RELICCOH started at 2010-05-24 11:55 OS NT 6.0 (sp1.0) x64, 4094MB Physical Memory, 3081 Physical Available, 3981 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes USER Champ 11:55:40.86 2 Logical Processors detected 11:55:40.86 Multithreading Enabled 11:55:40.86 THREAD: Hyper-Threading Technology Processors are not detected. 11:55:40.86 XTHREAD: Detected 2 core(s) with 2 hardware thread(s) 11:55:40.86 XTHREAD: Main thread now used as XThread 0 11:55:40.86 XTHREAD: Spawned thread on processor 1 11:55:40.86 MATHBOX -- Version=6, Cpu=AMD Athlon 64:f=15,m=11, Mode=SSE 11:55:40.86 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English 11:55:40.88 MOD -- Mounting EF_DLC1, 1.0 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\DLC1\Data\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\DLC1\Movies\' 11:55:40.88 MOD -- Mounting EF_DLC2, 1.0 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\DLC2\Data\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\DLC2\Movies\' 11:55:40.88 MOD -- Mounting EF_DLC3, 1.0 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\DLC3\Data\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\DLC3\Movies\' 11:55:40.88 MOD -- Mounting EF_OPS, 1.0 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 11:55:40.88 MOD -- Mounting Eastern_Front, 1.0 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 11:55:40.88 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\RelicOnline\Data\' 11:55:40.89 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 11:55:40.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 11:55:40.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\WW2\Data\' 11:55:40.89 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 11:55:40.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\CoH\Data\' 11:55:40.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 11:55:40.89 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 11:55:40.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 11:55:40.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 11:55:40.91 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 11:55:40.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 11:55:40.91 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 11:55:40.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 11:55:40.91 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 11:55:40.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 11:55:40.94 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 11:55:40.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 11:55:40.94 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 11:55:40.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 11:55:40.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 11:55:40.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 11:55:40.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\Engine\Movies\' 11:55:40.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Champ\Documents\My Games\Company of Heroes\WW2\Movies\' 11:55:41.00 GAME -- Resetting fp control word. 11:55:47.36 WW2Mod -- PropertyBagManager Loaded in 6.360000s 11:55:47.47 NetworkManager::Create - creating network manager 11:55:47.47 Read 238 bytes from network datastore login_cache.bin 11:55:47.47 Read 52 bytes from network datastore global_cache.bin 11:55:47.47 Read 28 bytes from network datastore ping_cache.bin 11:55:47.47 QuazalInitializer - static initializing Quazal library 11:55:47.47 PingCache - populating cache with 0 pings 11:55:47.49 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 11:55:47.49 WinTransport - CreateSocket exclusive broadcast socket was available. 11:55:47.49 WinTransport - CreateSocket listening for broadcasts on default port 11:55:47.50 WinTransport - Host Name: Champ-PC, aliases: , type=AF_INET, len=4 11:55:47.50 WinTransport - Host IP Address #0: [IP address redacted] 11:55:47.50 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 11:55:47.50 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:55:47.50 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 11:55:47.50 SessionManager - Peer Header Size = 16 bytes 11:55:47.50 SessionManager - Game Data overhead = 7 bytes 11:55:47.50 SessionManager - Proxy overhead = 7 bytes 11:55:47.50 MessageInternal::CreateChannel: Created channel 47535450 11:55:47.50 Session::Initialize - info, initializing session object, using threads. 11:55:47.50 SessionManager::RegisterSession - Registering new session 10715dc8 11:55:47.50 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:55:47.50 AutomatchInternal: Instantiating 11:55:47.50 PartyInternal: Instantiating 11:55:47.50 MessageInternal::CreateChannel: Created channel 50525459 11:55:47.50 MessageInternal::CreateChannel: Created channel 51434b4d 11:55:47.50 Net::ThreadFunction - Entering network thread function... 