RELICCOH started at 2010-11-13 09:41 OS NT 6.0 (sp2.0) x86, 3059MB Physical Memory, 1985 Physical Available, 1933 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR C:\Program Files\THQ\Company of Heroes USER Nick 09:41:11.74 2 Logical Processors detected 09:41:11.74 Multithreading Enabled 09:41:11.74 THREAD: Hyper-Threading Technology Processors are not detected. 09:41:11.74 XTHREAD: Detected 2 core(s) with 2 hardware thread(s) 09:41:11.74 XTHREAD: Main thread now used as XThread 0 09:41:11.74 XTHREAD: Spawned thread on processor 1 09:41:11.74 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE 09:41:11.74 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English 09:41:11.75 MOD -- Mounting EF_DLC1, 1.0 09:41:11.75 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 09:41:11.75 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\DLC1\Data\' 09:41:11.75 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtLow\' 09:41:11.75 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\DLC1\DataArtLow\' 09:41:11.75 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 09:41:11.75 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 09:41:11.75 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\DLC1\Movies\' 09:41:11.75 MOD -- Mounting EF_DLC2, 1.0 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\DLC2\Data\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtLow\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\DLC2\DataArtLow\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\DLC2\Movies\' 09:41:11.77 MOD -- Mounting EF_DLC3, 1.0 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\DLC3\Data\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtLow\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\DLC3\DataArtLow\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\DLC3\Movies\' 09:41:11.77 MOD -- Mounting EF_OPS, 1.0 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 09:41:11.77 MOD -- Mounting Eastern_Front, 1.0 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\RelicOnline\Data\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 09:41:11.77 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\WW2\Data\' 09:41:11.78 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 09:41:11.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\CoH\Data\' 09:41:11.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 09:41:11.78 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtLow\' 09:41:11.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\CoH\DataArtLow\' 09:41:11.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 09:41:11.78 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 09:41:11.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 09:41:11.78 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 09:41:11.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 09:41:11.78 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 09:41:11.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 09:41:11.80 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 09:41:11.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 09:41:11.80 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 09:41:11.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 09:41:11.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 09:41:11.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 09:41:11.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\Engine\Movies\' 09:41:11.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Nick\Documents\My Games\Company of Heroes\WW2\Movies\' 09:41:11.88 GAME -- Resetting fp control word. 09:41:19.14 WW2Mod -- PropertyBagManager Loaded in 7.267000s 09:41:19.28 NetworkManager::Create - creating network manager 09:41:19.28 Read 408 bytes from network datastore login_cache.bin 09:41:19.28 Read 52 bytes from network datastore global_cache.bin 09:41:19.28 Read 28 bytes from network datastore ping_cache.bin 09:41:19.28 QuazalInitializer - static initializing Quazal library 09:41:19.28 PingCache - populating cache with 0 pings 09:41:19.29 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 09:41:19.29 WinTransport - CreateSocket exclusive broadcast socket was available. 09:41:19.29 WinTransport - CreateSocket listening for broadcasts on default port 09:41:19.30 WinTransport - Host Name: Alcan-PC, aliases: , type=AF_INET, len=4 09:41:19.30 WinTransport - Host IP Address #0: [IP address redacted] 09:41:19.30 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 09:41:19.30 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 09:41:19.30 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 09:41:19.30 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 09:41:19.30 SessionManager - Peer Header Size = 16 bytes 09:41:19.30 SessionManager - Game Data overhead = 7 bytes 09:41:19.30 SessionManager - Proxy overhead = 7 bytes 09:41:19.30 MessageInternal::CreateChannel: Created channel 47535450 09:41:19.30 Session::Initialize - info, initializing session object, using threads. 