RELICCOH started at 2010-05-23 12:24 OS NT 6.1 (sp0.0) x64, 6134MB Physical Memory, 4422 Physical Available, 3967 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes USER Kyle 12:24:05.42 12 Logical Processors detected 12:24:05.42 Multithreading Enabled 12:24:05.42 THREAD: Hyper-Threading Technology Processors are not detected. 12:24:05.42 XTHREAD: Detected 12 core(s) with 12 hardware thread(s) 12:24:05.42 XTHREAD: Main thread now used as XThread 0 12:24:05.42 XTHREAD: Spawned thread on processor 1 12:24:05.42 XTHREAD: Spawned thread on processor 2 12:24:05.42 XTHREAD: Spawned thread on processor 3 12:24:05.42 XTHREAD: Spawned thread on processor 4 12:24:05.42 XTHREAD: Spawned thread on processor 5 12:24:05.42 XTHREAD: Spawned thread on processor 6 12:24:05.42 XTHREAD: Spawned thread on processor 7 12:24:05.42 XTHREAD: Spawned thread on processor 8 12:24:05.42 XTHREAD: Spawned thread on processor 9 12:24:05.42 XTHREAD: Spawned thread on processor 10 12:24:05.42 XTHREAD: Spawned thread on processor 11 12:24:05.42 MATHBOX -- Version=6, Cpu=Intel Pentium M:f=6,m=12, Mode=SSE 12:24:05.42 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English 12:24:05.43 MOD -- Mounting EF_DLC1, 1.0 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC1\Data\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC1\Movies\' 12:24:05.43 MOD -- Mounting EF_DLC2, 1.0 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC2\Data\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC2\Movies\' 12:24:05.43 MOD -- Mounting EF_DLC3, 1.0 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC3\Data\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC3\Movies\' 12:24:05.43 MOD -- Mounting EF_OPS, 1.0 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 12:24:05.43 MOD -- Mounting Eastern_Front, 1.0 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\RelicOnline\Data\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 12:24:05.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\WW2\Data\' 12:24:05.44 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 12:24:05.44 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\CoH\Data\' 12:24:05.44 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 12:24:05.45 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 12:24:05.45 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 12:24:05.45 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 12:24:05.45 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 12:24:05.45 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 12:24:05.45 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 12:24:05.45 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 12:24:05.45 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 12:24:05.45 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 12:24:05.47 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 12:24:05.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 12:24:05.47 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 12:24:05.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 12:24:05.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 12:24:05.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 12:24:05.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Engine\Movies\' 12:24:05.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\WW2\Movies\' 12:24:05.51 GAME -- Resetting fp control word. 12:24:09.95 WW2Mod -- PropertyBagManager Loaded in 4.443000s 12:24:10.02 NetworkManager::Create - creating network manager 12:24:10.02 Read 666 bytes from network datastore login_cache.bin 12:24:10.02 Read 100344 bytes from network datastore global_cache.bin 12:24:10.02 Read 135568 bytes from network datastore ping_cache.bin 12:24:10.02 QuazalInitializer - static initializing Quazal library 12:24:10.02 PingCache - populating cache with 6780 pings 12:24:10.02 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 12:24:10.02 WinTransport - CreateSocket exclusive broadcast socket was available. 12:24:10.02 WinTransport - CreateSocket listening for broadcasts on default port 12:24:10.02 WinTransport - Host Name: Kyle-PC, aliases: , type=AF_INET, len=4 12:24:10.02 WinTransport - Host IP Address #0: [IP address redacted] 12:24:10.02 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 12:24:10.02 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 12:24:10.02 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:24:10.02 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 12:24:10.02 SessionManager - Peer Header Size = 16 bytes 12:24:10.02 SessionManager - Game Data overhead = 7 bytes 12:24:10.02 SessionManager - Proxy overhead = 7 bytes 12:24:10.02 MessageInternal::CreateChannel: Created channel 47535450 12:24:10.02 Session::Initialize - info, initializing session object, using threads. 12:24:10.02 SessionManager::RegisterSession - Registering new session 0a182870 12:24:10.02 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:24:10.02 AutomatchInternal: Instantiating 12:24:10.02 PartyInternal: Instantiating 12:24:10.02 MessageInternal::CreateChannel: Created channel 50525459 12:24:10.02 MessageInternal::CreateChannel: Created channel 51434b4d 12:24:10.02 Net::ThreadFunction - Entering network thread function... 12:24:10.03 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 12:24:10.03 MessageInternal::CreateChannel: Created channel 534d5347 12:24:10.03 MessageInternal::CreateChannel: Created channel 474d4343 12:24:10.03 MessageInternal::CreateChannel: Created channel 474f424a 12:24:10.03 MessageInternal::CreateChannel: Created channel 4d4f444d 12:24:10.03 MessageInternal::CreateChannel: Created channel 53594e43 12:24:10.03 MessageInternal::DestroyChannel: Destroyed channel 534d5347 12:24:10.03 MessageInternal::DestroyChannel: Destroyed channel 474d4343 12:24:10.03 MessageInternal::DestroyChannel: Destroyed channel 474f424a 12:24:10.03 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 12:24:10.03 MessageInternal::DestroyChannel: Destroyed channel 53594e43 12:24:10.03 GAME -- Available memory: 6134MB Physical RAM, 6132MB Pagefile, 4095 Virtual Address Space 12:24:10.04 Transport - Largest received is now 19 12:24:10.04 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:24:11.77 GRAPHICSSETUP -- Previous run did not pass graphics setup stage, using default settings. 