RELICCOH started at 2017-02-17 13:53 OS NT 6.2 (sp0.0) x64, 20413MB Physical Memory, 14756 Physical Available, 3938 Virtual Available RUN-OPTIONS -window fullwindow WORKING-DIR E:\Steam Games\steamapps\common\Company of Heroes Relaunch USER Benny 13:53:24.16 4 Logical Processors detected 13:53:24.16 Multithreading Enabled 13:53:24.16 THREAD: Hyper-Threading Technology Processors are not detected. 13:53:24.16 XTHREAD: Detected 4 core(s) with 4 hardware thread(s) 13:53:24.16 XTHREAD: Main thread now used as XThread 0 13:53:24.16 XTHREAD: Spawned thread on processor 1 13:53:24.16 XTHREAD: Spawned thread on processor 2 13:53:24.16 XTHREAD: Spawned thread on processor 3 13:53:24.16 MATHBOX -- Version=6, Cpu=Intel Core:f=6,m=14, Mode=SSE 13:53:24.32 GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language english 13:53:24.33 MOD -- Mounting RelicDLC1, 1.0 13:53:24.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Benny\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\' 13:53:24.33 MOD -- Mounting RelicDLC2, 1.0 13:53:24.36 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Benny\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\' 13:53:24.36 MOD -- Mounting RelicDLC3, 1.0 13:53:24.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Benny\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\' 13:53:24.43 MOD -- Mounting RelicOps, 1.0 13:53:24.46 MOD -- Mounting RelicCoH, 1.0 13:53:24.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Benny\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\' 13:53:24.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Benny\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\' 13:53:24.75 GAME -- Resetting fp control word. 13:53:26.16 WW2Mod -- PropertyBagManager Loaded in 1.410000s 13:53:26.19 AppInitNetwork::InitSteam: Initializing Steam... 13:53:26.19 AppInitNetwork::InitSteam: Steam has been initialized. 13:53:26.19 RLINK -- NetworkManager::Create - creating network manager 13:53:27.23 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing 13:53:27.23 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function... 13:53:27.23 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available. 13:53:27.23 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port 13:53:27.24 RLINK -- WinTransport - Host Name: DESKTOP-DTKDC03, aliases: , type=AF_INET, len=4 13:53:27.24 RLINK -- WinTransport - Host IP Address #0: [IP address redacted] 13:53:27.24 RLINK -- WinTransport - Host IP Address #1: [IP address redacted] 13:53:27.24 RLINK -- WinTransport - WARNING, MultipleNetwork adapters may cause problems 13:53:27.24 RLINK -- WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 13:53:27.24 RLINK -- WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 13:53:27.24 RLINK -- WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 13:53:27.24 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:53:27.24 RLINK -- SessionManager - Peer Header Size = 15 bytes 13:53:27.24 RLINK -- SessionManager - Game Data overhead = 4 bytes 13:53:27.24 RLINK -- SessionManager - Proxy overhead = 7 bytes 13:53:27.24 RLINK -- AutomatchInternal: Instantiating 13:53:27.24 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe 13:53:27.24 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb 13:53:27.24 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd 13:53:27.24 RLINK -- RLink::ThreadFunction - Entering network thread function... 13:53:27.25 Loaded 589 badwords from data:OnlineConfig\Badwords.lua 13:53:27.25 RLINK -- MessageInternal::CreateChannel: Created channel 00000000 13:53:27.25 RLINK -- MessageInternal::CreateChannel: Created channel 00000001 13:53:27.25 RLINK -- MessageInternal::CreateChannel: Created channel 00000002 13:53:27.25 RLINK -- MessageInternal::CreateChannel: Created channel 00000003 13:53:27.25 RLINK -- MessageInternal::CreateChannel: Created channel 00000004 13:53:27.25 RLINK -- MessageInternal::CreateChannel: Created channel 00000005 13:53:27.25 RLINK -- MessageInternal::CreateChannel: Created channel 00000006 13:53:27.25 GAME -- Available memory: 20413MB Physical RAM, 21504MB Pagefile, 4095 Virtual Address Space 13:53:27.65 DLLDriverLinker -- Adding driver 'spDx10.dll'. 13:53:27.73 DLLDriverLinker -- Adding driver 'spDx9.dll'. 13:53:27.73 DLLDriverLinker -- 2 DLL drivers found. 13:53:28.19 SPDx10 -- Adapter [NVIDIA GeForce GTX 970]: 3072MB dedicated video memory, 0MB dedicated system memory and 1023MB shared system memory. 13:53:35.17 DLLDriverLinker -- 2 DLL drivers found. 13:53:35.18 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 13:53:35.18 GAME -- Resolution set to 1152x864 (windowed). 