09:41:19.30 SessionManager::RegisterSession - Registering new session 11d85dd8 09:41:19.30 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 09:41:19.30 AutomatchInternal: Instantiating 09:41:19.30 PartyInternal: Instantiating 09:41:19.30 MessageInternal::CreateChannel: Created channel 50525459 09:41:19.30 MessageInternal::CreateChannel: Created channel 51434b4d 09:41:19.30 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 09:41:19.30 MessageInternal::CreateChannel: Created channel 534d5347 09:41:19.30 MessageInternal::CreateChannel: Created channel 474d4343 09:41:19.30 MessageInternal::CreateChannel: Created channel 474f424a 09:41:19.30 MessageInternal::CreateChannel: Created channel 4d4f444d 09:41:19.30 MessageInternal::CreateChannel: Created channel 53594e43 09:41:19.30 MessageInternal::DestroyChannel: Destroyed channel 534d5347 09:41:19.30 MessageInternal::DestroyChannel: Destroyed channel 474d4343 09:41:19.30 MessageInternal::DestroyChannel: Destroyed channel 474f424a 09:41:19.30 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 09:41:19.30 MessageInternal::DestroyChannel: Destroyed channel 53594e43 09:41:19.30 GAME -- Available memory: 3059MB Physical RAM, 3262MB Pagefile, 2047 Virtual Address Space 09:41:19.30 Net::ThreadFunction - Entering network thread function... 09:41:22.07 DLLDriverLinker -- Adding driver 'spDx10.dll'. 09:41:22.08 DLLDriverLinker -- Adding driver 'spDx9.dll'. 09:41:22.08 DLLDriverLinker -- 2 DLL drivers found. 09:41:22.20 SPDx10 -- Adapter [NVIDIA GeForce 9300M GS ]: 243MB dedicated video memory, 0MB dedicated system memory and 1273MB shared system memory. 09:41:23.77 DLLDriverLinker -- 2 DLL drivers found. 09:41:23.87 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 09:41:23.87 GAME -- Resolution set to 1280x768 (fullscreen). 09:41:23.89 SPDx9 -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce 9300M GS 09:41:23.89 SPDx9 -- Driver Vendor = 0x10DE Device = 0x06E9 SubSys = 0x14CF10CF Rev = 0x00A1 09:41:23.89 SPDx9 -- Driver Version Product = 0x0008 Version = 0x000F SubVersion = 0x00 Build = 186.42 09:41:23.89 SPDx9 -- Driver GUID = {D7B71E3E-45A9-11CF-BD52-C43401C2C535} 09:41:24.36 SPDx9 -- 1501MB available Texture Memory 09:41:24.37 ShaderDatabase: using shader profile [ps15] 09:41:24.87 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 09:41:25.06 GameObjLoader 027d58b0 - resetting counters 09:41:25.06 GameObjLoader 027d58b0 - Created loader 09:41:25.06 GameObjLoader 027d5a10 - resetting counters 09:41:25.06 GameObjLoader 027d5a10 - Created loader 09:41:25.35 GAME -- Beginning FE 09:41:25.35 Sent message game CompanyOfHeroes started 5032 601 allowtraffic 09:41:25.35 RemoteDLManager - Connection Restored. 09:41:25.35 UIFrontEnd - Loading Front End 09:41:25.35 THREAD: Hyper-Threading Technology Processors are not detected. 09:41:25.44 SOUND -- Initializing ... 09:41:25.51 INNIMapDCA Key not found: sp_speechducker::time 09:41:25.99 SOUND -- Initialization completed! 09:41:25.99 UIFrontEnd - Initializing Forms 09:41:27.67 CampaignFilter::BindFilterSpecificWidgets() 09:41:27.75 Activating screen: AppLoadingForm 09:41:27.75 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 09:41:27.75 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 09:41:28.26 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 09:41:28.26 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 09:41:28.26 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 09:41:28.26 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 09:41:28.27 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 09:41:28.27 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 09:41:28.56 GAME -- Using player profile ALCAN-PC 09:41:28.64 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 09:41:28.72 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 09:41:29.21 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 09:41:29.21 RendezvousManager: CreateSession - starting profile=Guest login 09:41:44.32 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure. 09:41:44.32 RendezvousManager - unable to connect to the server as guest 09:41:44.32 OnConnect: connect failure 09:41:44.32 RendezvousManager::Shutdown - deleting instance 09:41:44.32 RendezvousManager - terminating all server calls in progress 09:41:44.32 CallManager - terminating all server calls in progress (1 in progress) 09:41:44.32 RendezvousManager - destroying chat handler 09:41:44.32 ~RendezvousManager - m_state = 7, no need for server disconnect 09:41:44.34 OnConnect: this wasnt a reconnect, no need for autologin 09:41:44.35 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 09:41:44.35 CRC & Version Info : 00000259:6aa29d62:48d2c5df eastern_front:601:ww2mod.dll 1 09:41:44.35 Activating screen: FEMovie 09:41:44.35 Activating screen: OnlineWidget 09:41:44.35 Activating screen: RelicOnlineLogin 09:41:44.37 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 09:41:44.37 You have a valid version of the game. 09:41:44.38 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now 09:41:44.38 installed_products = ( DLC1 DLC2 DLC3 CXP1 COH ) 09:41:44.38 OnLogin: no previous login, auto selecting profile not required 09:41:44.38 Activating screen: MessageBoxPopup 09:41:44.38 Activating screen: MessageBoxPopup 09:41:44.38 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 09:41:45.77 Beginning media verification... 