RELICCOH started at 2010-01-29 21:29 OS NT 6.1 (sp0.0) x64, 2045MB Physical Memory, 723 Physical Available, 3984 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front WORKING-DIR F:\Games\Company Of Heroes USER Omkar 21:29:22.39 1 Logical Processors detected 21:29:22.39 Multithreading Disabled 21:29:22.39 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE 21:29:22.40 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English 21:29:22.41 MOD -- Mounting EF_DLC1, 1.0 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\DLC1\Data\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\DLC1\Movies\' 21:29:22.41 MOD -- Mounting EF_DLC2, 1.0 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\DLC2\Data\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\DLC2\Movies\' 21:29:22.41 MOD -- Mounting EF_DLC3, 1.0 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\DLC3\Data\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 21:29:22.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 21:29:22.42 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 21:29:22.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 21:29:22.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\DLC3\Movies\' 21:29:22.42 MOD -- Mounting EF_OPS, 1.0 21:29:22.42 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 21:29:22.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 21:29:22.42 MOD -- Mounting Eastern_Front, 1.0 21:29:22.42 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 21:29:22.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\RelicOnline\Data\' 21:29:22.42 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 21:29:22.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 21:29:22.42 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 21:29:22.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\WW2\Data\' 21:29:22.43 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 21:29:22.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\CoH\Data\' 21:29:22.44 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 21:29:22.44 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 21:29:22.44 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 21:29:22.44 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundLow\' 21:29:22.44 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 21:29:22.44 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 21:29:22.44 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 21:29:22.45 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 21:29:22.45 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 21:29:22.45 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 21:29:22.49 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 21:29:22.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 21:29:22.49 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 21:29:22.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 21:29:22.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 21:29:22.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 21:29:22.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\Engine\Movies\' 21:29:22.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Omkar\Documents\My Games\Company of Heroes\WW2\Movies\' 21:29:22.59 GAME -- Resetting fp control word. 21:29:37.69 WW2Mod -- PropertyBagManager Loaded in 15.100000s 21:29:37.81 NetworkManager::Create - creating network manager 21:29:37.81 Read 408 bytes from network datastore login_cache.bin 21:29:37.81 Read 52 bytes from network datastore global_cache.bin 21:29:37.81 Read 28 bytes from network datastore ping_cache.bin 21:29:37.81 QuazalInitializer - static initializing Quazal library 21:29:37.81 PingCache - populating cache with 0 pings 21:29:37.81 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 21:29:37.83 WinTransport - CreateSocket exclusive broadcast socket was available. 21:29:37.83 WinTransport - CreateSocket listening for broadcasts on default port 21:29:37.94 WinTransport - Host Name: Omkar-PC, aliases: , type=AF_INET, len=4 21:29:37.94 WinTransport - Host IP Address #0: [IP address redacted] 21:29:37.94 WinTransport - Host IP Address #1: [IP address redacted] 21:29:37.94 WinTransport - Host IP Address #2: [IP address redacted] 21:29:37.94 WinTransport - WARNING, MultipleNetwork adapters may cause problems 21:29:37.94 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_POINTTOPOINT 21:29:37.94 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 21:29:37.94 WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 21:29:37.94 WinTransport - Interface #3: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 21:29:37.94 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 21:29:37.94 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 21:29:37.94 SessionManager - Peer Header Size = 16 bytes 21:29:37.94 SessionManager - Game Data overhead = 7 bytes 21:29:37.94 SessionManager - Proxy overhead = 7 bytes 21:29:37.94 MessageInternal::CreateChannel: Created channel 47535450 21:29:37.94 Session::Initialize - info, initializing session object, using threads. 21:29:37.94 SessionManager::RegisterSession - Registering new session 0602c198 21:29:37.94 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 21:29:37.94 AutomatchInternal: Instantiating 21:29:37.94 PartyInternal: Instantiating 21:29:37.94 MessageInternal::CreateChannel: Created channel 50525459 21:29:37.94 MessageInternal::CreateChannel: Created channel 51434b4d 21:29:37.94 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 21:29:37.94 MessageInternal::CreateChannel: Created channel 534d5347 21:29:37.94 MessageInternal::CreateChannel: Created channel 474d4343 21:29:37.94 MessageInternal::CreateChannel: Created channel 474f424a 21:29:37.94 MessageInternal::CreateChannel: Created channel 4d4f444d 21:29:37.94 MessageInternal::CreateChannel: Created channel 53594e43 21:29:37.94 MessageInternal::DestroyChannel: Destroyed channel 534d5347 21:29:37.94 MessageInternal::DestroyChannel: Destroyed channel 474d4343 21:29:37.94 MessageInternal::DestroyChannel: Destroyed channel 474f424a 21:29:37.94 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 21:29:37.94 MessageInternal::DestroyChannel: Destroyed channel 53594e43 21:29:37.94 GAME -- Available memory: 2045MB Physical RAM, 2045MB Pagefile, 4095 Virtual Address Space 21:29:38.00 Net::ThreadFunction - Entering network thread function... 