game CompanyOfHeroes softthrottle 11:34:59.08 Got dlman msg [ack game CompanyOfHeroes softthrottle] 11:34:59.76 QueryMatches: Got [40] maps, [96] ids, [17] advertisements, startID [163193397] 11:34:59.76 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 62 matches 11:35:03.83 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 803 11:35:03.83 Sent message game CompanyOfHeroes softthrottle 11:35:03.85 Got dlman msg [ack game CompanyOfHeroes softthrottle] 11:35:03.95 QueryMatches: Got [36] maps, [92] ids, [17] advertisements, startID [163193664] 11:35:03.96 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 42 matches 11:35:08.86 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 821 11:35:08.86 Sent message game CompanyOfHeroes softthrottle 11:35:08.86 Got dlman msg [ack game CompanyOfHeroes softthrottle] 11:35:08.95 QueryMatches: Got [38] maps, [92] ids, [17] advertisements, startID [163193883] 11:35:08.95 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 28 matches 11:35:09.43 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:35:09.43 Net::Session::SetVisible - session is set to INVISIBLE. 11:35:09.43 GetMaxFrameTimeFromProfile: players=4 expected FPS=20.055229, bars=5, max avg=0.038, sd=0.012, 5 samples = 0.04 0.03 0.03 0.03 0.06 11:35:09.49 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:09.51 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:35:09.56 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:10.82 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:35:10.82 Net::Session::SetVisible - session is set to INVISIBLE. 11:35:10.82 GetMaxFrameTimeFromProfile: players=4 expected FPS=20.055229, bars=5, max avg=0.038, sd=0.012, 5 samples = 0.04 0.03 0.03 0.03 0.06 11:35:10.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:10.86 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:35:10.89 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:11.43 Transport - Largest sent is now 82 11:35:12.99 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:35:12.99 Net::Session::SetVisible - session is set to INVISIBLE. 11:35:12.99 GetMaxFrameTimeFromProfile: players=4 expected FPS=20.055229, bars=5, max avg=0.038, sd=0.012, 5 samples = 0.04 0.03 0.03 0.03 0.06 11:35:13.00 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:13.02 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:35:13.03 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:35:13.03 Net::Session::SetVisible - session is set to INVISIBLE. 11:35:13.03 GetMaxFrameTimeFromProfile: players=4 expected FPS=20.055229, bars=5, max avg=0.038, sd=0.012, 5 samples = 0.04 0.03 0.03 0.03 0.06 11:35:13.05 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:13.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:13.88 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 812 11:35:13.88 Sent message game CompanyOfHeroes softthrottle 11:35:13.90 Got dlman msg [ack game CompanyOfHeroes softthrottle] 11:35:14.01 QueryMatches: Got [38] maps, [92] ids, [17] advertisements, startID [163193964] 11:35:14.01 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 12 matches 11:35:14.02 Activating screen: RaceSelectionPopup 11:35:15.03 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:35:15.03 Net::Session::SetVisible - session is set to INVISIBLE. 11:35:15.03 GetMaxFrameTimeFromProfile: players=4 expected FPS=20.055229, bars=5, max avg=0.038, sd=0.012, 5 samples = 0.04 0.03 0.03 0.03 0.06 11:35:15.08 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:15.10 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:35:15.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:15.73 Activating screen: DynamicPopupMenu 11:35:16.89 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:35:16.89 Net::Session::SetVisible - session is set to INVISIBLE. 11:35:16.90 GetMaxFrameTimeFromProfile: players=4 expected FPS=20.055229, bars=5, max avg=0.038, sd=0.012, 5 samples = 0.04 0.03 0.03 0.03 0.06 11:35:16.92 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:16.94 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:35:16.97 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:18.86 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 810 11:35:18.86 Sent message game CompanyOfHeroes softthrottle 11:35:18.89 Got dlman msg [ack game CompanyOfHeroes softthrottle] 11:35:18.95 QueryMatches: Got [33] maps, [88] ids, [17] advertisements, startID [163194051] 11:35:20.18 Activating screen: DynamicPopupMenu 11:35:21.34 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:35:21.34 Net::Session::SetVisible - session is set to INVISIBLE. 11:35:21.34 GetMaxFrameTimeFromProfile: players=4 expected FPS=20.055229, bars=5, max avg=0.038, sd=0.012, 5 samples = 0.04 0.03 0.03 0.03 0.06 11:35:21.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:21.39 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:35:21.40 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:22.45 Activating screen: RaceSelectionPopup 11:35:23.25 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:35:23.25 Net::Session::SetVisible - session is set to INVISIBLE. 