09:41:45.77 Validator type : validators\rs\rs.dll 09:41:45.79 Activating screen: MessageBoxPopup 09:41:50.74 Activating screen: FE_mm_01 09:41:50.74 GAME -- Setting campaign state to 'coh' 09:41:50.74 GAME -- Closing state 'coh' 09:41:50.74 GAME -- Setting campaign state to 'cxp2' 09:41:50.74 GAME -- Closing state 'cxp2' 09:41:50.74 GAME -- Setting campaign state to 'cxp1' 09:41:50.74 GAME -- Closing state 'cxp1' 09:41:50.75 GAME -- Setting campaign state to 'dlc1' 09:41:50.75 GAME -- Closing state 'dlc1' 09:41:50.75 GAME -- Setting campaign state to 'dlc2' 09:41:50.75 GAME -- Closing state 'dlc2' 09:41:50.75 GAME -- Setting campaign state to 'dlc3' 09:41:50.75 GAME -- Closing state 'dlc3' 09:41:53.91 Activating screen: MessageBoxPopup 09:41:53.91 Created Matchinfo 09:41:53.91 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 09:41:53.91 starting LAN hosting 09:41:53.92 OnJoinAdvertisementSuccess - joined online match, server leave notification required 09:41:53.92 starting local hosting 09:41:53.92 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 09:41:53.92 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 09:41:53.92 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 09:41:53.92 Session::Host sid = 78379A685FC492C8, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 09:41:53.92 ValidateCustomData: called with 189 bytes of custom data 09:41:53.92 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 09:41:53.92 AdvertisementInternal::Process - EVENT_NEWPEER 09:41:53.92 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 09:41:53.94 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 09:41:53.94 hosting - Session is connected 09:41:53.94 Net::Session::SetVisible - session is set to VISIBLE. 09:41:53.95 hosting completed successfully 09:41:53.95 HostAsync - completed with HostResult = 0 09:41:53.95 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 09:41:53.95 Activating screen: OnlineGameSetup 09:41:53.95 MessageInternal::CreateChannel: Created channel 534d5347 09:41:53.95 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:41:53.95 MatchInternal::SetMatchType - new type 14 - updating server 09:41:53.95 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 09:41:53.95 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 09:41:53.96 SetVisible called while !IsConnected 09:41:53.96 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:41:53.96 Activating screen: RelicOnlineChat 09:41:53.96 Activating screen: RelicOnlineNewsScreen 09:41:53.96 Activating screen: RelicOnlineStatsScreen 09:41:53.96 Activating screen: Achievements 09:41:53.96 GAME -- Setting campaign state to 'dlc1' 09:41:53.96 GAME -- Closing state 'dlc1' 09:41:53.97 GAME -- Setting campaign state to 'coh' 09:41:53.97 GAME -- Closing state 'coh' 09:41:53.97 GAME -- Setting campaign state to 'cxp2' 09:41:53.97 GAME -- Closing state 'cxp2' 09:41:53.97 GAME -- Setting campaign state to 'cxp1' 09:41:53.97 GAME -- Closing state 'cxp1' 09:41:53.97 GAME -- Setting campaign state to 'dlc1' 09:41:53.97 GAME -- Closing state 'dlc1' 09:41:53.97 GAME -- Setting campaign state to 'dlc2' 09:41:53.97 GAME -- Closing state 'dlc2' 09:41:53.97 GAME -- Setting campaign state to 'dlc3' 09:41:53.97 GAME -- Closing state 'dlc3' 09:41:53.97 GAME -- Setting campaign state to 'dlc1' 09:41:53.97 GAME -- Closing state 'dlc1' 09:41:53.99 Activating screen: GameHistory 09:41:53.99 GAME -- Setting campaign state to 'coh' 09:41:53.99 GAME -- Closing state 'coh' 09:41:53.99 GAME -- Setting campaign state to 'cxp2' 09:41:53.99 GAME -- Closing state 'cxp2' 09:41:53.99 GAME -- Setting campaign state to 'cxp1' 09:41:53.99 GAME -- Closing state 'cxp1' 09:41:53.99 GAME -- Setting campaign state to 'dlc1' 09:41:53.99 GAME -- Closing state 'dlc1' 09:41:53.99 GAME -- Setting campaign state to 'dlc2' 09:41:53.99 GAME -- Closing state 'dlc2' 09:41:53.99 GAME -- Setting campaign state to 'dlc3' 09:41:53.99 GAME -- Closing state 'dlc3' 09:41:54.00 Activating screen: OnlineGameSetup 09:41:54.00 Activating screen: RelicOnlineTabs 09:41:54.00 AutomatchInternal::OnHostComplete - Completed Host with success=1 09:41:54.00 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 09:41:54.00 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 09:41:54.00 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:41:54.00 Net::Session::SetVisible - session is set to VISIBLE. 