RELICCOH started at 2010-08-01 17:55 OS NT 5.1 (sp3.0) x86, 3071MB Physical Memory, 2394 Physical Available, 1968 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer WORKING-DIR D:\Company of Heroes USER Skyline 17:55:26.65 2 Logical Processors detected 17:55:26.65 Multithreading Enabled 17:55:26.65 THREAD: Hyper-Threading Technology Processors are not detected. 17:55:26.65 XTHREAD: Detected 2 core(s) with 2 hardware thread(s) 17:55:26.65 XTHREAD: Main thread now used as XThread 0 17:55:26.65 XTHREAD: Spawned thread on processor 1 17:55:26.65 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE 17:55:26.65 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English 17:55:26.67 MOD -- Mounting EF_DLC1, 1.0 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\DLC1\Data\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\DLC1\Movies\' 17:55:26.67 MOD -- Mounting EF_DLC2, 1.0 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\DLC2\Data\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\DLC2\Movies\' 17:55:26.67 MOD -- Mounting EF_DLC3, 1.0 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\DLC3\Data\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\DLC3\Movies\' 17:55:26.67 MOD -- Mounting EF_OPS, 1.0 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\CoH\Ops\Data\' 17:55:26.67 MOD -- Mounting Eastern_Front, 1.0 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\RelicOnline\Data\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\CoH\Engine\Data\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 17:55:26.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\WW2\Data\' 17:55:26.68 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 17:55:26.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\CoH\Data\' 17:55:27.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\Eastern_Front\Data\' 17:55:27.25 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 17:55:27.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 17:55:27.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 17:55:27.25 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 17:55:27.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 17:55:27.25 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 17:55:27.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 17:55:27.25 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 17:55:27.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 17:55:27.28 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 17:55:27.28 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 17:55:27.28 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 17:55:27.28 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 17:55:27.28 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 17:55:27.28 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 17:55:27.28 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\Engine\Movies\' 17:55:27.28 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Skyline\My Documents\My Games\Company of Heroes\WW2\Movies\' 17:55:27.34 GAME -- Resetting fp control word. 17:55:37.12 WW2Mod -- PropertyBagManager Loaded in 9.788000s 17:55:37.25 NetworkManager::Create - creating network manager 17:55:37.25 Read 257 bytes from network datastore login_cache.bin 17:55:37.25 Read 52 bytes from network datastore global_cache.bin 17:55:37.25 Read 28 bytes from network datastore ping_cache.bin 17:55:37.25 QuazalInitializer - static initializing Quazal library 17:55:37.25 PingCache - populating cache with 0 pings 17:55:37.25 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 17:55:37.25 WinTransport - CreateSocket exclusive broadcast socket was available. 17:55:37.25 WinTransport - CreateSocket listening for broadcasts on default port 17:55:37.25 WinTransport - Host Name: Dreamerbg, aliases: , type=AF_INET, len=4 17:55:37.25 WinTransport - Host IP Address #0: [IP address redacted] 17:55:37.25 WinTransport - Host IP Address #1: [IP address redacted] 17:55:37.25 WinTransport - WARNING, MultipleNetwork adapters may cause problems 17:55:37.25 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 17:55:37.25 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 17:55:37.25 WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_LOOPBACK IFF_MULTICAST 17:55:37.25 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.25 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 17:55:37.25 SessionManager - Peer Header Size = 16 bytes 17:55:37.25 SessionManager - Game Data overhead = 7 bytes 17:55:37.25 SessionManager - Proxy overhead = 7 bytes 17:55:37.25 MessageInternal::CreateChannel: Created channel 47535450 17:55:37.25 Session::Initialize - info, initializing session object, using threads. 