RELICCOH started at 2010-08-16 17:51 OS NT 6.1 (sp0.0) x64, 4087MB Physical Memory, 3300 Physical Available, 3979 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes USER Dads 17:51:18.02 4 Logical Processors detected 17:51:18.02 Multithreading Enabled 17:51:18.02 THREAD: Hyper-Threading Technology Processors are not detected. 17:51:18.02 XTHREAD: Detected 4 core(s) with 4 hardware thread(s) 17:51:18.02 XTHREAD: Main thread now used as XThread 0 17:51:18.02 XTHREAD: Spawned thread on processor 1 17:51:18.02 XTHREAD: Spawned thread on processor 2 17:51:18.02 XTHREAD: Spawned thread on processor 3 17:51:18.02 MATHBOX -- Version=6, Cpu=Intel Core:f=6,m=14, Mode=SSE 17:51:18.02 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English 17:51:18.04 MOD -- Mounting EF_DLC1, 1.0 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\DLC1\Data\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\DLC1\Movies\' 17:51:18.04 MOD -- Mounting EF_DLC2, 1.0 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\DLC2\Data\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\DLC2\Movies\' 17:51:18.04 MOD -- Mounting EF_DLC3, 1.0 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\DLC3\Data\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\DLC3\Movies\' 17:51:18.04 MOD -- Mounting EF_OPS, 1.0 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 17:51:18.04 MOD -- Mounting Eastern_Front, 1.0 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\RelicOnline\Data\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 17:51:18.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\CoH\Data\' 17:51:18.05 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 17:51:18.05 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 17:51:18.05 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 17:51:18.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 17:51:18.07 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 17:51:18.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 17:51:18.07 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 17:51:18.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 17:51:18.07 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 17:51:18.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 17:51:18.08 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 17:51:18.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 17:51:18.08 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 17:51:18.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 17:51:18.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 17:51:18.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 17:51:18.10 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\Engine\Movies\' 17:51:18.10 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dads\Documents\My Games\Company of Heroes\WW2\Movies\' 17:51:18.16 GAME -- Resetting fp control word. 17:51:27.74 WW2Mod -- PropertyBagManager Loaded in 9.579000s 17:51:28.02 NetworkManager::Create - creating network manager 17:51:28.07 Read 614 bytes from network datastore login_cache.bin 17:51:28.08 Read 107890 bytes from network datastore global_cache.bin 17:51:28.11 Read 3880 bytes from network datastore ping_cache.bin 17:51:28.11 QuazalInitializer - static initializing Quazal library 17:51:28.15 PingCache - populating cache with 214 pings 17:51:28.21 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 17:51:28.24 WinTransport - CreateSocket exclusive broadcast socket was available. 17:51:28.24 WinTransport - CreateSocket listening for broadcasts on default port 17:51:28.61 WinTransport - Host Name: Dads-NOVAPC, aliases: , type=AF_INET, len=4 17:51:28.61 WinTransport - Host IP Address #0: [IP address redacted] 17:51:28.61 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 17:51:28.61 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 17:51:28.61 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:51:28.61 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 17:51:28.61 SessionManager - Peer Header Size = 16 bytes 17:51:28.61 SessionManager - Game Data overhead = 7 bytes 17:51:28.61 SessionManager - Proxy overhead = 7 bytes 17:51:28.61 MessageInternal::CreateChannel: Created channel 47535450 17:51:28.61 Session::Initialize - info, initializing session object, using threads. 17:51:28.61 SessionManager::RegisterSession - Registering new session 038f7690 17:51:28.61 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:51:28.61 AutomatchInternal: Instantiating 17:51:28.61 PartyInternal: Instantiating 17:51:28.61 MessageInternal::CreateChannel: Created channel 50525459 17:51:28.61 Net::ThreadFunction - Entering network thread function... 17:51:28.61 MessageInternal::CreateChannel: Created channel 51434b4d 17:51:28.64 Transport - Largest received is now 19 17:51:28.64 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:51:28.72 Sent message game CompanyOfHeroes started 2760 601 allowtraffic 17:51:28.72 RemoteDLManager - Connection Restored. 17:51:28.72 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 17:51:28.72 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 17:51:28.72 MessageInternal::CreateChannel: Created channel 534d5347 17:51:28.72 MessageInternal::CreateChannel: Created channel 474d4343 17:51:28.72 MessageInternal::CreateChannel: Created channel 474f424a 17:51:28.72 MessageInternal::CreateChannel: Created channel 4d4f444d 17:51:28.72 MessageInternal::CreateChannel: Created channel 53594e43 17:51:28.72 MessageInternal::DestroyChannel: Destroyed channel 534d5347 17:51:28.72 MessageInternal::DestroyChannel: Destroyed channel 474d4343 17:51:28.72 MessageInternal::DestroyChannel: Destroyed channel 474f424a 17:51:28.72 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 17:51:28.72 MessageInternal::DestroyChannel: Destroyed channel 53594e43 17:51:28.75 GAME -- Available memory: 4087MB Physical RAM, 4085MB Pagefile, 4095 Virtual Address Space 17:51:30.33 DLLDriverLinker -- Adding driver 'spDx10.dll'. 17:51:30.47 DLLDriverLinker -- Adding driver 'spDx9.dll'. 17:51:30.47 DLLDriverLinker -- 2 DLL drivers found. 17:51:30.86 SPDx10 -- Adapter [ATI Radeon HD 5700 Series]: 1014MB dedicated video memory, 0MB dedicated system memory and 1783MB shared system memory. 17:51:33.56 DLLDriverLinker -- 2 DLL drivers found. 17:51:33.68 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 17:51:33.68 GAME -- Resolution set to 1024x768 (fullscreen). 17:51:33.73 SPDx10 -- Adapter Description = ATI Radeon HD 5700 Series 17:51:33.73 SPDx10 -- Driver Vendor = 0x00001002 Device = 0x000068b8 SubSys = 0x25431002 Rev = 0x00000000 17:51:33.73 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 0.16 17:51:33.73 SPDx10 -- Driver LUID = 0x00000000-0x00006c25 17:51:33.75 SPDx10 -- 1014MB dedicated video memory, 0MB dedicated system memory and 1783MB shared system memory available. 