13:53:35.59 SPDx10 -- Adapter Description = NVIDIA GeForce GTX 970 13:53:35.59 SPDx10 -- Driver Vendor = 0x000010de Device = 0x000013c2 SubSys = 0x852e1043 Rev = 0x000000a1 13:53:35.59 SPDx10 -- Driver Version Product = 0x0015 Version = 0x0015 SubVersion = 0x00 Build = 376.53 13:53:35.59 SPDx10 -- Driver LUID = 0x00000000-0x005e261a 13:53:35.60 SPDx10 -- 3072MB dedicated video memory, 0MB dedicated system memory and 1023MB shared system memory available. 13:53:35.60 ShaderDatabase: using shader profile [ps40] 13:53:35.66 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 13:53:35.82 GameObjLoader 0572ec18 - resetting counters 13:53:35.82 GameObjLoader 0572ec18 - Created loader 13:53:35.82 GameObjLoader 0572f138 - resetting counters 13:53:35.82 GameObjLoader 0572f138 - Created loader 13:53:35.82 GAME -- Beginning FE 13:53:35.82 UIFrontEnd - Loading Front End 13:53:35.82 THREAD: Hyper-Threading Technology Processors are not detected. 13:53:36.05 SOUND -- Initializing ... 13:53:36.07 INNIMapDCA Key not found: sp_speechducker::time 13:53:36.14 SOUND -- Initialization completed! 13:53:36.14 UIFrontEnd - Initializing Forms 13:53:36.58 CampaignFilter::BindFilterSpecificWidgets() 13:53:36.69 Activating screen: MovieScreen 13:53:38.11 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 13:53:38.14 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 13:53:40.57 Activating screen: AppLoadingForm 13:53:40.57 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 13:53:40.67 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 13:53:40.67 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 13:53:40.67 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 13:53:40.67 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 13:53:40.67 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 13:53:40.67 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 13:53:40.84 GAME -- Using player profile DESKTOP-DTKDC03 13:53:41.14 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 13:53:41.25 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 13:53:42.30 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 13:53:42.30 Activating screen: FEMovie 13:53:42.30 Activating screen: OnlineWidget 13:53:42.30 CRC & Version Info : 000002bc:924f95e6:9233461d reliccoh:700:ww2mod.dll 0 13:53:42.30 Logging in using Steam credentials... 13:53:42.30 Activating screen: FE_mm_01 13:53:42.33 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 13:53:42.33 GAME -- Setting campaign state to 'coh' 13:53:42.33 GAME -- Closing state 'coh' 13:53:42.33 GAME -- Setting campaign state to 'cxp2' 13:53:42.33 GAME -- Closing state 'cxp2' 13:53:42.33 GAME -- Setting campaign state to 'cxp1' 13:53:42.33 GAME -- Closing state 'cxp1' 13:53:42.33 GAME -- Setting campaign state to 'dlc1' 13:53:42.33 GAME -- Closing state 'dlc1' 13:53:42.34 GAME -- Setting campaign state to 'dlc2' 13:53:42.34 GAME -- Closing state 'dlc2' 13:53:42.34 GAME -- Setting campaign state to 'dlc3' 13:53:42.34 GAME -- Closing state 'dlc3' 13:53:42.34 RLINK -- Requesting ticket 13:53:42.34 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.36 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.36 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.36 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.36 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.37 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.38 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.40 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.41 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.43 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.45 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.47 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.48 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.50 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.51 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.53 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.55 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.56 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.58 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.60 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.62 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.63 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.65 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.67 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.68 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.70 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.71 