11:55:47.50 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 11:55:47.50 MessageInternal::CreateChannel: Created channel 534d5347 11:55:47.50 MessageInternal::CreateChannel: Created channel 474d4343 11:55:47.50 MessageInternal::CreateChannel: Created channel 474f424a 11:55:47.50 MessageInternal::CreateChannel: Created channel 4d4f444d 11:55:47.50 MessageInternal::CreateChannel: Created channel 53594e43 11:55:47.50 MessageInternal::DestroyChannel: Destroyed channel 534d5347 11:55:47.50 MessageInternal::DestroyChannel: Destroyed channel 474d4343 11:55:47.50 MessageInternal::DestroyChannel: Destroyed channel 474f424a 11:55:47.50 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 11:55:47.50 MessageInternal::DestroyChannel: Destroyed channel 53594e43 11:55:47.50 GAME -- Available memory: 4094MB Physical RAM, 6099MB Pagefile, 4095 Virtual Address Space 11:55:47.53 Transport - Largest received is now 19 11:55:47.53 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:55:49.33 DLLDriverLinker -- Adding driver 'spDx10.dll'. 11:55:49.33 DLLDriverLinker -- Adding driver 'spDx9.dll'. 11:55:49.35 DLLDriverLinker -- 2 DLL drivers found. 11:55:49.36 SPDx10 -- Adapter [ATI Radeon HD 4800 Series ]: 505MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory. 11:55:50.74 DLLDriverLinker -- 2 DLL drivers found. 11:55:50.82 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 11:55:50.82 GAME -- Resolution set to 1280x1024 (fullscreen). 11:55:50.85 SPDx10 -- Adapter Description = ATI Radeon HD 4800 Series 11:55:50.85 SPDx10 -- Driver Vendor = 0x00001002 Device = 0x00009442 SubSys = 0x05021002 Rev = 0x00000000 11:55:50.85 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 0.18 11:55:50.85 SPDx10 -- Driver LUID = 0x00000000-0x0000c4a1 11:55:50.85 SPDx10 -- 505MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory available. 11:55:50.85 ShaderDatabase: using shader profile [ps40] 11:55:51.46 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 11:55:51.58 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 11:55:51.60 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 11:55:52.13 GameObjLoader 03cc99e8 - resetting counters 11:55:52.13 GameObjLoader 03cc99e8 - Created loader 11:55:52.13 GameObjLoader 03cc9b48 - resetting counters 11:55:52.13 GameObjLoader 03cc9b48 - Created loader 11:55:52.96 GAME -- Beginning FE 11:55:52.96 Sent message game CompanyOfHeroes started 2932 601 allowtraffic 11:55:52.96 RemoteDLManager - Connection Restored. 11:55:52.96 UIFrontEnd - Loading Front End 11:55:52.96 THREAD: Hyper-Threading Technology Processors are not detected. 11:55:53.04 SOUND -- Initializing ... 11:55:53.09 INNIMapDCA Key not found: sp_speechducker::time 11:55:53.47 SOUND -- Initialization completed! 11:55:53.47 UIFrontEnd - Initializing Forms 11:55:54.85 CampaignFilter::BindFilterSpecificWidgets() 11:55:54.94 Activating screen: MovieScreen 11:55:54.94 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 11:55:58.90 Activating screen: AppLoadingForm 11:55:58.90 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 11:55:59.40 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 11:55:59.40 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 11:55:59.40 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 11:55:59.40 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 11:55:59.40 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 11:55:59.40 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 11:55:59.60 GAME -- Using player profile CHAMP-PC 11:56:05.32 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 11:56:07.10 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 11:56:09.40 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 11:56:09.40 RendezvousManager: CreateSession - starting profile=Guest login 11:56:09.45 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure. 11:56:09.45 RendezvousManager - unable to connect to the server as guest 11:56:09.47 OnConnect: connect failure 11:56:09.47 RendezvousManager::Shutdown - deleting instance 11:56:09.47 RendezvousManager - terminating all server calls in progress 11:56:09.47 CallManager - terminating all server calls in progress (1 in progress) 11:56:09.47 RendezvousManager - destroying chat handler 11:56:09.47 ~RendezvousManager - m_state = 7, no need for server disconnect 11:56:09.49 OnConnect: this wasnt a reconnect, no need for autologin 11:56:09.50 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 11:56:09.51 CRC & Version Info : 00000259:9b61c1f5:48d2c5df eastern_front:601:ww2mod.dll 1 11:56:09.51 Activating screen: FEMovie 11:56:09.51 Activating screen: OnlineWidget 11:56:09.51 Activating screen: RelicOnlineLogin 11:56:09.56 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 11:56:09.56 You have a valid version of the game. 11:56:09.56 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now 11:56:09.56 installed_products = ( COH CXP1 ) 11:56:09.56 OnLogin: no previous login, auto selecting profile not required 11:56:09.56 Activating screen: MessageBoxPopup 11:56:09.56 Activating screen: MessageBoxPopup 11:56:09.56 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 11:56:11.63 Beginning media verification... 11:56:11.63 Validator type : validators\gloc\gloc.dll 11:56:11.65 Activating screen: MessageBoxPopup 11:56:20.66 Activating screen: FE_mm_01 11:56:20.66 GAME -- Setting campaign state to 'coh' 11:56:20.66 GAME -- Closing state 'coh' 11:56:20.66 GAME -- Setting campaign state to 'cxp2' 11:56:20.66 GAME -- Closing state 'cxp2' 11:56:20.66 GAME -- Setting campaign state to 'cxp1' 11:56:20.66 GAME -- Closing state 'cxp1' 11:56:26.56 Activating screen: MessageBoxPopup 11:56:26.56 Created Matchinfo 11:56:26.56 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 11:56:26.56 starting LAN hosting 11:56:26.61 OnJoinAdvertisementSuccess - joined online match, server leave notification required 11:56:26.61 starting local hosting 11:56:26.61 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:56:26.61 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 11:56:26.61 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:56:26.61 Session::Host sid = E454CBC1AF62AB81, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 11:56:26.61 ValidateCustomData: called with 189 bytes of custom data 11:56:26.61 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 11:56:26.61 AdvertisementInternal::Process - EVENT_NEWPEER 11:56:26.61 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 11:56:26.63 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 11:56:26.63 hosting - Session is connected 11:56:26.63 Net::Session::SetVisible - session is set to VISIBLE. 11:56:26.63 hosting completed successfully 11:56:26.63 HostAsync - completed with HostResult = 0 11:56:26.63 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 11:56:26.63 Activating screen: OnlineGameSetup 11:56:26.63 MessageInternal::CreateChannel: Created channel 534d5347 11:56:26.63 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:56:26.63 MatchInternal::SetMatchType - new type 14 - updating server 11:56:26.64 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 11:56:26.64 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 11:56:26.65 SetVisible called while !IsConnected 11:56:26.65 GetMaxFrameTimeFromProfile: players=6 expected FPS=7.345379, bars=1, max avg=0.125, sd=0.012, 2 samples = 0.14 0.11 11:56:26.66 Transport - Largest received is now 493 11:56:26.66 Activating screen: RelicOnlineChat 11:56:26.66 Activating screen: RelicOnlineNewsScreen 11:56:26.66 Activating screen: RelicOnlineStatsScreen 11:56:26.66 Activating screen: Achievements 11:56:26.66 GAME -- Setting campaign state to 'coh' 11:56:26.67 GAME -- Closing state 'coh' 11:56:26.67 GAME -- Setting campaign state to 'cxp2' 11:56:26.67 GAME -- Closing state 'cxp2' 11:56:26.67 GAME -- Setting campaign state to 'cxp1' 11:56:26.67 GAME -- Closing state 'cxp1' 11:56:26.68 Activating screen: GameHistory 11:56:26.68 Transport - Largest received is now 527 11:56:26.68 GAME -- Setting campaign state to 'coh' 11:56:26.68 GAME -- Closing state 'coh' 11:56:26.68 GAME -- Setting campaign state to 'cxp2' 11:56:26.68 GAME -- Closing state 'cxp2' 11:56:26.68 GAME -- Setting campaign state to 'cxp1' 11:56:26.68 GAME -- Closing state 'cxp1' 11:56:26.68 Activating screen: OnlineGameSetup 11:56:26.68 Activating screen: RelicOnlineTabs 11:56:26.68 AutomatchInternal::OnHostComplete - Completed Host with success=1 11:56:26.68 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 11:56:26.68 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 11:56:26.68 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:56:26.68 Net::Session::SetVisible - session is set to VISIBLE. 11:56:26.69 GetMaxFrameTimeFromProfile: players=6 expected FPS=7.345379, bars=1, max avg=0.125, sd=0.012, 2 samples = 0.14 0.11 11:56:26.88 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:26.90 GAME -- Setting campaign state to 'coh' 11:56:26.90 GAME -- Closing state 'coh' 11:56:26.90 GAME -- Setting campaign state to 'cxp2' 11:56:26.90 GAME -- Closing state 'cxp2' 11:56:26.90 GAME -- Setting campaign state to 'cxp1' 11:56:26.90 GAME -- Closing state 'cxp1' 11:56:26.96 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:29.25 Transport - Largest received is now 543 11:56:29.28 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:56:29.28 Net::Session::SetVisible - session is set to VISIBLE. 11:56:29.28 GetMaxFrameTimeFromProfile: players=8 expected FPS=6.922184, bars=1, max avg=0.103, sd=0.042, 5 samples = 0.04 0.08 0.14 0.15 0.10 11:56:29.30 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:29.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:32.06 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:56:32.06 Net::Session::SetVisible - session is set to VISIBLE. 11:56:32.06 GetMaxFrameTimeFromProfile: players=8 expected FPS=6.922184, bars=1, max avg=0.103, sd=0.042, 5 samples = 0.04 0.08 0.14 0.15 0.10 11:56:32.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:32.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:34.97 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:56:34.97 Net::Session::SetVisible - session is set to VISIBLE. 11:56:34.97 GetMaxFrameTimeFromProfile: players=8 expected FPS=6.922184, bars=1, max avg=0.103, sd=0.042, 5 samples = 0.04 0.08 0.14 0.15 0.10 11:56:35.16 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:35.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:37.81 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:56:37.81 Net::Session::SetVisible - session is set to VISIBLE. 11:56:37.81 GetMaxFrameTimeFromProfile: players=8 expected FPS=6.922184, bars=1, max avg=0.103, sd=0.042, 5 samples = 0.04 0.08 0.14 0.15 0.10 11:56:37.82 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:37.87 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:40.80 Activating screen: DynamicPopupMenu 11:56:41.55 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:56:41.55 Net::Session::SetVisible - session is set to VISIBLE. 11:56:41.55 GetMaxFrameTimeFromProfile: players=8 expected FPS=6.922184, bars=1, max avg=0.103, sd=0.042, 5 samples = 0.04 0.08 0.14 0.15 0.10 11:56:41.56 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:41.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:42.00 Activating screen: DynamicPopupMenu 11:56:42.78 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:56:42.78 Net::Session::SetVisible - session is set to VISIBLE. 11:56:42.78 GetMaxFrameTimeFromProfile: players=8 expected FPS=6.922184, bars=1, max avg=0.103, sd=0.042, 5 samples = 0.04 0.08 0.14 0.15 0.10 11:56:42.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:42.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:43.09 Activating screen: DynamicPopupMenu 11:56:44.54 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:56:44.54 Net::Session::SetVisible - session is set to INVISIBLE. 11:56:44.54 GetMaxFrameTimeFromProfile: players=8 expected FPS=6.922184, bars=1, max avg=0.103, sd=0.042, 5 samples = 0.04 0.08 0.14 0.15 0.10 11:56:44.56 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:44.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:45.26 Activating screen: RaceSelectionPopup 11:56:46.03 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:56:46.03 Net::Session::SetVisible - session is set to INVISIBLE. 11:56:46.03 GetMaxFrameTimeFromProfile: players=8 expected FPS=6.922184, bars=1, max avg=0.103, sd=0.042, 5 samples = 0.04 0.08 0.14 0.15 0.10 11:56:46.05 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:46.10 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:46.53 Activating screen: RaceSelectionPopup 11:56:47.45 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:56:47.45 Net::Session::SetVisible - session is set to INVISIBLE. 11:56:47.45 GetMaxFrameTimeFromProfile: players=8 expected FPS=6.922184, bars=1, max avg=0.103, sd=0.042, 5 samples = 0.04 0.08 0.14 0.15 0.10 11:56:47.47 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:47.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:48.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.1, #p/sec[s/r] = 0.0/0.4, max unsent 0, version err 0, merge 0 11:56:50.88 Activating screen: RaceSelectionPopup 11:56:51.94 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:56:51.94 Net::Session::SetVisible - session is set to INVISIBLE. 11:56:51.94 GetMaxFrameTimeFromProfile: players=8 expected FPS=6.922184, bars=1, max avg=0.103, sd=0.042, 5 samples = 0.04 0.08 0.14 0.15 0.10 11:56:51.97 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:52.02 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:53.20 Activating screen: DynamicPopupMenu 11:56:54.21 Activating screen: RaceSelectionPopup 11:56:55.31 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:56:55.31 Net::Session::SetVisible - session is set to INVISIBLE. 11:56:55.31 GetMaxFrameTimeFromProfile: players=8 expected FPS=6.922184, bars=1, max avg=0.103, sd=0.042, 5 samples = 0.04 0.08 0.14 0.15 0.10 11:56:55.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:55.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:57.58 Activating screen: RaceSelectionPopup 11:56:58.46 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:56:58.46 Net::Session::SetVisible - session is set to INVISIBLE. 11:56:58.46 GetMaxFrameTimeFromProfile: players=8 expected FPS=6.922184, bars=1, max avg=0.103, sd=0.042, 5 samples = 0.04 0.08 0.14 0.15 0.10 11:56:58.47 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:56:58.52 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:57:04.74 GameSetupForm - No win/loss reporting and only a single player, disconnecting 11:57:04.74 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:57:04.74 SetVisible called while !IsConnected 11:57:04.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:57:04.74 GameSetupForm - Starting game 11:57:04.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:57:04.74 PopulateGameInfo - random seed:[1274716624], guid:[{c0ff2fdb-8fa3-4c0b-b14a-e5e7770cfe17}], sync level:[2] 11:57:04.74 Error loading [DATA:levelingCurve.lua] 11:57:04.74 Error loading [DATA:levelingCurve.lua] 11:57:04.75 Error loading [DATA:levelingCurve.lua] 11:57:04.75 Error loading [DATA:levelingCurve.lua] 11:57:04.75 Error loading [DATA:levelingCurve.lua] 11:57:04.75 Error loading [DATA:levelingCurve.lua] 11:57:04.75 Error loading [DATA:levelingCurve.lua] 11:57:04.75 Error loading [DATA:levelingCurve.lua] 11:57:04.75 MOD - Setting player (0) race to: allies_soviets 11:57:04.75 MOD - Setting player (0) race to: 2 11:57:04.75 MOD - Setting player (1) race to: allies 11:57:04.75 MOD - Setting player (1) race to: 1 11:57:04.75 MOD - Setting player (2) race to: allies_commonwealth 11:57:04.75 MOD - Setting player (2) race to: 0 11:57:04.75 MOD - Setting player (3) race to: allies_commonwealth 11:57:04.75 MOD - Setting player (3) race to: 0 11:57:04.75 MOD - Setting player (4) race to: axis 11:57:04.75 MOD - Setting player (4) race to: 3 11:57:04.75 MOD - Setting player (5) race to: axis_panzer_elite 11:57:04.75 MOD - Setting player (5) race to: 4 11:57:04.75 MOD - Setting player (6) race to: axis 11:57:04.75 MOD - Setting player (6) race to: 3 11:57:04.75 MOD - Setting player (7) race to: axis_panzer_elite 11:57:04.75 MOD - Setting player (7) race to: 4 11:57:04.75 Activating screen: MessageBoxPopup 11:57:04.75 Session is marking the local peer PeerID 1 for death 11:57:04.75 Session::GetEvent DestroyPeer success Peer 1 removed 11:57:04.75 Session::DestroyPeer - deallocating peer 1 11:57:04.75 Session - Requested Disconnect for connectionID 2 11:57:04.75 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 11:57:04.75 Session - Requested Disconnect for connectionID 3 11:57:04.75 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 11:57:04.75 AdvertisementInternal::Process - EVENT_DESTROYPEER 11:57:04.75 Destroyed Matchinfo 11:57:04.77 APP -- Game Start 11:57:04.77 Sent message game CompanyOfHeroes allowtraffic 11:57:04.77 GAME -- Setting campaign state to 'coh' 11:57:04.77 GAME -- Closing state 'coh' 11:57:04.77 GAME -- Setting campaign state to 'cxp2' 11:57:04.77 GAME -- Closing state 'cxp2' 11:57:04.77 GAME -- Setting campaign state to 'cxp1' 11:57:04.77 GAME -- Closing state 'cxp1' 11:57:04.77 MessageInternal::DestroyChannel: Destroyed channel 534d5347 11:57:04.77 Transport - Largest sent is now 8 11:57:04.78 GAME -- Ending FE 11:57:04.78 UIFrontEnd - Unloading Front End 11:57:04.79 SOUND -- Shutting down ... 11:57:04.88 SOUND -- Shutdown completed! 11:57:04.88 11:57:04.88 GAME -- *** Beginning mission 8p_rabengut (1 Humans, 7 Computers) *** 11:57:04.88 11:57:05.21 GAME -- Recording game 11:57:05.27 Activating screen: GameLoadScreen 11:57:05.27 ReportGameStartStats - no connection to server unable to report 11:57:05.27 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 11:57:05.27 PeerRemoveAll - flushing local session peer data 11:57:05.27 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 11:57:05.27 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 11:57:05.82 THREAD: Hyper-Threading Technology Processors are not detected. 11:57:05.88 SOUND -- Initializing ... 11:57:06.44 SOUND -- Initialization completed! 11:57:06.46 PHYSICS: detected processor(s) capable of handling 2 threads. 11:57:06.50 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\8p_rabengut' 11:57:06.50 MOD -- Using Mod 'Eastern_Front' 11:57:06.51 Unable to load/parse precache file [DATA:scenarios\mp\8p_rabengut_precache.lua] 11:57:06.62 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 11:57:06.62 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 11:57:08.99 GameObjLoader - upgrading load_count from 0 to 1088 11:57:11.28 GameObjLoader - upgrading load_count from 1088 to 1826 11:57:11.34 PHYSICS -- Created node factory 'HVOK' 11:57:11.34 PHYSICS -- Created node factory 'DMMY' 11:57:29.20 GameObjLoader - upgrading load_count from 42 to 4571 11:57:37.27 GameObjLoader 03cc99e8 - resetting counters 11:57:37.27 GameObjLoader 03cc99e8 - LOAD_DONE 11:57:37.27 GAME - SessionSetup 11:57:37.85 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 11:57:37.86 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 11:57:37.86 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 11:57:42.01 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 11:57:49.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 11:57:50.33 GAME - CreateGEWorld in 13058 ms 11:57:50.33 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 11:57:50.82 ATMOSPHERE -- Could not load 'data:art/scenarios/presets/atmosphere/MP_8P_RABENGUT.APS': 'Unable to open file!'. 11:57:50.82 GAME - SessionSetup finished in 13545 ms 11:57:50.83 GAME - WaterReflectionManagerSetup 11:57:50.83 GAME - WaterReflectionManagerSetup finished in 0 ms 11:57:51.32 MessageInternal::CreateChannel: Created channel 474d4343 11:57:51.32 Regenerating ImpassMap data... 11:57:51.32 Impass Data was already valid, but regenerating... 11:57:51.64 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 11:57:51.64 Regenerating CanBuildMap data... 11:57:51.64 Generating CanShoot Map. 11:57:51.64 Pathfinder::Regenerate()... 11:57:51.78 Generating PathSectorMap... 11:57:52.40 Pathfinder::Regenerate() Done. 11:57:52.52 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/VPTICKERWIN-ANNIHILATE.SCAR] succeeded. 11:58:21.27 MessageInternal::CreateChannel: Created channel 4d4f444d 11:58:21.71 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 11:58:22.06 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:58:22.06 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:58:22.06 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:58:22.06 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:58:22.07 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:58:22.57 SPEECHMANAGER -- Loaded in 0.464284 seconds 11:58:24.27 GameObjLoader - upgrading load_count from 0 to 420 11:58:25.79 GameObjLoader 03cc9b48 - resetting counters 11:58:25.79 GameObjLoader 03cc9b48 - LOAD_DONE 11:58:27.21 PreloadResources took 0ms. 11:58:27.39 GAME -- Loading completed (82 seconds) 11:58:27.39 SIM -- Setting SyncErrorChecking level to None 11:58:31.38 Activating screen: GameScreen 11:58:31.38 Activating screen: Decorators 11:58:31.38 Activating screen: Taskbar 11:58:31.38 Activating screen: SubtitleScreen 11:58:31.38 Activating screen: TextOverlayScreen 11:58:31.51 PerformanceRecorder::StartRecording for game size 8 11:58:31.51 GAME -- Starting mission... 11:58:34.24 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 11:58:34.24 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 11:58:34.24 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 11:58:34.24 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 11:58:34.24 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 11:58:34.24 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 11:58:34.24 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 11:58:39.02 Warning: non auto-match upgrade not found in AE, tuning 11:58:41.57 Activating screen: Command_Tree 11:58:43.65 Activating screen: Command_Branch 11:58:50.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 11:58:52.91 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 11:59:40.41 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 11:59:51.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 12:00:52.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 12:01:53.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 12:02:54.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 12:03:55.02 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 12:04:56.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 12:05:21.24 Activating screen: Command_Branch 12:05:23.25 Activating screen: NewObjective 12:05:49.21 Activating screen: Command_Branch 12:05:57.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 12:06:20.40 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 12:06:58.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 12:07:59.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 12:08:51.56 Activating screen: Command_Branch 12:09:00.02 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 12:10:01.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 12:10:51.30 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 12:10:52.44 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 12:11:02.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 12:11:03.66 Activating screen: Command_Branch 12:12:03.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 12:12:35.00 SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.