09:41:54.00 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:41:54.06 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:41:54.07 GAME -- Setting campaign state to 'coh' 09:41:54.07 GAME -- Closing state 'coh' 09:41:54.07 GAME -- Setting campaign state to 'cxp2' 09:41:54.07 GAME -- Closing state 'cxp2' 09:41:54.07 GAME -- Setting campaign state to 'cxp1' 09:41:54.07 GAME -- Closing state 'cxp1' 09:41:54.08 GAME -- Setting campaign state to 'dlc1' 09:41:54.08 GAME -- Closing state 'dlc1' 09:41:54.08 GAME -- Setting campaign state to 'dlc2' 09:41:54.08 GAME -- Closing state 'dlc2' 09:41:54.08 GAME -- Setting campaign state to 'dlc3' 09:41:54.08 GAME -- Closing state 'dlc3' 09:41:54.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:41:56.12 Activating screen: DynamicPopupMenu 09:41:58.45 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:41:58.45 Net::Session::SetVisible - session is set to VISIBLE. 09:41:58.45 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:41:58.46 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:41:58.48 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:41:59.42 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:41:59.42 Net::Session::SetVisible - session is set to VISIBLE. 09:41:59.42 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:41:59.47 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:41:59.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:01.27 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:42:01.27 Net::Session::SetVisible - session is set to VISIBLE. 09:42:01.27 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:01.27 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:01.31 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:02.13 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:42:02.13 Net::Session::SetVisible - session is set to VISIBLE. 09:42:02.13 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:02.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:02.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:02.80 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:42:02.80 Net::Session::SetVisible - session is set to VISIBLE. 09:42:02.81 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:02.81 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:02.83 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:42:02.83 Net::Session::SetVisible - session is set to VISIBLE. 09:42:02.83 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:02.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:02.88 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:03.49 Activating screen: DynamicPopupMenu 09:42:04.18 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:42:04.18 Net::Session::SetVisible - session is set to VISIBLE. 09:42:04.18 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:04.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:04.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:04.73 Activating screen: DynamicPopupMenu 09:42:06.37 Activating screen: DynamicPopupMenu 09:42:07.54 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:42:07.54 Net::Session::SetVisible - session is set to VISIBLE. 09:42:07.54 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:07.55 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:07.59 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:07.83 Activating screen: DynamicPopupMenu 09:42:09.37 OnlinePlayerListEntry::OnEnterSlot - Slot 5 selected... 09:42:09.39 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:42:09.39 Net::Session::SetVisible - session is set to VISIBLE. 09:42:09.39 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:09.40 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:09.42 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:09.81 Activating screen: RaceSelectionPopup 09:42:10.60 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:42:10.60 Net::Session::SetVisible - session is set to VISIBLE. 09:42:10.60 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:10.61 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:10.65 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:11.18 Activating screen: DynamicPopupMenu 09:42:13.41 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:42:13.41 Net::Session::SetVisible - session is set to VISIBLE. 09:42:13.41 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:13.42 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:13.45 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:13.88 Activating screen: DynamicPopupMenu 09:42:14.74 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:42:14.74 Net::Session::SetVisible - session is set to INVISIBLE. 09:42:14.74 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:14.75 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:14.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:15.07 Activating screen: RaceSelectionPopup 09:42:15.74 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:42:15.74 Net::Session::SetVisible - session is set to INVISIBLE. 09:42:15.74 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:15.75 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:15.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:16.64 Activating screen: DynamicPopupMenu 09:42:20.