17:55:37.25 SessionManager::RegisterSession - Registering new session 04dfbae8 17:55:37.25 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.25 AutomatchInternal: Instantiating 17:55:37.25 PartyInternal: Instantiating 17:55:37.25 MessageInternal::CreateChannel: Created channel 50525459 17:55:37.25 MessageInternal::CreateChannel: Created channel 51434b4d 17:55:37.25 Net::ThreadFunction - Entering network thread function... 17:55:37.26 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 17:55:37.26 MessageInternal::CreateChannel: Created channel 534d5347 17:55:37.26 MessageInternal::CreateChannel: Created channel 474d4343 17:55:37.26 MessageInternal::CreateChannel: Created channel 474f424a 17:55:37.26 MessageInternal::CreateChannel: Created channel 4d4f444d 17:55:37.26 MessageInternal::CreateChannel: Created channel 53594e43 17:55:37.26 MessageInternal::DestroyChannel: Destroyed channel 534d5347 17:55:37.26 MessageInternal::DestroyChannel: Destroyed channel 474d4343 17:55:37.26 MessageInternal::DestroyChannel: Destroyed channel 474f424a 17:55:37.26 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 17:55:37.26 MessageInternal::DestroyChannel: Destroyed channel 53594e43 17:55:37.26 GAME -- Available memory: 3071MB Physical RAM, 1885MB Pagefile, 2047 Virtual Address Space 17:55:37.28 Transport - Largest received is now 19 17:55:37.28 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.31 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.31 Transport - Largest sent is now 30 17:55:37.32 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.32 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.35 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.35 Transport - Largest received is now 30 17:55:37.39 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.39 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.39 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.39 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.40 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.40 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.40 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.43 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.48 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.50 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.57 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:37.64 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:38.68 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:39.12 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:39.70 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:39.98 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:40.32 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:40.34 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:40.60 DLLDriverLinker -- Adding driver 'spDx9.dll'. 17:55:40.60 DLLDriverLinker -- 1 DLL drivers found. 17:55:40.81 DLLDriverLinker -- 1 DLL drivers found. 17:55:40.95 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 17:55:40.95 GAME -- Resolution set to 1680x1050 (fullscreen). 17:55:40.96 SPDx9 -- Driver Name = nv4_disp.dll Desc = NVIDIA GeForce 8600 GTS 17:55:40.96 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0400 SubSys = 0x22891682 Rev = 0x00A1 17:55:40.96 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x00 Build = 162.18 17:55:40.96 SPDx9 -- Driver GUID = {D7B71E3E-4740-11CF-786D-820200C2CB35} 17:55:41.12 SPDx9 -- 726MB available Texture Memory 17:55:41.12 ShaderDatabase: using shader profile [ps30] 17:55:41.26 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:41.50 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:41.67 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 17:55:41.70 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:42.01 GameObjLoader 084b7eb8 - resetting counters 17:55:42.01 GameObjLoader 084b7eb8 - Created loader 17:55:42.01 GameObjLoader 084e5528 - resetting counters 17:55:42.01 GameObjLoader 084e5528 - Created loader 17:55:42.21 GAME -- Beginning FE 17:55:42.21 Sent message game CompanyOfHeroes started 2656 601 allowtraffic 17:55:42.21 RemoteDLManager - Connection Restored. 