12:24:11.77 DLLDriverLinker -- Adding driver 'spDx10.dll'. 12:24:11.78 DLLDriverLinker -- Adding driver 'spDx9.dll'. 12:24:11.78 DLLDriverLinker -- 2 DLL drivers found. 12:24:11.80 SPDx10 -- Adapter [ATI Radeon HD 5800 Series]: 1004MB dedicated video memory, 0MB dedicated system memory and 2803MB shared system memory. 12:24:13.02 DLLDriverLinker -- 2 DLL drivers found. 12:24:13.11 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 12:24:13.11 GAME -- Resolution set to 1024x768 (fullscreen). 12:24:13.11 SPDx10 -- Adapter Description = ATI Radeon HD 5800 Series 12:24:13.11 SPDx10 -- Driver Vendor = 0x00001002 Device = 0x00006898 SubSys = 0x29611682 Rev = 0x00000000 12:24:13.11 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 0.16 12:24:13.11 SPDx10 -- Driver LUID = 0x00000000-0x00008811 12:24:13.11 SPDx10 -- 1004MB dedicated video memory, 0MB dedicated system memory and 2803MB shared system memory available. 12:24:13.12 ShaderDatabase: using shader profile [ps40] 12:24:13.80 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 12:24:13.92 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 12:24:13.93 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 12:24:14.38 GameObjLoader 00d08830 - resetting counters 12:24:14.38 GameObjLoader 00d08830 - Created loader 12:24:14.38 GameObjLoader 00d08990 - resetting counters 12:24:14.38 GameObjLoader 00d08990 - Created loader 12:24:14.50 GAME -- Beginning FE 12:24:14.50 Sent message game CompanyOfHeroes started 3340 601 allowtraffic 12:24:14.50 RemoteDLManager - Connection Restored. 12:24:14.50 UIFrontEnd - Loading Front End 12:24:14.50 THREAD: Hyper-Threading Technology Processors are not detected. 12:24:14.53 SOUND -- Initializing ... 12:24:14.57 INNIMapDCA Key not found: sp_speechducker::time 12:24:14.90 SOUND -- Initialization completed! 12:24:14.90 UIFrontEnd - Initializing Forms 12:24:16.07 CampaignFilter::BindFilterSpecificWidgets() 12:24:16.15 Activating screen: MovieScreen 12:24:16.15 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 12:24:18.59 Activating screen: AppLoadingForm 12:24:18.59 SetupProductLoadingArt - choosing bgArt = 0 (gold=0) 12:24:19.02 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 12:24:19.02 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 12:24:19.02 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 12:24:19.02 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 12:24:19.02 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 12:24:19.03 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 12:24:19.24 GAME -- Using player profile KYLE-PC 12:24:23.89 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 12:24:25.30 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 12:24:27.61 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 12:24:27.61 RendezvousManager: CreateSession - starting profile=Guest login 12:24:28.24 RendezvousManager: Login complete and successfull 12:24:28.26 RendezvousManager initialized 12:24:28.32 Current server English:live version is 601.0, client is 601.0 12:24:28.34 OnConnect: successful connection established, enabling reconnect 12:24:28.34 OnConnect: this wasnt a reconnect, no need for autologin 12:24:28.36 Logging in kyled531 on controller:0 12:24:29.34 Requesting Relic Downloader soft throttle call [LoginAsync] has time 817 12:24:29.34 Sent message game CompanyOfHeroes softthrottle 12:24:29.36 Got dlman msg [ack game CompanyOfHeroes softthrottle] 12:24:30.54 Requesting Relic Downloader hard throttle call [LoginAsync] has time 2017 12:24:30.54 Sent message game CompanyOfHeroes hardthrottle 12:24:30.56 Got dlman msg [ack game CompanyOfHeroes hardthrottle] 12:24:32.04 Login completed: ACCOUNT_VALIDATED 12:24:32.04 Found 2 profiles for account kyled531 12:24:32.04 Found profile: Kyled531 12:24:32.04 Found profile: Stalin531 12:24:32.04 installed_products = ( DLC1 DLC2 DLC3 COH CXP1 ) 12:24:32.04 OnLogin: no previous login, auto selecting profile not required 12:24:32.07 SetupProductLoadingArt - choosing bgArt = 4 (gold=1) 12:24:32.08 CRC & Version Info : 00000259:9b40ca68:48d2c5df eastern_front:601:ww2mod.dll 1 12:24:32.08 Activating screen: FEMovie 12:24:32.08 Activating screen: OnlineWidget 12:24:32.08 Activating screen: RelicOnlineProfileSelect 12:24:32.09 SetupProductLoadingArt - choosing bgArt = 4 (gold=1) 12:24:32.09 Activating screen: RelicOnlineWait 12:24:32.09 RendezvousManager - destroying chat handler 12:24:32.09 RendezvousManager: CreateSession - starting logout profile = 100:Guest 12:24:32.26 RendezvousManager: Logout complete 12:24:32.26 RendezvousManager - terminating all server calls in progress 12:24:32.26 CallManager - terminating all server calls in progress (1 in progress) 12:24:32.26 RendezvousManager: OnCredentialsEvent - starting profile login 12:24:32.69 RendezvousManager: Login complete and successfull 12:24:32.69 RendezvousManager - creating chat handler 12:24:32.69 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 12:24:32.82 QuazalSelectProfileAsync - Got UserID 12:24:32.84 Transport - Largest sent is now 16 12:24:32.89 Transport - Largest received is now 41 12:24:32.92 GetUserStats requested stats for PIDs ( 2445961 ) (best:0, full:1) 12:24:33.11 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=2445961;RVCID=43897750], private [udp:/address=[IP address redacted];port=6112;PID=2445961] 12:24:33.32 QuazalSelectProfileAsync - Got Full Stats 12:24:33.42 GetAutomatchMaps: Got [34] maps 12:24:33.44 PopulateArmyListBox - skipping race 2 12:24:33.44 PopulateArmyListBox - skipping race 0 12:24:33.44 PopulateArmyListBox - skipping race 1 12:24:33.44 PopulateArmyListBox - skipping race 3 12:24:33.44 AutoMatchForm::OnArmySelectionChanged - sending request info 12:24:33.44 GetMaxFrameTimeFromProfile: players=2 expected FPS=40.623409, bars=5, max avg=0.021, sd=0.004, 5 samples = 0.02 0.02 0.03 0.02 0.02 12:24:33.44 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 12:24:33.44 QuazalSelectProfileAsync - Got Automatch maps 12:24:34.14 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 12:24:34.22 Profile [00000000:00255289] selected on controller#0 12:24:34.22 Activating screen: FEMovie 12:24:34.22 Activating screen: OnlineWidget 12:24:34.22 Activating screen: FE_mm_01 12:24:34.22 Activating screen: RelicOnlineWait 12:24:34.24 GAME -- Setting campaign state to 'coh' 12:24:34.24 GAME -- Closing state 'coh' 12:24:34.25 GAME -- Setting campaign state to 'cxp2' 12:24:34.25 GAME -- Closing state 'cxp2' 12:24:34.25 GAME -- Setting campaign state to 'cxp1' 12:24:34.25 GAME -- Closing state 'cxp1' 12:24:34.26 GAME -- Setting campaign state to 'dlc1' 12:24:34.26 GAME -- Closing state 'dlc1' 12:24:34.26 GAME -- Setting campaign state to 'dlc2' 12:24:34.26 GAME -- Closing state 'dlc2' 12:24:34.26 GAME -- Setting campaign state to 'dlc3' 12:24:34.26 GAME -- Closing state 'dlc3' 12:24:36.34 Activating screen: OptionsMenu 12:24:36.34 THREAD: Hyper-Threading Technology Processors are not detected. 