RELICCOH started at 2010-08-31 19:03 OS NT 6.0 (sp2.0) x86, 3070MB Physical Memory, 2192 Physical Available, 1937 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -notriplebuffer WORKING-DIR D:\Programmes\THQ\Company of Heroes USER Master3377 19:03:36.34 2 Logical Processors detected 19:03:36.34 Multithreading Enabled 19:03:36.34 THREAD: Hyper-Threading Technology Processors are not detected. 19:03:36.34 XTHREAD: Detected 2 core(s) with 2 hardware thread(s) 19:03:36.34 XTHREAD: Main thread now used as XThread 0 19:03:36.34 XTHREAD: Spawned thread on processor 1 19:03:36.36 MATHBOX -- Version=6, Cpu=AMD Athlon 64:f=15,m=11, Mode=SSE 19:03:36.37 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language French 19:03:36.68 MOD -- Mounting EF_DLC1, 1.0 19:03:36.70 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 19:03:36.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\Data\' 19:03:36.72 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 19:03:36.72 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 19:03:36.73 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundFrench\' 19:03:36.73 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\DataSoundFrench\' 19:03:36.73 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\Movies\' 19:03:36.73 MOD -- Mounting EF_DLC2, 1.0 19:03:36.75 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 19:03:36.75 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\Data\' 19:03:36.75 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 19:03:36.75 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 19:03:36.76 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundFrench\' 19:03:36.76 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\DataSoundFrench\' 19:03:36.76 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\Movies\' 19:03:36.76 MOD -- Mounting EF_DLC3, 1.0 19:03:36.78 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 19:03:36.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\Data\' 19:03:36.78 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 19:03:36.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 19:03:36.79 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundFrench\' 19:03:36.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\DataSoundFrench\' 19:03:36.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\Movies\' 19:03:36.79 MOD -- Mounting EF_OPS, 1.0 19:03:36.81 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 19:03:36.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 19:03:36.81 MOD -- Mounting Eastern_Front, 1.0 19:03:36.82 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 19:03:36.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\RelicOnline\Data\' 19:03:36.84 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 19:03:36.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 19:03:36.84 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 19:03:36.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\WW2\Data\' 19:03:36.95 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 19:03:36.95 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Data\' 19:03:37.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 19:03:37.21 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 19:03:37.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 19:03:37.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 19:03:37.25 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 19:03:37.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 19:03:37.26 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\French\Data\' 19:03:37.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\Locale\French\Data\' 19:03:37.28 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\French\Data\' 19:03:37.28 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Engine\Locale\French\Data\' 19:03:37.50 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundFrench\' 19:03:37.50 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\DataSoundFrench\' 19:03:37.51 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\French\Data\' 19:03:37.51 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Locale\French\Data\' 19:03:37.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 19:03:37.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 19:03:37.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Engine\Movies\' 19:03:37.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\WW2\Movies\' 19:03:37.81 GAME -- Resetting fp control word. 19:03:50.21 WW2Mod -- PropertyBagManager Loaded in 12.402000s 19:03:50.46 NetworkManager::Create - creating network manager 19:03:50.47 Read 789 bytes from network datastore login_cache.bin 19:03:50.49 Read 99576 bytes from network datastore global_cache.bin 19:03:50.51 Read 42364 bytes from network datastore ping_cache.bin 19:03:50.51 QuazalInitializer - static initializing Quazal library 19:03:50.51 PingCache - populating cache with 345 pings 19:03:50.54 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 19:03:50.55 WinTransport - CreateSocket exclusive broadcast socket was available. 19:03:50.55 WinTransport - CreateSocket listening for broadcasts on default port 19:03:50.55 WinTransport - Host Name: PC-de-Master337, aliases: , type=AF_INET, len=4 19:03:50.55 WinTransport - Host IP Address #0: [IP address redacted] 19:03:50.55 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 19:03:50.55 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 19:03:50.55 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:03:50.55 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 19:03:50.55 SessionManager - Peer Header Size = 16 bytes 19:03:50.55 SessionManager - Game Data overhead = 7 bytes 19:03:50.55 SessionManager - Proxy overhead = 7 bytes 19:03:50.55 MessageInternal::CreateChannel: Created channel 47535450 19:03:50.55 Session::Initialize - info, initializing session object, using threads. 19:03:50.55 SessionManager::RegisterSession - Registering new session 03f3c608 19:03:50.55 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:03:50.55 AutomatchInternal: Instantiating 19:03:50.55 PartyInternal: Instantiating 19:03:50.55 MessageInternal::CreateChannel: Created channel 50525459 19:03:50.55 MessageInternal::CreateChannel: Created channel 51434b4d 19:03:50.55 Net::ThreadFunction - Entering network thread function... 19:03:50.58 Transport - Largest received is now 19 19:03:50.58 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:03:50.58 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 19:03:50.58 MessageInternal::CreateChannel: Created channel 534d5347 19:03:50.58 MessageInternal::CreateChannel: Created channel 474d4343 19:03:50.58 MessageInternal::CreateChannel: Created channel 474f424a 19:03:50.58 MessageInternal::CreateChannel: Created channel 4d4f444d 19:03:50.58 MessageInternal::CreateChannel: Created channel 53594e43 19:03:50.58 MessageInternal::DestroyChannel: Destroyed channel 534d5347 19:03:50.58 MessageInternal::DestroyChannel: Destroyed channel 474d4343 19:03:50.58 MessageInternal::DestroyChannel: Destroyed channel 474f424a 19:03:50.58 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 19:03:50.58 MessageInternal::DestroyChannel: Destroyed channel 53594e43 19:03:50.58 GAME -- Available memory: 3070MB Physical RAM, 1988MB Pagefile, 2047 Virtual Address Space 19:03:53.25 DLLDriverLinker -- Adding driver 'spDx10.dll'. 19:03:53.38 DLLDriverLinker -- Adding driver 'spDx9.dll'. 19:03:53.38 DLLDriverLinker -- 2 DLL drivers found. 19:03:53.58 SPDx10 -- Adapter [NVIDIA GeForce 8600 GT ]: 1007MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory. 19:03:55.29 DLLDriverLinker -- 2 DLL drivers found. 19:03:55.45 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 19:03:55.45 GAME -- Resolution set to 1680x1050 (fullscreen). 19:03:55.47 SPDx10 -- Adapter Description = NVIDIA GeForce 8600 GT 19:03:55.47 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00000402 SubSys = 0x08551acc Rev = 0x000000a1 19:03:55.47 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 258.96 19:03:55.47 SPDx10 -- Driver LUID = 0x00000000-0x0000af75 19:03:55.47 SPDx10 -- 1007MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory available. 19:03:55.48 ShaderDatabase: using shader profile [ps40] 19:03:56.84 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 19:03:57.01 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 19:03:57.06 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 19:03:57.93 GameObjLoader 09f874e8 - resetting counters 19:03:57.93 GameObjLoader 09f874e8 - Created loader 19:03:57.93 GameObjLoader 09f87648 - resetting counters 19:03:57.93 GameObjLoader 09f87648 - Created loader 19:03:59.10 GAME -- Beginning FE 19:03:59.10 Sent message game CompanyOfHeroes started 212 601 allowtraffic 19:03:59.10 RemoteDLManager - Connection Restored. 19:03:59.10 UIFrontEnd - Loading Front End 19:03:59.10 THREAD: Hyper-Threading Technology Processors are not detected. 19:03:59.24 SOUND -- Initializing ... 19:03:59.34 INNIMapDCA Key not found: sp_speechducker::time 19:03:59.86 SOUND -- Initialization completed! 19:03:59.86 UIFrontEnd - Initializing Forms 19:04:01.76 CampaignFilter::BindFilterSpecificWidgets() 19:04:01.83 Activating screen: AppLoadingForm 19:04:01.83 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:04:01.83 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 19:04:03.57 GAME -- Loaded campaign 'Bataille de Normandie' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 19:04:03.57 GAME -- Loaded campaign 'Libération de Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 19:04:03.58 GAME -- Loaded campaign 'Opération Market-Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 19:04:03.59 GAME -- Loaded campaign 'Poche de Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 19:04:03.59 GAME -- Loaded campaign 'Chaussée' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 19:04:03.60 GAME -- Loaded campaign 'Tigre de l'as' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 19:04:03.99 GAME -- Using player profile PC-DE-MASTER337 19:04:05.45 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 19:04:06.18 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 19:04:08.96 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 19:04:08.96 RendezvousManager: CreateSession - starting profile=Guest login 19:04:10.13 RendezvousManager: Login complete and successfull 19:04:10.15 RendezvousManager initialized 19:04:10.28 Current server French:live version is 601.0, client is 601.0 19:04:10.30 OnConnect: successful connection established, enabling reconnect 19:04:10.30 OnConnect: this wasnt a reconnect, no need for autologin 19:04:10.31 Logging in chriswill150 on controller:0 19:04:10.68 Login completed: ACCOUNT_VALIDATED 19:04:10.68 Found 3 profiles for account chriswill150 19:04:10.68 Found profile: chriswill150 19:04:10.68 Found profile: nico150 19:04:10.68 Found profile: Gryphus 19:04:10.68 installed_products = ( CXP1 COH DLC1 DLC2 DLC3 ) 19:04:10.68 OnLogin: no previous login, auto selecting profile not required 19:04:10.71 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:04:10.72 CRC & Version Info : 00000259:a5b8d14d:48d2c5df eastern_front:601:ww2mod.dll 1 19:04:10.74 Activating screen: FEMovie 19:04:10.74 Activating screen: OnlineWidget 19:04:10.74 Activating screen: RelicOnlineProfileSelect 19:04:10.86 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:04:10.87 Activating screen: RelicOnlineWait 19:04:10.87 RendezvousManager - destroying chat handler 19:04:10.87 RendezvousManager: CreateSession - starting logout profile = 100:Guest 19:04:11.15 RendezvousManager: Logout complete 19:04:11.15 RendezvousManager - terminating all server calls in progress 19:04:11.15 CallManager - terminating all server calls in progress (1 in progress) 19:04:11.15 RendezvousManager: OnCredentialsEvent - starting profile login 19:04:12.10 RendezvousManager: Login complete and successfull 19:04:12.10 RendezvousManager - creating chat handler 19:04:12.11 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 19:04:12.30 QuazalSelectProfileAsync - Got UserID 19:04:12.32 Transport - Largest sent is now 16 19:04:12.43 Transport - Largest received is now 43 19:04:12.45 GetUserStats requested stats for PIDs ( 490589 ) (best:0, full:1) 19:04:12.57 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=490589;RVCID=70787933], private [udp:/address=[IP address redacted];port=6112;PID=490589] 19:04:12.70 QuazalSelectProfileAsync - Got Full Stats 19:04:12.86 GetAutomatchMaps: Got [32] maps 19:04:12.89 PopulateArmyListBox - skipping race 2 19:04:12.89 PopulateArmyListBox - skipping race 0 19:04:12.89 PopulateArmyListBox - skipping race 1 19:04:12.89 PopulateArmyListBox - skipping race 3 19:04:12.89 AutoMatchForm::OnArmySelectionChanged - sending request info 19:04:12.89 GetMaxFrameTimeFromProfile: players=2 expected FPS=28.288542, bars=5, max avg=0.035, sd=0.000, 1 samples = 0.04 19:04:12.89 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 19:04:12.89 QuazalSelectProfileAsync - Got Automatch maps 19:04:16.95 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 19:04:17.07 Profile [00000000:00077c5d] selected on controller#0 19:04:17.07 Activating screen: FEMovie 19:04:17.07 Activating screen: OnlineWidget 19:04:17.07 Activating screen: FE_mm_01 19:04:17.07 Activating screen: RelicOnlineWait 19:04:17.08 GAME -- Setting campaign state to 'coh' 19:04:17.08 GAME -- Closing state 'coh' 19:04:17.09 GAME -- Setting campaign state to 'cxp2' 19:04:17.09 GAME -- Closing state 'cxp2' 19:04:17.09 GAME -- Setting campaign state to 'cxp1' 19:04:17.09 GAME -- Closing state 'cxp1' 19:04:17.09 GAME -- Setting campaign state to 'dlc1' 19:04:17.09 GAME -- Closing state 'dlc1' 19:04:17.10 GAME -- Setting campaign state to 'dlc2' 19:04:17.10 GAME -- Closing state 'dlc2' 19:04:17.10 GAME -- Setting campaign state to 'dlc3' 19:04:17.10 GAME -- Closing state 'dlc3' 19:04:51.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 19:04:52.18 Activating screen: MessageBoxPopup 19:04:52.18 Created Matchinfo 19:04:52.20 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 19:04:52.20 starting online hosting 19:04:52.24 OnlineHostAsync: initiating CallCreateMatch 19:04:52.37 OnlineHostAsync: created gid=142454114 19:04:52.37 Transport - Largest sent is now 79 19:04:52.45 RendezvousNotifier - Received Participate ParticipationEvent. 19:04:52.47 Transport - Largest received is now 106 19:04:52.64 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=490589;RVCID=70787933], private [udp:/address=[IP address redacted];port=6112;PID=490589] 19:04:52.75 OnlineHostAsync: initiating UpdateSessionURL [gid=142454114, url=udp:/address=[IP address redacted];port=6112;PID=490589;RVCID=70787933] 19:04:52.90 OnJoinAdvertisementSuccess - joined online match, server leave notification required 19:04:52.90 starting local hosting 19:04:52.90 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:04:52.90 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 19:04:52.90 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:04:52.90 Session::Host sid = 87DAD62, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 19:04:52.90 ValidateCustomData: called with 947 bytes of custom data 19:04:52.90 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 19:04:52.90 AdvertisementInternal::Process - EVENT_NEWPEER 19:04:52.90 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 19:04:52.94 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 19:04:52.94 hosting - Session is connected 19:04:52.94 Net::Session::SetVisible - session is set to INVISIBLE. 