17:55:42.21 UIFrontEnd - Loading Front End 17:55:42.21 THREAD: Hyper-Threading Technology Processors are not detected. 17:55:42.28 SOUND -- Initializing ... 17:55:42.35 INNIMapDCA Key not found: sp_speechducker::time 17:55:42.57 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:42.70 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:42.75 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:42.96 SOUND -- Initialization completed! 17:55:42.96 UIFrontEnd - Initializing Forms 17:55:45.20 CampaignFilter::BindFilterSpecificWidgets() 17:55:45.25 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:55:45.31 Activating screen: MovieScreen 17:55:45.31 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 17:55:47.79 Activating screen: AppLoadingForm 17:55:47.79 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 17:55:48.60 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 17:55:48.60 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 17:55:48.60 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 17:55:48.60 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 17:55:48.60 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 17:55:48.62 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 17:55:48.93 GAME -- Using player profile DREAMERBG 17:55:51.59 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 17:55:52.12 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 17:55:53.64 QuazalLoginService - *** Connecting to server: localhost:30260 17:55:53.64 RendezvousManager: CreateSession - starting profile=Guest login 17:55:57.81 Transport - Largest received is now 1010 17:56:08.70 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure. 17:56:08.70 RendezvousManager - unable to connect to the server as guest 17:56:08.71 OnConnect: connect failure 17:56:08.71 RendezvousManager::Shutdown - deleting instance 17:56:08.71 RendezvousManager - terminating all server calls in progress 17:56:08.71 CallManager - terminating all server calls in progress (1 in progress) 17:56:08.71 RendezvousManager - destroying chat handler 17:56:08.71 ~RendezvousManager - m_state = 7, no need for server disconnect 17:56:08.73 OnConnect: this wasnt a reconnect, no need for autologin 17:56:08.75 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 17:56:08.75 CRC & Version Info : 00000259:3f429d4e:48d2c5df eastern_front:601:ww2mod.dll 1 17:56:08.75 Activating screen: FEMovie 17:56:08.75 Activating screen: OnlineWidget 17:56:08.75 Activating screen: RelicOnlineLogin 17:56:08.78 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 17:56:08.78 You have a valid version of the game. 17:56:08.78 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now 17:56:08.78 installed_products = ( DLC1 DLC2 DLC3 ) 17:56:08.78 OnLogin: no previous login, auto selecting profile not required 17:56:08.78 Activating screen: MessageBoxPopup 17:56:08.78 Activating screen: MessageBoxPopup 17:56:08.78 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 17:56:09.76 Beginning media verification... 17:56:09.76 Validator type : validators\udro\udro.dll 17:56:09.78 Activating screen: MessageBoxPopup 17:56:09.81 Activating screen: FE_mm_01 17:56:11.23 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 17:56:11.23 Activating screen: OnlineSelectGame 17:56:11.25 Activating screen: RelicOnlineChat 17:56:11.25 Activating screen: RelicOnlineNewsScreen 17:56:11.25 Activating screen: RelicOnlineStatsScreen 17:56:11.25 Activating screen: Achievements 17:56:11.25 GAME -- Setting campaign state to 'dlc1' 17:56:11.25 GAME -- Closing state 'dlc1' 17:56:11.25 GAME -- Setting campaign state to 'dlc1' 17:56:11.26 GAME -- Closing state 'dlc1' 17:56:11.26 GAME -- Setting campaign state to 'dlc2' 17:56:11.26 GAME -- Closing state 'dlc2' 17:56:11.26 GAME -- Setting campaign state to 'dlc3' 17:56:11.26 GAME -- Closing state 'dlc3' 17:56:11.28 GAME -- Setting campaign state to 'dlc1' 17:56:11.28 GAME -- Closing state 'dlc1' 17:56:11.28 Activating screen: GameHistory 17:56:11.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:11.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:11.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:11.29 Activating screen: OnlineSelectGame 17:56:11.29 Activating screen: RelicOnlineTabs 17:56:11.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:11.