12:24:36.36 THREAD: Hyper-Threading Technology Processors are not detected. 12:25:09.71 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 12:25:09.74 GameApp::ShutFrontEnd 12:25:09.74 GAME -- Ending FE 12:25:09.74 UIFrontEnd - Unloading Front End 12:25:09.76 SOUND -- Shutting down ... 12:25:09.77 SOUND -- Shutdown completed! 12:25:09.81 ~FEAppListener - Flushing queued online notifications 12:25:09.81 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 12:25:10.05 DLLDriverLinker -- 2 DLL drivers found. 12:25:10.05 ActionDatabase : [2343] global actions, [0] dummy actions. 12:25:10.06 NetworkManager::Destroy - destroying network manager 12:25:10.06 RendezvousManager::Shutdown - deleting instance 12:25:10.06 RendezvousManager - terminating all server calls in progress 12:25:10.06 CallManager - terminating all server calls in progress (0 in progress) 12:25:10.06 RendezvousManager - destroying chat handler 12:25:10.06 RendezvousManager::DestroyNATTraversalClient - NAT traversal no longer available. 12:25:10.06 ~RendezvousManager - disconnecting from server 12:25:10.14 MessageInternal::DestroyChannel: Destroyed channel 51434b4d 12:25:10.14 MessageInternal::DestroyChannel: Destroyed channel 50525459 12:25:10.14 PartyInternal: Fade to black 12:25:10.14 AutomatchInternal: Fade to black 12:25:10.14 PeerRemoveAll - flushing local session peer data 12:25:10.14 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 12:25:10.14 MessageInternal::DestroyChannel: Destroyed channel 47535450 12:25:10.14 Session - Requested Disconnect for connectionID 1 12:25:10.14 SessionManager::UnregisterSession - Unregistering session 0a182870 12:25:10.14 SessionManager::~SessionManager - uninitializing 12:25:10.15 Net::ThreadFunction - Returning from the network thread function... 12:25:10.15 Transport::~Transport - shutting down transport 12:25:10.15 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 12:25:10.15 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 12:25:10.15 Wrote 666 bytes to network datastore login_cache.bin 12:25:10.16 Wrote 100344 bytes to network datastore global_cache.bin 12:25:10.17 Wrote 122068 bytes to network datastore ping_cache.bin 12:25:10.18 Datastore -- uninitialize complete 12:25:10.18 QuazalInitializer - static uninit of Quazal library 12:25:10.18 QuazalInitializer - unhooking memory 0 currently allocated, 4470 allocations, total of 747944 bytes 12:25:10.19 MOD -- Shutting down 12:25:10.23 MOD -- Mounting EF_DLC1, 1.0 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC1\Data\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC1\Movies\' 12:25:10.23 MOD -- Mounting EF_DLC2, 1.0 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC2\Data\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC2\Movies\' 12:25:10.23 MOD -- Mounting EF_DLC3, 1.0 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC3\Data\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\DLC3\Movies\' 12:25:10.23 MOD -- Mounting EF_OPS, 1.0 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 12:25:10.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 12:25:10.24 MOD -- Mounting Eastern_Front, 1.0 12:25:10.24 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 12:25:10.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\RelicOnline\Data\' 12:25:10.24 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 12:25:10.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 12:25:10.24 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 12:25:10.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\WW2\Data\' 12:25:10.24 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 12:25:10.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\CoH\Data\' 12:25:10.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 12:25:10.25 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 12:25:10.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 12:25:10.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 12:25:10.25 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 12:25:10.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 12:25:10.25 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 12:25:10.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 12:25:10.25 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 12:25:10.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 12:25:10.28 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 12:25:10.28 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 12:25:10.28 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 12:25:10.28 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 12:25:10.28 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 12:25:10.28 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 12:25:10.28 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\Engine\Movies\' 12:25:10.28 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Kyle\Documents\My Games\Company of Heroes\WW2\Movies\' 12:25:16.17 WW2Mod -- PropertyBagManager Loaded in 5.850000s 12:25:16.25 NetworkManager::Create - creating network manager 12:25:16.25 Read 666 bytes from network datastore login_cache.bin 12:25:16.25 Read 100344 bytes from network datastore global_cache.bin 12:25:16.25 Read 135568 bytes from network datastore ping_cache.bin 12:25:16.25 QuazalInitializer - static initializing Quazal library 12:25:16.25 PingCache - populating cache with 6780 pings 12:25:16.25 Sent message game CompanyOfHeroes started 3340 601 allowtraffic 12:25:16.25 RemoteDLManager - Connection Restored. 12:25:16.25 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 12:25:16.25 WinTransport - CreateSocket exclusive broadcast socket was available. 