RELICCOH started at 2010-05-25 17:49 OS NT 5.1 (sp3.0) x86, 2047MB Physical Memory, 1466 Physical Available, 1975 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer WORKING-DIR H:\Archivos de programa\THQ\Company of Heroes USER Administrador 17:49:14.75 2 Logical Processors detected 17:49:14.75 Multithreading Enabled 17:49:14.75 THREAD: Hyper-Threading Technology Processors are not detected. 17:49:14.75 XTHREAD: Detected 2 core(s) with 2 hardware thread(s) 17:49:14.75 XTHREAD: Main thread now used as XThread 0 17:49:14.75 XTHREAD: Spawned thread on processor 1 17:49:14.75 MATHBOX -- Version=6, Cpu=AMD Athlon 64:f=15,m=11, Mode=SSE 17:49:14.85 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English 17:49:15.81 MOD -- Mounting EF_DLC1, 1.0 17:49:15.84 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 17:49:15.84 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC1\Data\' 17:49:15.85 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 17:49:15.85 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC1\DataArtHigh\' 17:49:15.90 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 17:49:15.90 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 17:49:15.90 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC1\Movies\' 17:49:15.90 MOD -- Mounting EF_DLC2, 1.0 17:49:15.93 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 17:49:15.93 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC2\Data\' 17:49:15.95 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 17:49:15.95 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC2\DataArtHigh\' 17:49:15.96 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 17:49:15.96 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 17:49:15.96 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC2\Movies\' 17:49:15.98 MOD -- Mounting EF_DLC3, 1.0 17:49:16.00 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 17:49:16.00 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC3\Data\' 17:49:16.01 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 17:49:16.01 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC3\DataArtHigh\' 17:49:16.03 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 17:49:16.03 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 17:49:16.03 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC3\Movies\' 17:49:16.03 MOD -- Mounting EF_OPS, 1.0 17:49:16.04 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 17:49:16.04 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\CoH\Ops\Data\' 17:49:16.04 MOD -- Mounting Eastern_Front, 1.0 17:49:16.07 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 17:49:16.07 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\RelicOnline\Data\' 17:49:16.12 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 17:49:16.12 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\CoH\Engine\Data\' 17:49:16.14 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 17:49:16.14 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\WW2\Data\' 17:49:16.51 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\CoH\Data\' 17:49:16.65 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Eastern_Front\Data\' 17:49:16.71 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 17:49:16.71 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\CoH\DataArtHigh\' 17:49:16.76 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 17:49:16.76 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 17:49:16.76 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Eastern_Front\DataSound\' 17:49:16.76 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 17:49:16.76 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 17:49:16.76 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 17:49:16.76 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Engine\Locale\English\Data\' 17:49:17.32 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 17:49:17.32 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\CoH\DataSoundEnglish\' 17:49:17.34 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 17:49:17.34 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\CoH\Locale\English\Data\' 17:49:17.39 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 17:49:17.39 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Eastern_Front\Movies\' 17:49:17.40 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Engine\Movies\' 17:49:17.40 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\WW2\Movies\' 17:49:18.32 GAME -- Resetting fp control word. 17:49:28.06 WW2Mod -- PropertyBagManager Loaded in 9.735000s 17:49:28.18 NetworkManager::Create - creating network manager 17:49:28.28 Read 542 bytes from network datastore login_cache.bin 17:49:28.29 Read 52 bytes from network datastore global_cache.bin 17:49:28.29 Read 28 bytes from network datastore ping_cache.bin 17:49:28.31 QuazalInitializer - static initializing Quazal library 17:49:28.32 PingCache - populating cache with 0 pings 17:49:28.60 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 17:49:28.70 WinTransport - CreateSocket exclusive broadcast socket was available. 