RELICCOH started at 2010-05-25 13:34 OS NT 5.1 (sp3.0) x86, 2047MB Physical Memory, 1535 Physical Available, 1975 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer WORKING-DIR H:\Archivos de programa\THQ\Company of Heroes USER Administrador 13:34:50.34 2 Logical Processors detected 13:34:50.34 Multithreading Enabled 13:34:50.34 THREAD: Hyper-Threading Technology Processors are not detected. 13:34:50.34 XTHREAD: Detected 2 core(s) with 2 hardware thread(s) 13:34:50.34 XTHREAD: Main thread now used as XThread 0 13:34:50.34 XTHREAD: Spawned thread on processor 1 13:34:50.34 MATHBOX -- Version=6, Cpu=AMD Athlon 64:f=15,m=11, Mode=SSE 13:34:50.42 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English 13:34:51.39 MOD -- Mounting EF_DLC1, 1.0 13:34:51.43 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 13:34:51.43 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC1\Data\' 13:34:51.45 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 13:34:51.45 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC1\DataArtHigh\' 13:34:51.48 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 13:34:51.48 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 13:34:51.48 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC1\Movies\' 13:34:51.48 MOD -- Mounting EF_DLC2, 1.0 13:34:51.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 13:34:51.53 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC2\Data\' 13:34:51.54 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 13:34:51.54 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC2\DataArtHigh\' 13:34:51.56 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 13:34:51.56 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 13:34:51.57 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC2\Movies\' 13:34:51.57 MOD -- Mounting EF_DLC3, 1.0 13:34:51.59 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 13:34:51.59 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC3\Data\' 13:34:51.60 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 13:34:51.60 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC3\DataArtHigh\' 13:34:51.62 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 13:34:51.62 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 13:34:51.62 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\DLC3\Movies\' 13:34:51.62 MOD -- Mounting EF_OPS, 1.0 13:34:51.64 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 13:34:51.65 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\CoH\Ops\Data\' 13:34:51.65 MOD -- Mounting Eastern_Front, 1.0 13:34:51.65 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 13:34:51.65 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\RelicOnline\Data\' 13:34:51.65 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 13:34:51.65 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\CoH\Engine\Data\' 13:34:51.65 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 13:34:51.65 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\WW2\Data\' 13:34:51.67 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\CoH\Data\' 13:34:51.68 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Eastern_Front\Data\' 13:34:51.68 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 13:34:51.68 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\CoH\DataArtHigh\' 13:34:51.68 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 13:34:51.68 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 13:34:51.68 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Eastern_Front\DataSound\' 13:34:51.68 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 13:34:51.68 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 13:34:51.68 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 13:34:51.68 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Engine\Locale\English\Data\' 13:34:51.78 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 13:34:51.78 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\CoH\DataSoundEnglish\' 13:34:51.78 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 13:34:51.78 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\CoH\Locale\English\Data\' 13:34:51.78 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 13:34:51.78 