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:42:22.62 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:42:22.62 MatchInternal::SetMatchType - new type 0 - updating server 09:42:22.62 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:42:22.62 Net::Session::SetVisible - session is set to VISIBLE. 09:42:22.62 Net::Session::SetVisible - session is set to VISIBLE. 09:42:22.63 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:22.63 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:22.65 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:42:22.65 Net::Session::SetVisible - session is set to VISIBLE. 09:42:22.65 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:22.66 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:22.70 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:23.29 Activating screen: RaceSelectionPopup 09:42:23.93 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:42:23.93 Net::Session::SetVisible - session is set to VISIBLE. 09:42:23.94 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:23.96 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:23.99 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:24.39 Activating screen: DynamicPopupMenu 09:42:26.47 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:42:26.47 Net::Session::SetVisible - session is set to VISIBLE. 09:42:26.47 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:26.49 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:26.53 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:27.13 Activating screen: DynamicPopupMenu 09:42:27.87 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:42:27.87 Net::Session::SetVisible - session is set to VISIBLE. 09:42:27.88 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:27.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:27.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:35.36 Activating screen: Achievements 09:42:35.36 Activating screen: RelicOnlineTabs 09:42:35.36 Activating screen: ScreenTipPopup 09:42:38.47 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:42:38.48 Net::Session::SetVisible - session is set to VISIBLE. 09:42:38.48 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:38.48 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:38.52 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:38.99 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:42:38.99 Net::Session::SetVisible - session is set to VISIBLE. 09:42:38.99 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:39.00 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:39.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:40.52 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:42:40.52 Net::Session::SetVisible - session is set to VISIBLE. 09:42:40.52 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:40.53 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:40.55 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:41.00 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:42:41.00 Net::Session::SetVisible - session is set to VISIBLE. 09:42:41.00 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:41.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:41.05 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:41.55 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:42:41.55 Net::Session::SetVisible - session is set to VISIBLE. 09:42:41.55 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:41.57 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:41.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:45.15 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:42:45.15 Net::Session::SetVisible - session is set to VISIBLE. 09:42:45.15 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:42:45.16 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:45.19 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:42:54.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 09:42:54.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=37/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 09:43:01.60 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:43:01.60 Net::Session::SetVisible - session is set to VISIBLE. 09:43:01.60 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:43:01.61 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:43:01.63 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:43:02.23 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:43:02.23 Net::Session::SetVisible - session is set to VISIBLE. 09:43:02.23 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:43:02.24 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:43:02.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:43:02.57 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:43:02.57 Net::Session::SetVisible - session is set to VISIBLE. 09:43:02.57 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:43:02.59 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:43:02.62 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:43:03.02 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:43:03.02 Net::Session::SetVisible - session is set to VISIBLE. 