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:11.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:13.84 CancelAutoMatching - called 17:56:13.84 Activating screen: OnlineSelectGame 17:56:13.84 Activating screen: RelicOnlineTabs 17:56:13.84 Activating screen: FEMovie 17:56:13.84 Activating screen: OnlineWidget 17:56:13.84 Activating screen: FE_mm_01 17:56:13.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:13.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:13.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:13.85 GAME -- Setting campaign state to 'dlc1' 17:56:13.85 GAME -- Closing state 'dlc1' 17:56:13.85 GAME -- Setting campaign state to 'dlc2' 17:56:13.85 GAME -- Closing state 'dlc2' 17:56:13.85 GAME -- Setting campaign state to 'dlc3' 17:56:13.85 GAME -- Closing state 'dlc3' 17:56:14.62 Activating screen: MessageBoxPopup 17:56:14.62 Created Matchinfo 17:56:14.62 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 17:56:14.62 starting LAN hosting 17:56:14.64 Transport - Largest received is now 1040 17:56:14.65 OnJoinAdvertisementSuccess - joined online match, server leave notification required 17:56:14.65 starting local hosting 17:56:14.65 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:56:14.65 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 17:56:14.65 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:56:14.65 Session::Host sid = 44B8D2246C80DF8, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 17:56:14.65 ValidateCustomData: called with 195 bytes of custom data 17:56:14.65 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 17:56:14.65 AdvertisementInternal::Process - EVENT_NEWPEER 17:56:14.65 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 17:56:14.67 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 17:56:14.67 hosting - Session is connected 17:56:14.67 Net::Session::SetVisible - session is set to VISIBLE. 17:56:14.68 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 17:56:14.68 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 17:56:14.68 hosting completed successfully 17:56:14.68 HostAsync - completed with HostResult = 0 17:56:14.68 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 17:56:14.68 Activating screen: OnlineGameSetup 17:56:14.68 MessageInternal::CreateChannel: Created channel 534d5347 17:56:14.70 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:56:14.70 MatchInternal::SetMatchType - new type 14 - updating server 17:56:14.71 SetVisible called while !IsConnected 17:56:14.71 GetMaxFrameTimeFromProfile: players=2 expected FPS=33.636055, bars=5, max avg=0.030, sd=0.000, 1 samples = 0.03 17:56:14.71 Activating screen: RelicOnlineChat 17:56:14.71 Activating screen: RelicOnlineNewsScreen 17:56:14.71 Activating screen: RelicOnlineStatsScreen 17:56:14.71 Activating screen: Achievements 17:56:14.71 GAME -- Setting campaign state to 'dlc1' 17:56:14.71 GAME -- Closing state 'dlc1' 17:56:14.71 GAME -- Setting campaign state to 'dlc2' 17:56:14.71 GAME -- Closing state 'dlc2' 17:56:14.73 GAME -- Setting campaign state to 'dlc3' 17:56:14.73 GAME -- Closing state 'dlc3' 17:56:14.73 GAME -- Setting campaign state to 'dlc1' 17:56:14.73 GAME -- Closing state 'dlc1' 17:56:14.73 Activating screen: GameHistory 17:56:14.73 GAME -- Setting campaign state to 'dlc1' 17:56:14.75 GAME -- Closing state 'dlc1' 17:56:14.75 GAME -- Setting campaign state to 'dlc2' 17:56:14.75 GAME -- Closing state 'dlc2' 17:56:14.75 GAME -- Setting campaign state to 'dlc3' 17:56:14.75 GAME -- Closing state 'dlc3' 17:56:14.75 Activating screen: OnlineGameSetup 17:56:14.75 Activating screen: RelicOnlineTabs 17:56:14.75 AutomatchInternal::OnHostComplete - Completed Host with success=1 17:56:14.75 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 17:56:14.75 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 17:56:14.75 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:56:14.75 Net::Session::SetVisible - session is set to INVISIBLE. 17:56:14.76 GetMaxFrameTimeFromProfile: players=2 expected FPS=33.636055, bars=5, max avg=0.030, sd=0.000, 1 samples = 0.03 17:56:14.82 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:14.84 GAME -- Setting campaign state to 'dlc1' 17:56:14.85 GAME -- Closing state 'dlc1' 17:56:14.85 GAME -- Setting campaign state to 'dlc2' 17:56:14.85 GAME -- Closing state 'dlc2' 17:56:14.85 GAME -- Setting campaign state to 'dlc3' 17:56:14.85 GAME -- Closing state 'dlc3' 17:56:14.