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Eastern_Front\Movies\' 13:34:51.78 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\Engine\Movies\' 13:34:51.78 FILESYSTEM -- filepath failure, path does not exist 'H:\Documents and Settings\Administrador\Mis documentos\My Games\Company of Heroes\WW2\Movies\' 13:34:52.25 GAME -- Resetting fp control word. 13:35:11.28 WW2Mod -- PropertyBagManager Loaded in 19.031000s 13:35:11.40 NetworkManager::Create - creating network manager 13:35:11.50 Read 542 bytes from network datastore login_cache.bin 13:35:11.51 Read 52 bytes from network datastore global_cache.bin 13:35:11.51 Read 28 bytes from network datastore ping_cache.bin 13:35:11.53 QuazalInitializer - static initializing Quazal library 13:35:11.54 PingCache - populating cache with 0 pings 13:35:11.64 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 13:35:11.64 WinTransport - CreateSocket exclusive broadcast socket was available. 13:35:11.64 WinTransport - CreateSocket listening for broadcasts on default port 13:35:11.64 WinTransport - Host Name: xp-7aef6f49605f, aliases: , type=AF_INET, len=4 13:35:11.64 WinTransport - Host IP Address #0: [IP address redacted] 13:35:11.64 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_LOOPBACK IFF_MULTICAST 13:35:11.64 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:35:11.64 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 13:35:11.64 SessionManager - Peer Header Size = 16 bytes 13:35:11.64 SessionManager - Game Data overhead = 7 bytes 13:35:11.64 SessionManager - Proxy overhead = 7 bytes 13:35:11.64 Net::ThreadFunction - Entering network thread function... 13:35:11.67 MessageInternal::CreateChannel: Created channel 47535450 13:35:11.67 Session::Initialize - info, initializing session object, using threads. 13:35:11.67 SessionManager::RegisterSession - Registering new session 0533bae8 13:35:11.67 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:35:11.67 AutomatchInternal: Instantiating 13:35:11.68 PartyInternal: Instantiating 13:35:11.68 MessageInternal::CreateChannel: Created channel 50525459 13:35:11.70 MessageInternal::CreateChannel: Created channel 51434b4d 13:35:11.87 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 13:35:11.87 MessageInternal::CreateChannel: Created channel 534d5347 13:35:11.87 MessageInternal::CreateChannel: Created channel 474d4343 13:35:11.87 MessageInternal::CreateChannel: Created channel 474f424a 13:35:11.87 MessageInternal::CreateChannel: Created channel 4d4f444d 13:35:11.87 MessageInternal::CreateChannel: Created channel 53594e43 13:35:11.87 MessageInternal::DestroyChannel: Destroyed channel 534d5347 13:35:11.87 MessageInternal::DestroyChannel: Destroyed channel 474d4343 13:35:11.87 MessageInternal::DestroyChannel: Destroyed channel 474f424a 13:35:11.87 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 13:35:11.87 MessageInternal::DestroyChannel: Destroyed channel 53594e43 13:35:11.90 GAME -- Available memory: 2047MB Physical RAM, 1382MB Pagefile, 2047 Virtual Address Space 13:35:14.42 DLLDriverLinker -- Adding driver 'spDx9.dll'. 13:35:14.42 DLLDriverLinker -- 1 DLL drivers found. 13:35:15.79 DLLDriverLinker -- 1 DLL drivers found. 13:35:16.00 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 13:35:16.00 GAME -- Resolution set to 1024x768 (fullscreen). 13:35:16.01 SPDx9 -- Driver Name = nv4_disp.dll Desc = NVIDIA GeForce 8400 GS 13:35:16.01 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0424 SubSys = 0x050A10DE Rev = 0x00A1 13:35:16.01 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x00 Build = 175.16 13:35:16.01 SPDx9 -- Driver GUID = {D7B71E3E-4764-11CF-326E-012500C2CB35} 13:35:16.48 SPDx9 -- 738MB available Texture Memory 13:35:16.50 ShaderDatabase: using shader profile [ps30] 13:35:16.98 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 13:35:18.06 GameObjLoader 083b05b0 - resetting counters 13:35:18.06 GameObjLoader 083b05b0 - Created loader 13:35:18.06 GameObjLoader 083d7da0 - resetting counters 13:35:18.06 GameObjLoader 083d7da0 - Created loader 13:35:18.78 GAME -- Beginning FE 13:35:18.78 Sent message game CompanyOfHeroes started 264 601 allowtraffic 13:35:18.78 RemoteDLManager - Connection Restored. 