09:43:03.03 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:43:03.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:43:03.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:43:03.90 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:43:03.90 Net::Session::SetVisible - session is set to VISIBLE. 09:43:03.91 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.554647, bars=4, max avg=0.047, sd=0.017, 3 samples = 0.05 0.07 0.03 09:43:03.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:43:03.96 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:43:05.86 Activating screen: OnlineGameSetup 09:43:05.86 Activating screen: RelicOnlineTabs 09:43:09.26 GameSetupForm - No win/loss reporting and only a single player, disconnecting 09:43:09.26 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:43:09.26 MatchInternal::SetMatchType - new type 14 - updating server 09:43:09.26 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:43:09.26 MatchInternal::SetMatchType - new type 0 - updating server 09:43:09.26 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 09:43:09.26 SetVisible called while !IsConnected 09:43:09.26 SetVisible called while !IsConnected 09:43:09.26 SetVisible called while !IsConnected 09:43:09.26 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:43:09.27 GameSetupForm - Starting game 09:43:09.27 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:43:09.27 PopulateGameInfo - random seed:[1289612589], guid:[{ebb90165-bcd9-48fa-bf58-1c94b501985c}], sync level:[2] 09:43:09.27 Error loading [DATA:levelingCurve.lua] 09:43:09.27 Error loading [DATA:levelingCurve.lua] 09:43:09.27 Error loading [DATA:levelingCurve.lua] 09:43:09.28 Error loading [DATA:levelingCurve.lua] 09:43:09.28 Error loading [DATA:levelingCurve.lua] 09:43:09.28 MOD - Setting player (0) race to: axis 09:43:09.28 MOD - Setting player (0) race to: 3 09:43:09.28 MOD - Setting player (1) race to: axis_panzer_elite 09:43:09.28 MOD - Setting player (1) race to: 4 09:43:09.28 MOD - Setting player (2) race to: allies_commonwealth 09:43:09.28 MOD - Setting player (2) race to: 0 09:43:09.28 MOD - Setting player (3) race to: allies_soviets 09:43:09.28 MOD - Setting player (3) race to: 2 09:43:09.28 MOD - Setting player (4) race to: allies 09:43:09.28 MOD - Setting player (4) race to: 1 09:43:09.28 Activating screen: MessageBoxPopup 09:43:09.28 Session is marking the local peer PeerID 1 for death 09:43:09.28 Session::GetEvent DestroyPeer success Peer 1 removed 09:43:09.28 Session::DestroyPeer - deallocating peer 1 09:43:09.28 Session - Requested Disconnect for connectionID 2 09:43:09.28 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 09:43:09.28 Session - Requested Disconnect for connectionID 3 09:43:09.28 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 09:43:09.28 AdvertisementInternal::Process - EVENT_DESTROYPEER 09:43:09.28 Destroyed Matchinfo 09:43:09.28 Transport - Largest sent is now 8 09:43:09.29 APP -- Game Start 09:43:09.29 Sent message game CompanyOfHeroes allowtraffic 09:43:09.30 GAME -- Setting campaign state to 'coh' 09:43:09.30 GAME -- Closing state 'coh' 09:43:09.30 GAME -- Setting campaign state to 'cxp2' 09:43:09.30 GAME -- Closing state 'cxp2' 09:43:09.30 GAME -- Setting campaign state to 'cxp1' 09:43:09.30 GAME -- Closing state 'cxp1' 09:43:09.30 GAME -- Setting campaign state to 'dlc1' 09:43:09.30 GAME -- Closing state 'dlc1' 09:43:09.30 GAME -- Setting campaign state to 'dlc2' 09:43:09.30 GAME -- Closing state 'dlc2' 09:43:09.30 GAME -- Setting campaign state to 'dlc3' 09:43:09.30 GAME -- Closing state 'dlc3' 09:43:09.30 MessageInternal::DestroyChannel: Destroyed channel 534d5347 09:43:09.31 GAME -- Ending FE 09:43:09.31 UIFrontEnd - Unloading Front End 09:43:09.33 SOUND -- Shutting down ... 09:43:09.38 SOUND -- Shutdown completed! 09:43:09.41 09:43:09.41 GAME -- *** Beginning mission 6p_montherme (1 Humans, 4 Computers) *** 09:43:09.41 09:43:09.62 GAME -- Recording game 09:43:09.68 Activating screen: GameLoadScreen 09:43:09.68 ReportGameStartStats - no connection to server unable to report 09:43:09.68 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 09:43:09.68 PeerRemoveAll - flushing local session peer data 09:43:09.68 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 09:43:09.68 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 09:43:09.86 THREAD: Hyper-Threading Technology Processors are not detected. 09:43:09.92 SOUND -- Initializing ... 09:43:10.62 SOUND -- Initialization completed! 09:43:10.64 PHYSICS: detected processor(s) capable of handling 2 threads. 09:43:10.65 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_montherme\6p_montherme' 09:43:10.65 MOD -- Using Mod 'Eastern_Front' 09:43:10.65 Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_montherme\6p_montherme_precache.lua] 09:43:10.80 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'. Expensive operation 09:43:10.80 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'. Expensive operation 09:43:13.78 GameObjLoader - upgrading load_count from 0 to 1121 09:43:16.58 GameObjLoader - upgrading load_count from 1121 to 1875 09:43:16.72 PHYSICS -- Created node factory 'HVOK' 09:43:16.72 PHYSICS -- Created node factory 'DMMY' 09:43:21.