12:25:16.25 WinTransport - CreateSocket listening for broadcasts on default port 12:25:16.25 WinTransport - Host Name: Kyle-PC, aliases: , type=AF_INET, len=4 12:25:16.25 WinTransport - Host IP Address #0: [IP address redacted] 12:25:16.25 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 12:25:16.25 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 12:25:16.25 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:25:16.25 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 12:25:16.25 SessionManager - Peer Header Size = 16 bytes 12:25:16.25 SessionManager - Game Data overhead = 7 bytes 12:25:16.25 SessionManager - Proxy overhead = 7 bytes 12:25:16.25 MessageInternal::CreateChannel: Created channel 47535450 12:25:16.25 Session::Initialize - info, initializing session object, using threads. 12:25:16.25 SessionManager::RegisterSession - Registering new session 0a151e18 12:25:16.25 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:25:16.25 AutomatchInternal: Instantiating 12:25:16.25 PartyInternal: Instantiating 12:25:16.25 MessageInternal::CreateChannel: Created channel 50525459 12:25:16.25 MessageInternal::CreateChannel: Created channel 51434b4d 12:25:16.25 Net::ThreadFunction - Entering network thread function... 12:25:16.26 MessageInternal::CreateChannel: Created channel 534d5347 12:25:16.26 MessageInternal::CreateChannel: Created channel 474d4343 12:25:16.26 MessageInternal::CreateChannel: Created channel 474f424a 12:25:16.26 MessageInternal::CreateChannel: Created channel 4d4f444d 12:25:16.26 MessageInternal::CreateChannel: Created channel 53594e43 12:25:16.26 MessageInternal::DestroyChannel: Destroyed channel 534d5347 12:25:16.26 MessageInternal::DestroyChannel: Destroyed channel 474d4343 12:25:16.26 MessageInternal::DestroyChannel: Destroyed channel 474f424a 12:25:16.26 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 12:25:16.26 MessageInternal::DestroyChannel: Destroyed channel 53594e43 12:25:16.26 GAME -- Available memory: 6134MB Physical RAM, 6132MB Pagefile, 4095 Virtual Address Space 12:25:16.26 Transport - Largest received is now 19 12:25:16.26 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:25:18.44 DLLDriverLinker -- Adding driver 'spDx10.dll'. 12:25:18.44 DLLDriverLinker -- Adding driver 'spDx9.dll'. 12:25:18.44 DLLDriverLinker -- 2 DLL drivers found. 12:25:18.46 SPDx10 -- Adapter [ATI Radeon HD 5800 Series]: 1004MB dedicated video memory, 0MB dedicated system memory and 2803MB shared system memory. 12:25:19.66 DLLDriverLinker -- 2 DLL drivers found. 12:25:19.75 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 12:25:19.75 GAME -- Resolution set to 1920x1080 (fullscreen). 12:25:19.76 SPDx10 -- Adapter Description = ATI Radeon HD 5800 Series 12:25:19.76 SPDx10 -- Driver Vendor = 0x00001002 Device = 0x00006898 SubSys = 0x29611682 Rev = 0x00000000 12:25:19.76 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 0.16 12:25:19.76 SPDx10 -- Driver LUID = 0x00000000-0x00008811 12:25:19.76 SPDx10 -- 1004MB dedicated video memory, 0MB dedicated system memory and 2803MB shared system memory available. 12:25:19.76 ShaderDatabase: using shader profile [ps40] 12:25:20.54 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 12:25:20.83 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 12:25:20.84 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 12:25:21.35 GameObjLoader 0c987d90 - resetting counters 12:25:21.35 GameObjLoader 0c987d90 - Created loader 12:25:21.35 GameObjLoader 0c987ef0 - resetting counters 12:25:21.35 GameObjLoader 0c987ef0 - Created loader 12:25:21.45 GAME -- Beginning FE 12:25:21.45 Sent message game CompanyOfHeroes allowtraffic 12:25:21.45 UIFrontEnd - Loading Front End 12:25:21.45 THREAD: Hyper-Threading Technology Processors are not detected. 12:25:21.47 SOUND -- Initializing ... 12:25:21.95 SOUND -- Initialization completed! 12:25:21.95 UIFrontEnd - Initializing Forms 12:25:23.35 CampaignFilter::BindFilterSpecificWidgets() 12:25:23.39 installed_products = ( ) 12:25:23.40 Activating screen: AppResolutionPrompt 12:25:23.40 SetupProductLoadingArt - choosing bgArt = 0 (gold=0) 12:25:23.40 Activating screen: prompt_generic 12:25:23.40 Activating screen: prompt_generic 12:25:23.40 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 12:25:23.40 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 12:25:23.40 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 12:25:23.40 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 12:25:25.68 Activating screen: AppLoadingForm 12:25:25.68 SetupProductLoadingArt - choosing bgArt = 0 (gold=0) 12:25:26.15 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 12:25:26.15 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 12:25:26.16 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 12:25:26.16 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 12:25:26.16 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 12:25:26.16 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 12:25:26.38 GAME -- Using player profile KYLE-PC 12:25:31.24 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 12:25:32.66 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 12:25:34.80 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 12:25:34.80 RendezvousManager: CreateSession - starting profile=Guest login 12:25:35.34 RendezvousManager: Login complete and successfull 12:25:35.35 RendezvousManager initialized 12:25:35.42 Current server English:live version is 601.0, client is 601.0 12:25:35.44 OnConnect: successful connection established, enabling reconnect 12:25:35.44 OnConnect: this wasnt a reconnect, no need for autologin 12:25:35.45 Logging in kyled531 on controller:0 12:25:36.17 Login completed: ACCOUNT_VALIDATED 12:25:36.17 Found 2 profiles for account kyled531 12:25:36.17 Found profile: Kyled531 12:25:36.17 Found profile: Stalin531 12:25:36.17 installed_products = ( DLC1 DLC2 DLC3 COH CXP1 ) 12:25:36.17 OnLogin: no previous login, auto selecting profile not required 12:25:36.20 SetupProductLoadingArt - choosing bgArt = 4 (gold=1) 12:25:36.21 CRC & Version Info : 00000259:9b40ca68:48d2c5df eastern_front:601:ww2mod.dll 1 12:25:36.21 Activating screen: FEMovie 12:25:36.21 Activating screen: OnlineWidget 12:25:36.21 Activating screen: RelicOnlineProfileSelect 