13:35:18.78 UIFrontEnd - Loading Front End 13:35:18.78 THREAD: Hyper-Threading Technology Processors are not detected. 13:35:19.07 SOUND -- Initializing ... 13:35:19.18 INNIMapDCA Key not found: sp_speechducker::time 13:35:19.64 SOUND -- Initialization completed! 13:35:19.64 UIFrontEnd - Initializing Forms 13:35:21.46 CampaignFilter::BindFilterSpecificWidgets() 13:35:21.64 Activating screen: MovieScreen 13:35:21.64 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 13:35:46.76 Activating screen: AppLoadingForm 13:35:46.76 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 13:35:50.18 GAME -- Loaded campaign 'Batalla de Normandía' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 13:35:50.20 GAME -- Loaded campaign 'Liberación de Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 13:35:50.20 GAME -- Loaded campaign 'Operación Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 13:35:50.20 GAME -- Loaded campaign 'Cerco de Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 13:35:50.21 GAME -- Loaded campaign 'Terraplén' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 13:35:50.21 GAME -- Loaded campaign 'As Tiger' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 13:35:50.67 GAME -- Using player profile XP-7AEF6F49605F 13:35:53.64 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 13:35:54.23 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 13:35:58.62 QuazalLoginService - *** Connecting to server: localhost:30260 13:35:58.64 RendezvousManager: CreateSession - starting profile=Guest login 13:36:12.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:36:13.75 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure. 13:36:13.75 RendezvousManager - unable to connect to the server as guest 13:36:13.76 OnConnect: connect failure 13:36:13.76 RendezvousManager::Shutdown - deleting instance 13:36:13.76 RendezvousManager - terminating all server calls in progress 13:36:13.76 CallManager - terminating all server calls in progress (1 in progress) 13:36:13.76 RendezvousManager - destroying chat handler 13:36:13.76 ~RendezvousManager - m_state = 7, no need for server disconnect 13:36:13.79 OnConnect: this wasnt a reconnect, no need for autologin 13:36:13.79 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 13:36:13.79 CRC & Version Info : 00000259:36401a57:48d2c5df eastern_front:601:ww2mod.dll 1 13:36:13.79 Activating screen: FEMovie 13:36:13.79 Activating screen: OnlineWidget 13:36:13.79 Activating screen: RelicOnlineLogin 13:36:13.89 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 13:36:13.89 You have a valid version of the game. 13:36:13.93 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now 13:36:13.93 installed_products = ( DLC1 DLC2 DLC3 COH CXP1 DLC1 DLC2 DLC3 ) 13:36:13.93 OnLogin: no previous login, auto selecting profile not required 13:36:13.93 Activating screen: MessageBoxPopup 13:36:13.93 Activating screen: MessageBoxPopup 13:36:13.93 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 13:37:03.76 Beginning media verification... 13:37:03.76 Validator type : validators\rs\rs.dll 13:37:03.92 Activating screen: MessageBoxPopup 13:37:13.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:38:14.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:39:15.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:40:16.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:41:17.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:41:36.06 Activating screen: MessageBoxPopup 13:41:40.23 SPDx9 -- 738MB available Texture Memory 13:41:42.04 Activating screen: MessageBoxPopup 13:41:42.76 Beginning media verification... 13:41:42.76 Validator type : validators\rs\rs.dll 13:41:42.78 Activating screen: MessageBoxPopup 13:42:18.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:42:46.39 Activating screen: MessageBoxPopup 13:42:50.26 SPDx9 -- 738MB available Texture Memory 13:42:51.59 Activating screen: MessageBoxPopup 13:42:52.23 Beginning media verification... 13:42:52.23 Validator type : validators\rs\rs.dll 13:42:52.23 Activating screen: MessageBoxPopup 13:43:19.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:43:53.95 Activating screen: MessageBoxPopup 13:43:58.00 SPDx9 -- 738MB available Texture Memory 13:43:59.60 Activating screen: MessageBoxPopup 13:44:00.10 Beginning media verification... 