17:49:28.70 WinTransport - CreateSocket listening for broadcasts on default port 17:49:28.79 WinTransport - Host Name: xp-7aef6f49605f, aliases: , type=AF_INET, len=4 17:49:28.79 WinTransport - Host IP Address #0: [IP address redacted] 17:49:28.79 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 17:49:28.79 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_LOOPBACK IFF_MULTICAST 17:49:28.79 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:49:28.79 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 17:49:28.79 SessionManager - Peer Header Size = 16 bytes 17:49:28.79 SessionManager - Game Data overhead = 7 bytes 17:49:28.79 SessionManager - Proxy overhead = 7 bytes 17:49:28.79 Net::ThreadFunction - Entering network thread function... 17:49:28.82 MessageInternal::CreateChannel: Created channel 47535450 17:49:28.82 Session::Initialize - info, initializing session object, using threads. 17:49:28.82 SessionManager::RegisterSession - Registering new session 0533bae8 17:49:28.82 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:49:28.82 AutomatchInternal: Instantiating 17:49:28.82 PartyInternal: Instantiating 17:49:28.82 MessageInternal::CreateChannel: Created channel 50525459 17:49:28.85 Transport - Largest received is now 19 17:49:28.85 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:49:28.87 MessageInternal::CreateChannel: Created channel 51434b4d 17:49:29.00 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 17:49:29.00 MessageInternal::CreateChannel: Created channel 534d5347 17:49:29.00 MessageInternal::CreateChannel: Created channel 474d4343 17:49:29.00 MessageInternal::CreateChannel: Created channel 474f424a 17:49:29.00 MessageInternal::CreateChannel: Created channel 4d4f444d 17:49:29.00 MessageInternal::CreateChannel: Created channel 53594e43 17:49:29.00 MessageInternal::DestroyChannel: Destroyed channel 534d5347 17:49:29.00 MessageInternal::DestroyChannel: Destroyed channel 474d4343 17:49:29.00 MessageInternal::DestroyChannel: Destroyed channel 474f424a 17:49:29.00 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 17:49:29.00 MessageInternal::DestroyChannel: Destroyed channel 53594e43 17:49:29.04 GAME -- Available memory: 2047MB Physical RAM, 1382MB Pagefile, 2047 Virtual Address Space 17:49:31.70 DLLDriverLinker -- Adding driver 'spDx9.dll'. 17:49:31.70 DLLDriverLinker -- 1 DLL drivers found. 17:49:35.54 DLLDriverLinker -- 1 DLL drivers found. 17:49:35.76 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 17:49:35.76 GAME -- Resolution set to 1024x768 (fullscreen). 17:49:35.79 SPDx9 -- Driver Name = nv4_disp.dll Desc = NVIDIA GeForce 8400 GS 17:49:35.79 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0424 SubSys = 0x050A10DE Rev = 0x00A1 17:49:35.79 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x00 Build = 175.16 17:49:35.79 SPDx9 -- Driver GUID = {D7B71E3E-4764-11CF-326E-012500C2CB35} 17:49:36.67 SPDx9 -- 738MB available Texture Memory 17:49:37.12 ShaderDatabase: using shader profile [ps30] 17:49:37.85 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 17:49:39.04 GameObjLoader 0704eec8 - resetting counters 17:49:39.04 GameObjLoader 0704eec8 - Created loader 17:49:39.04 GameObjLoader 07059488 - resetting counters 17:49:39.04 GameObjLoader 07059488 - Created loader 17:49:40.21 GAME -- Beginning FE 17:49:40.21 Sent message game CompanyOfHeroes started 1836 601 allowtraffic 17:49:40.21 RemoteDLManager - Connection Restored. 17:49:40.21 UIFrontEnd - Loading Front End 17:49:40.21 THREAD: Hyper-Threading Technology Processors are not detected. 17:49:40.96 SOUND -- Initializing ... 17:49:41.15 INNIMapDCA Key not found: sp_speechducker::time 17:49:41.64 SOUND -- Initialization completed! 