17:51:33.78 ShaderDatabase: using shader profile [ps40] 17:51:34.53 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 17:51:34.67 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 17:51:34.68 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 17:51:35.85 GameObjLoader 0d172ef0 - resetting counters 17:51:35.85 GameObjLoader 0d172ef0 - Created loader 17:51:35.85 GameObjLoader 0d173050 - resetting counters 17:51:35.85 GameObjLoader 0d173050 - Created loader 17:51:37.08 GAME -- Beginning FE 17:51:37.08 Sent message game CompanyOfHeroes allowtraffic 17:51:37.08 UIFrontEnd - Loading Front End 17:51:37.08 THREAD: Hyper-Threading Technology Processors are not detected. 17:51:37.41 SOUND -- Initializing ... 17:51:37.51 INNIMapDCA Key not found: sp_speechducker::time 17:51:37.84 SOUND -- Initialization completed! 17:51:37.84 UIFrontEnd - Initializing Forms 17:51:39.15 CampaignFilter::BindFilterSpecificWidgets() 17:51:39.28 Activating screen: AppLoadingForm 17:51:39.28 SetupProductLoadingArt - choosing bgArt = 0 (gold=0) 17:51:39.28 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 17:51:42.53 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 17:51:42.53 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 17:51:42.54 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 17:51:42.56 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 17:51:42.57 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 17:51:42.57 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 17:51:42.93 GAME -- Using player profile DADS-NOVAPC 17:51:49.10 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 17:51:50.66 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 17:51:53.91 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 17:51:53.91 RendezvousManager: CreateSession - starting profile=Guest login 17:51:55.04 RendezvousManager: Login complete and successfull 17:51:55.04 RendezvousManager initialized 17:51:55.16 Current server English:live version is 601.0, client is 601.0 17:51:55.16 OnConnect: successful connection established, enabling reconnect 17:51:55.16 OnConnect: this wasnt a reconnect, no need for autologin 17:51:55.16 Logging in remrelic on controller:0 17:51:55.52 Login completed: ACCOUNT_VALIDATED 17:51:55.52 Found 1 profiles for account remrelic 17:51:55.52 Found profile: remrelic 17:51:55.52 installed_products = ( CXP1 COH ) 17:51:55.52 OnLogin: no previous login, auto selecting profile not required 17:51:55.52 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 17:51:55.52 CRC & Version Info : 00000259:6aa29d62:48d2c5df eastern_front:601:ww2mod.dll 1 17:51:55.53 Activating screen: FEMovie 17:51:55.53 Activating screen: OnlineWidget 17:51:55.53 Activating screen: RelicOnlineProfileSelect 17:51:55.64 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 17:52:07.14 Activating screen: RelicOnlineWait 17:52:07.14 RendezvousManager - destroying chat handler 17:52:07.14 RendezvousManager: CreateSession - starting logout profile = 100:Guest 17:52:07.27 RendezvousManager: Logout complete 17:52:07.27 RendezvousManager - terminating all server calls in progress 17:52:07.27 CallManager - terminating all server calls in progress (1 in progress) 17:52:07.27 RendezvousManager: OnCredentialsEvent - starting profile login 17:52:08.34 RendezvousManager: Login complete and successfull 17:52:08.34 RendezvousManager - creating chat handler 17:52:08.35 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 17:52:08.48 QuazalSelectProfileAsync - Got UserID 17:52:08.49 Transport - Largest sent is now 16 17:52:08.62 GetUserStats requested stats for PIDs ( 710066 ) (best:0, full:1) 17:52:08.63 Transport - Largest received is now 42 17:52:08.74 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=65063;PID=710066;RVCID=66902141], private [udp:/address=[IP address redacted];port=6112;PID=710066] 17:52:08.88 QuazalSelectProfileAsync - Got Full Stats 17:52:09.01 GetAutomatchMaps: Got [32] maps 17:52:09.02 PopulateArmyListBox - skipping race 2 17:52:09.02 PopulateArmyListBox - skipping race 0 17:52:09.02 PopulateArmyListBox - skipping race 1 17:52:09.02 PopulateArmyListBox - skipping race 3 17:52:09.02 AutoMatchForm::OnArmySelectionChanged - sending request info 17:52:09.02 GetMaxFrameTimeFromProfile: players=2 expected FPS=23.399012, bars=5, max avg=0.036, sd=0.007, 5 samples = 0.05 0.04 0.04 0.03 0.03 17:52:09.02 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 17:52:09.02 QuazalSelectProfileAsync - Got Automatch maps 17:52:09.57 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 17:52:09.71 Profile [00000000:000ad5b2] selected on controller#0 17:52:09.71 Activating screen: FEMovie 17:52:09.71 Activating screen: OnlineWidget 17:52:09.71 Activating screen: FE_mm_01 17:52:09.71 Activating screen: RelicOnlineWait 17:52:09.71 GAME -- Setting campaign state to 'coh' 17:52:09.71 GAME -- Closing state 'coh' 17:52:09.78 GAME -- Setting campaign state to 'cxp2' 17:52:09.78 GAME -- Closing state 'cxp2' 17:52:09.78 GAME -- Setting campaign state to 'cxp1' 17:52:09.78 GAME -- Closing state 'cxp1' 17:52:20.42 Activating screen: MessageBoxPopup 17:52:20.42 Created Matchinfo 17:52:20.42 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 17:52:20.42 starting online hosting 17:52:20.43 OnlineHostAsync: initiating CallCreateMatch 17:52:20.56 OnlineHostAsync: created gid=140261023 17:52:20.57 Transport - Largest sent is now 78 17:52:20.60 RendezvousNotifier - Received Participate ParticipationEvent. 17:52:20.69 Transport - Largest received is now 104 17:52:20.82 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=65063;PID=710066;RVCID=66902141], private [udp:/address=[IP address redacted];port=6112;PID=710066] 17:52:20.94 OnlineHostAsync: initiating UpdateSessionURL [gid=140261023, url=udp:/address=[IP address redacted];port=65063;PID=710066;RVCID=66902141] 17:52:21.09 OnJoinAdvertisementSuccess - joined online match, server leave notification required 17:52:21.09 starting local hosting 17:52:21.09 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:52:21.09 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 17:52:21.09 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:52:21.09 Session::Host sid = 85C369F, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 17:52:21.09 ValidateCustomData: called with 297 bytes of custom data 17:52:21.09 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 17:52:21.09 AdvertisementInternal::Process - EVENT_NEWPEER 17:52:21.09 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 17:52:21.10 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 17:52:21.10 hosting - Session is connected 17:52:21.10 Net::Session::SetVisible - session is set to INVISIBLE. 