13:44:00.10 Validator type : validators\rs\rs.dll 13:44:00.12 Activating screen: MessageBoxPopup 13:44:20.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:45:01.51 Activating screen: FE_mm_01 13:45:01.53 GAME -- Setting campaign state to 'coh' 13:45:01.53 GAME -- Closing state 'coh' 13:45:01.53 GAME -- Setting campaign state to 'cxp2' 13:45:01.56 GAME -- Closing state 'cxp2' 13:45:01.56 GAME -- Setting campaign state to 'cxp1' 13:45:01.56 GAME -- Closing state 'cxp1' 13:45:01.57 GAME -- Setting campaign state to 'dlc1' 13:45:01.57 GAME -- Closing state 'dlc1' 13:45:01.57 GAME -- Setting campaign state to 'dlc2' 13:45:01.57 GAME -- Closing state 'dlc2' 13:45:01.57 GAME -- Setting campaign state to 'dlc3' 13:45:01.57 GAME -- Closing state 'dlc3' 13:45:07.23 Activating screen: MessageBoxPopup 13:45:07.23 Created Matchinfo 13:45:07.23 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 13:45:07.23 starting LAN hosting 13:45:07.28 OnJoinAdvertisementSuccess - joined online match, server leave notification required 13:45:07.28 starting local hosting 13:45:07.28 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:45:07.28 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 13:45:07.28 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:45:07.28 Session::Host sid = E99137B3A8F13EE, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 13:45:07.28 ValidateCustomData: called with 231 bytes of custom data 13:45:07.28 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 13:45:07.28 AdvertisementInternal::Process - EVENT_NEWPEER 13:45:07.28 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 13:45:07.29 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 13:45:07.29 hosting - Session is connected 13:45:07.29 Net::Session::SetVisible - session is set to VISIBLE. 13:45:07.31 hosting completed successfully 13:45:07.31 HostAsync - completed with HostResult = 0 13:45:07.31 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 13:45:07.31 Activating screen: OnlineGameSetup 13:45:07.31 MessageInternal::CreateChannel: Created channel 534d5347 13:45:07.32 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 13:45:07.32 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 13:45:07.32 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:45:07.32 MatchInternal::SetMatchType - new type 14 - updating server 13:45:07.39 SetVisible called while !IsConnected 13:45:07.39 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 13:45:07.40 Activating screen: RelicOnlineChat 13:45:07.40 Activating screen: RelicOnlineNewsScreen 13:45:07.40 Activating screen: RelicOnlineStatsScreen 13:45:07.40 Activating screen: Achievements 13:45:07.40 GAME -- Setting campaign state to 'dlc1' 13:45:07.40 GAME -- Closing state 'dlc1' 13:45:07.40 GAME -- Setting campaign state to 'coh' 13:45:07.40 GAME -- Closing state 'coh' 13:45:07.40 GAME -- Setting campaign state to 'cxp2' 13:45:07.40 GAME -- Closing state 'cxp2' 13:45:07.42 GAME -- Setting campaign state to 'cxp1' 13:45:07.42 GAME -- Closing state 'cxp1' 13:45:07.42 GAME -- Setting campaign state to 'dlc1' 13:45:07.42 GAME -- Closing state 'dlc1' 13:45:07.42 GAME -- Setting campaign state to 'dlc2' 13:45:07.42 GAME -- Closing state 'dlc2' 13:45:07.42 GAME -- Setting campaign state to 'dlc3' 13:45:07.42 GAME -- Closing state 'dlc3' 13:45:07.43 GAME -- Setting campaign state to 'dlc1' 13:45:07.43 GAME -- Closing state 'dlc1' 13:45:07.45 Activating screen: GameHistory 13:45:07.45 GAME -- Setting campaign state to 'coh' 13:45:07.48 GAME -- Closing state 'coh' 13:45:07.50 GAME -- Setting campaign state to 'cxp2' 13:45:07.70 GAME -- Closing state 'cxp2' 13:45:07.70 GAME -- Setting campaign state to 'cxp1' 13:45:07.70 GAME -- Closing state 'cxp1' 13:45:07.70 GAME -- Setting campaign state to 'dlc1' 13:45:07.70 GAME -- Closing state 'dlc1' 13:45:07.71 GAME -- Setting campaign state to 'dlc2' 13:45:07.71 GAME -- Closing state 'dlc2' 13:45:07.71 GAME -- Setting campaign state to 'dlc3' 13:45:07.71 GAME -- Closing state 'dlc3' 13:45:07.71 Activating screen: OnlineGameSetup 13:45:07.71 Activating screen: RelicOnlineTabs 13:45:07.71 AutomatchInternal::OnHostComplete - Completed Host with success=1 13:45:07.71 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 13:45:07.71 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 13:45:07.71 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:45:07.71 Net::Session::SetVisible - session is set to VISIBLE. 13:45:07.73 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 13:45:07.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:08.00 GAME -- Setting campaign state to 'coh' 13:45:08.00 GAME -- Closing state 'coh' 13:45:08.00 GAME -- Setting campaign state to 'cxp2' 13:45:08.00 GAME -- Closing state 'cxp2' 13:45:08.00 GAME -- Setting campaign state to 'cxp1' 13:45:08.00 GAME -- Closing state 'cxp1' 13:45:08.01 GAME -- Setting campaign state to 'dlc1' 13:45:08.01 GAME -- Closing state 'dlc1' 13:45:08.01 GAME -- Setting campaign state to 'dlc2' 13:45:08.01 GAME -- Closing state 'dlc2' 13:45:08.01 GAME -- Setting campaign state to 'dlc3' 13:45:08.01 GAME -- Closing state 'dlc3' 13:45:08.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:11.34 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:45:11.34 Net::Session::SetVisible - session is set to VISIBLE. 13:45:11.34 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 13:45:11.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:11.42 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:13.46 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:45:13.46 Net::Session::SetVisible - session is set to VISIBLE. 13:45:13.46 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 13:45:13.56 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:13.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:15.29 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:45:15.29 Net::Session::SetVisible - session is set to VISIBLE. 13:45:15.29 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 13:45:15.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:15.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:17.43 Activating screen: DynamicPopupMenu 13:45:18.68 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:45:18.68 MatchInternal::SetMatchType - new type 0 - updating server 13:45:18.68 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:45:18.68 Net::Session::SetVisible - session is set to VISIBLE. 13:45:18.68 Net::Session::SetVisible - session is set to VISIBLE. 13:45:18.68 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 13:45:18.73 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:18.76 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:45:18.76 Net::Session::SetVisible - session is set to VISIBLE. 13:45:18.78 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 13:45:18.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:18.87 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:19.45 Activating screen: RaceSelectionPopup 13:45:20.37 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:45:20.37 Net::Session::SetVisible - session is set to VISIBLE. 13:45:20.37 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 13:45:20.43 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:20.48 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:21.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:45:21.03 Activating screen: DynamicPopupMenu 13:45:21.93 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:45:21.93 Net::Session::SetVisible - session is set to VISIBLE. 13:45:21.93 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 13:45:21.96 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:22.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:23.43 Activating screen: DynamicPopupMenu 13:45:24.17 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 13:45:24.17 Net::Session::SetVisible - session is set to VISIBLE. 13:45:24.17 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 13:45:24.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:24.26 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:24.98 Activating screen: DynamicPopupMenu 13:45:26.26 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:45:26.26 MatchInternal::SetMatchType - new type 14 - updating server 13:45:26.26 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:45:26.26 Net::Session::SetVisible - session is set to INVISIBLE. 13:45:26.26 Net::Session::SetVisible - session is set to INVISIBLE. 13:45:26.28 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 13:45:26.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:26.32 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:45:26.32 Net::Session::SetVisible - session is set to INVISIBLE. 13:45:26.32 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 13:45:26.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:26.42 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:27.04 Activating screen: RaceSelectionPopup 13:45:27.81 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:45:27.81 Net::Session::SetVisible - session is set to INVISIBLE. 13:45:27.81 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 13:45:27.82 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:27.89 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:28.65 Activating screen: RaceSelectionPopup 13:45:29.45 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:45:29.45 Net::Session::SetVisible - session is set to INVISIBLE. 13:45:29.45 GetMaxFrameTimeFromProfile: players=4 expected FPS=7.135814, bars=1, max avg=0.102, sd=0.038, 5 samples = 0.08 0.18 0.08 0.08 0.10 13:45:29.48 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:29.56 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:30.57 GameSetupForm - No win/loss reporting and only a single player, disconnecting 13:45:30.57 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:45:30.57 SetVisible called while !IsConnected 13:45:30.57 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:30.59 GameSetupForm - Starting game 13:45:30.59 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:45:30.59 PopulateGameInfo - random seed:[1274787930], guid:[{064dd8c8-d99c-475f-9af2-7a1aeb4c9f2a}], sync level:[2] 13:45:30.59 Error loading [DATA:levelingCurve.lua] 13:45:30.59 Error loading [DATA:levelingCurve.lua] 13:45:30.59 Error loading [DATA:levelingCurve.lua] 13:45:30.59 Error loading [DATA:levelingCurve.lua] 13:45:30.59 MOD - Setting player (0) race to: allies_soviets 13:45:30.59 MOD - Setting player (0) race to: 2 13:45:30.59 MOD - Setting player (1) race to: allies_soviets 13:45:30.59 MOD - Setting player (1) race to: 2 13:45:30.59 MOD - Setting player (2) race to: axis 13:45:30.59 MOD - Setting player (2) race to: 3 13:45:30.59 MOD - Setting player (3) race to: axis_panzer_elite 13:45:30.59 MOD - Setting player (3) race to: 4 13:45:30.59 Activating screen: MessageBoxPopup 13:45:30.59 Session is marking the local peer PeerID 1 for death 13:45:30.59 Session::GetEvent DestroyPeer success Peer 1 removed 13:45:30.59 Session::DestroyPeer - deallocating peer 1 13:45:30.59 Session - Requested Disconnect for connectionID 2 13:45:30.59 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 13:45:30.59 Session - Requested Disconnect for connectionID 3 13:45:30.59 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 13:45:30.59 AdvertisementInternal::Process - EVENT_DESTROYPEER 13:45:30.59 Destroyed Matchinfo 13:45:30.60 Transport - Largest sent is now 8 13:45:30.62 Transport - Largest received is now 8 13:45:30.62 APP -- Game Start 13:45:30.62 Sent message game CompanyOfHeroes allowtraffic 13:45:30.62 GAME -- Setting campaign state to 'coh' 13:45:30.62 GAME -- Closing state 'coh' 13:45:30.62 GAME -- Setting campaign state to 'cxp2' 13:45:30.62 GAME -- Closing state 'cxp2' 13:45:30.62 GAME -- Setting campaign state to 'cxp1' 13:45:30.62 GAME -- Closing state 'cxp1' 13:45:30.62 GAME -- Setting campaign state to 'dlc1' 13:45:30.62 GAME -- Closing state 'dlc1' 13:45:30.62 GAME -- Setting campaign state to 'dlc2' 13:45:30.62 GAME -- Closing state 'dlc2' 13:45:30.62 GAME -- Setting campaign state to 'dlc3' 13:45:30.62 GAME -- Closing state 'dlc3' 13:45:30.64 MessageInternal::DestroyChannel: Destroyed channel 534d5347 13:45:30.65 GAME -- Ending FE 13:45:30.65 UIFrontEnd - Unloading Front End 13:45:30.67 SOUND -- Shutting down ... 13:45:30.78 SOUND -- Shutdown completed! 13:45:30.82 13:45:30.82 GAME -- *** Beginning mission ST VITH (1 Humans, 3 Computers) *** 13:45:30.82 13:45:30.82 GAME -- Recording game 13:45:30.90 Activating screen: GameLoadScreen 13:45:30.92 ReportGameStartStats - no connection to server unable to report 13:45:30.92 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 13:45:30.92 PeerRemoveAll - flushing local session peer data 13:45:30.92 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 13:45:30.92 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 13:45:31.48 THREAD: Hyper-Threading Technology Processors are not detected. 13:45:31.50 SOUND -- Initializing ... 13:45:32.06 SOUND -- Initialization completed! 13:45:32.12 PHYSICS: detected processor(s) capable of handling 2 threads. 13:45:32.23 MOD -- Locating MOD for scenario 'DATA:Scenarios\MP\ST VITH' 13:45:32.23 MOD -- Using Mod 'Eastern_Front' 13:45:32.26 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 13:45:32.26 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 13:45:32.29 Unable to load/parse precache file [DATA:Scenarios\MP\ST VITH_precache.lua] 13:45:34.82 GameObjLoader - upgrading load_count from 0 to 1165 13:45:38.79 GameObjLoader - upgrading load_count from 1165 to 1953 13:45:38.90 PHYSICS -- Created node factory 'HVOK' 13:45:38.90 PHYSICS -- Created node factory 'DMMY' 13:46:07.68 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 13:46:22.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:46:28.85 GameObjLoader - upgrading load_count from 42 to 4771 13:46:42.81 GameObjLoader 083b05b0 - resetting counters 13:46:42.81 GameObjLoader 083b05b0 - LOAD_DONE 13:46:42.81 GAME - SessionSetup 13:46:42.81 GAME -- Can't initialize scenario pack more than once. 13:46:43.40 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 13:46:43.42 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 13:46:43.42 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 13:46:46.93 GAME - CreateGEWorld in 4125 ms 13:46:46.95 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 13:46:47.32 GAME - SessionSetup finished in 4516 ms 13:46:47.35 GAME - WaterReflectionManagerSetup 13:46:47.35 GAME - WaterReflectionManagerSetup finished in 0 ms 13:46:47.39 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 13:46:48.65 MessageInternal::CreateChannel: Created channel 474d4343 13:46:48.67 Regenerating ImpassMap data... 13:46:48.67 Impass Data was already valid, but regenerating... 13:46:49.04 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 13:46:49.04 Regenerating CanBuildMap data... 13:46:49.04 Generating CanShoot Map. 13:46:49.04 Pathfinder::Regenerate()... 13:46:49.23 Generating PathSectorMap... 13:46:50.96 Pathfinder::Regenerate() Done. 13:46:51.18 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 13:46:51.81 MOD -- Player (unused player) (frame 0) (KillPlayer) 13:46:51.81 MOD -- Player (unused player) (frame 0) (KillPlayer) 13:46:51.81 MOD -- Player (unused player) (frame 0) (KillPlayer) 13:46:51.81 MOD -- Player (unused player) (frame 0) (KillPlayer) 13:46:53.71 MessageInternal::CreateChannel: Created channel 4d4f444d 13:46:54.70 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 13:46:54.70 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 13:46:54.70 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 13:46:54.70 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 13:46:54.70 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 13:46:55.17 SPEECHMANAGER -- Loaded in 0.406975 seconds 13:46:57.29 GameObjLoader - upgrading load_count from 0 to 400 13:46:59.31 GameObjLoader 083d7da0 - resetting counters 13:46:59.31 GameObjLoader 083d7da0 - LOAD_DONE 13:47:01.23 PreloadResources took 1703ms. 13:47:01.42 GAME -- Loading completed (91 seconds) 13:47:01.42 SIM -- Setting SyncErrorChecking level to None 13:47:03.70 Activating screen: GameScreen 13:47:03.70 Activating screen: Decorators 13:47:03.70 Activating screen: Taskbar 13:47:03.70 Activating screen: SubtitleScreen 13:47:03.70 Activating screen: TextOverlayScreen 13:47:05.60 PerformanceRecorder::StartRecording for game size 4 13:47:05.60 GAME -- Starting mission... 13:47:06.68 MOD -- Player CPU - Experto set to AI Type: AI Player (frame 1) (CmdAI) 13:47:06.68 MOD -- Player CPU - Experto set to AI Type: AI Player (frame 1) (CmdAI) 13:47:06.68 MOD -- Player CPU - Experto set to AI Type: AI Player (frame 1) (CmdAI) 13:47:10.09 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability_pe_schwimmwagen) -- ui index '0' out of bounds; range is [1, 12] 13:47:11.64 Warning: non auto-match upgrade not found in AE, tuning 13:47:23.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:47:23.54 Activating screen: pause_menu 13:47:23.54 GAME -- SimulationController::Pause 0 13:47:24.98 Activating screen: pause_options 13:47:40.76 GAME -- SimulationController::Pause 1 13:48:24.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:48:41.48 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 13:48:41.48 Warning: binding repeat_0(Production Item: upgrade\axis_pe\struktur_armaments_upgrade) -- widget 'command_button_09' already occupied by 'repeat_5:Production Item: sbps\races\axis_panzer_elite\soldiers\elite_sniper' 13:48:41.48 Warning: binding repeat_2(Production Item: upgrade\axis_pe\upgrade_capture_rate) -- widget 'command_button_10' already occupied by 'repeat_6:Production Item: sbps\races\axis\soldiers\ss_recon_squad' 13:49:25.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:49:26.20 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 13:50:26.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:51:27.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:52:10.59 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 13:52:14.14 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 13:52:28.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:52:33.64 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 13:53:29.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:53:31.40 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 13:53:41.25 Activating screen: Command_Tree 13:53:51.14 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 13:53:54.29 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 13:53:59.39 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 13:54:07.10 Warning: binding repeat_2(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12] 13:54:30.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:54:38.35 Warning: binding repeat_2(Production Item: sbps\races\axis_panzer_elite\soldiers\luftwaffe_squad) -- widget 'command_button_01' already occupied by 'repeat_0:Production Item: sbps\races\axis_panzer_elite\soldiers\panzer_falschirmjager_glider' 13:55:13.10 Activating screen: Command_Tree 13:55:18.71 Warning: binding repeat_5(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12] 13:55:18.71 Warning: binding repeat_6(Ability: abilities\axis_throw_sticky_bombs) -- ui index '0' out of bounds; range is [1, 12] 13:55:18.71 Warning: binding repeat_7(Ability: abilities\panzer_elite_fallschirmjager_camo_vet) -- ui index '0' out of bounds; range is [1, 12] 13:55:18.71 Warning: binding repeat_8(Ability: abilities\smoke_grenade) -- ui index '0' out of bounds; range is [1, 12] 13:55:31.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:55:32.37 Warning: binding repeat_4(Production Item: sbps\races\axis\vehicles\tiger_squad) -- widget 'command_button_04' already occupied by 'repeat_2:Production Item: sbps\races\axis_panzer_elite\vehicles\panzer_iv_squad_stubby' 13:56:32.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:56:47.15 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 13:56:47.15 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 13:56:47.15 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 13:56:47.15 Muting spew of bind updater. Fix art and re-test. 13:57:33.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:58:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 13:59:35.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:00:20.76 Activating screen: Command_Tree 14:00:23.26 Activating screen: Command_Branch 14:00:28.29 Activating screen: Command_Branch 14:00:36.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:01:06.53 Warning: binding repeat_3(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12] 14:01:14.75 Warning: binding repeat_2(Production Item: upgrade\axis_pe\items\panzer_elite_panzer_iv_armour_skirts) -- widget 'upgrade_button_02' already occupied by 'repeat_0:Production Item: upgrade\axis_pe\vet_vehicle_defensive_1' 14:01:37.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:01:45.35 Activating screen: Command_Branch 14:02:38.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:03:39.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 14:04:40.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0