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.73 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.75 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.76 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.78 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.80 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:53:42.82 RLINK -- OnRequest app ticket returned N 13:53:42.82 RLINK -- SteamAuth received ticket at t=15572 13:53:42.82 RLINK -- SteamAuthManager::GetAuthToken state ID : 2 13:53:43.91 Activating screen: MessageBoxPopup 13:53:44.05 RLINK -- Found 1 profiles for account /steam/76561198029316818 13:53:44.05 RLINK -- Found profile: /steam/76561198029316818 13:53:44.05 THREAD: Hyper-Threading Technology Processors are not detected. 13:53:44.07 Activating screen: MessageBoxPopup 13:53:44.07 RLINK -- starting online hosting 13:53:44.12 RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes 13:53:45.80 RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64 13:53:45.80 RLINK -- DBG - SockConnect: 0/s->stHandle=3016 13:53:45.80 RLINK -- DBG - SockConnect: 0/3016 connect deferred (in progress) 13:53:45.92 RLINK -- DBG - SockAnimateAll: socket 0/3016 connection complete. 13:53:46.03 RLINK -- battleserverrelay - Connected: Connection [ 1/ 1] - local=[IP address redacted]:57765, remote=[IP address redacted]:50005, type=CONNECT, timeTookToConnectMS=232, silentTimeMS=0, lastSockError=0 13:53:46.07 RLINK -- Session::Initialize - info, initializing session object, using threads. 13:53:46.07 RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 0d68f7e0 13:53:46.07 RLINK -- Created Matchinfo for sessionID 47234201 13:53:46.07 RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required 13:53:46.07 RLINK -- starting local hosting 13:53:46.07 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:53:46.07 RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 13:53:46.07 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:53:46.07 RLINK -- Session::Host sid = 2D0BC99, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 13:53:46.07 RLINK -- Session::GetState - info, session [47234201]'s state changed to [2:STATE_CONNECTING]. 13:53:46.07 RLINK -- ValidateCustomData: called with 503 bytes of custom data 13:53:46.07 RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 13:53:46.07 RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER 13:53:46.08 RLINK -- Session::GetState - info, session [47234201]'s state changed to [3:STATE_CONNECTED]. 13:53:46.08 RLINK -- Sending matchinfo change #2 13:53:46.08 RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS 13:53:46.08 RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS 13:53:46.09 RLINK -- local host PeerID 1 LOCL ack= 0 ( 0ms~0) unack= 3, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=0/2 13:53:46.09 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 13:53:46.10 RLINK -- hosting - Session is connected 13:53:46.12 RLINK -- HostAsync - completed with HostResult = 0 13:53:46.12 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 13:53:46.12 Activating screen: OnlineGameSetup 13:53:46.12 GameSetupForm::SetScenarioFile -- 8p_steel pact 13:53:46.12 GameSetupForm::OnMatchCategorySelected 13:53:46.12 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 13:53:46.12 GameSetupForm::OnMapSelected 13:53:46.12 GameSetupForm::SetScenarioFile -- 8p_steel pact 13:53:46.12 RLINK -- WorldWidePartyService::SetVisible -- TRUE 13:53:46.12 RLINK -- WorldwideAdvertisementService::PublishSession -- Publishing Visible match 13:53:46.12 GetMaxFrameTimeFromProfile: players=8 expected FPS=22.946304, bars=5, max avg=0.034, sd=0.009, 2 samples = 0.04 0.03 13:53:46.17 Activating screen: RelicOnlineChat 13:53:46.17 Activating screen: RelicOnlineNewsScreen 13:53:46.18 RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=E3D1A9DC725C976F in use by existing peer (ignoring) 13:53:46.18 RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers 13:53:46.18 Activating screen: RelicOnlineStatsScreen 13:53:46.18 Activating screen: Achievements 13:53:46.18 GAME -- Setting campaign state to 'coh' 13:53:46.19 GAME -- Closing state 'coh' 13:53:46.19 GAME -- Setting campaign state to 'cxp2' 13:53:46.19 GAME -- Closing state 'cxp2' 13:53:46.19 GAME -- Setting campaign state to 'cxp1' 13:53:46.19 GAME -- Closing state 'cxp1' 13:53:46.19 GAME -- Setting campaign state to 'dlc1' 13:53:46.19 GAME -- Closing state 'dlc1' 13:53:46.19 GAME -- Setting campaign state to 'dlc2' 13:53:46.19 GAME -- Closing state 'dlc2' 13:53:46.19 GAME -- Setting campaign state