12:25:36.25 SetupProductLoadingArt - choosing bgArt = 4 (gold=1) 12:25:36.25 Activating screen: RelicOnlineWait 12:25:36.25 RendezvousManager - destroying chat handler 12:25:36.25 RendezvousManager: CreateSession - starting logout profile = 100:Guest 12:25:36.39 RendezvousManager: Logout complete 12:25:36.39 RendezvousManager - terminating all server calls in progress 12:25:36.39 CallManager - terminating all server calls in progress (1 in progress) 12:25:36.39 RendezvousManager: OnCredentialsEvent - starting profile login 12:25:36.94 RendezvousManager: Login complete and successfull 12:25:36.94 RendezvousManager - creating chat handler 12:25:36.94 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 12:25:37.09 QuazalSelectProfileAsync - Got UserID 12:25:37.11 QuazalLog - [NAT: Sending ECHO to udp:/address=[IP address redacted];port=30269 (16)] 12:25:37.11 Transport - Largest sent is now 16 12:25:37.16 QuazalLog - [NAT: Received ECHO from udp:/address=[IP address redacted];port=30269, reporting udp:/address=[IP address redacted];port=6112] 12:25:37.16 Transport - Largest received is now 41 12:25:37.19 GetUserStats requested stats for PIDs ( 2445961 ) (best:0, full:1) 12:25:37.37 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=2445961;RVCID=43898048], private [udp:/address=[IP address redacted];port=6112;PID=2445961] 12:25:37.42 QuazalSelectProfileAsync - Got Full Stats 12:25:37.54 GetAutomatchMaps: Got [34] maps 12:25:37.56 PopulateArmyListBox - skipping race 2 12:25:37.56 PopulateArmyListBox - skipping race 0 12:25:37.56 PopulateArmyListBox - skipping race 1 12:25:37.56 PopulateArmyListBox - skipping race 3 12:25:37.56 AutoMatchForm::OnArmySelectionChanged - sending request info 12:25:37.56 GetMaxFrameTimeFromProfile: players=2 expected FPS=40.623409, bars=5, max avg=0.021, sd=0.004, 5 samples = 0.02 0.02 0.03 0.02 0.02 12:25:37.56 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 12:25:37.56 QuazalSelectProfileAsync - Got Automatch maps 12:25:38.32 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 12:25:38.39 Profile [00000000:00255289] selected on controller#0 12:25:38.39 Activating screen: FEMovie 12:25:38.39 Activating screen: OnlineWidget 12:25:38.39 Activating screen: FE_mm_01 12:25:38.39 Activating screen: RelicOnlineWait 12:25:38.41 GAME -- Setting campaign state to 'coh' 12:25:38.41 GAME -- Closing state 'coh' 12:25:38.41 GAME -- Setting campaign state to 'cxp2' 12:25:38.41 GAME -- Closing state 'cxp2' 12:25:38.41 GAME -- Setting campaign state to 'cxp1' 12:25:38.41 GAME -- Closing state 'cxp1' 12:25:38.42 GAME -- Setting campaign state to 'dlc1' 12:25:38.42 GAME -- Closing state 'dlc1' 12:25:38.42 GAME -- Setting campaign state to 'dlc2' 12:25:38.42 GAME -- Closing state 'dlc2' 12:25:38.42 GAME -- Setting campaign state to 'dlc3' 12:25:38.42 GAME -- Closing state 'dlc3' 12:25:41.48 Activating screen: OptionsMenu 12:25:41.48 THREAD: Hyper-Threading Technology Processors are not detected. 12:25:41.49 THREAD: Hyper-Threading Technology Processors are not detected. 12:26:03.50 Activating screen: FE_mm_01 12:26:03.50 GAME -- Setting campaign state to 'coh' 12:26:03.50 GAME -- Closing state 'coh' 12:26:03.51 GAME -- Setting campaign state to 'cxp2' 12:26:03.51 GAME -- Closing state 'cxp2' 12:26:03.51 GAME -- Setting campaign state to 'cxp1' 12:26:03.51 GAME -- Closing state 'cxp1' 12:26:03.51 GAME -- Setting campaign state to 'dlc1' 12:26:03.51 GAME -- Closing state 'dlc1' 12:26:03.52 GAME -- Setting campaign state to 'dlc2' 12:26:03.52 GAME -- Closing state 'dlc2' 12:26:03.52 GAME -- Setting campaign state to 'dlc3' 12:26:03.52 GAME -- Closing state 'dlc3' 12:26:04.60 Activating screen: MessageBoxPopup 12:26:04.60 Created Matchinfo 12:26:04.60 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 12:26:04.60 starting online hosting 12:26:04.62 OnlineHostAsync: initiating CallCreateMatch 12:26:04.69 OnlineHostAsync: created gid=126533278 12:26:04.69 RendezvousNotifier - Received Participate ParticipationEvent. 12:26:04.69 QuazalLog - [NAT: Sending ECHO to udp:/address=[IP address redacted];port=30269 (78)] 12:26:04.69 Transport - Largest sent is now 78 12:26:04.74 QuazalLog - [NAT: Received ECHO from udp:/address=[IP address redacted];port=30269, reporting udp:/address=[IP address redacted];port=6112] 12:26:04.74 Transport - Largest received is now 103 12:26:04.95 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=2445961;RVCID=43898048], private [udp:/address=[IP address redacted];port=6112;PID=2445961] 12:26:05.02 OnlineHostAsync: initiating UpdateSessionURL [gid=126533278, url=udp:/address=[IP address redacted];port=6112;PID=2445961;RVCID=43898048] 12:26:05.12 OnJoinAdvertisementSuccess - joined online match, server leave notification required 12:26:05.12 starting local hosting 12:26:05.12 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:26:05.12 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 12:26:05.12 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:26:05.12 Session::Host sid = 78ABE9E, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 12:26:05.12 ValidateCustomData: called with 463 bytes of custom data 12:26:05.12 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 12:26:05.12 AdvertisementInternal::Process - EVENT_NEWPEER 12:26:05.12 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 12:26:05.14 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:26:05.14 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:26:05.15 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 12:26:05.15 hosting - Session is connected 12:26:05.15 Net::Session::SetVisible - session is set to INVISIBLE. 