17:49:41.64 UIFrontEnd - Initializing Forms 17:49:43.42 CampaignFilter::BindFilterSpecificWidgets() 17:49:43.64 Activating screen: MovieScreen 17:49:43.64 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 17:49:46.35 Activating screen: AppLoadingForm 17:49:46.35 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 17:49:50.01 GAME -- Loaded campaign 'Batalla de Normandía' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 17:49:50.01 GAME -- Loaded campaign 'Liberación de Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 17:49:50.01 GAME -- Loaded campaign 'Operación Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 17:49:50.03 GAME -- Loaded campaign 'Cerco de Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 17:49:50.03 GAME -- Loaded campaign 'Terraplén' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 17:49:50.03 GAME -- Loaded campaign 'As Tiger' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 17:49:50.53 GAME -- Using player profile XP-7AEF6F49605F 17:49:53.37 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 17:49:53.95 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 17:49:57.18 QuazalLoginService - *** Connecting to server: localhost:30260 17:49:57.20 RendezvousManager: CreateSession - starting profile=Guest login 17:50:12.32 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure. 17:50:12.32 RendezvousManager - unable to connect to the server as guest 17:50:12.34 OnConnect: connect failure 17:50:12.34 RendezvousManager::Shutdown - deleting instance 17:50:12.34 RendezvousManager - terminating all server calls in progress 17:50:12.34 CallManager - terminating all server calls in progress (1 in progress) 17:50:12.34 RendezvousManager - destroying chat handler 17:50:12.34 ~RendezvousManager - m_state = 7, no need for server disconnect 17:50:12.37 OnConnect: this wasnt a reconnect, no need for autologin 17:50:12.37 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 17:50:12.37 CRC & Version Info : 00000259:9b40ca68:48d2c5df eastern_front:601:ww2mod.dll 1 17:50:12.37 Activating screen: FEMovie 17:50:12.37 Activating screen: OnlineWidget 17:50:12.37 Activating screen: RelicOnlineLogin 17:50:12.48 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 17:50:12.48 You have a valid version of the game. 17:50:12.54 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now 17:50:12.54 installed_products = ( DLC1 DLC2 DLC3 COH CXP1 DLC1 DLC2 DLC3 ) 17:50:12.54 OnLogin: no previous login, auto selecting profile not required 17:50:12.54 Activating screen: MessageBoxPopup 17:50:12.54 Activating screen: MessageBoxPopup 17:50:12.54 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 17:50:14.92 Beginning media verification... 17:50:14.92 Validator type : validators\rs\rs.dll 17:50:15.07 Activating screen: MessageBoxPopup 17:50:29.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 17:51:19.20 Activating screen: MessageBoxPopup 17:51:23.00 SPDx9 -- 738MB available Texture Memory 17:51:24.23 Activating screen: MessageBoxPopup 17:51:24.53 Beginning media verification... 17:51:24.53 Validator type : validators\rs\rs.dll 17:51:24.54 Activating screen: MessageBoxPopup 17:51:30.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 17:52:28.60 Activating screen: MessageBoxPopup 17:52:31.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 17:52:32.54 SPDx9 -- 738MB available Texture Memory 17:52:33.84 Activating screen: MessageBoxPopup 17:52:34.21 Beginning media verification... 17:52:34.21 Validator type : validators\rs\rs.dll 17:52:34.23 Activating screen: MessageBoxPopup 17:53:32.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 17:53:33.98 Activating screen: FE_mm_01 17:53:34.00 GAME -- Setting campaign state to 'coh' 17:53:34.00 GAME -- Closing state 'coh' 17:53:34.00 GAME -- Setting campaign state to 'cxp2' 17:53:34.03 GAME -- Closing state 'cxp2' 17:53:34.03 GAME -- Setting campaign state to 'cxp1' 17:53:34.03 GAME -- Closing state 'cxp1' 17:53:34.03 GAME -- Setting campaign state to 'dlc1' 17:53:34.03 GAME -- Closing state 'dlc1' 17:53:34.03 GAME -- Setting campaign state to 'dlc2' 17:53:34.03 GAME -- Closing state 'dlc2' 17:53:34.03 GAME -- Setting campaign state to 'dlc3' 17:53:34.03 GAME -- Closing state 'dlc3' 17:53:36.54 Activating screen: MessageBoxPopup 17:53:36.54 Created Matchinfo 17:53:36.54 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 17:53:36.54 starting LAN hosting 17:53:36.59 OnJoinAdvertisementSuccess - joined online match, server leave notification required 17:53:36.59 starting local hosting 17:53:36.59 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:53:36.59 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 17:53:36.59 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:53:36.59 Session::Host sid = 42F9645DEBF0B4A2, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 17:53:36.59 ValidateCustomData: called with 231 bytes of custom data 17:53:36.59 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 17:53:36.59 AdvertisementInternal::Process - EVENT_NEWPEER 17:53:36.59 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 17:53:36.60 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 17:53:36.60 hosting - Session is connected 17:53:36.60 Net::Session::SetVisible - session is set to VISIBLE. 