11:35:23.25 GetMaxFrameTimeFromProfile: players=4 expected FPS=20.055229, bars=5, max avg=0.038, sd=0.012, 5 samples = 0.04 0.03 0.03 0.03 0.06 11:35:23.27 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:23.33 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:35.03 SPDx9 -- 2748MB available Texture Memory 11:35:37.24 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:35:37.24 Net::Session::SetVisible - session is set to INVISIBLE. 11:35:37.25 GetMaxFrameTimeFromProfile: players=4 expected FPS=20.055229, bars=5, max avg=0.038, sd=0.012, 5 samples = 0.04 0.03 0.03 0.03 0.06 11:35:37.26 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:37.31 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:39.38 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:35:39.38 Net::Session::SetVisible - session is set to INVISIBLE. 11:35:39.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:39.38 MatchInternal::SetMatchState - state 1 - updating server 11:35:39.38 Net::Session::SetVisible - session is set to INVISIBLE. 11:35:39.38 MatchSetup: Sending start game message! 11:35:39.38 GameSetupForm - Starting game 11:35:39.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:35:39.39 PopulateGameInfo - random seed:[1296263139], guid:[{bde20ebb-569d-4c70-b084-540ef7849f08}], sync level:[0] 11:35:39.39 Error loading [DATA:levelingCurve.lua] 11:35:39.39 Error loading [DATA:levelingCurve.lua] 11:35:39.39 Error loading [DATA:levelingCurve.lua] 11:35:39.39 Error loading [DATA:levelingCurve.lua] 11:35:39.39 MOD - Setting player (0) race to: axis_panzer_elite 11:35:39.39 MOD - Setting player (0) race to: 4 11:35:39.39 MOD - Setting player (1) race to: axis 11:35:39.39 MOD - Setting player (1) race to: 3 11:35:39.39 MOD - Setting player (2) race to: allies_soviets 11:35:39.39 MOD - Setting player (2) race to: 2 11:35:39.39 MOD - Setting player (3) race to: allies 11:35:39.39 MOD - Setting player (3) race to: 1 11:35:39.41 OnlineUpdateStateAsync: initiating state change, id = 163194066, state=2 11:35:39.42 APP -- Game Start 11:35:39.42 Sent message game CompanyOfHeroes allowtraffic 11:35:39.42 GAME -- Setting campaign state to 'coh' 11:35:39.42 GAME -- Closing state 'coh' 11:35:39.43 GAME -- Setting campaign state to 'cxp2' 11:35:39.43 GAME -- Closing state 'cxp2' 11:35:39.43 GAME -- Setting campaign state to 'cxp1' 11:35:39.43 GAME -- Closing state 'cxp1' 11:35:39.43 GAME -- Setting campaign state to 'dlc1' 11:35:39.43 GAME -- Closing state 'dlc1' 11:35:39.43 GAME -- Setting campaign state to 'dlc2' 11:35:39.43 GAME -- Closing state 'dlc2' 11:35:39.43 GAME -- Setting campaign state to 'dlc3' 11:35:39.43 GAME -- Closing state 'dlc3' 11:35:39.43 MessageInternal::DestroyChannel: Destroyed channel 534d5347 11:35:39.44 GAME -- Ending FE 11:35:39.44 UIFrontEnd - Unloading Front End 11:35:39.47 SOUND -- Shutting down ... 11:35:39.52 SOUND -- Shutdown completed! 11:35:39.54 11:35:39.54 GAME -- *** Beginning mission 4p_coastal_harbour (1 Humans, 3 Computers) *** 11:35:39.54 11:35:39.68 GAME -- Recording game 11:35:39.76 Activating screen: GameLoadScreen 11:35:39.76 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 11:35:39.93 OnlineUpdateStateAsync: updated state for gid=163194066 11:35:40.06 THREAD: Hyper-Threading Technology Processors are not detected. 11:35:40.14 SOUND -- Initializing ... 11:35:40.89 SOUND -- Initialization completed! 11:35:40.93 PHYSICS: detected processor(s) capable of handling 2 threads. 11:35:40.97 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\4p_coastal_harbour\4p_coastal_harbour' 11:35:40.97 MOD -- Using Mod 'Eastern_Front' 11:35:40.98 Unable to load/parse precache file [DATA:scenarios\mp\classic\4p_coastal_harbour\4p_coastal_harbour_precache.lua] 11:35:41.00 Transport - median kBPS [hi/cur] sent = 0.4/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.8/0.8, max unsent 0, version err 0, merge 0 11:35:44.26 QuazalPostStatsAsync: Simulation results sent to server for gid=0 11:35:44.42 GameObjLoader - upgrading load_count from 0 to 1069 11:35:47.70 GameObjLoader - upgrading load_count from 1069 to 1774 11:35:47.90 PHYSICS -- Created node factory 'HVOK' 11:35:47.90 PHYSICS -- Created node factory 'DMMY' 11:35:52.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 11:35:52.