21:29:41.61 DLLDriverLinker -- Adding driver 'spDx10.dll'. 21:29:41.62 DLLDriverLinker -- Adding driver 'spDx9.dll'. 21:29:41.62 DLLDriverLinker -- 2 DLL drivers found. 21:29:41.98 SPDx10 -- Adapter [NVIDIA GeForce 9500 GT]: 499MB dedicated video memory, 0MB dedicated system memory and 766MB shared system memory. 21:29:42.06 Transport - Largest received is now 19 21:29:42.07 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 21:29:43.98 DLLDriverLinker -- 2 DLL drivers found. 21:29:44.29 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 21:29:44.29 GAME -- Resolution set to 1280x768 (fullscreen). 21:29:44.32 SPDx9 -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce 9500 GT 21:29:44.32 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0640 SubSys = 0x064810DE Rev = 0x00A1 21:29:44.32 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 196.21 21:29:44.32 SPDx9 -- Driver GUID = {D7B71E3E-4500-11CF-FB56-43261FC2C535} 21:29:45.10 SPDx9 -- 1250MB available Texture Memory 21:29:45.12 ShaderDatabase: using shader profile [ps30] 21:29:45.54 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 21:29:45.92 GameObjLoader 0389dae0 - resetting counters 21:29:45.92 GameObjLoader 0389dae0 - Created loader 21:29:45.92 GameObjLoader 0389dc40 - resetting counters 21:29:45.92 GameObjLoader 0389dc40 - Created loader 21:29:46.21 GAME -- Beginning FE 21:29:46.21 Sent message game CompanyOfHeroes started 3364 601 allowtraffic 21:29:46.21 RemoteDLManager - Connection Restored. 21:29:46.21 UIFrontEnd - Loading Front End 21:29:46.21 THREAD: Hyper-Threading Technology Processors are not detected. 21:29:46.34 SOUND -- Initializing ... 21:29:46.40 INNIMapDCA Key not found: sp_speechducker::time 21:29:46.89 SOUND -- Initialization completed! 21:29:46.89 UIFrontEnd - Initializing Forms 21:29:48.77 CampaignFilter::BindFilterSpecificWidgets() 21:29:48.92 Activating screen: MovieScreen 21:29:48.92 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 21:29:52.25 Activating screen: AppLoadingForm 21:29:52.25 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 21:29:52.76 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 21:29:52.76 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 21:29:52.76 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 21:29:52.76 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 21:29:52.76 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 21:29:52.76 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 21:29:53.18 GAME -- Using player profile OMKAR-PC 21:29:54.95 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 21:29:55.33 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 21:29:56.30 QuazalLoginService - *** Connecting to server: localhost:30260 21:29:56.30 RendezvousManager: CreateSession - starting profile=Guest login 21:30:11.38 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure. 21:30:11.38 RendezvousManager - unable to connect to the server as guest 21:30:11.38 OnConnect: connect failure 21:30:11.38 RendezvousManager::Shutdown - deleting instance 21:30:11.38 RendezvousManager - terminating all server calls in progress 21:30:11.38 CallManager - terminating all server calls in progress (1 in progress) 21:30:11.38 RendezvousManager - destroying chat handler 21:30:11.38 ~RendezvousManager - m_state = 7, no need for server disconnect 21:30:11.41 OnConnect: this wasnt a reconnect, no need for autologin 21:30:11.41 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 21:30:11.42 CRC & Version Info : 00000259:579faf6a:48d2c5df eastern_front:601:ww2mod.dll 1 21:30:11.42 Activating screen: FEMovie 21:30:11.42 Activating screen: OnlineWidget 21:30:11.42 Activating screen: RelicOnlineLogin 21:30:11.45 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 21:30:11.45 You have a valid version of the game. 21:30:11.47 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now 21:30:11.47 installed_products = ( DLC1 DLC2 DLC3 COH CXP1 ) 21:30:11.47 OnLogin: no previous login, auto selecting profile not required 21:30:11.47 Activating screen: MessageBoxPopup 21:30:11.47 Activating screen: MessageBoxPopup 21:30:11.47 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 21:30:12.84 GameApp::Quit( exitValue = 333 ) 21:30:12.85 GameApp::ShutFrontEnd 21:30:12.86 GAME -- Ending FE 21:30:12.86 UIFrontEnd - Unloading Front End 21:30:12.88 SOUND -- Shutting down ... 21:30:12.96 SOUND -- Shutdown completed! 21:30:12.99 ~FEAppListener - Flushing queued online notifications 21:30:13.69 DLLDriverLinker -- 2 DLL drivers found. 21:30:13.72 ActionDatabase : [2343] global actions, [0] dummy actions. 21:30:13.72 NetworkManager::Destroy - destroying network manager 21:30:13.72 MessageInternal::DestroyChannel: Destroyed channel 51434b4d 21:30:13.72 MessageInternal::DestroyChannel: Destroyed channel 50525459 21:30:13.72 PartyInternal: Fade to black 21:30:13.72 AutomatchInternal: Fade to black 21:30:13.72 PeerRemoveAll - flushing local session peer data 21:30:13.72 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 21:30:13.72 MessageInternal::DestroyChannel: Destroyed channel 47535450 21:30:13.72 Session - Requested Disconnect for connectionID 1 21:30:13.72 SessionManager::UnregisterSession - Unregistering session 0602c198 21:30:13.72 SessionManager::~SessionManager - uninitializing 21:30:13.72 Net::ThreadFunction - Returning from the network thread function... 21:30:13.74 Transport::~Transport - shutting down transport 21:30:13.74 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 21:30:13.74 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 21:30:13.74 Wrote 408 bytes to network datastore login_cache.bin 21:30:13.74 Wrote 52 bytes to network datastore global_cache.bin 21:30:13.74 Wrote 28 bytes to network datastore ping_cache.bin 21:30:13.74 Datastore -- uninitialize complete 21:30:13.74 QuazalInitializer - static uninit of Quazal library 21:30:13.74 QuazalInitializer - unhooking memory 0 currently allocated, 572 allocations, total of 64196 bytes 21:30:13.74 MOD -- Shutting down Application closed without errors