17:53:36.62 hosting completed successfully 17:53:36.62 HostAsync - completed with HostResult = 0 17:53:36.62 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 17:53:36.62 Activating screen: OnlineGameSetup 17:53:36.62 MessageInternal::CreateChannel: Created channel 534d5347 17:53:36.64 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 17:53:36.64 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 17:53:36.64 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:53:36.64 MatchInternal::SetMatchType - new type 14 - updating server 17:53:36.65 Transport - Largest received is now 521 17:53:36.68 SetVisible called while !IsConnected 17:53:36.68 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 17:53:36.68 Activating screen: RelicOnlineChat 17:53:36.70 Activating screen: RelicOnlineNewsScreen 17:53:36.70 Activating screen: RelicOnlineStatsScreen 17:53:36.70 Activating screen: Achievements 17:53:36.70 GAME -- Setting campaign state to 'dlc1' 17:53:36.70 GAME -- Closing state 'dlc1' 17:53:36.70 GAME -- Setting campaign state to 'coh' 17:53:36.70 GAME -- Closing state 'coh' 17:53:36.70 GAME -- Setting campaign state to 'cxp2' 17:53:36.70 GAME -- Closing state 'cxp2' 17:53:36.70 GAME -- Setting campaign state to 'cxp1' 17:53:36.70 GAME -- Closing state 'cxp1' 17:53:36.70 GAME -- Setting campaign state to 'dlc1' 17:53:36.70 GAME -- Closing state 'dlc1' 17:53:36.70 GAME -- Setting campaign state to 'dlc2' 17:53:36.70 GAME -- Closing state 'dlc2' 17:53:36.70 GAME -- Setting campaign state to 'dlc3' 17:53:36.70 GAME -- Closing state 'dlc3' 17:53:36.70 GAME -- Setting campaign state to 'dlc1' 17:53:36.70 GAME -- Closing state 'dlc1' 17:53:36.71 Transport - Largest received is now 607 17:53:36.71 Activating screen: GameHistory 17:53:36.71 GAME -- Setting campaign state to 'coh' 17:53:36.75 Transport - Largest received is now 886 17:53:36.78 GAME -- Closing state 'coh' 17:53:36.78 GAME -- Setting campaign state to 'cxp2' 17:53:36.98 GAME -- Closing state 'cxp2' 17:53:36.98 GAME -- Setting campaign state to 'cxp1' 17:53:36.98 GAME -- Closing state 'cxp1' 17:53:36.98 GAME -- Setting campaign state to 'dlc1' 17:53:36.98 GAME -- Closing state 'dlc1' 17:53:36.98 GAME -- Setting campaign state to 'dlc2' 17:53:36.98 GAME -- Closing state 'dlc2' 17:53:36.98 GAME -- Setting campaign state to 'dlc3' 17:53:36.98 GAME -- Closing state 'dlc3' 17:53:37.00 Activating screen: OnlineGameSetup 17:53:37.00 Activating screen: RelicOnlineTabs 17:53:37.00 AutomatchInternal::OnHostComplete - Completed Host with success=1 17:53:37.00 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 17:53:37.00 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 17:53:37.00 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:53:37.00 Net::Session::SetVisible - session is set to VISIBLE. 17:53:37.00 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 17:53:37.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:37.18 GAME -- Setting campaign state to 'coh' 17:53:37.18 GAME -- Closing state 'coh' 17:53:37.18 GAME -- Setting campaign state to 'cxp2' 17:53:37.18 GAME -- Closing state 'cxp2' 17:53:37.18 GAME -- Setting campaign state to 'cxp1' 17:53:37.18 GAME -- Closing state 'cxp1' 17:53:37.20 GAME -- Setting campaign state to 'dlc1' 17:53:37.20 GAME -- Closing state 'dlc1' 17:53:37.20 GAME -- Setting campaign state to 'dlc2' 17:53:37.20 GAME -- Closing state 'dlc2' 17:53:37.20 GAME -- Setting campaign state to 'dlc3' 17:53:37.20 GAME -- Closing state 'dlc3' 17:53:37.31 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:41.35 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:53:41.35 Net::Session::SetVisible - session is set to VISIBLE. 17:53:41.35 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 17:53:41.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:41.45 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:44.28 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:53:44.28 Net::Session::SetVisible - session is set to VISIBLE. 17:53:44.28 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 17:53:44.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:44.42 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:45.65 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:53:45.65 Net::Session::SetVisible - session is set to VISIBLE. 