19:04:52.94 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:04:52.94 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:04:52.95 hosting completed successfully 19:04:52.95 HostAsync - completed with HostResult = 0 19:04:52.95 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 19:04:52.95 Activating screen: OnlineGameSetup 19:04:52.95 MessageInternal::CreateChannel: Created channel 534d5347 19:04:52.95 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:04:52.95 MatchInternal::SetMatchType - new type 14 - updating server 19:04:52.98 SetVisible called while !IsConnected 19:04:52.98 GetMaxFrameTimeFromProfile: players=2 expected FPS=28.288542, bars=5, max avg=0.035, sd=0.000, 1 samples = 0.04 19:04:53.01 Activating screen: RelicOnlineChat 19:04:53.01 Activating screen: RelicOnlineNewsScreen 19:04:53.09 Activating screen: RelicOnlineStatsScreen 19:04:53.09 Activating screen: Achievements 19:04:53.09 GAME -- Setting campaign state to 'coh' 19:04:53.09 GAME -- Closing state 'coh' 19:04:53.09 GAME -- Setting campaign state to 'cxp2' 19:04:53.09 GAME -- Closing state 'cxp2' 19:04:53.10 GAME -- Setting campaign state to 'cxp1' 19:04:53.10 GAME -- Closing state 'cxp1' 19:04:53.10 GAME -- Setting campaign state to 'dlc1' 19:04:53.10 GAME -- Closing state 'dlc1' 19:04:53.10 GAME -- Setting campaign state to 'dlc2' 19:04:53.10 GAME -- Closing state 'dlc2' 19:04:53.10 GAME -- Setting campaign state to 'dlc3' 19:04:53.11 GAME -- Closing state 'dlc3' 19:04:53.11 GAME -- Setting campaign state to 'dlc1' 19:04:53.11 GAME -- Closing state 'dlc1' 19:04:53.12 Activating screen: GameHistory 19:04:53.12 GAME -- Setting campaign state to 'coh' 19:04:53.12 GAME -- Closing state 'coh' 19:04:53.13 GAME -- Setting campaign state to 'cxp2' 19:04:53.13 GAME -- Closing state 'cxp2' 19:04:53.13 GAME -- Setting campaign state to 'cxp1' 19:04:53.13 GAME -- Closing state 'cxp1' 19:04:53.13 GAME -- Setting campaign state to 'dlc1' 19:04:53.13 GAME -- Closing state 'dlc1' 19:04:53.14 GAME -- Setting campaign state to 'dlc2' 19:04:53.14 GAME -- Closing state 'dlc2' 19:04:53.14 GAME -- Setting campaign state to 'dlc3' 19:04:53.14 GAME -- Closing state 'dlc3' 19:04:53.14 Activating screen: OnlineGameSetup 19:04:53.14 Activating screen: RelicOnlineTabs 19:04:53.15 AutomatchInternal::OnHostComplete - Completed Host with success=1 19:04:53.15 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 19:04:53.15 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 19:04:53.16 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:04:53.16 Net::Session::SetVisible - session is set to INVISIBLE. 19:04:53.16 GetMaxFrameTimeFromProfile: players=2 expected FPS=28.288542, bars=5, max avg=0.035, sd=0.000, 1 samples = 0.04 19:04:53.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:04:53.31 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:04:53.42 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:04:54.13 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 819 19:04:54.13 Sent message game CompanyOfHeroes softthrottle 19:04:54.16 Got dlman msg [ack game CompanyOfHeroes softthrottle] 19:04:55.34 Requesting Relic Downloader hard throttle call [GetAdvertisementsAsync] has time 2022 19:04:55.34 Sent message game CompanyOfHeroes hardthrottle 19:04:55.36 Got dlman msg [ack game CompanyOfHeroes hardthrottle] 19:04:56.36 QueryMatches: Got [29] maps, [61] ids, [17] advertisements, startID [1] 19:04:56.37 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 44 matches 19:04:56.42 GetUserStats requested stats for PIDs ( 194584 223221 302042 445885 457728 510676 688802 700145 742753 832137 923048 927904 933780 1074317 1213624 1305027 1316305 1319046 1536221 1594807 1738280 1743835 1783774 1861400 1869283 2170991 2222716 2477572 2482088 2640184 ) (best:30, full:0) 19:04:58.48 QueryMatches: Got [30] maps, [64] ids, [17] advertisements, startID [142453561] 19:04:58.48 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 30 matches 19:04:59.64 Activating screen: RelicOnlineNewsScreen 19:04:59.64 Activating screen: RelicOnlineTabs 19:04:59.66 Activating screen: ScreenTipPopup 19:05:03.09 Activating screen: OnlineGameSetup 19:05:03.09 Activating screen: RelicOnlineTabs 19:05:03.39 QueryMatches: Got [29] maps, [59] ids, [17] advertisements, startID [142453960] 19:05:03.39 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 11 matches 19:05:08.19 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:05:08.19 Net::Session::SetVisible - session is set to INVISIBLE. 19:05:08.20 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:05:08.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:08.41 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:08.43 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:05:08.46 QueryMatches: Got [30] maps, [60] ids, [17] advertisements, startID [142454051] 19:05:08.73 Activating screen: ScreenTipPopup 19:05:13.45 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:05:13.45 Net::Session::SetVisible - session is set to INVISIBLE. 19:05:13.45 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:05:13.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:13.56 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:05:13.61 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:14.69 Transport - Largest sent is now 80 19:05:20.47 RNT_ReportPing: user 3017880:TheGoodSamaritan CANNOT connect pingMS=65535 19:05:39.16 RNT_ReportPing: user 2139983:H3llC4t CANNOT connect pingMS=65535 19:05:47.59 RNT_ReportPing: user 3027049:N00bInTraining CANNOT connect pingMS=65535 19:05:49.30 RNT_ReportPing: user 3000253:Hausen CANNOT connect pingMS=65535 19:05:50.21 RNT_ReportPing: user 2093949:Jagerpanzer CANNOT connect pingMS=65535 19:05:50.53 RNT_ReportPing: user 2833307:KBooker CANNOT connect pingMS=65535 19:05:50.86 RNT_ReportPing: user 2721868:JoeYoga CANNOT connect pingMS=65535 19:05:52.00 Transport - median kBPS [hi/cur] sent = 1.2/0.9, recvd = 0.6/0.6, #p/sec[s/r] = 3.3/2.1, max unsent 0, version err 0, merge 0 19:05:53.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:05:53.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:05:56.89 RNT_ReportPing: user 2456921:hochii CANNOT connect pingMS=65535 19:06:02.03 RNT_ReportPing: user 3006834:Limenote CANNOT connect pingMS=65535 19:06:04.11 RNT_ReportPing: user 3017668:Negert CANNOT connect pingMS=65535 19:06:04.20 RNT_ReportPing: user 2171821:MasterHalcyon CANNOT connect pingMS=65535 19:06:08.03 RNT_ReportPing: user 1419525:A05 CANNOT connect pingMS=65535 19:06:08.86 RNT_ReportPing: user 3026655:1FELIX CANNOT connect pingMS=65535 19:06:09.99 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:06:09.99 Net::Session::SetVisible - session is set to INVISIBLE. 19:06:09.99 GetMaxFrameTimeFromProfile: players=6 expected FPS=7.060691, bars=1, max avg=0.089, sd=0.052, 3 samples = 0.16 0.03 0.08 19:06:10.11 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:10.13 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:06:10.16 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:13.07 RNT_ReportPing: user 2091911:rvaughan5001 CANNOT connect pingMS=65535 19:06:13.73 RNT_ReportPing: user 2728535:ALLTHATREMAINSS CANNOT connect pingMS=65535 19:06:14.53 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:06:14.53 Net::Session::SetVisible - session is set to INVISIBLE. 19:06:14.54 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:06:14.61 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:14.63 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:06:14.67 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:16.04 RNT_ReportPing: user 3040928:rusmurfin CANNOT connect pingMS=65535 19:06:18.29 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:06:18.29 Net::Session::SetVisible - session is set to INVISIBLE. 19:06:18.29 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:06:18.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:18.41 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:06:18.43 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:24.04 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:06:24.04 Net::Session::SetVisible - session is set to INVISIBLE. 19:06:24.04 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:06:24.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:24.17 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:06:24.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:33.86 RNT_ReportPing: user 2466168:No3ody CANNOT connect pingMS=65535 19:06:35.93 RNT_ReportPing: user 2547087:Hilariofrr CANNOT connect pingMS=65535 19:06:37.49 RNT_ReportPing: user 3046118:ButterbeidieFische CANNOT connect pingMS=65535 19:06:40.20 RNT_ReportPing: user 2489165:TK4FUN CANNOT connect pingMS=65535 19:06:50.48 RNT_ReportPing: user 1064068:Gaurav251 CANNOT connect pingMS=65535 19:06:52.31 RNT_ReportPing: user 2852011:capitanul81 CANNOT connect pingMS=65535 19:06:53.00 Transport - median kBPS [hi/cur] sent = 1.3/0.5, recvd = 0.8/0.2, #p/sec[s/r] = 7.3/4.5, max unsent 0, version err 0, merge 0 19:06:54.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:06:54.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:06:58.90 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:06:58.90 Net::Session::SetVisible - session is set to INVISIBLE. 19:06:58.91 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:06:58.98 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:58.99 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:06:59.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:00.44 Activating screen: RaceSelectionPopup 19:07:01.41 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:07:01.41 Net::Session::SetVisible - session is set to INVISIBLE. 19:07:01.41 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:07:01.45 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:01.46 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:07:01.48 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:02.51 Activating screen: DynamicPopupMenu 19:07:03.76 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:07:03.76 Net::Session::SetVisible - session is set to INVISIBLE. 19:07:03.76 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:07:03.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:03.80 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:07:03.83 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:03.94 RNT_ReportPing: user 3017403:cannooon CANNOT connect pingMS=65535 19:07:04.45 Activating screen: DynamicPopupMenu 19:07:17.16 RNT_ReportPing: user 3038228:Smithy843 CANNOT connect pingMS=65535 19:07:43.34 Activating screen: DynamicPopupMenu 19:07:44.33 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:07:44.33 Net::Session::SetVisible - session is set to INVISIBLE. 19:07:44.33 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:07:44.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:44.36 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:07:44.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:44.80 Activating screen: DynamicPopupMenu 19:07:45.67 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:07:45.67 Net::Session::SetVisible - session is set to INVISIBLE. 19:07:45.68 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:07:45.69 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:45.73 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:46.30 Activating screen: DynamicPopupMenu 19:07:46.98 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:07:46.98 Net::Session::SetVisible - session is set to INVISIBLE. 19:07:46.99 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:07:47.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:47.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:47.79 Activating screen: RaceSelectionPopup 19:07:48.42 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:07:48.42 Net::Session::SetVisible - session is set to INVISIBLE. 19:07:48.42 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:07:48.43 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:48.48 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:53.44 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:07:53.44 Net::Session::SetVisible - session is set to INVISIBLE. 19:07:53.44 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:07:53.44 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:53.49 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:54.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.8/0.0, #p/sec[s/r] = 1.1/0.7, max unsent 0, version err 0, merge 0 19:07:54.44 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:07:54.44 Net::Session::SetVisible - session is set to INVISIBLE. 19:07:54.45 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:07:54.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:54.59 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:07:55.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:07:55.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:07:56.71 QueryMatches: Got [24] maps, [53] ids, [17] advertisements, startID [142451760] 19:07:56.71 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 24 matches 19:08:00.31 Activating screen: Achievements 19:08:00.31 Activating screen: RelicOnlineTabs 19:08:01.48 QueryMatches: Got [25] maps, [53] ids, [17] advertisements, startID [142453975] 19:08:01.48 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 17 matches 19:08:06.80 QueryMatches: Got [25] maps, [54] ids, [17] advertisements, startID [142454221] 19:08:06.81 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 2 matches 19:08:07.70 RNT_ReportPing: user 2399462:spartan4433 CANNOT connect pingMS=65535 19:08:11.51 QueryMatches: Got [25] maps, [54] ids, [17] advertisements, startID [142454311] 19:08:12.01 Activating screen: OnlineGameSetup 19:08:12.01 Activating screen: RelicOnlineTabs 19:08:14.73 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:08:14.73 Net::Session::SetVisible - session is set to INVISIBLE. 19:08:14.73 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:08:14.74 MatchInternal::SetMatchState - state 1 - updating server 19:08:14.74 Net::Session::SetVisible - session is set to INVISIBLE. 19:08:14.74 MatchSetup: Sending start game message! 19:08:14.74 GameSetupForm - Starting game 19:08:14.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:08:14.74 PopulateGameInfo - random seed:[1283299694], guid:[{772be617-4455-46d2-bc08-d3d73463a259}], sync level:[0] 19:08:14.74 Error loading [DATA:levelingCurve.lua] 19:08:14.75 Error loading [DATA:levelingCurve.lua] 19:08:14.75 Error loading [DATA:levelingCurve.lua] 19:08:14.75 Error loading [DATA:levelingCurve.lua] 19:08:14.75 MOD - Setting player (0) race to: allies_soviets 19:08:14.75 MOD - Setting player (0) race to: 2 19:08:14.75 MOD - Setting player (1) race to: allies 19:08:14.75 MOD - Setting player (1) race to: 1 19:08:14.75 MOD - Setting player (2) race to: axis 19:08:14.75 MOD - Setting player (2) race to: 3 19:08:14.75 MOD - Setting player (3) race to: axis_panzer_elite 19:08:14.75 MOD - Setting player (3) race to: 4 19:08:14.76 OnlineUpdateStateAsync: initiating state change, id = 142454114, state=2 19:08:14.78 APP -- Game Start 19:08:14.78 Sent message game CompanyOfHeroes allowtraffic 19:08:14.78 GAME -- Setting campaign state to 'coh' 19:08:14.78 GAME -- Closing state 'coh' 19:08:14.78 GAME -- Setting campaign state to 'cxp2' 19:08:14.78 GAME -- Closing state 'cxp2' 19:08:14.79 GAME -- Setting campaign state to 'cxp1' 19:08:14.79 GAME -- Closing state 'cxp1' 19:08:14.79 GAME -- Setting campaign state to 'dlc1' 19:08:14.79 GAME -- Closing state 'dlc1' 19:08:14.79 GAME -- Setting campaign state to 'dlc2' 19:08:14.79 GAME -- Closing state 'dlc2' 19:08:14.80 GAME -- Setting campaign state to 'dlc3' 19:08:14.80 GAME -- Closing state 'dlc3' 19:08:14.80 MessageInternal::DestroyChannel: Destroyed channel 534d5347 19:08:14.82 GAME -- Ending FE 19:08:14.82 UIFrontEnd - Unloading Front End 19:08:14.84 SOUND -- Shutting down ... 19:08:14.94 SOUND -- Shutdown completed! 19:08:14.95 19:08:14.95 GAME -- *** Beginning mission 4p_achelous river (1 Humans, 3 Computers) *** 19:08:14.95 19:08:15.15 GAME -- Recording game 19:08:15.23 Activating screen: GameLoadScreen 19:08:15.23 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 19:08:15.48 OnlineUpdateStateAsync: updated state for gid=142454114 19:08:15.92 QuazalPostStatsAsync: Simulation results sent to server for gid=0 19:08:15.92 THREAD: Hyper-Threading Technology Processors are not detected. 19:08:16.00 SOUND -- Initializing ... 19:08:16.70 SOUND -- Initialization completed! 19:08:16.75 PHYSICS: detected processor(s) capable of handling 2 threads. 19:08:16.80 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river' 19:08:16.80 MOD -- Using Mod 'Eastern_Front' 19:08:16.85 Unable to load/parse precache file [DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river_precache.lua] 19:08:16.87 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_force_beyond_reckoning_lower_load.smf'. Expensive operation 19:08:16.87 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_force_beyond_reckoning_lower_load.smf'. Expensive operation 19:08:20.05 GameObjLoader - upgrading load_count from 0 to 1041 19:08:23.19 GameObjLoader - upgrading load_count from 1041 to 1730 19:08:23.34 PHYSICS -- Created node factory 'HVOK' 19:08:23.34 PHYSICS -- Created node factory 'DMMY' 19:08:51.95 GameObjLoader - upgrading load_count from 49 to 4095 19:08:53.81 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_force_beyond_reckoning_lower_load.smf'. Expensive operation 19:08:55.01 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.8/0.0, #p/sec[s/r] = 0.2/0.2, max unsent 0, version err 0, merge 0 19:08:56.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:08:56.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:09:01.16 GameObjLoader 09f874e8 - resetting counters 19:09:01.16 GameObjLoader 09f874e8 - LOAD_DONE 19:09:01.16 GAME - SessionSetup 19:09:01.82 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 19:09:01.82 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 19:09:01.83 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 19:09:13.10 GAME - CreateGEWorld in 11936 ms 19:09:13.11 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 19:09:13.83 GAME - SessionSetup finished in 12664 ms 19:09:13.83 GAME - WaterReflectionManagerSetup 19:09:13.83 GAME - WaterReflectionManagerSetup finished in 0 ms 19:09:14.14 MessageInternal::CreateChannel: Created channel 474d4343 19:09:14.17 Regenerating ImpassMap data... 19:09:14.17 Impass Data was already valid, but regenerating... 19:09:14.39 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 19:09:14.39 Regenerating CanBuildMap data... 19:09:14.39 Generating CanShoot Map. 19:09:14.39 Pathfinder::Regenerate()... 19:09:14.47 Generating PathSectorMap... 19:09:14.82 Pathfinder::Regenerate() Done. 19:09:15.06 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 19:09:18.58 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:09:18.58 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:09:18.58 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:09:18.58 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:09:20.11 MessageInternal::CreateChannel: Created channel 4d4f444d 19:09:21.11 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:09:21.12 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:09:21.12 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:09:21.12 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:09:21.12 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:09:21.74 SPEECHMANAGER -- Loaded in 0.562096 seconds 19:09:23.72 GameObjLoader - upgrading load_count from 0 to 417 19:09:25.70 GameObjLoader 09f87648 - resetting counters 19:09:25.70 GameObjLoader 09f87648 - LOAD_DONE 19:09:26.43 PreloadResources took 0ms. 19:09:26.51 GAME -- Loading completed (71 seconds) 19:09:26.51 SIM -- Setting SyncErrorChecking level to Low 19:09:27.32 Activating screen: GameScreen 19:09:27.32 Activating screen: Decorators_widescreen 19:09:27.32 Activating screen: Taskbar_widescreen 19:09:27.32 Activating screen: SubtitleScreen 19:09:27.32 Activating screen: TextOverlayScreen 19:09:27.42 PerformanceRecorder::StartRecording for game size 4 19:09:27.42 GAME -- Starting mission... 19:09:29.83 MOD -- Player IA difficile set to AI Type: AI Player (frame 1) (CmdAI) 19:09:29.83 MOD -- Player IA difficile set to AI Type: AI Player (frame 1) (CmdAI) 19:09:29.83 MOD -- Player IA difficile set to AI Type: AI Player (frame 1) (CmdAI) 19:09:36.11 Warning: non auto-match upgrade not found in AE, tuning 19:09:38.13 Activating screen: pause_menu 19:09:38.14 GAME -- SimulationController::Pause 0 19:09:40.31 Activating screen: prompt_generic 19:09:41.96 MOD -- Player nico150 (network abort) (frame 52) (KillPlayer) 19:09:41.98 GameApp::ReportStats 19:09:41.98 ReportMatchResults - onlyReportOnWin = 0 19:09:41.98 ReportMatchResults - SimID:1000, raceID:5, teamID:0, uid:0:490589, result:1:PS_ABORTED 19:09:41.98 ReportMatchResults - SimID:1001, raceID:0, teamID:0, uid:0:0, AI player, ignoring 19:09:41.98 ReportMatchResults - SimID:1002, raceID:1, teamID:1, uid:0:0, AI player, ignoring 19:09:41.98 ReportMatchResults - SimID:1003, raceID:3, teamID:1, uid:0:0, AI player, ignoring 19:09:41.98 ReportMatchResults - reporting normal game results for match 0:142454114 19:09:41.98 ReportSimStats - storing simulation results for match 0:142454114 19:09:41.98 GameObj::DoGameOverPopup 19:09:41.98 Activating screen: GameOverDialog 19:09:41.98 GAME -- SimulationController::Pause 1 19:09:41.98 ArbitrationMessageNeeded 0 allies vs 0 enemies result 0 19:09:41.98 GameOverDialog - normal game ending (no sync errors) 19:09:41.99 OnlineReportResults - player=490589, gid = 142454114, time=6, result=1, team=0, race=5, simPlayerID=1000 19:09:41.99 OnlineReportResults: Call started. 19:09:42.64 RendezvousNotifier - StatsUpdate MatchEvent - flushing player stats for pid = 490589. 19:09:42.64 RNT_StatsUpdate: Loss notification, userID [00000000:00077c5d], matchType=14, race =5, level+=0 19:09:42.64 FEAppListener - Processing win/loss notification 19:09:42.64 RendezvousNotifier - received report simulation stats notification, sending simulation stats to lobby. 19:09:42.64 PostStoredStats: matchID = [00000000:087dad62] is unknown 19:09:42.85 QuazalPostStatsAsync: Simulation results sent to server for gid=0 19:09:43.14 GetUserStats requested stats for PIDs ( 490589 ) (best:0, full:1) 19:09:43.85 Activating screen: postgame_stats_skirm 19:09:46.73 Activating screen: AppRestartingForm 19:09:46.73 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:09:46.73 Widget attempting to remove a non-existance listener. Widget:bkg_COH 19:09:46.73 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 19:09:46.73 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 19:09:46.73 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 19:09:46.73 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 19:09:47.21 APP -- Game Stop 19:09:47.21 GameApp::TransitionGameStop 19:09:47.21 GameApp::TransitionQuitCommon 19:09:47.21 PerformanceRecorder: Not enough game time to update profile history 19:09:47.21 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:09:47.21 PerformanceRecorder::EndRecording - game size=4, max average=0.000000, worst frame=0.106560 19:09:47.21 Recording: No [4 players] 19:09:47.21 Total render, sim time: 18.55, 13.29 sec 19:09:47.21 Total render, sim frames: 127, 66 19:09:47.21 Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (0 samples) 19:09:47.21 Bars: 0 19:09:47.21 Profile Max Performance[4 players] = 0.11 0.00 0.00 0.00 0.00 19:09:47.21 Profile Avg Performance[4 players] = 0.07 0.00 0.00 0.00 0.00 19:09:47.21 GameObj::ShutdownGameObj 19:09:47.21 Calling disconnect... 19:09:47.21 Session is marking the local peer PeerID 1 for death 19:09:47.21 OnlineLeaveAdvertisementAsync: Match id = 142454114 started, nothing to do 19:09:47.21 Session::GetEvent DestroyPeer success Peer 1 removed 19:09:47.21 Session::DestroyPeer - deallocating peer 1 19:09:47.21 Session - Requested Disconnect for connectionID 2 19:09:47.21 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 19:09:47.21 Session - Requested Disconnect for connectionID 3 19:09:47.21 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 19:09:47.21 AdvertisementInternal::Process - EVENT_DESTROYPEER 19:09:47.21 LeaveMatchInternal - no action taken, needLeave=0, service=0 19:09:47.21 Destroyed Matchinfo 19:09:47.21 GAME -- Ending mission (Game over) 19:09:47.21 GameObjLoader 09f87648 - Unload 19:09:47.21 GameObjLoader 09f87648 - resetting counters 19:09:47.29 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 19:09:47.29 MOD -- Game Over at frame 52 19:09:47.51 GameObjLoader 09f874e8 - Unload 19:09:47.51 GameObjLoader 09f874e8 - resetting counters 19:09:47.57 SOUND -- Shutting down ... 19:09:47.65 SOUND -- Shutdown completed! 19:09:47.65 MessageInternal::DestroyChannel: Destroyed channel 474d4343 19:09:47.65 GAME -- Beginning FE 19:09:47.65 Sent message game CompanyOfHeroes allowtraffic 19:09:47.65 UIFrontEnd - Loading Front End 19:09:47.65 THREAD: Hyper-Threading Technology Processors are not detected. 19:09:47.72 SOUND -- Initializing ... 19:09:47.75 SOUND -- Initialization completed! 19:09:47.75 UIFrontEnd - Initializing Forms 19:09:49.75 CampaignFilter::BindFilterSpecificWidgets() 19:09:49.81 Turning off auto-selection of profiles, we already have a profile selected. 19:09:49.81 MOD -- Mounting EF_DLC1, 1.0 19:09:49.81 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 19:09:49.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\Data\' 19:09:49.81 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 19:09:49.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 19:09:49.81 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundFrench\' 19:09:49.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\DataSoundFrench\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\Movies\' 19:09:49.82 MOD -- Mounting EF_DLC2, 1.0 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\Data\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundFrench\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\DataSoundFrench\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\Movies\' 19:09:49.82 MOD -- Mounting EF_DLC3, 1.0 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\Data\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundFrench\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\DataSoundFrench\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\Movies\' 19:09:49.82 MOD -- Mounting EF_OPS, 1.0 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 19:09:49.82 MOD -- Mounting Eastern_Front, 1.0 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\RelicOnline\Data\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 19:09:49.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\WW2\Data\' 19:09:49.83 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 19:09:49.83 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Data\' 19:09:49.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 19:09:49.84 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 19:09:49.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 19:09:49.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 19:09:49.84 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 19:09:49.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 19:09:49.84 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\French\Data\' 19:09:49.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\Locale\French\Data\' 19:09:49.84 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\French\Data\' 19:09:49.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Engine\Locale\French\Data\' 19:09:49.87 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundFrench\' 19:09:49.87 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\DataSoundFrench\' 19:09:49.87 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\French\Data\' 19:09:49.87 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Locale\French\Data\' 19:09:49.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 19:09:49.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 19:09:49.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Engine\Movies\' 19:09:49.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\WW2\Movies\' 19:09:49.92 Activating screen: AppRestartingForm 19:09:49.92 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:09:49.92 OnlineLeaveAdvertisementAsync: Match id = 142454114 started, nothing to do 19:09:49.92 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 19:09:50.30 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 19:09:50.30 PeerRemoveAll - flushing local session peer data 19:09:50.30 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 19:09:51.64 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:09:51.67 CRC & Version Info : 00000259:a5b8d14d:48d2c5df eastern_front:601:ww2mod.dll 1 19:09:51.68 Activating screen: FEMovie 19:09:51.68 Activating screen: OnlineWidget 19:09:51.68 Activating screen: FE_mm_01 19:09:51.70 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:09:51.70 GAME -- Setting campaign state to 'coh' 19:09:51.70 GAME -- Closing state 'coh' 19:09:51.71 GAME -- Setting campaign state to 'cxp2' 19:09:51.71 GAME -- Closing state 'cxp2' 19:09:51.71 GAME -- Setting campaign state to 'cxp1' 19:09:51.71 GAME -- Closing state 'cxp1' 19:09:51.71 GAME -- Setting campaign state to 'dlc1' 19:09:51.71 GAME -- Closing state 'dlc1' 19:09:51.72 GAME -- Setting campaign state to 'dlc2' 19:09:51.72 GAME -- Closing state 'dlc2' 19:09:51.72 GAME -- Setting campaign state to 'dlc3' 19:09:51.72 GAME -- Closing state 'dlc3' 19:09:53.92 Activating screen: OptionsMenu 19:09:53.92 THREAD: Hyper-Threading Technology Processors are not detected. 19:09:53.93 THREAD: Hyper-Threading Technology Processors are not detected. 19:09:56.00 Transport - median kBPS [hi/cur] sent = 1.3/0.0, recvd = 0.8/0.0, #p/sec[s/r] = 0.0/0.1, max unsent 0, version err 0, merge 0 19:10:18.14 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 19:10:18.18 GameApp::ShutFrontEnd 19:10:18.18 GAME -- Ending FE 19:10:18.18 UIFrontEnd - Unloading Front End 19:10:18.20 SOUND -- Shutting down ... 19:10:18.31 SOUND -- Shutdown completed! 19:10:18.33 ~FEAppListener - Flushing queued online notifications 19:10:18.33 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 19:10:19.62 DLLDriverLinker -- 2 DLL drivers found. 19:10:19.62 ActionDatabase : [2342] global actions, [8] dummy actions. 19:10:19.64 NetworkManager::Destroy - destroying network manager 19:10:19.64 RendezvousManager::Shutdown - deleting instance 19:10:19.64 RendezvousManager - terminating all server calls in progress 19:10:19.64 CallManager - terminating all server calls in progress (0 in progress) 19:10:19.64 RendezvousManager - destroying chat handler 19:10:19.64 RendezvousManager::DestroyNATTraversalClient - NAT traversal no longer available. 19:10:19.64 ~RendezvousManager - disconnecting from server 19:10:19.79 MessageInternal::DestroyChannel: Destroyed channel 51434b4d 19:10:19.79 MessageInternal::DestroyChannel: Destroyed channel 50525459 19:10:19.79 PartyInternal: Fade to black 19:10:19.79 AutomatchInternal: Fade to black 19:10:19.79 PeerRemoveAll - flushing local session peer data 19:10:19.79 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 19:10:19.79 MessageInternal::DestroyChannel: Destroyed channel 47535450 19:10:19.79 Session - Requested Disconnect for connectionID 1 19:10:19.79 SessionManager::UnregisterSession - Unregistering session 03f3c608 19:10:19.79 SessionManager::~SessionManager - uninitializing 19:10:19.81 Net::ThreadFunction - Returning from the network thread function... 19:10:19.83 Transport::~Transport - shutting down transport 19:10:19.83 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 19:10:19.83 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 19:10:19.84 Wrote 789 bytes to network datastore login_cache.bin 19:10:19.86 Wrote 100330 bytes to network datastore global_cache.bin 19:10:19.87 Wrote 6022 bytes to network datastore ping_cache.bin 19:10:19.87 Datastore -- uninitialize complete 19:10:19.87 QuazalInitializer - static uninit of Quazal library 19:10:19.87 QuazalInitializer - unhooking memory 0 currently allocated, 106055 allocations, total of 24992816 bytes 19:10:19.87 MOD -- Shutting down 19:10:19.98 MOD -- Mounting EF_DLC1, 1.0 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\Data\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundFrench\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\DataSoundFrench\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\Movies\' 19:10:19.98 MOD -- Mounting EF_DLC2, 1.0 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\Data\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundFrench\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\DataSoundFrench\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\Movies\' 19:10:19.98 MOD -- Mounting EF_DLC3, 1.0 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\Data\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundFrench\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\DataSoundFrench\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\Movies\' 19:10:19.98 MOD -- Mounting EF_OPS, 1.0 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 19:10:19.98 MOD -- Mounting Eastern_Front, 1.0 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\RelicOnline\Data\' 19:10:19.98 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 19:10:20.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 19:10:20.00 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 19:10:20.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\WW2\Data\' 19:10:20.00 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 19:10:20.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Data\' 19:10:20.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 19:10:20.01 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 19:10:20.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 19:10:20.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 19:10:20.01 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 19:10:20.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 19:10:20.01 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\French\Data\' 19:10:20.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\Locale\French\Data\' 19:10:20.01 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\French\Data\' 19:10:20.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Engine\Locale\French\Data\' 19:10:20.06 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundFrench\' 19:10:20.06 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\DataSoundFrench\' 19:10:20.06 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\French\Data\' 19:10:20.06 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Locale\French\Data\' 19:10:20.06 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 19:10:20.06 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 19:10:20.06 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Engine\Movies\' 19:10:20.06 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\WW2\Movies\' 19:10:32.18 WW2Mod -- PropertyBagManager Loaded in 11.965000s 19:10:32.34 NetworkManager::Create - creating network manager 19:10:32.34 Read 789 bytes from network datastore login_cache.bin 19:10:32.34 Read 100330 bytes from network datastore global_cache.bin 19:10:32.34 Read 42364 bytes from network datastore ping_cache.bin 19:10:32.34 QuazalInitializer - static initializing Quazal library 19:10:32.34 PingCache - populating cache with 333 pings 19:10:32.34 Sent message game CompanyOfHeroes started 212 601 allowtraffic 19:10:32.34 RemoteDLManager - Connection Restored. 19:10:32.34 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 19:10:32.34 WinTransport - CreateSocket exclusive broadcast socket was available. 19:10:32.34 WinTransport - CreateSocket listening for broadcasts on default port 19:10:32.35 WinTransport - Host Name: PC-de-Master337, aliases: , type=AF_INET, len=4 19:10:32.35 WinTransport - Host IP Address #0: [IP address redacted] 19:10:32.35 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 19:10:32.35 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 19:10:32.35 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:10:32.35 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 19:10:32.35 SessionManager - Peer Header Size = 16 bytes 19:10:32.35 SessionManager - Game Data overhead = 7 bytes 19:10:32.35 SessionManager - Proxy overhead = 7 bytes 19:10:32.35 MessageInternal::CreateChannel: Created channel 47535450 19:10:32.35 Session::Initialize - info, initializing session object, using threads. 19:10:32.35 SessionManager::RegisterSession - Registering new session 03f487b8 19:10:32.35 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:10:32.35 AutomatchInternal: Instantiating 19:10:32.35 PartyInternal: Instantiating 19:10:32.35 MessageInternal::CreateChannel: Created channel 50525459 19:10:32.35 MessageInternal::CreateChannel: Created channel 51434b4d 19:10:32.35 Net::ThreadFunction - Entering network thread function... 19:10:32.35 MessageInternal::CreateChannel: Created channel 534d5347 19:10:32.35 MessageInternal::CreateChannel: Created channel 474d4343 19:10:32.35 MessageInternal::CreateChannel: Created channel 474f424a 19:10:32.35 MessageInternal::CreateChannel: Created channel 4d4f444d 19:10:32.35 MessageInternal::CreateChannel: Created channel 53594e43 19:10:32.35 MessageInternal::DestroyChannel: Destroyed channel 534d5347 19:10:32.35 MessageInternal::DestroyChannel: Destroyed channel 474d4343 19:10:32.35 MessageInternal::DestroyChannel: Destroyed channel 474f424a 19:10:32.35 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 19:10:32.35 MessageInternal::DestroyChannel: Destroyed channel 53594e43 19:10:32.35 GAME -- Available memory: 3070MB Physical RAM, 1988MB Pagefile, 2047 Virtual Address Space 19:10:32.38 Transport - Largest received is now 19 19:10:32.38 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:10:35.36 DLLDriverLinker -- Adding driver 'spDx10.dll'. 19:10:35.38 DLLDriverLinker -- Adding driver 'spDx9.dll'. 19:10:35.38 DLLDriverLinker -- 2 DLL drivers found. 19:10:35.41 SPDx10 -- Adapter [NVIDIA GeForce 8600 GT ]: 1007MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory. 19:10:37.13 DLLDriverLinker -- 2 DLL drivers found. 19:10:37.28 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 19:10:37.28 GAME -- Resolution set to 1680x1050 (fullscreen). 19:10:37.30 SPDx9 -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce 8600 GT 19:10:37.30 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0402 SubSys = 0x08551ACC Rev = 0x00A1 19:10:37.30 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 258.96 19:10:37.30 SPDx9 -- Driver GUID = {D7B71E3E-4742-11CF-746E-59281FC2C535} 19:10:37.58 SPDx9 -- 2262MB available Texture Memory 19:10:37.59 ShaderDatabase: using shader profile [ps30] 19:10:38.19 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 19:10:38.50 GameObjLoader 0dcc5918 - resetting counters 19:10:38.50 GameObjLoader 0dcc5918 - Created loader 19:10:38.50 GameObjLoader 0dcc5a78 - resetting counters 19:10:38.50 GameObjLoader 0dcc5a78 - Created loader 19:10:39.03 GAME -- Beginning FE 19:10:39.03 Sent message game CompanyOfHeroes allowtraffic 19:10:39.03 UIFrontEnd - Loading Front End 19:10:39.03 THREAD: Hyper-Threading Technology Processors are not detected. 19:10:39.09 SOUND -- Initializing ... 19:10:39.79 SOUND -- Initialization completed! 19:10:39.79 UIFrontEnd - Initializing Forms 19:10:41.80 CampaignFilter::BindFilterSpecificWidgets() 19:10:41.87 installed_products = ( ) 19:10:41.90 Activating screen: AppResolutionPrompt 19:10:41.90 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:10:41.90 Activating screen: prompt_generic 19:10:41.90 Activating screen: prompt_generic 19:10:41.90 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 19:10:41.90 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 19:10:41.90 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 19:10:41.90 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 19:10:43.77 Activating screen: AppLoadingForm 19:10:43.77 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:10:44.50 GAME -- Loaded campaign 'Bataille de Normandie' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 19:10:44.51 GAME -- Loaded campaign 'Libération de Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 19:10:44.51 GAME -- Loaded campaign 'Opération Market-Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 19:10:44.51 GAME -- Loaded campaign 'Poche de Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 19:10:44.51 GAME -- Loaded campaign 'Chaussée' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 19:10:44.51 GAME -- Loaded campaign 'Tigre de l'as' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 19:10:44.83 GAME -- Using player profile PC-DE-MASTER337 19:10:46.55 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 19:10:46.96 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 19:10:47.77 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 19:10:47.77 RendezvousManager: CreateSession - starting profile=Guest login 19:10:48.87 RendezvousManager: Login complete and successfull 19:10:48.89 RendezvousManager initialized 19:10:49.01 Current server French:live version is 601.0, client is 601.0 19:10:49.02 OnConnect: successful connection established, enabling reconnect 19:10:49.02 OnConnect: this wasnt a reconnect, no need for autologin 19:10:49.04 Logging in chriswill150 on controller:0 19:10:49.41 Login completed: ACCOUNT_VALIDATED 19:10:49.41 Found 3 profiles for account chriswill150 19:10:49.41 Found profile: chriswill150 19:10:49.41 Found profile: nico150 19:10:49.41 Found profile: Gryphus 19:10:49.41 installed_products = ( CXP1 COH DLC1 DLC2 DLC3 ) 19:10:49.41 OnLogin: no previous login, auto selecting profile not required 19:10:49.44 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:10:49.45 CRC & Version Info : 00000259:a5b8d14d:48d2c5df eastern_front:601:ww2mod.dll 1 19:10:49.45 Activating screen: FEMovie 19:10:49.45 Activating screen: OnlineWidget 19:10:49.45 Activating screen: RelicOnlineProfileSelect 19:10:49.50 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:10:49.50 Activating screen: RelicOnlineWait 19:10:49.50 RendezvousManager - destroying chat handler 19:10:49.50 RendezvousManager: CreateSession - starting logout profile = 100:Guest 19:10:49.67 RendezvousManager: Logout complete 19:10:49.67 RendezvousManager - terminating all server calls in progress 19:10:49.67 CallManager - terminating all server calls in progress (1 in progress) 19:10:49.67 RendezvousManager: OnCredentialsEvent - starting profile login 19:10:50.63 RendezvousManager: Login complete and successfull 19:10:50.63 RendezvousManager - creating chat handler 19:10:50.63 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 19:10:50.83 QuazalSelectProfileAsync - Got UserID 19:10:50.85 QuazalLog - [NAT: Sending ECHO to udp:/address=[IP address redacted];port=30267 (16)] 19:10:50.85 Transport - Largest sent is now 16 19:10:50.96 QuazalLog - [NAT: Received ECHO from udp:/address=[IP address redacted];port=30267, reporting udp:/address=[IP address redacted];port=6112] 19:10:50.96 Transport - Largest received is now 43 19:10:50.99 GetUserStats requested stats for PIDs ( 490589 ) (best:0, full:1) 19:10:51.11 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=490589;RVCID=70788676], private [udp:/address=[IP address redacted];port=6112;PID=490589] 19:10:51.21 QuazalSelectProfileAsync - Got Full Stats 19:10:51.36 GetAutomatchMaps: Got [32] maps 19:10:51.39 PopulateArmyListBox - skipping race 2 19:10:51.39 PopulateArmyListBox - skipping race 0 19:10:51.39 PopulateArmyListBox - skipping race 1 19:10:51.39 PopulateArmyListBox - skipping race 3 19:10:51.39 AutoMatchForm::OnArmySelectionChanged - sending request info 19:10:51.39 GetMaxFrameTimeFromProfile: players=2 expected FPS=28.288542, bars=5, max avg=0.035, sd=0.000, 1 samples = 0.04 19:10:51.39 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 19:10:51.42 QuazalSelectProfileAsync - Got Automatch maps 19:10:55.50 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 19:10:55.63 Profile [00000000:00077c5d] selected on controller#0 19:10:55.63 Activating screen: FEMovie 19:10:55.63 Activating screen: OnlineWidget 19:10:55.63 Activating screen: FE_mm_01 19:10:55.63 Activating screen: RelicOnlineWait 19:10:55.65 GAME -- Setting campaign state to 'coh' 19:10:55.65 GAME -- Closing state 'coh' 19:10:55.65 GAME -- Setting campaign state to 'cxp2' 19:10:55.65 GAME -- Closing state 'cxp2' 19:10:55.65 GAME -- Setting campaign state to 'cxp1' 19:10:55.65 GAME -- Closing state 'cxp1' 19:10:55.66 GAME -- Setting campaign state to 'dlc1' 19:10:55.66 GAME -- Closing state 'dlc1' 19:10:55.66 GAME -- Setting campaign state to 'dlc2' 19:10:55.66 GAME -- Closing state 'dlc2' 19:10:55.66 GAME -- Setting campaign state to 'dlc3' 19:10:55.66 GAME -- Closing state 'dlc3' 19:10:59.32 Activating screen: MessageBoxPopup 19:10:59.32 Created Matchinfo 19:10:59.32 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 19:10:59.32 starting online hosting 19:10:59.33 OnlineHostAsync: initiating CallCreateMatch 19:10:59.47 OnlineHostAsync: created gid=142454490 19:10:59.47 RendezvousNotifier - Received Participate ParticipationEvent. 19:10:59.47 QuazalLog - [NAT: Sending ECHO to udp:/address=[IP address redacted];port=30267 (79)] 19:10:59.47 Transport - Largest sent is now 79 19:10:59.59 QuazalLog - [NAT: Received ECHO from udp:/address=[IP address redacted];port=30267, reporting udp:/address=[IP address redacted];port=6112] 19:10:59.59 Transport - Largest received is now 106 19:10:59.73 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=490589;RVCID=70788676], private [udp:/address=[IP address redacted];port=6112;PID=490589] 19:10:59.84 OnlineHostAsync: initiating UpdateSessionURL [gid=142454490, url=udp:/address=[IP address redacted];port=6112;PID=490589;RVCID=70788676] 19:10:59.98 OnJoinAdvertisementSuccess - joined online match, server leave notification required 19:10:59.98 starting local hosting 19:10:59.98 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:10:59.98 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 19:10:59.98 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:10:59.98 Session::Host sid = 87DAEDA, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 19:10:59.98 ValidateCustomData: called with 947 bytes of custom data 19:10:59.98 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 19:10:59.98 AdvertisementInternal::Process - EVENT_NEWPEER 19:10:59.98 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 19:11:00.00 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 19:11:00.00 hosting - Session is connected 19:11:00.00 Net::Session::SetVisible - session is set to INVISIBLE. 19:11:00.02 hosting completed successfully 19:11:00.02 HostAsync - completed with HostResult = 0 19:11:00.02 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 19:11:00.02 Activating screen: OnlineGameSetup 19:11:00.02 MessageInternal::CreateChannel: Created channel 534d5347 19:11:00.02 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:11:00.02 MatchInternal::SetMatchType - new type 14 - updating server 19:11:00.02 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:11:00.02 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:11:00.03 SetVisible called while !IsConnected 19:11:00.03 GetMaxFrameTimeFromProfile: players=2 expected FPS=28.288542, bars=5, max avg=0.035, sd=0.000, 1 samples = 0.04 19:11:00.04 Activating screen: RelicOnlineChat 19:11:00.04 Activating screen: RelicOnlineNewsScreen 19:11:00.08 Activating screen: RelicOnlineStatsScreen 19:11:00.08 Activating screen: Achievements 19:11:00.09 GAME -- Setting campaign state to 'coh' 19:11:00.09 GAME -- Closing state 'coh' 19:11:00.09 GAME -- Setting campaign state to 'cxp2' 19:11:00.09 GAME -- Closing state 'cxp2' 19:11:00.09 GAME -- Setting campaign state to 'cxp1' 19:11:00.09 GAME -- Closing state 'cxp1' 19:11:00.09 GAME -- Setting campaign state to 'dlc1' 19:11:00.09 GAME -- Closing state 'dlc1' 19:11:00.10 GAME -- Setting campaign state to 'dlc2' 19:11:00.10 GAME -- Closing state 'dlc2' 19:11:00.10 GAME -- Setting campaign state to 'dlc3' 19:11:00.10 GAME -- Closing state 'dlc3' 19:11:00.10 GAME -- Setting campaign state to 'dlc1' 19:11:00.10 GAME -- Closing state 'dlc1' 19:11:00.12 Activating screen: GameHistory 19:11:00.12 GAME -- Setting campaign state to 'coh' 19:11:00.12 GAME -- Closing state 'coh' 19:11:00.12 GAME -- Setting campaign state to 'cxp2' 19:11:00.12 GAME -- Closing state 'cxp2' 19:11:00.12 GAME -- Setting campaign state to 'cxp1' 19:11:00.12 GAME -- Closing state 'cxp1' 19:11:00.13 GAME -- Setting campaign state to 'dlc1' 19:11:00.13 GAME -- Closing state 'dlc1' 19:11:00.13 GAME -- Setting campaign state to 'dlc2' 19:11:00.13 GAME -- Closing state 'dlc2' 19:11:00.13 GAME -- Setting campaign state to 'dlc3' 19:11:00.13 GAME -- Closing state 'dlc3' 19:11:00.14 Activating screen: OnlineGameSetup 19:11:00.14 Activating screen: RelicOnlineTabs 19:11:00.14 AutomatchInternal::OnHostComplete - Completed Host with success=1 19:11:00.14 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 19:11:00.14 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 19:11:00.14 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:11:00.14 Net::Session::SetVisible - session is set to INVISIBLE. 19:11:00.14 GetMaxFrameTimeFromProfile: players=2 expected FPS=28.288542, bars=5, max avg=0.035, sd=0.000, 1 samples = 0.04 19:11:00.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:00.24 GAME -- Setting campaign state to 'coh' 19:11:00.24 GAME -- Closing state 'coh' 19:11:00.24 GAME -- Setting campaign state to 'cxp2' 19:11:00.24 GAME -- Closing state 'cxp2' 19:11:00.24 GAME -- Setting campaign state to 'cxp1' 19:11:00.24 GAME -- Closing state 'cxp1' 19:11:00.25 GAME -- Setting campaign state to 'dlc1' 19:11:00.25 GAME -- Closing state 'dlc1' 19:11:00.25 GAME -- Setting campaign state to 'dlc2' 19:11:00.25 GAME -- Closing state 'dlc2' 19:11:00.25 GAME -- Setting campaign state to 'dlc3' 19:11:00.25 GAME -- Closing state 'dlc3' 19:11:00.27 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:11:00.31 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:01.08 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 817 19:11:01.08 Sent message game CompanyOfHeroes softthrottle 19:11:01.12 Got dlman msg [ack game CompanyOfHeroes softthrottle] 19:11:02.28 Requesting Relic Downloader hard throttle call [GetAdvertisementsAsync] has time 2015 19:11:02.28 Sent message game CompanyOfHeroes hardthrottle 19:11:02.30 Got dlman msg [ack game CompanyOfHeroes hardthrottle] 19:11:03.68 QueryMatches: Got [23] maps, [51] ids, [17] advertisements, startID [142453733] 19:11:03.68 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 34 matches 19:11:03.88 GetUserStats requested stats for PIDs ( 194584 223221 302042 445885 457728 510676 688802 700145 742753 832137 923048 927904 933780 1074317 1213624 1305027 1316305 1319046 1536221 1594807 1738280 1743835 1783774 1861400 1869283 2170991 2222716 2477572 2482088 2640184 ) (best:30, full:0) 19:11:05.66 QueryMatches: Got [23] maps, [51] ids, [17] advertisements, startID [142454295] 19:11:05.66 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 17 matches 19:11:10.30 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:11:10.30 Net::Session::SetVisible - session is set to INVISIBLE. 19:11:10.31 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:11:10.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:10.41 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:10.43 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:11:10.46 QueryMatches: Got [22] maps, [50] ids, [17] advertisements, startID [142454467] 19:11:11.23 Activating screen: DynamicPopupMenu 19:11:12.03 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:11:12.03 Net::Session::SetVisible - session is set to INVISIBLE. 19:11:12.03 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:11:12.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:12.06 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:11:12.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:12.99 Activating screen: DynamicPopupMenu 19:11:15.71 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:11:15.71 Net::Session::SetVisible - session is set to INVISIBLE. 19:11:15.71 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:11:15.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:15.76 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:11:15.77 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:16.16 Activating screen: DynamicPopupMenu 19:11:16.83 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:11:16.83 Net::Session::SetVisible - session is set to INVISIBLE. 19:11:16.83 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:11:16.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:16.89 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:23.09 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70761822] 19:11:23.09 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70761822] 19:11:23.53 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70761822] 19:11:23.53 Transport - Largest sent is now 80 19:11:23.64 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=6112;RVCID=70761822] 19:11:23.64 QuazalLog - [NAT: Probe Update] 19:11:23.64 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70761822, PingTime = 4294967295] 19:11:23.64 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70761822, PingTime = 109] 19:11:23.85 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=6112;RVCID=70761822] 19:11:23.85 QuazalLog - [NAT: Probe Update] 19:11:23.85 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70761822, PingTime = 109] 19:11:23.85 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70761822, PingTime = 109] 19:11:23.85 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=6112;RVCID=70761822] 19:11:25.39 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:11:25.39 Net::Session::SetVisible - session is set to INVISIBLE. 19:11:25.39 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:11:25.41 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:25.46 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:26.43 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:11:26.43 Net::Session::SetVisible - session is set to INVISIBLE. 19:11:26.43 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:11:26.48 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:26.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:30.72 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:11:30.72 Net::Session::SetVisible - session is set to INVISIBLE. 19:11:30.72 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:30.72 MatchInternal::SetMatchState - state 1 - updating server 19:11:30.72 Net::Session::SetVisible - session is set to INVISIBLE. 19:11:30.72 MatchSetup: Sending start game message! 19:11:30.72 GameSetupForm - Starting game 19:11:30.72 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:11:30.72 PopulateGameInfo - random seed:[1283299890], guid:[{6db07071-f70f-47e7-9432-eea97eff8b31}], sync level:[0] 19:11:30.72 Error loading [DATA:levelingCurve.lua] 19:11:30.73 Error loading [DATA:levelingCurve.lua] 19:11:30.73 Error loading [DATA:levelingCurve.lua] 19:11:30.73 Error loading [DATA:levelingCurve.lua] 19:11:30.73 MOD - Setting player (0) race to: allies 19:11:30.73 MOD - Setting player (0) race to: 1 19:11:30.73 MOD - Setting player (1) race to: allies 19:11:30.73 MOD - Setting player (1) race to: 1 19:11:30.73 MOD - Setting player (2) race to: axis 19:11:30.73 MOD - Setting player (2) race to: 3 19:11:30.73 MOD - Setting player (3) race to: axis 19:11:30.73 MOD - Setting player (3) race to: 3 19:11:30.74 OnlineUpdateStateAsync: initiating state change, id = 142454490, state=2 19:11:30.77 APP -- Game Start 19:11:30.77 Sent message game CompanyOfHeroes allowtraffic 19:11:30.77 GAME -- Setting campaign state to 'coh' 19:11:30.77 GAME -- Closing state 'coh' 19:11:30.78 GAME -- Setting campaign state to 'cxp2' 19:11:30.78 GAME -- Closing state 'cxp2' 19:11:30.78 GAME -- Setting campaign state to 'cxp1' 19:11:30.78 GAME -- Closing state 'cxp1' 19:11:30.78 GAME -- Setting campaign state to 'dlc1' 19:11:30.78 GAME -- Closing state 'dlc1' 19:11:30.79 GAME -- Setting campaign state to 'dlc2' 19:11:30.79 GAME -- Closing state 'dlc2' 19:11:30.79 GAME -- Setting campaign state to 'dlc3' 19:11:30.79 GAME -- Closing state 'dlc3' 19:11:30.79 MessageInternal::DestroyChannel: Destroyed channel 534d5347 19:11:30.80 GAME -- Ending FE 19:11:30.80 UIFrontEnd - Unloading Front End 19:11:30.82 SOUND -- Shutting down ... 19:11:30.92 SOUND -- Shutdown completed! 19:11:30.94 19:11:30.94 GAME -- *** Beginning mission 4p_achelous river (1 Humans, 3 Computers) *** 19:11:30.94 19:11:31.08 GAME -- Recording game 19:11:31.16 Activating screen: GameLoadScreen 19:11:31.16 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 19:11:31.31 OnlineUpdateStateAsync: updated state for gid=142454490 19:11:31.44 QuazalPostStatsAsync: Simulation results sent to server for gid=0 19:11:31.44 THREAD: Hyper-Threading Technology Processors are not detected. 19:11:31.50 SOUND -- Initializing ... 19:11:32.21 SOUND -- Initialization completed! 19:11:32.24 PHYSICS: detected processor(s) capable of handling 2 threads. 19:11:32.29 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river' 19:11:32.29 MOD -- Using Mod 'Eastern_Front' 19:11:32.30 Unable to load/parse precache file [DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river_precache.lua] 19:11:32.39 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 19:11:32.39 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 19:11:33.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.1/0.2, max unsent 0, version err 0, merge 0 19:11:33.04 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=4690;RVCID=70786066] 19:11:33.04 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=4690;RVCID=70786066] 19:11:33.14 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=4690;RVCID=70786066] 19:11:33.65 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=4690;RVCID=70786066] 19:11:34.16 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=4690;RVCID=70786066] 19:11:34.67 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=4690;RVCID=70786066] 19:11:35.18 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=4690;RVCID=70786066] 19:11:35.65 GameObjLoader - upgrading load_count from 0 to 973 19:11:35.68 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=4690;RVCID=70786066] 19:11:36.18 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=4690;RVCID=70786066] 19:11:36.69 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=4690;RVCID=70786066] 19:11:37.19 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=4690;RVCID=70786066] 19:11:37.67 GameObjLoader - upgrading load_count from 973 to 1604 19:11:37.67 RNT_ReportPing: user 2838037:Duffman88 CANNOT connect pingMS=65535 19:11:37.70 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=4690;RVCID=70786066] 19:11:44.63 GameObjLoader - upgrading load_count from 35 to 3734 19:11:46.82 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70788475] 19:11:46.82 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70788475] 19:11:47.33 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70788475] 19:11:47.51 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=6112;RVCID=70788475] 19:11:47.51 QuazalLog - [NAT: Probe Update] 19:11:47.51 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788475, PingTime = 4294967295] 19:11:47.51 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788475, PingTime = 180] 19:11:47.72 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=6112;RVCID=70788475] 19:11:47.72 QuazalLog - [NAT: Probe Update] 19:11:47.72 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788475, PingTime = 180] 19:11:47.72 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788475, PingTime = 180] 19:11:47.72 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=6112;RVCID=70788475] 19:11:49.04 GameObjLoader 0dcc5918 - resetting counters 19:11:49.04 GameObjLoader 0dcc5918 - LOAD_DONE 19:11:49.04 GAME - SessionSetup 19:11:49.25 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 19:11:49.25 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024 19:11:49.25 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 19:11:50.92 GAME - CreateGEWorld in 1882 ms 19:11:50.93 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 19:11:51.07 GAME - SessionSetup finished in 2028 ms 19:11:51.07 GAME - WaterReflectionManagerSetup 19:11:51.07 GAME - WaterReflectionManagerSetup finished in 0 ms 19:11:51.34 MessageInternal::CreateChannel: Created channel 474d4343 19:11:51.35 Regenerating ImpassMap data... 19:11:51.35 Impass Data was already valid, but regenerating... 19:11:51.57 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 19:11:51.57 Regenerating CanBuildMap data... 19:11:51.57 Generating CanShoot Map. 19:11:51.57 Pathfinder::Regenerate()... 19:11:51.66 Generating PathSectorMap... 19:11:52.00 Pathfinder::Regenerate() Done. 19:11:52.18 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 19:11:52.89 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:11:52.89 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:11:52.89 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:11:52.89 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:11:53.22 MessageInternal::CreateChannel: Created channel 4d4f444d 19:11:54.05 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:11:54.05 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:11:54.05 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:11:54.05 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:11:54.05 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:11:54.64 SPEECHMANAGER -- Loaded in 0.540811 seconds 19:11:56.29 GameObjLoader - upgrading load_count from 0 to 319 19:11:57.14 GameObjLoader 0dcc5a78 - resetting counters 19:11:57.14 GameObjLoader 0dcc5a78 - LOAD_DONE 19:11:57.64 PreloadResources took 419ms. 19:11:57.71 GAME -- Loading completed (27 seconds) 19:11:57.71 SIM -- Setting SyncErrorChecking level to Low 19:12:01.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:12:01.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:12:02.16 Activating screen: GameScreen 19:12:02.16 Activating screen: Decorators_widescreen 19:12:02.16 Activating screen: Taskbar_widescreen 19:12:02.16 Activating screen: SubtitleScreen 19:12:02.16 Activating screen: TextOverlayScreen 19:12:02.34 PerformanceRecorder::StartRecording for game size 4 19:12:02.34 GAME -- Starting mission... 19:12:03.03 MOD -- Player IA difficile set to AI Type: AI Player (frame 1) (CmdAI) 19:12:03.03 MOD -- Player IA difficile set to AI Type: AI Player (frame 1) (CmdAI) 19:12:03.03 MOD -- Player IA difficile set to AI Type: AI Player (frame 1) (CmdAI) 19:12:07.72 Warning: non auto-match upgrade not found in AE, tuning 19:12:07.99 Activating screen: pause_menu 19:12:08.00 GAME -- SimulationController::Pause 0 19:12:08.88 Activating screen: prompt_generic 19:12:09.71 MOD -- Player nico150 (network abort) (frame 42) (KillPlayer) 19:12:09.71 GameApp::ReportStats 19:12:09.71 ReportMatchResults - onlyReportOnWin = 0 19:12:09.71 ReportMatchResults - SimID:1000, raceID:0, teamID:0, uid:0:490589, result:1:PS_ABORTED 19:12:09.71 ReportMatchResults - SimID:1001, raceID:0, teamID:0, uid:0:0, AI player, ignoring 19:12:09.71 ReportMatchResults - SimID:1002, raceID:1, teamID:1, uid:0:0, AI player, ignoring 19:12:09.71 ReportMatchResults - SimID:1003, raceID:1, teamID:1, uid:0:0, AI player, ignoring 19:12:09.71 ReportMatchResults - reporting normal game results for match 0:142454490 19:12:09.71 ReportSimStats - storing simulation results for match 0:142454490 19:12:09.71 GameObj::DoGameOverPopup 19:12:09.71 Activating screen: GameOverDialog 19:12:09.71 GAME -- SimulationController::Pause 1 19:12:09.71 ArbitrationMessageNeeded 0 allies vs 0 enemies result 0 19:12:09.71 GameOverDialog - normal game ending (no sync errors) 19:12:09.72 OnlineReportResults - player=490589, gid = 142454490, time=5, result=1, team=0, race=0, simPlayerID=1000 19:12:09.72 OnlineReportResults: Call started. 19:12:09.90 RendezvousNotifier - StatsUpdate MatchEvent - flushing player stats for pid = 490589. 19:12:09.90 RNT_StatsUpdate: Loss notification, userID [00000000:00077c5d], matchType=14, race =0, level+=0 19:12:09.90 FEAppListener - Processing win/loss notification 19:12:09.92 RendezvousNotifier - received report simulation stats notification, sending simulation stats to lobby. 19:12:09.92 PostStoredStats: matchID = [00000000:087daeda] is unknown 19:12:10.07 QuazalPostStatsAsync: Simulation results sent to server for gid=0 19:12:10.14 GetUserStats requested stats for PIDs ( 490589 ) (best:0, full:1) 19:12:11.28 Activating screen: ViewStats 19:12:12.30 Activating screen: postgame_stats_skirm 19:12:13.23 Activating screen: AppRestartingForm 19:12:13.23 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:12:13.23 Widget attempting to remove a non-existance listener. Widget:bkg_COH 19:12:13.23 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 19:12:13.23 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 19:12:13.23 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 19:12:13.23 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 19:12:13.25 APP -- Game Stop 19:12:13.25 GameApp::TransitionGameStop 19:12:13.25 GameApp::TransitionQuitCommon 19:12:13.25 PerformanceRecorder: Not enough game time to update profile history 19:12:13.25 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:12:13.25 PerformanceRecorder::EndRecording - game size=4, max average=0.000000, worst frame=0.106560 19:12:13.25 Recording: No [4 players] 19:12:13.25 Total render, sim time: 10.11, 10.52 sec 19:12:13.25 Total render, sim frames: 320, 154 19:12:13.25 Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (0 samples) 19:12:13.25 Bars: 0 19:12:13.25 Profile Max Performance[4 players] = 0.11 0.00 0.00 0.00 0.00 19:12:13.25 Profile Avg Performance[4 players] = 0.07 0.00 0.00 0.00 0.00 19:12:13.25 GameObj::ShutdownGameObj 19:12:13.25 Calling disconnect... 19:12:13.25 Session is marking the local peer PeerID 1 for death 19:12:13.25 OnlineLeaveAdvertisementAsync: Match id = 142454490 started, nothing to do 19:12:13.25 Session::GetEvent DestroyPeer success Peer 1 removed 19:12:13.25 Session::DestroyPeer - deallocating peer 1 19:12:13.25 Session - Requested Disconnect for connectionID 2 19:12:13.25 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 19:12:13.25 Session - Requested Disconnect for connectionID 3 19:12:13.25 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 19:12:13.25 AdvertisementInternal::Process - EVENT_DESTROYPEER 19:12:13.25 LeaveMatchInternal - no action taken, needLeave=0, service=0 19:12:13.25 Destroyed Matchinfo 19:12:13.25 GAME -- Ending mission (Game over) 19:12:13.32 GameObjLoader 0dcc5a78 - Unload 19:12:13.32 GameObjLoader 0dcc5a78 - resetting counters 19:12:13.37 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 19:12:13.37 MOD -- Game Over at frame 42 19:12:13.48 GameObjLoader 0dcc5918 - Unload 19:12:13.48 GameObjLoader 0dcc5918 - resetting counters 19:12:13.54 SOUND -- Shutting down ... 19:12:13.64 SOUND -- Shutdown completed! 19:12:13.64 MessageInternal::DestroyChannel: Destroyed channel 474d4343 19:12:13.64 GAME -- Beginning FE 19:12:13.64 Sent message game CompanyOfHeroes allowtraffic 19:12:13.64 UIFrontEnd - Loading Front End 19:12:13.64 THREAD: Hyper-Threading Technology Processors are not detected. 19:12:13.71 SOUND -- Initializing ... 19:12:13.73 SOUND -- Initialization completed! 19:12:13.73 UIFrontEnd - Initializing Forms 19:12:15.71 CampaignFilter::BindFilterSpecificWidgets() 19:12:15.78 Turning off auto-selection of profiles, we already have a profile selected. 19:12:15.78 MOD -- Mounting EF_DLC1, 1.0 19:12:15.78 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 19:12:15.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\Data\' 19:12:15.78 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 19:12:15.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 19:12:15.78 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundFrench\' 19:12:15.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\DataSoundFrench\' 19:12:15.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC1\Movies\' 19:12:15.78 MOD -- Mounting EF_DLC2, 1.0 19:12:15.78 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 19:12:15.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\Data\' 19:12:15.78 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundFrench\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\DataSoundFrench\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC2\Movies\' 19:12:15.79 MOD -- Mounting EF_DLC3, 1.0 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\Data\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundFrench\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\DataSoundFrench\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\DLC3\Movies\' 19:12:15.79 MOD -- Mounting EF_OPS, 1.0 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 19:12:15.79 MOD -- Mounting Eastern_Front, 1.0 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\RelicOnline\Data\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 19:12:15.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\WW2\Data\' 19:12:15.80 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 19:12:15.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Data\' 19:12:15.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 19:12:15.81 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 19:12:15.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 19:12:15.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 19:12:15.81 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 19:12:15.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 19:12:15.81 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\French\Data\' 19:12:15.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\Locale\French\Data\' 19:12:15.81 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\French\Data\' 19:12:15.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Engine\Locale\French\Data\' 19:12:15.84 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundFrench\' 19:12:15.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\DataSoundFrench\' 19:12:15.84 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\French\Data\' 19:12:15.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\CoH\Locale\French\Data\' 19:12:15.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 19:12:15.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 19:12:15.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\Engine\Movies\' 19:12:15.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Master3377\Documents\My Games\Company of Heroes\WW2\Movies\' 19:12:15.86 Activating screen: AppRestartingForm 19:12:15.86 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:12:15.86 OnlineLeaveAdvertisementAsync: Match id = 142454490 started, nothing to do 19:12:15.86 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 19:12:16.06 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 19:12:16.06 PeerRemoveAll - flushing local session peer data 19:12:16.06 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 19:12:16.97 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:12:16.98 CRC & Version Info : 00000259:a5b8d14d:48d2c5df eastern_front:601:ww2mod.dll 1 19:12:16.98 Activating screen: FEMovie 19:12:16.98 Activating screen: OnlineWidget 19:12:16.98 Activating screen: FE_mm_01 19:12:17.03 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:12:17.03 GAME -- Setting campaign state to 'coh' 19:12:17.03 GAME -- Closing state 'coh' 19:12:17.04 GAME -- Setting campaign state to 'cxp2' 19:12:17.04 GAME -- Closing state 'cxp2' 19:12:17.04 GAME -- Setting campaign state to 'cxp1' 19:12:17.04 GAME -- Closing state 'cxp1' 19:12:17.05 GAME -- Setting campaign state to 'dlc1' 19:12:17.05 GAME -- Closing state 'dlc1' 19:12:17.05 GAME -- Setting campaign state to 'dlc2' 19:12:17.05 GAME -- Closing state 'dlc2' 19:12:17.06 GAME -- Setting campaign state to 'dlc3' 19:12:17.06 GAME -- Closing state 'dlc3' 19:12:18.88 Activating screen: MessageBoxPopup 19:12:18.88 Created Matchinfo 19:12:18.88 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 19:12:18.88 starting online hosting 19:12:18.89 OnlineHostAsync: initiating CallCreateMatch 19:12:19.02 OnlineHostAsync: created gid=142454577 19:12:19.03 QuazalLog - [NAT: Sending ECHO to udp:/address=[IP address redacted];port=30267 (79)] 19:12:19.09 RendezvousNotifier - Received Participate ParticipationEvent. 19:12:19.14 QuazalLog - [NAT: Received ECHO from udp:/address=[IP address redacted];port=30267, reporting udp:/address=[IP address redacted];port=6112] 19:12:19.29 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=490589;RVCID=70788676], private [udp:/address=[IP address redacted];port=6112;PID=490589] 19:12:19.42 OnlineHostAsync: initiating UpdateSessionURL [gid=142454577, url=udp:/address=[IP address redacted];port=6112;PID=490589;RVCID=70788676] 19:12:19.58 OnJoinAdvertisementSuccess - joined online match, server leave notification required 19:12:19.58 starting local hosting 19:12:19.58 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:12:19.58 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 19:12:19.58 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:12:19.58 Session::Host sid = 87DAF31, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 19:12:19.58 ValidateCustomData: called with 947 bytes of custom data 19:12:19.58 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 19:12:19.58 AdvertisementInternal::Process - EVENT_NEWPEER 19:12:19.58 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 19:12:19.60 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 19:12:19.60 hosting - Session is connected 19:12:19.60 Net::Session::SetVisible - session is set to INVISIBLE. 19:12:19.60 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:12:19.60 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:12:19.62 hosting completed successfully 19:12:19.62 HostAsync - completed with HostResult = 0 19:12:19.62 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 19:12:19.62 Activating screen: OnlineGameSetup 19:12:19.63 MessageInternal::CreateChannel: Created channel 534d5347 19:12:19.63 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:12:19.63 MatchInternal::SetMatchType - new type 14 - updating server 19:12:19.64 SetVisible called while !IsConnected 19:12:19.64 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:12:19.65 Activating screen: RelicOnlineChat 19:12:19.65 Activating screen: RelicOnlineNewsScreen 19:12:19.69 Activating screen: RelicOnlineStatsScreen 19:12:19.69 Activating screen: Achievements 19:12:19.70 GAME -- Setting campaign state to 'coh' 19:12:19.70 GAME -- Closing state 'coh' 19:12:19.70 GAME -- Setting campaign state to 'cxp2' 19:12:19.70 GAME -- Closing state 'cxp2' 19:12:19.70 GAME -- Setting campaign state to 'cxp1' 19:12:19.70 GAME -- Closing state 'cxp1' 19:12:19.71 GAME -- Setting campaign state to 'dlc1' 19:12:19.71 GAME -- Closing state 'dlc1' 19:12:19.71 GAME -- Setting campaign state to 'dlc2' 19:12:19.71 GAME -- Closing state 'dlc2' 19:12:19.71 GAME -- Setting campaign state to 'dlc3' 19:12:19.71 GAME -- Closing state 'dlc3' 19:12:19.72 GAME -- Setting campaign state to 'dlc1' 19:12:19.72 GAME -- Closing state 'dlc1' 19:12:19.73 Activating screen: GameHistory 19:12:19.73 GAME -- Setting campaign state to 'coh' 19:12:19.73 GAME -- Closing state 'coh' 19:12:19.74 GAME -- Setting campaign state to 'cxp2' 19:12:19.74 GAME -- Closing state 'cxp2' 19:12:19.74 GAME -- Setting campaign state to 'cxp1' 19:12:19.74 GAME -- Closing state 'cxp1' 19:12:19.74 GAME -- Setting campaign state to 'dlc1' 19:12:19.74 GAME -- Closing state 'dlc1' 19:12:19.74 GAME -- Setting campaign state to 'dlc2' 19:12:19.74 GAME -- Closing state 'dlc2' 19:12:19.75 GAME -- Setting campaign state to 'dlc3' 19:12:19.75 GAME -- Closing state 'dlc3' 19:12:19.75 Activating screen: OnlineGameSetup 19:12:19.75 Activating screen: RelicOnlineTabs 19:12:19.75 AutomatchInternal::OnHostComplete - Completed Host with success=1 19:12:19.75 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 19:12:19.75 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 19:12:19.75 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:12:19.75 Net::Session::SetVisible - session is set to INVISIBLE. 19:12:19.76 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:12:19.81 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:19.84 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:12:19.88 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:34.00 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.2/0.1, max unsent 0, version err 0, merge 0 19:12:37.79 Activating screen: RaceSelectionPopup 19:12:38.40 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:12:38.40 Net::Session::SetVisible - session is set to INVISIBLE. 19:12:38.40 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:12:38.44 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:38.46 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:12:38.49 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:38.95 Activating screen: DynamicPopupMenu 19:12:39.74 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:12:39.74 Net::Session::SetVisible - session is set to INVISIBLE. 19:12:39.75 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:12:39.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:39.78 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:12:39.81 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:40.40 Activating screen: DynamicPopupMenu 19:12:40.87 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70785835] 19:12:40.87 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70785835] 19:12:41.01 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70785835] 19:12:41.18 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=6112;RVCID=70785835] 19:12:41.18 QuazalLog - [NAT: Probe Update] 19:12:41.18 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70785835, PingTime = 4294967295] 19:12:41.18 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70785835, PingTime = 4294967295] 19:12:41.18 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=6112;RVCID=70785835] 19:12:41.36 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:12:41.36 Net::Session::SetVisible - session is set to INVISIBLE. 19:12:41.36 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:12:41.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:41.39 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 19:12:41.42 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:41.51 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70785835] 19:12:41.62 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=6112;RVCID=70785835] 19:12:41.62 QuazalLog - [NAT: Probe Update] 19:12:41.62 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70785835, PingTime = 4294967295] 19:12:41.62 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70785835, PingTime = 112] 19:12:41.87 Activating screen: DynamicPopupMenu 19:12:42.90 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:12:42.90 Net::Session::SetVisible - session is set to INVISIBLE. 19:12:42.90 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:12:42.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:42.97 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:44.32 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:12:44.32 Net::Session::SetVisible - session is set to INVISIBLE. 19:12:44.32 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:12:44.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:44.41 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:45.38 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:12:45.38 Net::Session::SetVisible - session is set to INVISIBLE. 19:12:45.39 GetMaxFrameTimeFromProfile: players=4 expected FPS=9.384384, bars=1, max avg=0.107, sd=0.000, 1 samples = 0.11 19:12:45.45 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:45.50 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:46.53 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:12:46.53 Net::Session::SetVisible - session is set to INVISIBLE. 19:12:46.53 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:46.53 MatchInternal::SetMatchState - state 1 - updating server 19:12:46.53 Net::Session::SetVisible - session is set to INVISIBLE. 19:12:46.53 MatchSetup: Sending start game message! 19:12:46.53 GameSetupForm - Starting game 19:12:46.53 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:12:46.54 PopulateGameInfo - random seed:[1283299966], guid:[{4a8d5119-a15e-4900-ae01-e3947f6a3307}], sync level:[0] 19:12:46.54 Error loading [DATA:levelingCurve.lua] 19:12:46.54 Error loading [DATA:levelingCurve.lua] 19:12:46.54 Error loading [DATA:levelingCurve.lua] 19:12:46.54 Error loading [DATA:levelingCurve.lua] 19:12:46.54 MOD - Setting player (0) race to: allies_soviets 19:12:46.54 MOD - Setting player (0) race to: 2 19:12:46.54 MOD - Setting player (1) race to: allies 19:12:46.54 MOD - Setting player (1) race to: 1 19:12:46.54 MOD - Setting player (2) race to: axis 19:12:46.54 MOD - Setting player (2) race to: 3 19:12:46.54 MOD - Setting player (3) race to: axis 19:12:46.54 MOD - Setting player (3) race to: 3 19:12:46.56 OnlineUpdateStateAsync: initiating state change, id = 142454577, state=2 19:12:46.57 APP -- Game Start 19:12:46.57 Sent message game CompanyOfHeroes allowtraffic 19:12:46.58 GAME -- Setting campaign state to 'coh' 19:12:46.58 GAME -- Closing state 'coh' 19:12:46.58 GAME -- Setting campaign state to 'cxp2' 19:12:46.58 GAME -- Closing state 'cxp2' 19:12:46.58 GAME -- Setting campaign state to 'cxp1' 19:12:46.58 GAME -- Closing state 'cxp1' 19:12:46.58 GAME -- Setting campaign state to 'dlc1' 19:12:46.58 GAME -- Closing state 'dlc1' 19:12:46.59 GAME -- Setting campaign state to 'dlc2' 19:12:46.59 GAME -- Closing state 'dlc2' 19:12:46.59 GAME -- Setting campaign state to 'dlc3' 19:12:46.59 GAME -- Closing state 'dlc3' 19:12:46.59 MessageInternal::DestroyChannel: Destroyed channel 534d5347 19:12:46.61 GAME -- Ending FE 19:12:46.61 UIFrontEnd - Unloading Front End 19:12:46.63 SOUND -- Shutting down ... 19:12:46.73 SOUND -- Shutdown completed! 19:12:46.75 19:12:46.75 GAME -- *** Beginning mission 4p_achelous river (1 Humans, 3 Computers) *** 19:12:46.75 19:12:46.89 GAME -- Recording game 19:12:46.96 Activating screen: GameLoadScreen 19:12:46.96 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 19:12:47.12 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70788772] 19:12:47.12 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70788772] 19:12:47.12 OnlineUpdateStateAsync: updated state for gid=142454577 19:12:47.23 THREAD: Hyper-Threading Technology Processors are not detected. 19:12:47.29 SOUND -- Initializing ... 19:12:47.58 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70788772] 19:12:47.70 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=6112;RVCID=70788772] 19:12:47.70 QuazalLog - [NAT: Probe Update] 19:12:47.70 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788772, PingTime = 4294967295] 19:12:47.70 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788772, PingTime = 120] 19:12:47.97 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=6112;RVCID=70788772] 19:12:47.97 QuazalLog - [NAT: Probe Update] 19:12:47.97 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788772, PingTime = 120] 19:12:47.97 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788772, PingTime = 120] 19:12:47.97 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=6112;RVCID=70788772] 19:12:48.01 SOUND -- Initialization completed! 19:12:48.03 QuazalPostStatsAsync: Simulation results sent to server for gid=0 19:12:48.03 PHYSICS: detected processor(s) capable of handling 2 threads. 19:12:48.05 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river' 19:12:48.05 MOD -- Using Mod 'Eastern_Front' 19:12:48.09 Unable to load/parse precache file [DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river_precache.lua] 19:12:48.16 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_force_beyond_reckoning_lower_load.smf'. Expensive operation 19:12:48.17 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_force_beyond_reckoning_lower_load.smf'. Expensive operation 19:12:51.03 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70780311] 19:12:51.03 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70780311] 19:12:51.15 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70780311] 19:12:51.39 GameObjLoader - upgrading load_count from 0 to 1025 19:12:51.44 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=6112;RVCID=70780311] 19:12:51.44 QuazalLog - [NAT: Probe Update] 19:12:51.44 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70780311, PingTime = 4294967295] 19:12:51.44 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70780311, PingTime = 4294967295] 19:12:51.44 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=6112;RVCID=70780311] 19:12:51.66 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70780311] 19:12:51.86 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=6112;RVCID=70780311] 19:12:51.86 QuazalLog - [NAT: Probe Update] 19:12:51.86 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70780311, PingTime = 4294967295] 19:12:51.86 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70780311, PingTime = 200] 19:12:53.70 GameObjLoader - upgrading load_count from 1025 to 1725 19:12:55.52 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=34736;RVCID=70784683] 19:12:55.52 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=34736;RVCID=70784683] 19:12:55.70 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=34736;RVCID=70784683] 19:12:55.89 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=34736;RVCID=70784683] 19:12:55.89 QuazalLog - [NAT: Probe Update] 19:12:55.89 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=34736;RVCID=70784683, PingTime = 4294967295] 19:12:55.89 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=34736;RVCID=70784683, PingTime = 190] 19:12:55.90 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=34736;RVCID=70784683] 19:12:55.90 QuazalLog - [NAT: Probe Update] 19:12:55.90 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=34736;RVCID=70784683, PingTime = 190] 19:12:55.90 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=34736;RVCID=70784683, PingTime = 190] 19:12:55.90 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=34736;RVCID=70784683] 19:12:57.59 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70774267] 19:12:57.59 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70774267] 19:12:57.74 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70774267] 19:12:58.01 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=6112;RVCID=70774267] 19:12:58.01 QuazalLog - [NAT: Probe Update] 19:12:58.01 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70774267, PingTime = 4294967295] 19:12:58.01 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70774267, PingTime = 4294967295] 19:12:58.01 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=6112;RVCID=70774267] 19:12:58.13 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70788445] 19:12:58.13 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70788445] 19:12:58.25 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70774267] 19:12:58.25 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70788445] 19:12:58.52 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=6112;RVCID=70788445] 19:12:58.52 QuazalLog - [NAT: Probe Update] 19:12:58.52 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788445, PingTime = 4294967295] 19:12:58.52 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788445, PingTime = 4294967295] 19:12:58.52 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=6112;RVCID=70788445] 19:12:58.52 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=6112;RVCID=70774267] 19:12:58.52 QuazalLog - [NAT: Probe Update] 19:12:58.52 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70774267, PingTime = 4294967295] 19:12:58.52 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70774267, PingTime = 264] 19:12:58.76 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70788445] 19:12:58.92 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=6112;RVCID=70788445] 19:12:58.92 QuazalLog - [NAT: Probe Update] 19:12:58.92 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788445, PingTime = 4294967295] 19:12:58.92 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788445, PingTime = 157] 19:13:05.36 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70788307] 19:13:05.36 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70788307] 19:13:05.83 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70788307] 19:13:05.98 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=6112;RVCID=70788307] 19:13:05.98 QuazalLog - [NAT: Probe Update] 19:13:05.98 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788307, PingTime = 4294967295] 19:13:05.98 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788307, PingTime = 150] 19:13:06.14 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=6112;RVCID=70788307] 19:13:06.14 QuazalLog - [NAT: Probe Update] 19:13:06.14 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788307, PingTime = 150] 19:13:06.14 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70788307, PingTime = 150] 19:13:06.14 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=6112;RVCID=70788307] 19:13:07.55 GameObjLoader - upgrading load_count from 51 to 4094 19:13:09.95 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70784543] 19:13:09.97 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70784543] 19:13:10.39 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70784543] 19:13:10.56 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=6112;RVCID=70784543] 19:13:10.56 QuazalLog - [NAT: Probe Update] 19:13:10.56 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70784543, PingTime = 4294967295] 19:13:10.56 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70784543, PingTime = 170] 19:13:10.73 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=6112;RVCID=70784543] 19:13:10.73 QuazalLog - [NAT: Probe Update] 19:13:10.73 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70784543, PingTime = 170] 19:13:10.73 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70784543, PingTime = 170] 19:13:10.73 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=6112;RVCID=70784543] 19:13:14.33 GameObjLoader 0dcc5918 - resetting counters 19:13:14.33 GameObjLoader 0dcc5918 - LOAD_DONE 19:13:14.33 GAME - SessionSetup 19:13:14.52 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 19:13:14.52 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024 19:13:14.52 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 19:13:16.19 GAME - CreateGEWorld in 1855 ms 19:13:16.23 GAME - SessionSetup finished in 1900 ms 19:13:16.24 GAME - WaterReflectionManagerSetup 19:13:16.24 GAME - WaterReflectionManagerSetup finished in 0 ms 19:13:16.50 MessageInternal::CreateChannel: Created channel 474d4343 19:13:16.52 Regenerating ImpassMap data... 19:13:16.52 Impass Data was already valid, but regenerating... 19:13:16.74 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 19:13:16.74 Regenerating CanBuildMap data... 19:13:16.74 Generating CanShoot Map. 19:13:16.74 Pathfinder::Regenerate()... 19:13:16.83 Generating PathSectorMap... 19:13:17.17 Pathfinder::Regenerate() Done. 19:13:17.35 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 19:13:18.01 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:13:18.01 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:13:18.01 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:13:18.01 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:13:18.59 MessageInternal::CreateChannel: Created channel 4d4f444d 19:13:19.14 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70782986] 19:13:19.14 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70782986] 19:13:19.41 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:13:19.41 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:13:19.41 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:13:19.41 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:13:19.41 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:13:19.54 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70782986] 19:13:19.69 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=6112;RVCID=70782986] 19:13:19.69 QuazalLog - [NAT: Probe Update] 19:13:19.69 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70782986, PingTime = 4294967295] 19:13:19.69 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70782986, PingTime = 150] 19:13:19.70 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70785050] 19:13:19.70 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70785050] 19:13:19.93 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=6112;RVCID=70782986] 19:13:19.93 QuazalLog - [NAT: Probe Update] 19:13:19.93 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70782986, PingTime = 150] 19:13:19.93 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70782986, PingTime = 150] 19:13:19.93 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=6112;RVCID=70782986] 19:13:20.00 SPEECHMANAGER -- Loaded in 0.537987 seconds 19:13:20.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:13:20.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:13:20.05 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70785050] 19:13:20.11 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=6112;RVCID=70785050] 19:13:20.11 QuazalLog - [NAT: Probe Update] 19:13:20.11 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70785050, PingTime = 4294967295] 19:13:20.11 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70785050, PingTime = 4294967295] 19:13:20.11 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=6112;RVCID=70785050] 19:13:20.19 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=6112;RVCID=70785050] 19:13:20.19 QuazalLog - [NAT: Probe Update] 19:13:20.19 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70785050, PingTime = 4294967295] 19:13:20.19 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70785050, PingTime = 141] 19:13:21.38 GameObjLoader - upgrading load_count from 0 to 318 19:13:21.78 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70779798] 19:13:21.78 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70779798] 19:13:22.08 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70779798] 19:13:22.16 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=6112;RVCID=70779798] 19:13:22.16 QuazalLog - [NAT: Probe Update] 19:13:22.16 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70779798, PingTime = 4294967295] 19:13:22.16 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70779798, PingTime = 4294967295] 19:13:22.16 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=6112;RVCID=70779798] 19:13:22.28 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=6112;RVCID=70779798] 19:13:22.28 QuazalLog - [NAT: Probe Update] 19:13:22.28 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70779798, PingTime = 4294967295] 19:13:22.28 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70779798, PingTime = 206] 19:13:22.36 GameObjLoader 0dcc5a78 - resetting counters 19:13:22.36 GameObjLoader 0dcc5a78 - LOAD_DONE 19:13:23.01 PreloadResources took 569ms. 19:13:23.06 GAME -- Loading completed (36 seconds) 19:13:23.06 SIM -- Setting SyncErrorChecking level to Low 19:13:24.29 Activating screen: GameScreen 19:13:24.29 Activating screen: Decorators_widescreen 19:13:24.29 Activating screen: Taskbar_widescreen 19:13:24.29 Activating screen: SubtitleScreen 19:13:24.29 Activating screen: TextOverlayScreen 19:13:24.51 PerformanceRecorder::StartRecording for game size 4 19:13:24.51 GAME -- Starting mission... 19:13:24.85 MOD -- Player IA difficile set to AI Type: AI Player (frame 1) (CmdAI) 19:13:24.85 MOD -- Player IA difficile set to AI Type: AI Player (frame 1) (CmdAI) 19:13:24.85 MOD -- Player IA difficile set to AI Type: AI Player (frame 1) (CmdAI) 19:13:29.59 Warning: non auto-match upgrade not found in AE, tuning 19:13:35.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.4/0.4, max unsent 0, version err 0, merge 0 19:13:45.40 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 19:13:49.89 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70783630] 19:13:49.89 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70783630] 19:13:49.92 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70783630] 19:13:50.04 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=6112;RVCID=70783630] 19:13:50.04 QuazalLog - [NAT: Probe Update] 19:13:50.04 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70783630, PingTime = 4294967295] 19:13:50.04 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70783630, PingTime = 121] 19:13:50.28 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=6112;RVCID=70783630] 19:13:50.28 QuazalLog - [NAT: Probe Update] 19:13:50.28 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70783630, PingTime = 121] 19:13:50.28 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70783630, PingTime = 121] 19:13:50.28 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=6112;RVCID=70783630] 19:14:15.61 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 19:14:21.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:14:21.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:14:36.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:15:22.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:15:22.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:15:37.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:16:23.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:16:23.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:16:38.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:17:24.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:17:24.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:17:39.00 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:18:25.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:18:25.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:18:40.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:19:26.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:19:26.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:19:33.82 Unabled to do upgrade, CANPRODUCE_NoResources 19:19:34.82 Unabled to do upgrade, CANPRODUCE_NoResources 19:19:36.03 Activating screen: pause_menu 19:19:36.03 GAME -- SimulationController::Pause 0 19:19:40.42 SPDx9 -- 2237MB available Texture Memory 19:19:41.00 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:19:42.13 GAME -- SimulationController::Pause 1 19:20:20.63 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 19:20:27.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:20:27.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:20:32.78 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 19:20:42.00 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:20:45.00 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 19:20:59.26 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 19:21:28.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:21:28.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:21:43.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:21:46.89 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 19:21:46.89 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 19:22:19.89 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 19:22:19.89 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 19:22:19.89 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 19:22:23.88 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 19:22:23.88 Muting spew of bind updater. Fix art and re-test. 19:22:29.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:22:29.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:22:37.63 Unabled to do upgrade, CANPRODUCE_NoResources 19:22:44.00 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:23:15.83 Activating screen: Command_Tree 19:23:17.14 Activating screen: Command_Branch 19:23:19.31 Activating screen: Command_Branch 19:23:30.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:23:30.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:23:45.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:24:31.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:24:31.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:24:46.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:25:09.07 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70785365] 19:25:09.07 QuazalLog - [NAT: InitiateProbe to udp:/address=[IP address redacted];port=6112;RVCID=70785365] 19:25:09.15 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70785365] 19:25:09.39 QuazalLog - [NAT: Received PROBE from udp:/address=[IP address redacted];port=6112;RVCID=70785365] 19:25:09.39 QuazalLog - [NAT: Probe Update] 19:25:09.39 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70785365, PingTime = 4294967295] 19:25:09.39 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70785365, PingTime = 4294967295] 19:25:09.39 QuazalLog - [NAT: Sending PROBE_REPLY to udp:/address=[IP address redacted];port=6112;RVCID=70785365] 19:25:09.66 QuazalLog - [NAT: Sending PROBE to udp:/address=[IP address redacted];port=6112;RVCID=70785365] 19:25:09.76 QuazalLog - [NAT: Received PROBE_REPLY from udp:/address=[IP address redacted];port=6112;RVCID=70785365] 19:25:09.76 QuazalLog - [NAT: Probe Update] 19:25:09.76 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70785365, PingTime = 4294967295] 19:25:09.76 QuazalLog - [ NAT: udp:/address=[IP address redacted];port=6112;RVCID=70785365, PingTime = 104] 19:25:32.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:25:32.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:25:36.02 Activating screen: Command_Branch 19:25:47.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.1/0.0, max unsent 0, version err 0, merge 0 19:26:33.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:26:33.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:26:48.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:27:34.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:27:34.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:27:49.00 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:28:16.89 Activating screen: Command_Branch 19:28:18.99 Activating screen: NewObjective_widescreen 19:28:34.09 Was already stealing a skeleton when told to steal another [mortar_target]. 19:28:35.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:28:35.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:28:50.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:29:36.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:29:36.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:29:51.00 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:30:37.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:30:37.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:30:52.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:30:55.74 Activating screen: Command_Branch 19:31:00.00 Activating screen: Command_Branch 19:31:01.41 Activating screen: NewObjective_widescreen 19:31:38.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:31:38.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:31:53.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:31:57.68 Activating screen: pause_menu 19:31:57.68 GAME -- SimulationController::Pause 0 19:32:39.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:32:39.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:32:54.00 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:33:40.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:33:40.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:33:55.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:34:41.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:34:41.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:34:56.00 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:35:42.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:35:42.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:35:57.00 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:36:43.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:36:43.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:36:58.00 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:37:11.94 SPDx9 -- 2237MB available Texture Memory 19:37:13.99 GAME -- SimulationController::Pause 1 19:37:19.40 Activating screen: pause_menu 19:37:19.42 GAME -- SimulationController::Pause 0 19:37:44.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:37:44.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:37:59.00 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:38:45.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:38:45.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:39:00.00 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:39:46.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 19:39:46.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 19:40:01.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:40:06.19 SPDx9 -- 2237MB available Texture Memory 19:40:08.05 GAME -- SimulationController::Pause 1 19:40:26.15 Activating screen: pause_menu 19:40:26.16 GAME -- SimulationController::Pause 0 19:40:27.08 Activating screen: prompt_generic 19:40:27.84 MOD -- Player nico150 (network abort) (frame 9036) (KillPlayer) 19:40:27.85 GameApp::ReportStats 19:40:27.85 ReportMatchResults - onlyReportOnWin = 0 19:40:27.85 ReportMatchResults - SimID:1000, raceID:5, teamID:0, uid:0:490589, result:1:PS_ABORTED 19:40:27.85 ReportMatchResults - SimID:1001, raceID:0, teamID:0, uid:0:0, AI player, ignoring 19:40:27.85 ReportMatchResults - SimID:1002, raceID:1, teamID:1, uid:0:0, AI player, ignoring 19:40:27.85 ReportMatchResults - SimID:1003, raceID:1, teamID:1, uid:0:0, AI player, ignoring 19:40:27.85 ReportMatchResults - reporting normal game results for match 0:142454577 19:40:27.85 ReportSimStats - storing simulation results for match 0:142454577 19:40:27.85 GameApp::Quit( exitValue = 0 ) 19:40:27.87 GAME -- SimulationController::Pause 1 19:40:27.87 Activating screen: AppRestartingForm 19:40:27.87 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 19:40:27.87 Widget attempting to remove a non-existance listener. Widget:bkg_COH 19:40:27.87 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 19:40:27.87 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 19:40:27.87 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 19:40:27.87 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 19:40:27.88 OnlineReportResults - player=490589, gid = 142454577, time=1129, result=1, team=0, race=5, simPlayerID=1000 19:40:27.88 OnlineReportResults: Call started. 19:40:27.88 GameApp::ShutFrontEnd 19:40:27.88 GameObj::ShutdownGameObj 19:40:27.89 Calling disconnect... 19:40:27.89 Session is marking the local peer PeerID 1 for death 19:40:27.89 OnlineLeaveAdvertisementAsync: Match id = 142454577 started, nothing to do 19:40:27.89 Session::GetEvent DestroyPeer success Peer 1 removed 19:40:27.89 Session::DestroyPeer - deallocating peer 1 19:40:27.89 Session - Requested Disconnect for connectionID 4 19:40:27.89 Deallocated route ID=5 for PeerID 1 at WINaddr:[IP address redacted]:6112; 19:40:27.89 Session - Requested Disconnect for connectionID 5 19:40:27.89 Closed route 5<>5 for PeerID 1 at WINaddr:[IP address redacted]:6112; 19:40:27.89 AdvertisementInternal::Process - EVENT_DESTROYPEER 19:40:27.89 LeaveMatchInternal - no action taken, needLeave=0, service=0 19:40:27.89 Destroyed Matchinfo 19:40:27.89 GAME -- Ending mission (Game over) 19:40:27.93 GameObjLoader 0dcc5a78 - Unload 19:40:27.93 GameObjLoader 0dcc5a78 - resetting counters 19:40:28.01 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 19:40:28.01 MOD -- Game Over at frame 9036 19:40:28.16 GameObjLoader 0dcc5918 - Unload 19:40:28.16 GameObjLoader 0dcc5918 - resetting counters 19:40:28.24 SOUND -- Shutting down ... 19:40:28.39 SOUND -- Shutdown completed! 19:40:28.39 MessageInternal::DestroyChannel: Destroyed channel 474d4343 19:40:28.39 ~FEAppListener - Flushing queued online notifications 19:40:28.96 DLLDriverLinker -- 2 DLL drivers found. 19:40:28.97 ActionDatabase : [2342] global actions, [48] dummy actions. 19:40:28.97 NetworkManager::Destroy - destroying network manager 19:40:28.97 RendezvousManager::Shutdown - deleting instance 19:40:28.97 RendezvousManager - terminating all server calls in progress 19:40:28.97 CallManager - terminating all server calls in progress (3 in progress) 19:40:28.97 RendezvousManager - destroying chat handler 19:40:28.97 QuazalLog - [Registering Echo 0x3f3cf24 on Engine 0x1a450864] 19:40:28.97 QuazalLog - [Registering Relay 0x3f3cf14 on Engine 0x1a450864] 19:40:28.97 RendezvousManager::DestroyNATTraversalClient - NAT traversal no longer available. 19:40:28.97 QuazalLog - [Unregisters prototype UserMessage] 19:40:28.97 QuazalLog - [Found prototype UserMessage] 19:40:28.97 QuazalLog - [Unregisters prototype TextMessage] 19:40:28.97 QuazalLog - [Found prototype TextMessage] 19:40:28.97 ~RendezvousManager - disconnecting from server 19:40:29.13 MessageInternal::DestroyChannel: Destroyed channel 51434b4d 19:40:29.13 MessageInternal::DestroyChannel: Destroyed channel 50525459 19:40:29.13 PartyInternal: Fade to black 19:40:29.13 AutomatchInternal: Fade to black 19:40:29.13 PeerRemoveAll - flushing local session peer data 19:40:29.13 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 19:40:29.13 MessageInternal::DestroyChannel: Destroyed channel 47535450 19:40:29.13 Session - Requested Disconnect for connectionID 1 19:40:29.13 SessionManager::UnregisterSession - Unregistering session 03f487b8 19:40:29.13 SessionManager::~SessionManager - uninitializing 19:40:29.14 Net::ThreadFunction - Returning from the network thread function... 19:40:29.16 Transport::~Transport - shutting down transport 19:40:29.16 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 19:40:29.16 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 19:40:29.16 AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job OnlineReportResults is still running 19:40:29.16 AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job PostStatsAsync is still running 19:40:29.16 AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job DisconnectAsync is still running 19:40:29.16 AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job OnlineLeaveAdvertisementAsync is still running 19:40:29.16 Wrote 789 bytes to network datastore login_cache.bin 19:40:29.19 Wrote 100330 bytes to network datastore global_cache.bin 19:40:29.21 Wrote 6310 bytes to network datastore ping_cache.bin 19:40:29.22 Datastore -- uninitialize complete 19:40:29.22 QuazalInitializer - static uninit of Quazal library 19:40:29.22 QuazalInitializer - unhooking memory 0 currently allocated, 145600 allocations, total of 32563132 bytes 19:40:29.22 MOD -- Shutting down Application closed without errors