12:26:05.16 hosting completed successfully 12:26:05.16 HostAsync - completed with HostResult = 0 12:26:05.16 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 12:26:05.16 Activating screen: OnlineGameSetup 12:26:05.16 MessageInternal::CreateChannel: Created channel 534d5347 12:26:05.16 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:26:05.16 MatchInternal::SetMatchType - new type 14 - updating server 12:26:05.16 SetVisible called while !IsConnected 12:26:05.16 GetMaxFrameTimeFromProfile: players=2 expected FPS=40.623409, bars=5, max avg=0.021, sd=0.004, 5 samples = 0.02 0.02 0.03 0.02 0.02 12:26:05.17 Activating screen: RelicOnlineChat 12:26:05.17 Activating screen: RelicOnlineNewsScreen 12:26:05.26 Activating screen: RelicOnlineStatsScreen 12:26:05.26 Activating screen: Achievements 12:26:05.26 GAME -- Setting campaign state to 'coh' 12:26:05.26 GAME -- Closing state 'coh' 12:26:05.27 GAME -- Setting campaign state to 'cxp2' 12:26:05.27 GAME -- Closing state 'cxp2' 12:26:05.27 GAME -- Setting campaign state to 'cxp1' 12:26:05.27 GAME -- Closing state 'cxp1' 12:26:05.27 GAME -- Setting campaign state to 'dlc1' 12:26:05.27 GAME -- Closing state 'dlc1' 12:26:05.27 GAME -- Setting campaign state to 'dlc2' 12:26:05.27 GAME -- Closing state 'dlc2' 12:26:05.27 GAME -- Setting campaign state to 'dlc3' 12:26:05.27 GAME -- Closing state 'dlc3' 12:26:05.28 GAME -- Setting campaign state to 'dlc1' 12:26:05.28 GAME -- Closing state 'dlc1' 12:26:05.28 Activating screen: GameHistory 12:26:05.28 GAME -- Setting campaign state to 'coh' 12:26:05.28 GAME -- Closing state 'coh' 12:26:05.29 GAME -- Setting campaign state to 'cxp2' 12:26:05.29 GAME -- Closing state 'cxp2' 12:26:05.29 GAME -- Setting campaign state to 'cxp1' 12:26:05.29 GAME -- Closing state 'cxp1' 12:26:05.29 GAME -- Setting campaign state to 'dlc1' 12:26:05.29 GAME -- Closing state 'dlc1' 12:26:05.29 GAME -- Setting campaign state to 'dlc2' 12:26:05.29 GAME -- Closing state 'dlc2' 12:26:05.29 GAME -- Setting campaign state to 'dlc3' 12:26:05.29 GAME -- Closing state 'dlc3' 12:26:05.29 Activating screen: OnlineGameSetup 12:26:05.29 Activating screen: RelicOnlineTabs 12:26:05.29 AutomatchInternal::OnHostComplete - Completed Host with success=1 12:26:05.29 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 12:26:05.29 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 12:26:05.30 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:26:05.30 Net::Session::SetVisible - session is set to INVISIBLE. 12:26:05.30 GetMaxFrameTimeFromProfile: players=2 expected FPS=40.623409, bars=5, max avg=0.021, sd=0.004, 5 samples = 0.02 0.02 0.03 0.02 0.02 12:26:05.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:05.40 GAME -- Setting campaign state to 'coh' 12:26:05.40 GAME -- Closing state 'coh' 12:26:05.40 GAME -- Setting campaign state to 'cxp2' 12:26:05.40 GAME -- Closing state 'cxp2' 12:26:05.40 GAME -- Setting campaign state to 'cxp1' 12:26:05.40 GAME -- Closing state 'cxp1' 12:26:05.41 GAME -- Setting campaign state to 'dlc1' 12:26:05.41 GAME -- Closing state 'dlc1' 12:26:05.41 GAME -- Setting campaign state to 'dlc2' 12:26:05.41 GAME -- Closing state 'dlc2' 12:26:05.41 GAME -- Setting campaign state to 'dlc3' 12:26:05.41 GAME -- Closing state 'dlc3' 12:26:05.42 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 12:26:05.47 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:05.99 QueryMatches: Got [55] maps, [189] ids, [17] advertisements, startID [1] 12:26:05.99 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 172 matches 12:26:06.32 Requesting Relic Downloader soft throttle call [GetUserStatsAsync] has time 801 12:26:06.32 Sent message game CompanyOfHeroes softthrottle 12:26:06.34 Got dlman msg [ack game CompanyOfHeroes softthrottle] 12:26:06.56 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:07.53 Requesting Relic Downloader hard throttle call [GetUserStatsAsync] has time 2002 12:26:07.53 Sent message game CompanyOfHeroes hardthrottle 12:26:07.54 Got dlman msg [ack game CompanyOfHeroes hardthrottle] 12:26:09.41 GetUserStats requested stats for PIDs ( 137110 342646 1250803 2197714 2412763 ) (best:5, full:0) 12:26:10.26 QueryMatches: Got [55] maps, [187] ids, [17] advertisements, startID [126526369] 12:26:10.26 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 153 matches 12:26:11.18 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:26:11.18 Net::Session::SetVisible - session is set to INVISIBLE. 12:26:11.18 GetMaxFrameTimeFromProfile: players=2 expected FPS=40.623409, bars=5, max avg=0.021, sd=0.004, 5 samples = 0.02 0.02 0.03 0.02 0.02 12:26:11.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:11.24 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:14.19 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:26:14.19 Net::Session::SetVisible - session is set to INVISIBLE. 12:26:14.19 GetMaxFrameTimeFromProfile: players=2 expected FPS=40.623409, bars=5, max avg=0.021, sd=0.004, 5 samples = 0.02 0.02 0.03 0.02 0.02 12:26:14.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:14.25 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:15.25 QueryMatches: Got [54] maps, [186] ids, [17] advertisements, startID [126531070] 12:26:15.25 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 135 matches 12:26:17.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 12:26:20.27 QueryMatches: Got [55] maps, [189] ids, [17] advertisements, startID [126531666] 12:26:20.27 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 121 matches 12:26:23.65 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:26:23.65 Net::Session::SetVisible - session is set to INVISIBLE. 12:26:23.65 GetMaxFrameTimeFromProfile: players=2 expected FPS=40.623409, bars=5, max avg=0.021, sd=0.004, 5 samples = 0.02 0.02 0.03 0.02 0.02 12:26:23.70 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:23.72 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:25.01 Activating screen: RaceSelectionPopup 12:26:25.30 QueryMatches: Got [54] maps, [188] ids, [17] advertisements, startID [126532213] 12:26:25.30 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 104 matches 12:26:28.28 Activating screen: RaceSelectionPopup 12:26:28.95 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:26:28.95 Net::Session::SetVisible - session is set to INVISIBLE. 12:26:28.95 GetMaxFrameTimeFromProfile: players=2 expected FPS=40.623409, bars=5, max avg=0.021, sd=0.004, 5 samples = 0.02 0.02 0.03 0.02 0.02 12:26:28.97 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:28.99 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:30.27 QueryMatches: Got [54] maps, [188] ids, [17] advertisements, startID [126532491] 12:26:30.27 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 89 matches 12:26:34.89 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:26:34.89 Net::Session::SetVisible - session is set to INVISIBLE. 12:26:34.89 GetMaxFrameTimeFromProfile: players=2 expected FPS=40.623409, bars=5, max avg=0.021, sd=0.004, 5 samples = 0.02 0.02 0.03 0.02 0.02 12:26:34.