17:53:45.65 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 17:53:45.67 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:45.71 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:46.85 Activating screen: DynamicPopupMenu 17:53:47.84 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 17:53:47.84 MatchInternal::SetMatchType - new type 0 - updating server 17:53:47.84 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 17:53:47.84 Net::Session::SetVisible - session is set to VISIBLE. 17:53:47.84 Net::Session::SetVisible - session is set to VISIBLE. 17:53:47.85 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 17:53:47.89 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:47.92 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 17:53:47.92 Net::Session::SetVisible - session is set to VISIBLE. 17:53:47.92 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 17:53:47.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:48.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:48.53 Activating screen: RaceSelectionPopup 17:53:51.53 Activating screen: RaceSelectionPopup 17:53:52.50 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:53.17 Activating screen: DynamicPopupMenu 17:53:53.89 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 17:53:53.89 Net::Session::SetVisible - session is set to VISIBLE. 17:53:53.89 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 17:53:53.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:53.96 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:55.75 Activating screen: DynamicPopupMenu 17:53:56.87 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 17:53:56.87 Net::Session::SetVisible - session is set to VISIBLE. 17:53:56.87 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 17:53:56.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:56.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:57.40 Activating screen: DynamicPopupMenu 17:53:59.81 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:53:59.81 MatchInternal::SetMatchType - new type 14 - updating server 17:53:59.81 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:53:59.81 Net::Session::SetVisible - session is set to INVISIBLE. 17:53:59.81 Net::Session::SetVisible - session is set to INVISIBLE. 17:53:59.82 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 17:53:59.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:59.89 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:53:59.89 Net::Session::SetVisible - session is set to INVISIBLE. 17:53:59.89 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 17:53:59.92 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:53:59.98 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:54:00.51 Activating screen: RaceSelectionPopup 17:54:01.21 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:54:01.21 Net::Session::SetVisible - session is set to INVISIBLE. 17:54:01.21 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 17:54:01.25 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:54:01.31 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:54:01.84 Activating screen: RaceSelectionPopup 17:54:03.28 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:54:03.28 Net::Session::SetVisible - session is set to INVISIBLE. 17:54:03.28 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 17:54:03.31 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:54:03.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:54:04.18 GameSetupForm - No win/loss reporting and only a single player, disconnecting 17:54:04.18 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 17:54:04.18 SetVisible called while !IsConnected 17:54:04.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:54:04.18 GameSetupForm - Starting game 17:54:04.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset 17:54:04.20 PopulateGameInfo - random seed:[1274802844], guid:[{600b5730-b5e7-4651-95a5-80b9ba0806da}], sync level:[2] 17:54:04.20 Error loading [DATA:levelingCurve.lua] 17:54:04.20 Error loading [DATA:levelingCurve.lua] 17:54:04.20 Error loading [DATA:levelingCurve.lua] 17:54:04.20 Error loading [DATA:levelingCurve.lua] 17:54:04.20 MOD - Setting player (0) race to: allies_soviets 17:54:04.20 MOD - Setting player (0) race to: 2 17:54:04.20 MOD - Setting player (1) race to: allies_soviets 17:54:04.20 MOD - Setting player (1) race to: 2 17:54:04.20 MOD - Setting player (2) race to: axis 17:54:04.20 MOD - Setting player (2) race to: 3 17:54:04.20 MOD - Setting player (3) race to: axis 17:54:04.20 MOD - Setting player (3) race to: 3 17:54:04.20 Activating screen: MessageBoxPopup 17:54:04.20 Session is marking the local peer PeerID 1 for death 17:54:04.20 Session::GetEvent DestroyPeer success Peer 1 removed 17:54:04.20 