17:52:21.10 hosting completed successfully 17:52:21.10 HostAsync - completed with HostResult = 0 17:52:21.10 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 17:52:21.10 Activating screen: OnlineGameSetup 17:52:21.10 MessageInternal::CreateChannel: Created channel 534d5347 17:52:21.10 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:52:21.10 MatchInternal::SetMatchType - new type 14 - updating server 17:52:21.12 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 17:52:21.12 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 17:52:21.12 SetVisible called while !IsConnected 17:52:21.12 GetMaxFrameTimeFromProfile: players=2 expected FPS=23.399012, bars=5, max avg=0.036, sd=0.007, 5 samples = 0.05 0.04 0.04 0.03 0.03 17:52:21.12 Activating screen: RelicOnlineChat 17:52:21.12 Activating screen: RelicOnlineNewsScreen 17:52:21.18 Activating screen: RelicOnlineStatsScreen 17:52:21.18 Activating screen: Achievements 17:52:21.18 GAME -- Setting campaign state to 'coh' 17:52:21.18 GAME -- Closing state 'coh' 17:52:21.18 GAME -- Setting campaign state to 'cxp2' 17:52:21.18 GAME -- Closing state 'cxp2' 17:52:21.18 GAME -- Setting campaign state to 'cxp1' 17:52:21.18 GAME -- Closing state 'cxp1' 17:52:21.18 Activating screen: GameHistory 17:52:21.18 GAME -- Setting campaign state to 'coh' 17:52:21.18 GAME -- Closing state 'coh' 17:52:21.18 GAME -- Setting campaign state to 'cxp2' 17:52:21.18 GAME -- Closing state 'cxp2' 17:52:21.18 GAME -- Setting campaign state to 'cxp1' 17:52:21.18 GAME -- Closing state 'cxp1' 17:52:21.19 Activating screen: OnlineGameSetup 17:52:21.19 Activating screen: RelicOnlineTabs 17:52:21.19 AutomatchInternal::OnHostComplete - Completed Host with success=1 17:52:21.19 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 17:52:21.19 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 17:52:21.19 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:52:21.19 Net::Session::SetVisible - session is set to INVISIBLE. 17:52:21.19 GetMaxFrameTimeFromProfile: players=2 expected FPS=23.399012, bars=5, max avg=0.036, sd=0.007, 5 samples = 0.05 0.04 0.04 0.03 0.03 17:52:21.26 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:52:21.26 GAME -- Setting campaign state to 'coh' 17:52:21.26 GAME -- Closing state 'coh' 17:52:21.26 GAME -- Setting campaign state to 'cxp2' 17:52:21.26 GAME -- Closing state 'cxp2' 17:52:21.26 GAME -- Setting campaign state to 'cxp1' 17:52:21.26 GAME -- Closing state 'cxp1' 17:52:21.27 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 17:52:21.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:52:22.08 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 810 17:52:22.08 Sent message game CompanyOfHeroes softthrottle 17:52:22.08 Got dlman msg [ack game CompanyOfHeroes softthrottle] 17:52:22.79 QueryMatches: Got [46] maps, [149] ids, [17] advertisements, startID [1] 17:52:22.79 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 132 matches 17:52:22.80 Activating screen: DynamicPopupMenu 17:52:23.29 Activating screen: RaceSelectionPopup 17:52:24.12 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:52:24.12 Net::Session::SetVisible - session is set to INVISIBLE. 17:52:24.12 GetMaxFrameTimeFromProfile: players=2 expected FPS=23.399012, bars=5, max avg=0.036, sd=0.007, 5 samples = 0.05 0.04 0.04 0.03 0.03 17:52:24.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:52:24.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:52:26.53 QueryMatches: Got [45] maps, [145] ids, [17] advertisements, startID [140259102] 17:52:26.54 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 111 matches 17:52:28.28 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:52:28.28 Net::Session::SetVisible - session is set to INVISIBLE. 17:52:28.28 GetMaxFrameTimeFromProfile: players=2 expected FPS=23.399012, bars=5, max avg=0.036, sd=0.007, 5 samples = 0.05 0.04 0.04 0.03 0.03 17:52:28.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:52:28.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:52:29.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 17:52:30.75 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:52:30.75 Net::Session::SetVisible - session is set to INVISIBLE. 17:52:30.75 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:52:30.76 MatchInternal::SetMatchState - state 1 - updating server 17:52:30.76 Net::Session::SetVisible - session is set to INVISIBLE. 17:52:30.76 MatchSetup: Sending start game message! 17:52:30.76 GameSetupForm - Starting game 17:52:30.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:52:30.76 PopulateGameInfo - random seed:[1281977550], guid:[{a2bfba4a-eb8d-4da4-b604-e1d230ad6a46}], sync level:[0] 17:52:30.76 Error loading [DATA:levelingCurve.lua] 17:52:30.76 Error loading [DATA:levelingCurve.lua] 17:52:30.76 MOD - Setting player (0) race to: allies_soviets 17:52:30.76 MOD - Setting player (0) race to: 2 17:52:30.76 MOD - Setting player (1) race to: axis 17:52:30.76 MOD - Setting player (1) race to: 3 17:52:30.76 OnlineUpdateStateAsync: initiating state change, id = 140261023, state=2 17:52:30.77 APP -- Game Start 17:52:30.77 Sent message game CompanyOfHeroes allowtraffic 17:52:30.77 GAME -- Setting campaign state to 'coh' 17:52:30.77 GAME -- Closing state 'coh' 17:52:30.77 GAME -- Setting campaign state to 'cxp2' 17:52:30.77 GAME -- Closing state 'cxp2' 17:52:30.77 GAME -- Setting campaign state to 'cxp1' 17:52:30.77 GAME -- Closing state 'cxp1' 17:52:30.77 MessageInternal::DestroyChannel: Destroyed channel 534d5347 17:52:30.78 GAME -- Ending FE 17:52:30.78 UIFrontEnd - Unloading Front End 17:52:30.79 SOUND -- Shutting down ... 17:52:30.88 SOUND -- Shutdown completed! 17:52:30.90 17:52:30.90 GAME -- *** Beginning mission 2p_prague (1 Humans, 1 Computers) *** 17:52:30.90 17:52:31.04 GAME -- Recording game 17:52:31.10 Activating screen: GameLoadScreen 17:52:31.11 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 17:52:31.32 OnlineUpdateStateAsync: updated state for gid=140261023 17:52:31.71 THREAD: Hyper-Threading Technology Processors are not detected. 17:52:31.78 SOUND -- Initializing ... 17:52:32.21 SOUND -- Initialization completed! 17:52:32.24 QuazalPostStatsAsync: Simulation results sent to server for gid=0 17:52:32.24 QueryMatches: Got [45] maps, [141] ids, [17] advertisements, startID [140259825] 17:52:32.24 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 91 matches 17:52:32.24 PHYSICS: detected processor(s) capable of handling 4 threads. 