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:16.28 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:56:16.28 Net::Session::SetVisible - session is set to VISIBLE. 17:56:16.28 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 17:56:16.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:16.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:18.92 Activating screen: DynamicPopupMenu 17:56:20.07 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:56:20.07 Net::Session::SetVisible - session is set to VISIBLE. 17:56:20.07 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 17:56:20.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:20.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:20.65 Activating screen: RaceSelectionPopup 17:56:21.34 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:56:21.34 Net::Session::SetVisible - session is set to VISIBLE. 17:56:21.34 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 17:56:21.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:21.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:22.06 Activating screen: DynamicPopupMenu 17:56:23.12 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:56:23.12 Net::Session::SetVisible - session is set to INVISIBLE. 17:56:23.12 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 17:56:23.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:23.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:23.76 Activating screen: RaceSelectionPopup 17:56:24.64 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:56:24.64 Net::Session::SetVisible - session is set to INVISIBLE. 17:56:24.64 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 17:56:24.65 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:24.70 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:26.23 Activating screen: RaceSelectionPopup 17:56:27.09 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:56:27.09 Net::Session::SetVisible - session is set to INVISIBLE. 17:56:27.09 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 17:56:27.10 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:27.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:29.15 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:56:29.15 Net::Session::SetVisible - session is set to INVISIBLE. 17:56:29.15 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 17:56:29.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:29.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:30.12 GameSetupForm - No win/loss reporting and only a single player, disconnecting 17:56:30.12 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:56:30.12 SetVisible called while !IsConnected 17:56:30.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:30.14 GameSetupForm - Starting game 17:56:30.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:56:30.14 PopulateGameInfo - random seed:[1280678190], guid:[{74cfa913-1a3d-492f-8864-3540e52c84b0}], sync level:[2] 17:56:30.14 Error loading [DATA:levelingCurve.lua] 17:56:30.14 Error loading [DATA:levelingCurve.lua] 17:56:30.14 Error loading [DATA:levelingCurve.lua] 17:56:30.14 Error loading [DATA:levelingCurve.lua] 17:56:30.14 Error loading [DATA:levelingCurve.lua] 17:56:30.15 Error loading [DATA:levelingCurve.lua] 17:56:30.15 MOD - Setting player (0) race to: allies 17:56:30.15 MOD - Setting player (0) race to: 1 17:56:30.15 MOD - Setting player (1) race to: allies_commonwealth 17:56:30.15 MOD - Setting player (1) race to: 0 17:56:30.15 MOD - Setting player (2) race to: allies_soviets 17:56:30.15 MOD - Setting player (2) race to: 2 17:56:30.15 MOD - Setting player (3) race to: axis 17:56:30.15 MOD - Setting player (3) race to: 3 17:56:30.15 MOD - Setting player (4) race to: axis_panzer_elite 17:56:30.15 MOD - Setting player (4) race to: 4 17:56:30.15 MOD - Setting player (5) race to: axis 17:56:30.15 MOD - Setting player (5) race to: 3 17:56:30.15 Activating screen: MessageBoxPopup 17:56:30.15 Session is marking the local peer PeerID 1 for death 17:56:30.15 Session::GetEvent DestroyPeer success Peer 1 removed 17:56:30.15 Session::DestroyPeer - deallocating peer 1 17:56:30.15 Session - Requested Disconnect for connectionID 2 17:56:30.15 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 17:56:30.15 Session - Requested Disconnect for connectionID 3 17:56:30.15 