Session::DestroyPeer - deallocating peer 1 17:54:04.20 Session - Requested Disconnect for connectionID 2 17:54:04.20 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 17:54:04.20 Session - Requested Disconnect for connectionID 3 17:54:04.20 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 17:54:04.20 AdvertisementInternal::Process - EVENT_DESTROYPEER 17:54:04.20 Destroyed Matchinfo 17:54:04.23 Transport - Largest sent is now 8 17:54:04.23 APP -- Game Start 17:54:04.23 Sent message game CompanyOfHeroes allowtraffic 17:54:04.23 GAME -- Setting campaign state to 'coh' 17:54:04.23 GAME -- Closing state 'coh' 17:54:04.23 GAME -- Setting campaign state to 'cxp2' 17:54:04.25 GAME -- Closing state 'cxp2' 17:54:04.25 GAME -- Setting campaign state to 'cxp1' 17:54:04.25 GAME -- Closing state 'cxp1' 17:54:04.25 GAME -- Setting campaign state to 'dlc1' 17:54:04.25 GAME -- Closing state 'dlc1' 17:54:04.25 GAME -- Setting campaign state to 'dlc2' 17:54:04.25 GAME -- Closing state 'dlc2' 17:54:04.25 GAME -- Setting campaign state to 'dlc3' 17:54:04.25 GAME -- Closing state 'dlc3' 17:54:04.25 MessageInternal::DestroyChannel: Destroyed channel 534d5347 17:54:04.28 GAME -- Ending FE 17:54:04.28 UIFrontEnd - Unloading Front End 17:54:04.29 SOUND -- Shutting down ... 17:54:04.40 SOUND -- Shutdown completed! 17:54:04.45 17:54:04.45 GAME -- *** Beginning mission ST VITH (1 Humans, 3 Computers) *** 17:54:04.45 17:54:04.45 GAME -- Recording game 17:54:04.53 Activating screen: GameLoadScreen 17:54:04.53 ReportGameStartStats - no connection to server unable to report 17:54:04.53 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 17:54:04.53 PeerRemoveAll - flushing local session peer data 17:54:04.53 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 17:54:04.53 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 17:54:05.06 THREAD: Hyper-Threading Technology Processors are not detected. 17:54:05.09 SOUND -- Initializing ... 17:54:05.65 SOUND -- Initialization completed! 17:54:05.71 PHYSICS: detected processor(s) capable of handling 2 threads. 17:54:05.84 MOD -- Locating MOD for scenario 'DATA:Scenarios\MP\ST VITH' 17:54:05.84 MOD -- Using Mod 'Eastern_Front' 17:54:05.85 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 17:54:05.85 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 17:54:05.89 Unable to load/parse precache file [DATA:Scenarios\MP\ST VITH_precache.lua] 17:54:08.37 GameObjLoader - upgrading load_count from 0 to 1143 17:54:12.28 GameObjLoader - upgrading load_count from 1143 to 1881 17:54:12.35 PHYSICS -- Created node factory 'HVOK' 17:54:12.35 PHYSICS -- Created node factory 'DMMY' 17:54:33.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.5, max unsent 0, version err 0, merge 0 17:54:38.17 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 17:54:52.50 GameObjLoader - upgrading load_count from 39 to 4456 17:55:06.39 GameObjLoader 0704eec8 - resetting counters 17:55:06.39 GameObjLoader 0704eec8 - LOAD_DONE 17:55:06.39 GAME - SessionSetup 17:55:06.39 GAME -- Can't initialize scenario pack more than once. 17:55:06.84 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 17:55:06.85 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 17:55:06.85 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 17:55:10.32 GAME - CreateGEWorld in 3937 ms 17:55:10.34 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 17:55:10.71 GAME - SessionSetup finished in 4328 ms 17:55:10.76 GAME - WaterReflectionManagerSetup 17:55:10.76 GAME - WaterReflectionManagerSetup finished in 0 ms 17:55:11.64 MessageInternal::CreateChannel: Created channel 474d4343 17:55:11.65 Regenerating ImpassMap data... 17:55:11.65 Impass Data was already valid, but regenerating... 17:55:12.03 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 17:55:12.03 Regenerating CanBuildMap data... 17:55:12.03 Generating CanShoot Map. 17:55:12.03 Pathfinder::Regenerate()... 17:55:12.21 Generating PathSectorMap... 