17:52:32.35 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\2p_prague' 17:52:32.35 MOD -- Using Mod 'Eastern_Front' 17:52:32.37 Unable to load/parse precache file [DATA:scenarios\mp\2p_prague_precache.lua] 17:52:32.40 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 17:52:32.40 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 17:52:34.34 GameObjLoader - upgrading load_count from 0 to 1191 17:52:36.63 GameObjLoader - upgrading load_count from 1191 to 1977 17:52:36.63 PHYSICS -- Created node factory 'HVOK' 17:52:36.63 PHYSICS -- Created node factory 'DMMY' 17:52:36.93 QueryMatches: Got [45] maps, [141] ids, [17] advertisements, startID [140260440] 17:52:36.93 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 74 matches 17:52:42.17 QueryMatches: Got [45] maps, [140] ids, [17] advertisements, startID [140260579] 17:52:42.18 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 56 matches 17:52:46.76 QueryMatches: Got [47] maps, [141] ids, [17] advertisements, startID [140260761] 17:52:46.76 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 40 matches 17:52:51.79 QueryMatches: Got [45] maps, [138] ids, [17] advertisements, startID [140260879] 17:52:51.80 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 24 matches 17:52:56.98 QueryMatches: Got [45] maps, [141] ids, [17] advertisements, startID [140260953] 17:52:56.98 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 10 matches 17:53:01.78 GameObjLoader - upgrading load_count from 41 to 4547 17:53:01.95 QueryMatches: Got [48] maps, [150] ids, [17] advertisements, startID [140261060] 17:53:01.95 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 2 matches 17:53:07.37 QueryMatches: Got [48] maps, [150] ids, [17] advertisements, startID [140261099] 17:53:07.38 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 2 matches 17:53:07.80 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 17:53:11.39 GameObjLoader 0d172ef0 - resetting counters 17:53:11.39 GameObjLoader 0d172ef0 - LOAD_DONE 17:53:11.39 GAME - SessionSetup 17:53:12.12 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 17:53:12.12 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 17:53:12.12 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 17:53:21.53 GAME - CreateGEWorld in 10140 ms 17:53:21.55 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 17:53:22.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 17:53:22.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 17:53:22.17 GAME - SessionSetup finished in 10780 ms 17:53:22.17 GAME - WaterReflectionManagerSetup 17:53:22.17 GAME - WaterReflectionManagerSetup finished in 0 ms 17:53:22.17 QueryMatches: Got [49] maps, [155] ids, [17] advertisements, startID [140258245] 17:53:22.17 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 7 matches 17:53:22.66 MessageInternal::CreateChannel: Created channel 474d4343 17:53:22.79 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 17:53:22.80 didn't add a border to sector 26!!! 17:53:24.47 MOD -- Player (unused player) (frame 0) (KillPlayer) 17:53:24.47 MOD -- Player (unused player) (frame 0) (KillPlayer) 17:53:24.47 MOD -- Player (unused player) (frame 0) (KillPlayer) 17:53:24.47 MOD -- Player (unused player) (frame 0) (KillPlayer) 17:53:24.47 MOD -- Player (unused player) (frame 0) (KillPlayer) 17:53:24.47 MOD -- Player (unused player) (frame 0) (KillPlayer) 17:53:24.91 MessageInternal::CreateChannel: Created channel 4d4f444d 17:53:25.43 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:53:25.43 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:53:25.44 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:53:25.44 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:53:25.44 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:53:25.86 SPEECHMANAGER -- Loaded in 0.378169 seconds 17:53:26.37 QueryMatches: Got [49] maps, [158] ids, [17] advertisements, startID [140259727] 17:53:26.37 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 19 matches 17:53:26.97 GameObjLoader - upgrading load_count from 0 to 388 17:53:28.30 QueryMatches: Got [49] maps, [154] ids, [17] advertisements, startID [140260390] 17:53:28.31 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 18 matches 17:53:28.61 GameObjLoader 0d173050 - resetting counters 17:53:28.61 GameObjLoader 0d173050 - LOAD_DONE 17:53:29.27 PreloadResources took 0ms. 17:53:29.35 GAME -- Loading completed (58 seconds) 17:53:29.35 SIM -- Setting SyncErrorChecking level to Low 17:53:30.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 17:53:30.66 Activating screen: GameScreen 17:53:30.66 Activating screen: Decorators 17:53:30.66 Activating screen: Taskbar 17:53:30.66 Activating screen: SubtitleScreen 17:53:30.66 Activating screen: TextOverlayScreen 17:53:30.75 PerformanceRecorder::StartRecording for game size 2 17:53:30.75 GAME -- Starting mission... 17:53:31.98 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 17:53:32.49 QueryMatches: Got [49] maps, [154] ids, [17] advertisements, startID [140260589] 17:53:32.49 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 18 matches 17:53:32.65 WorldViewSM::ProcessWVEvents - setting pause to 1 17:53:32.65 GAME -- SimulationController::Pause 0 17:53:37.48 QueryMatches: Got [50] maps, [158] ids, [17] advertisements, startID [140260790] 17:53:37.48 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 25 matches 17:53:37.97 WorldViewSM::ProcessWVEvents - setting pause to 0 17:53:37.97 GAME -- SimulationController::Pause 1 17:53:41.96 Warning: non auto-match upgrade not found in AE, tuning 17:53:42.50 QueryMatches: Got [48] maps, [154] ids, [17] advertisements, startID [140260900] 17:53:42.51 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 28 matches 17:53:47.48 QueryMatches: Got [47] maps, [156] ids, [17] advertisements, startID [140260995] 17:53:47.48 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 29 matches 17:53:52.30 QueryMatches: Got [47] maps, [159] ids, [17] advertisements, startID [140261093] 17:53:52.30 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 23 matches 17:53:53.77 WorldViewSM::ProcessWVEvents - setting pause to 1 17:53:53.77 GAME -- SimulationController::Pause 0 17:53:57.42 QueryMatches: Got [48] maps, [163] ids, [17] advertisements, startID [140261166] 17:53:57.43 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 12 matches 17:54:02.45 QueryMatches: Got [47] maps, [162] ids, [17] advertisements, startID [140261211] 17:54:02.46 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 2 matches 17:54:07.56 QueryMatches: Got [47] maps, [157] ids, [17] advertisements, startID [140247927] 17:54:07.56 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 2 matches 17:54:12.55 QueryMatches: Got [46] maps, [153] ids, [17] advertisements, startID [140259652] 17:54:12.55 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 5 matches 17:54:17.56 QueryMatches: Got [45] maps, [152] ids, [17] advertisements, startID [140260388] 17:54:17.56 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 8 matches 17:54:22.43 QueryMatches: Got [43] maps, [149] ids, [17] advertisements, startID [140260617] 17:54:22.43 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 9 matches 17:54:23.