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:34.92 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:35.22 QueryMatches: Got [54] maps, [188] ids, [17] advertisements, startID [126532816] 12:26:35.23 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 72 matches 12:26:37.04 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:26:37.04 Net::Session::SetVisible - session is set to INVISIBLE. 12:26:37.04 GetMaxFrameTimeFromProfile: players=2 expected FPS=40.623409, bars=5, max avg=0.021, sd=0.004, 5 samples = 0.02 0.02 0.03 0.02 0.02 12:26:37.06 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:37.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:40.25 QueryMatches: Got [54] maps, [184] ids, [17] advertisements, startID [126532991] 12:26:40.25 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 57 matches 12:26:40.61 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:26:40.61 Net::Session::SetVisible - session is set to INVISIBLE. 12:26:40.61 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:40.61 MatchInternal::SetMatchState - state 1 - updating server 12:26:40.61 Net::Session::SetVisible - session is set to INVISIBLE. 12:26:40.61 MatchSetup: Sending start game message! 12:26:40.61 GameSetupForm - Starting game 12:26:40.61 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:26:40.61 PopulateGameInfo - random seed:[1274632000], guid:[{472b9fac-7e49-49a8-80cc-e6faf5af1200}], sync level:[0] 12:26:40.62 Error loading [DATA:levelingCurve.lua] 12:26:40.62 Error loading [DATA:levelingCurve.lua] 12:26:40.62 MOD - Setting player (0) race to: allies_soviets 12:26:40.62 MOD - Setting player (0) race to: 2 12:26:40.62 MOD - Setting player (1) race to: axis 12:26:40.62 MOD - Setting player (1) race to: 3 12:26:40.62 OnlineUpdateStateAsync: initiating state change, id = 126533278, state=2 12:26:40.63 APP -- Game Start 12:26:40.63 Sent message game CompanyOfHeroes allowtraffic 12:26:40.63 GAME -- Setting campaign state to 'coh' 12:26:40.63 GAME -- Closing state 'coh' 12:26:40.63 GAME -- Setting campaign state to 'cxp2' 12:26:40.63 GAME -- Closing state 'cxp2' 12:26:40.63 GAME -- Setting campaign state to 'cxp1' 12:26:40.63 GAME -- Closing state 'cxp1' 12:26:40.64 GAME -- Setting campaign state to 'dlc1' 12:26:40.64 GAME -- Closing state 'dlc1' 12:26:40.64 GAME -- Setting campaign state to 'dlc2' 12:26:40.64 GAME -- Closing state 'dlc2' 12:26:40.64 GAME -- Setting campaign state to 'dlc3' 12:26:40.64 GAME -- Closing state 'dlc3' 12:26:40.64 MessageInternal::DestroyChannel: Destroyed channel 534d5347 12:26:40.65 GAME -- Ending FE 12:26:40.65 UIFrontEnd - Unloading Front End 12:26:40.66 SOUND -- Shutting down ... 12:26:40.72 SOUND -- Shutdown completed! 12:26:40.74 12:26:40.74 GAME -- *** Beginning mission 2p_wrecked_train (1 Humans, 1 Computers) *** 12:26:40.74 12:26:40.82 GAME -- Recording game 12:26:40.86 Activating screen: GameLoadScreen 12:26:40.86 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 12:26:41.05 OnlineUpdateStateAsync: updated state for gid=126533278 12:26:41.34 QuazalPostStatsAsync: Simulation results sent to server for gid=0 12:26:41.34 THREAD: Hyper-Threading Technology Processors are not detected. 12:26:41.37 SOUND -- Initializing ... 12:26:41.87 SOUND -- Initialization completed! 12:26:41.88 PHYSICS: detected processor(s) capable of handling 12 threads. 12:26:41.91 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_wrecked_train\2p_wrecked_train' 12:26:41.91 MOD -- Using Mod 'Eastern_Front' 12:26:41.93 Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_wrecked_train\2p_wrecked_train_precache.lua] 12:26:44.31 GameObjLoader - upgrading load_count from 0 to 1088 12:26:45.67 QueryMatches: Got [50] maps, [184] ids, [17] advertisements, startID [126533104] 12:26:45.68 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 46 matches 12:26:45.99 GameObjLoader - upgrading load_count from 1088 to 1811 12:26:46.07 PHYSICS -- Created node factory 'HVOK' 12:26:46.07 PHYSICS -- Created node factory 'DMMY' 12:26:50.59 QueryMatches: Got [51] maps, [187] ids, [17] advertisements, startID [126533221] 12:26:50.60 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 34 matches 12:26:55.56 QueryMatches: Got [48] maps, [185] ids, [17] advertisements, startID [126533290] 12:26:55.56 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 18 matches 12:26:56.58 GameObjLoader - upgrading load_count from 1414 to 4123 12:27:00.06 GameObjLoader 0c987d90 - resetting counters 12:27:00.06 GameObjLoader 0c987d90 - LOAD_DONE 12:27:00.06 GAME - SessionSetup 12:27:00.29 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 12:27:00.29 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 12:27:00.29 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 12:27:06.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:27:06.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:27:07.23 GAME - CreateGEWorld in 7166 ms 12:27:07.23 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 12:27:07.52 GAME - SessionSetup finished in 7457 ms 12:27:07.52 GAME - WaterReflectionManagerSetup 12:27:07.52 GAME - WaterReflectionManagerSetup finished in 0 ms 12:27:07.91 MessageInternal::CreateChannel: Created channel 474d4343 12:27:07.91 QueryMatches: Got [47] maps, [181] ids, [17] advertisements, startID [126533352] 12:27:07.91 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 9 matches 12:27:07.92 Regenerating ImpassMap data... 12:27:07.92 Impass Data was already valid, but regenerating... 12:27:07.97 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 12:27:07.97 Regenerating CanBuildMap data... 12:27:07.97 Generating CanShoot Map. 12:27:07.97 Pathfinder::Regenerate()... 12:27:07.99 Generating PathSectorMap... 12:27:08.11 Pathfinder::Regenerate() Done. 12:27:08.22 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/VPTICKERWIN-ANNIHILATE.SCAR] succeeded. 