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 17:56:30.15 AdvertisementInternal::Process - EVENT_DESTROYPEER 17:56:30.15 Destroyed Matchinfo 17:56:30.15 APP -- Game Start 17:56:30.15 Sent message game CompanyOfHeroes allowtraffic 17:56:30.15 GAME -- Setting campaign state to 'dlc1' 17:56:30.15 GAME -- Closing state 'dlc1' 17:56:30.17 GAME -- Setting campaign state to 'dlc2' 17:56:30.17 GAME -- Closing state 'dlc2' 17:56:30.17 GAME -- Setting campaign state to 'dlc3' 17:56:30.17 GAME -- Closing state 'dlc3' 17:56:30.17 MessageInternal::DestroyChannel: Destroyed channel 534d5347 17:56:30.17 GAME -- Ending FE 17:56:30.17 UIFrontEnd - Unloading Front End 17:56:30.18 SOUND -- Shutting down ... 17:56:30.25 SOUND -- Shutdown completed! 17:56:30.28 17:56:30.28 GAME -- *** Beginning mission 6p_drekplaats (1 Humans, 5 Computers) *** 17:56:30.28 17:56:30.59 GAME -- Recording game 17:56:30.65 Activating screen: GameLoadScreen 17:56:30.67 ReportGameStartStats - no connection to server unable to report 17:56:30.67 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 17:56:30.67 PeerRemoveAll - flushing local session peer data 17:56:30.67 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 17:56:30.67 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 17:56:31.14 THREAD: Hyper-Threading Technology Processors are not detected. 17:56:31.15 SOUND -- Initializing ... 17:56:31.93 SOUND -- Initialization completed! 17:56:31.96 PHYSICS: detected processor(s) capable of handling 2 threads. 17:56:32.01 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_drekplaats\6p_drekplaats' 17:56:32.01 MOD -- Using Mod 'Eastern_Front' 17:56:32.06 Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_drekplaats\6p_drekplaats_precache.lua] 17:56:32.10 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 17:56:32.10 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 17:56:35.93 GameObjLoader - upgrading load_count from 0 to 1097 17:56:38.00 Transport - median kBPS [hi/cur] sent = 0.8/0.1, recvd = 5.4/0.7, #p/sec[s/r] = 9.0/9.9, max unsent 0, version err 0, merge 29 17:56:39.51 GameObjLoader - upgrading load_count from 1097 to 1810 17:56:39.70 PHYSICS -- Created node factory 'HVOK' 17:56:39.70 PHYSICS -- Created node factory 'DMMY' 17:56:41.79 Transport - Largest received is now 1049 17:56:45.25 Transport - Largest received is now 1187 17:56:50.78 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:56:58.98 GameObjLoader - upgrading load_count from 45 to 4352 17:57:04.43 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 17:57:09.48 GameObjLoader 084b7eb8 - resetting counters 17:57:09.48 GameObjLoader 084b7eb8 - LOAD_DONE 17:57:09.48 GAME - SessionSetup 17:57:10.12 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 17:57:10.15 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 17:57:10.15 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 17:57:14.92 GAME - CreateGEWorld in 5447 ms 17:57:14.93 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 17:57:15.40 GAME - SessionSetup finished in 5929 ms 17:57:15.40 GAME - WaterReflectionManagerSetup 17:57:15.40 GAME - WaterReflectionManagerSetup finished in 0 ms 17:57:15.78 MessageInternal::CreateChannel: Created channel 474d4343 17:57:16.06 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 17:57:17.00 MOD -- Player (unused player) (frame 0) (KillPlayer) 17:57:17.00 MOD -- Player (unused player) (frame 0) (KillPlayer) 17:57:18.51 MessageInternal::CreateChannel: Created channel 4d4f444d 17:57:19.48 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:57:19.50 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:57:19.50 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:57:19.50 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:57:19.50 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:57:19.90 SPEECHMANAGER -- Loaded in 0.338938 seconds 17:57:20.20 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:57:22.71 DB -- Unable to load symbols. No in game map texture for DATA:scenarios\mp\classic\6p_drekplaats\6p_drekplaats. Please add an image with _map or _mm extension. -- FATAL EXIT -- gamemap.c/529:! --stack trace-- 17:57:41.39 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 17:58:17.65 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 17:58:53.71 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 17:59:29.85 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation