RELICCOH started at 2010-07-17 13:06 OS NT 5.1 (sp3.0) x86, 3326MB Physical Memory, 2481 Physical Available, 1974 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer WORKING-DIR C:\Program Files\THQ\Company of Heroes USER Stroud 13:06:37.70 2 Logical Processors detected 13:06:37.70 Multithreading Enabled 13:06:37.70 THREAD: Hyper-Threading Technology Processors are not detected. 13:06:37.70 XTHREAD: Detected 2 core(s) with 2 hardware thread(s) 13:06:37.70 XTHREAD: Main thread now used as XThread 0 13:06:37.70 XTHREAD: Spawned thread on processor 1 13:06:37.70 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE 13:06:37.71 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English 13:06:37.81 MOD -- Mounting EF_DLC1, 1.0 13:06:37.81 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 13:06:37.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC1\Data\' 13:06:37.81 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 13:06:37.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 13:06:37.81 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 13:06:37.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 13:06:37.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC1\Movies\' 13:06:37.81 MOD -- Mounting EF_DLC2, 1.0 13:06:37.82 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 13:06:37.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC2\Data\' 13:06:37.82 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 13:06:37.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 13:06:37.82 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 13:06:37.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 13:06:37.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC2\Movies\' 13:06:37.82 MOD -- Mounting EF_DLC3, 1.0 13:06:37.82 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 13:06:37.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC3\Data\' 13:06:37.82 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 13:06:37.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 13:06:37.84 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 13:06:37.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 13:06:37.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC3\Movies\' 13:06:37.84 MOD -- Mounting EF_OPS, 1.0 13:06:37.84 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 13:06:37.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\CoH\Ops\Data\' 13:06:37.84 MOD -- Mounting Eastern_Front, 1.0 13:06:37.84 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 13:06:37.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\RelicOnline\Data\' 13:06:37.84 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 13:06:37.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\CoH\Engine\Data\' 13:06:37.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\WW2\Data\' 13:06:37.85 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 13:06:37.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\CoH\Data\' 13:06:37.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Eastern_Front\Data\' 13:06:37.85 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 13:06:37.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 13:06:37.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 13:06:37.85 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 13:06:37.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 13:06:37.85 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 13:06:37.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 13:06:37.85 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 13:06:37.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 13:06:37.89 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 13:06:37.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 13:06:37.89 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 13:06:37.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 13:06:37.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 13:06:37.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 13:06:37.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Engine\Movies\' 13:06:37.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\WW2\Movies\' 13:06:38.10 GAME -- Resetting fp control word. 13:06:42.65 WW2Mod -- PropertyBagManager Loaded in 4.556000s 13:06:42.71 NetworkManager::Create - creating network manager 13:06:42.71 Read 579 bytes from network datastore login_cache.bin 13:06:42.73 Read 114562 bytes from network datastore global_cache.bin 13:06:42.73 Read 152758 bytes from network datastore ping_cache.bin 13:06:42.73 QuazalInitializer - static initializing Quazal library 13:06:42.73 PingCache - populating cache with 6819 pings 13:06:42.73 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 13:06:42.73 WinTransport - CreateSocket exclusive broadcast socket was available. 13:06:42.73 WinTransport - CreateSocket listening for broadcasts on default port 13:06:42.73 WinTransport - Host Name: Diablo, aliases: , type=AF_INET, len=4 13:06:42.73 WinTransport - Host IP Address #0: [IP address redacted] 13:06:42.73 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 13:06:42.73 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_LOOPBACK IFF_MULTICAST 13:06:42.73 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:06:42.73 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 13:06:42.73 SessionManager - Peer Header Size = 16 bytes 13:06:42.73 SessionManager - Game Data overhead = 7 bytes 13:06:42.73 SessionManager - Proxy overhead = 7 bytes 13:06:42.73 MessageInternal::CreateChannel: Created channel 47535450 13:06:42.73 Session::Initialize - info, initializing session object, using threads. 13:06:42.73 SessionManager::RegisterSession - Registering new session 053bd0a0 13:06:42.73 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:06:42.73 AutomatchInternal: Instantiating 13:06:42.73 PartyInternal: Instantiating 13:06:42.73 MessageInternal::CreateChannel: Created channel 50525459 13:06:42.73 MessageInternal::CreateChannel: Created channel 51434b4d 13:06:42.73 Net::ThreadFunction - Entering network thread function... 13:06:42.75 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 13:06:42.75 MessageInternal::CreateChannel: Created channel 534d5347 13:06:42.75 MessageInternal::CreateChannel: Created channel 474d4343 13:06:42.75 MessageInternal::CreateChannel: Created channel 474f424a 13:06:42.75 MessageInternal::CreateChannel: Created channel 4d4f444d 13:06:42.75 MessageInternal::CreateChannel: Created channel 53594e43 13:06:42.75 MessageInternal::DestroyChannel: Destroyed channel 534d5347 13:06:42.75 MessageInternal::DestroyChannel: Destroyed channel 474d4343 13:06:42.75 MessageInternal::DestroyChannel: Destroyed channel 474f424a 13:06:42.75 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 13:06:42.75 MessageInternal::DestroyChannel: Destroyed channel 53594e43 13:06:42.75 GAME -- Available memory: 3326MB Physical RAM, 1883MB Pagefile, 2047 Virtual Address Space 13:06:42.76 Transport - Largest received is now 19 13:06:42.76 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:06:44.06 DLLDriverLinker -- Adding driver 'spDx9.dll'. 13:06:44.06 DLLDriverLinker -- 1 DLL drivers found. 13:06:44.29 DLLDriverLinker -- 1 DLL drivers found. 13:06:44.35 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 13:06:44.35 GAME -- Resolution set to 1360x768 (fullscreen). 13:06:44.39 SPDx9 -- Driver Name = ati2dvag.dll Desc = ATI Radeon HD 4800 Series 13:06:44.39 SPDx9 -- Driver Vendor = 0x1002 Device = 0x9440 SubSys = 0x03061043 Rev = 0x0000 13:06:44.39 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x00 Build = 70.93 13:06:44.39 SPDx9 -- Driver GUID = {D7B71EE2-D700-11CF-4668-0C23A1C2CB35} 13:06:44.65 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:06:44.71 Transport - Largest sent is now 30 13:06:44.87 SPDx9 -- 1124MB available Texture Memory 13:06:44.89 ShaderDatabase: using shader profile [ps30] 13:06:44.96 Transport - Largest received is now 30 13:06:45.15 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 13:06:45.42 GameObjLoader 08386dd8 - resetting counters 13:06:45.42 GameObjLoader 08386dd8 - Created loader 13:06:45.42 GameObjLoader 08386e68 - resetting counters 13:06:45.42 GameObjLoader 08386e68 - Created loader 13:06:45.57 GAME -- Beginning FE 13:06:45.57 Sent message game CompanyOfHeroes started 244 601 allowtraffic 13:06:45.57 RemoteDLManager - Connection Restored. 13:06:45.57 UIFrontEnd - Loading Front End 13:06:45.57 THREAD: Hyper-Threading Technology Processors are not detected. 13:06:45.65 SOUND -- Initializing ... 13:06:45.68 INNIMapDCA Key not found: sp_speechducker::time 13:06:45.93 SOUND -- Initialization completed! 13:06:45.93 UIFrontEnd - Initializing Forms 13:06:47.00 CampaignFilter::BindFilterSpecificWidgets() 13:06:47.10 Activating screen: MovieScreen 13:06:47.10 Got dlman msg [dlmanager version 1.0 peertraffic 0 uploadlimit 2000 seedratio 0] 13:06:47.53 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:06:49.03 Activating screen: AppLoadingForm 13:06:49.03 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 13:06:49.32 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 13:06:49.32 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 13:06:49.32 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 13:06:49.32 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 13:06:49.32 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 13:06:49.32 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 13:06:49.50 GAME -- Using player profile DIABLO 13:06:51.12 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 13:06:51.56 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 13:06:52.14 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 13:06:52.14 RendezvousManager: CreateSession - starting profile=Guest login 13:06:54.62 RendezvousManager: Login complete and successfull 13:06:54.64 RendezvousManager initialized 13:06:54.90 Current server English:live version is 601.0, client is 601.0 13:06:54.92 OnConnect: successful connection established, enabling reconnect 13:06:54.92 OnConnect: this wasnt a reconnect, no need for autologin 13:06:54.92 Logging in Targs on controller:0 13:06:55.56 Login completed: ACCOUNT_VALIDATED 13:06:55.56 Found 1 profiles for account Targs 13:06:55.56 Found profile: Targs 13:06:55.56 installed_products = ( COH CXP1 ) 13:06:55.56 OnLogin: no previous login, auto selecting profile not required 13:06:55.59 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 13:06:55.59 CRC & Version Info : 00000259:4123d02d:48d2c5df eastern_front:601:ww2mod.dll 1 13:06:55.59 Activating screen: FEMovie 13:06:55.59 Activating screen: OnlineWidget 13:06:55.59 Activating screen: RelicOnlineProfileSelect 13:06:55.64 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 13:06:55.64 Activating screen: RelicOnlineWait 13:06:55.64 RendezvousManager - destroying chat handler 13:06:55.64 RendezvousManager: CreateSession - starting logout profile = 100:Guest 13:06:55.92 RendezvousManager: Logout complete 13:06:55.92 RendezvousManager - terminating all server calls in progress 13:06:55.92 CallManager - terminating all server calls in progress (1 in progress) 13:06:55.92 RendezvousManager: OnCredentialsEvent - starting profile login 13:06:58.03 RendezvousManager: Login complete and successfull 13:06:58.03 RendezvousManager - creating chat handler 13:06:58.03 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 13:06:58.35 QuazalSelectProfileAsync - Got UserID 13:06:58.65 Transport - Largest received is now 43 13:06:58.65 GetUserStats requested stats for PIDs ( 141344 ) (best:0, full:1) 13:06:58.90 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=141344;RVCID=58825416], private [udp:/address=[IP address redacted];port=6112;PID=141344] 13:06:59.17 QuazalSelectProfileAsync - Got Full Stats 13:06:59.45 GetAutomatchMaps: Got [33] maps 13:06:59.46 PopulateArmyListBox - skipping race 2 13:06:59.46 PopulateArmyListBox - skipping race 0 13:06:59.46 PopulateArmyListBox - skipping race 1 13:06:59.46 PopulateArmyListBox - skipping race 3 13:06:59.46 AutoMatchForm::OnArmySelectionChanged - sending request info 13:06:59.46 GetMaxFrameTimeFromProfile: players=2 expected FPS=32.162178, bars=5, max avg=0.027, sd=0.005, 5 samples = 0.03 0.02 0.03 0.02 0.02 13:06:59.48 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 13:06:59.50 QuazalSelectProfileAsync - Got Automatch maps 13:07:03.14 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 13:07:03.40 Profile [00000000:00022820] selected on controller#0 13:07:03.40 Activating screen: FEMovie 13:07:03.40 Activating screen: OnlineWidget 13:07:03.40 Activating screen: FE_mm_01 13:07:03.40 Activating screen: RelicOnlineWait 13:07:03.42 GAME -- Setting campaign state to 'coh' 13:07:03.42 GAME -- Closing state 'coh' 13:07:03.42 GAME -- Setting campaign state to 'cxp2' 13:07:03.42 GAME -- Closing state 'cxp2' 13:07:03.42 GAME -- Setting campaign state to 'cxp1' 13:07:03.42 GAME -- Closing state 'cxp1' 13:07:05.79 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 13:07:05.79 Activating screen: OnlineSelectGame 13:07:05.79 Activating screen: RelicOnlineChat 13:07:05.79 Activating screen: RelicOnlineNewsScreen 13:07:05.82 Activating screen: RelicOnlineStatsScreen 13:07:05.84 Activating screen: Achievements 13:07:05.84 GAME -- Setting campaign state to 'coh' 13:07:05.84 GAME -- Closing state 'coh' 13:07:05.84 GAME -- Setting campaign state to 'cxp2' 13:07:05.84 GAME -- Closing state 'cxp2' 13:07:05.84 GAME -- Setting campaign state to 'cxp1' 13:07:05.84 GAME -- Closing state 'cxp1' 13:07:05.85 Activating screen: GameHistory 13:07:05.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:05.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:05.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:05.85 Activating screen: OnlineSelectGame 13:07:05.85 Activating screen: RelicOnlineTabs 13:07:05.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:05.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:05.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:05.87 JoinChannelAsyncJob: Joining channel 24 13:07:06.68 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 805 13:07:06.68 Sent message game CompanyOfHeroes softthrottle 13:07:06.70 Got dlman msg [ack game CompanyOfHeroes softthrottle] 13:07:07.89 Requesting Relic Downloader hard throttle call [GetNewsAsync] has time 2005 13:07:07.89 Sent message game CompanyOfHeroes hardthrottle 13:07:07.89 Got dlman msg [ack game CompanyOfHeroes hardthrottle] 13:07:08.23 Activating screen: OnlineGameCreate 13:07:08.23 Activating screen: RelicOnlineTabs 13:07:09.03 QueryMatches: Got [37] maps, [77] ids, [17] advertisements, startID [1] 13:07:09.04 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 60 matches 13:07:09.20 GetUserStats requested stats for PIDs ( 161051 288913 312987 425371 432240 941490 1158050 1368701 1602668 ) (best:9, full:0) 13:07:10.15 Transport - Largest sent is now 80 13:07:10.26 Transport - Largest received is now 80 13:07:10.28 Transport - Largest received is now 81 13:07:10.35 Transport - Largest received is now 82 13:07:10.84 QueryMatches: Got [37] maps, [77] ids, [17] advertisements, startID [135522437] 13:07:10.84 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 43 matches 13:07:10.90 Sent message game CompanyOfHeroes disallowtraffic 13:07:10.90 Activating screen: MessageBoxPopup 13:07:10.90 Created Matchinfo 13:07:10.90 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 13:07:10.90 starting online hosting 13:07:10.90 Got dlman msg [ack game CompanyOfHeroes disallowtraffic] 13:07:10.92 OnlineHostAsync: initiating CallCreateMatch 13:07:11.18 OnlineHostAsync: created gid=135523225 13:07:11.26 RendezvousNotifier - Received Participate ParticipationEvent. 13:07:11.46 Transport - Largest received is now 106 13:07:11.71 GetPingAsync: Reporting Ping results for 5 players (success=5, fails=0) 13:07:11.71 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=141344;RVCID=58825416], private [udp:/address=[IP address redacted];port=6112;PID=141344] 13:07:12.00 OnlineHostAsync: initiating UpdateSessionURL [gid=135523225, url=udp:/address=[IP address redacted];port=6112;PID=141344;RVCID=58825416] 13:07:12.29 OnJoinAdvertisementSuccess - joined online match, server leave notification required 13:07:12.29 starting local hosting 13:07:12.29 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:07:12.29 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 13:07:12.29 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:07:12.29 Session::Host sid = 813EB99, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 13:07:12.29 ValidateCustomData: called with 581 bytes of custom data 13:07:12.29 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 13:07:12.29 AdvertisementInternal::Process - EVENT_NEWPEER 13:07:12.29 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 13:07:12.32 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 13:07:12.32 hosting - Session is connected 13:07:12.32 Net::Session::SetVisible - session is set to INVISIBLE. 13:07:12.32 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 13:07:12.32 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 13:07:12.34 hosting completed successfully 13:07:12.34 HostAsync - completed with HostResult = 0 13:07:12.34 Activating screen: OnlineGameSetup 13:07:12.34 Activating screen: RelicOnlineTabs 13:07:12.34 AutomatchInternal::OnHostComplete - Completed Host with success=1 13:07:12.34 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 13:07:12.34 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 13:07:12.34 MessageInternal::CreateChannel: Created channel 534d5347 13:07:12.34 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:07:12.35 Net::Session::SetVisible - session is set to INVISIBLE. 13:07:12.35 GetMaxFrameTimeFromProfile: players=2 expected FPS=32.162178, bars=5, max avg=0.027, sd=0.005, 5 samples = 0.03 0.02 0.03 0.02 0.02 13:07:12.35 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 13:07:12.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:12.37 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:07:12.37 Net::Session::SetVisible - session is set to INVISIBLE. 13:07:12.37 GetMaxFrameTimeFromProfile: players=2 expected FPS=32.162178, bars=5, max avg=0.027, sd=0.005, 5 samples = 0.03 0.02 0.03 0.02 0.02 13:07:12.40 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:12.42 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 13:07:12.43 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:14.31 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:07:14.31 Net::Session::SetVisible - session is set to INVISIBLE. 13:07:14.31 GetMaxFrameTimeFromProfile: players=4 expected FPS=15.840769, bars=4, max avg=0.048, sd=0.015, 5 samples = 0.05 0.07 0.05 0.04 0.02 13:07:14.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:14.37 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 13:07:14.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:15.65 Activating screen: RaceSelectionPopup 13:07:15.81 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 813 13:07:15.81 Sent message game CompanyOfHeroes softthrottle 13:07:15.82 Got dlman msg [ack game CompanyOfHeroes softthrottle] 13:07:16.06 QueryMatches: Got [36] maps, [79] ids, [17] advertisements, startID [135522881] 13:07:16.06 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 28 matches 13:07:17.12 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:07:17.12 Net::Session::SetVisible - session is set to INVISIBLE. 13:07:17.12 GetMaxFrameTimeFromProfile: players=4 expected FPS=15.840769, bars=4, max avg=0.048, sd=0.015, 5 samples = 0.05 0.07 0.05 0.04 0.02 13:07:17.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:17.14 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 13:07:17.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:17.95 Activating screen: DynamicPopupMenu 13:07:19.15 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:07:19.15 Net::Session::SetVisible - session is set to INVISIBLE. 13:07:19.15 GetMaxFrameTimeFromProfile: players=4 expected FPS=15.840769, bars=4, max avg=0.048, sd=0.015, 5 samples = 0.05 0.07 0.05 0.04 0.02 13:07:19.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:19.17 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 13:07:19.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:20.81 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 802 13:07:20.81 Sent message game CompanyOfHeroes softthrottle 13:07:20.82 Got dlman msg [ack game CompanyOfHeroes softthrottle] 13:07:21.71 QueryMatches: Got [36] maps, [81] ids, [17] advertisements, startID [135523042] 13:07:21.71 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 13 matches 13:07:21.95 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:07:21.95 Net::Session::SetVisible - session is set to INVISIBLE. 13:07:21.95 GetMaxFrameTimeFromProfile: players=4 expected FPS=15.840769, bars=4, max avg=0.048, sd=0.015, 5 samples = 0.05 0.07 0.05 0.04 0.02 13:07:21.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:21.96 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 13:07:21.96 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:23.87 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:07:23.87 MatchInternal::SetMatchType - new type 14 - updating server 13:07:23.87 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:07:23.87 MatchInternal::SetMatchType - new type 0 - updating server 13:07:23.87 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:07:23.87 Net::Session::SetVisible - session is set to INVISIBLE. 13:07:23.87 Net::Session::SetVisible - session is set to INVISIBLE. 13:07:23.87 Net::Session::SetVisible - session is set to INVISIBLE. 13:07:23.87 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:23.87 MatchInternal::SetMatchState - state 1 - updating server 13:07:23.87 Net::Session::SetVisible - session is set to INVISIBLE. 13:07:23.87 MatchSetup: Sending start game message! 13:07:23.89 GameSetupForm - Starting game 13:07:23.89 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:23.89 PopulateGameInfo - random seed:[1279336043], guid:[{b6dce0e8-c4cc-4889-bbc2-399be4f8b39e}], sync level:[0] 13:07:23.89 Error loading [DATA:levelingCurve.lua] 13:07:23.89 Error loading [DATA:levelingCurve.lua] 13:07:23.89 MOD - Setting player (0) race to: allies_soviets 13:07:23.89 MOD - Setting player (0) race to: 2 13:07:23.89 MOD - Setting player (1) race to: axis 13:07:23.89 MOD - Setting player (1) race to: 3 13:07:23.89 OnlineUpdateStateAsync: initiating state change, id = 135523225, state=2 13:07:23.89 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:07:23.89 MatchInternal::SetMatchType - new type 14 - updating server 13:07:23.89 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:07:23.89 Net::Session::SetVisible - session is set to INVISIBLE. 13:07:23.89 Net::Session::SetVisible - session is set to INVISIBLE. 13:07:23.89 GetMaxFrameTimeFromProfile: players=4 expected FPS=15.840769, bars=4, max avg=0.048, sd=0.015, 5 samples = 0.05 0.07 0.05 0.04 0.02 13:07:23.90 APP -- Game Start 13:07:23.90 Sent message game CompanyOfHeroes allowtraffic 13:07:23.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:23.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:23.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:07:23.90 MessageInternal::DestroyChannel: Destroyed channel 534d5347 13:07:23.92 GAME -- Ending FE 13:07:23.92 UIFrontEnd - Unloading Front End 13:07:23.93 SOUND -- Shutting down ... 13:07:23.98 SOUND -- Shutdown completed! 13:07:24.00 13:07:24.00 GAME -- *** Beginning mission 4p_achelous river (1 Humans, 1 Computers) *** 13:07:24.00 13:07:24.12 GAME -- Recording game 13:07:24.17 Activating screen: GameLoadScreen 13:07:24.17 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 13:07:24.17 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 13:07:24.32 OnlineUpdateStateAsync: updated state for gid=135523225 13:07:24.50 THREAD: Hyper-Threading Technology Processors are not detected. 13:07:24.51 SOUND -- Initializing ... 13:07:24.87 SOUND -- Initialization completed! 13:07:24.87 PHYSICS: detected processor(s) capable of handling 2 threads. 13:07:24.90 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river' 13:07:24.90 MOD -- Using Mod 'Eastern_Front' 13:07:24.92 Unable to load/parse precache file [DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river_precache.lua] 13:07:26.57 GameObjLoader - upgrading load_count from 0 to 993 13:07:27.48 QueryMatches: Got [36] maps, [76] ids, [17] advertisements, startID [135523185] 13:07:27.79 GameObjLoader - upgrading load_count from 993 to 1692 13:07:27.85 PHYSICS -- Created node factory 'HVOK' 13:07:27.85 PHYSICS -- Created node factory 'DMMY' 13:07:37.64 GameObjLoader - upgrading load_count from 45 to 3918 13:07:41.98 GameObjLoader 08386dd8 - resetting counters 13:07:41.98 GameObjLoader 08386dd8 - LOAD_DONE 13:07:41.98 GAME - SessionSetup 13:07:42.23 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 13:07:42.23 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 13:07:42.23 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 13:07:43.00 Transport - median kBPS [hi/cur] sent = 0.9/0.1, recvd = 0.4/0.0, #p/sec[s/r] = 1.6/0.9, max unsent 0, version err 0, merge 2 13:07:44.57 GAME - CreateGEWorld in 2596 ms 13:07:44.59 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 13:07:44.87 GAME - SessionSetup finished in 2888 ms 13:07:44.87 GAME - WaterReflectionManagerSetup 13:07:44.87 GAME - WaterReflectionManagerSetup finished in 0 ms 13:07:45.01 MessageInternal::CreateChannel: Created channel 474d4343 13:07:45.03 Regenerating ImpassMap data... 13:07:45.03 Impass Data was already valid, but regenerating... 13:07:45.14 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 13:07:45.14 Regenerating CanBuildMap data... 13:07:45.14 Generating CanShoot Map. 13:07:45.14 Pathfinder::Regenerate()... 13:07:45.17 Generating PathSectorMap... 13:07:45.43 Pathfinder::Regenerate() Done. 13:07:45.64 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 13:07:46.00 MOD -- Player (unused player) (frame 0) (KillPlayer) 13:07:46.01 MOD -- Player (unused player) (frame 0) (KillPlayer) 13:07:46.01 MOD -- Player (unused player) (frame 0) (KillPlayer) 13:07:46.01 MOD -- Player (unused player) (frame 0) (KillPlayer) 13:07:46.01 MOD -- Player (unused player) (frame 0) (KillPlayer) 13:07:46.01 MOD -- Player (unused player) (frame 0) (KillPlayer) 13:07:46.54 MessageInternal::CreateChannel: Created channel 4d4f444d 13:07:47.12 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 13:07:47.14 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 13:07:47.14 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 13:07:47.14 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 13:07:47.14 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 13:07:47.45 SPEECHMANAGER -- Loaded in 0.286718 seconds 13:07:48.60 GameObjLoader - upgrading load_count from 0 to 424 13:07:49.79 GameObjLoader 08386e68 - resetting counters 13:07:49.79 GameObjLoader 08386e68 - LOAD_DONE 13:07:50.39 PreloadResources took 539ms. 13:07:50.51 GAME -- Loading completed (26 seconds) 13:07:50.51 SIM -- Setting SyncErrorChecking level to Low 13:07:52.62 Activating screen: GameScreen 13:07:52.62 Activating screen: Decorators_widescreen 13:07:52.62 Activating screen: Taskbar_widescreen 13:07:52.62 Activating screen: SubtitleScreen 13:07:52.62 Activating screen: TextOverlayScreen 13:07:52.71 PerformanceRecorder::StartRecording for game size 2 13:07:52.71 GAME -- Starting mission... 13:07:53.09 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI) 13:07:55.20 Activating screen: pause_menu 13:07:55.20 GAME -- SimulationController::Pause 0 13:08:00.04 Activating screen: prompt_generic 13:08:00.95 MOD -- Player Targs (network abort) (frame 19) (KillPlayer) 13:08:00.95 MOD -- Could not find win condition 'annihilate' 13:08:00.95 MOD -- Could not find win condition 'annihilate' 13:08:00.95 MOD -- Game Over at frame 19 13:08:00.95 GameApp::ReportStats 13:08:00.95 ReportMatchResults - onlyReportOnWin = 0 13:08:00.95 ReportMatchResults - SimID:1002, raceID:5, teamID:0, uid:0:141344, result:1:PS_ABORTED 13:08:00.95 ReportMatchResults - SimID:1000, raceID:1, teamID:1, uid:0:0, AI player, ignoring 13:08:00.95 ReportMatchResults - reporting normal game results for match 0:135523225 13:08:00.96 ReportSimStats - storing simulation results for match 0:135523225 13:08:00.96 ReportStats - ReportSimStats failed 13:08:00.96 GameObj::DoGameOverPopup 13:08:00.96 Activating screen: GameOverDialog 13:08:00.96 GAME -- SimulationController::Pause 1 13:08:00.96 ArbitrationMessageNeeded 0 allies vs 0 enemies result 0 13:08:00.96 GameOverDialog - normal game ending (no sync errors) 13:08:00.96 OnlineReportResults - player=141344, gid = 135523225, time=2, result=1, team=0, race=5, simPlayerID=1002 13:08:00.96 OnlineReportResults: Call started. 13:08:01.35 RendezvousNotifier - StatsUpdate MatchEvent - flushing player stats for pid = 141344. 13:08:01.35 RNT_StatsUpdate: Loss notification, userID [00000000:00022820], matchType=14, race =5, level+=0 13:08:01.35 FEAppListener - Processing win/loss notification 13:08:01.35 RendezvousNotifier - received report simulation stats notification, sending simulation stats to lobby. 13:08:01.35 PostStoredStats: matchID = [00000000:0813eb99] is unknown 13:08:01.67 GetUserStats requested stats for PIDs ( 141344 ) (best:0, full:1) 13:08:03.07 Activating screen: ViewStats 13:08:03.85 Activating screen: postgame_stats_skirm 13:08:05.07 Activating screen: AppRestartingForm 13:08:05.07 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 13:08:05.07 Widget attempting to remove a non-existance listener. Widget:bkg_COH 13:08:05.07 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 13:08:05.07 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 13:08:05.07 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 13:08:05.07 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 13:08:05.07 APP -- Game Stop 13:08:05.07 GameApp::TransitionGameStop 13:08:05.07 GameApp::TransitionQuitCommon 13:08:05.07 PerformanceRecorder: Not enough game time to update profile history 13:08:05.07 GetMaxFrameTimeFromProfile: players=2 expected FPS=32.162178, bars=5, max avg=0.027, sd=0.005, 5 samples = 0.03 0.02 0.03 0.02 0.02 13:08:05.07 PerformanceRecorder::EndRecording - game size=2, max average=0.000000, worst frame=0.031092 13:08:05.07 Recording: No [2 players] 13:08:05.07 Total render, sim time: 11.70, 12.25 sec 13:08:05.07 Total render, sim frames: 903, 163 13:08:05.07 Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (0 samples) 13:08:05.07 Bars: 0 13:08:05.07 Profile Max Performance[2 players] = 0.03 0.02 0.03 0.02 0.02 13:08:05.07 Profile Avg Performance[2 players] = 0.02 0.02 0.02 0.02 0.02 13:08:05.07 GameObj::ShutdownGameObj 13:08:05.07 Calling disconnect... 13:08:05.07 Session is marking the local peer PeerID 1 for death 13:08:05.07 OnlineLeaveAdvertisementAsync: Match id = 135523225 started, nothing to do 13:08:05.07 Session::GetEvent DestroyPeer success Peer 1 removed 13:08:05.07 Session::DestroyPeer - deallocating peer 1 13:08:05.07 Session - Requested Disconnect for connectionID 2 13:08:05.07 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 13:08:05.07 Session - Requested Disconnect for connectionID 3 13:08:05.07 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 13:08:05.07 AdvertisementInternal::Process - EVENT_DESTROYPEER 13:08:05.07 LeaveMatchInternal - no action taken, needLeave=0, service=0 13:08:05.07 Destroyed Matchinfo 13:08:05.07 GAME -- Ending mission (Game over) 13:08:05.10 GameObjLoader 08386e68 - Unload 13:08:05.10 GameObjLoader 08386e68 - resetting counters 13:08:05.12 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 13:08:05.21 GameObjLoader 08386dd8 - Unload 13:08:05.21 GameObjLoader 08386dd8 - resetting counters 13:08:05.26 SOUND -- Shutting down ... 13:08:05.31 SOUND -- Shutdown completed! 13:08:05.31 MessageInternal::DestroyChannel: Destroyed channel 474d4343 13:08:05.31 GAME -- Beginning FE 13:08:05.31 Sent message game CompanyOfHeroes allowtraffic 13:08:05.31 UIFrontEnd - Loading Front End 13:08:05.31 THREAD: Hyper-Threading Technology Processors are not detected. 13:08:05.32 SOUND -- Initializing ... 13:08:05.34 SOUND -- Initialization completed! 13:08:05.34 UIFrontEnd - Initializing Forms 13:08:06.48 CampaignFilter::BindFilterSpecificWidgets() 13:08:06.51 Turning off auto-selection of profiles, we already have a profile selected. 13:08:06.51 MOD -- Mounting EF_DLC1, 1.0 13:08:06.51 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 13:08:06.51 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC1\Data\' 13:08:06.51 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 13:08:06.51 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC1\Movies\' 13:08:06.53 MOD -- Mounting EF_DLC2, 1.0 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC2\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC2\Movies\' 13:08:06.53 MOD -- Mounting EF_DLC3, 1.0 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC3\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\DLC3\Movies\' 13:08:06.53 MOD -- Mounting EF_OPS, 1.0 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\CoH\Ops\Data\' 13:08:06.53 MOD -- Mounting Eastern_Front, 1.0 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\RelicOnline\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\CoH\Engine\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\WW2\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\CoH\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Eastern_Front\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 13:08:06.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 13:08:06.56 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 13:08:06.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 13:08:06.56 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 13:08:06.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 13:08:06.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 13:08:06.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 13:08:06.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\Engine\Movies\' 13:08:06.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Stroud\My Documents\My Games\Company of Heroes\WW2\Movies\' 13:08:06.57 Activating screen: AppRestartingForm 13:08:06.57 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 13:08:06.57 OnlineLeaveAdvertisementAsync: Match id = 135523225 started, nothing to do 13:08:06.57 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 13:08:06.84 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 13:08:06.84 PeerRemoveAll - flushing local session peer data 13:08:06.84 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 13:08:07.71 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 13:08:07.71 CRC & Version Info : 00000259:4123d02d:48d2c5df eastern_front:601:ww2mod.dll 1 13:08:07.71 Activating screen: FEMovie 13:08:07.71 Activating screen: OnlineWidget 13:08:07.71 Activating screen: OnlineSelectGame 13:08:07.73 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 13:08:07.73 Activating screen: RelicOnlineChat 13:08:07.75 Activating screen: RelicOnlineNewsScreen 13:08:07.76 Activating screen: RelicOnlineStatsScreen 13:08:07.78 Activating screen: Achievements 13:08:07.78 GAME -- Setting campaign state to 'coh' 13:08:07.78 GAME -- Closing state 'coh' 13:08:07.78 GAME -- Setting campaign state to 'cxp2' 13:08:07.78 GAME -- Closing state 'cxp2' 13:08:07.78 GAME -- Setting campaign state to 'cxp1' 13:08:07.78 GAME -- Closing state 'cxp1' 13:08:07.79 Activating screen: GameHistory 13:08:07.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:07.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:07.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:07.79 Activating screen: OnlineSelectGame 13:08:07.79 Activating screen: RelicOnlineTabs 13:08:07.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:07.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:07.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:07.82 JoinChannelAsyncJob: Joining channel 24 13:08:10.12 GetPingAsync: Reporting Ping results for 6 players (success=6, fails=0) 13:08:16.29 GetPingAsync: Reporting Ping results for 5 players (success=5, fails=0) 13:08:21.82 GetPingAsync: Reporting Ping results for 5 players (success=5, fails=0) 13:08:24.60 Activating screen: OnlineGameCreate 13:08:24.60 Activating screen: RelicOnlineTabs 13:08:27.12 Sent message game CompanyOfHeroes disallowtraffic 13:08:27.12 Activating screen: MessageBoxPopup 13:08:27.12 Created Matchinfo 13:08:27.12 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 13:08:27.12 starting online hosting 13:08:27.12 Got dlman msg [ack game CompanyOfHeroes disallowtraffic] 13:08:27.14 OnlineHostAsync: initiating CallCreateMatch 13:08:27.40 OnlineHostAsync: created gid=135523335 13:08:27.45 GetPingAsync: Reporting Ping results for 6 players (success=6, fails=0) 13:08:27.50 RendezvousNotifier - Received Participate ParticipationEvent. 13:08:27.67 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=141344;RVCID=58825416], private [udp:/address=[IP address redacted];port=6112;PID=141344] 13:08:27.95 OnlineHostAsync: initiating UpdateSessionURL [gid=135523335, url=udp:/address=[IP address redacted];port=6112;PID=141344;RVCID=58825416] 13:08:28.26 OnJoinAdvertisementSuccess - joined online match, server leave notification required 13:08:28.26 starting local hosting 13:08:28.26 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:08:28.26 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 13:08:28.26 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:08:28.26 Session::Host sid = 813EC07, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 13:08:28.26 ValidateCustomData: called with 583 bytes of custom data 13:08:28.26 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 13:08:28.26 AdvertisementInternal::Process - EVENT_NEWPEER 13:08:28.26 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 13:08:28.28 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 13:08:28.28 hosting - Session is connected 13:08:28.28 Net::Session::SetVisible - session is set to INVISIBLE. 13:08:28.29 hosting completed successfully 13:08:28.29 HostAsync - completed with HostResult = 0 13:08:28.29 Activating screen: OnlineGameSetup 13:08:28.29 Activating screen: RelicOnlineTabs 13:08:28.29 AutomatchInternal::OnHostComplete - Completed Host with success=1 13:08:28.29 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 13:08:28.29 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 13:08:28.29 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 13:08:28.29 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 13:08:28.31 MessageInternal::CreateChannel: Created channel 534d5347 13:08:28.31 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:08:28.31 Net::Session::SetVisible - session is set to INVISIBLE. 13:08:28.32 GetMaxFrameTimeFromProfile: players=2 expected FPS=32.162178, bars=5, max avg=0.027, sd=0.005, 5 samples = 0.03 0.02 0.03 0.02 0.02 13:08:28.32 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 13:08:28.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:28.32 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:08:28.32 Net::Session::SetVisible - session is set to INVISIBLE. 13:08:28.32 GetMaxFrameTimeFromProfile: players=2 expected FPS=32.162178, bars=5, max avg=0.027, sd=0.005, 5 samples = 0.03 0.02 0.03 0.02 0.02 13:08:28.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:28.37 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 13:08:28.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:29.56 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:08:29.56 Net::Session::SetVisible - session is set to INVISIBLE. 13:08:29.56 GetMaxFrameTimeFromProfile: players=4 expected FPS=15.840769, bars=4, max avg=0.048, sd=0.015, 5 samples = 0.05 0.07 0.05 0.04 0.02 13:08:29.59 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:29.60 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 13:08:29.62 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:32.04 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:08:32.04 Net::Session::SetVisible - session is set to INVISIBLE. 13:08:32.04 GetMaxFrameTimeFromProfile: players=4 expected FPS=15.840769, bars=4, max avg=0.048, sd=0.015, 5 samples = 0.05 0.07 0.05 0.04 0.02 13:08:32.06 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:32.07 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 13:08:32.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:34.10 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:08:34.10 Net::Session::SetVisible - session is set to INVISIBLE. 13:08:34.10 GetMaxFrameTimeFromProfile: players=4 expected FPS=15.840769, bars=4, max avg=0.048, sd=0.015, 5 samples = 0.05 0.07 0.05 0.04 0.02 13:08:34.10 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:34.10 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 13:08:34.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:35.29 Activating screen: DynamicPopupMenu 13:08:36.46 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:08:36.46 Net::Session::SetVisible - session is set to INVISIBLE. 13:08:36.46 GetMaxFrameTimeFromProfile: players=4 expected FPS=15.840769, bars=4, max avg=0.048, sd=0.015, 5 samples = 0.05 0.07 0.05 0.04 0.02 13:08:36.48 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:36.48 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 13:08:36.50 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:37.81 Activating screen: RaceSelectionPopup 13:08:38.67 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:08:38.67 Net::Session::SetVisible - session is set to INVISIBLE. 13:08:38.68 GetMaxFrameTimeFromProfile: players=4 expected FPS=15.840769, bars=4, max avg=0.048, sd=0.015, 5 samples = 0.05 0.07 0.05 0.04 0.02 13:08:38.68 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:38.68 UpdateMatch: Call to UpdateGathering started, matchTypeID = 0. 13:08:38.70 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:39.87 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:08:39.87 MatchInternal::SetMatchType - new type 14 - updating server 13:08:39.87 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:08:39.87 MatchInternal::SetMatchType - new type 0 - updating server 13:08:39.87 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:08:39.87 Net::Session::SetVisible - session is set to INVISIBLE. 13:08:39.87 Net::Session::SetVisible - session is set to INVISIBLE. 13:08:39.87 Net::Session::SetVisible - session is set to INVISIBLE. 13:08:39.87 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:39.89 MatchInternal::SetMatchState - state 1 - updating server 13:08:39.89 Net::Session::SetVisible - session is set to INVISIBLE. 13:08:39.89 MatchSetup: Sending start game message! 13:08:39.89 GameSetupForm - Starting game 13:08:39.89 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:39.89 PopulateGameInfo - random seed:[1279336119], guid:[{9f304b9f-7e84-49cc-936f-6dca8e285f2f}], sync level:[0] 13:08:39.89 Error loading [DATA:levelingCurve.lua] 13:08:39.89 Error loading [DATA:levelingCurve.lua] 13:08:39.89 MOD - Setting player (0) race to: allies_soviets 13:08:39.89 MOD - Setting player (0) race to: 2 13:08:39.89 MOD - Setting player (1) race to: axis 13:08:39.89 MOD - Setting player (1) race to: 3 13:08:39.89 OnlineUpdateStateAsync: initiating state change, id = 135523335, state=2 13:08:39.89 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:08:39.89 MatchInternal::SetMatchType - new type 14 - updating server 13:08:39.89 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:08:39.89 Net::Session::SetVisible - session is set to INVISIBLE. 13:08:39.89 Net::Session::SetVisible - session is set to INVISIBLE. 13:08:39.89 GetMaxFrameTimeFromProfile: players=4 expected FPS=15.840769, bars=4, max avg=0.048, sd=0.015, 5 samples = 0.05 0.07 0.05 0.04 0.02 13:08:39.90 APP -- Game Start 13:08:39.90 Sent message game CompanyOfHeroes allowtraffic 13:08:39.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:39.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:39.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:08:39.90 MessageInternal::DestroyChannel: Destroyed channel 534d5347 13:08:39.90 GAME -- Ending FE 13:08:39.90 UIFrontEnd - Unloading Front End 13:08:39.93 SOUND -- Shutting down ... 13:08:39.98 SOUND -- Shutdown completed! 13:08:40.00 13:08:40.00 GAME -- *** Beginning mission 4p_zhytomyr (1 Humans, 1 Computers) *** 13:08:40.00 13:08:40.26 GAME -- Recording game 13:08:40.31 Activating screen: GameLoadScreen 13:08:40.31 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 13:08:40.31 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 13:08:40.40 OnlineUpdateStateAsync: updated state for gid=135523335 13:08:40.59 THREAD: Hyper-Threading Technology Processors are not detected. 13:08:40.59 SOUND -- Initializing ... 13:08:40.95 SOUND -- Initialization completed! 13:08:40.96 PHYSICS: detected processor(s) capable of handling 2 threads. 13:08:40.96 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\4p_zhytomyr' 13:08:40.96 MOD -- Using Mod 'Eastern_Front' 13:08:41.00 Unable to load/parse precache file [DATA:scenarios\mp\4p_zhytomyr_precache.lua] 13:08:42.67 GameObjLoader - upgrading load_count from 0 to 1221 13:08:44.00 Transport - median kBPS [hi/cur] sent = 0.9/0.0, recvd = 0.5/0.0, #p/sec[s/r] = 4.5/1.7, max unsent 0, version err 0, merge 0 13:08:44.18 GameObjLoader - upgrading load_count from 1221 to 2079 13:08:56.48 SPDx9 -- 1073MB available Texture Memory. Unable to create 2048x2048 texture. 13:08:56.60 SPDx9 -- 1073MB available Texture Memory. Unable to create 2048x2048 texture. 13:08:56.67 SPDx9 -- 1073MB available Texture Memory. Unable to create 2048x2048 texture. 13:08:56.73 SPDx9 -- 1073MB available Texture Memory. Unable to create 2048x2048 texture. 13:08:56.79 SPDx9 -- 1073MB available Texture Memory. Unable to create 2048x2048 texture. 13:08:57.17 GameObjLoader - upgrading load_count from 1797 to 4780 13:09:02.42 GameObjLoader 08386dd8 - resetting counters 13:09:02.42 GameObjLoader 08386dd8 - LOAD_DONE 13:09:02.42 GAME - SessionSetup