12:27:11.88 MOD -- Player (unused player) (frame 0) (KillPlayer) 12:27:11.88 MOD -- Player (unused player) (frame 0) (KillPlayer) 12:27:11.88 MOD -- Player (unused player) (frame 0) (KillPlayer) 12:27:11.88 MOD -- Player (unused player) (frame 0) (KillPlayer) 12:27:11.88 MOD -- Player (unused player) (frame 0) (KillPlayer) 12:27:11.88 MOD -- Player (unused player) (frame 0) (KillPlayer) 12:27:12.15 MessageInternal::CreateChannel: Created channel 4d4f444d 12:27:12.66 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 12:27:12.66 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 12:27:12.67 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 12:27:12.67 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 12:27:12.67 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 12:27:13.01 SPEECHMANAGER -- Loaded in 0.320887 seconds 12:27:13.53 QueryMatches: Got [47] maps, [181] ids, [17] advertisements, startID [126533412] 12:27:13.89 GameObjLoader - upgrading load_count from 0 to 289 12:27:14.35 GameObjLoader 0c987ef0 - resetting counters 12:27:14.35 GameObjLoader 0c987ef0 - LOAD_DONE 12:27:17.47 PreloadResources took 0ms. 12:27:17.50 GAME -- Loading completed (37 seconds) 12:27:17.50 SIM -- Setting SyncErrorChecking level to Low 12:27:18.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 12:27:20.22 Activating screen: GameScreen 12:27:20.22 Activating screen: Decorators_widescreen 12:27:20.22 Activating screen: Taskbar_widescreen 12:27:20.22 Activating screen: SubtitleScreen 12:27:20.22 Activating screen: TextOverlayScreen 12:27:20.28 PerformanceRecorder::StartRecording for game size 2 12:27:20.28 GAME -- Starting mission... 12:27:22.08 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 12:27:26.75 Warning: non auto-match upgrade not found in AE, tuning 12:27:40.06 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 12:28:00.45 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 12:28:07.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:28:07.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:28:08.26 Activating screen: Command_Tree 12:28:08.77 Activating screen: Command_Branch 12:28:18.64 Activating screen: TacticalMap_widescreen 12:28:18.64 Activating screen: TextOverlayScreen 12:28:19.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 12:28:24.76 Activating screen: GameScreen 12:28:24.76 Activating screen: Decorators_widescreen 12:28:24.76 Activating screen: Taskbar_widescreen 12:28:24.76 Activating screen: SubtitleScreen 12:28:24.76 Activating screen: TextOverlayScreen 12:28:40.44 Activating screen: Command_Branch 12:29:08.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:29:08.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:29:20.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 12:30:09.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:30:09.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:30:21.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 12:31:10.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:31:10.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:31:22.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 12:31:28.01 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 12:31:40.65 Activating screen: TacticalMap_widescreen 12:31:40.65 Activating screen: TextOverlayScreen 12:31:44.70 Activating screen: GameScreen 12:31:44.70 Activating screen: Decorators_widescreen 12:31:44.70 Activating screen: Taskbar_widescreen 12:31:44.70 Activating screen: SubtitleScreen 12:31:44.70 Activating screen: TextOverlayScreen 12:32:11.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:32:11.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:32:23.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 12:32:57.54 Warning: binding repeat_4(Ability: abilities\soviets_light_arty_barrage) -- widget 'command_ability_button_09' already occupied by 'repeat_3:Ability: abilities\soviets_hvy_arty_barrage' 12:33:12.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:33:12.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:33:24.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 12:33:32.85 Activating screen: pause_menu 12:33:32.86 GAME -- SimulationController::Pause 0 12:33:35.13 Activating screen: pause_options 12:33:37.57 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 12:33:38.27 GAME -- SimulationController::Pause 1 12:33:59.35 Activating screen: Command_Branch 12:34:13.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:34:13.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:34:25.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 12:34:52.80 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 12:34:53.79 Activating screen: Command_Branch 12:35:09.93 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 12:35:09.93 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 12:35:09.93 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 12:35:13.95 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 12:35:13.95 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 12:35:13.95 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 12:35:14.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:35:14.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:35:24.67 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 12:35:26.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 12:35:26.05 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 12:35:26.05 Muting spew of bind updater. Fix art and re-test. 12:36:15.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:36:15.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:36:27.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 12:36:30.35 Activating screen: TacticalMap_widescreen 12:36:30.35 Activating screen: TextOverlayScreen 12:36:34.09 Activating screen: GameScreen 12:36:34.09 Activating screen: Decorators_widescreen 12:36:34.09 Activating screen: Taskbar_widescreen 12:36:34.09 Activating screen: SubtitleScreen 12:36:34.09 Activating screen: TextOverlayScreen 12:37:16.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:37:16.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:37:28.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 12:38:17.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:38:17.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:38:29.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 12:39:18.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:39:18.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:39:30.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 12:39:36.68 Warning: binding primary selection commands_child2() -- widget 'command_button_02' already occupied by 'command_stop_child0:'