17:55:13.82 Pathfinder::Regenerate() Done. 17:55:14.04 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 17:55:14.29 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation 17:55:14.56 MOD -- Player (unused player) (frame 0) (KillPlayer) 17:55:14.56 MOD -- Player (unused player) (frame 0) (KillPlayer) 17:55:14.56 MOD -- Player (unused player) (frame 0) (KillPlayer) 17:55:14.56 MOD -- Player (unused player) (frame 0) (KillPlayer) 17:55:15.43 MessageInternal::CreateChannel: Created channel 4d4f444d 17:55:16.53 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:55:16.53 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:55:16.53 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:55:16.53 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:55:16.53 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 17:55:17.06 SPEECHMANAGER -- Loaded in 0.472887 seconds 17:55:19.29 GameObjLoader - upgrading load_count from 0 to 389 17:55:21.25 GameObjLoader 07059488 - resetting counters 17:55:21.25 GameObjLoader 07059488 - LOAD_DONE 17:55:22.56 PreloadResources took 1141ms. 17:55:22.78 GAME -- Loading completed (78 seconds) 17:55:22.78 SIM -- Setting SyncErrorChecking level to None 17:55:24.96 Activating screen: GameScreen 17:55:24.96 Activating screen: Decorators 17:55:24.96 Activating screen: Taskbar 17:55:24.96 Activating screen: SubtitleScreen 17:55:24.96 Activating screen: TextOverlayScreen 17:55:26.46 PerformanceRecorder::StartRecording for game size 4 17:55:26.46 GAME -- Starting mission... 17:55:27.60 MOD -- Player CPU - Difícil set to AI Type: AI Player (frame 1) (CmdAI) 17:55:27.60 MOD -- Player CPU - Experto set to AI Type: AI Player (frame 1) (CmdAI) 17:55:27.60 MOD -- Player CPU - Experto set to AI Type: AI Player (frame 1) (CmdAI) 17:55:31.75 Warning: binding repeat_2(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12] 17:55:32.43 Warning: non auto-match upgrade not found in AE, tuning 17:55:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 17:55:40.03 Activating screen: Command_Tree 17:55:40.68 Activating screen: Command_Branch 17:55:59.53 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 17:56:35.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 17:56:55.42 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 17:57:36.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 17:58:37.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 17:59:38.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 17:59:55.67 Activating screen: Command_Branch 18:00:22.17 Warning: binding repeat_4(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 18:00:39.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 18:00:50.06 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 18:01:40.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 18:02:41.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 18:03:42.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 18:04:09.67 Activating screen: Command_Branch 18:04:43.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 18:05:33.87 Activating screen: Command_Branch 18:05:41.82 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 18:05:44.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 18:05:45.18 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 18:05:58.46 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 18:06:01.45 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 18:06:45.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 18:06:55.87 Warning: binding repeat_3(Ability: abilities\medical_kit_weapon_capture_squad) -- widget 'command_ability_button_08' already occupied by 'repeat_2:Ability: abilities\medical_kit_field_weapon_capture_squad' 18:06:55.87 Warning: binding repeat_5(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 18:07:46.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 18:08:38.98 Was already stealing a skeleton when told to steal another [mortar_target]. 18:08:47.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 18:09:48.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 18:09:52.96 Was already stealing a skeleton when told to steal another [mortar_target]. 18:10:49.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 18:11:50.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.5/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 SIM -- Attempting to query bag not associated with this group type. Group is of type 8. Query is for type 1. Group name: 'sbps\races\allies_soviets\soldiers\soviet_stsappers_squad' -- FATAL EXIT -- simengine/propertysystem/propertybaggroup.h/85:! --stack trace-- 0x003D24CD: LuaBinding::Obj::Dispatcher (H:\Archivos de programa\THQ\Company of Heroes\LuaConfig.dll) 0x003BFA30: lua_yield (H:\Archivos de programa\THQ\Company of Heroes\LuaConfig.dll) 0x003C1AFB: lua_resume (H:\Archivos de programa\THQ\Company of Heroes\LuaConfig.dll) 0x003BFA9E: lua_yield (H:\Archivos de programa\THQ\Company of Heroes\LuaConfig.dll) 0x003BFBD7: lua_resume (H:\Archivos de programa\THQ\Company of Heroes\LuaConfig.dll) 0x003B7FBE: lua_pcall (H:\Archivos de programa\THQ\Company of Heroes\LuaConfig.dll) 0x003CD906: luax_callalert (H:\Archivos de programa\THQ\Company of Heroes\LuaConfig.dll) 0x0230786C: MarkerObj::IsPersistent (H:\Archivos de programa\THQ\Company of Heroes\SimEngine.dll)