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 17:54:23.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 17:54:27.27 WorldViewSM::ProcessWVEvents - setting pause to 0 17:54:27.27 GAME -- SimulationController::Pause 1 17:54:27.45 QueryMatches: Got [44] maps, [153] ids, [17] advertisements, startID [140260854] 17:54:27.45 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 16 matches 17:54:30.13 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 17:54:31.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 17:54:32.53 QueryMatches: Got [46] maps, [156] ids, [17] advertisements, startID [140260995] 17:54:32.53 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 21 matches 17:54:37.66 QueryMatches: Got [41] maps, [148] ids, [17] advertisements, startID [140261098] 17:54:37.66 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 20 matches 17:54:42.45 QueryMatches: Got [41] maps, [144] ids, [17] advertisements, startID [140261203] 17:54:42.46 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 11 matches 17:54:47.61 QueryMatches: Got [43] maps, [145] ids, [17] advertisements, startID [140261314] 17:54:48.33 WorldViewSM::ProcessWVEvents - setting pause to 1 17:54:48.33 GAME -- SimulationController::Pause 0 17:55:02.92 WorldViewSM::ProcessWVEvents - setting pause to 0 17:55:02.92 GAME -- SimulationController::Pause 1 17:55:24.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 17:55:24.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 17:55:32.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 17:55:34.07 WorldViewSM::ProcessWVEvents - setting pause to 1 17:55:34.07 GAME -- SimulationController::Pause 0 17:55:41.39 WorldViewSM::ProcessWVEvents - setting pause to 0 17:55:41.39 GAME -- SimulationController::Pause 1 17:55:45.59 WorldViewSM::ProcessWVEvents - setting pause to 1 17:55:45.59 GAME -- SimulationController::Pause 0 17:55:55.53 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 17:56:02.46 WorldViewSM::ProcessWVEvents - setting pause to 0 17:56:02.46 GAME -- SimulationController::Pause 1 17:56:04.97 WorldViewSM::ProcessWVEvents - setting pause to 1 17:56:04.97 GAME -- SimulationController::Pause 0 17:56:19.28 WorldViewSM::ProcessWVEvents - setting pause to 0 17:56:19.28 GAME -- SimulationController::Pause 1 17:56:25.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 17:56:25.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 17:56:33.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 17:56:34.95 WorldViewSM::ProcessWVEvents - setting pause to 1 17:56:34.95 GAME -- SimulationController::Pause 0 17:56:51.58 WorldViewSM::ProcessWVEvents - setting pause to 0 17:56:51.58 GAME -- SimulationController::Pause 1 17:56:53.54 WorldViewSM::ProcessWVEvents - setting pause to 1 17:56:53.54 GAME -- SimulationController::Pause 0 17:57:10.63 WorldViewSM::ProcessWVEvents - setting pause to 0 17:57:10.63 GAME -- SimulationController::Pause 1 17:57:26.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 17:57:26.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 17:57:33.60 WorldViewSM::ProcessWVEvents - setting pause to 1 17:57:33.60 GAME -- SimulationController::Pause 0 17:57:34.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 17:57:36.02 WorldViewSM::ProcessWVEvents - setting pause to 0 17:57:36.02 GAME -- SimulationController::Pause 1 17:57:36.56 WorldViewSM::ProcessWVEvents - setting pause to 1 17:57:36.56 GAME -- SimulationController::Pause 0 17:57:50.59 WorldViewSM::ProcessWVEvents - setting pause to 0 17:57:50.59 GAME -- SimulationController::Pause 1 17:57:57.08 WorldViewSM::ProcessWVEvents - setting pause to 1 17:57:57.08 GAME -- SimulationController::Pause 0 17:57:58.86 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 17:58:00.89 WorldViewSM::ProcessWVEvents - setting pause to 0 17:58:00.89 GAME -- SimulationController::Pause 1 17:58:16.19 WorldViewSM::ProcessWVEvents - setting pause to 1 17:58:16.19 GAME -- SimulationController::Pause 0 17:58:27.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 17:58:27.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 17:58:29.15 WorldViewSM::ProcessWVEvents - setting pause to 0 17:58:29.15 GAME -- SimulationController::Pause 1 17:58:31.47 WorldViewSM::ProcessWVEvents - setting pause to 1 17:58:31.47 GAME -- SimulationController::Pause 0 17:58:35.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 17:58:45.91 WorldViewSM::ProcessWVEvents - setting pause to 0 17:58:45.91 GAME -- SimulationController::Pause 1 17:58:49.66 WorldViewSM::ProcessWVEvents - setting pause to 1 17:58:49.66 GAME -- SimulationController::Pause 0 17:58:57.33 WorldViewSM::ProcessWVEvents - setting pause to 0 17:58:57.33 GAME -- SimulationController::Pause 1 17:59:04.62 WorldViewSM::ProcessWVEvents - setting pause to 1 17:59:04.62 GAME -- SimulationController::Pause 0 17:59:17.81 WorldViewSM::ProcessWVEvents - setting pause to 0 17:59:17.81 GAME -- SimulationController::Pause 1 17:59:22.52 WorldViewSM::ProcessWVEvents - setting pause to 1 17:59:22.52 GAME -- SimulationController::Pause 0 17:59:28.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 17:59:28.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 17:59:29.07 WorldViewSM::ProcessWVEvents - setting pause to 0 17:59:29.07 GAME -- SimulationController::Pause 1 17:59:36.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 17:59:47.67 WorldViewSM::ProcessWVEvents - setting pause to 1 17:59:47.67 GAME -- SimulationController::Pause 0 17:59:52.15 WorldViewSM::ProcessWVEvents - setting pause to 0 17:59:52.15 GAME -- SimulationController::Pause 1 18:00:03.10 WorldViewSM::ProcessWVEvents - setting pause to 1 18:00:03.10 GAME -- SimulationController::Pause 0 18:00:29.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:00:29.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:00:37.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:00:40.92 WorldViewSM::ProcessWVEvents - setting pause to 0 18:00:40.92 GAME -- SimulationController::Pause 1 18:01:21.30 WorldViewSM::ProcessWVEvents - setting pause to 1 18:01:21.30 GAME -- SimulationController::Pause 0 18:01:30.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:01:30.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:01:38.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:02:11.09 WorldViewSM::ProcessWVEvents - setting pause to 0 18:02:11.09 GAME -- SimulationController::Pause 1 18:02:31.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:02:31.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:02:39.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:02:39.46 WorldViewSM::ProcessWVEvents - setting pause to 1 18:02:39.46 GAME -- SimulationController::Pause 0 18:02:54.47 WorldViewSM::ProcessWVEvents - setting pause to 0 18:02:54.47 GAME -- SimulationController::Pause 1 18:03:24.53 WorldViewSM::ProcessWVEvents - setting pause to 1 18:03:24.53 GAME -- SimulationController::Pause 0 18:03:32.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:03:32.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:03:36.57 WorldViewSM::ProcessWVEvents - setting pause to 0 18:03:36.57 GAME -- SimulationController::Pause 1 18:03:40.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:04:02.57 WorldViewSM::ProcessWVEvents - setting pause to 1 18:04:02.57 GAME -- SimulationController::Pause 0 18:04:26.68 WorldViewSM::ProcessWVEvents - setting pause to 0 18:04:26.68 GAME -- SimulationController::Pause 1 18:04:33.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:04:33.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:04:41.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:04:42.30 WorldViewSM::ProcessWVEvents - setting pause to 1 18:04:42.30 GAME -- SimulationController::Pause 0 18:04:52.30 WorldViewSM::ProcessWVEvents - setting pause to 0 18:04:52.30 GAME -- SimulationController::Pause 1 18:05:00.17 WorldViewSM::ProcessWVEvents - setting pause to 1 18:05:00.17 GAME -- SimulationController::Pause 0 18:05:21.04 WorldViewSM::ProcessWVEvents - setting pause to 0 18:05:21.04 GAME -- SimulationController::Pause 1 18:05:25.30 WorldViewSM::ProcessWVEvents - setting pause to 1 18:05:25.30 GAME -- SimulationController::Pause 0 18:05:34.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:05:34.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:05:38.87 WorldViewSM::ProcessWVEvents - setting pause to 0 18:05:38.87 GAME -- SimulationController::Pause 1 18:05:42.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:06:21.52 WorldViewSM::ProcessWVEvents - setting pause to 1 18:06:21.52 GAME -- SimulationController::Pause 0 18:06:24.30 WorldViewSM::ProcessWVEvents - setting pause to 0 18:06:24.30 GAME -- SimulationController::Pause 1 18:06:25.04 WorldViewSM::ProcessWVEvents - setting pause to 1 18:06:25.04 GAME -- SimulationController::Pause 0 18:06:35.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:06:35.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:06:43.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:06:44.87 WorldViewSM::ProcessWVEvents - setting pause to 0 18:06:44.87 GAME -- SimulationController::Pause 1 18:07:20.35 WorldViewSM::ProcessWVEvents - setting pause to 1 18:07:20.35 GAME -- SimulationController::Pause 0 18:07:31.64 WorldViewSM::ProcessWVEvents - setting pause to 0 18:07:31.64 GAME -- SimulationController::Pause 1 18:07:36.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:07:36.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:07:40.25 WorldViewSM::ProcessWVEvents - setting pause to 1 18:07:40.25 GAME -- SimulationController::Pause 0 18:07:44.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:07:49.01 WorldViewSM::ProcessWVEvents - setting pause to 0 18:07:49.01 GAME -- SimulationController::Pause 1 18:07:56.86 WorldViewSM::ProcessWVEvents - setting pause to 1 18:07:56.86 GAME -- SimulationController::Pause 0 18:08:19.59 WorldViewSM::ProcessWVEvents - setting pause to 0 18:08:19.59 GAME -- SimulationController::Pause 1 18:08:37.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:08:37.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:08:45.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:09:01.97 WorldViewSM::ProcessWVEvents - setting pause to 1 18:09:01.97 GAME -- SimulationController::Pause 0 18:09:11.19 WorldViewSM::ProcessWVEvents - setting pause to 0 18:09:11.19 GAME -- SimulationController::Pause 1 18:09:18.83 WorldViewSM::ProcessWVEvents - setting pause to 1 18:09:18.83 GAME -- SimulationController::Pause 0 18:09:26.33 WorldViewSM::ProcessWVEvents - setting pause to 0 18:09:26.33 GAME -- SimulationController::Pause 1 18:09:34.11 WorldViewSM::ProcessWVEvents - setting pause to 1 18:09:34.11 GAME -- SimulationController::Pause 0 18:09:37.64 WorldViewSM::ProcessWVEvents - setting pause to 0 18:09:37.64 GAME -- SimulationController::Pause 1 18:09:38.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:09:38.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:09:39.42 WorldViewSM::ProcessWVEvents - setting pause to 1 18:09:39.42 GAME -- SimulationController::Pause 0 18:09:46.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:10:39.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:10:39.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:10:47.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:11:40.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:11:40.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:11:48.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:12:16.47 WorldViewSM::ProcessWVEvents - setting pause to 0 18:12:16.47 GAME -- SimulationController::Pause 1 18:12:26.62 WorldViewSM::ProcessWVEvents - setting pause to 1 18:12:26.62 GAME -- SimulationController::Pause 0 18:12:39.23 WorldViewSM::ProcessWVEvents - setting pause to 0 18:12:39.23 GAME -- SimulationController::Pause 1 18:12:41.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:12:41.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:12:45.29 WorldViewSM::ProcessWVEvents - setting pause to 1 18:12:45.29 GAME -- SimulationController::Pause 0 18:12:49.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:13:07.64 WorldViewSM::ProcessWVEvents - setting pause to 0 18:13:07.64 GAME -- SimulationController::Pause 1 18:13:10.60 WorldViewSM::ProcessWVEvents - setting pause to 1 18:13:10.60 GAME -- SimulationController::Pause 0 18:13:17.42 WorldViewSM::ProcessWVEvents - setting pause to 0 18:13:17.42 GAME -- SimulationController::Pause 1 18:13:19.63 Activating screen: Command_Tree 18:13:20.73 Activating screen: Command_Branch 18:13:40.98 WorldViewSM::ProcessWVEvents - setting pause to 1 18:13:40.98 GAME -- SimulationController::Pause 0 18:13:42.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:13:42.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:13:50.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:14:01.96 WorldViewSM::ProcessWVEvents - setting pause to 0 18:14:01.96 GAME -- SimulationController::Pause 1 18:14:18.56 WorldViewSM::ProcessWVEvents - setting pause to 1 18:14:18.56 GAME -- SimulationController::Pause 0 18:14:31.15 WorldViewSM::ProcessWVEvents - setting pause to 0 18:14:31.15 GAME -- SimulationController::Pause 1 18:14:34.09 WorldViewSM::ProcessWVEvents - setting pause to 1 18:14:34.09 GAME -- SimulationController::Pause 0 18:14:39.58 WorldViewSM::ProcessWVEvents - setting pause to 0 18:14:39.58 GAME -- SimulationController::Pause 1 18:14:43.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:14:43.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:14:51.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:15:02.16 WorldViewSM::ProcessWVEvents - setting pause to 1 18:15:02.16 GAME -- SimulationController::Pause 0 18:15:38.29 WorldViewSM::ProcessWVEvents - setting pause to 0 18:15:38.29 GAME -- SimulationController::Pause 1 18:15:44.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:15:44.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:15:52.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:16:33.01 WorldViewSM::ProcessWVEvents - setting pause to 1 18:16:33.01 GAME -- SimulationController::Pause 0 18:16:45.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:16:45.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:16:48.91 WorldViewSM::ProcessWVEvents - setting pause to 0 18:16:48.91 GAME -- SimulationController::Pause 1 18:16:53.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:17:46.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:17:46.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:17:54.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:18:07.32 WorldViewSM::ProcessWVEvents - setting pause to 1 18:18:07.32 GAME -- SimulationController::Pause 0 18:18:18.03 WorldViewSM::ProcessWVEvents - setting pause to 0 18:18:18.03 GAME -- SimulationController::Pause 1 18:18:33.13 WorldViewSM::ProcessWVEvents - setting pause to 1 18:18:33.13 GAME -- SimulationController::Pause 0 18:18:38.68 WorldViewSM::ProcessWVEvents - setting pause to 0 18:18:38.68 GAME -- SimulationController::Pause 1 18:18:41.32 WorldViewSM::ProcessWVEvents - setting pause to 1 18:18:41.32 GAME -- SimulationController::Pause 0 18:18:47.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:18:47.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:18:47.79 WorldViewSM::ProcessWVEvents - setting pause to 0 18:18:47.79 GAME -- SimulationController::Pause 1 18:18:49.53 WorldViewSM::ProcessWVEvents - setting pause to 1 18:18:49.53 GAME -- SimulationController::Pause 0 18:18:55.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:19:03.07 WorldViewSM::ProcessWVEvents - setting pause to 0 18:19:03.07 GAME -- SimulationController::Pause 1 18:19:24.46 WorldViewSM::ProcessWVEvents - setting pause to 1 18:19:24.46 GAME -- SimulationController::Pause 0 18:19:34.50 WorldViewSM::ProcessWVEvents - setting pause to 0 18:19:34.50 GAME -- SimulationController::Pause 1 18:19:44.85 WorldViewSM::ProcessWVEvents - setting pause to 1 18:19:44.85 GAME -- SimulationController::Pause 0 18:19:48.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:19:48.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:19:56.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:19:58.88 WorldViewSM::ProcessWVEvents - setting pause to 0 18:19:58.88 GAME -- SimulationController::Pause 1 18:20:00.08 WorldViewSM::ProcessWVEvents - setting pause to 1 18:20:00.08 GAME -- SimulationController::Pause 0 18:20:04.85 WorldViewSM::ProcessWVEvents - setting pause to 0 18:20:04.85 GAME -- SimulationController::Pause 1 18:20:16.52 WorldViewSM::ProcessWVEvents - setting pause to 1 18:20:16.52 GAME -- SimulationController::Pause 0 18:20:26.20 WorldViewSM::ProcessWVEvents - setting pause to 0 18:20:26.20 GAME -- SimulationController::Pause 1 18:20:35.35 Activating screen: Command_Branch 18:20:49.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:20:49.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:20:57.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:21:31.17 WorldViewSM::ProcessWVEvents - setting pause to 1 18:21:31.17 GAME -- SimulationController::Pause 0 18:21:33.27 WorldViewSM::ProcessWVEvents - setting pause to 0 18:21:33.27 GAME -- SimulationController::Pause 1 18:21:45.69 WorldViewSM::ProcessWVEvents - setting pause to 1 18:21:45.69 GAME -- SimulationController::Pause 0 18:21:50.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:21:50.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:21:51.01 WorldViewSM::ProcessWVEvents - setting pause to 0 18:21:51.01 GAME -- SimulationController::Pause 1 18:21:54.12 WorldViewSM::ProcessWVEvents - setting pause to 1 18:21:54.12 GAME -- SimulationController::Pause 0 18:21:58.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:22:14.64 WorldViewSM::ProcessWVEvents - setting pause to 0 18:22:14.64 GAME -- SimulationController::Pause 1 18:22:21.44 WorldViewSM::ProcessWVEvents - setting pause to 1 18:22:21.44 GAME -- SimulationController::Pause 0 18:22:33.85 WorldViewSM::ProcessWVEvents - setting pause to 0 18:22:33.85 GAME -- SimulationController::Pause 1 18:22:51.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:22:51.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:22:59.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:23:04.83 WorldViewSM::ProcessWVEvents - setting pause to 1 18:23:04.83 GAME -- SimulationController::Pause 0 18:23:13.13 WorldViewSM::ProcessWVEvents - setting pause to 0 18:23:13.13 GAME -- SimulationController::Pause 1 18:23:15.23 Warning: binding primary selection commands_child2() -- widget 'command_button_02' already occupied by 'command_stop_child0:' 18:23:36.10 Warning: binding repeat_2(Production Item: upgrade\allies_soviets\items\com_vet2) -- widget 'upgrade_button_01' already occupied by 'repeat_1:Production Item: upgrade\allies_soviets\items\com_vet1' 18:23:36.10 Warning: binding repeat_4(Production Item: upgrade\allies_soviets\items\com_vet2_def) -- widget 'upgrade_button_02' already occupied by 'repeat_3:Production Item: upgrade\allies_soviets\items\com_vet1_def' 18:23:39.61 WorldViewSM::ProcessWVEvents - setting pause to 1 18:23:39.61 GAME -- SimulationController::Pause 0 18:23:52.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:23:52.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:24:00.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:24:09.35 WorldViewSM::ProcessWVEvents - setting pause to 0 18:24:09.35 GAME -- SimulationController::Pause 1 18:24:53.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:24:53.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:24:53.76 WorldViewSM::ProcessWVEvents - setting pause to 1 18:24:53.76 GAME -- SimulationController::Pause 0 18:24:58.62 Activating screen: Command_Branch 18:25:01.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:25:05.45 WorldViewSM::ProcessWVEvents - setting pause to 0 18:25:05.45 GAME -- SimulationController::Pause 1 18:25:26.52 WorldViewSM::ProcessWVEvents - setting pause to 1 18:25:26.52 GAME -- SimulationController::Pause 0 18:25:38.54 WorldViewSM::ProcessWVEvents - setting pause to 0 18:25:38.54 GAME -- SimulationController::Pause 1 18:25:54.