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:43:24.32 GameObjLoader - upgrading load_count from 1544 to 4608 09:43:29.94 GameObjLoader 027d58b0 - resetting counters 09:43:29.94 GameObjLoader 027d58b0 - LOAD_DONE 09:43:29.94 GAME - SessionSetup 09:43:30.04 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 09:43:30.05 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024 09:43:30.05 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 09:43:31.81 GAME - CreateGEWorld in 1873 ms 09:43:31.82 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 09:43:31.97 GAME - SessionSetup finished in 2025 ms 09:43:31.97 GAME - WaterReflectionManagerSetup 09:43:31.97 GAME - WaterReflectionManagerSetup finished in 0 ms 09:43:31.99 MessageInternal::CreateChannel: Created channel 474d4343 09:43:32.01 Regenerating ImpassMap data... 09:43:32.01 Impass Data was already valid, but regenerating... 09:43:32.32 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 09:43:32.32 Regenerating CanBuildMap data... 09:43:32.32 Generating CanShoot Map. 09:43:32.32 Pathfinder::Regenerate()... 09:43:32.41 Generating PathSectorMap... 09:43:33.12 Pathfinder::Regenerate() Done. 09:43:33.25 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 09:43:33.97 MOD -- Player (unused player) (frame 0) (KillPlayer) 09:43:33.97 MOD -- Player (unused player) (frame 0) (KillPlayer) 09:43:33.97 MOD -- Player (unused player) (frame 0) (KillPlayer) 09:43:34.70 MessageInternal::CreateChannel: Created channel 4d4f444d 09:43:35.39 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 09:43:35.39 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 09:43:35.39 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 09:43:35.39 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 09:43:35.39 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 09:43:35.97 SPEECHMANAGER -- Loaded in 0.539794 seconds 09:43:37.26 GameObjLoader - upgrading load_count from 0 to 317 09:43:37.88 GameObjLoader 027d5a10 - resetting counters 09:43:37.88 GameObjLoader 027d5a10 - LOAD_DONE 09:43:38.42 PreloadResources took 464ms. 09:43:38.51 GAME -- Loading completed (29 seconds) 09:43:38.51 SIM -- Setting SyncErrorChecking level to None 09:43:40.13 Activating screen: GameScreen 09:43:40.13 Activating screen: Decorators_widescreen 09:43:40.13 Activating screen: Taskbar_widescreen 09:43:40.13 Activating screen: SubtitleScreen 09:43:40.13 Activating screen: TextOverlayScreen 09:43:40.44 PerformanceRecorder::StartRecording for game size 6 09:43:40.44 GAME -- Starting mission... 09:43:40.67 MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI) 09:43:40.67 MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI) 09:43:40.67 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI) 09:43:40.67 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI) 09:43:45.41 Warning: non auto-match upgrade not found in AE, tuning 09:43:55.88 Activating screen: Command_Tree 09:44:04.97 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 09:44:22.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:44:29.39 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 09:44:46.87 Activating screen: pause_menu 09:44:46.87 GAME -- SimulationController::Pause 0 09:44:48.70 Activating screen: SaveGamePopup 09:44:56.43 Saving Terrain.... 09:44:57.29 HeightManager::Save took 0.858331 seconds 09:44:57.34 TChunkManagerIO::Save took 0.0578211 seconds 09:44:57.34 GRASSMANAGER -- Save() called with grass disabled. Data lost. 09:44:57.34 GrassManager::Save took 3.85524e-005 seconds 09:44:57.81 TerrainTextureLoad::Save took 0.466445 seconds 09:44:57.81 DecalManager::Save took 0.00179485 seconds 09:44:57.81 TerrainMaterial::Save took 0.00151018 seconds 09:44:57.86 DeformationMask::Save took 0.0486938 seconds 09:44:57.86 ShellManager::Save took 1.67619e-005 seconds 09:44:57.86 LitterManager::Save took 1.42476e-005 seconds 09:44:57.86 WeatherManager::Save took 4.37206e-005 seconds 09:45:00.48 Pathfinder::Save... 09:45:03.48 Pathfinder::Save Done 09:45:08.97 GAME -- SimulationController::Pause 1 09:45:23.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:45:35.32 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 09:46:24.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:47:03.03 Activating screen: Command_Tree 09:47:04.32 Activating screen: Command_Branch 09:47:12.99 Activating screen: Command_Branch 09:47:25.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:48:26.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:49:27.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:49:49.19 Activating screen: Command_Branch 09:50:26.74 Activating screen: pause_menu 09:50:26.75 GAME -- SimulationController::Pause 0 09:50:28.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:51:29.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:51:31.27 GAME -- SimulationController::Pause 1 09:52:30.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:53:12.89 Activating screen: Command_Branch 09:53:31.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:54:05.03 Activating screen: Command_Branch 09:54:32.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:55:33.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:56:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:57:35.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:58:26.76 Activating screen: pause_menu 09:58:26.78 GAME -- SimulationController::Pause 0 09:58:28.01 Activating screen: SaveGamePopup 09:58:33.65 Saving Terrain.... 09:58:34.51 HeightManager::Save took 0.852174 seconds 09:58:34.56 TChunkManagerIO::Save took 0.0561094 seconds 09:58:34.56 GRASSMANAGER -- Save() called with grass disabled. Data lost. 09:58:34.56 GrassManager::Save took 3.91111e-005 seconds 09:58:35.01 TerrainTextureLoad::Save took 0.450133 seconds 09:58:35.01 DecalManager::Save took 0.0019381 seconds 09:58:35.01 TerrainMaterial::Save took 0.000508165 seconds 09:58:35.02 DeformationMask::Save took 0.00275224 seconds 09:58:35.02 ShellManager::Save took 1.62032e-005 seconds 09:58:35.02 LitterManager::Save took 1.38286e-005 seconds 09:58:35.02 WeatherManager::Save took 4.27429e-005 seconds 09:58:36.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 09:58:37.62 Pathfinder::Save... 09:58:40.73 Pathfinder::Save Done 09:58:47.30 GAME -- SimulationController::Pause 1 09:58:47.96 Activating screen: Command_Branch 09:59:37.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 10:00:38.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 10:01:39.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 10:01:43.50 Activating screen: Command_Branch 10:01:45.87 Activating screen: NewObjective_widescreen 10:02:40.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 10:03:41.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 10:04:02.99 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 10:04:02.99 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 10:04:02.99 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 10:04:18.23 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 10:04:18.23 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 10:04:18.23 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 10:04:39.44 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 10:04:39.44 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 10:04:39.44 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 10:04:42.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 10:04:54.84 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 10:04:54.84 Muting spew of bind updater. Fix art and re-test. 10:05:10.91 Was already stealing a skeleton when told to steal another [mortar_target]. 10:05:36.99 Was already stealing a skeleton when told to steal another [mortar_target]. 10:05:43.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 10:06:03.15 Was already stealing a skeleton when told to steal another [mortar_target]. 10:06:37.45 Was already stealing a skeleton when told to steal another [mortar_target]. 10:06:44.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 10:07:15.63 Was already stealing a skeleton when told to steal another [mortar_target]. 10:07:45.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 10:08:02.40 Warning: upgrade in upgrade prerequisite doesn't exist 10:08:02.54 Warning: upgrade in upgrade prerequisite doesn't exist 10:08:46.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 10:09:47.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 10:10:48.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 10:11:12.78 Activating screen: pause_menu 10:11:12.79 GAME -- SimulationController::Pause 0 10:11:14.29 Activating screen: SaveGamePopup 10:11:20.44 Saving Terrain.... 10:11:21.29 HeightManager::Save took 0.84893 seconds 10:11:21.35 TChunkManagerIO::Save took 0.0556506 seconds 10:11:21.35 GRASSMANAGER -- Save() called with grass disabled. Data lost. 10:11:21.35 GrassManager::Save took 3.48508e-005 seconds 10:11:21.82 TerrainTextureLoad::Save took 0.477248 seconds 10:11:21.83 DecalManager::Save took 0.00197672 seconds 10:11:21.83 TerrainMaterial::Save took 0.000544832 seconds 10:11:21.85 DeformationMask::Save took 0.0257381 seconds 10:11:21.85 ShellManager::Save took 1.65524e-005 seconds 10:11:21.85 LitterManager::Save took 1.35492e-005 seconds 10:11:21.85 WeatherManager::Save took 4.2673e-005 seconds 10:11:24.59 Pathfinder::Save... 10:11:28.03 Pathfinder::Save Done 10:11:34.30 GAME -- SimulationController::Pause 1 10:11:38.96 Activating screen: Command_Branch 10:11:49.02 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 10:12:50.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 10:13:23.89 Warning: upgrade in upgrade prerequisite doesn't exist 10:13:24.01 Warning: upgrade in upgrade prerequisite doesn't exist 10:13:51.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0