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 11:36:01.38 GameObjLoader - upgrading load_count from 1485 to 4178 11:36:08.08 GameObjLoader 03798d80 - resetting counters 11:36:08.08 GameObjLoader 03798d80 - LOAD_DONE 11:36:08.08 GAME - SessionSetup 11:36:08.28 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 11:36:08.28 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 11:36:08.28 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 11:36:10.75 GAME - CreateGEWorld in 2670 ms 11:36:10.75 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 11:36:11.07 GAME - SessionSetup finished in 2995 ms 11:36:11.08 GAME - WaterReflectionManagerSetup 11:36:11.08 GAME - WaterReflectionManagerSetup finished in 0 ms 11:36:11.48 MessageInternal::CreateChannel: Created channel 474d4343 [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x052c8258 [Cope FactionFix] - patched @0x64b954c1 [Cope FactionFix] - hooked @0x64b954c2 [Cope FactionFix] - patched @0x64b94a37 [Cope FactionFix] - hooked @0x64b94a37 [Cope FactionFix] - Hook installed 11:36:11.68 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 11:36:12.12 MOD -- Player (unused player) (frame 0) (KillPlayer) 11:36:12.12 MOD -- Player (unused player) (frame 0) (KillPlayer) 11:36:12.12 MOD -- Player (unused player) (frame 0) (KillPlayer) 11:36:12.12 MOD -- Player (unused player) (frame 0) (KillPlayer) 11:36:12.90 MessageInternal::CreateChannel: Created channel 4d4f444d 11:36:13.67 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:36:13.68 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:36:13.68 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:36:13.68 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:36:13.68 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:36:14.31 SPEECHMANAGER -- Loaded in 0.568662 seconds 11:36:16.18 GameObjLoader - upgrading load_count from 0 to 402 11:36:17.91 GameObjLoader - upgrading load_count from 89 to 537 11:36:18.07 GameObjLoader 03798ee0 - resetting counters 11:36:18.07 GameObjLoader 03798ee0 - LOAD_DONE 11:36:19.01 PreloadResources took 846ms. 11:36:19.32 GAME -- Loading completed (40 seconds) 11:36:19.32 SIM -- Setting SyncErrorChecking level to Low 11:36:20.47 Activating screen: GameScreen 11:36:20.47 Activating screen: Decorators 11:36:20.47 Activating screen: Taskbar 11:36:20.47 Activating screen: SubtitleScreen 11:36:20.48 Activating screen: TextOverlayScreen 11:36:20.67 PerformanceRecorder::StartRecording for game size 4 11:36:20.67 GAME -- Starting mission... 11:36:21.69 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI) 11:36:21.69 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 11:36:21.69 MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI) 11:36:26.49 Warning: non auto-match upgrade not found in AE, tuning 11:36:27.51 Activating screen: Command_Tree 11:36:28.68 Activating screen: Command_Branch 11:36:32.70 Activating screen: pause_menu 11:36:32.73 GAME -- SimulationController::Pause 0 11:36:39.80 SPDx9 -- 2713MB available Texture Memory 11:36:41.59 GAME -- SimulationController::Pause 1 11:36:42.01 Transport - median kBPS [hi/cur] sent = 0.4/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.4/0.4, max unsent 0, version err 0, merge 0 11:36:43.50 Activating screen: pause_menu 11:36:43.50 GAME -- SimulationController::Pause 0 11:36:44.47 Activating screen: pause_options 11:36:48.35 GAME -- SimulationController::Pause 1 11:36:53.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 11:36:53.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 11:36:59.04 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 11:37:33.22 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 11:37:43.00 Transport - median kBPS [hi/cur] sent = 0.4/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 11:37:54.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 11:37:54.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 11:38:44.00 Transport - median kBPS [hi/cur] sent = 0.4/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 11:38:55.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 11:38:55.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 11:39:45.01 Transport - median kBPS [hi/cur] sent = 0.4/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 11:39:56.02 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 11:39:56.02 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 11:39:58.96 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 11:40:11.01 Activating screen: pause_menu 11:40:11.02 GAME -- SimulationController::Pause 0 11:40:46.00 Transport - median kBPS [hi/cur] sent = 0.4/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 11:40:57.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 11:40:57.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 11:41:08.32 SPDx9 -- 2713MB available Texture Memory 11:41:09.76 GAME -- SimulationController::Pause 1 11:41:47.01 Transport - median kBPS [hi/cur] sent = 0.4/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 11:41:58.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 11:41:58.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 11:42:41.08 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 11:42:46.44 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 11:42:48.01 Transport - median kBPS [hi/cur] sent = 0.4/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 11:42:59.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 11:42:59.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0