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:25:54.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:26:02.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:26:33.20 WorldViewSM::ProcessWVEvents - setting pause to 1 18:26:33.20 GAME -- SimulationController::Pause 0 18:26:40.30 WorldViewSM::ProcessWVEvents - setting pause to 0 18:26:40.30 GAME -- SimulationController::Pause 1 18:26:55.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:26:55.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:27:03.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:27:25.40 WorldViewSM::ProcessWVEvents - setting pause to 1 18:27:25.40 GAME -- SimulationController::Pause 0 18:27:35.11 WorldViewSM::ProcessWVEvents - setting pause to 0 18:27:35.11 GAME -- SimulationController::Pause 1 18:27:51.92 Warning: binding repeat_1(Production Item: upgrade\allies_soviets\items\com_vet2) -- widget 'upgrade_button_01' already occupied by 'repeat_0:Production Item: upgrade\allies_soviets\items\com_vet1' 18:27:51.92 Warning: binding repeat_3(Production Item: upgrade\allies_soviets\items\com_vet2_def) -- widget 'upgrade_button_02' already occupied by 'repeat_2:Production Item: upgrade\allies_soviets\items\com_vet1_def' 18:27:56.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:27:56.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:28:04.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:28:16.69 Activating screen: Command_Branch 18:28:49.82 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 18:28:49.82 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 18:28:49.82 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 18:28:53.83 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 18:28:53.83 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 18:28:53.83 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 18:28:57.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:28:57.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:29:02.83 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 18:29:02.83 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 18:29:02.83 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 18:29:05.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:29:18.11 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 18:29:18.11 Muting spew of bind updater. Fix art and re-test. 18:29:32.72 WorldViewSM::ProcessWVEvents - setting pause to 1 18:29:32.72 GAME -- SimulationController::Pause 0 18:29:42.61 WorldViewSM::ProcessWVEvents - setting pause to 0 18:29:42.61 GAME -- SimulationController::Pause 1 18:29:58.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:29:58.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:30:06.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:30:59.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:30:59.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:31:07.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:31:56.23 WorldViewSM::ProcessWVEvents - setting pause to 1 18:31:56.23 GAME -- SimulationController::Pause 0 18:32:00.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:32:00.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:32:08.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:33:01.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:33:01.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:33:09.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:33:10.23 Activating screen: Command_Branch 18:33:25.16 WorldViewSM::ProcessWVEvents - setting pause to 0 18:33:25.16 GAME -- SimulationController::Pause 1 18:34:02.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:34:02.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:34:10.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:34:30.54 WorldViewSM::ProcessWVEvents - setting pause to 1 18:34:30.54 GAME -- SimulationController::Pause 0 18:34:37.46 WorldViewSM::ProcessWVEvents - setting pause to 0 18:34:37.46 GAME -- SimulationController::Pause 1 18:35:03.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:35:03.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:35:08.79 WorldViewSM::ProcessWVEvents - setting pause to 1 18:35:08.79 GAME -- SimulationController::Pause 0 18:35:11.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:35:38.85 WorldViewSM::ProcessWVEvents - setting pause to 0 18:35:38.85 GAME -- SimulationController::Pause 1 18:36:04.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 18:36:04.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 18:36:12.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 18:36:19.02 WorldViewSM::ProcessWVEvents - setting pause to 1 18:36:19.02 GAME -- SimulationController::Pause 0 18:36:23.12 Activating screen: Command_Branch 18:36:33.17 WorldViewSM::ProcessWVEvents - setting pause to 0 18:36:33.17 GAME -- SimulationController::Pause 1 18:36:33.23 Warning: upgrade in upgrade prerequisite doesn't exist 18:36:33.23 Warning: upgrade in upgrade prerequisite doesn't exist 18:36:33.23 Warning: upgrade in upgrade prerequisite doesn't exist 18:36:33.23 Warning: upgrade in upgrade prerequisite doesn't exist 18:36:33.33 Warning: upgrade in upgrade prerequisite doesn't exist 18:36:33.33 Warning: upgrade in upgrade prerequisite doesn't exist 18:36:33.33 Warning: upgrade in upgrade prerequisite doesn't exist 18:36:33.33 Warning: upgrade in upgrade prerequisite doesn't exist 18:36:33.35 Warning: upgrade in upgrade prerequisite doesn't exist 18:36:33.35 Warning: upgrade in upgrade prerequisite doesn't exist 18:36:33.35 Warning: upgrade in upgrade prerequisite doesn't exist 18:36:33.35 Warning: upgrade in upgrade prerequisite doesn't exist 21:11:45.86 Warning: upgrade in upgrade prerequisite doesn't exist 21:11:47.18 WorldViewSM::ProcessWVEvents - setting pause to 0 21:11:47.18 GAME -- SimulationController::Pause 1 21:11:47.25 Warning: upgrade in upgrade prerequisite doesn't exist 21:12:11.26 Warning: upgrade in upgrade prerequisite doesn't exist 21:12:11.26 Warning: upgrade in upgrade prerequisite doesn't exist 21:12:38.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 21:12:38.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 21:12:46.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:13:39.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 21:13:39.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 21:13:47.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:14:40.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 21:14:40.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 21:14:48.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:15:41.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 21:15:41.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 21:15:49.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0