to 'dlc3' 13:53:46.19 GAME -- Closing state 'dlc3' 13:53:46.19 GAME -- Setting campaign state to 'dlc1' 13:53:46.19 GAME -- Closing state 'dlc1' 13:53:46.20 Activating screen: GameHistory 13:53:46.20 GAME -- Setting campaign state to 'coh' 13:53:46.20 GAME -- Closing state 'coh' 13:53:46.20 GAME -- Setting campaign state to 'cxp2' 13:53:46.20 GAME -- Closing state 'cxp2' 13:53:46.20 GAME -- Setting campaign state to 'cxp1' 13:53:46.20 GAME -- Closing state 'cxp1' 13:53:46.21 GAME -- Setting campaign state to 'dlc1' 13:53:46.35 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 265, transmitAckLastTimeMS 19104 | Peer ---E- M#00000000 Sack00000002 NSack00000000 (C0.0% S:0.0) [ ] 13:53:46.36 GAME -- Closing state 'dlc1' 13:53:46.36 GAME -- Setting campaign state to 'dlc2' 13:53:46.51 GAME -- Closing state 'dlc2' 13:53:46.52 GAME -- Setting campaign state to 'dlc3' 13:53:46.52 GAME -- Closing state 'dlc3' 13:53:46.52 Activating screen: OnlineGameSetup 13:53:46.52 Activating screen: RelicOnlineTabs 13:53:46.52 Activating screen: ScreenTipPopup 13:53:46.52 GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event. 13:53:46.52 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615 13:53:46.52 RLINK -- Sending matchinfo change #41 13:53:46.52 RLINK -- SlotManager::GetStringFromSlots: compressed = 195 bytes / 633 bytes 13:53:46.52 RLINK -- Rejecting packet type 0 that claims to come from ourself 13:53:46.55 Activating screen: ScreenTipPopup 13:53:46.55 GameInfo::ResetInfo - SyncLevel set to 0 on reset 13:53:46.55 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 13:53:46.55 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 13:53:46.55 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 13:53:46.55 PopulateGameInfoInternal - Player #0 - [Id 1047678, Type 0, Team 0, Race 0] 13:53:46.55 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1] 13:53:46.55 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 13:53:46.55 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 13:53:46.55 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 13:53:46.55 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 13:53:46.55 PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0] 13:53:46.55 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1] 13:53:46.55 PopulateGameInfoInternal - Team #0 Player Count: 4 13:53:46.55 PopulateGameInfoInternal - Team #1 Player Count: 4 13:53:46.55 PopulateGameInfoInternal - Forcing singleplayer skirmish 13:53:46.59 GAME -- Setting campaign state to 'coh' 13:53:46.59 GAME -- Closing state 'coh' 13:53:46.60 GAME -- Setting campaign state to 'cxp2' 13:53:46.60 GAME -- Closing state 'cxp2' 13:53:46.60 GAME -- Setting campaign state to 'cxp1' 13:53:46.60 GAME -- Closing state 'cxp1' 13:53:46.60 GAME -- Setting campaign state to 'dlc1' 13:53:46.60 GAME -- Closing state 'dlc1' 13:53:46.60 GAME -- Setting campaign state to 'dlc2' 13:53:46.60 GAME -- Closing state 'dlc2' 13:53:46.60 GAME -- Setting campaign state to 'dlc3' 13:53:46.60 GAME -- Closing state 'dlc3' 13:53:46.69 RLINK -- Rejecting packet type 0 that claims to come from ourself 13:53:46.79 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 268, transmitAckLastTimeMS 19544 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [ ] 13:53:48.71 Activating screen: RaceSelectionPopup 13:53:50.26 Activating screen: RaceSelectionPopup 13:53:53.82 Activating screen: RaceSelectionPopup 13:53:55.71 RLINK -- SessionID : 2d0bc99 - Disconnect called with reasonID 1005 - automatching stopped 13:53:55.71 RLINK -- AutomatchInternal - Stop polling called while inactive 13:53:55.71 Activating screen: FEMovie 13:53:55.71 Activating screen: OnlineWidget 13:53:55.71 Activating screen: FE_mm_01 13:53:55.72 GAME -- Setting campaign state to 'coh' 13:53:55.72 GAME -- Closing state 'coh' 13:53:55.72 GAME -- Setting campaign state to 'cxp2' 13:53:55.72 GAME -- Closing state 'cxp2' 13:53:55.72 GAME -- Setting campaign state to 'cxp1' 13:53:55.72 GAME -- Closing state 'cxp1' 13:53:55.72 GAME -- Setting campaign state to 'dlc1' 13:53:55.72 GAME -- Closing state 'dlc1' 13:53:55.72 GAME -- Setting campaign state to 'dlc2' 13:53:55.72 GAME -- Closing state 'dlc2' 13:53:55.73 GAME -- Setting campaign state to 'dlc3' 13:53:55.73 GAME -- Closing state 'dlc3' 13:53:55.73 GAME -- Setting campaign state to 'coh' 13:53:55.73 GAME -- Closing state 'coh' 13:53:55.73 GAME -- Setting campaign state to 'cxp2' 13:53:55.73 GAME -- Closing state 'cxp2' 13:53:55.73 GAME -- Setting campaign state to 'cxp1' 13:53:55.73 GAME -- Closing state 'cxp1' 13:53:55.73 GAME -- Setting campaign state to 'dlc1' 13:53:55.73 GAME -- Closing state 'dlc1' 13:53:55.73 GAME -- Setting campaign state to 'dlc2' 13:53:55.73 GAME -- Closing state 'dlc2' 13:53:55.74 GAME -- Setting campaign state to 'dlc3' 13:53:55.74 GAME -- Closing state 'dlc3' 13:53:55.74 RLINK -- WorldWidePartyService::SetJoinable -- FALSE 13:53:55.74 RLINK -- SetVisible called while !IsConnected 13:53:55.95 RLINK -- Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1005, reason:automatching stopped 13:53:55.95 RLINK -- Session Destroy Peer Event - ReasonID: 1005 ReasonDebug: automatching stopped 13:53:55.95 RLINK -- Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1005, reasonDebug automatching stopped 13:53:55.95 RLINK -- Session::DestroyPeer - deallocating peer 1 13:53:55.95 RLINK -- Session - Requested Disconnect for connectionID 1 13:53:55.95 RLINK -- Deallocated route ID=2 for PeerID 1 at WINaddr:[IP address redacted]:6112; 13:53:55.95 RLINK -- Session - Requested Disconnect for connectionID 2 13:53:55.95 RLINK -- Closed route 2<>2 for PeerID 1 at WINaddr:[IP address redacted]:6112; 13:53:55.95 RLINK -- WorldwideAdvertisementService::Process - EVENT_DESTROYPEER 13:53:55.95 RLINK -- peerremove - peerIDRemoved=[00000000:000ffc7e], reasonID=1005, reason debug hint - automatching stopped 13:53:55.95 RLINK -- Transport - Largest sent is now 8 13:53:55.95 RLINK -- Transport - Largest received is now 8 13:53:55.96 RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending 13:53:55.96 RLINK -- Session::GetState - info, session [47234201]'s state changed to [1:STATE_DISCONNECTED]. 13:53:55.96 RLINK -- PeerRemoveAll - flushing local session peer data 13:53:55.96 RLINK -- Session::Reset with reason WorldwidePartyService::PeerRemoveAll 13:53:55.96 RLINK -- LeaveSessionInternal - no action taken, needLeave=0, service=0 13:53:55.96 RLINK -- Destroyed Matchinfo 13:53:55.96 RLINK -- DBG - _SockFree: socket 0/3016 sending graceful shutdown request. reason: SockCollection::DisconnectAll forceFree 13:53:55.96 RLINK -- DBG - _SockClose: socket 0/3016 initiating close 13:53:55.96 RLINK -- DBG - _SockClose: socket 0/3016 close complete. debugReason SockCollection::DisconnectAll forceFree 13:53:55.96 RLINK -- DBG - _SockFree: socket 0/3016 _SockFree complete 13:53:56.06 RLINK -- BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets 13:53:56.06 RLINK -- SessionManager::UnregisterSession - Unregistering session 0d68f7e0 13:53:56.06 RLINK -- OnDestroyPartyNotification - partyID = [00000000:02d0bc99], prevID = [ffffffff:ffffffff] 13:53:57.20 Activating screen: QuitPromptDialog 13:53:58.13 GameApp::Quit( exitValue = 0 ) 13:53:58.14 GameApp::ShutFrontEnd 13:53:58.14 GAME -- Ending FE 13:53:58.14 UIFrontEnd - Unloading Front End 13:53:58.15 SOUND -- Shutting down ... 13:53:58.21 SOUND -- Shutdown completed! 13:53:58.21 ~FEAppListener - Flushing queued online notifications 13:53:58.22 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 13:53:58.75 DLLDriverLinker -- 2 DLL drivers found. 13:53:58.75 ActionDatabase : [2343] global actions, [0] dummy actions. 13:53:58.75 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000000 13:53:58.75 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000001 13:53:58.75 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000002 13:53:58.75 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000003 13:53:58.75 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000004 13:53:58.75 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000005 13:53:58.75 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000006 13:53:58.75 RLINK -- NetworkManager::Destroy - exit allocation counts Network (cur/max) = 0 / 0, Session = 0 / 0 13:53:58.91 RLINK -- MessageInternal::DestroyChannel: Destroyed channel fffffffd 13:53:58.91 RLINK -- AutomatchInternal: Fade to black 13:53:58.91 RLINK -- SessionManager::~SessionManager - uninitializing 13:53:58.92 RLINK -- RLink::ThreadFunction - Returning from the network thread function... 13:53:58.92 RLINK -- Transport::~Transport - shutting down transport 13:53:58.92 RLINK -- Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 13:53:58.92 RLINK -- Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 13:53:58.92 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running 13:53:58.92 RLINK -- WorldwideLoginService::~WorldwideLoginService - uninitializing 13:53:59.00 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function... 13:53:59.00 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running 13:53:59.00 MOD -- Shutting down Application closed without errors